/*
 * JaamSim Discrete Event Simulation
 * Copyright (C) 2017-2019 JaamSim Software Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.jaamsim.Commands;

import java.util.ArrayList;

import com.jaamsim.Graphics.DisplayEntity;
import com.jaamsim.basicsim.JaamSimModel;
import com.jaamsim.input.InputAgent;
import com.jaamsim.input.KeywordIndex;
import com.jaamsim.math.Vec3d;
import com.jaamsim.units.DistanceUnit;

public class CoordinateCommand extends KeywordCommand {

	private final DisplayEntity dispEnt;
	private final Vec3d globalPos;
	private final ArrayList<Vec3d> globalPts;

	public CoordinateCommand(DisplayEntity ent, KeywordIndex... kws) {
		super(ent, kws);
		dispEnt = ent;
		globalPos = ent.getGlobalPosition();
		ArrayList<Vec3d> pts = ent.getPoints();
		if (pts == null || pts.isEmpty()) {
			globalPts = null;
		}
		else {
			globalPts = ent.getGlobalPosition(pts);
		}
	}

	@Override
	public void execute() {
		super.execute();
		resetPosition();
	}

	@Override
	public void undo() {
		super.undo();
		resetPosition();
	}

	@Override
	public JaamSimModel getJaamSimModel() {
		return dispEnt.getJaamSimModel();
	}

	private void resetPosition() {
		Vec3d localPos = dispEnt.getLocalPosition(globalPos);
		KeywordIndex posKw = InputAgent.formatVec3dInput("Position", localPos, DistanceUnit.class);
		InputAgent.apply(dispEnt, posKw);

		if (globalPts != null) {
			ArrayList<Vec3d> localPts = dispEnt.getLocalPosition(globalPts);
			KeywordIndex ptsKw = InputAgent.formatPointsInputs("Points", localPts, new Vec3d());
			InputAgent.apply(dispEnt, ptsKw);
		}
	}

}

@@ -61,10 +61,10 @@
 7-20
-19
+20
  Jaa
@@ -1688,16 +1688,36 @@
 tion() %7B
+%0A%0A%09%09// Normal object
 %0A%09%09Vec3d
@@ -1898,20 +1898,69 @@
 Kw);%0A%0A%09%09
-if (
+// Polyline object%0A%09%09if (dispEnt.usePointsInput() && 
 globalPt

set 'Points' input in CoordinateCommand only for polyline objects