package codechicken.lib.render;

import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.util.ResourceLocation;

public class PlaceholderTexture extends TextureAtlasSprite
{
    protected PlaceholderTexture(String par1)
    {
        super(par1);
    }
    
    @Override
    public boolean load(IResourceManager manager, ResourceLocation location)
    {
        return false;
    }
}

@@ -298,20 +298,16 @@
 ng par1)
-%0A   
  %7B%0A     
@@ -328,20 +328,148 @@
 ;%0A    %7D%0A
+%0A
     
+@Override%0A    public boolean hasCustomLoader(IResourceManager manager, ResourceLocation location) %7B%0A        return true;%0A    %7D%0A
 %0A    @Ov
@@ -551,20 +551,16 @@
 ocation)
-%0A   
  %7B%0A     
@@ -573,12 +573,11 @@
 urn 
-fals
+tru
 e;%0A 

Fix texture not found exceptions in console when using placeholder texture