package cn.bjsxt.plane;

import java.awt.Graphics;
import java.awt.Image;

import cn.bjsxt.util.GameUtil;

/*
 * ը
 */
public class Explode {
	double x,y;
	static Image[] imgs = new Image[16];
	static {
		for(int i=0;i<16;i++){
			imgs[i] = GameUtil.getImage("images/explode/e"+(i+1)+".gif");
			imgs[i].getWidth(null);
		}
	}
	
	int count;
	
	public void draw(Graphics g){
		if(count<=15){
			g.drawImage(imgs[count], (int)x, (int)y, null);
			count++;
		}
	}
	
	public Explode(double x,double y){
		this.x = x;
		this.y = y;
	}
}

@@ -111,21 +111,8 @@
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-/*%0D%0A * %D5%A8%0D%0A */
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Update Explode.java