@@ -0,0 +1,558 @@
+package edu.stuy.starlorn.entities;%0A%0Aimport edu.stuy.starlorn.upgrades.GunUpgrade;%0A%0Aimport java.util.LinkedList;%0A%0Apublic class Ship extends Entity %7B%0A    protected LinkedList%3CGunUpgrade%3E _gunupgrades;%0A%0A    public Ship() %7B%0A        super();%0A        _gunupgrades = new LinkedList%3CGunUpgrade%3E();%0A    %7D%0A%0A    public void addUpgrade(GunUpgrade upgrade) %7B%0A        _gunupgrades.add(upgrade);%0A    %7D%0A%0A    /*%0A     * Create the shots based on the available GunUpgrades%0A     */%0A    public void shoot() %7B%0A        //TODO: Make this work based off the GunUpgrade spec%0A    %7D%0A%7D%0A

Add Ship class, WIP