tokens
list | idx
int64 1
880k
| text
stringlengths 155
866
| cluster
int64 0
999
|
---|---|---|---|
[
"##shi",
".",
"when",
"tom",
"##oy",
"##o",
"after",
"was",
"ported",
"to",
"the",
"playstation",
"2",
"(",
"ps",
"##2",
")",
",",
"improvements",
"to",
"the",
"game",
"were",
"included",
".",
"this",
"edition",
"'",
"s",
"scenario",
"was",
"expanded",
"by",
"the",
"original",
"staff",
"after",
"the",
"removal",
"of",
"the",
"adult",
"content",
"consisting",
"of",
"sex",
"scenes",
".",
"yu",
"##to",
"ton",
"##oka",
"##wa",
"wrote",
"some",
"of",
"the",
"additional",
"story",
"for",
"tak",
"##af",
"##umi",
"and",
"kan",
"##ako",
".",
"with",
"the",
"added",
"scenario",
"and",
"visuals",
"combined",
",",
"the",
"ps",
"##2",
"edition",
"is",
"1",
"@",
".",
"@",
"5",
"times",
"longer",
"than",
"the",
"windows",
"edition",
".",
"in",
"the",
"original",
"version",
",",
"the",
"entire",
"cast",
"excluding",
"tom",
"##oya",
"ok",
"##az",
"##aki",
",",
"had",
"full",
"voice",
"acting",
";",
"this",
"was",
"not",
"changed",
"for",
"the",
"playstation",
"2",
"version",
".",
"added",
"support",
"was",
"included",
"so",
"as"
] | 415,137 |
##shi. when tomoyo after was ported to the playstation 2 ( ps2 ), improvements to the game were included. this edition's scenario was expanded by the original staff after the removal of the adult content consisting of sex scenes. yuto tonokawa wrote some of the additional story for takafumi and kanako. with the added scenario and visuals combined, the ps2 edition is 1 @. @ 5 times longer than the windows edition. in the original version, the entire cast excluding tomoya okazaki, had full voice acting ; this was not changed for the playstation 2 version. added support was included so as
| 704 |
[
"directly",
"extend",
"ch",
"##ron",
"##o",
"trigger",
"into",
"a",
"sequel",
",",
"but",
"create",
"a",
"new",
"ch",
"##ron",
"##o",
"with",
"links",
"to",
"the",
"original",
".",
"yes",
",",
"the",
"platform",
"changed",
";",
"and",
"yes",
",",
"there",
"were",
"many",
"parts",
"that",
"changed",
"dramatically",
"from",
"the",
"previous",
"work",
".",
"but",
"in",
"my",
"view",
",",
"the",
"whole",
"point",
"in",
"making",
"ch",
"##ron",
"##o",
"cross",
"was",
"to",
"make",
"a",
"new",
"ch",
"##ron",
"##o",
"with",
"the",
"best",
"available",
"skills",
"and",
"technologies",
"of",
"today",
".",
"i",
"never",
"had",
"any",
"intentions",
"of",
"just",
"taking",
"the",
"system",
"from",
"trigger",
"and",
"moving",
"it",
"onto",
"the",
"playstation",
"console",
".",
"that",
"'",
"s",
"why",
"i",
"believe",
"that",
"cross",
"is",
"cross",
",",
"and",
"not",
"trigger",
"2",
".",
"when",
"creating",
"a",
"series",
",",
"one",
"method",
"is",
"to",
"carry",
"over",
"a",
"basic",
"system",
",",
"improving"
] | 116,377 |
directly extend chrono trigger into a sequel, but create a new chrono with links to the original. yes, the platform changed ; and yes, there were many parts that changed dramatically from the previous work. but in my view, the whole point in making chrono cross was to make a new chrono with the best available skills and technologies of today. i never had any intentions of just taking the system from trigger and moving it onto the playstation console. that's why i believe that cross is cross, and not trigger 2. when creating a series, one method is to carry over a basic system, improving
| 704 |
[
"\"",
"outstanding",
"\"",
")",
"out",
"of",
"10",
",",
"and",
"was",
"called",
"\"",
"one",
"of",
"the",
"best",
"shooters",
"of",
"the",
"year",
"\"",
".",
"euro",
"##game",
"##r",
"gave",
"the",
"game",
"a",
"score",
"of",
"8",
"out",
"of",
"10",
",",
"and",
"called",
"it",
"\"",
"thoroughly",
"com",
"##men",
"##dable",
".",
"\"",
"computer",
"games",
"magazine",
"gave",
"the",
"game",
"5",
"stars",
"out",
"of",
"5",
",",
"and",
"claimed",
"that",
"\"",
"no",
"one",
"lives",
"forever",
"combines",
"a",
"fantastic",
"sense",
"of",
"style",
"with",
"great",
"animation",
"and",
"voice",
"acting",
",",
"clever",
"ai",
",",
"industry",
"@",
"-",
"@",
"leading",
"interactive",
"music",
",",
"a",
"wry",
"sense",
"of",
"humor",
",",
"and",
"gameplay",
"that",
"keeps",
"you",
"coming",
"back",
"for",
"more",
".",
"\"",
"critical",
"reception",
"of",
"the",
"playstation",
"2",
"port",
"of",
"no",
"one",
"lives",
"forever",
"was",
"much",
"less",
"positive",
"than",
"the",
"original",
"version",
"."
] | 213,048 |
" outstanding " ) out of 10, and was called " one of the best shooters of the year ". eurogamer gave the game a score of 8 out of 10, and called it " thoroughly commendable. " computer games magazine gave the game 5 stars out of 5, and claimed that " no one lives forever combines a fantastic sense of style with great animation and voice acting, clever ai, industry @ - @ leading interactive music, a wry sense of humor, and gameplay that keeps you coming back for more. " critical reception of the playstation 2 port of no one lives forever was much less positive than the original version.
| 704 |
[
"450",
"ki",
"##lo",
"##by",
"##te",
"file",
",",
"which",
"contained",
"poly",
"##gon",
"sub",
"##di",
"##vid",
"##ing",
"and",
"data",
"on",
"artificial",
"intelligence",
",",
"effectively",
"cutting",
"down",
"the",
"time",
"to",
"create",
"tracks",
"from",
"six",
"hours",
"to",
"five",
"minutes",
".",
"in",
"order",
"to",
"the",
"play",
"the",
"game",
"as",
"soon",
"as",
"possible",
",",
"the",
"team",
"developed",
"the",
"user",
"interface",
"in",
"the",
"xml",
"mark",
"##up",
"language",
",",
"which",
"allowed",
"revisions",
"to",
"be",
"made",
"for",
"the",
"content",
"at",
"any",
"time",
".",
"however",
",",
"burrows",
"recalled",
"that",
"the",
"only",
"downs",
"##ide",
"to",
"converting",
"everything",
"to",
"xml",
"was",
"that",
"the",
"game",
"was",
"always",
"in",
"danger",
"of",
"becoming",
"too",
"large",
"for",
"the",
"playstation",
"portable",
"'",
"s",
"universal",
"media",
"disc",
".",
"the",
"game",
"'",
"s",
"cover",
"art",
"was",
"designed",
"by",
"pop",
"##gun",
",",
"who",
"also",
"designed",
"the",
"logos",
"for"
] | 696,550 |
450 kilobyte file, which contained polygon subdividing and data on artificial intelligence, effectively cutting down the time to create tracks from six hours to five minutes. in order to the play the game as soon as possible, the team developed the user interface in the xml markup language, which allowed revisions to be made for the content at any time. however, burrows recalled that the only downside to converting everything to xml was that the game was always in danger of becoming too large for the playstation portable's universal media disc. the game's cover art was designed by popgun, who also designed the logos for
| 704 |
[
"explore",
"an",
"environment",
"in",
"which",
"every",
"creature",
"and",
"plant",
"has",
"a",
"unique",
"musical",
"signature",
",",
"which",
"results",
"in",
"changes",
"in",
"audio",
"depending",
"on",
"the",
"area",
".",
"the",
"game",
"world",
"is",
"procedural",
"##ly",
"generated",
",",
"creating",
"a",
"unique",
"layout",
"each",
"game",
".",
"ed",
"key",
"began",
"the",
"game",
"'",
"s",
"development",
"in",
"2008",
"and",
"was",
"joined",
"by",
"david",
"kan",
"##aga",
"in",
"2010",
";",
"the",
"two",
"aimed",
"to",
"make",
"a",
"\"",
"non",
"##tra",
"##ditional",
"and",
"non",
"##vio",
"##lent",
"\"",
"game",
".",
"they",
"considered",
"different",
"game",
"mechanics",
",",
"including",
"quest",
"##s",
",",
"before",
"settling",
"on",
"the",
"final",
"game",
"design",
".",
"curve",
"studios",
"developed",
"the",
"playstation",
"3",
"and",
"playstation",
"vita",
"versions",
"and",
"added",
"extra",
"features",
"to",
"the",
"vita",
"version",
"at",
"sony",
"'",
"s",
"be",
"##hes",
"##t",
".",
"pro",
"##te",
"##us",
"won",
"the",
"prize"
] | 853,741 |
explore an environment in which every creature and plant has a unique musical signature, which results in changes in audio depending on the area. the game world is procedurally generated, creating a unique layout each game. ed key began the game's development in 2008 and was joined by david kanaga in 2010 ; the two aimed to make a " nontraditional and nonviolent " game. they considered different game mechanics, including quests, before settling on the final game design. curve studios developed the playstation 3 and playstation vita versions and added extra features to the vita version at sony's behest. proteus won the prize
| 704 |
[
"ii",
"received",
"the",
"outstanding",
"platform",
"action",
"/",
"adventure",
"game",
"award",
".",
"at",
"the",
"2007",
"british",
"academy",
"of",
"film",
"and",
"television",
"arts",
"(",
"bafta",
")",
"video",
"game",
"awards",
",",
"god",
"of",
"war",
"ii",
"received",
"the",
"\"",
"story",
"and",
"character",
"\"",
"and",
"\"",
"technical",
"achievement",
"\"",
"awards",
",",
"and",
"was",
"a",
"nominee",
"for",
"\"",
"action",
"and",
"adventure",
"\"",
",",
"\"",
"original",
"score",
"\"",
",",
"and",
"\"",
"use",
"of",
"audio",
"\"",
".",
"in",
"2009",
",",
"ign",
"named",
"god",
"of",
"war",
"ii",
"the",
"second",
"@",
"-",
"@",
"best",
"playstation",
"2",
"game",
"of",
"all",
"time",
"—",
"five",
"ahead",
"of",
"its",
"predecessor",
".",
"in",
"november",
"2012",
",",
"complex",
"magazine",
"named",
"god",
"of",
"war",
"ii",
"the",
"best",
"playstation",
"2",
"game",
"of",
"all",
"time",
"—",
"where",
"god",
"of",
"war",
"was",
"named",
"the",
"eleventh",
"@",
"-",
"@"
] | 650,431 |
ii received the outstanding platform action / adventure game award. at the 2007 british academy of film and television arts ( bafta ) video game awards, god of war ii received the " story and character " and " technical achievement " awards, and was a nominee for " action and adventure ", " original score ", and " use of audio ". in 2009, ign named god of war ii the second @ - @ best playstation 2 game of all time — five ahead of its predecessor. in november 2012, complex magazine named god of war ii the best playstation 2 game of all time — where god of war was named the eleventh @ - @
| 704 |
[
"that",
"would",
"become",
"ni",
"##er",
"was",
"first",
"proposed",
"following",
"the",
"release",
"of",
"drake",
"##nga",
"##rd",
"2",
"and",
"the",
"reveal",
"of",
"seventh",
"generation",
"consoles",
".",
"the",
"original",
"concept",
"was",
"for",
"a",
"third",
"entry",
"in",
"the",
"drake",
"##nga",
"##rd",
"series",
".",
"it",
"was",
"intended",
"to",
"be",
"for",
"playstation",
"3",
"due",
"to",
"the",
"less",
"##ening",
"importance",
"of",
"the",
"playstation",
"2",
",",
"which",
"drake",
"##nga",
"##rd",
"2",
"had",
"been",
"made",
"for",
".",
"however",
",",
"as",
"the",
"project",
"evolved",
",",
"the",
"original",
"ideas",
"were",
"reworked",
"and",
"the",
"game",
"eventually",
"became",
"a",
"spin",
"@",
"-",
"@",
"off",
"from",
"the",
"main",
"series",
".",
"despite",
"this",
",",
"the",
"game",
"'",
"s",
"director",
"tar",
"##o",
"yoko",
"continues",
"to",
"think",
"of",
"it",
"as",
"the",
"third",
"drake",
"##nga",
"##rd",
"game",
".",
"including",
"concept",
"planning",
",",
"the",
"total",
"development",
"time"
] | 828,082 |
that would become nier was first proposed following the release of drakengard 2 and the reveal of seventh generation consoles. the original concept was for a third entry in the drakengard series. it was intended to be for playstation 3 due to the lessening importance of the playstation 2, which drakengard 2 had been made for. however, as the project evolved, the original ideas were reworked and the game eventually became a spin @ - @ off from the main series. despite this, the game's director taro yoko continues to think of it as the third drakengard game. including concept planning, the total development time
| 704 |
[
",",
"the",
"playstation",
"portable",
".",
"ga",
"##ia",
"developed",
"jewel",
"summon",
"##er",
"exclusively",
"for",
"the",
"ps",
"##p",
",",
"including",
"visuals",
"tailored",
"to",
"its",
"screen",
"and",
"a",
"creature",
"development",
"system",
"that",
"would",
"utilize",
"the",
"console",
"'",
"s",
"internal",
"clock",
"to",
"continually",
"train",
"monsters",
",",
"even",
"when",
"the",
"unit",
"was",
"not",
"in",
"use",
".",
"jewel",
"summon",
"##er",
"borrowed",
"several",
"aspects",
"from",
"ok",
"##ada",
"'",
"s",
"previous",
"games",
",",
"including",
"mega",
"##mi",
"tense",
"##i",
"'",
"s",
"concept",
"of",
"elements",
".",
"despite",
"the",
"similarities",
",",
"the",
"art",
"style",
"of",
"jewel",
"summon",
"##er",
"is",
"more",
"in",
"line",
"with",
"traditional",
"rpg",
"##s",
",",
"instead",
"of",
"mega",
"##ten",
"'",
"s",
"darker",
",",
"more",
"adult",
"theme",
".",
"an",
"important",
"design",
"component",
"of",
"the",
"game",
"is",
"its",
"\"",
"ren",
"##sei",
"\"",
";",
"the",
"monster",
"training",
"system",
",",
"which"
] | 620,578 |
, the playstation portable. gaia developed jewel summoner exclusively for the psp, including visuals tailored to its screen and a creature development system that would utilize the console's internal clock to continually train monsters, even when the unit was not in use. jewel summoner borrowed several aspects from okada's previous games, including megami tensei's concept of elements. despite the similarities, the art style of jewel summoner is more in line with traditional rpgs, instead of megaten's darker, more adult theme. an important design component of the game is its " rensei " ; the monster training system, which
| 704 |
[
"the",
"xbox",
"one",
".",
"besides",
"the",
"fighting",
"games",
",",
"there",
"are",
"three",
"action",
"titles",
"that",
"work",
"as",
"spin",
"@",
"-",
"@",
"offs",
"from",
"the",
"mortal",
"ko",
"##mba",
"##t",
"storyline",
".",
"mortal",
"ko",
"##mba",
"##t",
"myth",
"##ologies",
":",
"sub",
"@",
"-",
"@",
"zero",
"was",
"released",
"in",
"1997",
"for",
"the",
"playstation",
"and",
"nintendo",
"64",
";",
"its",
"story",
"is",
"focused",
"on",
"the",
"first",
"incarnation",
"character",
"of",
"sub",
"@",
"-",
"@",
"zero",
"and",
"is",
"focused",
"in",
"the",
"timeline",
"of",
"before",
"the",
"first",
"mortal",
"ko",
"##mba",
"##t",
"game",
".",
"the",
"next",
"action",
"game",
"was",
"mortal",
"ko",
"##mba",
"##t",
":",
"special",
"forces",
"released",
"in",
"2000",
"for",
"the",
"playstation",
";",
"it",
"is",
"an",
"action",
"game",
"starring",
"major",
"jackson",
"briggs",
"in",
"his",
"mission",
"to",
"destroy",
"the",
"black",
"dragon",
".",
"mortal",
"ko",
"##mba",
"##t",
":",
"sha",
"##olin"
] | 391,661 |
the xbox one. besides the fighting games, there are three action titles that work as spin @ - @ offs from the mortal kombat storyline. mortal kombat mythologies : sub @ - @ zero was released in 1997 for the playstation and nintendo 64 ; its story is focused on the first incarnation character of sub @ - @ zero and is focused in the timeline of before the first mortal kombat game. the next action game was mortal kombat : special forces released in 2000 for the playstation ; it is an action game starring major jackson briggs in his mission to destroy the black dragon. mortal kombat : shaolin
| 704 |
[
"well",
"as",
"being",
"released",
"on",
"1",
"september",
"for",
"playstation",
"4",
".",
"an",
"os",
"x",
"version",
"will",
"be",
"released",
"if",
"the",
"pc",
"version",
"sells",
"enough",
"copies",
".",
"u",
"##bis",
"##oft",
"have",
"released",
"multiple",
"updates",
"for",
"the",
"game",
"following",
"release",
",",
"containing",
"new",
"missions",
",",
"skins",
"and",
"bug",
"fix",
"##es",
".",
"=",
"=",
"reception",
"=",
"=",
"grow",
"home",
"received",
"positive",
"reviews",
"upon",
"release",
".",
"metacritic",
",",
"which",
"assigns",
"a",
"normal",
"##ised",
"rating",
"in",
"the",
"0",
"@",
"-",
"@",
"100",
"range",
",",
"calculated",
"an",
"average",
"score",
"of",
"75",
"based",
"on",
"46",
"reviews",
"for",
"the",
"pc",
"version",
",",
"indicating",
"\"",
"generally",
"favorable",
"\"",
"reviews",
".",
"on",
"aggregate",
"website",
"gamer",
"##an",
"##king",
"##s",
",",
"it",
"received",
"a",
"75",
"%",
"based",
"on",
"23",
"reviews",
"for",
"the",
"pc",
"version",
".",
"according",
"to",
"steam",
"spy",
","
] | 699,655 |
well as being released on 1 september for playstation 4. an os x version will be released if the pc version sells enough copies. ubisoft have released multiple updates for the game following release, containing new missions, skins and bug fixes. = = reception = = grow home received positive reviews upon release. metacritic, which assigns a normalised rating in the 0 @ - @ 100 range, calculated an average score of 75 based on 46 reviews for the pc version, indicating " generally favorable " reviews. on aggregate website gamerankings, it received a 75 % based on 23 reviews for the pc version. according to steam spy,
| 704 |
[
"some",
"complaints",
"as",
"to",
"why",
"nam",
"##co",
"was",
"not",
"publishing",
"the",
"game",
".",
"a",
"fan",
"translation",
"of",
"the",
"super",
"fa",
"##mic",
"##om",
"version",
"has",
"been",
"developed",
".",
"subsequent",
"ports",
"were",
"released",
"on",
"the",
"pc",
"engine",
"(",
"december",
"25",
",",
"1993",
")",
",",
"mega",
"@",
"-",
"@",
"cd",
"(",
"february",
"25",
",",
"1994",
")",
",",
"the",
"playstation",
"(",
"may",
"31",
",",
"2001",
")",
",",
"and",
"game",
"boy",
"advance",
"(",
"march",
"28",
",",
"2003",
")",
".",
"at",
"##lus",
"was",
"responsible",
"for",
"the",
"playstation",
"port",
",",
"and",
"the",
"staff",
"were",
"divided",
"on",
"whether",
"to",
"make",
"it",
"a",
"complete",
"port",
"or",
"something",
"new",
".",
"those",
"who",
"wanted",
"a",
"direct",
"port",
"won",
"through",
".",
"the",
"pc",
"engine",
"port",
"included",
"added",
"story",
"scenes",
".",
"sims",
"co",
".",
",",
"ltd",
".",
"was",
"in",
"charge",
"of"
] | 452,087 |
some complaints as to why namco was not publishing the game. a fan translation of the super famicom version has been developed. subsequent ports were released on the pc engine ( december 25, 1993 ), mega @ - @ cd ( february 25, 1994 ), the playstation ( may 31, 2001 ), and game boy advance ( march 28, 2003 ). atlus was responsible for the playstation port, and the staff were divided on whether to make it a complete port or something new. those who wanted a direct port won through. the pc engine port included added story scenes. sims co., ltd. was in charge of
| 704 |
[
"@",
"created",
"threat",
"along",
"with",
"ta",
"##tsu",
"##ya",
".",
"shin",
"mega",
"##mi",
"tense",
"##i",
":",
"persona",
"3",
"is",
"the",
"fourth",
"entry",
"in",
"the",
"main",
"series",
".",
"developed",
"for",
"playstation",
"2",
"(",
"ps",
"##2",
")",
",",
"it",
"released",
"in",
"2006",
"in",
"japan",
",",
"2007",
"in",
"north",
"america",
",",
"and",
"2008",
"in",
"europe",
".",
"persona",
"3",
"fe",
"##s",
",",
"a",
"director",
"'",
"s",
"cut",
"featuring",
"new",
"content",
"and",
"an",
"epilogue",
",",
"was",
"released",
"in",
"2007",
"in",
"japan",
"and",
"2008",
"in",
"north",
"america",
"and",
"europe",
".",
"the",
"main",
"portion",
"of",
"fe",
"##s",
"was",
"later",
"ported",
"to",
"the",
"ps",
"##p",
"as",
"persona",
"3",
"portable",
":",
"it",
"featured",
"a",
