@@ -0,0 +1,527 @@
+package info.u_team.u_team_core.screen;%0A%0Aimport com.mojang.blaze3d.matrix.MatrixStack;%0A%0Aimport net.minecraft.util.text.ITextComponent;%0A%0Apublic class UBasicScreen extends UScreen %7B%0A%09%0A%09public UBasicScreen(ITextComponent title) %7B%0A%09%09super(title);%0A%09%7D%0A%09%0A%09@Override%0A%09public void render(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) %7B%0A%09%09renderBackground(matrixStack);%0A%09%09super.render(matrixStack, mouseX, mouseY, partialTicks);%0A%09%09buttons.forEach(widget -%3E widget.renderToolTip(matrixStack, mouseX, mouseY));%0A%09%7D%0A%7D%0A

Add ubasic screen