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+package me.shzylo.mansionazazelvisual.level;%0A%0Aimport java.awt.image.BufferedImage;%0Aimport java.io.IOException;%0A%0Aimport javax.imageio.ImageIO;%0A%0Apublic class SpawnLevel extends Level %7B%0A%0A  public SpawnLevel(String path) %7B%0A%09%09super(path);%0A%09%7D%0A%0A%09protected void loadLevel(String path) %7B%0A%09%09try %7B%0A%09%09%09BufferedImage image = ImageIO.read(SpawnLevel.class.getResource(path));%0A%09%09%09int w = width = image.getWidth();%0A%09%09%09int h = height = image.getHeight();%0A%09%09%09tiles = new int%5Bw * h%5D;%0A%09%09%09image.getRGB(0, 0, w, h, tiles, 0, w);%0A%09%09%7D catch (IOException e) %7B%0A%09%09%09e.printStackTrace();%0A%09%09%09System.out.println(%22System Failed.%22);%0A%09%09%7D%0A%09%7D%0A%0A%09protected void generateLevel() %7B%0A%0A%09%7D%0A%7D%0A

Create SpawnLevel.java