import Color from 'flockn/types/color';
import Vector2 from 'flockn/types/vector2';
import Vector3 from 'flockn/types/vector3';
import Rect from 'flockn/types/rect';

let Types = {};

Types.Color = Color;
Types.Vector2 = Vector2;
Types.Vector3 = Vector3;
Types.Rect = Rect;

export default Types;
export {Color, Vector2, Vector3, Rect};

@@ -12,28 +12,17 @@
 r from '
-flockn/types
+.
 /color';
@@ -33,294 +33,73 @@
 ort 
-Vector2 from 'flockn/types/vector2';%0Aimport Vector3 from 'flockn/types/vector3';%0Aimport Rect from 'flockn/types/rect';%0A%0Alet Types = %7B%7D;%0A%0ATypes.Color = Color;%0ATypes.Vector2 = Vector2;%0ATypes.Vector3 = Vector3;%0ATypes.Rect = Rect;%0A%0Aexport default Types;%0Aexport %7BColor, Vector2, Vector3, Rect%7D
+%7BTypes%7D from 'gamebox';%0A%0ATypes.Color = Color;%0A%0Aexport default Types
 ;%0A

Use all types from gamebox