package exnihiloadscensio.blocks;

import net.minecraft.block.material.Material;

public class BlockDust extends BlockBase {
	
	public BlockDust()
	{
		super(Material.SAND, "blockDust");
		this.setHardness(1.2f);		
	}

}

@@ -59,25 +59,527 @@
 ock.
-material.Material
+Block;%0Aimport net.minecraft.block.BlockFalling;%0Aimport net.minecraft.block.BlockSand;%0Aimport net.minecraft.block.SoundType;%0Aimport net.minecraft.block.material.Material;%0Aimport net.minecraft.client.renderer.block.model.ModelResourceLocation;%0Aimport net.minecraft.item.Item;%0Aimport net.minecraft.item.ItemBlock;%0Aimport net.minecraftforge.client.model.ModelLoader;%0Aimport net.minecraftforge.fml.common.registry.GameRegistry;%0Aimport net.minecraftforge.fml.relauncher.Side;%0Aimport net.minecraftforge.fml.relauncher.SideOnly
 ;%0A%0Ap
@@ -617,12 +617,15 @@
 lock
-Base
+Falling
  %7B%0A%09
@@ -673,21 +673,8 @@
 SAND
-, %22blockDust%22
 );%0A%09
@@ -699,15 +699,446 @@
 1.2f);%09%09
+%0A%09%09this.setUnlocalizedName(%22blockDust%22);%0A%09%09this.setRegistryName(%22blockDust%22);%0A%09%09this.setSoundType(SoundType.SAND);%0A%09%09GameRegistry.%3CBlock%3Eregister(this);%0A%09%09GameRegistry.%3CItem%3Eregister(new ItemBlock(this).setRegistryName(%22blockDust%22));%0A%09%7D%0A%09%0A%09@SideOnly(Side.CLIENT)%0A%09public void initModel()%0A%09%7B%0A%09%09ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(this), 0,%0A%09%09%09%09new ModelResourceLocation(getRegistryName(), %22inventory%22));
 %0A%09%7D%0A%0A%7D%0A

Make dust fall