(function() {
	'use strict';

	/**
	 * @class Represents a player in a game
	 * @param {object} account
	 */
	var Player = function(account) {
		var self = this;
		self._id = account._id;
		self.team = self._id;
		self.name = account.name;
		self.site = account.site;
		self.hand = [];
		self.graveyard = [];
		self.cards = [];
		self.futures = [];
		self.pride = 0;
		self.active = false;
	};

	module.exports = Player;

}());
@@ -364,31 +364,8 @@
  0;%0A
-%09%09self.active = false;%0A
 %09%7D;%0A

active field is no longer used. Use turnTicker.isTheirTurn(player) instead