"few",
"enhancement",
"##s",
"such",
"as",
"a",
"female",
"playable",
"character",
"and",
"the",
"ability",
"to",
"control",
"all",
"characters",
"in",
"battle",
",",
"and",
"some",
"content",
"was",
"adjusted"
] | 456,603 |
@ created threat along with tatsuya. shin megami tensei : persona 3 is the fourth entry in the main series. developed for playstation 2 ( ps2 ), it released in 2006 in japan, 2007 in north america, and 2008 in europe. persona 3 fes, a director's cut featuring new content and an epilogue, was released in 2007 in japan and 2008 in north america and europe. the main portion of fes was later ported to the psp as persona 3 portable : it featured a few enhancements such as a female playable character and the ability to control all characters in battle, and some content was adjusted
| 704 |
[
"the",
"last",
"of",
"us",
"in",
"june",
"2013",
".",
"though",
"initially",
"under",
"light",
"development",
",",
"the",
"team",
"began",
"working",
"harder",
"on",
"remastered",
"when",
"they",
"saw",
"the",
"demand",
"for",
"it",
";",
"work",
"on",
"the",
"game",
"'",
"s",
"code",
"did",
"not",
"begin",
"until",
"a",
"larger",
"team",
"was",
"introduced",
"to",
"remastered",
"in",
"february",
"2014",
".",
"as",
"development",
"on",
"the",
"original",
"game",
"ended",
",",
"the",
"programmers",
"expected",
"that",
"the",
"game",
"would",
"be",
"ported",
"to",
"the",
"playstation",
"4",
",",
"but",
"planning",
"and",
"preparation",
"did",
"not",
"begin",
"until",
"the",
"last",
"of",
"us",
"had",
"launched",
".",
"the",
"team",
"aimed",
"at",
"creating",
"a",
"\"",
"true",
"\"",
"re",
"##master",
",",
"maintaining",
"the",
"\"",
"same",
"core",
"experience",
"\"",
"and",
"not",
"changing",
"any",
"large",
"story",
"or",
"gameplay",
"elements",
".",
"for",
"the",
"game",
"'",
"s",
"frame",
"rate",
",",
"the",
"team",
"was"
] | 164,242 |
the last of us in june 2013. though initially under light development, the team began working harder on remastered when they saw the demand for it ; work on the game's code did not begin until a larger team was introduced to remastered in february 2014. as development on the original game ended, the programmers expected that the game would be ported to the playstation 4, but planning and preparation did not begin until the last of us had launched. the team aimed at creating a " true " remaster, maintaining the " same core experience " and not changing any large story or gameplay elements. for the game's frame rate, the team was
| 704 |
[
"##rs",
",",
"and",
"playstation",
"magazine",
"listed",
"big",
"breasts",
"as",
"one",
"of",
"the",
"character",
"'",
"s",
"most",
"famous",
"attributes",
".",
"after",
"interviewing",
"players",
"in",
"1998",
",",
"griffiths",
"commented",
"that",
"players",
"regularly",
"mention",
"croft",
"'",
"s",
"breasts",
"when",
"discussing",
"her",
".",
"in",
"2008",
",",
"the",
"character",
"was",
"first",
"and",
"second",
"on",
"two",
"u",
"##go",
"networks",
"lists",
"of",
"hottest",
"video",
"game",
"characters",
".",
"game",
"##dai",
"##ly",
"placed",
"lara",
"croft",
"number",
"one",
"on",
"a",
"similar",
"list",
"that",
"same",
"year",
",",
"and",
"playstation",
":",
"the",
"official",
"magazine",
"awarded",
"her",
"honorable",
"mention",
"for",
"game",
"babe",
"of",
"the",
"year",
".",
"croft",
"has",
"appeared",
"in",
"several",
"issues",
"of",
"play",
"'",
"s",
"girls",
"of",
"gaming",
"special",
"and",
"playstation",
"magazine",
"'",
"s",
"swim",
"##suit",
"special",
".",
"layout",
"##s",
"portray",
"the",
"character",
"partially",
"nude",
",",
"in",
"bikini",
"##s",
","
] | 349,454 |
##rs, and playstation magazine listed big breasts as one of the character's most famous attributes. after interviewing players in 1998, griffiths commented that players regularly mention croft's breasts when discussing her. in 2008, the character was first and second on two ugo networks lists of hottest video game characters. gamedaily placed lara croft number one on a similar list that same year, and playstation : the official magazine awarded her honorable mention for game babe of the year. croft has appeared in several issues of play's girls of gaming special and playstation magazine's swimsuit special. layouts portray the character partially nude, in bikinis,
| 704 |
[
"wanted",
"the",
"game",
"to",
"be",
"released",
"overseas",
".",
"the",
"local",
"##ization",
"was",
"announced",
"when",
"type",
"@",
"-",
"@",
"0",
"hd",
"was",
"officially",
"announced",
"by",
"square",
"en",
"##ix",
"at",
"electronic",
"entertainment",
"expo",
"2014",
".",
"an",
"official",
"english",
"version",
"for",
"the",
"vita",
"was",
"momentarily",
"announced",
"by",
"the",
"official",
"\"",
"playstation",
"blog",
"\"",
",",
"but",
"was",
"clarified",
"as",
"\"",
"er",
"##rone",
"##ous",
"\"",
"less",
"than",
"an",
"hour",
"later",
".",
"=",
"=",
"reception",
"=",
"=",
"=",
"=",
"=",
"critical",
"reception",
"=",
"=",
"=",
"ign",
"'",
"s",
"meg",
"##han",
"sullivan",
"found",
"the",
"portrayal",
"of",
"the",
"cadets",
"'",
"involvement",
"in",
"the",
"war",
"\"",
"incredibly",
"moving",
"\"",
"and",
"was",
"intrigued",
"by",
"the",
"story",
"'",
"s",
"focus",
"on",
"war",
",",
"but",
"found",
"the",
"need",
"to",
"understand",
"or",
"##ience",
"'",
"s",
"lore",
"and",
"mythology",
"made",
"the",
"ending"
] | 612,706 |
wanted the game to be released overseas. the localization was announced when type @ - @ 0 hd was officially announced by square enix at electronic entertainment expo 2014. an official english version for the vita was momentarily announced by the official " playstation blog ", but was clarified as " erroneous " less than an hour later. = = reception = = = = = critical reception = = = ign's meghan sullivan found the portrayal of the cadets'involvement in the war " incredibly moving " and was intrigued by the story's focus on war, but found the need to understand orience's lore and mythology made the ending
| 704 |
[
"decorations",
",",
"stick",
"##ers",
",",
"music",
",",
"objects",
",",
"a",
"background",
"and",
"a",
"bonus",
"fi",
"##on",
"##na",
"costume",
".",
"in",
"october",
"2015",
",",
"the",
"fourth",
"major",
"adventure",
"time",
"video",
"game",
",",
"titled",
"finn",
"&",
"jake",
"investigations",
",",
"was",
"released",
".",
"it",
"is",
"the",
"first",
"in",
"the",
"series",
"to",
"feature",
"full",
"3d",
"graphics",
".",
"a",
"virtual",
"reality",
"game",
"entitled",
"adventure",
"time",
":",
"magic",
"man",
"'",
"s",
"head",
"games",
"was",
"also",
"released",
"to",
"o",
"##culus",
"rift",
",",
"h",
"##tc",
"vi",
"##ve",
",",
"and",
"playstation",
"vr",
".",
"adventure",
"time",
"characters",
"will",
"be",
"added",
"to",
"the",
"lego",
"dimensions",
"game",
"in",
"september",
"2016",
".",
"=",
"=",
"=",
"other",
"merchandise",
"=",
"=",
"=",
"ja",
"##z",
"##ware",
"##s",
"has",
"produced",
"an",
"assortment",
"of",
"2",
"-",
",",
"5",
"-",
",",
"10",
"-",
",",
"and",
"20",
"@"
] | 287,646 |
decorations, stickers, music, objects, a background and a bonus fionna costume. in october 2015, the fourth major adventure time video game, titled finn & jake investigations, was released. it is the first in the series to feature full 3d graphics. a virtual reality game entitled adventure time : magic man's head games was also released to oculus rift, htc vive, and playstation vr. adventure time characters will be added to the lego dimensions game in september 2016. = = = other merchandise = = = jazwares has produced an assortment of 2 -, 5 -, 10 -, and 20 @
| 704 |
[
"the",
"pal",
"version",
"of",
"the",
"playstation",
"game",
",",
"while",
"the",
"saturn",
"version",
"included",
"three",
"songs",
"by",
"rob",
"lord",
"and",
"mark",
"band",
"##ola",
".",
"=",
"=",
"reception",
"=",
"=",
"upon",
"release",
",",
"the",
"game",
"was",
"critically",
"acclaimed",
".",
"ign",
"staff",
"praised",
"the",
"game",
"for",
"its",
"original",
"##ity",
"and",
"unique",
"techno",
"soundtrack",
",",
"but",
"criticised",
"the",
"difficulty",
"with",
"man",
"##oe",
"##u",
"##vr",
"##ing",
"the",
"vehicles",
"and",
"also",
"the",
"difficulty",
"of",
"the",
"game",
"itself",
",",
"stating",
"that",
"\"",
"there",
"aren",
"'",
"t",
"nearly",
"enough",
"competitors",
"\"",
"and",
"that",
"the",
"player",
"would",
"have",
"\"",
"[",
"pulled",
"]",
"ahead",
"of",
"the",
"other",
"racers",
"with",
"no",
"problem",
"\"",
".",
"edge",
"cited",
"that",
"it",
"was",
"hard",
"to",
"critic",
"##ise",
"\"",
"such",
"a",
"beautifully",
"realised",
"and",
"well",
"@",
"-",
"@",
"produced",
"game",
"which",
"[",
"exploited",
"]"
] | 749,366 |
the pal version of the playstation game, while the saturn version included three songs by rob lord and mark bandola. = = reception = = upon release, the game was critically acclaimed. ign staff praised the game for its originality and unique techno soundtrack, but criticised the difficulty with manoeuvring the vehicles and also the difficulty of the game itself, stating that " there aren't nearly enough competitors " and that the player would have " [ pulled ] ahead of the other racers with no problem ". edge cited that it was hard to criticise " such a beautifully realised and well @ - @ produced game which [ exploited ]
| 704 |
[
".",
"ign",
"gave",
"the",
"game",
"an",
"\"",
"editor",
"'",
"s",
"choice",
"\"",
"award",
",",
"praised",
"the",
"enhanced",
"resolutions",
",",
"lower",
"price",
"point",
",",
"and",
"smooth",
"##er",
"frame",
"rates",
",",
"and",
"stated",
"it",
"was",
"the",
"\"",
"definitive",
"way",
"to",
"play",
"the",
"game",
"\"",
".",
"1",
"##up",
".",
"com",
"noted",
"the",
"tremendous",
"increase",
"in",
"visuals",
"but",
"said",
"the",
"in",
"@",
"-",
"@",
"engine",
"cut",
"@",
"-",
"@",
"scenes",
"appeared",
"blur",
"##ry",
".",
"game",
"##pro",
"stated",
"the",
"collection",
"is",
"\"",
"two",
"fantastic",
"games",
"on",
"one",
"disc",
"for",
"a",
"low",
"price",
";",
"puts",
"you",
"in",
"the",
"right",
"minds",
"##et",
"for",
"god",
"of",
"war",
"3",
".",
"\"",
"playstation",
"lifestyle",
"(",
"5",
"/",
"5",
")",
"said",
"\"",
"those",
".",
".",
".",
"familiar",
"with",
"k",
"##rat",
"##os",
"will",
"enjoy",
"the",
"extra",
"polish",
"the",
"collection",
"brings"
] | 13,090 |
. ign gave the game an " editor's choice " award, praised the enhanced resolutions, lower price point, and smoother frame rates, and stated it was the " definitive way to play the game ". 1up. com noted the tremendous increase in visuals but said the in @ - @ engine cut @ - @ scenes appeared blurry. gamepro stated the collection is " two fantastic games on one disc for a low price ; puts you in the right mindset for god of war 3. " playstation lifestyle ( 5 / 5 ) said " those... familiar with kratos will enjoy the extra polish the collection brings
| 704 |
[
"game",
"of",
"all",
"time",
".",
"games",
"radar",
"awarded",
"it",
"best",
"game",
"of",
"the",
"year",
"2006",
"(",
"being",
"released",
"in",
"the",
"uk",
"in",
"early",
"2006",
",",
"later",
"than",
"the",
"us",
")",
",",
"and",
"appears",
"in",
"the",
"site",
"'",
"s",
"\"",
"the",
"100",
"best",
"games",
"ever",
"\"",
"list",
"at",
"number",
"ten",
".",
"the",
"game",
"'",
"s",
"ending",
"was",
"selected",
"as",
"the",
"fourth",
"greatest",
"moment",
"in",
"gaming",
"by",
"the",
"editors",
"of",
"game",
"##pro",
"in",
"july",
"2006",
".",
"the",
"readers",
"of",
"playstation",
"official",
"magazine",
"voted",
"it",
"the",
"8th",
"greatest",
"playstation",
"title",
"ever",
"released",
".",
"des",
"##truct",
"##oid",
"named",
"the",
"game",
"#",
"1",
"in",
"their",
"list",
"of",
"the",
"top",
"50",
"video",
"games",
"of",
"the",
"decade",
".",
"ign",
"named",
"shadow",
"of",
"the",
"col",
"##oss",
"##us",
"the",
"best",
"game",
"of",
"2005",
",",
"and",
"the",
"second"
] | 72,248 |
game of all time. games radar awarded it best game of the year 2006 ( being released in the uk in early 2006, later than the us ), and appears in the site's " the 100 best games ever " list at number ten. the game's ending was selected as the fourth greatest moment in gaming by the editors of gamepro in july 2006. the readers of playstation official magazine voted it the 8th greatest playstation title ever released. destructoid named the game # 1 in their list of the top 50 video games of the decade. ign named shadow of the colossus the best game of 2005, and the second
| 704 |
[
"downloadable",
"content",
",",
"was",
"released",
"as",
"a",
"mac",
"os",
"x",
"exclusive",
"by",
"feral",
"interactive",
"in",
"april",
"2013",
".",
"in",
"june",
"2014",
",",
"feral",
"released",
"both",
"x",
"##com",
":",
"enemy",
"unknown",
"and",
"its",
"expansion",
"pack",
"x",
"##com",
":",
"enemy",
"within",
"for",
"linux",
".",
"a",
"port",
"for",
"ios",
"was",
"released",
"in",
"june",
"2013",
"and",
"an",
"android",
"conversion",
"was",
"released",
"in",
"may",
"2014",
".",
"an",
"expansion",
"pack",
",",
"titled",
"x",
"##com",
":",
"enemy",
"within",
",",
"was",
"released",
"in",
"november",
"2013",
".",
"a",
"bundle",
"containing",
"both",
"enemy",
"unknown",
"and",
"enemy",
"within",
"was",
"launched",
"on",
"the",
"playstation",
"store",
"for",
"playstation",
"vita",
"in",
"march",
"2016",
"under",
"the",
"title",
"x",
"##com",
":",
"enemy",
"unknown",
"plus",
".",
"set",
"in",
"the",
"near",
"future",
"during",
"an",
"alien",
"invasion",
"of",
"earth",
",",
"the",
"game",
"puts",
"the",
"player",
"in",
"control"
] | 441,651 |
downloadable content, was released as a mac os x exclusive by feral interactive in april 2013. in june 2014, feral released both xcom : enemy unknown and its expansion pack xcom : enemy within for linux. a port for ios was released in june 2013 and an android conversion was released in may 2014. an expansion pack, titled xcom : enemy within, was released in november 2013. a bundle containing both enemy unknown and enemy within was launched on the playstation store for playstation vita in march 2016 under the title xcom : enemy unknown plus. set in the near future during an alien invasion of earth, the game puts the player in control
| 704 |
[
"bosses",
"who",
"fight",
"together",
"under",
"the",
"name",
"of",
"no",
"##ob",
"@",
"-",
"@",
"smoke",
".",
"the",
"game",
"##cu",
"##be",
"version",
"and",
"playstation",
"portable",
"have",
"two",
"more",
"playable",
"characters",
":",
"the",
"sub",
"@",
"-",
"@",
"boss",
"from",
"the",
"first",
"mk",
"game",
"go",
"##ro",
",",
"and",
"the",
"boss",
"from",
"the",
"two",
"following",
"titles",
"sha",
"##o",
"kahn",
",",
"both",
"of",
"whom",
"were",
"previously",
"thought",
"to",
"have",
"died",
"in",
"the",
"prologue",
"of",
"deadly",
"alliance",
".",
"character",
"redesign",
"##s",
"were",
"generally",
"accepted",
"favorably",
",",
"namely",
"in",
"the",
"case",
"of",
"sub",
"@",
"-",
"@",
"zero",
".",
"once",
"again",
"appearing",
"youthful",
"rather",
"than",
"his",
"depiction",
"as",
"a",
"sept",
"##ua",
"##gen",
"##arian",
"in",
"deadly",
"alliance",
",",
"sub",
"@",
"-",
"@",
"zero",
"sport",
"##ed",
"a",
"\"",
"grandmaster",
"\"",
"armor",
"set",
"that",
"was",
"often",
"likened",
"to",
"sh",
"##red"
] | 758,479 |
bosses who fight together under the name of noob @ - @ smoke. the gamecube version and playstation portable have two more playable characters : the sub @ - @ boss from the first mk game goro, and the boss from the two following titles shao kahn, both of whom were previously thought to have died in the prologue of deadly alliance. character redesigns were generally accepted favorably, namely in the case of sub @ - @ zero. once again appearing youthful rather than his depiction as a septuagenarian in deadly alliance, sub @ - @ zero sported a " grandmaster " armor set that was often likened to shred
| 704 |
[
".",
"fall",
"of",
"man",
"was",
"a",
"launch",
"title",
"for",
"the",
"playstation",
"3",
";",
"the",
"team",
"said",
"developing",
"a",
"new",
"game",
"for",
"the",
"console",
"was",
"a",
"challenge",
"because",
"they",
"had",
"to",
"work",
"quickly",
"to",
"meet",
"its",
"target",
"release",
"window",
".",
"the",
"game",
"is",
"a",
"financial",
"and",
"critical",
"success",
",",
"despite",
"causing",
"controversy",
"over",
"the",
"use",
"of",
"manchester",
"cathedral",
".",
"the",
"development",
"of",
"the",
"sequel",
"soon",
"began",
";",
"the",
"team",
"wanted",
"to",
"drastically",
"change",
"the",
"game",
",",
"leading",
"to",
"internal",
"debate",
"between",
"staff",
"members",
".",
"the",
"sequel",
",",
"resistance",
"2",
",",
"was",
"released",
"in",
"2008",
".",
"meanwhile",
",",
"development",
"of",
"the",
"rat",
"##chet",
"and",
"clan",
"##k",
"franchise",
"continued",
".",
"the",
"team",
"decided",
"to",
"re",
"##write",
"the",
"characters",
"when",
"the",
"franchise",
"shifted",
"to",
"the",
"playstation",
"3",
".",
"they",
"introduced",
"the",
"future"
] | 612,642 |
. fall of man was a launch title for the playstation 3 ; the team said developing a new game for the console was a challenge because they had to work quickly to meet its target release window. the game is a financial and critical success, despite causing controversy over the use of manchester cathedral. the development of the sequel soon began ; the team wanted to drastically change the game, leading to internal debate between staff members. the sequel, resistance 2, was released in 2008. meanwhile, development of the ratchet and clank franchise continued. the team decided to rewrite the characters when the franchise shifted to the playstation 3. they introduced the future
| 704 |
[
"prior",
"to",
"being",
"adapted",
"as",
"a",
"console",
"and",
"pc",
"game",
",",
"scary",
"##girl",
"was",
"a",
"graphic",
"novel",
"by",
"nathan",
"ju",
"##re",
"##vic",
"##ius",
",",
"a",
"flash",
"game",
",",
"and",
"a",
"downloadable",
"title",
"for",
"the",
"playstation",
"portable",
".",
"developed",
"by",
"ti",
"##k",
"##games",
"and",
"published",
"by",
"square",
"en",
"##ix",
",",
"scary",
"##girl",
"was",
"released",
"on",
"january",
"18",
",",
"2012",
"with",
"an",
"es",
"##rb",
"rating",
"of",
"10",
"+",
".",
"scary",
"##girl",
"places",
"the",
"player",
"in",
"control",
"of",
"a",
"girl",
"who",
"is",
"sent",
"from",
"her",
"home",
"to",
"a",
"far",
"@",
"-",
"@",
"away",
"city",
"on",
"a",
"rescue",
"mission",
".",
"the",
"girl",
"is",
"able",
"to",
"jump",
",",
"gr",
"##apple",
",",
"and",
"hove",
"##r",
"her",
"way",
"though",
"seven",
"game",
"worlds",
",",
"either",
"alone",
"or",
"with",
"another",
"player",
"in",
"a",
"cooperative",
"multiplayer",
"mode",
"."
] | 150,235 |
prior to being adapted as a console and pc game, scarygirl was a graphic novel by nathan jurevicius, a flash game, and a downloadable title for the playstation portable. developed by tikgames and published by square enix, scarygirl was released on january 18, 2012 with an esrb rating of 10 +. scarygirl places the player in control of a girl who is sent from her home to a far @ - @ away city on a rescue mission. the girl is able to jump, grapple, and hover her way though seven game worlds, either alone or with another player in a cooperative multiplayer mode.
