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637,209
war iii was critically acclaimed, receiving aggregate scores of 92 @. @ 84 % from gamerankings and 92 out of 100 from metacritic, who describe their score as " universal acclaim ". adam sessler of x @ - @ play said that the game " finishes the trilogy on an exceptionally high note ", and it " blends all of its best attributes into a stellar experience. " ign's chris roper said that god of war iii " practically redefines " scale in video games, singling out the size of the titans as being " larger than entire levels in other games ". mike jackson of official playstation magazine
704
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241,599
= = = the pocketstation was a miniature game console created by sce as a peripheral for the original playstation. released exclusively in japan on december 23, 1999, it featured a monochrome lcd, a speaker, a real @ - @ time clock and infrared communication capability. it could also be used as a standard playstation memory card by connecting it to a playstation memory card slot. it was extremely popular in japan and sony originally had plans to release it in the united states but the plan was ultimately scrapped due to various manufacturing and supply @ - @ and @ - @ demand problems. = = = playstation portable = = = the playstation portable (
704
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199,515
ps4 users will, in the future, be able to browse titles and stream games via gaikai to demo them almost instantaneously. sony says they are committed to releasing an ever @ - @ increasing number of free @ - @ to @ - @ play games, including planetside 2 and war thunder. sony also took steps to make it easier for independent game developers to release titles for the ps4 by giving them the option to self @ - @ publish their own games rather than rely upon others to distribute their titles. = = = backward compatibility = = = playstation 4 is not compatible with playstation 3 games directly. selected ps
704
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622,380
he joined kid in 1998. the game was released in japan by kid for the playstation on march 4, 1999 ; while an american publisher was looking into acquiring the rights to publish the game in the united states, it remained japan @ - @ exclusive. despite this, the game is entirely in english, not japanese. according to uchikoshi, the game did not sell well. = = reception = = writers for famitsu called the game " super @ - @ simple ", comparing it to metro @ - @ cross and paperboy, and calling it a simplified version of crash bandicoot. others have made similar comments. a
704
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224,862
third @ - @ person shooter reminiscent of space invaders. the game and its related games have been included in video game compilation titles. space invaders anniversary was released in 2003 for the playstation 2 and included nine space invader variants. a similar title for the playstation portable, space invaders pocket, was released in 2005. space invaders, space invaders part ii and return of the invaders are included in taito legends, a compilation of taito's classic arcade games released in 2005 on the playstation 2, xbox, and pc. super space invaders'91, space invaders dx and space invaders'95 were included in taito legends 2, a
704
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254,001
unlockable characters. guilty gear x plus adds three unlockable characters : justice and kliff undersn, who return from the first game, and robo @ - @ ky, an alternate version of ky kiske. the plus edition allows a player to unlock gold versions of each character, who possesses a special advantage over the regular version. = = development and release = = after the success of the first guilty gear released on may 14, 1998 for playstation, sammy studios commissioned an arcade sequel in february 1999. developed by team neo blood, an arc system works production group led by daisuke ishiwatari, the sequel was
704
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612,639
tone than its predecessors. as a result, the plot switched its focus to ratchet. the developers were inspired by running man and battle royale ; they developed an action game with no platform elements. while the gameplay of the fourth game in the series is similar to that of its predecessors, clank's role was significantly diminished and the character's name was removed from the game's title. ratchet : deadlocked was released in 2005. while insomniac was handling the development of the ratchet & clank franchise, the team wanted to work on something else. with the launch of the playstation 3, the team
704
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771,898
= mega man powered up ( known in japan as rockman rockman ( ロックマンロックマン ) is a side @ - @ scrolling platform video game developed and published by capcom. it was released for the playstation portable ( psp ) handheld game console in march 2006. it is a remake of the original mega man game released in 1987 for the nintendo entertainment system ( nes ). players control the eponymous star mega man who must stop doctor wily from conquering the world using eight robots called robot masters. unlike the original game, players can control these eight robot masters under the right circumstances. other new features include
704
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698,529
have a choice between the standard six @ - @ button layout, or a compact four @ - @ button control scheme with " flick controls ". while the game does not support online play, a versus mode option is available over bluetooth. marvel vs. capcom 2 : new age of heroes debuted in japanese arcades on the sega naomi arcade platform in early 2000. the game was soon released on the dreamcast in japan on march 30, 2000, and north america on june 29 ; the european version, which was released on july 16, 2000, was published by virgin interactive. marvel vs. capcom 2 was ported to the playstation 2 on
704
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181,453
plo koon, kit fisto and ki @ - @ adi @ - @ mundi. the skins chosen to be part of the expansion were based in part on fans'feedback. the second expansion pack added a new mission that expands on starkiller's background. although a moment in the game's main story was considered as a " jumping off point " for the expansion, lucasarts decided instead to make the new mission instantly accessible to players. the mission's location — the jedi temple on coruscant — appears in the wii, playstation 2 and playstation portable versions of the force unleashed, but was cut during
704
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33,085
beginning with tales of phantasia : narikiri dungeon, released in japan on the game boy color in 2000. only tales of the world : radiant mythology has been released in the west. a second subseries, tales of fandom, includes two games released respectively for the playstation and playstation 2 in 2002 and 2007. the tales series has expanded into other media, including cd dramas, manga and anime. multiple tales games have been adapted into anime oavs and tv series. the symphonia oav was released in three parts between 2007 and 2011, and released as a single collection in 2013. abyss was adapted into a
704
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117,499
was meant to be played using a " default party " of characters, with other party members unlockable for additional replay value. due to time constraints, the development team expected that two of the seven characters of the original game, robo and ayla, would have 50 % chances of not being featured. while the team tried to capture the feel of the original game with updated graphics and sounds, the artists and animators faced difficulty in reproducing the characters due to the differences of style between the sprites, artwork and playstation version anime sequences. they noted, however, that they overcame the issues and managed to add a bit of
704
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387,260
up too much operational space to be practical, so they reduced this to raid battles. due to the use of photon server, additional player characters could be fully rendered rather than appearing as ghost @ - @ like transparent helpers. development of the playstation vita port began shortly before the start of the game's service in 2014. the team formed a partnership with sony to develop the title, but production ran into difficulties as the team attempted to create an experience of the same quality as the mobile version, along with adjusting the controls from touch @ - @ based to the button and joystick controls of the vita. there was also some resistance from staff
704
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612,633
game. universal retained the intellectual property rights to the spyro series, even though insomniac created it. this was also the end of insomniac games'partnership with universal as the team at insomniac started to work directly to develop games for the playstation consoles. in 2000, sony released its successor to playstation, the playstation 2. insomniac's ideas for its first playstation 2 project included monster knight, a concept that was designed in 1999 but the game did not get beyond its planning stage. the canceled project was revealed 13 years after the game's conception. the second title was girl with a
704
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565,534
2010. in april 2014, it appeared on the playstation network in europe. the game is the seventh installment in the silent hill video game series, serving as both a reboot of the franchise and a reimagining of the first installment. shattered memories retains the premise of the original game — harry mason's quest to find his missing daughter in the fictitious american town of silent hill — but is set in a different fictional universe, has a different plot, and altered characters, alongside new ones. five endings are available. gameplay takes place in two parts : a framing, first @ - @ person psychotherapy session, and an over @
704
[ "services", ".", "it", "enables", "an", "auto", "@", "-", "@", "download", "feature", "which", "allows", "the", "console", "to", "automatically", "download", "game", "patches", "and", "system", "software", "updates", ".", "subscribers", "also", "gain", "early", "or", "exclusive", "access", "to", "some", "beta", "##s", ",", "game", "demos", ",", "premium", "downloadable", "content", "(", "such", "as", "full", "game", "trials", "of", "retail", "games", "like", "infamous", "and", "little", "##bi", "##gp", "##lane", "##t", ")", "and", "other", "playstation", "store", "items", ",", "as", "well", "as", "a", "free", "subscription", "to", "q", "##ore", ".", "other", "downloadable", "items", "include", "playstation", "store", "discount", "##s", "and", "free", "playstation", "network", "games", ",", "ps", "##one", "classics", ",", "playstation", "mini", "##s", ",", "themes", "and", "avatar", "##s", ".", "=", "=", "=", "playstation", "blog", "=", "=", "=", "playstation", "blog", "is", "an", "online", "playstation", "focused", "gaming", "blog", "which", "is", "part", "of", "the", "playstation", "network" ]
241,624
services. it enables an auto @ - @ download feature which allows the console to automatically download game patches and system software updates. subscribers also gain early or exclusive access to some betas, game demos, premium downloadable content ( such as full game trials of retail games like infamous and littlebigplanet ) and other playstation store items, as well as a free subscription to qore. other downloadable items include playstation store discounts and free playstation network games, psone classics, playstation minis, themes and avatars. = = = playstation blog = = = playstation blog is an online playstation focused gaming blog which is part of the playstation network
704
[ "began", "in", "1995", "at", "mill", "##eni", "##um", "interactive", "in", "cambridge", "under", "the", "working", "title", "of", "\"", "dead", "man", "dan", "\"", ".", "the", "game", "'", "s", "visuals", "are", "heavily", "influenced", "by", "tim", "burton", "'", "s", "the", "nightmare", "before", "christmas", ".", "originally", "conceived", "as", "an", "arcade", "@", "-", "@", "style", "shooter", "for", "platforms", "such", "as", "windows", "and", "the", "sega", "saturn", ",", "sony", "'", "s", "purchase", "of", "sc", "##e", "cambridge", "studio", "evolved", "the", "game", "into", "a", "playstation", "title", ".", "the", "game", "received", "mostly", "positive", "praise", "from", "critics", "upon", "release", ",", "with", "praise", "including", "its", "blend", "of", "hall", "##owe", "'", "en", "themed", "visuals", "but", "was", "criticised", "for", "its", "controls", "and", "cum", "##bers", "##ome", "camera", "work", ".", "the", "game", "takes", "place", "across", "a", "variety", "of", "levels", ",", "many", "of", "which", "require", "certain", "objectives" ]
487,651
began in 1995 at millenium interactive in cambridge under the working title of " dead man dan ". the game's visuals are heavily influenced by tim burton's the nightmare before christmas. originally conceived as an arcade @ - @ style shooter for platforms such as windows and the sega saturn, sony's purchase of sce cambridge studio evolved the game into a playstation title. the game received mostly positive praise from critics upon release, with praise including its blend of hallowe'en themed visuals but was criticised for its controls and cumbersome camera work. the game takes place across a variety of levels, many of which require certain objectives
704
[ "##i", ":", "the", "another", "world", "was", "announced", "in", "the", "september", "2008", "issue", "of", "fa", "##mit", "##su", ",", "as", "a", "title", "for", "the", "nintendo", "ds", ".", "in", "june", "2010", ",", "level", "@", "-", "@", "5", "announced", "that", "the", "game", "would", "also", "be", "released", "for", "the", "playstation", "3", ",", "with", "significant", "differences", ";", "the", "ds", "version", "was", "renamed", "ni", "no", "kun", "##i", ":", "dominion", "of", "the", "dark", "dj", "##inn", ",", "while", "the", "playstation", "3", "version", "was", "given", "the", "title", "ni", "no", "kun", "##i", ":", "wrath", "of", "the", "white", "witch", ".", "both", "versions", "were", "revealed", "to", "be", "in", "development", "separately", ",", "only", "retaining", "the", "same", "\"", "story", "axle", "\"", ",", "while", "features", "such", "as", "artwork", ",", "graphics", "and", "specifications", "all", "received", "significant", "changes", ".", "journalists", "noted", "that", "the", "game", "'", "s" ]
438,365
##i : the another world was announced in the september 2008 issue of famitsu, as a title for the nintendo ds. in june 2010, level @ - @ 5 announced that the game would also be released for the playstation 3, with significant differences ; the ds version was renamed ni no kuni : dominion of the dark djinn, while the playstation 3 version was given the title ni no kuni : wrath of the white witch. both versions were revealed to be in development separately, only retaining the same " story axle ", while features such as artwork, graphics and specifications all received significant changes. journalists noted that the game's
704
[ ".", "warner", "bros", ".", "interactive", "entertainment", ",", "publisher", "of", "net", "##her", "##real", "##m", "studios", "’", "mortal", "ko", "##mba", "##t", ",", "reported", "that", "mortal", "ko", "##mba", "##t", "had", "sold", "close", "to", "three", "million", "units", "as", "of", "august", "2011", ".", "according", "to", "warner", "bros", ".", ",", "this", "covered", "the", "cost", "of", "the", "entire", "midway", "asset", "acquisition", ".", "one", "year", "after", "the", "game", "'", "s", "release", ",", "game", "##zone", "'", "s", "sanchez", "stated", "that", "mortal", "ko", "##mba", "##t", "has", "still", "remained", "\"", "the", "best", "fighter", "currently", "on", "the", "market", ",", "\"", "calling", "it", "\"", "today", "'", "s", "greatest", "modern", "fighter", "\"", "and", "\"", "one", "of", "the", "most", "compelling", "fighters", "to", "come", "along", "in", "years", ".", "\"", "the", "playstation", "vita", "version", "of", "the", "game", "was", "also", "well", "received", ".", "dan", "ry", "##cker" ]
333,943
. warner bros. interactive entertainment, publisher of netherrealm studios ’ mortal kombat, reported that mortal kombat had sold close to three million units as of august 2011. according to warner bros., this covered the cost of the entire midway asset acquisition. one year after the game's release, gamezone's sanchez stated that mortal kombat has still remained " the best fighter currently on the market, " calling it " today's greatest modern fighter " and " one of the most compelling fighters to come along in years. " the playstation vita version of the game was also well received. dan rycker
704
[ "with", "one", "reviewer", "comparing", "them", "to", "a", "playable", "pi", "##xa", "##r", "film", ".", "praise", "was", "given", "to", "the", "technical", "competence", "of", "sega", "'", "s", "new", "hedge", "##hog", "engine", "as", "a", "whole", "on", "the", "xbox", "360", "and", "playstation", "3", "versions", ",", "with", "\"", "bright", "cartoon", "##ish", "graphics", "that", "fly", "by", "without", "a", "stu", "##tter", "\"", ";", "however", ",", "some", "complaints", "were", "raised", "about", "frame", "rate", "reduction", "when", "large", "numbers", "of", "enemies", "appeared", "during", "the", "were", "##hog", "sections", ".", "although", "the", "wii", "and", "playstation", "2", "versions", "do", "not", "use", "the", "hedge", "##hog", "engine", ",", "graphics", "for", "these", "platforms", "were", "still", "praised", "for", "their", "high", "quality", ",", "with", "the", "title", "being", "nominated", "for", "best", "graphics", "technology", "for", "the", "wii", "by", "ign", "in", "its", "2008", "video", "game", "awards", ".", "the", "soundtrack", "to" ]
94,572
with one reviewer comparing them to a playable pixar film. praise was given to the technical competence of sega's new hedgehog engine as a whole on the xbox 360 and playstation 3 versions, with " bright cartoonish graphics that fly by without a stutter " ; however, some complaints were raised about frame rate reduction when large numbers of enemies appeared during the werehog sections. although the wii and playstation 2 versions don't use the hedgehog engine, graphics for these platforms were still praised for their high quality, with the title being nominated for best graphics technology for the wii by ign in its 2008 video game awards. the soundtrack to
704
[ "to", "the", "north", "of", "the", "church", "which", "allows", "machinery", "access", "into", "the", "cemetery", ".", "=", "god", "of", "war", "video", "game", "collections", "=", "god", "of", "war", "is", "an", "action", "@", "-", "@", "adventure", "video", "game", "series", "loosely", "based", "on", "greek", "mythology", ".", "debuting", "in", "2005", ",", "the", "series", "has", "become", "a", "flagship", "title", "for", "the", "playstation", "brand", "and", "the", "character", "k", "##rat", "##os", "is", "one", "of", "its", "most", "popular", "characters", ".", "the", "series", "consists", "of", "seven", "games", "across", "multiple", "platforms", ".", "five", "of", "these", "have", "been", "re", "@", "-", "@", "released", "through", "three", "separate", "compilations", "for", "the", "playstation", "3", "(", "ps", "##3", ")", "platform", ":", "god", "of", "war", "collection", "(", "2009", ")", ",", "god", "of", "war", ":", "origins", "collection", "(", "2011", ")", ",", "and", "god", "of", "war", "saga", "(" ]
