package de.htw_berlin.HoboOthello.Core;

import de.htw_berlin.HoboOthello.Controller.GameController;
import de.htw_berlin.HoboOthello.GUI.Gameview;

/**
 * Created by Steffen Exler on 16.11.16.
 */
public class Main {

    public static void main(String[] args) {


        Gameview gameview = new Gameview();

        Game game = new Game();
        game.newGame(8, new Player(Color.BLACK), new Player(Color.WHITE));



        GameController gameController = new GameController(gameview, game);

        gameview.setVisible(true);


        // gameview.setFields(game.isFields());


        // Board boardStandard = new Board(8);
        // Board boardSmall = new Board(6);
        // Board boardLarge = new Board(10);

        //GameRule move = new GameRule();
        //boardStandard.setFields(move.getAllPossibleMoves(StoneColor.BLACK, boardStandard.isFields()));

        // System.out.println(boardStandard.getBoardOverview());
    }
}

@@ -257,18 +257,16 @@
 args) %7B%0A
-%0A%0A
         
@@ -330,24 +330,25 @@
 new Game();%0A
+%0A
         game
@@ -411,18 +411,16 @@
 ITE));%0A%0A
-%0A%0A
         
@@ -484,24 +484,24 @@
 ew, game);%0A%0A
+
         game
@@ -527,410 +527,8 @@
 e);%0A
-%0A%0A        // gameview.setFields(game.isFields());%0A%0A%0A        // Board boardStandard = new Board(8);%0A        // Board boardSmall = new Board(6);%0A        // Board boardLarge = new Board(10);%0A%0A        //GameRule move = new GameRule();%0A        //boardStandard.setFields(move.getAllPossibleMoves(StoneColor.BLACK, boardStandard.isFields()));%0A%0A        // System.out.println(boardStandard.getBoardOverview());%0A
     

clean up main