| 704 |
[
"often",
"come",
"with",
"demo",
"discs",
"for",
"playstation",
"games",
".",
"currently",
"there",
"are",
"three",
"magazines",
"still",
"in",
"circulation",
"namely",
"playstation",
":",
"the",
"official",
"magazine",
",",
"playstation",
"official",
"magazine",
",",
"official",
"playstation",
"magazine",
"(",
"australia",
")",
".",
"however",
",",
"over",
"the",
"years",
",",
"many",
"playstation",
"magazines",
"have",
"spawned",
"while",
"a",
"few",
"have",
"also",
"become",
"defunct",
",",
"these",
"include",
"the",
"official",
"u",
".",
"s",
".",
"playstation",
"magazine",
",",
"official",
"uk",
"playstation",
"magazine",
",",
"official",
"uk",
"playstation",
"2",
"magazine",
".",
"playstation",
"underground",
"was",
"a",
"non",
"@",
"-",
"@",
"traditional",
"magazine",
"that",
"sony",
"computer",
"entertainment",
"america",
"produced",
"and",
"published",
"between",
"spring",
"1997",
"to",
"spring",
"2001",
".",
"subscribers",
"received",
"two",
"playstation",
"cds",
",",
"along",
"with",
"a",
"booklet",
"and",
"colorful",
"packaging",
"every",
"quarter",
".",
"the",
"cds",
"contained",
"interviews",
",",
"cheat",
"##s",
",",
"programmers",
"moves",
","
] | 241,644 |
often come with demo discs for playstation games. currently there are three magazines still in circulation namely playstation : the official magazine, playstation official magazine, official playstation magazine ( australia ). however, over the years, many playstation magazines have spawned while a few have also become defunct, these include the official u. s. playstation magazine, official uk playstation magazine, official uk playstation 2 magazine. playstation underground was a non @ - @ traditional magazine that sony computer entertainment america produced and published between spring 1997 to spring 2001. subscribers received two playstation cds, along with a booklet and colorful packaging every quarter. the cds contained interviews, cheats, programmers moves,
| 704 |
[
"over",
"two",
"dozen",
"stores",
"in",
"ak",
"##ih",
"##aba",
"##ra",
"and",
"online",
"offered",
"special",
"promotional",
"items",
"if",
"the",
"limited",
"edition",
"version",
"of",
"the",
"game",
"was",
"bought",
"at",
"their",
"store",
".",
"these",
"items",
"included",
"telephone",
"cards",
",",
"gift",
"cards",
",",
"mobile",
"phone",
"straps",
",",
"pin",
"buttons",
",",
"desk",
"mats",
",",
"posters",
",",
"cushion",
"covers",
",",
"to",
"##te",
"bags",
",",
"tapes",
"##tries",
",",
"and",
"bed",
"sheets",
".",
"the",
"regular",
"edition",
"of",
"re",
"##write",
"was",
"released",
"on",
"september",
"30",
",",
"2011",
".",
"prototype",
"released",
"a",
"playstation",
"portable",
"(",
"ps",
"##p",
")",
"port",
"of",
"re",
"##write",
"on",
"april",
"17",
",",
"2014",
";",
"those",
"who",
"pre",
"@",
"-",
"@",
"ordered",
"the",
"game",
"also",
"received",
"an",
"exclusive",
"drama",
"cd",
".",
"prototype",
"also",
"released",
"a",
"playstation",
"vita",
"(",
"ps",
"vita",
")",
"version",
"on",
"august",
"28",
","
] | 84,466 |
over two dozen stores in akihabara and online offered special promotional items if the limited edition version of the game was bought at their store. these items included telephone cards, gift cards, mobile phone straps, pin buttons, desk mats, posters, cushion covers, tote bags, tapestries, and bed sheets. the regular edition of rewrite was released on september 30, 2011. prototype released a playstation portable ( psp ) port of rewrite on april 17, 2014 ; those who pre @ - @ ordered the game also received an exclusive drama cd. prototype also released a playstation vita ( ps vita ) version on august 28,
| 704 |
[
"visual",
"variety",
"and",
"provide",
"gameplay",
"obstacles",
".",
"initial",
"ideas",
"for",
"the",
"submerged",
"atlantis",
"stage",
"varied",
"from",
"an",
"ancient",
"roman",
"@",
"-",
"@",
"esq",
"##ue",
"city",
"in",
"ruins",
"to",
"a",
"high",
"@",
"-",
"@",
"tech",
"submerged",
"city",
"of",
"alien",
"origin",
".",
"=",
"=",
"reception",
"=",
"=",
"crash",
"band",
"##ico",
"##ot",
":",
"warped",
"was",
"met",
"with",
"critical",
"acclaim",
".",
"johnny",
"ball",
"##game",
"of",
"game",
"##pro",
"concluded",
"that",
"the",
"game",
"was",
"\"",
"a",
"very",
"strong",
"contender",
"for",
"playstation",
"game",
"of",
"the",
"year",
"\"",
"and",
"that",
"the",
"\"",
"row",
"##dy",
"row",
"##dy",
"\"",
"gameplay",
"will",
"keep",
"your",
"head",
"spinning",
"for",
"days",
".",
"\"",
"official",
"u",
".",
"s",
".",
"playstation",
"magazine",
"considered",
"the",
"game",
"to",
"be",
"\"",
"the",
"best",
"2",
".",
"5",
"##d",
"platform",
"##er",
"ever",
"released",
".",
"\"",
"ryan",
"macdonald",
"of",
"games"
] | 469,811 |
visual variety and provide gameplay obstacles. initial ideas for the submerged atlantis stage varied from an ancient roman @ - @ esque city in ruins to a high @ - @ tech submerged city of alien origin. = = reception = = crash bandicoot : warped was met with critical acclaim. johnny ballgame of gamepro concluded that the game was " a very strong contender for playstation game of the year " and that the " rowdy rowdy " gameplay will keep your head spinning for days. " official u. s. playstation magazine considered the game to be " the best 2. 5d platformer ever released. " ryan macdonald of games
| 704 |
[
",",
"and",
"addict",
"##ive",
",",
"it",
"had",
"\"",
"not",
"quite",
"won",
"[",
"him",
"]",
"over",
"\"",
".",
"ten",
"by",
"eight",
",",
"stylized",
"as",
"10",
"×",
"8",
",",
"is",
"a",
"puzzle",
"video",
"game",
"by",
"action",
"button",
"entertainment",
"where",
"players",
"match",
"tiles",
".",
"it",
"was",
"released",
"on",
"july",
"31",
",",
"2013",
"in",
"north",
"america",
"for",
"playstation",
"mobile",
"—",
"the",
"playstation",
"vita",
"and",
"compatible",
"devices",
".",
"international",
"editions",
"followed",
".",
"players",
"align",
"similarly",
"colored",
"blocks",
"and",
"trace",
"the",
"path",
"they",
"create",
"when",
"aligned",
".",
"the",
"goal",
"is",
"to",
"make",
"the",
"longest",
"path",
"possible",
",",
"and",
"bonus",
"points",
"are",
"awarded",
"for",
"paths",
"that",
"connect",
"the",
"screen",
"'",
"s",
"edges",
".",
"star",
"blocks",
"act",
"as",
"power",
"@",
"-",
"@",
"ups",
"that",
"extend",
"combo",
"##s",
",",
"such",
"that",
"a",
"chain",
"of",
"green",
"tiles",
"can"
] | 725,779 |
, and addictive, it had " not quite won [ him ] over ". ten by eight, stylized as 10 × 8, is a puzzle video game by action button entertainment where players match tiles. it was released on july 31, 2013 in north america for playstation mobile — the playstation vita and compatible devices. international editions followed. players align similarly colored blocks and trace the path they create when aligned. the goal is to make the longest path possible, and bonus points are awarded for paths that connect the screen's edges. star blocks act as power @ - @ ups that extend combos, such that a chain of green tiles can
| 704 |
[
"##us",
")",
",",
"released",
"for",
"the",
"playstation",
"2",
"in",
"october",
"2005",
"in",
"japan",
"and",
"north",
"america",
",",
"was",
"developed",
"by",
"the",
"same",
"team",
"that",
"developed",
"ic",
"##o",
".",
"the",
"game",
"features",
"similar",
"graphics",
",",
"gameplay",
",",
"and",
"storytelling",
"elements",
"as",
"ic",
"##o",
".",
"the",
"game",
"was",
"referred",
"by",
"its",
"working",
"title",
"\"",
"nico",
"\"",
"(",
"\"",
"ni",
"\"",
"being",
"japanese",
"for",
"the",
"number",
"2",
"\"",
")",
"until",
"the",
"final",
"title",
"was",
"revealed",
".",
"u",
"##eda",
",",
"when",
"asked",
"about",
"the",
"connection",
"between",
"the",
"two",
"games",
",",
"stated",
"that",
"shadow",
"of",
"the",
"col",
"##oss",
"##us",
"is",
"a",
"prequel",
"to",
"ic",
"##o",
",",
"specifically",
"citing",
"the",
"ending",
"of",
"shadow",
"where",
"a",
"child",
"is",
"born",
"with",
"two",
"horns",
".",
"team",
"ic",
"##o",
"'",
"s",
"third",
"game",
",",
"the",
"last",
"guardian",
"was"
] | 62,598 |
##us ), released for the playstation 2 in october 2005 in japan and north america, was developed by the same team that developed ico. the game features similar graphics, gameplay, and storytelling elements as ico. the game was referred by its working title " nico " ( " ni " being japanese for the number 2 " ) until the final title was revealed. ueda, when asked about the connection between the two games, stated that shadow of the colossus is a prequel to ico, specifically citing the ending of shadow where a child is born with two horns. team ico's third game, the last guardian was
| 704 |
[
".",
"it",
"was",
"launched",
"on",
"june",
"11",
",",
"2007",
"and",
"since",
"its",
"launch",
",",
"has",
"featured",
"in",
"numerous",
"interviews",
"with",
"third",
"@",
"-",
"@",
"party",
"companies",
"such",
"as",
"square",
"en",
"##ix",
".",
"it",
"also",
"has",
"posts",
"from",
"high",
"@",
"-",
"@",
"ranking",
"sony",
"computer",
"entertainment",
"executives",
"such",
"as",
"jack",
"tre",
"##tton",
",",
"president",
"and",
"chief",
"executive",
"officer",
"of",
"sony",
"computer",
"entertainment",
".",
"a",
"sub",
"@",
"-",
"@",
"site",
"of",
"the",
"blog",
"called",
"playstation",
"blog",
"share",
"was",
"launched",
"on",
"march",
"17",
",",
"2010",
"and",
"allowed",
"readers",
"of",
"the",
"blog",
"as",
"well",
"as",
"users",
"of",
"the",
"playstation",
"blog",
"to",
"submit",
"ideas",
"to",
"the",
"playstation",
"team",
"about",
"anything",
"playstation",
"@",
"-",
"@",
"related",
"and",
"vote",
"on",
"the",
"ideas",
"of",
"other",
"submissions",
".",
"=",
"=",
"=",
"playstation",
"app",
"=",
"=",
"=",
"the"
] | 241,625 |
. it was launched on june 11, 2007 and since its launch, has featured in numerous interviews with third @ - @ party companies such as square enix. it also has posts from high @ - @ ranking sony computer entertainment executives such as jack tretton, president and chief executive officer of sony computer entertainment. a sub @ - @ site of the blog called playstation blog share was launched on march 17, 2010 and allowed readers of the blog as well as users of the playstation blog to submit ideas to the playstation team about anything playstation @ - @ related and vote on the ideas of other submissions. = = = playstation app = = = the
| 704 |
[
"pro",
"##gno",
"##sis",
"as",
"3",
"stars",
"out",
"of",
"5",
"in",
"the",
"same",
"article",
",",
"noting",
"that",
"sony",
"would",
"ship",
"a",
"superior",
"hardware",
"product",
"in",
"the",
"playstation",
"2",
"in",
"the",
"next",
"year",
",",
"and",
"that",
"nintendo",
"had",
"said",
"it",
"would",
"do",
"the",
"same",
"with",
"the",
"game",
"##cu",
"##be",
".",
"at",
"the",
"beginning",
"of",
"2000",
",",
"electronic",
"gaming",
"monthly",
"had",
"five",
"reviewers",
"score",
"the",
"dream",
"##cast",
"8",
"@",
".",
"@",
"5",
",",
"8",
"@",
".",
"@",
"5",
",",
"8",
"@",
".",
"@",
"5",
",",
"8",
"@",
".",
"@",
"0",
",",
"and",
"9",
"@",
".",
"@",
"0",
"out",
"of",
"10",
"points",
".",
"by",
"2001",
",",
"the",
"reviewers",
"for",
"electronic",
"gaming",
"monthly",
"gave",
"the",
"dream",
"##cast",
"scores",
"of",
"9",
"@",
".",
"@",
"0",
",",
"9",
"@",
".",
"@",
"0",
",",
"9",
"@"
] | 40,801 |
prognosis as 3 stars out of 5 in the same article, noting that sony would ship a superior hardware product in the playstation 2 in the next year, and that nintendo had said it would do the same with the gamecube. at the beginning of 2000, electronic gaming monthly had five reviewers score the dreamcast 8 @. @ 5, 8 @. @ 5, 8 @. @ 5, 8 @. @ 0, and 9 @. @ 0 out of 10 points. by 2001, the reviewers for electronic gaming monthly gave the dreamcast scores of 9 @. @ 0, 9 @. @ 0, 9 @
| 704 |
[
"complete",
"ranked",
"22nd",
"in",
"ign",
"'",
"s",
"list",
"of",
"top",
"playstation",
"games",
"of",
"all",
"time",
",",
"while",
"in",
"2001",
"electronic",
"gaming",
"monthly",
"ranked",
"it",
"75th",
"on",
"its",
"list",
"of",
"the",
"top",
"100",
"games",
"of",
"all",
"time",
".",
"the",
"game",
"'",
"s",
"engine",
"and",
"several",
"design",
"concepts",
",",
"such",
"as",
"fully",
"animated",
"video",
"interlude",
"##s",
"and",
"collect",
"##ible",
"bro",
"##mide",
"##s",
",",
"would",
"later",
"be",
"used",
"in",
"the",
"development",
"of",
"magic",
"school",
"lunar",
"!",
"in",
"1997",
"and",
"lunar",
"2",
":",
"eternal",
"blue",
"complete",
"in",
"1998",
".",
"working",
"designs",
"used",
"the",
"game",
"'",
"s",
"strong",
"sales",
"as",
"justification",
"to",
"produce",
"the",
"english",
"version",
"of",
"eternal",
"blue",
"complete",
"in",
"north",
"america",
",",
"which",
"also",
"featured",
"an",
"elaborate",
"collector",
"'",
"s",
"edition",
".",
"a",
"four",
"@",
"-",
"@",
"part",
"japanese",
"novel",
"##ization"
] | 866,664 |
complete ranked 22nd in ign's list of top playstation games of all time, while in 2001 electronic gaming monthly ranked it 75th on its list of the top 100 games of all time. the game's engine and several design concepts, such as fully animated video interludes and collectible bromides, would later be used in the development of magic school lunar! in 1997 and lunar 2 : eternal blue complete in 1998. working designs used the game's strong sales as justification to produce the english version of eternal blue complete in north america, which also featured an elaborate collector's edition. a four @ - @ part japanese novelization
| 704 |
[
"25",
",",
"2011",
".",
"a",
"vampire",
"@",
"-",
"@",
"themed",
"spin",
"##off",
",",
"infamous",
":",
"festival",
"of",
"blood",
"features",
"a",
"non",
"@",
"-",
"@",
"canon",
"story",
"set",
"in",
"new",
"mara",
"##is",
".",
"the",
"story",
"follows",
"an",
"infected",
"cole",
"that",
"must",
"kill",
"the",
"vampire",
"which",
"bit",
"him",
"in",
"order",
"to",
"save",
"his",
"soul",
".",
"the",
"game",
"featured",
"new",
"enemies",
"and",
"powers",
".",
"a",
"sequel",
"to",
"infamous",
"2",
",",
"titled",
"infamous",
"second",
"son",
"was",
"announced",
"at",
"playstation",
"meeting",
"2013",
"for",
"playstation",
"4",
"and",
"was",
"released",
"on",
"march",
"31",
",",
"2014",
"worldwide",
".",
"the",
"game",
"takes",
"place",
"seven",
"years",
"after",
"infamous",
"2",
"and",
"follows",
"a",
"new",
"protagonist",
"in",
"the",
"city",
"of",
"seattle",
".",
"=",
"bo",
"##rs",
"##cht",
"=",
"bo",
"##rs",
"##cht",
"is",
"a",
"tar",
"##t",
"soup",
"popular",
"in",
"several",
"east",
"european"
] | 433,665 |
25, 2011. a vampire @ - @ themed spinoff, infamous : festival of blood features a non @ - @ canon story set in new marais. the story follows an infected cole that must kill the vampire which bit him in order to save his soul. the game featured new enemies and powers. a sequel to infamous 2, titled infamous second son was announced at playstation meeting 2013 for playstation 4 and was released on march 31, 2014 worldwide. the game takes place seven years after infamous 2 and follows a new protagonist in the city of seattle. = borscht = borscht is a tart soup popular in several east european
| 704 |
[
",",
"2012",
"as",
"honey",
"sound",
"(",
"ハ",
"##ニ",
"##ー",
"サ",
"##ウ",
"##ン",
"##ト",
",",
"han",
"##i",
"sa",
"##und",
"##o",
")",
",",
"funky",
"note",
"(",
"フ",
"##ァ",
"##ン",
"##キ",
"##ー",
"ノ",
"##ー",
"##ト",
",",
"fan",
"##ki",
"not",
"##o",
")",
",",
"and",
"gr",
"##oo",
"##vy",
"tune",
"(",
"ク",
"##ル",
"##ー",
"##ウ",
"##ィ",
"##ー",
"チ",
"##ュ",
"##ー",
"##ン",
",",
"guru",
"##vi",
"chun",
")",
"for",
"the",
"playstation",
"portable",
"in",
"japan",
".",
"they",
"were",
"the",
"first",
"games",
"in",
"the",
"series",
"to",
"be",
"localized",
"into",
"english",
",",
"and",
"were",
"released",
"for",
"ios",
"on",
"april",
"22",
",",
"2013",
"as",
"harmonic",
"score",
",",
"rhythmic",
"record",
",",
"and",
"melodic",
"disc",
",",
"while",
"retaining",
"their",
"original",
"names",
"for",
"the",
"japanese",
"versions",
".",
"service",
"for",
"the",
"ios",
"version",
"was",
"discontinued",
"on",
"march",
"15",
",",
"2016",
".",
"the",
"gameplay",
"in"
] | 370,779 |
, 2012 as honey sound ( ハニー サウント, hani saundo ), funky note ( ファンキー ノート, fanki noto ), and groovy tune ( クルーウィー チューン, guruvi chun ) for the playstation portable in japan. they were the first games in the series to be localized into english, and were released for ios on april 22, 2013 as harmonic score, rhythmic record, and melodic disc, while retaining their original names for the japanese versions. service for the ios version was discontinued on march 15, 2016. the gameplay in
| 704 |
[
"game",
"was",
"later",
"remade",
"by",
"to",
"##se",
"for",
"the",
"playstation",
"portable",
"under",
"the",
"title",
"star",
"ocean",
":",
"first",
"departure",
",",
"and",
"released",
"in",
"english",
"@",
"-",
"@",
"speaking",
"regions",
"in",
"north",
"america",
",",
"europe",
",",
"and",
"australia",
"in",
"october",
"2008",
".",
"the",
"game",
"was",
"the",
"start",
"of",
"the",
"entire",
"star",
"ocean",
"series",
",",
"featuring",
"five",
"games",
",",
"two",
"remake",
"##s",
",",
"and",
"a",
"manga",
"comic",
".",
"star",
"ocean",
"is",
"a",
"role",
"@",
"-",
"@",
"playing",
"video",
"game",
"that",
"is",
"played",
"from",
"a",
"top",
"@",
"-",
"@",
"down",
"perspective",
".",
"the",
"player",
"navigate",
"##s",
"a",
"character",
"throughout",
"the",
"game",
"world",
",",
"exploring",
"towns",
"and",
"dungeons",
"and",
"interacting",
"with",
"non",
"@",
"-",
"@",
"player",
"characters",
".",
"unlike",
"the",
"original",
"game",
",",
"the",
"playstation",
"portable",
"remake",
"includes",
"a",
"world",
"map",
"for"
] | 536,075 |
game was later remade by tose for the playstation portable under the title star ocean : first departure, and released in english @ - @ speaking regions in north america, europe, and australia in october 2008. the game was the start of the entire star ocean series, featuring five games, two remakes, and a manga comic. star ocean is a role @ - @ playing video game that is played from a top @ - @ down perspective. the player navigates a character throughout the game world, exploring towns and dungeons and interacting with non @ - @ player characters. unlike the original game, the playstation portable remake includes a world map for
| 704 |
[
"june",
"2007",
",",
"computer",
"and",
"video",
"games",
"magazine",
"revealed",
"that",
"dice",
"was",
"working",
"on",
"a",
"game",
"called",
"mirror",
"'",
"s",
"edge",
",",
"which",
"was",
"expected",
"to",
"\"",
"shake",
"up",
"the",
"[",
"first",
"@",
"-",
"@",
"person",
"shooter",
"]",
"genre",
"\"",
".",
"on",
"july",
"10",
",",
"2007",
",",
"mirror",
"'",
"s",
"edge",
"was",
"officially",
"announced",
"by",
"electronic",
"arts",
",",
"and",
"at",
"the",
"game",
"developers",
"conference",
"in",
"san",
"francisco",
"in",
"february",
"2008",
",",
"the",
"first",
"demonstration",
"of",
"gameplay",
"was",
"shown",
".",
"a",
"video",
"featuring",
"entirely",
"in",
"@",
"-",
"@",
"game",
"footage",
"was",
"released",
"at",
"the",
"sony",
"playstation",
"day",
"in",
"london",
"on",
"may",
"6",
",",
"2008",
".",
"mirror",
"'",
"s",
"edge",
"has",
"a",
"distinct",
"visual",
"style",
",",
"with",
"the",
"outdoor",
"environments",
"predominantly",
"featuring",
"white",
"and",
"distinctive",
"##ly",
"lacking",
"in",
"green",
"("
] | 388,821 |
june 2007, computer and video games magazine revealed that dice was working on a game called mirror's edge, which was expected to " shake up the [ first @ - @ person shooter ] genre ". on july 10, 2007, mirror's edge was officially announced by electronic arts, and at the game developers conference in san francisco in february 2008, the first demonstration of gameplay was shown. a video featuring entirely in @ - @ game footage was released at the sony playstation day in london on may 6, 2008. mirror's edge has a distinct visual style, with the outdoor environments predominantly featuring white and distinctively lacking in green (
| 704 |
[
"@",
".",
"@",
"99",
"(",
"canada",
")",
".",
"an",
"official",
"price",
"cut",
"in",
"europe",
"followed",
"in",
"late",
"october",
"2015",
",",
"reduced",
"to",
"€",
"34",
"##9",
"@",
".",
"@",
"99",
"/",
"£",
"299",
"@",
".",
"@",
"99",
".",
"on",
"june",
"10",
",",
"2016",
",",
"sony",
"confirmed",
"that",
"a",
"hardware",
"revision",
"of",
"playstation",
"4",
",",
"rumored",
"to",
"be",
"code",
"##name",
"##d",
"\"",
"neo",
"\"",
",",
"was",
"under",
"development",
".",
"the",
"new",
"revision",
"is",
"a",
"higher",
"@",
"-",
"@",
"end",
"model",
"that",
"is",
"meant",
"to",
"support",
"gameplay",
"in",
"4",
"##k",
".",
"the",
"new",
"model",
"will",
"be",
"sold",
"alongside",
"the",
"existing",
"model",
",",
"and",
"all",
"existing",
"software",
"will",
"be",
"compatible",
"between",
"the",
"two",
"models",
".",
"lay",
"##den",
"stated",
"that",
"they",
"have",
"no",
"plans",
"to",
"\"",
"bi",
"##fur",
"##cate",
"the",
"market",
"\"",
","
] | 199,491 |
@. @ 99 ( canada ). an official price cut in europe followed in late october 2015, reduced to € 349 @. @ 99 / £ 299 @. @ 99. on june 10, 2016, sony confirmed that a hardware revision of playstation 4, rumored to be codenamed " neo ", was under development. the new revision is a higher @ - @ end model that is meant to support gameplay in 4k. the new model will be sold alongside the existing model, and all existing software will be compatible between the two models. layden stated that they have no plans to " bifurcate the market ",
| 704 |
[
",",
"john",
"bruce",
"(",
"1930",
")",
",",
"notes",
"on",
"the",
"mo",
"##lyn",
"##eux",
"globe",
"##s",
",",
"[",
"london",
"]",
":",
"honourable",
"society",
"of",
"the",
"middle",
"temple",
",",
"oclc",
"98",
"##45",
"##31",
"##7",
".",
"=",
"jet",
"mo",
"##to",
"(",
"video",
"game",
")",
"=",
"jet",
"mo",
"##to",
"(",
"known",
"as",
"jet",
"rider",
"in",
"europe",
")",
"is",
"a",
"1996",
"racing",
"video",
"game",
"developed",
"by",
"single",
"##tra",
"##c",
"and",
"published",
"by",
"sony",
"computer",
"entertainment",
"for",
"the",
"playstation",
"video",
"game",
"console",
"and",
"pc",
".",
"the",
"playstation",
"version",
"was",
"released",
"in",
"north",
"america",
"on",
"october",
"31",
",",
"1996",
",",
"in",
"europe",
"in",
"february",
"1997",
",",
"and",
"japan",
"on",
"august",
"7",
",",
"1997",
".",
"the",
"pc",
"version",
"was",
"released",
"on",
"november",
"30",
",",
"1997",
".",
"on",
"february",
"4",
",",
"2007",
"jet",
"mo",
"##to",
"was",
"made"
] | 847,355 |
, john bruce ( 1930 ), notes on the molyneux globes, [ london ] : honourable society of the middle temple, oclc 9845317. = jet moto ( video game ) = jet moto ( known as jet rider in europe ) is a 1996 racing video game developed by singletrac and published by sony computer entertainment for the playstation video game console and pc. the playstation version was released in north america on october 31, 1996, in europe in february 1997, and japan on august 7, 1997. the pc version was released on november 30, 1997. on february 4, 2007 jet moto was made
| 704 |
[
"been",
"mixed",
".",
"ign",
"felt",
"that",
"it",
"was",
"the",
"weak",
"##est",
"aspect",
"of",
"the",
"game",
",",
"citing",
"its",
"guardian",
"force",
"attack",
"sequences",
"as",
"\"",
"incredibly",
"cinematic",
"\"",
"but",
"ted",
"##ious",
",",
"sentiments",
"echoed",
"by",
"electronic",
"gaming",
"monthly",
".",
"they",
"also",
"regarded",
"the",
"battle",
"system",
"as",
"intensely",
"complicated",
",",
"yet",
"refreshing",
"##ly",
"innovative",
"and",
"something",
"that",
"\"",
"rpg",
"fan",
"##atics",
"love",
"to",
"ob",
"##ses",
"##s",
"over",
"\"",
".",
"official",
"u",
".",
"s",
".",
"playstation",
"magazine",
"claims",
"that",
"the",
"game",
"'",
"s",
"junction",
"system",
"is",
"a",
"major",
"flaw",
"due",
"to",
"repetitive",
"stock",
"##ing",
"of",
"spells",
",",
"while",
"the",
"video",
"game",
"magazine",
"edge",
"commented",
"that",
"the",
"battle",
"system",
"consists",
"of",
"a",
"\"",
"be",
"##wil",
"##der",
"##ing",
"\"",
"number",
"of",
"intricate",
"options",
"and",
"techniques",
"that",
"\"",
"most",
"gamer",
"##s",
"will",
"[",
"."
