package be.yurimoens.runemate.cabysscrafter;

import com.runemate.game.api.hybrid.location.Area;
import com.runemate.game.api.hybrid.location.Coordinate;

public class Constants {

    public static final int PURE_ESSENCE = 7936;
    public static final int AMULET_OF_GLORY_EMPTY = 1704;
    public static final int AMULET_OF_GLORY_CHARGED = 1712;
    public static final int MAGE_MODEL = 1722666346;
    public static final int DARK_MAGE_MODEL = 2091689888;
    public static final int SMALL_POUCH = 5509;
    public static final int MEDIUM_POUCH = 5510;
    public static final int LARGE_POUCH = 5512;
    public static final int GIANT_POUCH = 5514;
    public static final int GLORY_TELEPORT_INTERFACE = 1188;

    public static final int[] OBSTACLES = { 7143, 7144, 7145, 7146, 7147, 7148, 7149, 7150, 7151, 7152, 7153 };
    public static final int[] DEGRADED_POUCH_IDS = { 5511, 5513, 5515 };
    public static final int[] WILDERNESS_WALLS = { -694400184, -181306661 };

    public static final Area.Circular mageArea = new Area.Circular(new Coordinate(3106, 3555, 0), 9.5D);
    public static final Area.Circular innerRing = new Area.Circular(new Coordinate(3039, 4832, 0), 17D);
    public static final Coordinate edgevilleTeleport = new Coordinate(3087, 3496, 0);
    public static final Coordinate wildernessWall = new Coordinate(3103, 3521);

}

@@ -345,119 +345,8 @@
 12;%0A
-    public static final int MAGE_MODEL = 1722666346;%0A    public static final int DARK_MAGE_MODEL = 2091689888;%0A
     
@@ -538,69 +538,255 @@
 14;%0A
-    public static final int GLORY_TELEPORT_INTERFACE = 1188;%0A
+%0A    public static final int MAGE_MODEL = 1722666346;%0A    public static final int DARK_MAGE_MODEL = 2091689888;%0A%0A    public static final int GLORY_TELEPORT_INTERFACE = 1188;%0A%0A    public static final int%5B%5D DEGRADED_POUCH_IDS = %7B 5511, 5513, 5515 %7D;
 %0A   
@@ -898,81 +898,8 @@
  %7D;%0A
-    public static final int%5B%5D DEGRADED_POUCH_IDS = %7B 5511, 5513, 5515 %7D;%0A
     
@@ -1268,16 +1268,93 @@
 96, 0);%0A
+    public static final Coordinate tokkulTeleport = new Coordinate(0, 0, 0);%0A
     publ

Add Tokkul-zo placeholder.