13,082
to the north of the church which allows machinery access into the cemetery. = god of war video game collections = god of war is an action @ - @ adventure video game series loosely based on greek mythology. debuting in 2005, the series has become a flagship title for the playstation brand and the character kratos is one of its most popular characters. the series consists of seven games across multiple platforms. five of these have been re @ - @ released through three separate compilations for the playstation 3 ( ps3 ) platform : god of war collection ( 2009 ), god of war : origins collection ( 2011 ), and god of war saga (
704
[ "wii", "]", "did", "the", "numbers", "that", "we", "did", "on", "the", "ps", "##2", ",", "i", "'", "d", "be", "very", "happy", ".", "this", "doesn", "'", "t", "need", "to", "be", "a", "mainstream", "success", "for", "this", "to", "be", "a", "success", "for", "the", "company", ".", "\"", "a", "\"", "paper", "parchment", "\"", "filter", "applied", "to", "all", "on", "@", "-", "@", "screen", "elements", "that", "was", "readily", "apparent", "in", "the", "playstation", "2", "version", "was", "still", "included", "in", "the", "wii", "port", ",", "but", "the", "effect", "was", "made", "much", "less", "significant", ".", "to", "help", "with", "drawing", "with", "the", "celestial", "brush", ",", "two", "different", "buttons", "on", "the", "wii", "controllers", "were", "given", "brush", "functionality", ";", "one", "button", "was", "assigned", "to", "provide", "free", "@", "-", "@", "form", "strokes", ",", "while", "the", "other", "was", "set", "to", "draw", "a", "straight", "line", "from", "the" ]
488,048
wii ] did the numbers that we did on the ps2, i'd be very happy. this doesn't need to be a mainstream success for this to be a success for the company. " a " paper parchment " filter applied to all on @ - @ screen elements that was readily apparent in the playstation 2 version was still included in the wii port, but the effect was made much less significant. to help with drawing with the celestial brush, two different buttons on the wii controllers were given brush functionality ; one button was assigned to provide free @ - @ form strokes, while the other was set to draw a straight line from the
704
[ "pl", "##as", "##mi", "##ds", "in", "the", "game", ".", "bio", "##sho", "##ck", "also", "supports", "trophies", "and", "playstation", "home", ".", "a", "demo", "version", "was", "released", "on", "the", "playstation", "store", "on", "october", "2", ",", "2008", ".", "an", "update", "for", "the", "playstation", "3", "version", "was", "released", "on", "november", "13", ",", "2008", "to", "fix", "some", "graphical", "problems", "and", "occasions", "where", "users", "experienced", "a", "hang", "and", "were", "forced", "to", "reset", "the", "console", ".", "this", "update", "also", "incorporated", "the", "\"", "challenge", "room", "\"", "and", "\"", "new", "game", "plus", "\"", "features", ".", "a", "port", "to", "os", "x", "systems", "was", "made", "by", "feral", "interactive", "and", "released", "in", "october", "2009", ".", "in", "early", "2008", ",", "i", "##g", "fun", "secured", "the", "rights", "to", "develop", "and", "publish", "a", "mobile", "phone", "version", "of", "bio", "##sho", "##ck", ".", "this", "version", "was", "developed" ]
138,470
plasmids in the game. bioshock also supports trophies and playstation home. a demo version was released on the playstation store on october 2, 2008. an update for the playstation 3 version was released on november 13, 2008 to fix some graphical problems and occasions where users experienced a hang and were forced to reset the console. this update also incorporated the " challenge room " and " new game plus " features. a port to os x systems was made by feral interactive and released in october 2009. in early 2008, ig fun secured the rights to develop and publish a mobile phone version of bioshock. this version was developed
704
[ "so", "##shi", "##te", "bo", "##ku", "ni", "de", "##kir", "##u", "ko", "##to", "\"", "(", "そ", "##し", "##て", "[UNK]", "に", "##て", "##き", "##る", "##コ", "##ト", "?", ",", "lit", ".", "\"", "and", "thus", ",", "i", "can", "do", "it", "\"", ")", "by", "day", "after", "tomorrow", ".", "it", "was", "released", "exclusively", "in", "japan", "on", "september", "22", ",", "2004", "and", "re", "@", "-", "@", "released", "under", "the", "playstation", "2", "the", "best", "label", "on", "july", "7", ",", "2005", ".", "tak", "##umi", "mi", "##ya", "##jima", ",", "the", "game", "'", "s", "writer", ",", "explained", "tales", "of", "sy", "##mp", "##hon", "##ia", "was", "planned", "to", "create", "a", "\"", "unique", "sy", "##mp", "##hon", "##ia", "\"", ",", "dependent", "on", "the", "player", "'", "s", "choices", "and", "the", "affection", "system", ".", "mi", "##ya", "##jima", "wrote", "many", "scenarios", ",", "with", "the", "most", "significant", "events" ]
61,671
soshite boku ni dekiru koto " ( そして [UNK] にてきるコト?, lit. " and thus, i can do it " ) by day after tomorrow. it was released exclusively in japan on september 22, 2004 and re @ - @ released under the playstation 2 the best label on july 7, 2005. takumi miyajima, the game's writer, explained tales of symphonia was planned to create a " unique symphonia ", dependent on the player's choices and the affection system. miyajima wrote many scenarios, with the most significant events
704
[ "type", "@", "-", "@", "s", "was", "developed", "by", "escape", ",", "a", "subsidiary", "of", "square", ".", "its", "development", "team", "had", "previously", "worked", "with", "dream", "##factory", "on", "eh", "##rge", "##iz", "and", "the", "to", "##bal", "series", "for", "the", "playstation", ".", "the", "announcement", "was", "later", "followed", "by", "a", "four", "@", "-", "@", "page", "advertisement", "in", "the", "japanese", "gaming", "magazine", "weekly", "fa", "##mit", "##su", ",", "which", "stated", "that", "the", "game", "would", "be", "square", "'", "s", "first", "release", "for", "the", "playstation", "2", ".", "in", "japan", ",", "a", "playable", "version", "of", "the", "game", "was", "showcased", "at", "square", "'", "s", "\"", "millennium", "event", "\"", ",", "a", "show", "held", "on", "january", "29", ",", "2000", "in", "yokohama", ".", "television", "advertisements", "of", "the", "game", "were", "among", "the", "first", "ones", "to", "air", "in", "japan", "for", "the", "playstation", "2", ".", "the" ]
224,428
type @ - @ s was developed by escape, a subsidiary of square. its development team had previously worked with dreamfactory on ehrgeiz and the tobal series for the playstation. the announcement was later followed by a four @ - @ page advertisement in the japanese gaming magazine weekly famitsu, which stated that the game would be square's first release for the playstation 2. in japan, a playable version of the game was showcased at square's " millennium event ", a show held on january 29, 2000 in yokohama. television advertisements of the game were among the first ones to air in japan for the playstation 2. the
704
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241,603
were not present in the psp @ - @ 2000, such as a built @ - @ in microphone and upgraded screen, as well as the ability to output psp games in interlaced mode. released in october 2009, the psp go is the biggest redesign of the playstation portable to date. unlike previous psp models, the psp go does not feature a umd drive but instead has 16 gb of internal flash memory to store games, videos and other media. this can be extended by up to 32gb with the use of a memory stick micro ( m2 ) flash card. also unlike previous psp models, the ps
704
[ "place", "in", "a", "series", "of", "races", ".", "ridge", "racer", "was", "among", "the", "first", "racing", "games", "to", "use", "poly", "##gon", "graphics", "to", "its", "full", "potential", ".", "the", "playstation", "version", "supports", "nam", "##co", "'", "s", "ne", "##gc", "##on", "controller", ".", "the", "first", "home", "version", "of", "ridge", "racer", "was", "released", "in", "japan", "in", "1994", "as", "a", "launch", "title", "for", "the", "playstation", ";", "the", "versions", "for", "north", "america", "and", "europe", "were", "released", "in", "1995", ".", "it", "was", "re", "@", "-", "@", "released", "in", "japan", "for", "the", "playstation", "the", "best", "range", "in", "july", "1997", ",", "and", "for", "the", "greatest", "hits", "and", "platinum", "ranges", "in", "north", "america", "and", "pal", "regions", "respectively", "the", "same", "year", ".", "the", "game", "played", "a", "major", "role", "in", "establishing", "the", "new", "system", "and", "giving", "it", "an", "early", "edge", "over", "its" ]
880,161
place in a series of races. ridge racer was among the first racing games to use polygon graphics to its full potential. the playstation version supports namco's negcon controller. the first home version of ridge racer was released in japan in 1994 as a launch title for the playstation ; the versions for north america and europe were released in 1995. it was re @ - @ released in japan for the playstation the best range in july 1997, and for the greatest hits and platinum ranges in north america and pal regions respectively the same year. the game played a major role in establishing the new system and giving it an early edge over its
704
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35,348
##utable files, one for the main game ( mgsi. exe ) and the other for the vr training portion ( mgsvr. exe ), thus eliminating the need for a stand @ - @ alone third disc. one notable omission was the removal of the cutscene prior to the psycho mantis battle in which he reads the player's memory card and activates the vibration function of the player's controller if a dualshock is being used, as this scene involved the use of playstation @ - @ specific peripherals. the method for defeating mantis was also changed from using the second controller to simply using
704
[ "a", "story", "set", "before", "the", "events", "of", "ark", "##ham", "asylum", ".", "a", "narrative", "sequel", "to", "ark", "##ham", "city", ",", "batman", ":", "ark", "##ham", "knight", ",", "was", "released", "on", "june", "23", ",", "2015", "and", "is", "the", "series", "'", "concluding", "chapter", ".", "=", "star", "trek", ":", "voyager", "–", "elite", "force", "=", "star", "trek", ":", "voyager", "–", "elite", "force", "is", "a", "first", "@", "-", "@", "person", "shooter", "video", "game", "developed", "by", "raven", "software", "and", "published", "by", "act", "##ivision", ".", "the", "game", "was", "initially", "released", "on", "september", "20", ",", "2000", "for", "windows", "and", "mac", "os", "personal", "computers", ".", "as", "##py", "##r", "media", "was", "responsible", "for", "port", "##ing", "the", "game", "to", "the", "mac", "os", "platform", ".", "elite", "force", "was", "later", "ported", "to", "the", "playstation", "2", "console", "by", "pipe", "dream", "interactive", "and", "published", "by" ]
176,975
a story set before the events of arkham asylum. a narrative sequel to arkham city, batman : arkham knight, was released on june 23, 2015 and is the series'concluding chapter. = star trek : voyager – elite force = star trek : voyager – elite force is a first @ - @ person shooter video game developed by raven software and published by activision. the game was initially released on september 20, 2000 for windows and mac os personal computers. aspyr media was responsible for porting the game to the mac os platform. elite force was later ported to the playstation 2 console by pipe dream interactive and published by
704
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649,602
as those in the high definition pack, which itself was of a much higher quality than the original models in half @ - @ life. media updates through the months following e3 showed various screenshots and the trailer to the game. on august 18, 2001, sierra announced that decay was nearly complete, and would be submitted to playstation 2 manufacturer sony for verification within days. the entire half @ - @ life for playstation 2 package achieved gold status on october 30, 2001, and the game was released on november 14, 2001. in october 2005, work was begun by a group of ukrainian developers to port decay over to windows, as a
704
[ "in", "development", "for", "the", "playstation", "4", ".", "gameplay", "in", "the", "trailer", "showed", "elements", "similar", "to", "role", "playing", "games", "(", "rpg", ")", ",", "such", "as", "archery", "knowledge", "points", ",", "as", "well", "as", "a", "spartan", "rage", "timed", "@", "-", "@", "ability", "during", "battle", ".", "the", "game", "will", "take", "place", "many", "years", "after", "the", "events", "of", "god", "of", "war", "iii", "and", "will", "be", "set", "in", "the", "world", "of", "norse", "mythology", ";", "a", "concept", "originally", "considered", "by", "david", "ja", "##ffe", "after", "k", "##rat", "##os", "eliminated", "the", "greek", "gods", ".", "although", "further", "games", "have", "not", "been", "officially", "announced", ",", "cory", "bar", "##log", "confirmed", "that", "this", "new", "installment", "would", "not", "be", "k", "##rat", "##os", "'", "last", "game", ".", "=", "=", "=", "collections", "and", "re", "##masters", "=", "=", "=", "god", "of", "war", "collection", "was", "first" ]
809,946
in development for the playstation 4. gameplay in the trailer showed elements similar to role playing games ( rpg ), such as archery knowledge points, as well as a spartan rage timed @ - @ ability during battle. the game will take place many years after the events of god of war iii and will be set in the world of norse mythology ; a concept originally considered by david jaffe after kratos eliminated the greek gods. although further games have not been officially announced, cory barlog confirmed that this new installment would not be kratos'last game. = = = collections and remasters = = = god of war collection was first
704
[ "its", "sequel", ",", "dragon", "quest", "heroes", ":", "rocket", "slim", "##e", ",", "has", "been", "translated", "into", "english", ".", "there", "is", "also", "a", "downloadable", "ds", "##i", "##ware", "turn", "@", "-", "@", "based", "strategy", "game", ",", "dragon", "quest", "wars", "and", "other", "titles", "have", "been", "released", "in", "japan", "for", "cell", "##phones", ".", "dragon", "quest", "heroes", ":", "the", "world", "tree", "'", "s", "wo", "##e", "and", "the", "b", "##light", "below", ",", "a", "playstation", "3", "and", "4", "game", "featuring", "the", "gameplay", "of", "the", "dynasty", "warriors", "series", "by", "ko", "##ei", "te", "##cm", "##o", ",", "was", "released", "in", "japan", "on", "february", "26", ",", "2015", ",", "and", "was", "released", "in", "north", "america", "and", "europe", "in", "october", "2015", "as", "a", "playstation", "4", "exclusive", ".", "the", "##at", "##rh", "##yt", "##hm", "dragon", "quest", "is", "a", "rhythm", "game", "developed", "for", "the", "nintendo" ]
795,672
its sequel, dragon quest heroes : rocket slime, has been translated into english. there is also a downloadable dsiware turn @ - @ based strategy game, dragon quest wars and other titles have been released in japan for cellphones. dragon quest heroes : the world tree's woe and the blight below, a playstation 3 and 4 game featuring the gameplay of the dynasty warriors series by koei tecmo, was released in japan on february 26, 2015, and was released in north america and europe in october 2015 as a playstation 4 exclusive. theatrhythm dragon quest is a rhythm game developed for the nintendo
704
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771,608
##o. com similarly praised the presentation, calling it " an absolute stunner, the pinnacle of psp development ". he also praised the visuals as " absolutely breathtaking, " and that the " game moves beautifully throughout, with very little loss in detail or speed. " however, g4's jonathan hunt said that it " occasionally suffers from screen tearing and framerate drops. " several reviewers praised ready at dawn's solution for the controls and gameplay. because the playstation 2 ( ps2 ) controller has two analog sticks and the psp only has one, gamepro stated " the lack of a second analog stick could have
704
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241,614
device is also known for its low latency build to less than 18ms. the speculated date of release is october 2016. each console has a variety of games. most games released on the original playstation are backwards compatible and can be played directly on its successors, the playstation 2, psx and playstation 3. some of these games can also be played on the playstation portable but they must be purchased and downloaded from a list of psone classics from the playstation store. games released on the playstation 2 can currently only be played on the original console as well as the psx and the early models of the playstation 3 which are backwards compatible. the
704
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769,218
good, and only served to " cheapen the 1997 [ playstation ] original. " reviews for advent children have been mixed to positive : while critics have praised the presentation, graphics and fan appeal, all reviews agree that the story's context and delivery were confusing for people new to the series. while western critics were positive about last order, the oav received heavy fan criticism in japan due to its retconning of key events, which prompted the team to ensure that the event was faithfully recreated in crisis core. before crisis, due to remaining in japan, has received limited attention in the west, but previews have been highly
704
[ ":", "キ", "##ン", "##ク", "##タ", "##ム", "##ハ", "##ー", "##ツ", "##ii", ",", "hepburn", ":", "king", "##uda", "##mu", "hats", "##u", "ts", "##u", ")", "is", "an", "action", "role", "@", "-", "@", "playing", "game", "developed", "and", "published", "by", "square", "en", "##ix", "in", "2005", "for", "the", "playstation", "2", "video", "game", "console", ".", "the", "game", "is", "a", "sequel", "to", "kingdom", "hearts", ",", "which", "combined", "disney", "and", "square", "elements", "into", "an", "action", "role", "@", "-", "@", "playing", "game", ",", "though", "it", "is", "somewhat", "darker", "in", "tone", "than", "its", "predecessor", ".", "the", "game", "'", "s", "popularity", "has", "resulted", "in", "a", "novel", "and", "manga", "series", "based", "upon", "it", "and", "an", "international", "version", "called", "kingdom", "hearts", "ii", "final", "mix", ",", "released", "in", "march", "2007", ".", "kingdom", "hearts", "ii", "is", "the", "third", "game", "in", "the", "kingdom", "hearts", "series", "." ]
467,202
: キンクタムハーツii, hepburn : kingudamu hatsu tsu ) is an action role @ - @ playing game developed and published by square enix in 2005 for the playstation 2 video game console. the game is a sequel to kingdom hearts, which combined disney and square elements into an action role @ - @ playing game, though it is somewhat darker in tone than its predecessor. the game's popularity has resulted in a novel and manga series based upon it and an international version called kingdom hearts ii final mix, released in march 2007. kingdom hearts ii is the third game in the kingdom hearts series.
