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+%0Apublic class GameClient %7B%0A%09%0A%09public static void main(String%5B%5D args) %7B%0A%09%09Unit%5B%5D units;%0A%09%09Tile%5B%5D%5B%5D%5B%5D map = new Tile%5B2%5D%5B16%5D%5B16%5D;%0A%09%09Double%5B%5D averageShotAccuracy;%0A%09%09int playerShots, playerHits;%0A%09%09int alienShots, alienHits;%0A%09%09%0A%09%09%0A%09%09%0A%0A%09%7D%0A%09%0A%09%0A%09static double calcDistance(Point pos1, Point pos2)%7B%0A%09%09return Math.sqrt( Math.pow((pos2.getX() - pos1.getX()), 2) + Math.pow((pos2.getY() - pos1.getY()), 2));%0A%09%7D%0A%0A%7D%0A

Create GameClient.java