imports.gi.versions.clutter = '0.8';
const Clutter = imports.gi.clutter;

Clutter.init(null, null);

let stage = new Clutter.Stage();

let texture = new Clutter.Texture({ filename: 'test.jpg',
                                    reactive: true });

texture.connect('button-press-event',
                function(o, event) {
                    log('Clicked!');
                    return true;
                });

stage.add_actor(texture);
stage.show();

Clutter.main();

@@ -408,16 +408,109 @@
    %7D);%0A%0A
+let color = new Clutter.Color();%0AClutter.color_parse('Black', color);%0A%0Astage.color = color;%0A%0A
 stage.ad

set stage color (as not we support boxed constructors)