package net.darkmorford.btweagles.entity;

import net.darkmorford.btweagles.BetterThanWeagles;
import net.darkmorford.btweagles.entity.render.RenderSteveBeej;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.storage.loot.LootTableList;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class ModEntities
{
	public static void init()
	{
		int entityId = 1;
		EntityRegistry.registerModEntity(new ResourceLocation("btweagles:stevebeej"), EntitySteveBeej.class, "SteveBeej", entityId++, BetterThanWeagles.instance, 64, 3, true, 0x996600, 0x00FF00);

		LootTableList.register(EntitySteveBeej.LOOT_TABLE);
	}

	@SideOnly(Side.CLIENT)
	public static void initModels()
	{
		RenderingRegistry.registerEntityRenderingHandler(EntitySteveBeej.class, RenderSteveBeej.FACTORY);
	}
}

@@ -152,16 +152,96 @@
 veBeej;%0A
+import net.minecraft.entity.EnumCreatureType;%0Aimport net.minecraft.init.Biomes;%0A
 import n
@@ -809,24 +809,127 @@
 , 0x
-996600, 0x00FF00
+D1A288, 0x00CCCC);%0A%0A%09%09EntityRegistry.addSpawn(EntitySteveBeej.class, 100, 1, 1, EnumCreatureType.MONSTER, Biomes.PLAINS
 );%0A%0A

Add spawn conditions.