704
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364,775
the playstation network in february 2013. a microsoft windows version, developed by lab zero games and co @ - @ published by autumn games and marvelous, was released in august 2013. a mobile version of the game, developed by hidden variable studios, will be released for android and ios devices in late 2016. in skullgirls, players engage in combat against one another with teams of one, two, or three characters, attempting to knock out their opponents or have the most cumulative health when time runs out. the setting of the game revolves around the " skull heart ", an artifact which grants wishes for women. if a wisher with an imp
704
[ "team", "of", "characters", ";", "if", "the", "player", "is", "victorious", ",", "then", "the", "computer", "swap", "##s", "one", "character", "from", "both", "teams", ".", "the", "playstation", "port", "also", "features", "a", "gallery", "mode", "containing", "promotional", "and", "character", "artwork", ",", "which", "are", "unlocked", "by", "completing", "various", "goals", ".", "=", "=", "=", "playable", "characters", "=", "=", "=", "marvel", "super", "heroes", "vs", ".", "street", "fighter", "features", "a", "roster", "of", "17", "playable", "fighters", ",", "with", "nine", "characters", "from", "the", "street", "fighter", "universe", "and", "eight", "characters", "from", "the", "marvel", "universe", ".", "all", "of", "the", "x", "@", "-", "@", "men", "characters", "featured", "in", "x", "@", "-", "@", "men", "vs", ".", "street", "fighter", ",", "with", "the", "exception", "of", "cy", "##clops", "and", "wolverine", ",", "are", "replaced", "with", "characters", "from", "other", "marvel", "comics", "properties", ",", "such", "as", "captain", "america", ",", "spider" ]
831,459
team of characters ; if the player is victorious, then the computer swaps one character from both teams. the playstation port also features a gallery mode containing promotional and character artwork, which are unlocked by completing various goals. = = = playable characters = = = marvel super heroes vs. street fighter features a roster of 17 playable fighters, with nine characters from the street fighter universe and eight characters from the marvel universe. all of the x @ - @ men characters featured in x @ - @ men vs. street fighter, with the exception of cyclops and wolverine, are replaced with characters from other marvel comics properties, such as captain america, spider
704
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227,831
gameplay and innovation. ape escape spawned a series of games, including sequels and spin @ - @ offs. a direct sequel, ape escape 2, was released for the playstation 2 ( ps2 ) in july 2001, followed by ape escape 3 for ps2 in july 2005. several spin @ - @ off titles were released exclusively in japan : pipo saru 2001 in july 2001 and saru! get you! million monkeys in july 2006 for the ps2, followed by saru get you : pip saru racer in december 2006 and saru! get you! sarusaru big mission in july 2007 for the psp. another
704
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749,367
the playstation ’ s power so well ", but did show similar concerns over the game's longevity regarding its " reliance on track @ - @ based power @ - @ ups " that would " limit wipeout ’ s lifespan " in comparison to super mario kart. gamepro gave the playstation version a rave review, predicting that " wipeout's taut action and grueling courses will lure many diehard racing fans to this new system. " they particularly praised the challenging gameplay and precision controls. they said the fact that multiplayer is only through the playstation link cable is the game's one major flaw, since the playstation still had
704
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280,839
were featured in video olympics, one of the original release titles for the atari 2600. pong has also been included in several atari compilations on platforms including the sega mega drive, playstation portable, nintendo ds, and personal computer. through an agreement with atari, bally gaming and systems developed a slot machine version of the game. the atari developed td overdrive includes pong as an extra game to be played during the loading screen. in 1999, the game was remade for home computers and the playstation with 3d graphics and power @ - @ ups. in 2012, atari celebrated the 40th anniversary of pong by releasing pong world. po
704
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192,505
available under life with playstation. over its lifetime of five years and 7 months, more than 15 million users contributed over 100 million hours of computation to folding @ home, greatly assisting the project with disease research. following discussions with the pande lab, sony decided to terminate the application. pande considers the playstation 3 client a " game changer " for the project. = = = = multi @ - @ core processing client = = = = folding @ home can use the parallel computing abilities of modern multi @ - @ core processors. the ability to use several cpu cores simultaneously allows completing the full simulation far faster. working together, these cpu cores
704
[ "hearts", "3d", ":", "dream", "drop", "distance", "ul", "##ti", "##mania", "(", "キ", "##ン", "##ク", "##タ", "##ム", "ハ", "##ー", "##ツ", "3d", "[", "ト", "##リ", "##ー", "##ム", "ト", "##ロ", "##ッ", "##フ", "テ", "##ィ", "##ス", "##タ", "##ン", "##ス", "]", "ア", "##ル", "##テ", "##ィ", "##マ", "##ニ", "##ア", ")", ",", "was", "published", "in", "japan", "on", "may", "1", ",", "2012", ".", "square", "en", "##ix", "also", "published", "a", "light", "novel", "by", "tom", "##oko", "kane", "##ma", "##ki", "based", "on", "the", "game", "on", "june", "28", ",", "2012", "under", "the", "title", "of", "\"", "side", "so", "##ra", "\"", ".", "the", "second", "volume", ",", "titled", "\"", "side", "ri", "##ku", "\"", ",", "was", "released", "in", "japan", "on", "september", "27", ",", "2012", ".", "a", "hd", "re", "##master", "of", "the", "game", "for", "playstation", "4", "was", "announced", "in", "september", "2015", "at", "tokyo", "game", "show", "to" ]
204,568
hearts 3d : dream drop distance ultimania ( キンクタム ハーツ 3d [ トリーム トロッフ ティスタンス ] アルティマニア ), was published in japan on may 1, 2012. square enix also published a light novel by tomoko kanemaki based on the game on june 28, 2012 under the title of " side sora ". the second volume, titled " side riku ", was released in japan on september 27, 2012. a hd remaster of the game for playstation 4 was announced in september 2015 at tokyo game show to
704
[ "vo", "##da", "##fo", "##ne", "network", "in", "some", "european", "countries", ",", "including", "germany", ",", "united", "kingdom", ",", "spain", ",", "and", "italy", ".", "before", "its", "launch", ",", "mic", "##hi", "##hiro", "sas", "##aki", ",", "senior", "vice", "president", "of", "square", "en", "##ix", ",", "spoke", "about", "the", "playstation", "3", ",", "saying", "\"", "we", "don", "'", "t", "want", "the", "playstation", "3", "to", "be", "the", "overwhelming", "loser", ",", "so", "we", "want", "to", "support", "them", ",", "but", "we", "don", "'", "t", "want", "them", "to", "be", "the", "overwhelming", "winner", "either", ",", "so", "we", "can", "'", "t", "support", "them", "too", "much", ".", "\"", "square", "en", "##ix", "continued", "to", "rei", "##tera", "##te", "their", "devotion", "to", "multi", "@", "-", "@", "platform", "publishing", "in", "2007", ",", "promising", "more", "support", "for", "the", "north", "american", "and", "european", "gaming", "markets", "where", "console", "plural", "##ism" ]
399,874
vodafone network in some european countries, including germany, united kingdom, spain, and italy. before its launch, michihiro sasaki, senior vice president of square enix, spoke about the playstation 3, saying " we don't want the playstation 3 to be the overwhelming loser, so we want to support them, but we don't want them to be the overwhelming winner either, so we can't support them too much. " square enix continued to reiterate their devotion to multi @ - @ platform publishing in 2007, promising more support for the north american and european gaming markets where console pluralism
704
[ "phenomena", "##l", "piece", "of", "hardware", "\"", ".", "john", "car", "##mack", ",", "programmer", "and", "co", "@", "-", "@", "founder", "of", "id", "software", ",", "also", "commended", "the", "design", "by", "saying", "\"", "sony", "made", "wise", "engineering", "choices", "\"", ",", "while", "randy", "pitch", "##ford", "of", "gearbox", "software", "expressed", "satisfaction", "with", "the", "amount", "of", "high", "@", "-", "@", "speed", "memory", "in", "the", "console", ".", "euro", "##game", "##r", "also", "called", "the", "graphics", "technology", "in", "the", "ps", "##4", "\"", "impressive", "\"", "and", "an", "improvement", "from", "the", "difficulties", "developers", "experienced", "on", "the", "playstation", "3", ".", "numerous", "industry", "professionals", "have", "acknowledged", "the", "playstation", "4", "'", "s", "performance", "advantage", "over", "the", "xbox", "one", ".", "speaking", "to", "edge", "magazine", ",", "multiple", "game", "developers", "have", "described", "the", "difference", "as", "\"", "significant", "\"", "and", "\"", "obvious", "\"", ".", "extreme", "##tech", "says" ]
199,518
phenomenal piece of hardware ". john carmack, programmer and co @ - @ founder of id software, also commended the design by saying " sony made wise engineering choices ", while randy pitchford of gearbox software expressed satisfaction with the amount of high @ - @ speed memory in the console. eurogamer also called the graphics technology in the ps4 " impressive " and an improvement from the difficulties developers experienced on the playstation 3. numerous industry professionals have acknowledged the playstation 4's performance advantage over the xbox one. speaking to edge magazine, multiple game developers have described the difference as " significant " and " obvious ". extremetech says
704
[ "november", "10", ",", "1999", "in", "north", "america", ".", "the", "first", "500", "@", ",", "@", "000", "units", "of", "the", "game", "included", "additional", "demo", "discs", "of", "dino", "crisis", ".", "according", "to", "np", "##d", ",", "resident", "evil", "3", ":", "nemesis", "was", "the", "top", "selling", "game", "for", "the", "playstation", "in", "the", "us", "during", "the", "first", "two", "weeks", "of", "november", "1999", ".", "the", "game", "was", "eventually", "released", "on", "march", "17", ",", "2000", "in", "europe", "and", "became", "a", "bestseller", "in", "the", "uk", ".", "as", "of", "may", "2008", ",", "a", "total", "of", "3", "@", ".", "@", "5", "million", "copies", "of", "the", "playstation", "version", "had", "been", "sold", "according", "to", "capcom", ".", "after", "its", "original", "release", "on", "the", "playstation", ",", "resident", "evil", "3", ":", "nemesis", "was", "subsequently", "ported", "to", "the", "microsoft", "windows", ",", "dream", "##cast", ",", "and" ]
793,756
november 10, 1999 in north america. the first 500 @, @ 000 units of the game included additional demo discs of dino crisis. according to npd, resident evil 3 : nemesis was the top selling game for the playstation in the us during the first two weeks of november 1999. the game was eventually released on march 17, 2000 in europe and became a bestseller in the uk. as of may 2008, a total of 3 @. @ 5 million copies of the playstation version had been sold according to capcom. after its original release on the playstation, resident evil 3 : nemesis was subsequently ported to the microsoft windows, dreamcast, and
704
[ "weapons", "individually", "rather", "than", "simultaneously", ".", "burrows", "recalled", "that", "whilst", "developing", "wipe", "##out", "fusion", ",", "studio", "liverpool", "found", "that", "half", "of", "their", "time", "was", "being", "\"", "soaked", "up", "\"", "by", "building", "a", "user", "interface", "for", "their", "editor", ".", "as", "the", "team", "knew", "that", "wipe", "##out", "pure", "would", "have", "to", "be", "shipped", "out", "in", "time", "for", "the", "playstation", "portable", "'", "s", "release", ",", "the", "decision", "was", "made", "to", "create", "create", "new", "plug", "##ins", "for", "their", "software", ",", "auto", "##des", "##k", "maya", ",", "in", "order", "to", "save", "time", "during", "development", ".", "after", "creating", "custom", "plug", "##ins", "for", "the", "3d", "computer", "graphics", "software", ",", "burrows", "claimed", "that", "the", "team", "could", "create", "and", "test", "entire", "race", "tracks", "within", "five", "minutes", ".", "the", "custom", "plug", "##in", "used", "for", "creating", "tracks", "consisted", "of", "a" ]
696,549
weapons individually rather than simultaneously. burrows recalled that whilst developing wipeout fusion, studio liverpool found that half of their time was being " soaked up " by building a user interface for their editor. as the team knew that wipeout pure would have to be shipped out in time for the playstation portable's release, the decision was made to create create new plugins for their software, autodesk maya, in order to save time during development. after creating custom plugins for the 3d computer graphics software, burrows claimed that the team could create and test entire race tracks within five minutes. the custom plugin used for creating tracks consisted of a
704
[ "game", "released", "by", "s", "##nk", "for", "the", "neo", "geo", "@", "-", "@", "based", "arcade", "system", "in", "1994", ",", "as", "the", "inaugural", "game", "in", "the", "king", "of", "fighters", "series", ".", "the", "game", "was", "soon", "also", "released", "for", "the", "neo", "geo", "home", "console", "systems", ",", "including", "a", "neo", "@", "-", "@", "geo", "cd", "version", ".", "in", "2008", ",", "ko", "##f", "'", "94", "was", "one", "of", "sixteen", "games", "included", "in", "s", "##nk", "arcade", "classics", "vol", ".", "1", "for", "the", "playstation", "2", ",", "playstation", "portable", "and", "wii", ".", "ko", "##f", "'", "94", "is", "a", "crossover", "featuring", "characters", "from", "s", "##nk", "'", "s", "previous", "fighting", "game", "properties", "fatal", "fury", "and", "art", "of", "fighting", ".", "it", "also", "includes", "revised", "versions", "of", "characters", "from", "their", "pre", "@", "-", "@", "neo", "geo", "games", "ik", "##ari", "warriors" ]
287,151
game released by snk for the neo geo @ - @ based arcade system in 1994, as the inaugural game in the king of fighters series. the game was soon also released for the neo geo home console systems, including a neo @ - @ geo cd version. in 2008, kof'94 was one of sixteen games included in snk arcade classics vol. 1 for the playstation 2, playstation portable and wii. kof'94 is a crossover featuring characters from snk's previous fighting game properties fatal fury and art of fighting. it also includes revised versions of characters from their pre @ - @ neo geo games ikari warriors
704
[ "focused", "on", "the", "game", "'", "s", "slow", "##down", "during", "battles", "and", "its", "difficulty", ".", "some", "party", "actions", "slow", "down", "the", "game", "'", "s", "frame", "##rate", "and", "decrease", "the", "audio", "quality", ",", "becoming", "most", "apparent", "when", "casting", "spells", "or", "using", "special", "abilities", "that", "require", "different", "lighting", "effects", ".", "despite", "the", "move", "from", "disc", "@", "-", "@", "only", "to", "the", "option", "of", "playing", "via", "playstation", "network", "download", ",", "the", "slow", "##down", "remains", ",", "as", "confirmed", "by", "playstation", "lifestyle", "'", "s", "review", ".", "the", "difficulty", "was", "widely", "considered", "punish", "##ing", "and", "perhaps", "disco", "##ura", "##ging", "to", "new", "players", ".", "euro", "##game", "##r", "'", "s", "rob", "fa", "##hey", "said", ":", "\"", "[", "the", "game", "'", "s", "]", "difficulty", "curve", "is", "somewhat", "peculiar", "-", "to", "put", "it", "char", "##ita", "##bly", ".", ".", "." ]
649,376
focused on the game's slowdown during battles and its difficulty. some party actions slow down the game's framerate and decrease the audio quality, becoming most apparent when casting spells or using special abilities that require different lighting effects. despite the move from disc @ - @ only to the option of playing via playstation network download, the slowdown remains, as confirmed by playstation lifestyle's review. the difficulty was widely considered punishing and perhaps discouraging to new players. eurogamer's rob fahey said : " [ the game's ] difficulty curve is somewhat peculiar - to put it charitably...
