enum BeamType {

  FAR(1f, 0.5f, 5f),
  MIDDLE(2f, 0.5f, 7f),
  NEAR(3f, 0.5f, 9f);

  final float acceleration;
  final float opacity;
  final float size;

  BeamType(float acceleration, float opacity, float size) {
    this.acceleration = acceleration;
    this.opacity = opacity * 255;
    this.size = size;
  }

  float acceleration() {
    return acceleration;
  }

  float opacity() {
    return opacity;
  }

  float size() {
    return size;
  }
}
@@ -16,16 +16,18 @@
 %0A%0A  FAR(
+0.
 1f, 0.5f
@@ -46,15 +46,17 @@
 DLE(
+0.
 2f, 0.
-5
+7
 f, 7
@@ -70,15 +70,17 @@
 EAR(
+0.
 3f, 0.
-5
+9
 f, 9

Set sensible acceleration values