/*
 * Vector rendering for all browsers that support canvas.
 */

L.Browser.canvas = (function () {
	return !!document.createElement('canvas').getContext;
}());

L.Path = (L.Path.SVG && !window.L_PREFER_CANVAS) || !L.Browser.canvas ? L.Path : L.Path.extend({
	statics: {
		//CLIP_PADDING: 0.02, // not sure if there's a need to set it to a small value
		CANVAS: true,
		SVG: false
	},

	redraw: function () {
		if (this._map) {
			this.projectLatlngs();
			this._requestUpdate();
		}
		return this;
	},

	setStyle: function (style) {
		L.setOptions(this, style);

		if (this._map) {
			this._updateStyle();
			this._requestUpdate();
		}
		return this;
	},

	onRemove: function (map) {
		map
		    .off('viewreset', this.projectLatlngs, this)
		    .off('moveend', this._updatePath, this);

		if (this.options.clickable) {
			this._map.off('click', this._onClick, this);
		}

		this._requestUpdate();

		this._map = null;
	},

	_requestUpdate: function () {
		if (this._map && !L.Path._updateRequest) {
			L.Path._updateRequest = L.Util.requestAnimFrame(this._fireMapMoveEnd, this._map);
		}
	},

	_fireMapMoveEnd: function () {
		L.Path._updateRequest = null;
		this.fire('moveend');
	},

	_initElements: function () {
		this._map._initPathRoot();
		this._ctx = this._map._canvasCtx;
	},

	_updateStyle: function () {
		var options = this.options;

		if (options.stroke) {
			this._ctx.lineWidth = options.weight;
			this._ctx.strokeStyle = options.color;
		}
		if (options.fill) {
			this._ctx.fillStyle = options.fillColor || options.color;
		}
	},

	_drawPath: function () {
		var i, j, len, len2, point, drawMethod;

		this._ctx.beginPath();

		for (i = 0, len = this._parts.length; i < len; i++) {
			for (j = 0, len2 = this._parts[i].length; j < len2; j++) {
				point = this._parts[i][j];
				drawMethod = (j === 0 ? 'move' : 'line') + 'To';

				this._ctx[drawMethod](point.x, point.y);
			}
			// TODO refactor ugly hack
			if (this instanceof L.Polygon) {
				this._ctx.closePath();
			}
		}
	},

	_checkIfEmpty: function () {
		return !this._parts.length;
	},

	_updatePath: function () {
		if (this._checkIfEmpty()) { return; }

		var ctx = this._ctx,
		    options = this.options;

		this._drawPath();
		ctx.save();
		this._updateStyle();

		if (options.fill) {
			ctx.globalAlpha = options.fillOpacity;
			ctx.fill();
		}

		if (options.stroke) {
			ctx.globalAlpha = options.opacity;
			ctx.stroke();
		}

		ctx.restore();

		// TODO optimization: 1 fill/stroke for all features with equal style instead of 1 for each feature
	},

	_initEvents: function () {
		if (this.options.clickable) {
			// TODO dblclick
			this._map.on('mousemove', this._onMouseMove, this);
			this._map.on('click', this._onClick, this);
		}
	},

	_onClick: function (e) {
		if (this._containsPoint(e.layerPoint)) {
			this.fire('click', e);
		}
	},

	_onMouseMove: function (e) {
		if (this._map._animatingZoom) { return; }

		// TODO don't do on each move
		if (this._containsPoint(e.layerPoint)) {
			this._ctx.canvas.style.cursor = 'pointer';
			this._mouseInside = true;
			this.fire('mouseover', e);

		} else if (this._mouseInside) {
			this._ctx.canvas.style.cursor = '';
			this._mouseInside = false;
			this.fire('mouseout', e);
		}
	}
});

L.Map.include((L.Path.SVG && !window.L_PREFER_CANVAS) || !L.Browser.canvas ? {} : {
	_initPathRoot: function () {
		var root = this._pathRoot,
		    ctx;

		if (!root) {
			root = this._pathRoot = document.createElement('canvas');
			root.style.position = 'absolute';
			ctx = this._canvasCtx = root.getContext('2d');

			ctx.lineCap = 'round';
			ctx.lineJoin = 'round';

			this._panes.overlayPane.appendChild(root);

			if (this.options.zoomAnimation) {
				this._pathRoot.className = 'leaflet-zoom-animated';
				this.on('zoomanim', this._animatePathZoom);
				this.on('zoomend', this._endPathZoom);
			}
			this.on('moveend', this._updateCanvasViewport);
			this._updateCanvasViewport();
		}
	},

	_updateCanvasViewport: function () {
		// don't redraw while zooming. See _updateSvgViewport for more details
		if (this._pathZooming) { return; }
		this._updatePathViewport();

		var vp = this._pathViewport,
		    min = vp.min,
		    size = vp.max.subtract(min),
		    root = this._pathRoot;

		//TODO check if this works properly on mobile webkit
		L.DomUtil.setPosition(root, min);
		root.width = size.x;
		root.height = size.y;
		root.getContext('2d').translate(-min.x, -min.y);
	}
});

@@ -3000,32 +3000,46 @@
 on (e) %7B%0D%0A%09%09if (
+!this._map %7C%7C 
 this._map._anima

fix path canvas race condition, close #1615