function ComputerLogic() {
}

ComputerLogic.prototype.pickRandomSpace = function(ui, gameBoard, marker) {
  var space = gameBoard.chooseAvailableSpace();
  ui.displayMarker(space, marker);
  gameBoard.updateBoard(space, marker);
  ui.disableClickWithID(space);
}

module.exports = ComputerLogic;

@@ -22,16 +22,24 @@
 c() %7B%0A%7D%0A
+//change
 %0ACompute

change to ComputerLogic