

public class Float extends Node {

	public float value;

	public Float(Object content) {
		this.value = (float) content;
	}

	@Override
	public Value interp(Scope s) {
		return new FloatValue(value);
	}

	@Override
	public Value typecheck(Scope s) {
		return Type.Float;
	}

}

@@ -268,12 +268,89 @@
 loat;%0A%09%7D
+%0A%09%0A%09@Override%0A%09public String toString() %7B%0A%09%09return Double.toString(value);%0A%09%7D
 %0A%0A%7D%0A

add toString