var w = 600;
var h = 400;

void setup() { 
  size(w, h);
}

void draw() {
  //fill(255,0,0);
  //ellipse(200,200,10,10);
  //rect(200,205,10,10);
  //fill(255,255,255);
  //text('e',200,210);
  
  fill(player.skin[0],player.skin[1],player.skin[2]);
  ellipse(player.x,player.y-10,12+player.face*4,20);
  fill(player.tColor[0],player.tColor[1],player.tColor[2]);
  rect(player.x-10,player.y,20,20);
  fill(255,255,255);
  text(player.tshirt,player.x-5,player.y+10);
}

@@ -291,24 +291,96 @@
 face*4,20);%0A
+  rect(player.x-14,player.y+4,4.6);%0A  rect(player.x+10,player.y+4,4.6);%0A
   fill(playe
@@ -463,16 +463,84 @@
 20,20);%0A
+  rect(player.x-14,player.y,4.4);%0A  rect(player.x+10,player.y,4.4);%0A
   fill(2
@@ -594,14 +594,14 @@
 ayer.y+1
-0
+5
 );%0A%7D%0A

Update drawgame.js