(function(World, View){
    var world = new World();

    var problem = world.createInvertedPendulum();

    new View(document.getElementById('playground'), problem);
})(World, InvertedPendulumView);

@@ -94,16 +94,37 @@
 endulum(
+%7B angle: Math.PI/50 %7D
 );%0A%0A    

set initial angle off center