package com.jlgm.mmdr.block;

import com.jlgm.mmdr.creativetab.MMDRCreativeTab;
import com.jlgm.mmdr.lib.MMDRConstants;

import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderItem;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemBlock;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.fml.common.registry.GameRegistry;

public class MMDRBlock {
	
	public static Block example_block_1;
	public static ItemBlock example_block_1_ItemBlock;
	
	public static Block example_static_lamp_1;
	public static ItemBlock example_static_lamp_1_ItemBlock;
	
	public static Block wall1;
	public static ItemBlock wall1ItemBlock;
	
	public static void mainRegistry(Configuration configuration){
		initialiseBlock();
	}
	
	public static void initialiseBlock(){
		example_block_1 = new Block(Material.ROCK).setUnlocalizedName("example_block_1").setHardness(0.7F).setResistance(0.5F).setCreativeTab(MMDRCreativeTab.example_creative_tab_1);
		example_block_1_ItemBlock = new ItemBlock(example_block_1);
		
		example_static_lamp_1 = new Block(Material.GLASS).setUnlocalizedName("example_static_lamp_1").setHardness(0.3F).setResistance(0.2F).setLightLevel(1F).setCreativeTab(MMDRCreativeTab.example_creative_tab_1);
		example_static_lamp_1_ItemBlock = new ItemBlock(example_static_lamp_1);

		wall1 = new BlockWall1(Blocks.DIRT, 0.5F, 0.5F, MapColor.BLUE, "wall1").setUnlocalizedName("wall1");
		wall1ItemBlock = new ItemBlock(wall1);
	}
	
	public static void registerBlock(){
		GameRegistry.register(example_block_1.setRegistryName("example_block_1"));
		GameRegistry.register(example_block_1_ItemBlock.setRegistryName(example_block_1.getRegistryName()));

		GameRegistry.register(example_static_lamp_1.setRegistryName("example_static_lamp_1"));
		GameRegistry.register(example_static_lamp_1_ItemBlock.setRegistryName(example_static_lamp_1.getRegistryName()));
		
		GameRegistry.register(wall1);
		GameRegistry.register(wall1ItemBlock.setRegistryName(wall1.getRegistryName()));
	}
	
	public static void renderBlock(){
		RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();
		
		renderItem.getItemModelMesher().register(example_block_1_ItemBlock, 0, new ModelResourceLocation(MMDRConstants.MODID + ":" + "example_block_1", "inventory"));
		
		renderItem.getItemModelMesher().register(example_static_lamp_1_ItemBlock, 0, new ModelResourceLocation(MMDRConstants.MODID + ":" + "example_static_lamp_1", "inventory"));
		
		renderItem.getItemModelMesher().register(wall1ItemBlock, 0, new ModelResourceLocation(MMDRConstants.MODID + ":" + "wall1", "inventory"));
	}
}

@@ -1,8 +1,141 @@
+/**%0A * Wiki pages for this class:%0A *  - Achievements: https://github.com/JoseluGames/MinecraftModdingDoneRight/wiki/Basic-block%0A */%0A%0A
 package 

Add Wiki page for the basic block