@@ -0,0 +1,521 @@
+public class Hunt %0A%7B%0A%09public Hunt()%0A%09%7B%0A%09%09%0A%09%7D%0A%09%0A%09public void goHunt( int turn, Player player )%0A%09%7B%0A%09%09//chance of success%0A%09%09int chance = randomWithRange( 0, ( 50 + turn * 5 ) );%0A%09%09%0A%09%09if ( player.getPower() %3C chance )%0A%09%09%7B%0A%09%09%09int diff = chance - player.getPower();%0A%09%09%7D%0A%09%09else if ( player.getPower() %3E= chance )%0A%09%09%7B%0A%09%09%09%0A%09%09%7D%0A%09%09%0A%09%09//dmg taken%0A%09%09%0A%09%09//gold found%0A%09%09%0A%09%09//stats improved%0A%09%7D%0A%09%0A%09public int randomWithRange(int min, int max)%0A%09%7B%0A   %09%09int range = (max - min) + 1;     %0A   %09%09return (int)(Math.random() * range) + min;%0A%09%7D%0A%7D%0A

Create Hunt.java