var stats = function(){
var health = 0
var attack = 0
var defense = 0
var specialattack = 0
var specialdefense = 0
}

var player = function(basehp, baseatt, basedef, basespa, basespd){
    this.basehp = health;
    this.baseatt = attack;
    this.basedef = defense;
    this.basespa = specialattack;
    this.basespd = specialdefense;
}

@@ -1,121 +1,207 @@
-var stats = function()%7B%0Avar health = 0%0Avar attack = 0%0Avar defense = 0%0Avar specialattack = 0%0Avar specialdefense = 0%0A%7D%0A
+// info gather%0Avar name = prompt(%22what is your name?%22)%0Avar classmessage = alert(%22Availiable classes are: Paladin, Mage, Marksman%22)%0Avar userclass = prompt(%22Please choose your class.%22)%0A%0A// creating players
 %0Avar
@@ -416,8 +416,309 @@
 ense;%0A%7D%0A
+var move = function(damage, accuracy)%7B%0A    this.damage = damage;%0A    this.accuracy = accuracy;%0A%7D%0A// creating the skills%0Avar punch = new move(10,100)%0Avar kick = new move(15,85)%0A// class creation%0Aif (userclass == %22Paladin%22)%7B%0A    var user = new player(100, 12, 10, 5, 6)%0A    var skills = %5Bpunch, kick%5D%0A%7D%0A

Update scripts.js