  socket = io.connect("http://192.168.5.38", {port: 5000, transports: ["websocket"]});
  socket.emit('join');
  socket.on("player joined", function(data) {
    console.log(data);
    $('#players').append(data + '<br />');
  });

@@ -1,14 +1,12 @@
-  
 socket = io.
@@ -78,18 +78,16 @@
 et%22%5D%7D);%0A
-  
 socket.e
@@ -99,18 +99,16 @@
 join');%0A
-  
 socket.o
@@ -143,18 +143,16 @@
 data) %7B%0A
-  
   consol
@@ -164,18 +164,16 @@
 (data);%0A
-  
   $('#pl
@@ -205,14 +205,12 @@
 r /%3E');%0A
-  
 %7D);%0A

fix ident for gameroom_client