@@ -0,0 +1,365 @@
+package creatures;%0D%0A%0D%0Apublic class Location %7B%0D%0A%0D%0Aprivate final float x, y, z; // the public coordinates%0D%0A%0D%0Apublic Location() %7B%0D%0A    this(0,0,0);%0D%0A%7D%0D%0A%0D%0Apublic Location(float x, float y, float z) %7B%0D%0A    this.x = x;%0D%0A    this.y = y;%0D%0A    this.z = z;%0D%0A%7D%0D%0A%0D%0Apublic float getX() %7B return x; %7D%0D%0Apublic float getY() %7B return y; %7D%0D%0Apublic float getZ() %7B return z; %7D%0D%0A%0D%0A%0D%0A%7D%0D%0A

Create a location for spawn locations of creatures