] | 394,381 |
been mixed. ign felt that it was the weakest aspect of the game, citing its guardian force attack sequences as " incredibly cinematic " but tedious, sentiments echoed by electronic gaming monthly. they also regarded the battle system as intensely complicated, yet refreshingly innovative and something that " rpg fanatics love to obsess over ". official u. s. playstation magazine claims that the game's junction system is a major flaw due to repetitive stocking of spells, while the video game magazine edge commented that the battle system consists of a " bewildering " number of intricate options and techniques that " most gamers will [.
| 704 |
[
"##e",
"k",
"##rat",
"##os",
"and",
"hate",
"ares",
".",
"\"",
"game",
"##pro",
"said",
"it",
"was",
"\"",
"k",
"##rat",
"##os",
"'",
"tragic",
"fall",
"and",
"brutal",
"ascension",
"to",
"the",
"peaks",
"of",
"mount",
"olympus",
"that",
"made",
"the",
"original",
"god",
"of",
"war",
"so",
"memorable",
".",
"\"",
"playstation",
"universe",
"said",
"he",
"was",
"\"",
"certainly",
"a",
"unique",
"character",
"and",
"a",
"warrior",
"to",
"be",
"reckon",
"##ed",
"with",
",",
"\"",
"and",
"that",
"\"",
"this",
"iconic",
"playstation",
"anti",
"@",
"-",
"@",
"hero",
"will",
"surely",
"not",
"be",
"forgotten",
".",
"\"",
"at",
"the",
"2010",
"spike",
"video",
"game",
"awards",
",",
"k",
"##rat",
"##os",
"was",
"nominated",
"for",
"\"",
"character",
"of",
"the",
"year",
"\"",
"and",
"awarded",
"the",
"\"",
"biggest",
"bad",
"##ass",
"\"",
"award",
".",
"he",
"was",
"included",
"in",
"games",
"##pot",
"'",
"s",
"\"",
"all",
"time",
"greatest",
"video",
"game",
"hero",
"\"",
"contest",
"and",
"reached"
] | 366,082 |
##e kratos and hate ares. " gamepro said it was " kratos'tragic fall and brutal ascension to the peaks of mount olympus that made the original god of war so memorable. " playstation universe said he was " certainly a unique character and a warrior to be reckoned with, " and that " this iconic playstation anti @ - @ hero will surely not be forgotten. " at the 2010 spike video game awards, kratos was nominated for " character of the year " and awarded the " biggest badass " award. he was included in gamespot's " all time greatest video game hero " contest and reached
| 704 |
[
".",
"the",
"sound",
"design",
"and",
"music",
"received",
"awards",
"at",
"the",
"dice",
"awards",
",",
"the",
"inside",
"gaming",
"awards",
",",
"and",
"from",
"ign",
".",
"the",
"game",
"'",
"s",
"graphical",
"and",
"artistic",
"design",
"also",
"won",
"awards",
"from",
"des",
"##truct",
"##oid",
",",
"the",
"dice",
"awards",
",",
"the",
"golden",
"joy",
"##stick",
"awards",
",",
"and",
"ign",
".",
"the",
"last",
"of",
"us",
"was",
"awarded",
"outstanding",
"innovation",
"in",
"gaming",
"at",
"the",
"dice",
"awards",
",",
"and",
"best",
"third",
"person",
"shooter",
"from",
"game",
"##tra",
"##ile",
"##rs",
".",
"the",
"game",
"received",
"best",
"new",
"ip",
"from",
"hardcore",
"gamer",
",",
"best",
"newcomer",
"at",
"the",
"golden",
"joy",
"##stick",
"awards",
",",
"and",
"best",
"debut",
"from",
"giant",
"bomb",
".",
"it",
"received",
"best",
"overall",
"sound",
",",
"best",
"playstation",
"3",
"multiplayer",
",",
"and",
"best",
"action",
"@",
"-",
"@",
"adventure",
"game",
"on",
"playstation",
"3",
",",
"and",
"overall"
] | 196,512 |
. the sound design and music received awards at the dice awards, the inside gaming awards, and from ign. the game's graphical and artistic design also won awards from destructoid, the dice awards, the golden joystick awards, and ign. the last of us was awarded outstanding innovation in gaming at the dice awards, and best third person shooter from gametrailers. the game received best new ip from hardcore gamer, best newcomer at the golden joystick awards, and best debut from giant bomb. it received best overall sound, best playstation 3 multiplayer, and best action @ - @ adventure game on playstation 3, and overall
| 704 |
[
"is",
"heard",
",",
"and",
"maria",
"'",
"s",
"voice",
"is",
"silenced",
".",
"=",
"=",
"development",
"=",
"=",
"the",
"core",
"development",
"team",
"of",
"grand",
"theft",
"auto",
"iii",
"consisted",
"of",
"about",
"23",
"people",
"at",
"d",
"##ma",
"design",
"in",
"edinburgh",
",",
"who",
"worked",
"closely",
"with",
"publisher",
"rocks",
"##tar",
"games",
"in",
"new",
"york",
".",
"by",
"early",
"2001",
",",
"the",
"team",
"had",
"designed",
"the",
"city",
",",
"cars",
",",
"and",
"some",
"weapons",
".",
"an",
"online",
"multiplayer",
"mode",
"was",
"initially",
"planned",
"for",
"the",
"game",
",",
"but",
"was",
"ultimately",
"dropped",
"due",
"to",
"time",
"and",
"resource",
"limitations",
".",
"producer",
"leslie",
"benz",
"##ies",
"described",
"grand",
"theft",
"auto",
"iii",
"as",
"a",
"\"",
"crime",
"simulation",
"game",
"\"",
".",
"when",
"port",
"##ing",
"the",
"game",
"to",
"microsoft",
"windows",
",",
"the",
"team",
"delayed",
"it",
"from",
"the",
"playstation",
"2",
"release",
"in",
"order",
"to",
"ensure",
"quality"
] | 743,502 |
is heard, and maria's voice is silenced. = = development = = the core development team of grand theft auto iii consisted of about 23 people at dma design in edinburgh, who worked closely with publisher rockstar games in new york. by early 2001, the team had designed the city, cars, and some weapons. an online multiplayer mode was initially planned for the game, but was ultimately dropped due to time and resource limitations. producer leslie benzies described grand theft auto iii as a " crime simulation game ". when porting the game to microsoft windows, the team delayed it from the playstation 2 release in order to ensure quality
| 704 |
[
"##riz",
"##u",
")",
"is",
"an",
"action",
"role",
"@",
"-",
"@",
"playing",
"game",
"developed",
"by",
"jupiter",
"and",
"published",
"by",
"square",
"en",
"##ix",
"in",
"2004",
"for",
"the",
"game",
"boy",
"advance",
".",
"the",
"game",
"serves",
"as",
"an",
"inter",
"##media",
"##ry",
"between",
"the",
"two",
"larger",
"@",
"-",
"@",
"scale",
"playstation",
"2",
"games",
"in",
"the",
"kingdom",
"hearts",
"series",
".",
"it",
"was",
"one",
"of",
"the",
"first",
"gb",
"##a",
"games",
"to",
"incorporate",
"full",
"motion",
"video",
"(",
"fm",
"##v",
")",
".",
"the",
"game",
"was",
"remade",
"into",
"a",
"playstation",
"2",
"game",
"titled",
"kingdom",
"hearts",
"re",
":",
"chain",
"of",
"memories",
",",
"which",
"was",
"released",
"in",
"japan",
"as",
"a",
"second",
"disc",
"packaged",
"with",
"kingdom",
"hearts",
"ii",
"final",
"mix",
"in",
"march",
"2007",
".",
"the",
"remake",
"was",
"released",
"in",
"north",
"america",
"on",
"december",
"2",
",",
"2008",
".",
"kingdom",
"hearts",
":",
"chain"
] | 854,012 |
##rizu ) is an action role @ - @ playing game developed by jupiter and published by square enix in 2004 for the game boy advance. the game serves as an intermediary between the two larger @ - @ scale playstation 2 games in the kingdom hearts series. it was one of the first gba games to incorporate full motion video ( fmv ). the game was remade into a playstation 2 game titled kingdom hearts re : chain of memories, which was released in japan as a second disc packaged with kingdom hearts ii final mix in march 2007. the remake was released in north america on december 2, 2008. kingdom hearts : chain
| 704 |
[
"director",
"ru",
"wee",
"##ras",
"##uri",
"##ya",
"stated",
"multiplayer",
"options",
"and",
"other",
"puzzles",
",",
"characters",
",",
"and",
"dialogue",
"had",
"to",
"be",
"removed",
"due",
"to",
"time",
"constraints",
".",
"ghost",
"of",
"sparta",
"was",
"announced",
"on",
"may",
"4",
",",
"2010",
",",
"on",
"playstation",
".",
"blog",
".",
"according",
"to",
"sony",
",",
"ready",
"at",
"dawn",
"utilized",
"\"",
"state",
"@",
"-",
"@",
"of",
"@",
"-",
"@",
"the",
"@",
"-",
"@",
"art",
"visual",
"technologies",
"\"",
"that",
"allowed",
"\"",
"higher",
"quality",
"environments",
"and",
"characters",
".",
"\"",
"ghost",
"of",
"sparta",
"offers",
"\"",
"over",
"25",
"%",
"more",
"gameplay",
"\"",
"than",
"chains",
"of",
"olympus",
",",
"while",
"adding",
"more",
"enemies",
"on",
"screen",
"and",
"more",
"boss",
"encounters",
".",
"development",
"of",
"ghost",
"of",
"sparta",
"took",
"23",
"months",
"to",
"complete",
".",
"due",
"to",
"wee",
"##ras",
"##uri",
"##ya",
"'",
"s",
"schedule",
"at",
"ready",
"at",
"dawn"
] | 669,554 |
director ru weerasuriya stated multiplayer options and other puzzles, characters, and dialogue had to be removed due to time constraints. ghost of sparta was announced on may 4, 2010, on playstation. blog. according to sony, ready at dawn utilized " state @ - @ of @ - @ the @ - @ art visual technologies " that allowed " higher quality environments and characters. " ghost of sparta offers " over 25 % more gameplay " than chains of olympus, while adding more enemies on screen and more boss encounters. development of ghost of sparta took 23 months to complete. due to weerasuriya's schedule at ready at dawn
| 704 |
[
"the",
"collection",
"is",
"a",
"remastered",
"port",
"of",
"both",
"games",
"to",
"the",
"ps",
"##3",
"hardware",
",",
"with",
"features",
"including",
"high",
"@",
"-",
"@",
"definition",
"resolution",
",",
"stereo",
"##scopic",
"3d",
",",
"anti",
"@",
"-",
"@",
"alias",
"##ed",
"graphics",
"locked",
"at",
"60",
"frames",
"per",
"second",
",",
"dual",
"##sho",
"##ck",
"3",
"vibration",
"function",
",",
"and",
"playstation",
"3",
"trophies",
".",
"god",
"of",
"war",
":",
"origins",
"collection",
"and",
"full",
"trials",
"of",
"its",
"two",
"games",
"were",
"also",
"released",
"for",
"download",
"on",
"the",
"playstation",
"store",
"on",
"september",
"13",
",",
"2011",
",",
"in",
"north",
"america",
".",
"by",
"june",
"2012",
",",
"the",
"collection",
"had",
"sold",
"71",
"##1",
"@",
",",
"@",
"737",
"copies",
"worldwide",
".",
"on",
"august",
"28",
",",
"2012",
",",
"god",
"of",
"war",
"collection",
",",
"god",
"of",
"war",
"iii",
",",
"and",
"origins",
"collection",
"were",
"released",
"as",
"part",
"of"
] | 771,606 |
the collection is a remastered port of both games to the ps3 hardware, with features including high @ - @ definition resolution, stereoscopic 3d, anti @ - @ aliased graphics locked at 60 frames per second, dualshock 3 vibration function, and playstation 3 trophies. god of war : origins collection and full trials of its two games were also released for download on the playstation store on september 13, 2011, in north america. by june 2012, the collection had sold 711 @, @ 737 copies worldwide. on august 28, 2012, god of war collection, god of war iii, and origins collection were released as part of
| 704 |
[
"##ty",
"##ping",
"stage",
".",
"after",
"they",
"decided",
"on",
"the",
"game",
"'",
"s",
"elements",
",",
"flower",
"was",
"produced",
"in",
"only",
"six",
"months",
".",
"like",
"flow",
",",
"the",
"game",
"was",
"well",
"received",
"when",
"it",
"was",
"released",
"in",
"february",
"2009",
",",
"selling",
"in",
"the",
"top",
"ten",
"playstation",
"network",
"titles",
"of",
"the",
"year",
"and",
"garner",
"##ing",
"several",
"awards",
".",
"after",
"the",
"release",
"of",
"flower",
",",
"that",
"##game",
"##com",
"##pan",
"##y",
"moved",
"into",
"their",
"own",
"building",
"in",
"los",
"angeles",
".",
"the",
"company",
"'",
"s",
"latest",
"project",
"is",
"journey",
",",
"which",
"was",
"released",
"on",
"march",
"13",
",",
"2012",
".",
"it",
"was",
"the",
"final",
"game",
"in",
"that",
"##game",
"##com",
"##pan",
"##y",
"'",
"s",
"three",
"@",
"-",
"@",
"game",
"contract",
"with",
"sony",
",",
"and",
"was",
"developed",
"by",
"a",
"team",
"of",
"fourteen",
".",
"this",
"team",
"did",
"not"
] | 73,775 |
##typing stage. after they decided on the game's elements, flower was produced in only six months. like flow, the game was well received when it was released in february 2009, selling in the top ten playstation network titles of the year and garnering several awards. after the release of flower, thatgamecompany moved into their own building in los angeles. the company's latest project is journey, which was released on march 13, 2012. it was the final game in thatgamecompany's three @ - @ game contract with sony, and was developed by a team of fourteen. this team did not
| 704 |
[
",",
"has",
"stated",
"he",
"was",
"approached",
"about",
"having",
"sega",
"character",
"bay",
"##one",
"##tta",
"included",
"in",
"this",
"game",
",",
"to",
"which",
"he",
"refused",
"as",
"he",
"wanted",
"bay",
"##one",
"##tta",
"and",
"dante",
"from",
"devil",
"may",
"cry",
"to",
"meet",
"\"",
"on",
"his",
"own",
"terms",
"\"",
".",
"however",
",",
"he",
"has",
"stated",
"he",
"has",
"come",
"to",
"regret",
"this",
"decision",
"due",
"to",
"realizing",
"how",
"the",
"fans",
"would",
"have",
"loved",
"the",
"two",
"interacting",
",",
"and",
"that",
"if",
"there",
"is",
"a",
"project",
"x",
"zone",
"3",
"he",
"would",
"be",
"all",
"for",
"bay",
"##one",
"##tta",
"'",
"s",
"inclusion",
".",
"dante",
"is",
"a",
"playable",
"character",
"in",
"playstation",
"all",
"@",
"-",
"@",
"stars",
"battle",
"royale",
",",
"using",
"his",
"appearance",
"from",
"d",
"##mc",
":",
"devil",
"may",
"cry",
".",
"the",
"inclusion",
"of",
"his",
"d",
"##mc",
"persona",
"over",
"the",
"classic",
"one",
"generated"
] | 239,344 |
, has stated he was approached about having sega character bayonetta included in this game, to which he refused as he wanted bayonetta and dante from devil may cry to meet " on his own terms ". however, he has stated he has come to regret this decision due to realizing how the fans would have loved the two interacting, and that if there is a project x zone 3 he would be all for bayonetta's inclusion. dante is a playable character in playstation all @ - @ stars battle royale, using his appearance from dmc : devil may cry. the inclusion of his dmc persona over the classic one generated
| 704 |
[
"set",
"and",
"was",
"released",
"on",
"the",
"playstation",
"store",
"on",
"december",
"1",
",",
"2011",
".",
"in",
"the",
"english",
"local",
"##ization",
",",
"the",
"tales",
"of",
"ph",
"##anta",
"##sia",
"and",
"tales",
"of",
"destiny",
"costumes",
"were",
"given",
"with",
"pre",
"##ord",
"##ers",
"of",
"the",
"collector",
"'",
"s",
"edition",
";",
"north",
"america",
"'",
"s",
"limited",
"edition",
"and",
"the",
"pal",
"region",
"'",
"s",
"day",
"one",
"edition",
"also",
"contained",
"the",
"codes",
".",
"excluding",
"star",
"driver",
",",
"the",
"japanese",
"playstation",
"store",
"'",
"s",
"contents",
"were",
"released",
"bi",
"@",
"-",
"@",
"weekly",
"for",
"north",
"america",
"and",
"pal",
"region",
"between",
"august",
"6",
"and",
"september",
"3",
",",
"2013",
".",
"the",
"final",
"dl",
"##c",
",",
"the",
"santa",
"claus",
"costume",
"set",
",",
"was",
"released",
"on",
"november",
"26",
",",
"2013",
".",
"=",
"=",
"media",
"adapt",
"##ions",
"=",
"=",
"tales",
"of",
"xi",
"##lli",
"##a"
] | 666,670 |
set and was released on the playstation store on december 1, 2011. in the english localization, the tales of phantasia and tales of destiny costumes were given with preorders of the collector's edition ; north america's limited edition and the pal region's day one edition also contained the codes. excluding star driver, the japanese playstation store's contents were released bi @ - @ weekly for north america and pal region between august 6 and september 3, 2013. the final dlc, the santa claus costume set, was released on november 26, 2013. = = media adaptions = = tales of xillia
| 704 |
[
"fighter",
"series",
".",
"originally",
"released",
"as",
"a",
"coin",
"@",
"-",
"@",
"operated",
"arcade",
"game",
"in",
"1996",
",",
"it",
"was",
"eventually",
"ported",
"to",
"the",
"sega",
"saturn",
"in",
"1997",
"and",
"the",
"playstation",
"in",
"1998",
".",
"x",
"@",
"-",
"@",
"men",
"vs",
".",
"street",
"fighter",
"features",
"gameplay",
"similar",
"to",
"street",
"fighter",
",",
"but",
"incorporates",
"dual",
"@",
"-",
"@",
"character",
"selection",
"and",
"tag",
"team",
"@",
"-",
"@",
"based",
"combat",
".",
"each",
"player",
"selects",
"two",
"characters",
"to",
"compete",
"in",
"a",
"one",
"@",
"-",
"@",
"on",
"@",
"-",
"@",
"one",
"battle",
",",
"attempting",
"to",
"defeat",
"the",
"opposing",
"team",
".",
"the",
"players",
"are",
"given",
"the",
"ability",
"to",
"switch",
"between",
"their",
"characters",
"at",
"any",
"point",
"during",
"the",
"match",
".",
"the",
"game",
"also",
"incorporates",
"numerous",
"elements",
"from",
"x",
"@",
"-",
"@",
"men",
":",
"children",
"of",
"the",
"atom"
] | 623,509 |
fighter series. originally released as a coin @ - @ operated arcade game in 1996, it was eventually ported to the sega saturn in 1997 and the playstation in 1998. x @ - @ men vs. street fighter features gameplay similar to street fighter, but incorporates dual @ - @ character selection and tag team @ - @ based combat. each player selects two characters to compete in a one @ - @ on @ - @ one battle, attempting to defeat the opposing team. the players are given the ability to switch between their characters at any point during the match. the game also incorporates numerous elements from x @ - @ men : children of the atom
| 704 |
[
"on",
"february",
"22",
",",
"2007",
".",
"flower",
"was",
"intended",
"as",
"a",
"spiritual",
"successor",
"to",
"flow",
".",
"using",
"the",
"playstation",
"3",
"'",
"s",
"motion",
"sensitive",
"controller",
",",
"the",
"player",
"controls",
"wind",
"that",
"blows",
"a",
"flower",
"pet",
"##al",
"through",
"the",
"air",
".",
"flying",
"close",
"to",
"flowers",
"results",
"in",
"the",
"player",
"'",
"s",
"pet",
"##al",
"being",
"followed",
"by",
"other",
"flower",
"petals",
".",
"approaching",
"flowers",
"may",
"also",
"have",
"side",
"@",
"-",
"@",
"effects",
"on",
"the",
"game",
"world",
",",
"such",
"as",
"bringing",
"vibrant",
"color",
"to",
"previously",
"dead",
"fields",
"or",
"act",
"##ivating",
"stationary",
"windmill",
"##s",
".",
"the",
"game",
"features",
"no",
"text",
"or",
"dialogue",
",",
"forming",
"a",
"narrative",
"arc",
"primarily",
"through",
"visual",
"representation",
"and",
"emotional",
"cues",
".",
"it",
"was",
"released",
"for",
"the",
"playstation",
"3",
"on",
"february",
"12",
",",
"2009",
".",
"journey",
"is",
"that",
"##game",
"##com"
] | 73,783 |
on february 22, 2007. flower was intended as a spiritual successor to flow. using the playstation 3's motion sensitive controller, the player controls wind that blows a flower petal through the air. flying close to flowers results in the player's petal being followed by other flower petals. approaching flowers may also have side @ - @ effects on the game world, such as bringing vibrant color to previously dead fields or activating stationary windmills. the game features no text or dialogue, forming a narrative arc primarily through visual representation and emotional cues. it was released for the playstation 3 on february 12, 2009. journey is thatgamecom
| 704 |
[
"un",
"##put",
"##down",
"##able",
"and",
"un",
"##for",
"##get",
"##table",
".",
"\"",
"the",
"review",
"by",
"ign",
"opined",
"metal",
"gear",
"solid",
"came",
"\"",
"closer",
"to",
"perfection",
"than",
"any",
"other",
"game",
"in",
"playstation",
"'",
"s",
"action",
"genre",
"\"",
"and",
"called",
"it",
"\"",
"beautiful",
",",
"eng",
"##ross",
"##ing",
",",
"and",
"innovative",
".",
".",
".",
"in",
"every",
"con",
"##ce",
"##iva",
"##ble",
"category",
".",
"\"",
"ng",
"##ame",
"##r",
"compared",
"it",
"to",
"\"",
"playing",
"a",
"big",
"budget",
"action",
"blockbuster",
",",
"only",
"better",
".",
"\"",
"game",
"##pro",
"called",
"it",
"\"",
"this",
"season",
"'",
"s",
"top",
"offering",
"[",
"game",
"]",
"and",
"one",
"game",
"no",
"self",
"@",
"-",
"@",
"respecting",
"gamer",
"should",
"be",
"without",
",",
"\"",
"but",
"criticized",
"the",
"frame",
"rate",
"that",
"\"",
"occasionally",
"stalls",
"the",
"eye",
"@",
"-",
"@",
"catching",
"graphics",
"\"",
".",
"games",
"##pot",
"was",
"critical"
] | 35,353 |
unputdownable and unforgettable. " the review by ign opined metal gear solid came " closer to perfection than any other game in playstation's action genre " and called it " beautiful, engrossing, and innovative... in every conceivable category. " ngamer compared it to " playing a big budget action blockbuster, only better. " gamepro called it " this season's top offering [ game ] and one game no self @ - @ respecting gamer should be without, " but criticized the frame rate that " occasionally stalls the eye @ - @ catching graphics ". gamespot was critical
| 704 |
[
"series",
"will",
"probably",
"miss",
"the",
"second",
"analog",
"stick",
"\"",
",",
"but",
"felt",
"that",
"the",
"ga",
"##dgets",
"mapped",
"to",
"the",
"ps",
"##p",
"'",
"s",
"face",
"buttons",
"would",
"su",
"##ffi",
"##ce",
".",
"1",
"##up",
"'",
"s",
"jeremy",
"parish",
"criticised",
"the",
"port",
"##ing",
"of",
"the",
"game",
"for",
"being",
"outdated",
",",
"declaring",
"it",
"\"",
"a",
"game",
"that",
"was",
"better",
"in",
"another",
"time",
",",
"on",
"another",
"system",
",",
"ported",
"simply",
"for",
"cynical",
"convenience",
"\"",
".",
"parish",
"felt",
"that",
"on",
"the",
"loose",
"served",
"\"",
"to",
"b",
"##lem",
"##ish",
"the",
"ps",
"##p",
"'",
"s",
"reputation",
".",
".",
".",
"as",
"a",
"dumping",
"ground",
"for",
"warmed",
"over",
"32",
"@",
"-",
"@",
"bit",
"offerings",
"far",
"beyond",
"their",
"sell",
"@",
"-",
"@",
"by",
"date",
"\"",
".",
"ape",
"escape",
"is",
"considered",
"one",
"of",
"the",
"most",
"significant",
"titles",
"on",
"the",
"playstation"
] | 227,829 |
