package j2048;

/**
 * A tile in a game of 2048.
 * 
 * @author William Chargin
 * 
 */
public class Tile {

	/**
	 * The current value of this tile.
	 */
	private int value;

}

@@ -169,10 +169,116 @@
 value;%0A%0A
+%09public int getValue() %7B%0A%09%09return value;%0A%09%7D%0A%0A%09public void setValue(int value) %7B%0A%09%09this.value = value;%0A%09%7D%0A%0A
 %7D%0A

Add getters and setters for Tile value