var innerInitialize = function() {
    console.log("It's the editor, man");
}
@@ -1,77 +1,243 @@
-var innerInitialize = function() %7B%0A    console.log(%22It's the editor, man%22
+$(document).ready(function() %7B%0A    innerInitialize();%0A%7D);%0A%0Avar innerInitialize = function() %7B%0A    // Create the canvas and context%0A    initCanvas($(window).width(), $(window).height());%0A    // initialize the camera%0A    camera = new Camera(
 );%0A%7D

Create the canvas on editor start