series will probably miss the second analog stick ", but felt that the gadgets mapped to the psp's face buttons would suffice. 1up's jeremy parish criticised the porting of the game for being outdated, declaring it " a game that was better in another time, on another system, ported simply for cynical convenience ". parish felt that on the loose served " to blemish the psp's reputation... as a dumping ground for warmed over 32 @ - @ bit offerings far beyond their sell @ - @ by date ". ape escape is considered one of the most significant titles on the playstation
| 704 |
[
"essentially",
"had",
"to",
"be",
"done",
"from",
"scratch",
",",
"and",
"took",
"nearly",
"as",
"long",
"to",
"develop",
",",
"being",
"completed",
"in",
"november",
"1994",
".",
"the",
"playstation",
"port",
"was",
"developed",
"by",
"the",
"same",
"team",
".",
"due",
"to",
"technical",
"limitations",
",",
"the",
"playstation",
"port",
"was",
"difficult",
"to",
"program",
"and",
"runs",
"at",
"a",
"lower",
"resolution",
",",
"lower",
"frame",
"##rate",
"(",
"30",
"frames",
"per",
"second",
"for",
"nt",
"##sc",
",",
"25",
"for",
"pal",
")",
",",
"and",
"was",
"less",
"detailed",
".",
"specialised",
"graphics",
"libraries",
"had",
"to",
"be",
"developed",
"because",
"it",
"was",
"felt",
"the",
"standard",
"ones",
"provided",
"by",
"sony",
"were",
"too",
"limited",
".",
"visual",
"director",
"yo",
"##zo",
"sa",
"##ka",
"##gami",
"remarked",
"that",
"the",
"hardest",
"element",
"to",
"port",
"was",
"the",
"experience",
"of",
"driving",
"a",
"car",
".",
"it",
"was",
"felt",
"that",
"the",
"ne",
"##gc",
"##on",
"controller",
"would",
"provide",
"a"
] | 880,169 |
essentially had to be done from scratch, and took nearly as long to develop, being completed in november 1994. the playstation port was developed by the same team. due to technical limitations, the playstation port was difficult to program and runs at a lower resolution, lower framerate ( 30 frames per second for ntsc, 25 for pal ), and was less detailed. specialised graphics libraries had to be developed because it was felt the standard ones provided by sony were too limited. visual director yozo sakagami remarked that the hardest element to port was the experience of driving a car. it was felt that the negcon controller would provide a
| 704 |
[
"storyline",
"of",
"the",
"game",
",",
"with",
"criticism",
"reserved",
"for",
"the",
"level",
"design",
"and",
"the",
"characters",
".",
"a",
"high",
"definition",
"version",
"of",
"the",
"final",
"mix",
"edition",
"was",
"released",
"for",
"the",
"playstation",
"3",
"in",
"2014",
"as",
"a",
"part",
"of",
"the",
"kingdom",
"hearts",
"hd",
"2",
"@",
".",
"@",
"5",
"remix",
"collection",
".",
"birth",
"by",
"sleep",
"is",
"an",
"action",
"role",
"@",
"-",
"@",
"playing",
"game",
"that",
"introduces",
"a",
"gameplay",
"aspect",
"to",
"the",
"series",
"called",
"the",
"command",
"system",
".",
"this",
"system",
"allows",
"players",
"to",
"custom",
"##ize",
"a",
"command",
"deck",
"with",
"techniques",
"and",
"abilities",
"that",
"they",
"can",
"perform",
"at",
"will",
",",
"called",
"deck",
"commands",
".",
"performing",
"ordinary",
"attacks",
"and",
"commands",
"fills",
"a",
"gauge",
"displayed",
"above",
"the",
"command",
"deck",
".",
"when",
"certain",
"requirements",
"are",
"fulfilled",
"and",
"the",
"gauge",
"is",
"full",
",",
"the",
"player",
"'",
"s"
] | 482,588 |
storyline of the game, with criticism reserved for the level design and the characters. a high definition version of the final mix edition was released for the playstation 3 in 2014 as a part of the kingdom hearts hd 2 @. @ 5 remix collection. birth by sleep is an action role @ - @ playing game that introduces a gameplay aspect to the series called the command system. this system allows players to customize a command deck with techniques and abilities that they can perform at will, called deck commands. performing ordinary attacks and commands fills a gauge displayed above the command deck. when certain requirements are fulfilled and the gauge is full, the player's
| 704 |
[
"on",
"september",
"13",
",",
"2011",
",",
"in",
"north",
"america",
"and",
"september",
"16",
"in",
"europe",
".",
"the",
"collection",
"is",
"a",
"remastered",
"port",
"of",
"both",
"games",
"to",
"the",
"playstation",
"3",
",",
"with",
"features",
"including",
"high",
"@",
"-",
"@",
"definition",
"resolution",
",",
"stereo",
"##scopic",
"3d",
",",
"anti",
"@",
"-",
"@",
"alias",
"##ed",
"graphics",
"locked",
"in",
"at",
"60",
"frames",
"per",
"second",
",",
"dual",
"##sho",
"##ck",
"3",
"vibration",
"function",
",",
"and",
"trophies",
".",
"god",
"of",
"war",
":",
"origins",
"collection",
"was",
"also",
"released",
"to",
"download",
"on",
"the",
"playstation",
"store",
"on",
"september",
"13",
"in",
"north",
"america",
"(",
"including",
"full",
"game",
"trials",
"of",
"both",
"games",
")",
".",
"by",
"june",
"2012",
",",
"god",
"of",
"war",
":",
"origins",
"collection",
"had",
"sold",
"71",
"##1",
"@",
",",
"@",
"737",
"copies",
"worldwide",
".",
"on",
"august",
"28",
",",
"2012",
",",
"god",
"of"
] | 297,623 |
on september 13, 2011, in north america and september 16 in europe. the collection is a remastered port of both games to the playstation 3, with features including high @ - @ definition resolution, stereoscopic 3d, anti @ - @ aliased graphics locked in at 60 frames per second, dualshock 3 vibration function, and trophies. god of war : origins collection was also released to download on the playstation store on september 13 in north america ( including full game trials of both games ). by june 2012, god of war : origins collection had sold 711 @, @ 737 copies worldwide. on august 28, 2012, god of
| 704 |
[
"magazine",
"described",
"her",
"as",
"\"",
"3d",
"gaming",
"'",
"s",
"first",
"female",
"superstar",
"\"",
".",
"harta",
"##s",
"called",
"croft",
"one",
"of",
"the",
"most",
"famous",
"game",
"women",
",",
"praising",
"her",
"independence",
".",
"karen",
"jones",
"of",
"official",
"u",
".",
"s",
".",
"playstation",
"magazine",
"described",
"the",
"character",
"as",
"\"",
"one",
"of",
"the",
"biggest",
"stars",
"on",
"the",
"playstation",
"\"",
".",
"in",
"1998",
",",
"playstation",
"magazine",
"commented",
"that",
"lara",
"croft",
"was",
"one",
"of",
"the",
"most",
"memorable",
"characters",
"on",
"the",
"playstation",
"console",
",",
"and",
"echoed",
"a",
"similar",
"statement",
"in",
"2004",
".",
"time",
"magazine",
"writer",
"chris",
"taylor",
"called",
"her",
"\"",
"the",
"foundation",
"of",
"one",
"of",
"the",
"most",
"successful",
"franchises",
"in",
"video",
"@",
"-",
"@",
"game",
"history",
".",
"\"",
"in",
"june",
"2010",
",",
"entertainment",
"weekly",
"named",
"her",
"one",
"of",
"the",
"100",
"greatest",
"characters",
"of",
"the",
"last",
"20"
] | 349,452 |
magazine described her as " 3d gaming's first female superstar ". hartas called croft one of the most famous game women, praising her independence. karen jones of official u. s. playstation magazine described the character as " one of the biggest stars on the playstation ". in 1998, playstation magazine commented that lara croft was one of the most memorable characters on the playstation console, and echoed a similar statement in 2004. time magazine writer chris taylor called her " the foundation of one of the most successful franchises in video @ - @ game history. " in june 2010, entertainment weekly named her one of the 100 greatest characters of the last 20
| 704 |
[
"of",
"the",
"musical",
"tracks",
".",
"ign",
"'",
"s",
"casa",
"##mas",
"##sin",
"##a",
"found",
"the",
"music",
"\"",
"very",
"well",
"executed",
"\"",
"and",
"\"",
"very",
"entertaining",
"\"",
",",
"like",
"##ning",
"it",
"to",
"\"",
"'",
"futuristic",
"space",
"pop",
"'",
"and",
"elevator",
"@",
"-",
"@",
"like",
"tunes",
"\"",
",",
"and",
"named",
"the",
"sound",
"effects",
"\"",
"equally",
"satisfying",
"\"",
".",
"conversely",
",",
"electronic",
"gaming",
"monthly",
"'",
"s",
"hs",
"##u",
"found",
"the",
"music",
"\"",
"ultra",
"@",
"-",
"@",
"annoying",
"\"",
".",
"for",
"the",
"playstation",
"version",
"of",
"the",
"game",
",",
"in",
"which",
"the",
"original",
"music",
"is",
"replaced",
",",
"john",
"s",
"##zcz",
"##ep",
"##ania",
"##k",
"of",
"hardcore",
"gaming",
"101",
"said",
"that",
"it",
"\"",
"sucks",
"\"",
",",
"writing",
"that",
"\"",
"the",
"elevator",
"style",
"music",
"is",
"made",
"even",
"more",
"ob",
"##no",
"##xious",
",",
"and",
"some",
"of",
"the",
"really"
] | 837,915 |
of the musical tracks. ign's casamassina found the music " very well executed " and " very entertaining ", likening it to "'futuristic space pop'and elevator @ - @ like tunes ", and named the sound effects " equally satisfying ". conversely, electronic gaming monthly's hsu found the music " ultra @ - @ annoying ". for the playstation version of the game, in which the original music is replaced, john szczepaniak of hardcore gaming 101 said that it " sucks ", writing that " the elevator style music is made even more obnoxious, and some of the really
| 704 |
[
"player",
"controls",
"george",
"'",
"s",
"movements",
"and",
"actions",
"with",
"a",
"mouse",
"(",
"pc",
"and",
"playstation",
")",
",",
"or",
"a",
"game",
"##pad",
"(",
"playstation",
")",
".",
"player",
"can",
"collect",
"objects",
"that",
"can",
"be",
"used",
"with",
"either",
"other",
"collect",
"##ible",
"objects",
",",
"parts",
"of",
"the",
"scenery",
",",
"or",
"with",
"other",
"people",
"in",
"order",
"to",
"solve",
"puzzles",
"and",
"progress",
"in",
"the",
"game",
".",
"george",
"can",
"engage",
"in",
"dialogue",
"with",
"other",
"characters",
"through",
"conversation",
"trees",
"to",
"gain",
"hints",
"of",
"what",
"needs",
"to",
"be",
"done",
"to",
"solve",
"the",
"puzzles",
"or",
"to",
"progress",
"the",
"plot",
".",
"the",
"player",
"uses",
"a",
"map",
"to",
"travel",
",",
"and",
"new",
"locations",
"are",
"added",
"to",
"it",
"as",
"the",
"story",
"un",
"##fold",
"##s",
".",
"by",
"right",
"clicking",
"on",
"an",
"object",
",",
"the",
"player",
"gets",
"a",
"description",
"and",
"clues",
".",
"the"
] | 453,390 |
player controls george's movements and actions with a mouse ( pc and playstation ), or a gamepad ( playstation ). player can collect objects that can be used with either other collectible objects, parts of the scenery, or with other people in order to solve puzzles and progress in the game. george can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. the player uses a map to travel, and new locations are added to it as the story unfolds. by right clicking on an object, the player gets a description and clues. the
| 704 |
[
"to",
"make",
"it",
"clear",
",",
"we",
"are",
"aware",
"of",
"this",
"issue",
"and",
"are",
"working",
"to",
"understand",
"what",
"is",
"[",
"occurring",
"]",
"and",
"how",
"we",
"can",
"fix",
"it",
".",
"if",
"you",
"are",
"encounter",
"##ing",
"this",
"issue",
",",
"please",
"provide",
"details",
"about",
"your",
"ps",
"##3",
"and",
"your",
"play",
"##th",
"##rou",
"##gh",
".",
"\"",
"on",
"february",
"21",
",",
"2011",
",",
"bio",
"##ware",
"released",
"a",
"playstation",
"3",
"patch",
"designed",
"to",
"combat",
"save",
"bugs",
",",
"game",
"freeze",
"##s",
"and",
"crashes",
"experienced",
".",
"=",
"=",
"downloadable",
"content",
"=",
"=",
"mass",
"effect",
"2",
"supports",
"additional",
"in",
"@",
"-",
"@",
"game",
"content",
"in",
"the",
"form",
"of",
"downloadable",
"content",
"packs",
"that",
"were",
"released",
"from",
"january",
"2010",
"to",
"may",
"2011",
".",
"the",
"downloadable",
"content",
"ranges",
"from",
"single",
"in",
"@",
"-",
"@",
"game",
"character",
"outfits",
"to",
"entirely",
"new",
"plot"
] | 695,721 |
to make it clear, we are aware of this issue and are working to understand what is [ occurring ] and how we can fix it. if you are encountering this issue, please provide details about your ps3 and your playthrough. " on february 21, 2011, bioware released a playstation 3 patch designed to combat save bugs, game freezes and crashes experienced. = = downloadable content = = mass effect 2 supports additional in @ - @ game content in the form of downloadable content packs that were released from january 2010 to may 2011. the downloadable content ranges from single in @ - @ game character outfits to entirely new plot
| 704 |
[
"une",
"##x",
"##pl",
"##aine",
"##d",
"reasons",
"and",
"st",
"##ig",
"as",
"##mussen",
"(",
"lead",
"environment",
"artist",
"and",
"art",
"director",
"on",
"god",
"of",
"war",
"and",
"god",
"of",
"war",
"ii",
",",
"respectively",
")",
"became",
"director",
".",
"as",
"##mussen",
"said",
"that",
"one",
"of",
"the",
"greatest",
"challenges",
"in",
"developing",
"god",
"of",
"war",
"iii",
"for",
"the",
"playstation",
"3",
"was",
"the",
"\"",
"complexity",
"of",
"everything",
"\"",
";",
"individual",
"tasks",
",",
"such",
"as",
"designing",
"he",
"##lio",
"##s",
"'",
"dec",
"##ap",
"##itation",
",",
"could",
"take",
"a",
"year",
"because",
"the",
"\"",
"level",
"of",
"detail",
"[",
"that",
"was",
"]",
"expected",
"[",
"was",
"]",
"so",
"high",
"and",
"intricate",
",",
"it",
"[",
"crossed",
"]",
"multiple",
"departments",
".",
"\"",
"he",
"said",
"that",
"the",
"playstation",
"3",
"'",
"s",
"hardware",
"capabilities",
"allowed",
"more",
"flexibility",
"in",
"character",
"creation",
"and",
"interaction",
"with",
"the",
"environment",
".",
"the"
] | 809,965 |
unexplained reasons and stig asmussen ( lead environment artist and art director on god of war and god of war ii, respectively ) became director. asmussen said that one of the greatest challenges in developing god of war iii for the playstation 3 was the " complexity of everything " ; individual tasks, such as designing helios'decapitation, could take a year because the " level of detail [ that was ] expected [ was ] so high and intricate, it [ crossed ] multiple departments. " he said that the playstation 3's hardware capabilities allowed more flexibility in character creation and interaction with the environment. the
| 704 |
[
"x",
"@",
"-",
"@",
"factor",
",",
"were",
"the",
"results",
"of",
"fan",
"feedback",
".",
"at",
"the",
"2011",
"tokyo",
"game",
"show",
",",
"capcom",
"video",
"game",
"producer",
",",
"yo",
"##shin",
"##ori",
"ono",
",",
"would",
"later",
"announce",
"that",
"the",
"game",
"would",
"also",
"be",
"released",
"as",
"a",
"launch",
"title",
"for",
"the",
"playstation",
"vita",
".",
"the",
"handheld",
"edition",
"promised",
"to",
"contain",
"the",
"same",
"content",
"as",
"the",
"console",
"versions",
",",
"in",
"addition",
"to",
"touch",
"##screen",
"control",
"support",
".",
"after",
"the",
"release",
"of",
"marvel",
"vs",
".",
"capcom",
"3",
":",
"fate",
"of",
"two",
"worlds",
",",
"the",
"game",
"'",
"s",
"development",
"team",
"had",
"plans",
"to",
"release",
"more",
"downloadable",
"content",
".",
"however",
",",
"after",
"the",
"2011",
"to",
"##ho",
"##ku",
"earthquake",
"and",
"tsunami",
",",
"in",
"addition",
"to",
"staff",
"health",
"issues",
",",
"delayed",
"the",
"development",
"schedule",
",",
"producer",
"ry",
"##ota",
"ni"
] | 440,447 |
x @ - @ factor, were the results of fan feedback. at the 2011 tokyo game show, capcom video game producer, yoshinori ono, would later announce that the game would also be released as a launch title for the playstation vita. the handheld edition promised to contain the same content as the console versions, in addition to touchscreen control support. after the release of marvel vs. capcom 3 : fate of two worlds, the game's development team had plans to release more downloadable content. however, after the 2011 tohoku earthquake and tsunami, in addition to staff health issues, delayed the development schedule, producer ryota ni
| 704 |
[
"=",
"the",
"most",
"notable",
"of",
"recent",
"playstation",
"commercials",
"is",
"the",
"series",
"of",
"\"",
"it",
"only",
"does",
"everything",
"\"",
"commercials",
"featuring",
"a",
"fictional",
"character",
"called",
"kevin",
"butler",
"who",
"is",
"a",
"vice",
"president",
"at",
"playstation",
".",
"these",
"commercials",
"usually",
"ad",
"##vert",
"##ise",
"the",
"playstation",
"3",
"and",
"its",
"games",
"through",
"a",
"series",
"of",
"comedic",
"answers",
"to",
"\"",
"dear",
"playstation",
"\"",
"que",
"##ries",
".",
"these",
"commercials",
"garnered",
"popularity",
"among",
"gamer",
"##s",
",",
"though",
"its",
"debut",
"commercial",
"received",
"criticism",
"from",
"the",
"nigerian",
"government",
"due",
"to",
"a",
"reference",
"to",
"the",
"common",
"41",
"##9",
"sc",
"##ams",
"originating",
"in",
"nigeria",
".",
"sony",
"issued",
"an",
"apology",
"and",
"a",
"new",
"version",
"of",
"the",
"ad",
"##vert",
"with",
"the",
"off",
"##ending",
"line",
"changed",
"was",
"produced",
".",
"a",
"spin",
"@",
"-",
"@",
"off",
"of",
"the",
"campaign",
"has",
"been",
"created",
"for",
"the"
] | 241,650 |
= the most notable of recent playstation commercials is the series of " it only does everything " commercials featuring a fictional character called kevin butler who is a vice president at playstation. these commercials usually advertise the playstation 3 and its games through a series of comedic answers to " dear playstation " queries. these commercials garnered popularity among gamers, though its debut commercial received criticism from the nigerian government due to a reference to the common 419 scams originating in nigeria. sony issued an apology and a new version of the advert with the offending line changed was produced. a spin @ - @ off of the campaign has been created for the
| 704 |
[
"panel",
"(",
"as",
"in",
"shatter",
")",
".",
"ten",
"by",
"eight",
",",
"stylized",
"as",
"10",
"×",
"8",
",",
"is",
"a",
"puzzle",
"video",
"game",
"where",
"players",
"match",
"tiles",
".",
"players",
"align",
"similarly",
"colored",
"blocks",
"and",
"trace",
"the",
"path",
"they",
"create",
"when",
"aligned",
".",
"star",
"blocks",
"act",
"as",
"power",
"@",
"-",
"@",
"ups",
"that",
"extend",
"combo",
"##s",
".",
"rogers",
"produced",
"an",
"\"",
"info",
"##mer",
"##cial",
"@",
"-",
"@",
"style",
"trailer",
"\"",
"for",
"the",
"game",
",",
"which",
"v",
"##g",
"##24",
"##7",
"called",
"one",
"of",
"his",
"signature",
"moves",
"and",
"that",
"indie",
"##games",
".",
"com",
"called",
"\"",
"glorious",
"\"",
".",
"it",
"was",
"released",
"on",
"july",
"31",
",",
"2013",
"in",
"north",
"america",
"for",
"playstation",
"mobile",
"—",
"the",
"playstation",
"vita",
"and",
"compatible",
"devices",
".",
"around",
"the",
"same",
"time",
",",
"rogers",
"presented",
"at",
"the",
"g",
"##dc",
"2013"
] | 51,648 |
panel ( as in shatter ). ten by eight, stylized as 10 × 8, is a puzzle video game where players match tiles. players align similarly colored blocks and trace the path they create when aligned. star blocks act as power @ - @ ups that extend combos. rogers produced an " infomercial @ - @ style trailer " for the game, which vg247 called one of his signature moves and that indiegames. com called " glorious ". it was released on july 31, 2013 in north america for playstation mobile — the playstation vita and compatible devices. around the same time, rogers presented at the gdc 2013
| 704 |
[
"more",
"comfortable",
"with",
"the",
"game",
"##cu",
"##be",
"than",
"sega",
"'",
"s",
"own",
"hardware",
"and",
"this",
"ease",
"of",
"development",
"contributed",
"to",
"their",
"decision",
"to",
"focus",
"on",
"the",
"system",
"over",
"the",
"playstation",
"2",
"or",
"xbox",
";",
"he",
"also",
"joked",
"that",
"nintendo",
"was",
"the",
"only",
"hardware",
"manufacturer",
"the",
"staff",
"did",
"not",
"\"",
"hate",
"\"",
".",
"out",
"of",
"a",
"team",
"composed",
"of",
"ten",
"to",
"twenty",
"individuals",
",",
"it",
"took",
"four",
"amusement",
"vision",
"employees",
"between",
"several",
"weeks",
"and",
"two",
"months",
"to",
"port",
"monkey",
"ball",
"to",
"the",
"game",
"##cu",
"##be",
".",
"its",
"graphics",
"were",
"enhanced",
"with",
"new",
"background",
"details",
"as",
"well",
"as",
"reflections",
"and",
"particle",
"effects",
".",
"moreover",
",",
"the",
"developers",
"spent",
"an",
"additional",
"six",
"months",
"incorporating",
"six",
"extra",
"modes",
"into",
"the",
"game",
",",
"with",
"an",
"emphasis",
"on",
"multiplayer",
"competition",
"and",
"the",
"introduction",
"of"
] | 138,167 |
more comfortable with the gamecube than sega's own hardware and this ease of development contributed to their decision to focus on the system over the playstation 2 or xbox ; he also joked that nintendo was the only hardware manufacturer the staff did not " hate ". out of a team composed of ten to twenty individuals, it took four amusement vision employees between several weeks and two months to port monkey ball to the gamecube. its graphics were enhanced with new background details as well as reflections and particle effects. moreover, the developers spent an additional six months incorporating six extra modes into the game, with an emphasis on multiplayer competition and the introduction of
| 704 |
[
"##r",
"wrote",
".",
"for",
"beneath",
"a",
"steel",
"sky",
",",
"released",
"in",
"1994",
"for",
"amiga",
",",
"and",
"pc",
",",
"revolution",
"used",
"an",
"updated",
"version",
"of",
"virtual",
"theatre",
",",
"virtual",
"theatre",
"2",
"@",
".",
"@",
"0",
",",
"written",
"by",
"war",
"##rine",
"##r",
"and",
"sykes",
".",
"however",
",",
"because",
"the",
"game",
"was",
"six",
"times",
"the",
"size",
"of",
"lure",
"of",
"the",
"te",
"##mpt",
"##ress",
",",
"non",
"@",
"-",
"@",
"player",
"characters",
"had",
"to",
"perform",
"much",
"simpler",
"tasks",
"than",
"in",
"its",
"predecessor",
".",
"broken",
"sword",
":",
"the",
"shadow",
"of",
"the",
"templar",
"##s",
",",
"released",
"in",
"1996",
"for",
"pc",
",",
"mac",
"and",
"playstation",
",",
"and",
"its",
"sequel",
",",
"broken",
"sword",
"ii",
":",
"the",
"smoking",
"mirror",
",",
"released",
"in",
"1997",
"for",
"pc",
"and",
"playstation",
",",
"also",
"used",
"modified",
"versions",
"of",
"the",
"virtual",
"theatre",
"engine",
"."
