package iH4v3n0N4m3.game.e3d;

public abstract class Object3D{
 public abstract void render3D(Vertex3D v);
}

@@ -24,16 +24,52 @@
 e.e3d;%0A%0A
+import iH4v3n0N4m3.ui.swing.Panel;%0A%0A
 public a
@@ -90,16 +90,30 @@
 Object3D
+ extends Panel
 %7B%0A publi
@@ -147,13 +147,22 @@
 rtex3D v
+,Camera c
 );%0A%7D%0A

Update Object3D.java