package net.mgsx.examples.platformer;

import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;

import net.mgsx.game.core.EditorApplication;
import net.mgsx.game.core.EditorConfiguration;
import net.mgsx.game.core.helpers.NativeService;
import net.mgsx.game.core.meta.ClassRegistry;
import net.mgsx.game.examples.openworld.OpenWorldEditorPlugin;
import net.mgsx.game.examples.openworld.systems.OpenWorldCameraSystem;
import net.mgsx.kit.config.ReflectionClassRegistry;
import net.mgsx.kit.files.DesktopNativeInterface;
import net.mgsx.kit.launcher.DesktopApplication;
import net.mgsx.pd.Pd;
import net.mgsx.pd.PdConfiguration;

/**
 * Desktop launcher for level editor
 * @author mgsx
 *
 */
public class OpenWorldEditorLauncher {

	private final static boolean useRemoteCameraMatrix = true;
	
	public static void main (String[] args) 
	{
		ClassRegistry.instance = new ReflectionClassRegistry(
				ReflectionClassRegistry.kitCore,
				ReflectionClassRegistry.kitPlugins,
				ReflectionClassRegistry.behaviorTree,
				"net.mgsx.game.examples.openworld"
				);
		
		DesktopNativeInterface nativeService = new DesktopNativeInterface(); 
		NativeService.instance = nativeService; 
		
		PdConfiguration.disabled = true;
		
		LwjglApplicationConfiguration.disableAudio = true;

		LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();

		
		EditorConfiguration editConfig = new EditorConfiguration();
		editConfig.plugins.add(new OpenWorldEditorPlugin());
		editConfig.path = args.length > 0 ? args[0] : null;
		
		final EditorApplication editor = new EditorApplication(editConfig){
			@Override
			public void create() {
				Pd.audio.create(new PdConfiguration());
				if(useRemoteCameraMatrix){
					OpenWorldCameraSystem.cameraMatrixProvider = new CameraMatrixProviderRemote();
				}
				super.create();
			}
		};
		
		new DesktopApplication(editor, config);
	}
}

@@ -793,19 +793,20 @@
 atrix = 
-tru
+fals
 e;%0A%09%0A%09pu

fix default camera matrix mode for desktop (local)