] | 332,638 |
##r wrote. for beneath a steel sky, released in 1994 for amiga, and pc, revolution used an updated version of virtual theatre, virtual theatre 2 @. @ 0, written by warriner and sykes. however, because the game was six times the size of lure of the temptress, non @ - @ player characters had to perform much simpler tasks than in its predecessor. broken sword : the shadow of the templars, released in 1996 for pc, mac and playstation, and its sequel, broken sword ii : the smoking mirror, released in 1997 for pc and playstation, also used modified versions of the virtual theatre engine.
| 704 |
[
"@",
"made",
"tracks",
".",
"there",
"is",
"leader",
"##board",
"support",
",",
"initially",
"limited",
"to",
"those",
"on",
"the",
"player",
"'",
"s",
"playstation",
"network",
"friend",
"list",
".",
"=",
"=",
"development",
"and",
"release",
"=",
"=",
"hello",
"games",
"was",
"formed",
"in",
"july",
"2009",
"by",
"former",
"criterion",
"and",
"electronic",
"arts",
"employee",
"sean",
"murray",
"together",
"with",
"three",
"friends",
"who",
"had",
"experience",
"with",
"british",
"video",
"##game",
"developers",
"ku",
"##ju",
",",
"climax",
"and",
"sumo",
".",
"murray",
",",
"who",
"held",
"technical",
"director",
"and",
"lead",
"programmer",
"roles",
"working",
"on",
"playstation",
"2",
"games",
"burn",
"##out",
"3",
":",
"take",
"##down",
"and",
"black",
",",
"became",
"managing",
"director",
"of",
"hello",
"games",
",",
"with",
"grant",
"duncan",
"as",
"art",
"director",
",",
"ryan",
"doyle",
"as",
"technical",
"director",
"and",
"david",
"re",
"##am",
"as",
"creative",
"director",
".",
"the",
"team",
"gained",
"their",
"first",
"experiences",
"of",
"creating",
"their",
"own",
"games"
] | 620,891 |
@ made tracks. there is leaderboard support, initially limited to those on the player's playstation network friend list. = = development and release = = hello games was formed in july 2009 by former criterion and electronic arts employee sean murray together with three friends who had experience with british videogame developers kuju, climax and sumo. murray, who held technical director and lead programmer roles working on playstation 2 games burnout 3 : takedown and black, became managing director of hello games, with grant duncan as art director, ryan doyle as technical director and david ream as creative director. the team gained their first experiences of creating their own games
| 704 |
[
"coupe",
",",
"and",
"the",
"levels",
"were",
"made",
"available",
"with",
"the",
"game",
"boy",
"color",
",",
"microsoft",
"windows",
",",
"playstation",
"and",
"sega",
"genesis",
"versions",
"of",
"le",
"##mming",
"##s",
".",
"oh",
"no",
"!",
"more",
"le",
"##mming",
"##s",
"received",
"generally",
"positive",
"reviews",
".",
"dan",
"sling",
"##sby",
"of",
"cu",
"amiga",
"found",
"the",
"game",
"addict",
"##ive",
",",
"calling",
"the",
"puzzles",
"\"",
"ing",
"##eni",
"##ous",
"\"",
",",
"and",
"peter",
"lee",
"of",
"amiga",
"action",
"praised",
"the",
"quality",
"and",
"difficulty",
"of",
"the",
"levels",
";",
"stuart",
"campbell",
"of",
"amiga",
"power",
"was",
"disappointed",
"by",
"the",
"lack",
"of",
"fix",
"##es",
"from",
"the",
"original",
"game",
",",
"and",
"ed",
"rick",
"##ett",
"##s",
"of",
"st",
"format",
"criticised",
"the",
"difficulty",
"gradient",
"of",
"the",
"levels",
"and",
"the",
"price",
"of",
"the",
"expansion",
",",
"but",
"both",
"ultimately",
"gave",
"positive",
"reviews",
"nonetheless",
".",
"christmas",
"le",
"##mming",
"##s",
","
] | 377,216 |
coupe, and the levels were made available with the game boy color, microsoft windows, playstation and sega genesis versions of lemmings. oh no! more lemmings received generally positive reviews. dan slingsby of cu amiga found the game addictive, calling the puzzles " ingenious ", and peter lee of amiga action praised the quality and difficulty of the levels ; stuart campbell of amiga power was disappointed by the lack of fixes from the original game, and ed ricketts of st format criticised the difficulty gradient of the levels and the price of the expansion, but both ultimately gave positive reviews nonetheless. christmas lemmings,
| 704 |
[
"ign",
"and",
"playstation",
"official",
"magazine",
"(",
"op",
"##m",
")",
"made",
"favourable",
"comparisons",
"between",
"los",
"santos",
"and",
"grand",
"theft",
"auto",
"iv",
"'",
"s",
"liberty",
"city",
".",
"ox",
"##m",
"'",
"s",
"rep",
"##are",
"##z",
"felt",
"los",
"santos",
"surpassed",
"the",
"\"",
"grey",
"and",
"grit",
"##ty",
"\"",
"liberty",
"city",
".",
"reviewers",
"praised",
"the",
"world",
"'",
"s",
"satire",
"of",
"contemporary",
"american",
"culture",
"—",
"op",
"##m",
"'",
"s",
"joel",
"gregory",
"opined",
"that",
"\"",
"the",
"sc",
"##athing",
"social",
"commentary",
"is",
",",
"of",
"course",
",",
"present",
"and",
"correct",
"\"",
".",
"des",
"##truct",
"##oid",
"'",
"s",
"jim",
"sterling",
"called",
"the",
"sound",
"design",
"\"",
"imp",
"##ec",
"##cable",
"\"",
"and",
"praised",
"the",
"actors",
"'",
"performances",
",",
"original",
"soundtrack",
"and",
"licensed",
"music",
"use",
".",
"ign",
"and",
"giant",
"bomb",
"commended",
"the",
"music",
"selection",
"and",
"felt",
"that",
"the",
"original",
"score",
"enhanced",
"dramatic"
] | 828,366 |
ign and playstation official magazine ( opm ) made favourable comparisons between los santos and grand theft auto iv's liberty city. oxm's reparez felt los santos surpassed the " grey and gritty " liberty city. reviewers praised the world's satire of contemporary american culture — opm's joel gregory opined that " the scathing social commentary is, of course, present and correct ". destructoid's jim sterling called the sound design " impeccable " and praised the actors'performances, original soundtrack and licensed music use. ign and giant bomb commended the music selection and felt that the original score enhanced dramatic
| 704 |
[
"september",
"7",
",",
"2001",
".",
"the",
"sega",
"dream",
"##cast",
"received",
"love",
"hi",
"##na",
":",
"to",
"##tsu",
"##zen",
"no",
"eng",
"##ej",
"##i",
"happening",
"on",
"september",
"28",
",",
"2000",
"and",
"love",
"hi",
"##na",
":",
"smile",
"again",
"on",
"march",
"29",
",",
"2001",
".",
"the",
"sony",
"playstation",
"received",
"love",
"hi",
"##na",
"1",
":",
"ai",
"wa",
"ko",
"##to",
"##ba",
"no",
"nak",
"##a",
"ni",
"on",
"september",
"28",
",",
"2000",
"and",
"love",
"hi",
"##na",
"2",
":",
"ko",
"##to",
"##ba",
"wa",
"ko",
"##nay",
"##uki",
"no",
"yo",
"ni",
"on",
"november",
"30",
",",
"2000",
".",
"the",
"sony",
"playstation",
"2",
"received",
"love",
"hi",
"##na",
":",
"go",
"##jas",
"##u",
"chi",
"##rat",
"##to",
"happening",
"on",
"may",
"22",
",",
"2003",
".",
"prior",
"to",
"the",
"start",
"of",
"the",
"anime",
",",
"several",
"image",
"songs",
"were",
"recorded",
"by",
"the",
"anime",
"cast",
"members",
".",
"several",
"maxi"
] | 609,647 |
september 7, 2001. the sega dreamcast received love hina : totsuzen no engeji happening on september 28, 2000 and love hina : smile again on march 29, 2001. the sony playstation received love hina 1 : ai wa kotoba no naka ni on september 28, 2000 and love hina 2 : kotoba wa konayuki no yo ni on november 30, 2000. the sony playstation 2 received love hina : gojasu chiratto happening on may 22, 2003. prior to the start of the anime, several image songs were recorded by the anime cast members. several maxi
| 704 |
[
"@",
"-",
"@",
"person",
"action",
"games",
",",
"as",
"e",
"##ide",
"##tic",
"'",
"s",
"only",
"video",
"game",
"released",
"for",
"a",
"console",
"was",
"bu",
"##bs",
"##y",
"3d",
",",
"which",
"was",
"released",
"three",
"years",
"prior",
"for",
"the",
"playstation",
"and",
"was",
"infamous",
"for",
"being",
"critically",
"pan",
"##ned",
"as",
"one",
"of",
"the",
"worst",
"games",
"of",
"all",
"time",
".",
"despite",
"the",
"initial",
"difficulties",
"with",
"staff",
"and",
"lack",
"of",
"experience",
",",
"e",
"##ide",
"##tic",
"produced",
"a",
"prototype",
"which",
"involved",
"a",
"shooting",
"segment",
"in",
"an",
"underground",
".",
"ga",
"##r",
"##vin",
"admitted",
"that",
"the",
"team",
"\"",
"didn",
"'",
"t",
"know",
"anything",
"about",
"making",
"realistic",
"shooters",
"set",
"in",
"a",
"spy",
"world",
"\"",
"as",
"the",
"game",
"came",
"close",
"to",
"being",
"cancelled",
"several",
"times",
"throughout",
"development",
"because",
"the",
"team",
"was",
"missing",
"deadline",
"##s",
",",
"rev",
"##amp",
"##ing",
"mechanics",
"and",
"changing"
] | 521,430 |
@ - @ person action games, as eidetic's only video game released for a console was bubsy 3d, which was released three years prior for the playstation and was infamous for being critically panned as one of the worst games of all time. despite the initial difficulties with staff and lack of experience, eidetic produced a prototype which involved a shooting segment in an underground. garvin admitted that the team " didn't know anything about making realistic shooters set in a spy world " as the game came close to being cancelled several times throughout development because the team was missing deadlines, revamping mechanics and changing
| 704 |
[
"turned",
"\"",
"team",
"view",
"##ti",
"##ful",
"\"",
"into",
"clover",
"studio",
",",
"a",
"semi",
"@",
"-",
"@",
"autonomous",
"production",
"company",
"with",
"a",
"focus",
"on",
"developing",
"new",
"intellectual",
"properties",
"(",
"ip",
"##s",
")",
".",
"the",
"separation",
"was",
"also",
"in",
"part",
"due",
"to",
"resident",
"evil",
"4",
"'",
"s",
"playstation",
"2",
"release",
",",
"which",
"caused",
"significant",
"tensions",
"between",
"capcom",
"and",
"mika",
"##mi",
",",
"who",
"had",
"to",
"##uted",
"the",
"game",
"'",
"s",
"console",
"ex",
"##cl",
"##us",
"##ivity",
".",
"however",
",",
"the",
"studio",
"only",
"produced",
"two",
"new",
"ip",
"##s",
"before",
"capcom",
"closed",
"it",
"in",
"late",
"2006",
",",
"following",
"the",
"resignation",
"##s",
"of",
"at",
"##sus",
"##hi",
"ina",
"##ba",
",",
"hide",
"##ki",
"kam",
"##iya",
",",
"and",
"shin",
"##ji",
"mika",
"##mi",
".",
"these",
"resignation",
"##s",
"were",
"part",
"of",
"a",
"series",
"of",
"high",
"@",
"-",
"@",
"profile",
"departure"
] | 824,447 |
turned " team viewtiful " into clover studio, a semi @ - @ autonomous production company with a focus on developing new intellectual properties ( ips ). the separation was also in part due to resident evil 4's playstation 2 release, which caused significant tensions between capcom and mikami, who had touted the game's console exclusivity. however, the studio only produced two new ips before capcom closed it in late 2006, following the resignations of atsushi inaba, hideki kamiya, and shinji mikami. these resignations were part of a series of high @ - @ profile departure
| 704 |
[
"versions",
"followed",
"on",
"november",
"23",
",",
"2007",
"and",
"january",
"7",
",",
"2008",
",",
"respectively",
".",
"in",
"2008",
",",
"an",
"em",
"##ulation",
"of",
"the",
"game",
"is",
"included",
"in",
"the",
"compilations",
"s",
"##nk",
"arcade",
"classics",
"vol",
".",
"1",
"and",
"the",
"king",
"of",
"fighters",
"collection",
":",
"the",
"oro",
"##chi",
"saga",
",",
"both",
"released",
"for",
"the",
"playstation",
"2",
",",
"playstation",
"portable",
"and",
"wii",
".",
"it",
"was",
"also",
"released",
"by",
"sony",
"computer",
"entertainment",
"for",
"the",
"playstation",
"3",
"and",
"playstation",
"portable",
"on",
"december",
"21",
",",
"2010",
",",
"as",
"one",
"of",
"the",
"first",
"games",
"in",
"the",
"neo",
"##ge",
"##o",
"station",
"line",
"@",
"-",
"@",
"up",
".",
"a",
"remake",
",",
"titled",
"the",
"king",
"of",
"fighters",
"'",
"94",
"re",
"@",
"-",
"@",
"bout",
",",
"was",
"released",
"for",
"the",
"playstation",
"2",
"in",
"japan",
"only",
"on",
"december",
"28",
","
] | 287,166 |
versions followed on november 23, 2007 and january 7, 2008, respectively. in 2008, an emulation of the game is included in the compilations snk arcade classics vol. 1 and the king of fighters collection : the orochi saga, both released for the playstation 2, playstation portable and wii. it was also released by sony computer entertainment for the playstation 3 and playstation portable on december 21, 2010, as one of the first games in the neogeo station line @ - @ up. a remake, titled the king of fighters'94 re @ - @ bout, was released for the playstation 2 in japan only on december 28,
| 704 |
[
"they",
"also",
"were",
"responsible",
"for",
"the",
"playstation",
"portable",
"version",
"of",
"the",
"game",
".",
"ka",
"##rth",
"##ik",
"bala",
",",
"ceo",
"of",
"vicar",
"##ious",
"visions",
"felt",
"strongly",
"that",
"the",
"ps",
"##p",
"version",
"should",
"have",
"the",
"same",
"gameplay",
"as",
"the",
"consoles",
".",
"\"",
"one",
"of",
"our",
"main",
"goals",
"[",
".",
".",
".",
"]",
"was",
"to",
"really",
"bring",
"the",
"depth",
"and",
"detail",
"of",
"the",
"console",
"game",
"over",
"to",
"portable",
"form",
"on",
"the",
"ps",
"##p",
".",
"\"",
"four",
"new",
"exclusive",
"characters",
"were",
"added",
"to",
"the",
"ps",
"##p",
"version",
"along",
"with",
"nine",
"new",
"side",
"missions",
".",
"the",
"control",
"system",
"had",
"to",
"be",
"modified",
"to",
"accommodate",
"the",
"ps",
"##p",
"'",
"s",
"fewer",
"buttons",
".",
"online",
"play",
"is",
"available",
"on",
"the",
"ps",
"##p",
",",
"both",
"in",
"ad",
"@",
"-",
"@",
"hoc",
"and",
"infrastructure",
"modes",
".",
"bala"
] | 209,003 |
they also were responsible for the playstation portable version of the game. karthik bala, ceo of vicarious visions felt strongly that the psp version should have the same gameplay as the consoles. " one of our main goals [... ] was to really bring the depth and detail of the console game over to portable form on the psp. " four new exclusive characters were added to the psp version along with nine new side missions. the control system had to be modified to accommodate the psp's fewer buttons. online play is available on the psp, both in ad @ - @ hoc and infrastructure modes. bala
| 704 |
[
",",
"which",
"allow",
"for",
"responsive",
"player",
"control",
".",
"the",
"playstation",
"3",
"'",
"s",
"graphics",
"processing",
"unit",
",",
"the",
"rs",
"##x",
"reality",
"synthesizer",
",",
"employed",
"several",
"functions",
"to",
"provide",
"graphical",
"details",
"that",
"helped",
"im",
"##mers",
"##e",
"the",
"player",
"into",
"the",
"game",
"world",
":",
"lighting",
"models",
",",
"pixel",
"shade",
"##rs",
",",
"dynamic",
"real",
"@",
"-",
"@",
"time",
"shadow",
"##ing",
",",
"and",
"advanced",
"water",
"simulation",
".",
"the",
"new",
"hardware",
"allowed",
"for",
"processes",
"which",
"the",
"team",
"had",
"never",
"used",
"in",
"playstation",
"2",
"game",
"development",
"and",
"required",
"them",
"to",
"quickly",
"familiar",
"##ize",
"with",
"the",
"new",
"techniques",
";",
"for",
"example",
",",
"parallel",
"processing",
"and",
"pixel",
"shade",
"##rs",
".",
"while",
"blu",
"@",
"-",
"@",
"ray",
"afforded",
"greater",
"storage",
"space",
",",
"the",
"team",
"became",
"concerned",
"with",
"running",
"out",
"of",
"room",
"several",
"times",
"—",
"un",
"##cha",
"##rted"
] | 647,984 |
, which allow for responsive player control. the playstation 3's graphics processing unit, the rsx reality synthesizer, employed several functions to provide graphical details that helped immerse the player into the game world : lighting models, pixel shaders, dynamic real @ - @ time shadowing, and advanced water simulation. the new hardware allowed for processes which the team had never used in playstation 2 game development and required them to quickly familiarize with the new techniques ; for example, parallel processing and pixel shaders. while blu @ - @ ray afforded greater storage space, the team became concerned with running out of room several times — uncharted
| 704 |
[
"mixed",
"@",
"-",
"@",
"use",
"development",
"project",
"replaced",
"much",
"of",
"the",
"north",
"lot",
".",
"the",
"developer",
"must",
"replace",
"the",
"500",
"lost",
"parking",
"spots",
"and",
"turn",
"over",
"parking",
"revenue",
"to",
"the",
"public",
"stadium",
"authority",
"per",
"an",
"agreement",
"with",
"king",
"county",
".",
"=",
"dynasty",
"warriors",
"4",
"=",
"dynasty",
"warriors",
"4",
"(",
"真",
"・",
"三",
"國",
"[UNK]",
"[UNK]",
"3",
",",
"shin",
"sang",
"##oku",
"##mus",
"##o",
"3",
",",
"shin",
"sang",
"##oku",
"##mus",
"##ou",
"3",
"in",
"japan",
")",
"is",
"a",
"hack",
"and",
"slash",
"video",
"game",
"and",
"the",
"fourth",
"installment",
"in",
"the",
"popular",
"dynasty",
"warriors",
"series",
".",
"dynasty",
"warriors",
"4",
"was",
"developed",
"by",
"omega",
"force",
"and",
"published",
"by",
"ko",
"##ei",
".",
"the",
"game",
"is",
"available",
"on",
"playstation",
"2",
"(",
"ps",
"##2",
")",
"and",
"xbox",
"and",
"is",
"based",
"on",
"a",
"series",
"of",
"books",
"called",
"romance"
] | 88,065 |
mixed @ - @ use development project replaced much of the north lot. the developer must replace the 500 lost parking spots and turn over parking revenue to the public stadium authority per an agreement with king county. = dynasty warriors 4 = dynasty warriors 4 ( 真 ・ 三 國 [UNK] [UNK] 3, shin sangokumuso 3, shin sangokumusou 3 in japan ) is a hack and slash video game and the fourth installment in the popular dynasty warriors series. dynasty warriors 4 was developed by omega force and published by koei. the game is available on playstation 2 ( ps2 ) and xbox and is based on a series of books called romance
| 704 |
[
")",
".",
"users",
"of",
"game",
"##fa",
"##q",
"##s",
"voted",
"it",
"the",
"\"",
"best",
"game",
"ever",
"\"",
"in",
"2004",
"and",
"in",
"2005",
",",
"and",
"placed",
"it",
"second",
"in",
"2009",
".",
"in",
"2008",
",",
"readers",
"of",
"deng",
"##eki",
"magazine",
"voted",
"it",
"the",
"best",
"game",
"ever",
"made",
",",
"as",
"well",
"as",
"the",
"ninth",
"most",
"tear",
"@",
"-",
"@",
"inducing",
"game",
"of",
"all",
"time",
".",
"in",
"addition",
"to",
"the",
"playstation",
"and",
"pc",
"releases",
",",
"the",
"game",
"was",
"released",
"onto",
"the",
"playstation",
"network",
"in",
"japan",
"on",
"april",
"10",
",",
"2009",
",",
"in",
"north",
"america",
"on",
"june",
"2",
",",
"2009",
",",
"and",
"in",
"europe",
"and",
"australia",
"on",
"june",
"4",
",",
"2009",
".",
"the",
"japanese",
"release",
"is",
"the",
"international",
"version",
".",
"the",
"ps",
"##n",
"release",
"of",
"the",
"game",
"was",
"downloaded",
"100",
"@",
",",
"@",
"000"
] | 76,736 |
). users of gamefaqs voted it the " best game ever " in 2004 and in 2005, and placed it second in 2009. in 2008, readers of dengeki magazine voted it the best game ever made, as well as the ninth most tear @ - @ inducing game of all time. in addition to the playstation and pc releases, the game was released onto the playstation network in japan on april 10, 2009, in north america on june 2, 2009, and in europe and australia on june 4, 2009. the japanese release is the international version. the psn release of the game was downloaded 100 @, @ 000
| 704 |
[
"samuel",
"sea",
"##bury",
",",
"america",
"'",
"s",
"first",
"episcopal",
"bishop",
".",
"no",
"con",
"##clusive",
"evidence",
"for",
"this",
"claim",
"exists",
".",
"=",
"crash",
"band",
"##ico",
"##ot",
":",
"warped",
"=",
"crash",
"band",
"##ico",
"##ot",
":",
"warped",
"(",
"known",
"in",
"europe",
"and",
"australia",
"as",
"crash",
"band",
"##ico",
"##ot",
"3",
":",
"warped",
")",
"is",
"a",
"3d",
"platform",
"game",
"developed",
"by",
"naughty",
"dog",
"and",
"published",
"by",
"sony",
"computer",
"entertainment",
"for",
"the",
"playstation",
".",
"it",
"was",
"released",
"in",
"north",
"america",
"on",
"november",
"4",
",",
"1998",
",",
"and",
"in",
"europe",
"and",
"japan",
"in",
"december",
"1998",
".",
"it",
"was",
"re",
"@",
"-",
"@",
"released",
"for",
"the",
"sony",
"greatest",
"hits",
"line",
"@",
"-",
"@",
"up",
"on",
"august",
"23",
",",
"1999",
"and",
"for",
"the",
"platinum",
"range",
"in",
"2000",
".",
"the",
"game",
"was",
"later",
"made",
"available",
"for",
"the",
"playstation"
] | 469,780 |
samuel seabury, america's first episcopal bishop. no conclusive evidence for this claim exists. = crash bandicoot : warped = crash bandicoot : warped ( known in europe and australia as crash bandicoot 3 : warped ) is a 3d platform game developed by naughty dog and published by sony computer entertainment for the playstation. it was released in north america on november 4, 1998, and in europe and japan in december 1998. it was re @ - @ released for the sony greatest hits line @ - @ up on august 23, 1999 and for the platinum range in 2000. the game was later made available for the playstation
| 704 |
[
"##rted",
":",
"golden",
"abyss",
",",
"which",
"is",
"released",
"on",
"sony",
"'",
"s",
"playstation",
"vita",
".",
"the",
"game",
"'",
"s",
"events",
"take",
"place",
"sometime",
"before",
"those",
"of",
"drake",
"'",
"s",
"fortune",
",",
"though",
"developers",
"have",
"stated",
"that",
"it",
"is",
"not",
"a",
"prequel",
"to",
"drake",
"'",
"s",
"fortune",
"but",
"rather",
"a",
"separate",
"original",
"story",
".",
"nathan",
"drake",
"was",
"also",
"on",
"the",
"short",
"##list",
"for",
"being",
"a",
"guest",
"character",
"in",
"street",
"fighter",
"x",
"te",
"##kken",
",",
"however",
"the",
"idea",
"was",
"scrapped",
".",
"drake",
"is",
"a",
"playable",
"character",
"in",
"playstation",
"all",
"@",
"-",
"@",
"stars",
"battle",
"royale",
".",
"nathan",
"'",
"s",
"rival",
"in",
"the",
"game",
"is",
"sly",
"cooper",
",",
"the",
"reason",
"being",
"that",
"drake",
"found",
"pages",
"of",
"sly",
"'",
"s",
"book",
"the",
"th",
"##ie",
"##vius",
"ra",
"##co",
"##onus",
"and",
"at",
"the",
"start"
] | 483,673 |
##rted : golden abyss, which is released on sony's playstation vita. the game's events take place sometime before those of drake's fortune, though developers have stated that it is not a prequel to drake's fortune but rather a separate original story. nathan drake was also on the shortlist for being a guest character in street fighter x tekken, however the idea was scrapped. drake is a playable character in playstation all @ - @ stars battle royale. nathan's rival in the game is sly cooper, the reason being that drake found pages of sly's book the thievius racoonus and at the start
| 704 |
[
"@",
"on",
".",
"after",
"the",
"contract",
"between",
"nintendo",
"and",
"sony",
"to",
"produce",
"the",
"add",
"@",
"-",
"@",
"on",
"failed",
",",
"and",
"sony",
"rep",
"##ur",
"##posed",
"its",
"work",
"on",
"the",
"s",
"##nes",
"@",
"-",
"@",
"cd",
"into",
"the",
"competing",
"playstation",
"console",
",",
"square",
"en",
"##ix",
"adapted",
"the",
"game",
"for",
"the",
"s",
"##nes",
"cartridge",
"format",
".",
"the",
"game",
"had",
"to",
"be",
"altered",
"to",
"fit",
"the",
"storage",
"space",
"of",
"a",
"s",
"##nes",
"game",
"cartridge",
",",
"which",
"is",
"much",
"smaller",
"than",
"that",
"of",
"a",
"cd",
"@",
"-",
"@",
"rom",
".",
"the",
"developers",
"initially",
"resisted",
"continuing",
"the",
"project",
"without",
"the",
"cd",
"add",
"@",
"-",
"@",
"on",
",",
"believing",
"that",
"too",
"much",
"of",
"the",
"game",
"would",
"have",
"to",
"be",
"cut",
",",
"but",
"they",
"were",
"over",
"##ru",
"##led",
"by",
"company",
"management",
".",
"as",
"a",
"result"
] | 344,329 |
@ on. after the contract between nintendo and sony to produce the add @ - @ on failed, and sony repurposed its work on the snes @ - @ cd into the competing playstation console, square enix adapted the game for the snes cartridge format. the game had to be altered to fit the storage space of a snes game cartridge, which is much smaller than that of a cd @ - @ rom. the developers initially resisted continuing the project without the cd add @ - @ on, believing that too much of the game would have to be cut, but they were overruled by company management. as a result
| 704 |
[
"evil",
"4",
"was",
"critically",
"acclaimed",
"and",
"received",
"an",
"overall",
"score",
"of",
"96",
"/",
"100",
"on",
"metacritic",
"for",
"the",
"game",
"##cu",
"##be",
"and",
"playstation",
"2",
"versions",
".",
"in",
"addition",
"to",
"the",
"gameplay",
",",
"the",
"characters",
"and",
"story",
"generally",
"received",
"positive",
"commentary",
",",
"leading",
"to",
"the",
"finished",
"product",
"being",
"deemed",
"by",
"most",
"as",
"one",
"of",
"the",
"best",
"video",
"games",
"ever",
"made",
".",
"games",
"##pot",
"'",
"s",
"greg",
"ka",
"##sa",
"##vin",
"praised",
"the",
"game",
"'",
"s",
"voice",
"acting",
",",
"but",
"claimed",
"that",
"it",
"was",
"betrayed",
"by",
"\"",
"some",
"un",
"##cha",
"##rac",
"##ter",
"##istic",
"##ally",
"goofy",
"dialogue",
"\"",
".",
"yahoo",
"!",
"games",
"'",
"adam",
"pa",
"##v",
"##la",
"##ck",
"##a",
"and",
"games",
"##pot",
"'",
"s",
"kevin",
"van",
"##ord",
"acclaimed",
"capcom",
"for",
"adding",
"great",
"amounts",
"of",
"detail",
"to",
"the",
"game",
"'",
"s",
"characters",
"."
