import sourceEvent from "./sourceEvent";
import point from "./point";

export default function(node, event) {
  if (event == null) event = sourceEvent();
  if (event.changedTouches) event = event.changedTouches[0];
  return point(node, event);
}

@@ -96,39 +96,17 @@
 node
-, event) %7B%0A  if (event == null)
+) %7B%0A  var
  eve

Fix #71 - remove undocumented event argument.