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+package platformer.blocks;%0A%0Aimport platformer.resources.ImageLoader;%0A%0Apublic class BlockSpike extends Block%7B%0A%0A%09public BlockSpike()%7B%0A%09%09this.setName(%22Spike%22);%0A%09%09this.setId('%5E');%0A%09%09this.setTexture(ImageLoader.loadImage(getClass(), %22/textures/blocks/spike.png%22));%0A%09%7D%0A%09%0A%09public void onUpdate()%7B%0A%09%09%0A%09%7D%0A%09%0A%7D%0A

Create BlockSpike.java