@@ -0,0 +1,688 @@
+package com.nucleus.vecmath;%0A%0A/**%0A * Static utilities for linear interpolation%0A */%0Apublic class Lerp %7B%0A%0A    /**%0A     * Linear interpolation on a vec3 stored as float%5B%5D%0A     * result goes from a when w is 0 and b when w is 1%0A     * %0A     * @param a%0A     * @param b%0A     * @param w weight, 0 = a, 1 = b%0A     * @param result%0A     * @param resultIndex%0A     * @return%0A     */%0A    public static final float%5B%5D lerpVec3(float%5B%5D a, float%5B%5D b, float w, float%5B%5D result, int resultIndex) %7B%0A        result%5BresultIndex++%5D = a%5B0%5D + w * (b%5B0%5D - a%5B0%5D);%0A        result%5BresultIndex++%5D = a%5B1%5D + w * (b%5B1%5D - a%5B1%5D);%0A        result%5BresultIndex++%5D = a%5B2%5D + w * (b%5B2%5D - a%5B2%5D);%0A        return result;%0A    %7D%0A    %0A%7D%0A

Add util class for lerp