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+package com.nathan;%0A%0Aimport java.io.IOException;%0A%0Aimport org.lwjgl.input.Keyboard;%0Aimport org.lwjgl.opengl.Display;%0Aimport com.nathan.cpu.Cpu;%0Aimport static org.lwjgl.opengl.GL11.*;%0Apublic class Main %7B%0A%09public static int scale=(int) Math.pow(2, 3);%0A%09public static Cpu Comp = new Cpu();%0A%09public static KeyInput keys=new KeyInput();%0A%09public static void main(String%5B%5D Args)%0A%09%7B%0A%0A%09%09%0A%0A%0A%09%09OpenGL.setupDisplay(64*scale, 32*scale, false);%0A%09%09OpenGL.create();%0A%09%09OpenGL.initOpenGL();%0A%09%09Comp.loadROM(%22games/PONG%22);%0A%09%09Comp.setDebug(true);%0A%0A%09%09%0A%09%09while(!Display.isCloseRequested())%0A%09%09%7B%0A%09%09%09%0A%09%09%09OpenGL.clearBuffers();%0A%09%09%09keys.Update();%0A%09%09%09//if(keys.getKeyUp(Keyboard.KEY_SPACE))%0A%09%09%09Comp.step();%0A%09%09%09Comp.render();%0A%09%09//%09Display.sync(60);%0A%09%09%09Display.update();%0A%09%09%7D%0A%09%09Display.destroy();%0A%09%7D%0A%7D%0A

Create Main.java