/*global define*/
define(function() {
    "use strict";

    /**
     * @private
     */
    return {
        POINTS : 0x0000,
        LINES : 0x0001,
        LINE_LOOP : 0x0002,
        LINE_STRIP : 0x0003,
        TRIANGLES : 0x0004,
        TRIANGLE_STRIP : 0x0005,
        TRIANGLE_FAN : 0x0006,

        BYTE : 0x1400,
        UNSIGNED_BYTE : 0x1401,
        SHORT : 0x1402,
        UNSIGNED_SHORT : 0x1403,
        INT : 0x1404,
        UNSIGNED_INT : 0x1405,
        FLOAT : 0x1406,

        FLOAT_VEC2 : 0x8B50,
        FLOAT_VEC3 : 0x8B51,
        FLOAT_VEC4 : 0x8B52,
        INT_VEC2 : 0x8B53,
        INT_VEC3 : 0x8B54,
        INT_VEC4 : 0x8B55,
        BOOL : 0x8B56,
        BOOL_VEC2 : 0x8B57,
        BOOL_VEC3 : 0x8B58,
        BOOL_VEC4 : 0x8B59,
        FLOAT_MAT2 : 0x8B5A,
        FLOAT_MAT3 : 0x8B5B,
        FLOAT_MAT4 : 0x8B5C,
        SAMPLER_2D : 0x8B5E,
        SAMPLER_CUBE : 0x8B60,

        REPEAT : 0x2901,
        CLAMP_TO_EDGE : 0x812F,
        MIRRORED_REPEAT : 0x8370,

        NEAREST : 0x2600,
        LINEAR : 0x2601,

        NEAREST_MIPMAP_NEAREST : 0x2700,
        LINEAR_MIPMAP_NEAREST : 0x2701,
        NEAREST_MIPMAP_LINEAR : 0x2702,
        LINEAR_MIPMAP_LINEAR : 0x2703,

        TEXTURE_MAG_FILTER : 0x2800,
        TEXTURE_MIN_FILTER : 0x2801,
        TEXTURE_WRAP_S : 0x2802,
        TEXTURE_WRAP_T : 0x2803,

        ARRAY_BUFFER : 0x8892,
        ELEMENT_ARRAY_BUFFER : 0x8893,

        TEXTURE_2D : 0x0DE1,
        TEXTURE_CUBE_MAP : 0x8513
    };
});
@@ -99,207 +99,8 @@
 n %7B%0A
-        POINTS : 0x0000,%0A        LINES : 0x0001,%0A        LINE_LOOP : 0x0002,%0A        LINE_STRIP : 0x0003,%0A        TRIANGLES : 0x0004,%0A        TRIANGLE_STRIP : 0x0005,%0A        TRIANGLE_FAN : 0x0006,%0A%0A
     

Remove unused model constants