// DOMContentLoaded is fired once the document has been loaded and parsed,
// but without waiting for other external resources to load (css/images/etc)
// That makes the app more responsive and perceived as faster.
// https://developer.mozilla.org/Web/Reference/Events/DOMContentLoaded
window.addEventListener('DOMContentLoaded', function() {

  // We'll ask the browser to use strict code to help us catch errors earlier.
  // https://developer.mozilla.org/Web/JavaScript/Reference/Functions_and_function_scope/Strict_mode
  'use strict';

  var translate = navigator.mozL10n.get;

  // We want to wait until the localisations library has loaded all the strings.
  // So we'll tell it to let us know once it's ready.
  navigator.mozL10n.once(start);

  // ---

  function start() {

    var message = document.getElementById('message');

    // We're using textContent because inserting content from external sources into your page using innerHTML can be dangerous.
    // https://developer.mozilla.org/Web/API/Element.innerHTML#Security_considerations
    message.textContent = translate('message');
    
    var visuals = document.getElementById('visuals');
    var canvas = visuals.querySelector('#accelerometer-visual');
    var visualizer = new drumstick.Visualizer(canvas);
  }

});

@@ -1215,24 +1215,58 @@
 r-visual');%0A
+    canvas.width = canvas.height;%0A
     var visu

Make canvas square