704
[ "google", "chrome", "and", "apple", "safari", ",", "giving", "it", "a", "high", "compatibility", "in", "html", "##5", "compliance", "testing", "and", "helps", "it", "stand", "out", "from", "all", "the", "consoles", ".", "the", "playstation", "4", "introduces", "a", "new", "custom", "##iza", "##ble", "menu", "interface", "titled", "the", "\"", "playstation", "dynamic", "menu", "\"", ",", "featuring", "a", "variety", "of", "color", "schemes", ".", "the", "interface", "displays", "the", "player", "'", "s", "identity", ",", "recent", "activity", ",", "notification", "##s", ",", "and", "other", "details", "in", "addition", "to", "unlocked", "trophies", ".", "it", "allows", "multiple", "user", "accounts", ",", "all", "with", "their", "own", "pass", "##codes", ".", "each", "player", "account", "has", "the", "option", "to", "share", "their", "real", "name", "with", "friends", ",", "or", "use", "a", "nickname", "in", "other", "situations", "when", "an", "##ony", "##mity", "is", "important", ".", "facebook", "profiles", "can", "be", "connected", "to", "playstation", "network", "accounts", ",", "making" ]
199,504
google chrome and apple safari, giving it a high compatibility in html5 compliance testing and helps it stand out from all the consoles. the playstation 4 introduces a new customizable menu interface titled the " playstation dynamic menu ", featuring a variety of color schemes. the interface displays the player's identity, recent activity, notifications, and other details in addition to unlocked trophies. it allows multiple user accounts, all with their own passcodes. each player account has the option to share their real name with friends, or use a nickname in other situations when anonymity is important. facebook profiles can be connected to playstation network accounts, making
704
[ "##s", "that", "were", "made", "for", "the", "playstation", "2", "version", ";", "sven", "##sson", "stated", "that", "\"", "part", "of", "the", "reason", "we", "didn", "'", "t", "show", "it", "until", "we", "started", "showing", "it", "was", "because", ",", "if", "we", "showed", "it", "in", "a", "form", "that", "was", "anything", "less", "than", "near", "@", "-", "@", "perfect", ",", "people", "were", "going", "to", "freak", "out", "\"", ".", "ready", "at", "dawn", "'", "s", "creative", "director", "ru", "wee", "##ras", "##uri", "##ya", "later", "reflected", "that", "port", "##ing", "ok", "##ami", "to", "the", "wii", "was", "a", "challenging", "task", "—", "\"", "we", "started", "with", "no", "assets", "and", "literally", "reverse", "@", "-", "@", "engineered", "the", "whole", "thing", "back", "onto", "the", "wii", "\"", "—", "they", "did", "out", "of", "love", "for", "the", "game", ",", "but", "the", "level", "of", "effort", "would", "pre", "##cl", "##ude", "them", "from" ]
488,045
##s that were made for the playstation 2 version ; svensson stated that " part of the reason we didn't show it until we started showing it was because, if we showed it in a form that was anything less than near @ - @ perfect, people were going to freak out ". ready at dawn's creative director ru weerasuriya later reflected that porting okami to the wii was a challenging task — " we started with no assets and literally reverse @ - @ engineered the whole thing back onto the wii " — they did out of love for the game, but the level of effort would preclude them from
704
[ "@", "-", "@", "developed", "by", "wolf", "##tea", "##m", "and", "tel", "##ene", "##t", "japan", ",", "and", "published", "by", "nam", "##co", ".", "it", "is", "the", "fourth", "main", "entry", "in", "the", "tales", "series", "of", "video", "games", ",", "and", "a", "direct", "sequel", "to", "1997", "'", "s", "tales", "of", "destiny", ".", "it", "released", "on", "playstation", "2", "(", "ps", "##2", ")", "in", "november", "2002", "in", "japan", ",", "march", "2003", "in", "south", "korea", "and", "august", "2003", "in", "china", ".", "the", "overseas", "versions", "were", "published", "by", "sony", "computer", "entertainment", ".", "an", "updated", "port", "for", "the", "playstation", "portable", "(", "ps", "##p", ")", ",", "developed", "by", "alfa", "system", ",", "was", "released", "in", "february", "2007", ",", "and", "march", "of", "the", "same", "year", "in", "south", "korea", ".", "this", "version", "was", "published", "by", "nam", "##co", "banda", "##i", "games", ".", "neither", "version" ]
6,723
@ - @ developed by wolfteam and telenet japan, and published by namco. it is the fourth main entry in the tales series of video games, and a direct sequel to 1997's tales of destiny. it released on playstation 2 ( ps2 ) in november 2002 in japan, march 2003 in south korea and august 2003 in china. the overseas versions were published by sony computer entertainment. an updated port for the playstation portable ( psp ), developed by alfa system, was released in february 2007, and march of the same year in south korea. this version was published by namco bandai games. neither version
704
[ "failed", "\"", "and", "\"", "connection", "lost", "\"", "errors", ".", "to", "address", "these", "issues", ",", "inc", "##og", "##ni", "##to", "released", "several", "server", "@", "-", "@", "side", "patches", "before", "releasing", "the", "games", "first", "update", ",", "version", "1", "@", ".", "@", "1", ".", "this", "update", "addressed", "the", "majority", "of", "issues", "users", "experienced", "with", "the", "game", ",", "with", "others", "being", "addressed", "in", "the", "version", "1", "@", ".", "@", "2", "update", ".", "a", "demo", "was", "released", "on", "the", "playstation", "store", "on", "october", "9", ",", "2008", ".", "there", "was", "initial", "confusion", "as", "to", "how", "this", "game", "would", "be", "distributed", "to", "consumers", ",", "after", "the", "announcement", "that", "it", "would", "be", "a", "multiplayer", "@", "-", "@", "only", "title", ".", "sony", "announced", "on", "may", "16", ",", "2007", ",", "that", "there", "would", "be", "two", "iteration", "##s", "of", "the" ]
865,006
failed " and " connection lost " errors. to address these issues, incognito released several server @ - @ side patches before releasing the games first update, version 1 @. @ 1. this update addressed the majority of issues users experienced with the game, with others being addressed in the version 1 @. @ 2 update. a demo was released on the playstation store on october 9, 2008. there was initial confusion as to how this game would be distributed to consumers, after the announcement that it would be a multiplayer @ - @ only title. sony announced on may 16, 2007, that there would be two iterations of the
704
[ ")", ",", "analog", "stick", "click", "buttons", "(", "l", "##3", "/", "r", "##3", ")", "and", "a", "touch", "##pad", "click", "button", ".", "these", "mark", "several", "changes", "from", "the", "dual", "##sho", "##ck", "3", "and", "other", "previous", "playstation", "controllers", ".", "the", "start", "and", "select", "buttons", "were", "merged", "into", "the", "options", "button", ".", "the", "share", "button", "allows", "players", "to", "up", "##load", "videos", "from", "their", "gameplay", "experiences", ",", "as", "well", "as", "stream", "to", "streaming", "services", ".", "the", "joy", "##stick", "##s", "and", "triggers", "have", "been", "redesigned", "based", "on", "developer", "input", ",", "as", "they", "feature", "a", "con", "##cave", "surface", "and", "an", "etched", "backing", "to", "enhance", "grip", ".", "the", "dual", "##sho", "##ck", "4", "is", "the", "first", "to", "feature", "a", "unique", "\"", "light", "bar", "\"", "that", "can", "display", "variant", "colors", ",", "based", "on", "the", "existing", "technology", "used", "in" ]
199,499
), analog stick click buttons ( l3 / r3 ) and a touchpad click button. these mark several changes from the dualshock 3 and other previous playstation controllers. the start and select buttons were merged into the options button. the share button allows players to upload videos from their gameplay experiences, as well as stream to streaming services. the joysticks and triggers have been redesigned based on developer input, as they feature a concave surface and an etched backing to enhance grip. the dualshock 4 is the first to feature a unique " light bar " that can display variant colors, based on the existing technology used in
704
[ "pull", "##man", "–", "moscow", "regional", "airport", "runway", ".", "the", "bill", "was", "passed", "out", "of", "the", "legislature", "and", "was", "signed", "by", "the", "governor", "of", "washington", "on", "april", "1", ",", "2016", ".", "=", "god", "of", "war", ":", "ascension", "=", "god", "of", "war", ":", "ascension", "is", "a", "third", "@", "-", "@", "person", "action", "@", "-", "@", "adventure", "video", "game", "developed", "by", "santa", "monica", "studio", "and", "published", "by", "sony", "computer", "entertainment", "(", "sc", "##e", ")", ".", "the", "game", "was", "first", "released", "on", "march", "12", ",", "2013", ",", "for", "the", "playstation", "3", "(", "ps", "##3", ")", "console", ".", "it", "is", "the", "seventh", "installment", "in", "the", "god", "of", "war", "series", "and", "prequel", "to", "the", "entire", "series", ".", "loosely", "based", "on", "greek", "mythology", ",", "the", "game", "is", "set", "in", "ancient", "greece", "with", "vengeance", "as", "its" ]
450,563
pullman – moscow regional airport runway. the bill was passed out of the legislature and was signed by the governor of washington on april 1, 2016. = god of war : ascension = god of war : ascension is a third @ - @ person action @ - @ adventure video game developed by santa monica studio and published by sony computer entertainment ( sce ). the game was first released on march 12, 2013, for the playstation 3 ( ps3 ) console. it is the seventh installment in the god of war series and prequel to the entire series. loosely based on greek mythology, the game is set in ancient greece with vengeance as its
704
[ "and", "refined", "for", "six", "months", "before", "developing", "the", "story", "and", "characters", ";", "the", "development", "team", "wanted", "to", "have", "\"", "a", "normal", "person", "in", "an", "impossible", "situation", "\"", ".", "the", "art", "and", "level", "design", "were", "inspired", "by", "tim", "burton", ",", "mike", "mig", "##no", "##la", ",", "and", "m", ".", "c", ".", "es", "##cher", ".", "the", "plot", "was", "originally", "more", "mor", "##bid", "than", "in", "the", "final", "product", ",", "with", "danny", "dying", "and", "the", "rest", "of", "the", "game", "told", "as", "flashbacks", ".", "the", "game", "levels", "were", "developed", "on", "a", "level", "editor", "on", "the", "playstation", "portable", ",", "but", "zoe", "mode", "were", "not", "able", "to", "ref", "##ine", "the", "editor", "in", "time", "for", "shipping", ".", "mo", "##tt", "##ram", "said", "\"", "it", "would", "be", "great", "to", "see", "user", "generated", "content", "and", "this", "is", "something", "we", "have" ]
12,211
and refined for six months before developing the story and characters ; the development team wanted to have " a normal person in an impossible situation ". the art and level design were inspired by tim burton, mike mignola, and m. c. escher. the plot was originally more morbid than in the final product, with danny dying and the rest of the game told as flashbacks. the game levels were developed on a level editor on the playstation portable, but zoe mode were not able to refine the editor in time for shipping. mottram said " it would be great to see user generated content and this is something we have
704
[ "to", "contact", "brad", "for", "extraction", ".", "the", "game", "features", "multiple", "endings", "depending", "on", "how", "well", "the", "player", "performed", "at", "key", "points", "within", "the", "game", ".", "in", "the", "best", "ending", ",", "the", "mansion", "is", "destroyed", "and", "most", "of", "the", "team", "escapes", "in", "the", "helicopter", "after", "defeating", "the", "tyrant", "one", "last", "time", ".", "in", "contrast", ",", "in", "the", "worst", "possible", "ending", ",", "the", "mansion", "remains", "intact", "and", "the", "player", "character", "is", "the", "sole", "survivor", ".", "=", "=", "development", "=", "=", "resident", "evil", "was", "developed", "by", "capcom", "and", "directed", "by", "shin", "##ji", "mika", "##mi", ",", "who", "has", "designed", "and", "directed", "the", "original", "resident", "evil", "for", "the", "playstation", "video", "game", "console", ".", "the", "game", "was", "part", "of", "an", "ex", "##cl", "##us", "##ivity", "agreement", "between", "capcom", "and", "nintendo", "that", "spanned", "three", "resident", "evil" ]
147,904
to contact brad for extraction. the game features multiple endings depending on how well the player performed at key points within the game. in the best ending, the mansion is destroyed and most of the team escapes in the helicopter after defeating the tyrant one last time. in contrast, in the worst possible ending, the mansion remains intact and the player character is the sole survivor. = = development = = resident evil was developed by capcom and directed by shinji mikami, who has designed and directed the original resident evil for the playstation video game console. the game was part of an exclusivity agreement between capcom and nintendo that spanned three resident evil
704
[ "emancipation", "he", "achieved", "thereby", "was", "so", "complete", "that", "the", "composers", "of", "succeeding", "generations", "like", "walton", "and", "britten", "had", "no", "longer", "need", "of", "the", "conscious", "nationalism", "which", "was", "vaughan", "williams", "'", "s", "own", "artistic", "creed", ".", "there", "is", "now", "an", "english", "music", "which", "can", "make", "its", "distinctive", "contribution", "to", "the", "com", "##ity", "of", "nations", ".", "=", "marvel", "trading", "card", "game", "=", "marvel", "trading", "card", "game", "is", "a", "video", "game", "for", "the", "nintendo", "ds", ",", "pc", ",", "and", "playstation", "portable", ".", "it", "was", "developed", "by", "vicious", "cycle", "software", "and", "1st", "playable", "productions", "and", "published", "by", "ko", "##nami", ".", "the", "game", "is", "based", "on", "upper", "deck", "entertainment", "'", "s", "marvel", "comics", "@", "-", "@", "based", "collect", "##ible", "card", "game", ",", "and", "was", "released", "across", "all", "three", "platforms", "in", "several", "regions", "in" ]
144,914
emancipation he achieved thereby was so complete that the composers of succeeding generations like walton and britten had no longer need of the conscious nationalism which was vaughan williams's own artistic creed. there is now an english music which can make its distinctive contribution to the comity of nations. = marvel trading card game = marvel trading card game is a video game for the nintendo ds, pc, and playstation portable. it was developed by vicious cycle software and 1st playable productions and published by konami. the game is based on upper deck entertainment's marvel comics @ - @ based collectible card game, and was released across all three platforms in several regions in
