'use strict';

var _ = require( '../utils' );
var Object3D = require( '../object3d' );

function Mesh( geometry, material ) {
  Object3D.call( this );

  this.geometry = geometry;
  this.material = material;
}

_.extends( Mesh, Object3D );

module.exports = Mesh;

@@ -79,16 +79,58 @@
 ct3d' );
+%0Avar Filter = require( '../math/filter' );
 %0A%0Afuncti
@@ -242,16 +242,47 @@
 aterial;
+%0A%0A  this.filter = new Filter();
 %0A%7D%0A%0A_.ex

Add Mesh collision filter property.