package com.sys1yagi.swipe.core.entity.swipe;

/**
 * Created by toshihiro-yagi on 15/12/16.
 */
public class SwipePage {
}

@@ -44,81 +44,2724 @@
 e;%0A%0A
-/**%0A * Created by toshihiro-yagi on 15/12/16.%0A */%0Apublic class SwipePage %7B
+import com.google.gson.JsonArray;%0Aimport com.google.gson.annotations.SerializedName;%0A%0A/**%0A * Page Properties%0A * %3Cp/%3E%0A * bc (Color): Background color, the default is white%0A * fpt (Int): Frame per second, the default is 60%0A * transition (String): Inter-page transition style, scroll (default), fadeIn or replace%0A * play (String): Play(animation) control, auto (default), pause, always or scroll%0A * duration (Float): Duration of the animation in seconds, the default is 0.2 seconds%0A * repeat (Boolean): Repeat rule of the animation, default is false%0A * rewind (Boolean): Rewind rule of the animation when the user leaves the page, defaul is false%0A * scene (String): Name of the scene, default is *%0A * audio (URL): Specifies the sound effect to be played in sync with the animation%0A * speech (SpeechInfo): Specifies the text-to-speech to be played in sync with the animation%0A * vibrate (Bool): Specifies the vibration in sync with the animation, the default is false%0A * elements (%5BElement+%5D): Collection of Elements%0A * eyePosition (Float): Eye position (z-height) for the perspective relative to width, default is 1.0%0A */%0Apublic class SwipePage %7B%0A%0A    @SerializedName(%22bc%22)%0A    String bc;%0A%0A    @SerializedName(%22fpt%22)%0A    int fpt;%0A%0A    // scroll%7CfadeIn%7Creplace%0A    @SerializedName(%22transition%22)%0A    String transition;%0A%0A    // auto%7Cpause%7Calways%7Cscroll%0A    @SerializedName(%22play%22)%0A    String play;%0A%0A    @SerializedName(%22duration%22)%0A    float duration;%0A%0A    // default is false%0A    @SerializedName(%22repeat%22)%0A    boolean repeat;%0A%0A    // defaul is false%0A    @SerializedName(%22rewind%22)%0A    boolean rewind;%0A%0A    @SerializedName(%22scene%22)%0A    String scene;%0A%0A    @SerializedName(%22audio%22)%0A    String audio;%0A%0A    @SerializedName(%22speech%22)%0A    String speech;%0A%0A    @SerializedName(%22vibrate%22)%0A    boolean vibrate;%0A%0A    @SerializedName(%22elements%22)%0A    JsonArray elements;%0A%0A    @SerializedName(%22eyePosition%22)%0A    float eyePosition;%0A%0A    public String getBc() %7B%0A        return bc;%0A    %7D%0A%0A    public int getFpt() %7B%0A        return fpt;%0A    %7D%0A%0A    public String getTransition() %7B%0A        return transition;%0A    %7D%0A%0A    public String getPlay() %7B%0A        return play;%0A    %7D%0A%0A    public float getDuration() %7B%0A        return duration;%0A    %7D%0A%0A    public boolean isRepeat() %7B%0A        return repeat;%0A    %7D%0A%0A    public boolean isRewind() %7B%0A        return rewind;%0A    %7D%0A%0A    public String getScene() %7B%0A        return scene;%0A    %7D%0A%0A    public String getAudio() %7B%0A        return audio;%0A    %7D%0A%0A    public String getSpeech() %7B%0A        return speech;%0A    %7D%0A%0A    public boolean isVibrate() %7B%0A        return vibrate;%0A    %7D%0A%0A    public JsonArray getElements() %7B%0A        return elements;%0A    %7D%0A%0A    public float getEyePosition() %7B%0A        return eyePosition;%0A    %7D
 %0A%7D%0A

Implement SwipePage.