704
[ ".", ".", ".", "the", "transfer", "of", "power", "from", "the", "minority", "to", "the", "majority", ".", "this", "means", "a", "constitution", "based", "on", "universal", "adult", "suffrage", ".", ".", ".", ".", "this", "item", "should", "take", "four", "to", "five", "days", ".", "\"", "=", "controversy", "over", "the", "use", "of", "manchester", "cathedral", "in", "resistance", ":", "fall", "of", "man", "=", "the", "2006", "video", "game", "resistance", ":", "fall", "of", "man", ",", "developed", "by", "ins", "##om", "##nia", "##c", "games", ",", "published", "by", "sony", "computer", "entertainment", "and", "released", "for", "the", "playstation", "3", "video", "game", "console", ",", "features", "combat", "scenes", "that", "take", "place", "within", "a", "virtual", "representation", "of", "manchester", "cathedral", "in", "england", "set", "in", "an", "alternate", "history", ".", "it", "was", "released", "on", "23", "march", "2007", "in", "the", "united", "kingdom", ".", "the", "use", "of", "images", "of", "the", "cathedral", "caused", "controversy", "with" ]
663,072
... the transfer of power from the minority to the majority. this means a constitution based on universal adult suffrage.... this item should take four to five days. " = controversy over the use of manchester cathedral in resistance : fall of man = the 2006 video game resistance : fall of man, developed by insomniac games, published by sony computer entertainment and released for the playstation 3 video game console, features combat scenes that take place within a virtual representation of manchester cathedral in england set in an alternate history. it was released on 23 march 2007 in the united kingdom. the use of images of the cathedral caused controversy with
704
[ "on", "a", "star", "wars", "game", ",", "rebellion", "had", "prior", "development", "experience", "with", "other", "playstation", "portable", "titles", ",", "such", "as", "a", "port", "of", "the", "third", "@", "-", "@", "person", "shooter", "game", "gun", ".", "the", "game", "'", "s", "developers", "made", "it", "clear", "that", "it", "was", "being", "designed", "specifically", "for", "the", "ps", "##p", ".", "lucas", "##arts", "made", "this", "decision", "after", "rebellion", "convinced", "them", "that", "the", "ps", "##p", "'", "s", "multiplayer", "capabilities", "were", "well", "@", "-", "@", "suited", "to", "another", "battle", "##front", "game", ",", "in", "addition", "to", "the", "strong", "sales", "of", "battle", "##front", "ii", "on", "the", "ps", "##p", ".", "the", "game", "'", "s", "lead", "designer", ",", "mike", "ho", "##sser", ",", "stated", "that", "the", "development", "team", "tried", "to", "retain", "some", "aspects", "of", "battle", "##front", "ii", ",", "specifically", "its", "\"", "fast", "and", "furious", "action" ]
139,281
on a star wars game, rebellion had prior development experience with other playstation portable titles, such as a port of the third @ - @ person shooter game gun. the game's developers made it clear that it was being designed specifically for the psp. lucasarts made this decision after rebellion convinced them that the psp's multiplayer capabilities were well @ - @ suited to another battlefront game, in addition to the strong sales of battlefront ii on the psp. the game's lead designer, mike hosser, stated that the development team tried to retain some aspects of battlefront ii, specifically its " fast and furious action
704
[ "joy", "##sti", "##q", "'", "s", "mitchell", "found", "the", "relationship", "\"", "genuine", "\"", "and", "emotional", ".", "playstation", "official", "magazine", "'", "s", "mei", "##kle", "##ham", "named", "joel", "and", "ellie", "the", "best", "characters", "of", "any", "playstation", "3", "game", ",", "while", "ign", "'", "s", "mori", "##arty", "identified", "it", "as", "a", "highlight", "of", "the", "game", ".", "kelly", "of", "computer", "and", "video", "games", "named", "the", "characters", "\"", "richly", "painted", "\"", ",", "feeling", "invested", "in", "their", "stories", ".", "philip", "ko", "##llar", "of", "poly", "##gon", "felt", "that", "ellie", "was", "bel", "##ie", "##vable", ",", "making", "it", "easier", "to", "develop", "a", "connection", "to", "her", ",", "and", "that", "the", "relationship", "between", "the", "characters", "was", "assisted", "by", "the", "game", "'", "s", "optional", "conversations", ".", "the", "character", "performances", "also", "received", "praise", ",", "with", "edge", "and", "euro", "##game", "##r", "'", "s", "welsh" ]
196,497
joystiq's mitchell found the relationship " genuine " and emotional. playstation official magazine's meikleham named joel and ellie the best characters of any playstation 3 game, while ign's moriarty identified it as a highlight of the game. kelly of computer and video games named the characters " richly painted ", feeling invested in their stories. philip kollar of polygon felt that ellie was believable, making it easier to develop a connection to her, and that the relationship between the characters was assisted by the game's optional conversations. the character performances also received praise, with edge and eurogamer's welsh
704
[ "the", "eponymous", "first", "game", "in", "the", "series", "was", "released", "in", "2003", "on", "the", "playstation", "2", ",", "and", "has", "since", "been", "followed", "by", "a", "sequel", ",", "a", "prequel", "and", "a", "spin", "@", "-", "@", "off", ".", "it", "was", "conceived", "by", "tak", "##ama", "##sa", "shi", "##ba", "and", "tak", "##uy", "##a", "i", "##was", "##aki", "as", "a", "gameplay", "hybrid", "between", "ace", "combat", "and", "dynasty", "warriors", "2", ".", "the", "story", "was", "created", "by", "shi", "##ba", ",", "i", "##was", "##aki", ",", "tar", "##o", "yoko", "and", "saw", "##ako", "nato", "##ri", ",", "who", "were", "influenced", "by", "european", "folklore", "and", "popular", "anime", "series", "and", "movies", "of", "the", "day", ".", "shi", "##ba", ",", "yoko", "and", "saw", "##ako", "have", "had", "involvement", "in", "every", "entry", "of", "the", "series", "since", "its", "debut", ".", "the", "setting", "of", "the", "main", "series", "is", "a" ]
792,306
the eponymous first game in the series was released in 2003 on the playstation 2, and has since been followed by a sequel, a prequel and a spin @ - @ off. it was conceived by takamasa shiba and takuya iwasaki as a gameplay hybrid between ace combat and dynasty warriors 2. the story was created by shiba, iwasaki, taro yoko and sawako natori, who were influenced by european folklore and popular anime series and movies of the day. shiba, yoko and sawako have had involvement in every entry of the series since its debut. the setting of the main series is a
704
[ "2nd", "semester", ",", "aired", "between", "april", "and", "september", "2006", ".", "finally", ",", "two", "more", "episodes", ",", "collectively", "entitled", "school", "rumble", ":", "third", "semester", ",", "were", "bundled", "with", "the", "japanese", "manga", "volumes", "21", "and", "22", ".", "three", "video", "games", "have", "been", "produced", "—", "two", "for", "the", "playstation", "2", "in", "july", "2005", "and", "july", "2006", ",", "and", "one", "for", "the", "playstation", "portable", "in", "2005", ".", "two", "light", "novels", "written", "by", "hi", "##rok", "##o", "to", "##kit", "##a", "and", "illustrated", "by", "kobayashi", "were", "published", "in", "april", "2004", "and", "december", "2007", ";", "four", "official", "guide", "##books", "illustrated", "by", "kobayashi", "and", "written", "by", "his", "editors", "have", "also", "been", "released", ".", "del", "rey", "manga", "publishes", "the", "english", "translation", "of", "school", "rumble", ".", "in", "the", "translation", ",", "del", "rey", "manga", "maintained", "the", "traditional", "japanese", "name", "order" ]
768,019
2nd semester, aired between april and september 2006. finally, two more episodes, collectively entitled school rumble : third semester, were bundled with the japanese manga volumes 21 and 22. three video games have been produced — two for the playstation 2 in july 2005 and july 2006, and one for the playstation portable in 2005. two light novels written by hiroko tokita and illustrated by kobayashi were published in april 2004 and december 2007 ; four official guidebooks illustrated by kobayashi and written by his editors have also been released. del rey manga publishes the english translation of school rumble. in the translation, del rey manga maintained the traditional japanese name order
704
[ "intel", "@", "-", "@", "based", "mac", "##s", ".", "the", "pc", "version", "will", "run", "on", "intel", "@", "-", "@", "based", "mac", "##s", "using", "crossover", ",", "boot", "camp", ",", "or", "other", "software", "to", "enable", "a", "compatible", "version", "of", "microsoft", "windows", "to", "run", "on", "a", "mac", ".", "a", "playstation", "2", "port", "of", "the", "game", ",", "re", "##titled", "de", "##us", "ex", ":", "the", "conspiracy", "outside", "of", "europe", ",", "was", "released", "on", "march", "26", ",", "2002", ".", "along", "with", "pre", "@", "-", "@", "rendered", "introductory", "and", "ending", "cinematic", "##s", "that", "replaced", "the", "original", "versions", ",", "it", "features", "a", "simplified", "interface", "with", "optional", "auto", "aim", "and", "motion", "captured", "character", "models", ".", "there", "are", "many", "minor", "changes", "in", "level", "design", ",", "some", "for", "the", "purpose", "of", "balancing", "gameplay", ",", "but", "most", "to", "accommodate", "loading", "transition" ]
266,400
intel @ - @ based macs. the pc version will run on intel @ - @ based macs using crossover, boot camp, or other software to enable a compatible version of microsoft windows to run on a mac. a playstation 2 port of the game, retitled deus ex : the conspiracy outside of europe, was released on march 26, 2002. along with pre @ - @ rendered introductory and ending cinematics that replaced the original versions, it features a simplified interface with optional auto aim and motion captured character models. there are many minor changes in level design, some for the purpose of balancing gameplay, but most to accommodate loading transition
704
[ "ridge", "racer", "had", "been", "\"", "one", "of", "playstation", "'", "s", "first", "big", "system", "push", "##ers", "\"", "and", "\"", "an", "excellent", "port", "of", "the", "arcade", "version", "that", "showed", "the", "true", "potential", "of", "sony", "'", "s", "32", "@", "-", "@", "bit", "wonder", "\"", ".", "u", "##go", "networks", "'", "s", "michael", "hess", "and", "chris", "plant", "##e", "said", "that", "it", "had", "\"", "set", "the", "stage", "for", "gran", "tu", "##ris", "##mo", "by", "adding", "an", "option", "to", "choose", "between", "automatic", "and", "manual", "transmission", "\"", ".", "john", "davis", "##on", "of", "1", "##up", ".", "com", "said", "that", "ridge", "racer", "was", "an", "\"", "unbelievable", "demonstration", "of", "what", "the", "playstation", "could", "do", "\"", ".", "ridge", "racer", "is", "mentioned", "in", "the", "song", "my", "console", "(", "1999", ")", "from", "the", "italian", "electronic", "dance", "group", "e", "##iff", "##el", "65", ".", "=" ]
880,179
ridge racer had been " one of playstation's first big system pushers " and " an excellent port of the arcade version that showed the true potential of sony's 32 @ - @ bit wonder ". ugo networks's michael hess and chris plante said that it had " set the stage for gran turismo by adding an option to choose between automatic and manual transmission ". john davison of 1up. com said that ridge racer was an " unbelievable demonstration of what the playstation could do ". ridge racer is mentioned in the song my console ( 1999 ) from the italian electronic dance group eiffel 65. =
704
[ "publicly", "revealed", ".", "players", "who", "participated", "in", "the", "rise", "of", "the", "warrior", "social", "challenge", "on", "god", "##of", "##war", ".", "com", "received", "early", "access", "to", "the", "beta", "in", "december", "2012", ".", "players", "from", "sc", "##e", "europe", "also", "received", "an", "opportunity", "to", "access", "the", "beta", "early", ".", "the", "beta", "became", "available", "for", "playstation", "plus", "subscribers", "on", "january", "8", ",", "2013", ".", "on", "january", "19", ",", "santa", "monica", "allowed", "all", "playstation", "network", "users", "in", "north", "and", "south", "america", "access", "the", "beta", "via", "a", "red", "##eem", "##able", "vo", "##ucher", ".", "the", "beta", "test", "ended", "at", "midnight", "pacific", "time", "on", "january", "21", ".", "in", "the", "beta", ",", "players", "could", "choose", "to", "align", "themselves", "with", "ares", "or", "zeus", ".", "it", "featured", "the", "eight", "@", "-", "@", "player", "desert", "of", "lost", "souls", "map", "and", "the" ]
450,610
publicly revealed. players who participated in the rise of the warrior social challenge on godofwar. com received early access to the beta in december 2012. players from sce europe also received an opportunity to access the beta early. the beta became available for playstation plus subscribers on january 8, 2013. on january 19, santa monica allowed all playstation network users in north and south america access the beta via a redeemable voucher. the beta test ended at midnight pacific time on january 21. in the beta, players could choose to align themselves with ares or zeus. it featured the eight @ - @ player desert of lost souls map and the
704
[ "extension", "of", "vt", "14", ",", "including", "an", "additional", "4", "@", "-", "@", "mile", "(", "6", "@", ".", "@", "4", "km", ")", "piece", "connecting", "to", "vt", "100", "in", "the", "town", "of", "newport", ",", "resulting", "in", "the", "modern", "vt", "14", "alignment", ".", "=", "=", "major", "intersections", "=", "=", "chu", "##lip", "(", "チ", "##ュ", "##ウ", "##リ", "##ッ", "##フ", ")", ",", "stylized", "as", "chu", "♥", "lip", ",", "is", "an", "adventure", "/", "simulation", "video", "game", "developed", "by", "punch", "##line", "and", "released", "on", "october", "3", ",", "2002", "in", "japan", "by", "victor", "interactive", "software", "for", "the", "playstation", "2", "(", "ps", "##2", ")", "video", "game", "console", ".", "after", "numerous", "delays", ",", "the", "game", "was", "released", "in", "north", "america", "by", "nat", "##sume", "on", "february", "13", ",", "2007", "as", "a", "games", "##top", "@", "-", "@", "exclusive", "title", "." ]
825,898
extension of vt 14, including an additional 4 @ - @ mile ( 6 @. @ 4 km ) piece connecting to vt 100 in the town of newport, resulting in the modern vt 14 alignment. = = major intersections = = chulip ( チュウリッフ ), stylized as chu ♥ lip, is an adventure / simulation video game developed by punchline and released on october 3, 2002 in japan by victor interactive software for the playstation 2 ( ps2 ) video game console. after numerous delays, the game was released in north america by natsume on february 13, 2007 as a gamestop @ - @ exclusive title.