] | 638,467 |
evil 4 was critically acclaimed and received an overall score of 96 / 100 on metacritic for the gamecube and playstation 2 versions. in addition to the gameplay, the characters and story generally received positive commentary, leading to the finished product being deemed by most as one of the best video games ever made. gamespot's greg kasavin praised the game's voice acting, but claimed that it was betrayed by " some uncharacteristically goofy dialogue ". yahoo! games'adam pavlacka and gamespot's kevin vanord acclaimed capcom for adding great amounts of detail to the game's characters.
| 704 |
[
"their",
"articles",
"\"",
"best",
"games",
"of",
"2008",
"\"",
"and",
"\"",
"top",
"10",
"playstation",
"exclusive",
"##s",
"of",
"2008",
"\"",
",",
"respectively",
".",
"game",
"##pro",
"featured",
"it",
"as",
"one",
"of",
"the",
"five",
"games",
"ps",
"##p",
"gamer",
"##s",
"should",
"play",
",",
"one",
"of",
"the",
"31",
"best",
"ps",
"##p",
"titles",
"in",
"2009",
",",
"and",
"as",
"the",
"seventh",
"best",
"video",
"game",
"prequel",
".",
"it",
"was",
"also",
"voted",
"to",
"third",
"place",
"in",
"the",
"deng",
"##eki",
"poll",
"of",
"most",
"tear",
"@",
"-",
"@",
"inducing",
"games",
"of",
"all",
"time",
".",
"in",
"2011",
",",
"it",
"was",
"voted",
"second",
"place",
"in",
"the",
"fa",
"##mit",
"##su",
"readers",
"'",
"poll",
"on",
"the",
"same",
"topic",
".",
"=",
"olympic",
"mar",
"##mot",
"=",
"the",
"olympic",
"mar",
"##mot",
"(",
"mar",
"##mot",
"##a",
"olympus",
")",
"is",
"a",
"rode",
"##nt",
"in",
"the",
"squirrel",
"family",
"sci",
"##uri"
] | 305,560 |
their articles " best games of 2008 " and " top 10 playstation exclusives of 2008 ", respectively. gamepro featured it as one of the five games psp gamers should play, one of the 31 best psp titles in 2009, and as the seventh best video game prequel. it was also voted to third place in the dengeki poll of most tear @ - @ inducing games of all time. in 2011, it was voted second place in the famitsu readers'poll on the same topic. = olympic marmot = the olympic marmot ( marmota olympus ) is a rodent in the squirrel family sciuri
| 704 |
[
",",
"playstation",
"portable",
",",
"iphone",
",",
"nintendo",
"3d",
"##s",
",",
"jaguar",
"cd",
",",
"amiga",
"##os",
",",
"cd",
"@",
"-",
"@",
"i",
",",
"and",
"3d",
"##o",
"consoles",
".",
"my",
"##st",
":",
"masterpiece",
"edition",
"was",
"an",
"updated",
"version",
"of",
"the",
"original",
"my",
"##st",
",",
"released",
"in",
"may",
"2000",
".",
"it",
"featured",
"several",
"improvements",
"over",
"the",
"original",
"game",
",",
"with",
"the",
"images",
"re",
"@",
"-",
"@",
"rendered",
"in",
"24",
"@",
"-",
"@",
"bit",
"true",
"##color",
"instead",
"of",
"the",
"original",
"my",
"##st",
"'",
"s",
"8",
"@",
"-",
"@",
"bit",
"color",
".",
"the",
"score",
"was",
"re",
"@",
"-",
"@",
"mastered",
"and",
"sound",
"effects",
"were",
"enhanced",
".",
"realm",
"##yst",
":",
"interactive",
"3d",
"edition",
"was",
"a",
"remake",
"of",
"my",
"##st",
"released",
"in",
"november",
"2000",
"for",
"windows",
"pcs",
",",
"and",
"in",
"january",
"2002",
"for",
"mac",
"."
] | 660,040 |
, playstation portable, iphone, nintendo 3ds, jaguar cd, amigaos, cd @ - @ i, and 3do consoles. myst : masterpiece edition was an updated version of the original myst, released in may 2000. it featured several improvements over the original game, with the images re @ - @ rendered in 24 @ - @ bit truecolor instead of the original myst's 8 @ - @ bit color. the score was re @ - @ mastered and sound effects were enhanced. realmyst : interactive 3d edition was a remake of myst released in november 2000 for windows pcs, and in january 2002 for mac.
| 704 |
[
"inspired",
"look",
".",
"\"",
"game",
"inform",
"##er",
"writer",
"jeff",
"march",
"##ia",
"##fa",
"##va",
"stated",
"that",
"\"",
"the",
"cartoon",
"##y",
"art",
"style",
"makes",
"exploring",
"your",
"massive",
",",
"random",
"##ized",
"world",
"a",
"joy",
".",
"\"",
"writing",
"for",
"the",
"newspaper",
"toronto",
"sun",
",",
"steve",
"till",
"##ey",
"called",
"the",
"art",
"\"",
"w",
"##him",
"##sic",
"##al",
"and",
"wonderful",
"\"",
"and",
"the",
"presentation",
"in",
"general",
"\"",
"capt",
"##ivating",
".",
"\"",
"reviewing",
"the",
"playstation",
"4",
"version",
"specifically",
",",
"jordan",
"dev",
"##ore",
"of",
"des",
"##truct",
"##oid",
"said",
"that",
"it",
"looked",
"and",
"played",
"very",
"well",
"on",
"the",
"console",
",",
"though",
"he",
"did",
"note",
"some",
"pixel",
"##ation",
"effects",
"when",
"the",
"screen",
"zoom",
"##s",
"in",
"on",
"the",
"inventory",
".",
"he",
"also",
"found",
"that",
"the",
"game",
"##pad",
"controls",
",",
"while",
"less",
"efficient",
"than",
"a",
"keyboard",
",",
"were",
"similarly",
"enjoyable",
"."
] | 258,887 |
inspired look. " game informer writer jeff marchiafava stated that " the cartoony art style makes exploring your massive, randomized world a joy. " writing for the newspaper toronto sun, steve tilley called the art " whimsical and wonderful " and the presentation in general " captivating. " reviewing the playstation 4 version specifically, jordan devore of destructoid said that it looked and played very well on the console, though he did note some pixelation effects when the screen zooms in on the inventory. he also found that the gamepad controls, while less efficient than a keyboard, were similarly enjoyable.
| 704 |
[
"playstation",
"app",
"is",
"an",
"application",
"that",
"was",
"released",
"on",
"january",
"11",
",",
"2011",
"in",
"several",
"european",
"countries",
"for",
"ios",
"(",
"version",
"4",
"and",
"above",
")",
"and",
"for",
"android",
"(",
"version",
"1",
"@",
".",
"@",
"6",
"and",
"above",
")",
",",
"and",
"has",
"been",
"installed",
"more",
"than",
"3",
"@",
".",
"@",
"6",
"million",
"times",
"as",
"of",
"march",
"2",
",",
"2014",
".",
"it",
"allows",
"users",
"to",
"view",
"their",
"trophies",
",",
"see",
"which",
"of",
"their",
"ps",
"##n",
"friends",
"are",
"online",
"and",
"read",
"up",
"to",
"date",
"information",
"about",
"playstation",
".",
"it",
"does",
"not",
"feature",
"any",
"gaming",
"functionality",
".",
"=",
"=",
"=",
"playstation",
"mobile",
"=",
"=",
"=",
"the",
"playstation",
"mobile",
"(",
"formerly",
"playstation",
"suite",
")",
"is",
"a",
"software",
"framework",
"that",
"will",
"be",
"used",
"to",
"provide",
"downloadable",
"playstation",
"content",
"to",
"devices",
"running",
"android",
"2",
"@"
] | 241,626 |
playstation app is an application that was released on january 11, 2011 in several european countries for ios ( version 4 and above ) and for android ( version 1 @. @ 6 and above ), and has been installed more than 3 @. @ 6 million times as of march 2, 2014. it allows users to view their trophies, see which of their psn friends are online and read up to date information about playstation. it does not feature any gaming functionality. = = = playstation mobile = = = the playstation mobile ( formerly playstation suite ) is a software framework that will be used to provide downloadable playstation content to devices running android 2 @
| 704 |
[
"game",
"books",
",",
"win",
",",
"place",
",",
"or",
"die",
",",
"strike",
"it",
"deadly",
",",
"programmed",
"for",
"danger",
",",
"and",
"barr",
"##ac",
"##uda",
"run",
",",
"which",
"were",
"released",
"in",
"1985",
".",
"may",
"day",
"was",
"a",
"playable",
"multiplayer",
"character",
"in",
"the",
"1997",
"and",
"2000",
"video",
"games",
"golden",
"##eye",
"00",
"##7",
"and",
"the",
"world",
"is",
"not",
"enough",
",",
"for",
"the",
"nintendo",
"64",
"and",
"both",
"n",
"##64",
"and",
"playstation",
"respectively",
".",
"in",
"the",
"2002",
"game",
"night",
"##fire",
",",
"may",
"day",
"and",
"max",
"z",
"##orin",
"also",
"appears",
"as",
"bot",
"##s",
".",
"other",
"references",
"include",
"nikolai",
"dia",
"##vo",
"##lo",
",",
"a",
"character",
"in",
"the",
"2004",
"game",
"james",
"bond",
"00",
"##7",
":",
"everything",
"or",
"nothing",
",",
"claiming",
"z",
"##orin",
"to",
"be",
"his",
"mentor",
"and",
"friend",
".",
"in",
"golden",
"##eye",
":",
"rogue",
"agent",
",",
"a",
"multiplayer"
] | 487,130 |
game books, win, place, or die, strike it deadly, programmed for danger, and barracuda run, which were released in 1985. may day was a playable multiplayer character in the 1997 and 2000 video games goldeneye 007 and the world is not enough, for the nintendo 64 and both n64 and playstation respectively. in the 2002 game nightfire, may day and max zorin also appears as bots. other references include nikolai diavolo, a character in the 2004 game james bond 007 : everything or nothing, claiming zorin to be his mentor and friend. in goldeneye : rogue agent, a multiplayer
| 704 |
[
"states",
"and",
"australia",
",",
"and",
"three",
"days",
"later",
"in",
"the",
"united",
"kingdom",
".",
"the",
"november",
"17",
",",
"2011",
",",
"japan",
"release",
"had",
"the",
"veins",
"removed",
"from",
"the",
"pen",
"##et",
"##rator",
"weapon",
"(",
"the",
"three",
"@",
"-",
"@",
"foot",
"long",
"ph",
"##all",
"##us",
"bat",
")",
"due",
"to",
"regulatory",
"restrictions",
"on",
"depictions",
"of",
"gen",
"##ital",
"##ia",
".",
"in",
"lieu",
"of",
"exclusive",
"game",
"content",
"scheduled",
"for",
"the",
"playstation",
"3",
"version",
"that",
"did",
"not",
"ship",
"with",
"the",
"game",
",",
"early",
"north",
"american",
"and",
"european",
"players",
"who",
"purchased",
"that",
"version",
"received",
"a",
"compliment",
"##ary",
"download",
"code",
"for",
"saints",
"row",
"2",
".",
"the",
"summer",
"before",
"saints",
"row",
":",
"the",
"third",
"'",
"s",
"release",
",",
"th",
"##q",
"pledged",
"to",
"support",
"it",
"with",
"a",
"year",
"'",
"s",
"worth",
"of",
"downloadable",
"content",
".",
"around",
"the",
"time",
"of"
] | 740,188 |
states and australia, and three days later in the united kingdom. the november 17, 2011, japan release had the veins removed from the penetrator weapon ( the three @ - @ foot long phallus bat ) due to regulatory restrictions on depictions of genitalia. in lieu of exclusive game content scheduled for the playstation 3 version that did not ship with the game, early north american and european players who purchased that version received a complimentary download code for saints row 2. the summer before saints row : the third's release, thq pledged to support it with a year's worth of downloadable content. around the time of
| 704 |
[
"1991",
"until",
"2004",
".",
"the",
"game",
"follows",
"the",
"main",
"character",
"of",
"the",
"cartoon",
",",
"tommy",
"pick",
"##les",
",",
"who",
"has",
"lost",
"his",
"rep",
"##tar",
"puzzle",
".",
"it",
"features",
"stages",
"that",
"are",
"typically",
"based",
"on",
"episodes",
"from",
"the",
"television",
"show",
".",
"it",
"was",
"developed",
"with",
"the",
"intent",
"of",
"appealing",
"to",
"ages",
"seven",
"through",
"twelve",
".",
"a",
"marketing",
"campaign",
",",
"which",
"was",
"the",
"second",
"biggest",
"of",
"1998",
",",
"was",
"formed",
"in",
"conjunction",
"between",
"sony",
"computer",
"entertainment",
"america",
"and",
"th",
"##q",
"for",
"its",
"north",
"american",
"release",
",",
"in",
"order",
"to",
"bo",
"##lster",
"the",
"children",
"'",
"s",
"market",
"on",
"the",
"playstation",
".",
"the",
"game",
"has",
"been",
"met",
"with",
"mixed",
"reviews",
"from",
"critics",
",",
"though",
"it",
"has",
"regularly",
"been",
"noted",
"that",
"children",
"will",
"enjoy",
"it",
".",
"it",
"was",
"criticized",
"for",
"its",
"camera",
"and"
] | 654,922 |
1991 until 2004. the game follows the main character of the cartoon, tommy pickles, who has lost his reptar puzzle. it features stages that are typically based on episodes from the television show. it was developed with the intent of appealing to ages seven through twelve. a marketing campaign, which was the second biggest of 1998, was formed in conjunction between sony computer entertainment america and thq for its north american release, in order to bolster the children's market on the playstation. the game has been met with mixed reviews from critics, though it has regularly been noted that children will enjoy it. it was criticized for its camera and
| 704 |
[
"s",
"end",
"(",
"2016",
")",
"as",
"game",
"director",
"and",
"creative",
"director",
",",
"respectively",
".",
"initial",
"reports",
"claimed",
"that",
"hen",
"##nig",
"was",
"\"",
"forced",
"out",
"\"",
"of",
"naughty",
"dog",
"by",
"st",
"##ral",
"##ey",
"and",
"dr",
"##uck",
"##mann",
",",
"though",
"co",
"@",
"-",
"@",
"presidents",
"evan",
"wells",
"and",
"christophe",
"bal",
"##estra",
"later",
"denied",
"this",
".",
"st",
"##ral",
"##ey",
"presented",
"gameplay",
"demonstrations",
"of",
"un",
"##cha",
"##rted",
"4",
"at",
"the",
"playstation",
"experience",
"in",
"december",
"2014",
",",
"and",
"at",
"the",
"electronic",
"entertainment",
"expo",
"in",
"june",
"2015",
".",
"=",
"=",
"=",
"film",
"and",
"television",
"=",
"=",
"=",
"=",
"william",
"pan",
"##tu",
"##lf",
"=",
"william",
"pan",
"##tu",
"##lf",
"(",
"died",
"16",
"april",
"probably",
"in",
"111",
"##2",
")",
"was",
"an",
"anglo",
"@",
"-",
"@",
"norman",
"nobleman",
"and",
"baron",
"of",
"we",
"##m",
".",
"he",
"was",
"born",
"in"
] | 514,063 |
s end ( 2016 ) as game director and creative director, respectively. initial reports claimed that hennig was " forced out " of naughty dog by straley and druckmann, though co @ - @ presidents evan wells and christophe balestra later denied this. straley presented gameplay demonstrations of uncharted 4 at the playstation experience in december 2014, and at the electronic entertainment expo in june 2015. = = = film and television = = = = william pantulf = william pantulf ( died 16 april probably in 1112 ) was an anglo @ - @ norman nobleman and baron of wem. he was born in
| 704 |
[
"a",
"year",
"after",
".",
"tales",
"of",
"sy",
"##mp",
"##hon",
"##ia",
"chronicles",
"was",
"announced",
"on",
"june",
"1",
",",
"2013",
"for",
"the",
"playstation",
"3",
".",
"it",
"contains",
"tales",
"of",
"sy",
"##mp",
"##hon",
"##ia",
"and",
"tales",
"of",
"sy",
"##mp",
"##hon",
"##ia",
":",
"dawn",
"of",
"the",
"new",
"world",
"with",
"remastered",
"graphics",
"and",
"additional",
"content",
".",
"it",
"was",
"released",
"in",
"japan",
"on",
"october",
"10",
",",
"2013",
",",
"and",
"it",
"was",
"released",
"in",
"north",
"america",
"and",
"europe",
"on",
"february",
"2014",
"as",
"both",
"a",
"retail",
"version",
"and",
"download",
"release",
",",
"with",
"the",
"option",
"to",
"purchase",
"tales",
"of",
"sy",
"##mp",
"##hon",
"##ia",
"as",
"a",
"standalone",
"release",
".",
"=",
"=",
"adaptations",
"=",
"=",
"tales",
"of",
"sy",
"##mp",
"##hon",
"##ia",
"spawned",
"seven",
"manga",
"adaptations",
"after",
"its",
"release",
":",
"six",
"anthology",
"collections",
"and",
"a",
"traditional",
"manga",
"series",
".",
"the"
] | 61,674 |
a year after. tales of symphonia chronicles was announced on june 1, 2013 for the playstation 3. it contains tales of symphonia and tales of symphonia : dawn of the new world with remastered graphics and additional content. it was released in japan on october 10, 2013, and it was released in north america and europe on february 2014 as both a retail version and download release, with the option to purchase tales of symphonia as a standalone release. = = adaptations = = tales of symphonia spawned seven manga adaptations after its release : six anthology collections and a traditional manga series. the
| 704 |
[
"created",
"the",
"game",
"boy",
"version",
",",
"while",
"sy",
"##ro",
"##x",
"developments",
"handled",
"the",
"master",
"system",
"and",
"game",
"gear",
"version",
".",
"the",
"film",
"and",
"sequel",
"sim",
"##ba",
"'",
"s",
"pride",
"later",
"inspired",
"another",
"game",
",",
"tor",
"##us",
"games",
"'",
"the",
"lion",
"king",
":",
"sim",
"##ba",
"'",
"s",
"mighty",
"adventure",
"(",
"2000",
")",
"for",
"the",
"game",
"boy",
"color",
"and",
"playstation",
".",
"tim",
"##on",
"and",
"pu",
"##mba",
"##a",
"also",
"appeared",
"in",
"tim",
"##on",
"&",
"pu",
"##mba",
"##a",
"'",
"s",
"jungle",
"games",
",",
"a",
"1995",
"pc",
"game",
"collection",
"of",
"puzzle",
"games",
"by",
"7th",
"level",
",",
"later",
"ported",
"to",
"the",
"s",
"##nes",
"by",
"tier",
"##te",
"##x",
".",
"the",
"square",
"en",
"##ix",
"series",
"kingdom",
"hearts",
"features",
"sim",
"##ba",
"as",
"a",
"recurring",
"summon",
",",
"as",
"well",
"as",
"a",
"playable",
"in",
"the",
"lion",
"king",
"world",
","
] | 169,868 |
created the game boy version, while syrox developments handled the master system and game gear version. the film and sequel simba's pride later inspired another game, torus games'the lion king : simba's mighty adventure ( 2000 ) for the game boy color and playstation. timon and pumbaa also appeared in timon & pumbaa's jungle games, a 1995 pc game collection of puzzle games by 7th level, later ported to the snes by tiertex. the square enix series kingdom hearts features simba as a recurring summon, as well as a playable in the lion king world,
| 704 |
[
"playstation",
"plus",
",",
"and",
"a",
"500",
"gb",
"ga",
"##rnet",
"red",
"ps",
"##3",
",",
"was",
"available",
"for",
"a",
"limited",
"time",
".",
"similarly",
",",
"the",
"uk",
"received",
"an",
"exclusive",
"ps",
"##3",
"bundle",
",",
"which",
"included",
"a",
"white",
"500",
"gb",
"ps",
"##3",
",",
"the",
"god",
"of",
"war",
":",
"ascension",
"—",
"special",
"edition",
",",
"and",
"a",
"special",
"god",
"of",
"war",
":",
"ascension",
"dual",
"##sho",
"##ck",
"3",
"controller",
",",
"which",
"was",
"released",
"separately",
"in",
"australia",
".",
"pre",
"@",
"-",
"@",
"orders",
"for",
"the",
"collector",
"'",
"s",
"edition",
"commenced",
"on",
"june",
"4",
",",
"2012",
",",
"in",
"north",
"america",
".",
"participating",
