var five = require("johnny-five");
var pixel = require("../lib/pixel.js");

var opts = {};
opts.port = process.argv[2] || "";

var board = new five.Board(opts);
var strip = null;

var fps = 20; // how many frames per second do you want to try?

board.on("ready", function() {

  console.log("Board ready, lets add light");

  strip = new pixel.Strip({
    color_order: pixel.COLOR_ORDER.GRB,
    board: this,
    controller: "I2CBACKPACK",
    strips: [8]
  });

  strip.on("ready", function() {
    console.log("Strip ready, let's go");

    var colors = ["red", "green", "blue", "yellow", "cyan", "magenta", "white"];
    var current_colors = [0,1,2,3,4];
    var current_pos = [0,1,2,3,4];
    var blinker = setInterval(function() {
      strip.color("#000"); // blanks it out

      for (var i=0; i< current_pos.length; i++) {
        if (++current_pos[i] >= strip.stripLength()) {
          current_pos[i] = 0;
          if (++current_colors[i] >= colors.length) current_colors[i] = 0;
        }
        strip.pixel(current_pos[i]).color(colors[current_colors[i]]);
      }

      strip.show();
    }, 1000/fps);
  });
});
@@ -53,23 +53,18 @@
 re(%22
-../lib/
+node-
 pixel
-.js
 %22);%0A

Fix require