704
[ "strategy", "game", "for", "the", "ds", ".", "children", "was", "developed", "by", "ne", "##x", "entertainment", "and", "heroes", "by", "brown", "##ie", "brown", ",", "founded", "by", "several", "developers", "of", "legends", ",", "though", "is", "##hi", "##i", "oversaw", "development", "of", "all", "four", "games", ".", "three", "more", "games", "have", "been", "released", "since", "the", "world", "of", "mana", "sub", "##ser", "##ies", "ended", ":", "circle", "of", "mana", "(", "2013", ")", ",", "a", "japan", "@", "-", "@", "only", "card", "battle", "game", "for", "the", "gr", "##ee", "mobile", "platform", ",", "rise", "of", "mana", "(", "2014", ")", ",", "a", "japan", "@", "-", "@", "only", "free", "@", "-", "@", "to", "@", "-", "@", "play", "action", "role", "@", "-", "@", "playing", "game", "for", "ios", ",", "android", ",", "and", "playstation", "vita", ",", "and", "adventures", "of", "mana", "(", "2016", ")", ",", "a", "3d", "remake", "of", "final" ]
455,891
strategy game for the ds. children was developed by nex entertainment and heroes by brownie brown, founded by several developers of legends, though ishii oversaw development of all four games. three more games have been released since the world of mana subseries ended : circle of mana ( 2013 ), a japan @ - @ only card battle game for the gree mobile platform, rise of mana ( 2014 ), a japan @ - @ only free @ - @ to @ - @ play action role @ - @ playing game for ios, android, and playstation vita, and adventures of mana ( 2016 ), a 3d remake of final
704
[ "announced", "god", "of", "war", "iii", "remastered", ",", "which", "was", "released", "on", "playstation", "4", "in", "north", "america", "on", "july", "14", ",", "2015", ",", "mainland", "europe", "on", "july", "15", ",", "and", "the", "uk", "on", "july", "17", ".", "the", "remastered", "version", "has", "full", "108", "##0", "##p", "support", "targeted", "at", "60", "frames", "per", "second", "and", "features", "a", "photo", "mode", ",", "allowing", "players", "to", "edit", "their", "photos", "and", "share", "their", "favorite", "moments", ".", "the", "game", "was", "ported", "by", "wholesale", "algorithms", ".", "all", "of", "the", "dl", "##c", "that", "was", "released", "for", "god", "of", "war", "iii", "is", "included", "with", "god", "of", "war", "iii", "remastered", ".", "by", "the", "end", "of", "its", "first", "week", "of", "release", ",", "god", "of", "war", "iii", "remastered", "was", "ninth", "in", "sales", "at", "retail", "in", "the", "uk", ".", "for", "the", "entire", "month", "of" ]
637,204
announced god of war iii remastered, which was released on playstation 4 in north america on july 14, 2015, mainland europe on july 15, and the uk on july 17. the remastered version has full 1080p support targeted at 60 frames per second and features a photo mode, allowing players to edit their photos and share their favorite moments. the game was ported by wholesale algorithms. all of the dlc that was released for god of war iii is included with god of war iii remastered. by the end of its first week of release, god of war iii remastered was ninth in sales at retail in the uk. for the entire month of
704
[ "extended", "to", "a", "two", "@", "-", "@", "out", "@", "-", "@", "of", "@", "-", "@", "three", "round", "setup", ".", "the", "playstation", "version", "includes", "a", "code", "that", "allows", "players", "to", "compete", "in", "\"", "pseudo", "@", "-", "@", "tag", "team", "matches", "\"", ",", "provided", "that", "each", "player", "uses", "their", "opponent", "'", "s", "starting", "character", "as", "their", "partner", ".", "for", "example", ",", "if", "player", "1", "is", "controlling", "ryu", "and", "player", "2", "is", "controlling", "wolverine", ",", "then", "player", "1", "'", "s", "partner", "will", "be", "wolverine", "and", "player", "2", "'", "s", "partner", "will", "be", "ryu", ".", "=", "=", "reception", "=", "=", "the", "sega", "saturn", "edition", "of", "x", "@", "-", "@", "men", "vs", ".", "street", "fighter", "received", "generally", "positive", "critical", "reception", ",", "with", "reviewers", "praising", "its", "fast", "@", "-", "@", "paced", "gameplay", ",", "animation" ]
623,519
extended to a two @ - @ out @ - @ of @ - @ three round setup. the playstation version includes a code that allows players to compete in " pseudo @ - @ tag team matches ", provided that each player uses their opponent's starting character as their partner. for example, if player 1 is controlling ryu and player 2 is controlling wolverine, then player 1's partner will be wolverine and player 2's partner will be ryu. = = reception = = the sega saturn edition of x @ - @ men vs. street fighter received generally positive critical reception, with reviewers praising its fast @ - @ paced gameplay, animation
704
[ "searches", "for", "missing", "jet", "pods", "scattered", "by", "the", "game", "'", "s", "astro", "##phy", "##sic", "##ist", "antagonist", "character", "baron", "al", "##oh", "##a", ".", "robb", "##it", "must", "explore", "each", "section", "of", "crater", "planet", "to", "retrieve", "all", "of", "the", "jet", "pods", ",", "stop", "al", "##oh", "##a", "and", "save", "the", "world", "from", "being", "destroyed", ".", "the", "game", "was", "designed", "as", "a", "technology", "demons", "##tra", "##tor", "for", "the", "playstation", "console", "and", "was", "revealed", "in", "early", "1994", "under", "the", "provisional", "title", "of", "\"", "spring", "man", "\"", ".", "jumping", "flash", "!", "ut", "##ilis", "##es", "much", "of", "the", "game", "engine", "used", "in", "geo", "##graph", "seal", ",", "an", "earlier", "game", "by", "exact", "for", "the", "sharp", "x", "##6", "##80", "##00", "home", "computer", ".", "jumping", "flash", "!", "has", "been", "described", "as", "an", "ancestor", "of", "as", "well", "as", "an", "early" ]
594,834
searches for missing jet pods scattered by the game's astrophysicist antagonist character baron aloha. robbit must explore each section of crater planet to retrieve all of the jet pods, stop aloha and save the world from being destroyed. the game was designed as a technology demonstrator for the playstation console and was revealed in early 1994 under the provisional title of " spring man ". jumping flash! utilises much of the game engine used in geograph seal, an earlier game by exact for the sharp x68000 home computer. jumping flash! has been described as an ancestor of as well as an early
704
[ "as", "world", "tour", "but", "with", "fewer", "songs", ".", "the", "career", "mode", "'", "s", "\"", "cartoon", "storyline", "\"", "describing", "the", "player", "'", "s", "metallic", "##a", "'", "s", "@", "-", "@", "wanna", "##be", "band", "was", "seen", "as", "being", "out", "of", "place", "in", "the", "game", "and", "was", "considered", "as", "the", "game", "'", "s", "\"", "biggest", "weakness", "\"", ".", "chris", "rope", "##r", "of", "ign", "noted", "that", "the", "playstation", "2", "version", "of", "the", "game", "suffers", "from", "several", "graphical", "problems", ",", "including", "poor", "video", "compression", ",", "the", "inability", "to", "read", "or", "zoom", "in", "on", "hand", "##written", "tour", "and", "lyric", "sheets", ",", "and", "some", "stu", "##ttering", "on", "the", "display", "on", "the", "note", "highway", ",", "and", "considers", "it", "the", "weak", "##est", "release", "across", "all", "the", "game", "'", "s", "platforms", ".", "rope", "##r", "also", "cites", "video", "compression" ]
266,789
as world tour but with fewer songs. the career mode's " cartoon storyline " describing the player's metallica's @ - @ wannabe band was seen as being out of place in the game and was considered as the game's " biggest weakness ". chris roper of ign noted that the playstation 2 version of the game suffers from several graphical problems, including poor video compression, the inability to read or zoom in on handwritten tour and lyric sheets, and some stuttering on the display on the note highway, and considers it the weakest release across all the game's platforms. roper also cites video compression
704
[ "solid", "in", "order", "to", "be", "played", ".", "this", "change", "was", "done", "since", "the", "original", "metal", "gear", "solid", "was", "released", "in", "multiple", "languages", "in", "europe", "and", "special", "missions", "determines", "the", "language", "it", "uses", "based", "on", "which", "version", "of", "the", "original", "game", "the", "player", "owns", ".", "when", "the", "special", "missions", "disc", "is", "loaded", "into", "the", "playstation", "console", ",", "the", "game", "will", "ask", "the", "player", "to", "switch", "the", "disc", "with", "the", "first", "disc", "from", "metal", "gear", "solid", "in", "order", "to", "load", "voice", "and", "language", "data", "before", "asking", "the", "player", "to", "switch", "back", "to", "the", "special", "missions", "disc", ".", "this", "requirement", "render", "##s", "special", "missions", "incompatible", "with", "playstation", "2", "consoles", "made", "prior", "to", "the", "sc", "##ph", "@", "-", "@", "700", "##00", "model", ".", "the", "pc", "version", "of", "metal", "gear", "solid", "was", "released" ]
35,346
solid in order to be played. this change was done since the original metal gear solid was released in multiple languages in europe and special missions determines the language it uses based on which version of the original game the player owns. when the special missions disc is loaded into the playstation console, the game will ask the player to switch the disc with the first disc from metal gear solid in order to load voice and language data before asking the player to switch back to the special missions disc. this requirement renders special missions incompatible with playstation 2 consoles made prior to the scph @ - @ 70000 model. the pc version of metal gear solid was released
704
[ "##sl", "##ip", ",", "with", "the", "five", "game", "directors", ",", "150", "members", "of", "playstation", ".", "blog", "and", "members", "of", "god", "##of", "##war", ".", "com", "and", "spartans", "##stand", "##tal", "##l", ".", "com", ".", "it", "was", "filmed", "at", "the", "el", "portal", "theater", "in", "los", "angeles", "on", "september", "1", ",", "2010", ",", "and", "was", "released", "as", "a", "pre", "@", "-", "@", "order", "bonus", "for", "ghost", "of", "sparta", "in", "north", "america", "on", "november", "2", ",", "2010", ",", "and", "was", "included", "with", "the", "origins", "collection", "and", "later", "released", "on", "the", "playstation", "store", ".", "=", "=", "=", "comic", "series", "and", "novels", "=", "=", "=", "a", "six", "@", "-", "@", "issue", "comic", "book", "series", "titled", "god", "of", "war", ",", "written", "by", "mar", "##v", "wolf", "##man", "with", "art", "by", "andrea", "so", "##rre", "##ntino", ",", "was", "published", "by" ]
669,562
##slip, with the five game directors, 150 members of playstation. blog and members of godofwar. com and spartansstandtall. com. it was filmed at the el portal theater in los angeles on september 1, 2010, and was released as a pre @ - @ order bonus for ghost of sparta in north america on november 2, 2010, and was included with the origins collection and later released on the playstation store. = = = comic series and novels = = = a six @ - @ issue comic book series titled god of war, written by marv wolfman with art by andrea sorrentino, was published by
704
[ "com", "gave", "war", "##hawk", "a", "positive", "review", ",", "but", "said", ",", "\"", "it", "'", "s", "just", "not", "quite", "$", "40", "worth", ",", "\"", "referring", "to", "the", "price", "of", "the", "downloadable", "version", "on", "the", "u", ".", "s", ".", "playstation", "store", ".", "it", "was", "given", "the", "ign", "editors", "'", "choice", "award", ",", "calling", "it", "\"", "a", "aaa", "experience", "that", "is", "an", "adrenaline", "rush", "for", "online", "fans", ".", "\"", "game", "inform", "##er", "described", "war", "##hawk", "as", "\"", "better", "than", "they", "'", "d", "hoped", "for", "\"", ".", "game", "##pro", "stated", "that", "although", "war", "##hawk", "offers", "an", "intense", "online", "combat", "experience", ",", "being", "dropped", "immediately", "into", "the", "action", "leaves", "you", "\"", "somewhat", "bewildered", "\"", "and", "doesn", "'", "t", "give", "you", "that", "\"", "feeling", "of", "connection", "\"", "to", "the", "game", ".", "game", "##tra", "##ile" ]
865,017
com gave warhawk a positive review, but said, " it's just not quite $ 40 worth, " referring to the price of the downloadable version on the u. s. playstation store. it was given the ign editors'choice award, calling it " a aaa experience that is an adrenaline rush for online fans. " game informer described warhawk as " better than they'd hoped for ". gamepro stated that although warhawk offers an intense online combat experience, being dropped immediately into the action leaves you " somewhat bewildered " and doesn't give you that " feeling of connection " to the game. gametraile
704
[ "##be", ".", "the", "game", "##cu", "##be", "version", "was", "also", "released", "north", "america", "and", "europe", ".", "it", "was", "the", "first", "entry", "to", "feature", "3d", "graphics", "for", "its", "characters", "and", "environments", "and", "the", "first", "to", "be", "released", "in", "europe", ".", "tales", "of", "rebirth", "was", "released", "in", "2004", ",", "ported", "to", "the", "playstation", "portable", "in", "2008", ",", "and", "has", "yet", "to", "receive", "a", "western", "local", "##ization", ".", "tales", "of", "legend", "##ia", "and", "tales", "of", "the", "abyss", "were", "both", "released", "in", "japan", "in", "2005", ",", "with", "both", "being", "released", "in", "north", "america", "the", "following", "year", ".", "legend", "##ia", "was", "the", "first", "and", "only", "tales", "game", "developed", "by", "nam", "##co", "internal", "development", "team", "\"", "project", "mel", "##fe", "##s", "\"", ",", "while", "abyss", "was", "developed", "by", "the", "same", "team", "that", "developed", "sy", "##mp", "##hon" ]
33,080
##be. the gamecube version was also released north america and europe. it was the first entry to feature 3d graphics for its characters and environments and the first to be released in europe. tales of rebirth was released in 2004, ported to the playstation portable in 2008, and has yet to receive a western localization. tales of legendia and tales of the abyss were both released in japan in 2005, with both being released in north america the following year. legendia was the first and only tales game developed by namco internal development team " project melfes ", while abyss was developed by the same team that developed symphon
704
[ "network", "released", "a", "port", "for", "my", "##st", "in", "the", "form", "of", "a", "ps", "##one", "classic", "for", "the", "playstation", "3", "and", "ps", "##p", ".", "in", "november", "2005", ",", "midway", "games", "announced", "that", "they", "would", "be", "developing", "a", "remake", "of", "my", "##st", "for", "the", "playstation", "portable", ".", "the", "remake", "would", "include", "additional", "content", "that", "was", "not", "featured", "in", "the", "original", "my", "##st", ",", "including", "the", "rim", "##e", "age", "that", "was", "earlier", "seen", "in", "realm", "##yst", ".", "the", "game", "was", "released", "in", "japan", "and", "europe", "in", "2006", ",", "and", "the", "us", "version", "was", "released", "in", "2008", ".", "a", "version", "of", "my", "##st", "for", "the", "nintendo", "ds", "was", "also", "released", "in", "december", "2007", ".", "the", "version", "features", "re", "@", "-", "@", "mastered", "video", "and", "audio", ",", "using", "source", "code", "specifically", "re", "@" ]
660,043
network released a port for myst in the form of a psone classic for the playstation 3 and psp. in november 2005, midway games announced that they would be developing a remake of myst for the playstation portable. the remake would include additional content that was not featured in the original myst, including the rime age that was earlier seen in realmyst. the game was released in japan and europe in 2006, and the us version was released in 2008. a version of myst for the nintendo ds was also released in december 2007. the version features re @ - @ mastered video and audio, using source code specifically re @
704
[ "and", "midway", "games", "revive", "older", "properties", ".", "boy", "##es", "'", "determination", "was", "supported", "by", "john", "vi", "##gno", "##cchi", ",", "vp", "of", "production", "for", "disney", "interactive", ",", "who", "also", "shared", "memories", "of", "the", "game", ",", "and", "was", "able", "to", "bring", "in", "contacts", "to", "track", "down", "the", "game", "'", "s", "assets", ".", "after", "discovering", "they", "were", "v", "##ying", "for", "the", "same", "property", ",", "sc", "##ha", "##fer", "and", "boy", "##es", "agreed", "to", "work", "together", "to", "acquire", "the", "ip", "and", "subsequent", "funding", ",", "planning", "to", "make", "the", "re", "@", "-", "@", "release", "a", "remastered", "version", ".", "sony", "did", "not", "ask", "for", "any", "of", "ip", "rights", "for", "the", "game", ",", "instead", "only", "asking", "double", "fine", "to", "give", "the", "playstation", "platforms", "console", "ex", "##cl", "##us", "##ivity", "in", "exchange", "for", "funding", "support", ",", "similar", "to" ]