"retailers",
"offered",
"the",
"\"",
"mythological",
"heroes",
"multiplayer",
"dl",
"##c",
"pack",
"\"",
"as",
"a",
"bonus",
"for",
"pre",
"@",
"-",
"@",
"ordering",
"the",
"standard",
"or",
"collector",
"'",
"s",
"edition",
"of",
"the",
"game",
".",
"the",
"dl",
"##c"
] | 450,620 |
playstation plus, and a 500 gb garnet red ps3, was available for a limited time. similarly, the uk received an exclusive ps3 bundle, which included a white 500 gb ps3, the god of war : ascension — special edition, and a special god of war : ascension dualshock 3 controller, which was released separately in australia. pre @ - @ orders for the collector's edition commenced on june 4, 2012, in north america. participating retailers offered the " mythological heroes multiplayer dlc pack " as a bonus for pre @ - @ ordering the standard or collector's edition of the game. the dlc
| 704 |
[
".",
"the",
"game",
"was",
"released",
"for",
"playstation",
"3",
",",
"playstation",
"4",
",",
"and",
"playstation",
"vita",
"on",
"august",
"12",
",",
"2014",
"in",
"north",
"america",
",",
"and",
"a",
"day",
"later",
"in",
"europe",
"and",
"japan",
".",
"the",
"vita",
"version",
"uses",
"its",
"touch",
"##screen",
",",
"and",
"the",
"playstation",
"4",
"version",
"uses",
"its",
"controller",
"touch",
"##pad",
".",
"instead",
"of",
"integrating",
"the",
"then",
"@",
"-",
"@",
"new",
"features",
"of",
"the",
"playstation",
"4",
"'",
"s",
"dual",
"##sho",
"##ck",
"4",
"controller",
",",
"the",
"team",
"sought",
"to",
"keep",
"the",
"controls",
"simple",
"to",
"keep",
"focus",
"on",
"the",
"\"",
"elegance",
"\"",
"of",
"the",
"long",
"move",
"##r",
".",
"ho",
"##ho",
"##ku",
"##m",
"was",
"a",
"playstation",
"plus",
"free",
"title",
"for",
"subscribers",
"during",
"may",
"2015",
".",
"=",
"=",
"reception",
"=",
"=",
"des",
"##truct",
"##oid",
"'",
"s",
"jordan",
"dev",
"##ore",
"called",
"ho",
"##ho"
] | 867,839 |
. the game was released for playstation 3, playstation 4, and playstation vita on august 12, 2014 in north america, and a day later in europe and japan. the vita version uses its touchscreen, and the playstation 4 version uses its controller touchpad. instead of integrating the then @ - @ new features of the playstation 4's dualshock 4 controller, the team sought to keep the controls simple to keep focus on the " elegance " of the long mover. hohokum was a playstation plus free title for subscribers during may 2015. = = reception = = destructoid's jordan devore called hoho
| 704 |
[
"as",
"the",
"character",
"vile",
".",
"ina",
"##fu",
"##ne",
"implemented",
"this",
"mode",
"to",
"offer",
"players",
"a",
"new",
"perspective",
"on",
"the",
"game",
"through",
"the",
"eyes",
"of",
"a",
"villain",
",",
"feeling",
"it",
"would",
"be",
"\"",
"too",
"obvious",
"and",
"boring",
"\"",
"given",
"an",
"option",
"to",
"play",
"as",
"zero",
".",
"like",
"the",
"original",
"game",
",",
"maverick",
"hunter",
"x",
"has",
"received",
"very",
"positive",
"reviews",
"from",
"critics",
",",
"acc",
"##um",
"##ulating",
"aggregate",
"scores",
"of",
"82",
"%",
"on",
"game",
"rankings",
"and",
"79",
"out",
"of",
"100",
"on",
"metacritic",
".",
"although",
"the",
"game",
"did",
"not",
"meet",
"sales",
"expectations",
",",
"it",
"was",
"later",
"made",
"available",
"as",
"a",
"download",
"from",
"the",
"playstation",
"network",
".",
"the",
"japanese",
"and",
"north",
"american",
"versions",
"were",
"also",
"bundled",
"in",
"a",
"special",
"compilation",
"with",
"mega",
"man",
"powered",
"up",
",",
"a",
"remake",
"of",
"the",
"original",
"mega",
"man"
] | 324,852 |
as the character vile. inafune implemented this mode to offer players a new perspective on the game through the eyes of a villain, feeling it would be " too obvious and boring " given an option to play as zero. like the original game, maverick hunter x has received very positive reviews from critics, accumulating aggregate scores of 82 % on game rankings and 79 out of 100 on metacritic. although the game did not meet sales expectations, it was later made available as a download from the playstation network. the japanese and north american versions were also bundled in a special compilation with mega man powered up, a remake of the original mega man
| 704 |
[
"up",
"her",
"mother",
"'",
"s",
"mantle",
"and",
"wrote",
"an",
"influential",
"social",
"column",
"during",
"the",
"early",
"20th",
"century",
"which",
",",
"according",
"to",
"a",
"more",
"recent",
"journalist",
",",
"\"",
"made",
"cincinnati",
"ari",
"##sto",
"##crats",
"quake",
"for",
"29",
"years",
".",
"\"",
"arthur",
"dev",
"##ere",
"##ux",
"died",
"on",
"february",
"13",
",",
"1906",
"and",
"is",
"interred",
"in",
"spring",
"grove",
"cemetery",
"in",
"cincinnati",
".",
"=",
"loco",
"##ro",
"##co",
"=",
"loco",
"##ro",
"##co",
"(",
"ロ",
"##コ",
"##ロ",
"##コ",
")",
"is",
"a",
"platform",
"video",
"game",
"released",
"worldwide",
"in",
"2006",
"for",
"the",
"playstation",
"portable",
"(",
"ps",
"##p",
")",
"handheld",
"game",
"console",
",",
"and",
"developed",
"and",
"published",
"by",
"sony",
"computer",
"entertainment",
".",
"the",
"game",
"was",
"developed",
"by",
"ts",
"##uto",
"##mu",
"ko",
"##uno",
",",
"st",
"##ri",
"##ving",
"to",
"create",
"a",
"game",
"that",
"was",
"different",
"to",
"other",
"titles",
"being",
"released"
] | 585,463 |
up her mother's mantle and wrote an influential social column during the early 20th century which, according to a more recent journalist, " made cincinnati aristocrats quake for 29 years. " arthur devereux died on february 13, 1906 and is interred in spring grove cemetery in cincinnati. = locoroco = locoroco ( ロコロコ ) is a platform video game released worldwide in 2006 for the playstation portable ( psp ) handheld game console, and developed and published by sony computer entertainment. the game was developed by tsutomu kouno, striving to create a game that was different to other titles being released
| 704 |
[
"wipe",
"##out",
"pure",
"=",
"wipe",
"##out",
"pure",
"(",
"st",
"##yl",
"##ised",
"as",
"wipe",
"'",
"out",
"pure",
")",
"is",
"a",
"futuristic",
"racing",
"video",
"game",
"developed",
"by",
"sony",
"studio",
"liverpool",
"and",
"published",
"by",
"sony",
"computer",
"entertainment",
"for",
"the",
"playstation",
"portable",
".",
"it",
"was",
"first",
"released",
"on",
"24",
"march",
"2005",
"in",
"north",
"america",
",",
"on",
"7",
"april",
"2005",
"in",
"japan",
"and",
"on",
"1",
"september",
"2005",
"in",
"europe",
".",
"it",
"is",
"the",
"sixth",
"ins",
"##tal",
"##ment",
"of",
"the",
"wipe",
"##out",
"series",
"and",
"was",
"released",
"simultaneously",
"with",
"the",
"launch",
"of",
"the",
"playstation",
"portable",
".",
"the",
"game",
"takes",
"place",
"in",
"the",
"year",
"219",
"##7",
",",
"exactly",
"100",
"years",
"after",
"wipe",
"##out",
"209",
"##7",
",",
"and",
"revolves",
"around",
"players",
"competing",
"in",
"the",
"fx",
"##30",
"##0",
"anti",
"@",
"-",
"@",
"gravity",
"racing",
"league",
".",
"developed",
"by"
] | 696,542 |
wipeout pure = wipeout pure ( stylised as wipe'out pure ) is a futuristic racing video game developed by sony studio liverpool and published by sony computer entertainment for the playstation portable. it was first released on 24 march 2005 in north america, on 7 april 2005 in japan and on 1 september 2005 in europe. it is the sixth instalment of the wipeout series and was released simultaneously with the launch of the playstation portable. the game takes place in the year 2197, exactly 100 years after wipeout 2097, and revolves around players competing in the fx300 anti @ - @ gravity racing league. developed by
| 704 |
[
"designed",
"\"",
".",
"jeff",
"ge",
"##rst",
"##mann",
"of",
"games",
"##pot",
"said",
"that",
"the",
"environments",
"\"",
"are",
"reasonably",
"large",
",",
"and",
"they",
"convey",
"the",
"cartoon",
"@",
"-",
"@",
"like",
"attitude",
"of",
"the",
"game",
"very",
"nicely",
".",
"\"",
"johnny",
"liu",
"of",
"game",
"revolution",
"stated",
"that",
"the",
"graphics",
"were",
"\"",
"smooth",
"and",
"seem",
"to",
"push",
"the",
"playstation",
"'",
"s",
"limits",
".",
"\"",
"critics",
"expressed",
"mixed",
"opinions",
"of",
"the",
"game",
"'",
"s",
"audio",
".",
"the",
"d",
"@",
"-",
"@",
"pad",
"destroyer",
"of",
"game",
"##pro",
"said",
"that",
"the",
"\"",
"w",
"##him",
"##sic",
"##al",
"\"",
"background",
"music",
"is",
"\"",
"quite",
"enjoyable",
"\"",
"and",
"the",
"character",
"sound",
"bites",
"are",
"\"",
"varied",
"enough",
"to",
"avoid",
"becoming",
"annoying",
".",
"\"",
"doug",
"perry",
"of",
"ign",
"had",
"a",
"more",
"mixed",
"take",
",",
"saying",
"that",
"the",
"\"",
"classic",
"bo",
"##un"
] | 408,746 |
designed ". jeff gerstmann of gamespot said that the environments " are reasonably large, and they convey the cartoon @ - @ like attitude of the game very nicely. " johnny liu of game revolution stated that the graphics were " smooth and seem to push the playstation's limits. " critics expressed mixed opinions of the game's audio. the d @ - @ pad destroyer of gamepro said that the " whimsical " background music is " quite enjoyable " and the character sound bites are " varied enough to avoid becoming annoying. " doug perry of ign had a more mixed take, saying that the " classic boun
| 704 |
[
"@",
"screen",
"\"",
"ring",
"energy",
"\"",
"meter",
"displays",
"how",
"much",
"boost",
"is",
"available",
".",
"the",
"amount",
"of",
"boost",
"remaining",
"may",
"be",
"increased",
"by",
"collecting",
"more",
"rings",
",",
"and",
"is",
"decreased",
"by",
"using",
"the",
"boost",
".",
"in",
"contrast",
",",
"the",
"playstation",
"2",
"and",
"wii",
"versions",
"of",
"the",
"game",
"represent",
"available",
"boost",
"using",
"bars",
",",
"which",
"may",
"be",
"added",
"by",
"performing",
"\"",
"action",
"chains",
"\"",
",",
"destroying",
"multiple",
"enemies",
"in",
"quick",
"succession",
"through",
"the",
"use",
"of",
"ho",
"##ming",
"attacks",
",",
"or",
"by",
"collecting",
"rings",
".",
"japanese",
"game",
"company",
"dim",
"##ps",
"helped",
"design",
"some",
"of",
"the",
"stages",
".",
"nighttime",
"levels",
"feature",
"slower",
"@",
"-",
"@",
"paced",
",",
"action",
"@",
"-",
"@",
"oriented",
"levels",
",",
"in",
"which",
"sonic",
"transforms",
"into",
"the",
"were",
"##hog",
",",
"a",
"beast",
"form",
"that",
"has",
"great",
"strength",
"and"
] | 94,550 |
@ screen " ring energy " meter displays how much boost is available. the amount of boost remaining may be increased by collecting more rings, and is decreased by using the boost. in contrast, the playstation 2 and wii versions of the game represent available boost using bars, which may be added by performing " action chains ", destroying multiple enemies in quick succession through the use of homing attacks, or by collecting rings. japanese game company dimps helped design some of the stages. nighttime levels feature slower @ - @ paced, action @ - @ oriented levels, in which sonic transforms into the werehog, a beast form that has great strength and
| 704 |
[
"imagery",
",",
"which",
"was",
"not",
"possible",
"on",
"the",
"ds",
"version",
".",
"the",
"team",
"found",
"particular",
"technical",
"difficulty",
"in",
"an",
"##imating",
"oliver",
"'",
"s",
"cape",
",",
"which",
"was",
"overcome",
"by",
"a",
"combination",
"of",
"mathematical",
"calculations",
"and",
"hand",
"@",
"-",
"@",
"drawn",
"motions",
"by",
"the",
"programmers",
"and",
"graphic",
"artists",
",",
"respectively",
".",
"the",
"team",
"considered",
"utilizing",
"the",
"playstation",
"move",
"controller",
"for",
"casting",
"spells",
"in",
"the",
"game",
",",
"in",
"a",
"similar",
"fashion",
"to",
"the",
"use",
"of",
"the",
"touch",
"##screen",
"in",
"the",
"ds",
"version",
",",
"though",
"ultimately",
"decided",
"against",
"it",
"as",
"it",
"would",
"limit",
"the",
"potential",
"sales",
".",
"the",
"battle",
"system",
"was",
"revised",
"over",
"ten",
"times",
",",
"in",
"order",
"to",
"achieve",
"something",
"new",
"and",
"unique",
".",
"for",
"about",
"a",
"year",
"of",
"development",
",",
"the",
"battle",
"system",
"used",
"a",
"turn",
"@",
"-",
"@"
] | 438,378 |
imagery, which was not possible on the ds version. the team found particular technical difficulty in animating oliver's cape, which was overcome by a combination of mathematical calculations and hand @ - @ drawn motions by the programmers and graphic artists, respectively. the team considered utilizing the playstation move controller for casting spells in the game, in a similar fashion to the use of the touchscreen in the ds version, though ultimately decided against it as it would limit the potential sales. the battle system was revised over ten times, in order to achieve something new and unique. for about a year of development, the battle system used a turn @ - @
| 704 |
[
"trilogy",
"edition",
"—",
"were",
"released",
"as",
"a",
"bundle",
"on",
"the",
"playstation",
"store",
".",
"the",
"bundle",
"is",
"free",
"for",
"playstation",
"plus",
"subscribers",
",",
"who",
"could",
"receive",
"the",
"phantom",
"of",
"chaos",
"and",
"forgotten",
"warrior",
"skins",
"when",
"purchasing",
"god",
"of",
"war",
"and",
"god",
"of",
"war",
"ii",
",",
"respectively",
",",
"for",
"a",
"limited",
"time",
".",
"all",
"previous",
"pre",
"@",
"-",
"@",
"order",
"bonus",
"costumes",
"—",
"apollo",
",",
"forgotten",
"warrior",
",",
"and",
"phantom",
"of",
"chaos",
"—",
"and",
"the",
"7",
"@",
"-",
"@",
"eleven",
"promotional",
"dl",
"##c",
"—",
"the",
"mor",
"##pheus",
"armor",
"—",
"were",
"also",
"released",
"on",
"the",
"playstation",
"store",
".",
"=",
"=",
"=",
"god",
"of",
"war",
"iii",
"remastered",
"=",
"=",
"=",
"in",
"celebration",
"of",
"the",
"god",
"of",
"war",
"franchise",
"'",
"s",
"tenth",
"anniversary",
",",
"santa",
"monica",
"'",
"s",
"creative",
"director",
"cory",
"bar",
"##log"
] | 637,203 |
trilogy edition — were released as a bundle on the playstation store. the bundle is free for playstation plus subscribers, who could receive the phantom of chaos and forgotten warrior skins when purchasing god of war and god of war ii, respectively, for a limited time. all previous pre @ - @ order bonus costumes — apollo, forgotten warrior, and phantom of chaos — and the 7 @ - @ eleven promotional dlc — the morpheus armor — were also released on the playstation store. = = = god of war iii remastered = = = in celebration of the god of war franchise's tenth anniversary, santa monica's creative director cory barlog
| 704 |
[
"dave",
"russell",
"–",
"additional",
"recording",
"gene",
"grim",
"##aldi",
"–",
"audio",
"mastering",
"credits",
"adapted",
"from",
"born",
"this",
"way",
"album",
"liner",
"notes",
".",
"=",
"=",
"certification",
"##s",
"=",
"=",
"=",
"=",
"release",
"history",
"=",
"=",
"=",
"jumping",
"flash",
"!",
"2",
"=",
"jumping",
"flash",
"!",
"2",
"(",
"japanese",
":",
"シ",
"##ャ",
"##ン",
"##ヒ",
"##ン",
"##ク",
"##フ",
"##ラ",
"##ッ",
"##シ",
"##ュ",
"!",
",",
"hepburn",
":",
"jan",
"##ping",
"##u",
"fur",
"##ass",
"##hu",
"!",
"2",
")",
"is",
"a",
"first",
"@",
"-",
"@",
"person",
"shooter",
"platform",
"video",
"game",
"developed",
"by",
"exact",
"and",
"published",
"by",
"sony",
"computer",
"entertainment",
"for",
"the",
"playstation",
"in",
"1996",
".",
"it",
"is",
"the",
"direct",
"sequel",
"to",
"jumping",
"flash",
"!",
",",
"which",
"was",
"released",
"the",
"previous",
"year",
".",
"it",
"was",
"later",
"ported",
"for",
"the",
"playstation",
"3",
"and",
"playstation",
"portable",
"via",
"the",
"playstation",
"network"
] | 375,278 |
dave russell – additional recording gene grimaldi – audio mastering credits adapted from born this way album liner notes. = = certifications = = = = release history = = = jumping flash! 2 = jumping flash! 2 ( japanese : シャンヒンクフラッシュ!, hepburn : janpingu furasshu! 2 ) is a first @ - @ person shooter platform video game developed by exact and published by sony computer entertainment for the playstation in 1996. it is the direct sequel to jumping flash!, which was released the previous year. it was later ported for the playstation 3 and playstation portable via the playstation network
| 704 |
[
"a",
"remastered",
"port",
"of",
"the",
"two",
"playstation",
"portable",
"installment",
"##s",
"in",
"the",
"series",
"—",
"chains",
"of",
"olympus",
"and",
"ghost",
"of",
"sparta",
".",
"god",
"of",
"war",
"origins",
"was",
"ported",
"by",
"ready",
"at",
"dawn",
"and",
"features",
"108",
"##0",
"##p",
"high",
"@",
"-",
"@",
"definition",
"video",
",",
"anti",
"@",
"-",
"@",
"alias",
"##ed",
"graphics",
"at",
"60",
"frames",
"per",
"second",
",",
"dual",
"##sho",
"##ck",
"3",
"rumble",
"features",
",",
"trophies",
",",
"and",
"it",
"is",
"the",
"only",
"god",
"of",
"war",
"release",
"to",
"feature",
"stereo",
"##scopic",
"3d",
".",
"god",
"of",
"war",
"saga",
"was",
"released",
"in",
"north",
"america",
"on",
"august",
"28",
",",
"2012",
".",
"it",
"is",
"a",
"collection",
"of",
"five",
"of",
"the",
"god",
"of",
"war",
"games",
"for",
"the",
"playstation",
"3",
",",
"released",
"as",
"part",
"of",
"sony",
"'",
"s",
"playstation",
"collections",
"line",
".",
"the",
"collection",
"includes",
"god"
] | 809,948 |
a remastered port of the two playstation portable installments in the series — chains of olympus and ghost of sparta. god of war origins was ported by ready at dawn and features 1080p high @ - @ definition video, anti @ - @ aliased graphics at 60 frames per second, dualshock 3 rumble features, trophies, and it is the only god of war release to feature stereoscopic 3d. god of war saga was released in north america on august 28, 2012. it is a collection of five of the god of war games for the playstation 3, released as part of sony's playstation collections line. the collection includes god
| 704 |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.