export { Base };

//import * as FloatValue from "../../Unpacker/FloatValue.js";
//import * as ValueDesc from "../../Unpacker/ValueDesc.js";
//import * as Weights from "../../Unpacker/Weights.js";
import * as BoundsArraySet from "../BoundsArraySet.js";
import { Base } from "./Pointwise_Base.js";


//!!! ...unfinished... (2022/05/14)
// Perhaps, let pointwise1 become squeeze and excitation before depthwise.


//!!! ...unfinished... (2022/05/08) Add squeeze and excitation before pointwise.
// globale avg pooling - pointwise - pointwise - multiplyToInput
// And the, the original pointwise


//!!! ...unfinished... (2022/05/09) What if:
// pointwise1 ( bias, activation )
// depthwise ( channelMultipler > 1, bias / no bias, activation / no activation )
// pointwiseSE ( bias, activation )
// pointwise2 ( bias, activation )
//
// pointwise1 - depthwise - pointwiseSE - multiply - pointwise2
//                        \-------------/
//
// No global average pooloing.
//
//
//
//


/**
 *
 */
class Pointwise_SqueezeExcitation extends Pointwise_Base {

//!!! ...unfinished... (2022/05/08)


  /**
   */
  constructor(
    inputChannelCount, outputChannelCount, bBias, nActivationId,
    nHigherHalfDifferent, inputChannelCount_lowerHalf, outputChannelCount_lowerHalf, channelShuffler_outputGroupCount,

//!!! ...unfinished... (2022/05/08) squeeze channel count? ratio?


    ) {

    super(
      inputChannelCount, outputChannelCount, bBias, nActivationId,
      nHigherHalfDifferent, inputChannelCount_lowerHalf, outputChannelCount_lowerHalf, channelShuffler_outputGroupCount );
  }

  /**
   * @param {Float32Array} inputFloat32Array
   *   A Float32Array whose values will be interpreted as weights.
   *
   * @param {ActivationEscaping.ScaleBoundsArray} inputScaleBoundsArray
   *   The element value bounds (per channel) of input. Usually, it is The .output of the previous convolution-bias-activation value bounds
   * set of this pointwise convolution. It will be kept (not cloned) directly. So caller should not modify them.
   *
   * @param {Array} arrayTemp_forInterleave_asGrouptTwo
   *   A temporary array for placing the original elements temporarily. Provide this array could reduce memory re-allocation
   * and improve performance when doing Interleave_asGrouptTwo.
   *
   * @return {boolean} Return true, if succeeded.
   */
  init( inputFloat32Array, byteOffsetBegin, inputScaleBoundsArray, arrayTemp_forInterleave_asGrouptTwo ) {

//!!! ...unfinished... (2022/05/08)


  }

}

@@ -329,16 +329,19 @@
 5/14)%0A//
+ Q:
  Perhaps
@@ -405,16 +405,101 @@
 thwise.%0A
+// A: It may not be possible because input and output channel count may be different.
 %0A%0A//!!! 

Update Pointwise_SqueezeExcitation.js