293,374
and midway games revive older properties. boyes'determination was supported by john vignocchi, vp of production for disney interactive, who also shared memories of the game, and was able to bring in contacts to track down the game's assets. after discovering they were vying for the same property, schafer and boyes agreed to work together to acquire the ip and subsequent funding, planning to make the re @ - @ release a remastered version. sony did not ask for any of ip rights for the game, instead only asking double fine to give the playstation platforms console exclusivity in exchange for funding support, similar to
704
[ "which", "allowed", "for", "full", "@", "-", "@", "screen", "playback", "at", "better", "quality", ".", "both", "saturn", "versions", "would", "be", "published", "by", "ka", "##do", "##kawa", "shot", "##en", ".", "in", "may", "1998", ",", "silver", "star", "story", "was", "ported", "to", "the", "playstation", "system", "in", "japan", ",", "this", "time", "published", "by", "entertainment", "software", "publishing", ".", "this", "version", ",", "while", "retaining", "all", "the", "extra", "features", "of", "the", "second", "saturn", "release", ",", "including", "full", "@", "-", "@", "screen", "movies", ",", "was", "unable", "to", "produce", "the", "same", "high", "@", "-", "@", "fidelity", "playback", "as", "its", "video", "card", "@", "-", "@", "enhanced", "predecessor", ".", "=", "=", "=", "english", "version", "=", "=", "=", "in", "late", "1995", ",", "california", "@", "-", "@", "based", "software", "company", "working", "designs", ",", "who", "had", "previously", "provided", "the", "translation", "for", "the", "original", "silver", "star" ]
866,648
which allowed for full @ - @ screen playback at better quality. both saturn versions would be published by kadokawa shoten. in may 1998, silver star story was ported to the playstation system in japan, this time published by entertainment software publishing. this version, while retaining all the extra features of the second saturn release, including full @ - @ screen movies, was unable to produce the same high @ - @ fidelity playback as its video card @ - @ enhanced predecessor. = = = english version = = = in late 1995, california @ - @ based software company working designs, who had previously provided the translation for the original silver star
704
[ ".", "the", "new", "style", "stages", "differ", "in", "structure", "from", "that", "of", "old", "style", ",", "with", "some", "pathways", "only", "accessible", "to", "specific", "robot", "masters", ".", "mega", "man", "powered", "up", "also", "features", "a", "challenge", "mode", "with", "100", "challenges", "to", "complete", ",", "a", "level", "editor", "for", "creating", "custom", "stages", ",", "and", "an", "option", "to", "distribute", "fan", "@", "-", "@", "made", "levels", "to", "the", "playstation", "network", "online", "service", ".", "mega", "man", "powered", "up", "received", "generally", "positive", "reviews", ",", "with", "aggregate", "scores", "of", "83", "%", "on", "gamer", "##an", "##king", "##s", "and", "82", "out", "of", "100", "on", "metacritic", "as", "of", "may", "2010", ".", "the", "remake", "sold", "poorly", "at", "retail", ",", "and", "was", "later", "released", "as", "a", "paid", "download", "on", "the", "japanese", "playstation", "network", "digital", "store", "and", "as", "a", "bundled", "with", "mega", "man", "maverick", "hunter" ]
266,819
. the new style stages differ in structure from that of old style, with some pathways only accessible to specific robot masters. mega man powered up also features a challenge mode with 100 challenges to complete, a level editor for creating custom stages, and an option to distribute fan @ - @ made levels to the playstation network online service. mega man powered up received generally positive reviews, with aggregate scores of 83 % on gamerankings and 82 out of 100 on metacritic as of may 2010. the remake sold poorly at retail, and was later released as a paid download on the japanese playstation network digital store and as a bundled with mega man maverick hunter
704
[ "score", "was", "composed", "by", "austin", "win", "##tory", ".", "a", "playstation", "3", "version", "was", "announced", "for", "the", "playstation", "store", "in", "may", "of", "that", "year", ",", "and", "was", "released", "in", "february", "2007", ".", "chen", "had", "graduated", "by", "that", "point", ",", "and", "had", "founded", "that", "##game", "##com", "##pan", "##y", ",", "which", "handled", "the", "conversion", "to", "the", "playstation", "3", ";", "nicholas", "clark", "was", "one", "of", "the", "employees", "and", "served", "as", "the", "game", "version", "'", "s", "designer", ".", "impressed", "by", "flow", ",", "sony", "provided", "that", "##game", "##com", "##pan", "##y", "with", "finances", ",", "supplies", ",", "and", "additional", "staff", ",", "and", "offered", "them", "a", "three", "@", "-", "@", "game", "contract", ";", "the", "playstation", "3", "version", "of", "flow", "was", "the", "first", "of", "these", ".", "chen", "originally", "believed", "that", "the", "conversion", "could", "be", "completed", "in", "four", "months" ]
607,628
score was composed by austin wintory. a playstation 3 version was announced for the playstation store in may of that year, and was released in february 2007. chen had graduated by that point, and had founded thatgamecompany, which handled the conversion to the playstation 3 ; nicholas clark was one of the employees and served as the game version's designer. impressed by flow, sony provided thatgamecompany with finances, supplies, and additional staff, and offered them a three @ - @ game contract ; the playstation 3 version of flow was the first of these. chen originally believed that the conversion could be completed in four months
704
[ "do", "not", "under", "##est", "##imate", "the", "power", "of", "playstation", ".", "\"", "(", "from", "the", "s", ".", "a", ".", "p", ".", "s", ".", "-", "society", "against", "playstation", "—", "series", "of", "ad", "##vert", "##s", ")", "\"", "playstation", "\"", "(", "seen", "on", "several", "playstation", "systems", "and", "games", "commercials", ")", "ps", "##one", "\"", "wherever", ",", "whenever", ",", "forever", ".", "\"", "playstation", "2", "\"", "the", "beginning", ".", "\"", "\"", "live", "in", "yu", "##r", "wr", "##ld", ",", "pl", "##y", "in", "ur", "##s", ".", "\"", "(", "the", "playstation", "face", "button", "icons", "were", "used", "to", "denote", "certain", "letters", ":", "live", "in", "your", "world", ",", "play", "in", "ours", ")", "\"", "(", "welcome", "to", "the", ")", "third", "place", ".", "\"", "\"", "the", "ultimate", "just", "got", "better", "–", "playstation", "9", "–", "tel", "##ep", "##ort", "yours", "today", ".", "\"", "playstation" ]
241,647
do not underestimate the power of playstation. " ( from the s. a. p. s. - society against playstation — series of adverts ) " playstation " ( seen on several playstation systems and games commercials ) psone " wherever, whenever, forever. " playstation 2 " the beginning. " " live in yur wrld, ply in urs. " ( the playstation face button icons were used to denote certain letters : live in your world, play in ours ) " ( welcome to the ) third place. " " the ultimate just got better – playstation 9 – teleport yours today. " playstation
704
[ "for", "having", "offered", "a", "\"", "fitting", "conclusion", "\"", "to", "the", "coming", "of", "age", "story", "of", "max", "ca", "##ulf", "##ield", "and", "the", "relationship", "between", "the", "two", "leads", "was", "similarly", "noted", "as", "having", "been", "carried", "out", "successfully", ".", "one", "stealth", "sequence", "was", "described", "as", "\"", "ted", "##ious", "\"", "and", "\"", "out", "@", "-", "@", "of", "@", "-", "@", "place", "\"", "while", "other", "aspects", "inhabit", "##ing", "the", "same", "course", "of", "events", "were", "favoured", ".", "reviewers", "were", "essentially", "divided", "on", "the", "ending", ",", "citing", "the", "episode", "'", "s", "sub", "##ti", "##tle", "as", "something", "that", "mirrored", "their", "own", "feelings", "toward", "it", ".", "the", "first", "episode", "was", "ranked", "fifth", "among", "the", "best", "selling", "playstation", "3", "and", "playstation", "4", "video", "games", "of", "february", "2015", ".", "life", "is", "strange", "reached", "one", "million", "sales", "in", "july", "2015" ]
170,534
for having offered a " fitting conclusion " to the coming of age story of max caulfield and the relationship between the two leads was similarly noted as having been carried out successfully. one stealth sequence was described as " tedious " and " out @ - @ of @ - @ place " while other aspects inhabiting the same course of events were favoured. reviewers were essentially divided on the ending, citing the episode's subtitle as something that mirrored their own feelings toward it. the first episode was ranked fifth among the best selling playstation 3 and playstation 4 video games of february 2015. life is strange reached one million sales in july 2015
704
[ "'", "s", "\"", "top", "25", "ps", "##2", "games", "of", "all", "time", "\"", "list", ".", "god", "of", "war", "ii", "was", "also", "on", "ign", "'", "s", "list", ",", "and", "was", "named", "the", "\"", "second", "best", "\"", "playstation", "2", "game", "of", "all", "time", ".", "god", "of", "war", "ii", "has", "similarly", "been", "called", "one", "of", "the", "best", "action", "games", "of", "all", "time", "and", "is", "considered", "the", "swan", "song", "of", "the", "playstation", "2", "era", ".", "in", "november", "2012", ",", "complex", ".", "com", "named", "god", "of", "war", "ii", "the", "best", "playstation", "2", "game", "of", "all", "time", "—", "where", "god", "of", "war", "was", "named", "the", "11th", "best", "—", "and", "consider", "it", "better", "than", "its", "successor", ",", "god", "of", "war", "iii", ".", "betrayal", "was", "acclaimed", "for", "its", "fidelity", "to", "the", "series", "in", "terms", "of", "gameplay", "," ]
669,573
' s " top 25 ps2 games of all time " list. god of war ii was also on ign's list, and was named the " second best " playstation 2 game of all time. god of war ii has similarly been called one of the best action games of all time and is considered the swan song of the playstation 2 era. in november 2012, complex. com named god of war ii the best playstation 2 game of all time — where god of war was named the 11th best — and consider it better than its successor, god of war iii. betrayal was acclaimed for its fidelity to the series in terms of gameplay,
704
[ "2012", ".", "in", "celebration", "of", "the", "god", "of", "war", "franchise", "'", "s", "tenth", "anniversary", ",", "a", "remastered", "version", "of", "god", "of", "war", "iii", ",", "titled", "god", "of", "war", "iii", "remastered", ",", "was", "released", "on", "the", "playstation", "4", "on", "july", "14", ",", "2015", ".", "god", "of", "war", "iii", "is", "a", "third", "@", "-", "@", "person", ",", "single", "@", "-", "@", "player", "video", "game", ".", "as", "with", "previous", "installment", "##s", ",", "the", "player", "controls", "the", "character", "k", "##rat", "##os", "from", "a", "fixed", "@", "-", "@", "camera", "perspective", "in", "combo", "@", "-", "@", "based", "combat", ",", "platform", "##ing", ",", "and", "puzzle", "games", ".", "the", "enemies", "are", "an", "assortment", "of", "creatures", "drawn", "from", "greek", "mythology", ",", "including", "cent", "##aur", "##s", ",", "harp", "##ies", ",", "chi", "##mer", "##as", ",", "cy", "##cl", "##ope", "##s" ]
637,152
2012. in celebration of the god of war franchise's tenth anniversary, a remastered version of god of war iii, titled god of war iii remastered, was released on the playstation 4 on july 14, 2015. god of war iii is a third @ - @ person, single @ - @ player video game. as with previous installments, the player controls the character kratos from a fixed @ - @ camera perspective in combo @ - @ based combat, platforming, and puzzle games. the enemies are an assortment of creatures drawn from greek mythology, including centaurs, harpies, chimeras, cyclopes
704
[ "ii", "final", "mix", "on", "march", "29", ",", "2007", ",", "and", "in", "north", "america", "as", "a", "standalone", "title", "on", "december", "2", ",", "2008", ".", "kingdom", "hearts", "ii", "takes", "place", "one", "year", "after", "the", "events", "of", "chain", "of", "memories", ".", "it", "was", "released", "for", "the", "playstation", "2", "in", "japan", "on", "december", "22", ",", "2005", ".", "the", "game", "further", "explores", "the", "\"", "heart", "\"", "concept", "by", "involving", "a", "new", "group", "of", "enemies", ",", "the", "no", "##bo", "##dies", ",", "which", "are", "the", "cast", "@", "-", "@", "off", "shells", "of", "those", "who", "have", "become", "heart", "##less", ".", "the", "gameplay", "is", "similar", "to", "that", "of", "the", "first", "kingdom", "hearts", "game", ",", "with", "the", "addition", "of", "the", "reaction", "command", ",", "which", "performs", "context", "@", "-", "@", "sensitive", "actions", "in", "battle", ".", "kingdom", "hearts", "ii", "was" ]
472,069
ii final mix on march 29, 2007, and in north america as a standalone title on december 2, 2008. kingdom hearts ii takes place one year after the events of chain of memories. it was released for the playstation 2 in japan on december 22, 2005. the game further explores the " heart " concept by involving a new group of enemies, the nobodies, which are the cast @ - @ off shells of those who have become heartless. the gameplay is similar to that of the first kingdom hearts game, with the addition of the reaction command, which performs context @ - @ sensitive actions in battle. kingdom hearts ii was
704
[ "game", "boy", "advance", "in", "japan", "on", "november", "11", ",", "2004", ".", "chain", "of", "memories", "was", "to", "##uted", "as", "a", "bridge", "between", "the", "two", "playstation", "2", "titles", ",", "introducing", "and", "preview", "##ing", "plot", "elements", "that", "would", "be", "explored", "in", "the", "next", "game", ".", "the", "gameplay", "system", "is", "a", "departure", "from", "the", "original", "and", "employs", "card", "game", "mechanics", "in", "real", "time", ".", "players", "construct", "decks", "out", "of", "cards", "that", "correspond", "to", "different", "actions", "in", "battle", ",", "such", "as", "attacking", "or", "using", "magic", ".", "it", "was", "remade", "into", "a", "playstation", "2", "game", "titled", "kingdom", "hearts", "re", ":", "chain", "of", "memories", ",", "which", "contains", "poly", "##gonal", "graphics", "instead", "of", "the", "sp", "##rites", "used", "in", "the", "original", "game", ".", "the", "remake", "was", "released", "in", "japan", "as", "a", "second", "disc", "packaged", "with", "kingdom", "hearts" ]
472,068
game boy advance in japan on november 11, 2004. chain of memories was touted as a bridge between the two playstation 2 titles, introducing and previewing plot elements that would be explored in the next game. the gameplay system is a departure from the original and employs card game mechanics in real time. players construct decks out of cards that correspond to different actions in battle, such as attacking or using magic. it was remade into a playstation 2 game titled kingdom hearts re : chain of memories, which contains polygonal graphics instead of the sprites used in the original game. the remake was released in japan as a second disc packaged with kingdom hearts
704
[ "to", "the", "playstation", "portable", "(", "ps", "##p", ")", "was", "in", "development", "as", "part", "of", "the", "devil", "summon", "##er", "sub", "##ser", "##ies", "'", "tenth", "anniversary", "celebrations", ".", "the", "port", "included", "a", "demon", "com", "##pen", "##dium", ",", "adjustable", "difficulty", "levels", ",", "a", "save", "@", "-", "@", "anywhere", "option", ",", "adjustable", "screen", "ratio", ",", "and", "additional", "bosses", "and", "interface", "alterations", "for", "user", "convenience", ".", "hash", "##ino", "and", "iso", "##gai", "returned", "to", "the", "project", ",", "this", "time", "taking", "up", "the", "respective", "roles", "of", "producer", "and", "director", ".", "the", "port", "was", "decided", "upon", "when", "it", "was", "decided", "to", "begin", "development", "on", "the", "third", "devil", "summon", "##er", "game", "so", "players", "who", "had", "missed", "the", "saturn", "original", "could", "experience", "it", "again", ".", "an", "important", "element", "of", "the", "port", "was", "ensuring", "short", "loading", "times", ",", "an" ]
858,406
to the playstation portable ( psp ) was in development as part of the devil summoner subseries'tenth anniversary celebrations. the port included a demon compendium, adjustable difficulty levels, a save @ - @ anywhere option, adjustable screen ratio, and additional bosses and interface alterations for user convenience. hashino and isogai returned to the project, this time taking up the respective roles of producer and director. the port was decided upon when it was decided to begin development on the third devil summoner game so players who had missed the saturn original could experience it again. an important element of the port was ensuring short loading times, an
