package com.codeski.fixchat;

public class FixChat {
    public enum Achievements {
        ACQUIRE_IRON("Acquire Hardware"),
        BAKE_CAKE("The Lie"),
        BOOKCASE("Librarian"),
        BREED_COW("Repopulation"),
        BREW_POTION("Local Brewery"),
        BUILD_BETTER_PICKAXE("Getting an Upgrade"),
        BUILD_FURNACE("Hot Topic"),
        BUILD_HOE("Time to Farm!"),
        BUILD_PICKAXE("Time to Mine!"),
        BUILD_SWORD("Time to Strike!"),
        BUILD_WORKBENCH("Benchmarking"),
        COOK_FISH("Delicious Fish"),
        DIAMONDS_TO_YOU("Diamonds to you!"),
        ENCHANTMENTS("Enchanter"),
        END_PORTAL("The End?"),
        EXPLORE_ALL_BIOMES("Adventuring Time"),
        FLY_PIG("When Pigs Fly"),
        FULL_BEACON("Beaconator"),
        GET_BLAZE_ROD("Into Fire"),
        GET_DIAMONDS("DIAMONDS!"),
        GHAST_RETURN("Return to Sender"),
        KILL_COW("Cow Tipper"),
        KILL_ENEMY("Monster Hunter"),
        KILL_WITHER("The Beginning."),
        MAKE_BREAD("Bake Bread"),
        MINE_WOOD("Getting Wood"),
        NETHER_PORTAL("We Need to Go Deeper"),
        ON_A_RAIL("On A Rail"),
        OPEN_INVENTORY("Taking Inventory"),
        OVERKILL("Overkill"),
        OVERPOWERED("Overpowered"),
        SNIPE_SKELETON("Sniper Duel"),
        SPAWN_WITHER("The Beginning?"),
        THE_END("The End.");

        private final String name;

        Achievements(String name) {
            this.name = name;
        }

        @Override
        public String toString() {
            return name;
        }
    }

    public enum Strings {
        AWAY(" is away from keyboard"),
        NO_WHISPER_REPLY("There's no whisper to reply to."),
        NON_PLAYER_REPLY("Non-players cannot respond because they cannot receive whispers."),
        NOT_AWAY(" is no longer away from keyboard");

        private final String name;

        Strings(String name) {
            this.name = name;
        }

        @Override
        public String toString() {
            return name;
        }
    }

    public static int _MPS = 1000;
    public static int _TPS = 20;
    public static int AWAY = 300 * _MPS;
    public static int INTERVAL = 30 * _TPS;
}

@@ -2182,18 +2182,17 @@
 ERVAL = 
-30
+5
  * _TPS;

Check every five seconds instead of thirty