704
[ "##in", "car", "##mo", "##dy", "met", "with", "sean", "brennan", ",", "then", "@", "-", "@", "head", "of", "publishing", "at", "virgin", "interactive", ",", "and", "virgin", "agreed", "to", "publish", "the", "game", "'", "s", "pc", "version", ",", "but", "were", "not", "interested", "in", "publishing", "the", "game", "on", "the", "playstation", ",", "feeling", "that", "only", "3d", "games", "would", "sell", "for", "the", "console", ".", "as", "a", "result", ",", "cecil", "contacted", "sony", "computer", "entertainment", ",", "who", "agreed", "to", "publish", "the", "game", "for", "the", "console", ".", "tony", "war", "##rine", "##r", "and", "david", "sykes", "were", "the", "game", "'", "s", "designer", "@", "-", "@", "programmer", "car", "##mo", "##dy", "the", "executive", "producer", ".", "the", "game", "uses", "the", "virtual", "theatre", "engine", ",", "as", "do", "revolution", "'", "s", "previous", "two", "games", ".", "one", "of", "cecil", "'", "s", "goals", "was", "to", "depart", "from", "the", "humour" ]
487,343
##in carmody met with sean brennan, then @ - @ head of publishing at virgin interactive, and virgin agreed to publish the game's pc version, but were not interested in publishing the game on the playstation, feeling that only 3d games would sell for the console. as a result, cecil contacted sony computer entertainment, who agreed to publish the game for the console. tony warriner and david sykes were the game's designer @ - @ programmer carmody the executive producer. the game uses the virtual theatre engine, as do revolution's previous two games. one of cecil's goals was to depart from the humour
704
[ "was", "later", "remade", "by", "at", "##lus", "for", "the", "playstation", "portable", ".", "this", "version", ",", "released", "in", "japan", "in", "2012", ",", "did", "not", "receive", "an", "overseas", "release", ".", "in", "response", "to", "this", ",", "the", "playstation", "version", "was", "released", "on", "playstation", "network", "in", "2013", ".", "eternal", "punishment", "takes", "place", "in", "the", "fictional", "japanese", "city", "of", "sum", "##aru", ",", "and", "is", "a", "direct", "sequel", "to", "persona", "2", ":", "innocent", "sin", ".", "taking", "place", "a", "few", "months", "after", "innocent", "sin", ",", "the", "game", "follows", "reporter", "maya", "ama", "##mo", "as", "she", "investigates", "the", "joker", "curse", ",", "a", "mali", "##gn", "phenomenon", "where", "people", "'", "s", "wishes", "and", "rumors", "are", "coming", "true", "and", "causing", "chaos", ".", "during", "her", "investigations", ",", "she", "and", "others", "who", "join", "her", "gain", "the", "ability", "to", "summon", "persona", "##s", ",", "person" ]
439,191
was later remade by atlus for the playstation portable. this version, released in japan in 2012, did not receive an overseas release. in response to this, the playstation version was released on playstation network in 2013. eternal punishment takes place in the fictional japanese city of sumaru, and is a direct sequel to persona 2 : innocent sin. taking place a few months after innocent sin, the game follows reporter maya amamo as she investigates the joker curse, a malign phenomenon where people's wishes and rumors are coming true and causing chaos. during her investigations, she and others who join her gain the ability to summon personas, person
704
[ "6", ",", "2009", ",", "as", "the", "team", "wanted", "additional", "time", "to", "final", "##ize", "some", "last", "@", "-", "@", "minute", "decisions", ".", "the", "playstation", "3", "version", "was", "at", "one", "point", "delayed", "to", "november", "17", ",", "but", "did", "end", "up", "launching", "alongside", "the", "other", "versions", ".", "a", "mac", "version", "of", "the", "game", ",", "developed", "by", "trans", "##gami", "##ng", ",", "was", "released", "on", "december", "21", ",", "2009", ".", "in", "addition", "to", "the", "standard", "version", ",", "other", "editions", "of", "origins", "were", "made", "available", "for", "purchase", ".", "the", "collector", "'", "s", "edition", "came", "in", "a", "steel", "##book", "with", "different", "artwork", ".", "like", "the", "standard", "edition", ",", "the", "collector", "'", "s", "edition", "included", "a", "redemption", "code", "to", "obtain", "the", "stone", "prisoner", "and", "blood", "dragon", "armor", "dl", "##c", "for", "free", ",", "but", "added", "three", "additional" ]
26,102
6, 2009, as the team wanted additional time to finalize some last @ - @ minute decisions. the playstation 3 version was at one point delayed to november 17, but did end up launching alongside the other versions. a mac version of the game, developed by transgaming, was released on december 21, 2009. in addition to the standard version, other editions of origins were made available for purchase. the collector's edition came in a steelbook with different artwork. like the standard edition, the collector's edition included a redemption code to obtain the stone prisoner and blood dragon armor dlc for free, but added three additional
704
[ ".", "p", ".", ")", "in", "a", "fictional", "##ized", "seattle", ".", "over", "the", "course", "of", "the", "game", ",", "del", "##sin", "acquire", "##s", "new", "powers", "and", "becomes", "either", "good", "or", "evil", "as", "player", "choices", "influence", "his", "morality", ".", "sucker", "punch", "began", "planning", "the", "game", "as", "early", "as", "2010", ",", "when", "they", "began", "discussion", "with", "sony", "to", "bring", "the", "infamous", "series", "onto", "a", "new", "generation", "of", "hardware", ".", "they", "provided", "feedback", "to", "sony", "on", "what", "hardware", "evolution", "##s", "they", "would", "like", "to", "see", "on", "the", "playstation", "4", "system", ".", "second", "son", "was", "considered", "a", "fresh", "start", "for", "the", "series", "because", "it", "features", "a", "new", "protagonist", ".", "del", "##sin", "rowe", "'", "s", "super", "##power", "##s", "were", "designed", "to", "feel", "fluid", "and", "suited", "to", "the", "open", "world", "design", ".", "infamous", "second", "son", "was" ]
39,363
. p. ) in a fictionalized seattle. over the course of the game, delsin acquires new powers and becomes either good or evil as player choices influence his morality. sucker punch began planning the game as early as 2010, when they began discussion with sony to bring the infamous series onto a new generation of hardware. they provided feedback to sony on what hardware evolutions they would like to see on the playstation 4 system. second son was considered a fresh start for the series because it features a new protagonist. delsin rowe's superpowers were designed to feel fluid and suited to the open world design. infamous second son was
704
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241,577
vita handheld game console. other hardware released as part of the playstation series includes the psx, a digital video recorder which was integrated with the playstation and playstation 2, though it was short lived due to its high price and was never released outside japan, as well as a sony bravia television set which has an integrated playstation 2. the main series of controllers utilized by the playstation series is the dualshock, which is a line of vibration @ - @ feedback gamepad having sold 28 million controllers as of june 28, 2008. the playstation network is an online service with over 110 million users worldwide ( as of july 2013 ). it comprises
704
[ "top", "@", "-", "@", "selling", "games", "of", "that", "year", ".", "fa", "##mit", "##su", "ranked", "hearts", "r", "a", "little", "higher", "than", "the", "original", ",", "giving", "it", "34", "/", "40", ":", "they", "cited", "the", "battles", "as", "being", "\"", "more", "exciting", "\"", "than", "in", "hearts", ",", "and", "generally", "praised", "the", "additions", "to", "the", "story", ".", "they", "also", "praised", "the", "graphical", "overhaul", ",", "calling", "it", "\"", "a", "true", "tales", "at", "the", "core", ".", "\"", "deng", "##eki", "playstation", "also", "praised", "the", "game", ",", "with", "the", "four", "reviewers", "giving", "it", "scores", "of", "80", ",", "85", ",", "90", "and", "93", ".", "praise", "went", "to", "the", "fully", "voiced", "main", "scenario", ",", "the", "new", "playable", "characters", "and", "aspects", "of", "the", "battle", "system", ".", "the", "main", "criticisms", "were", "\"", "flat", "\"", "graphics", "and", "other", "elements", "of", "the", "battle" ]
210,111
top @ - @ selling games of that year. famitsu ranked hearts r a little higher than the original, giving it 34 / 40 : they cited the battles as being " more exciting " than in hearts, and generally praised the additions to the story. they also praised the graphical overhaul, calling it " a true tales at the core. " dengeki playstation also praised the game, with the four reviewers giving it scores of 80, 85, 90 and 93. praise went to the fully voiced main scenario, the new playable characters and aspects of the battle system. the main criticisms were " flat " graphics and other elements of the battle
704
[ "opposing", "force", ",", "and", "the", "new", "blue", "shift", "content", ".", "blue", "shift", "had", "relatively", "little", "new", "content", "compared", "to", "opposing", "force", ":", "aside", "from", "a", "few", "variations", "on", "existing", "models", ",", "all", "content", "was", "already", "present", "in", "the", "original", "half", "@", "-", "@", "life", ".", "half", "@", "-", "@", "life", ":", "decay", "was", "another", "expansion", "by", "gearbox", ",", "released", "only", "as", "an", "extra", "with", "the", "playstation", "2", "version", "of", "half", "@", "-", "@", "life", ".", "the", "add", "@", "-", "@", "on", "featured", "cooperative", "gameplay", "in", "which", "two", "players", "could", "solve", "puzzles", "or", "fight", "against", "the", "many", "foe", "##s", "in", "the", "half", "@", "-", "@", "life", "universe", ".", "in", "2000", ",", "a", "compilation", "pack", "titled", "the", "half", "@", "-", "@", "life", ":", "platinum", "pack", "was", "released", ",", "including", "(" ]
724,310
opposing force, and the new blue shift content. blue shift had relatively little new content compared to opposing force : aside from a few variations on existing models, all content was already present in the original half @ - @ life. half @ - @ life : decay was another expansion by gearbox, released only as an extra with the playstation 2 version of half @ - @ life. the add @ - @ on featured cooperative gameplay in which two players could solve puzzles or fight against the many foes in the half @ - @ life universe. in 2000, a compilation pack titled the half @ - @ life : platinum pack was released, including (
704
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607,630
direction role, as they were creating their next title, flower. sony santa monica created ports of the playstation 3 game for the playstation 4 and playstation vita, which were published in november 2013 to correspond with the release of the playstation 4. although no album of music specifically for flow has been released, in 2012 austin wintory released journey bonus bundle as a download @ - @ only album on bandcamp, containing variations on themes from flow and journey, a 2012 playstation 3 game by thatgamecompany. = = reception = = the flash version of flow received 100 @, @ 000 downloads within its first two weeks of release. by july
704
[ "environments", ",", "lara", "'", "s", "motion", "captured", "movements", ",", "story", ",", "puzzles", ",", "exploration", ",", "graphics", "and", "the", "less", "linear", "style", "of", "gameplay", ",", "although", "some", "criticism", "was", "directed", "at", "its", "\"", "hay", "##wire", "\"", "camera", "angles", "and", "\"", "dod", "##gy", "\"", "combat", "system", ".", "the", "playstation", "2", "and", "wii", "versions", "received", "mostly", "moderate", "to", "negative", "reviews", ".", "most", "cited", "them", "as", "having", "medium", "to", "poor", "graphics", ";", "being", "overs", "##im", "##pl", "##ified", ";", "\"", "dumb", "##ed", "\"", "down", ";", "and", "bug", "##ged", ",", "especially", "the", "playstation", "2", "version", ".", "on", "27", "february", "2009", ",", "e", "##ido", "##s", "announced", "that", "the", "game", "had", "sold", "around", "2", "@", ".", "@", "6", "million", "copies", "worldwide", ".", "on", "22", "may", "2009", ",", "tomb", "raider", ":", "underworld", "was", "re", "@", "-", "@" ]
471,407
environments, lara's motion captured movements, story, puzzles, exploration, graphics and the less linear style of gameplay, although some criticism was directed at its " haywire " camera angles and " dodgy " combat system. the playstation 2 and wii versions received mostly moderate to negative reviews. most cited them as having medium to poor graphics ; being oversimplified ; " dumbed " down ; and bugged, especially the playstation 2 version. on 27 february 2009, eidos announced that the game had sold around 2 @. @ 6 million copies worldwide. on 22 may 2009, tomb raider : underworld was re @ - @
704
[ "making", "it", "the", "eighth", "highest", "overall", "game", "of", "2006", "and", "second", "for", "the", "playstation", "2", ",", "behind", "ko", "##nami", "'", "s", "metal", "gear", "solid", "3", ":", "subsistence", ".", "games", "##pot", "gave", "it", "a", "9", "out", "of", "10", "and", "selected", "it", "as", "an", "editor", "'", "s", "choice", ",", "citing", "that", "its", "\"", "visual", "design", "instantly", "stands", "out", ",", "but", "it", "turns", "out", "to", "be", "just", "one", "of", "many", "inspired", "aspects", "of", "this", "impressive", "action", "adventure", "game", ".", "\"", "ign", "gave", "the", "game", "a", "9", "@", ".", "@", "1", "out", "of", "10", ",", "as", "being", "\"", "beautiful", ",", "charismatic", ",", "engaging", "and", "one", "of", "the", "most", "original", "games", "you", "'", "ll", "play", "anytime", "soon", ".", "\"", "electronic", "gaming", "monthly", "'", "s", "three", "reviewers", "gave", "it", "a", "9", ",", "9", "@" ]
488,056
making it the eighth highest overall game of 2006 and second for the playstation 2, behind konami's metal gear solid 3 : subsistence. gamespot gave it a 9 out of 10 and selected it as an editor's choice, citing that its " visual design instantly stands out, but it turns out to be just one of many inspired aspects of this impressive action adventure game. " ign gave the game a 9 @. @ 1 out of 10, as being " beautiful, charismatic, engaging and one of the most original games you'll play anytime soon. " electronic gaming monthly's three reviewers gave it a 9, 9 @
704
[ "place", "on", "their", "list", "of", "the", "most", "innovative", "games", "of", "all", "time", ".", "in", "2012", ",", "time", "named", "it", "one", "of", "\"", "all", "@", "-", "@", "time", "100", "video", "games", "\"", ".", "it", "has", "also", "appeared", "in", "numerous", "other", "greatest", "game", "lists", ".", "in", "2007", ",", "deng", "##eki", "playstation", "gave", "it", "the", "\"", "best", "story", "\"", ",", "\"", "best", "rpg", "\"", "and", "\"", "best", "overall", "game", "\"", "retrospective", "awards", "for", "games", "on", "the", "original", "playstation", ".", "game", "##pro", "named", "it", "the", "best", "rpg", "title", "of", "all", "time", "in", "2008", ",", "and", "featured", "it", "in", "their", "2010", "article", "\"", "the", "30", "best", "ps", "##n", "games", ".", "\"", "in", "2012", ",", "games", "##rada", "##r", "also", "ranked", "it", "as", "the", "sixth", "sad", "##des", "##t", "game", "ever", ".", "on", "the", "other", "hand" ]
76,734
place on their list of the most innovative games of all time. in 2012, time named it one of " all @ - @ time 100 video games ". it has also appeared in numerous other greatest game lists. in 2007, dengeki playstation gave it the " best story ", " best rpg " and " best overall game " retrospective awards for games on the original playstation. gamepro named it the best rpg title of all time in 2008, and featured it in their 2010 article " the 30 best psn games. " in 2012, gamesradar also ranked it as the sixth saddest game ever. on the other hand
704
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536,101
console. however, the game was unofficially translated into english by dejap translations, who created a patch that made the game fully playable in english via emulation. the game would not be officially available in english until 12 years later, when the game was remade for the playstation portable as star ocean : first departure in 2008. = = = first departure = = = star ocean : first departure is an enhanced remake of the original star ocean, developed by tose. the first details of the game were revealed at the " star ocean special stage " during the square enix party 2007, alongside those of star ocean : the second story. yo
704