/*
 * Copyright (c) 2018, Lotto <https://github.com/devLotto>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package net.runelite.client.plugins.cluescrolls.clues;

import com.google.common.collect.ImmutableSet;
import java.awt.Color;
import java.awt.Graphics2D;
import java.util.Set;
import lombok.Getter;
import net.runelite.api.NPC;
import net.runelite.api.coords.WorldPoint;
import static net.runelite.client.plugins.cluescrolls.ClueScrollOverlay.TITLED_CONTENT_COLOR;
import net.runelite.client.plugins.cluescrolls.ClueScrollPlugin;
import static net.runelite.client.plugins.cluescrolls.ClueScrollPlugin.CLUE_SCROLL_IMAGE;
import static net.runelite.client.plugins.cluescrolls.ClueScrollWorldOverlay.IMAGE_Z_OFFSET;
import net.runelite.client.ui.overlay.OverlayUtil;
import net.runelite.client.ui.overlay.components.LineComponent;
import net.runelite.client.ui.overlay.components.PanelComponent;
import net.runelite.client.ui.overlay.components.TitleComponent;

@Getter
public class CipherClue extends ClueScroll implements TextClueScroll, NpcClueScroll, LocationClueScroll
{
	private static final Set<CipherClue> CLUES = ImmutableSet.of(
		new CipherClue("The cipher reveals who to speak to next: BMJ UIF LFCBC TFMMFS", "Ali the Kebab seller", new WorldPoint(3354, 2974, 0), "Pollnivneach", "399"),
		new CipherClue("The cipher reveals who to speak to next: GUHCHO", "Drezel", new WorldPoint(3440, 9895, 0), "Paterdomus", "7"),
		new CipherClue("The cipher reveals who to speak to next: ZCZL", "Adam", new WorldPoint(3227, 3227, 0), "Outside Lumbridge castle", "666"),
		new CipherClue("The cipher reveals who to speak to next: ZHLUG ROG PDQ", "Weird Old Man", new WorldPoint(3224, 3112, 0), "Kalphite Lair entrance", "150"),
		new CipherClue("The cipher reveals who to speak to next: ECRVCKP MJCNGF", "Captain Khaled", new WorldPoint(1845, 3754, 0), "Large eastern building in Piscarilius House", "5"),
		new CipherClue("The cipher reveals who to speak to next: OVEXON", "Eluned", new WorldPoint(2289, 3144, 0), "Outside Lletya", "53,000"),
		new CipherClue("The cipher reveals who to speak to next: VTYR APCNTGLW", "King Percival", new WorldPoint(2634, 4682, 1), "Fisher Realm, 2nd floor", "5"),
		new CipherClue("The cipher reveals who to speak to next: UZZU MUJHRKYYKJ", "Otto Godblessed", new WorldPoint(2501, 3487, 0), "Otto's Grotto", "3"),
		new CipherClue("The cipher reveals who to speak to next: USBJCPSO", "Traiborn", new WorldPoint(3112, 3162, 0), "First floor of Wizards Tower", "3150"),
		new CipherClue("The cipher reveals who to speak to next: HCKTA IQFHCVJGT", "Fairy Godfather", new WorldPoint(2446, 4428, 0), "Zanaris throne room", "64"),
		new CipherClue("The cipher reveals who to speak to next: ZSBKDO ZODO", "Pirate Pete", new WorldPoint(3680, 3537, 0), "Dock northeast of the Ectofunctus", "Puzzle"),
		new CipherClue("The cipher reveals who to speak to next: GBJSZ RVFFO", "Fairy Queen", new WorldPoint(2347, 4435, 0), "Fairy Resistance Hideout", "Puzzle"),
		new CipherClue("The cipher reveals who to speak to next: QSPGFTTPS HSBDLMFCPOF", "Professor Gracklebone", new WorldPoint(1625, 3802, 0), "Ground floor of Arceuus House Library", "9")
	);

	private String text;
	private String npc;
	private WorldPoint location;
	private String area;
	private String answer;

	private CipherClue(String text, String npc, WorldPoint location, String area, String answer)
	{
		this.text = text;
		this.npc = npc;
		this.location = location;
		this.area = area;
		this.answer = answer;
	}

	@Override
	public void makeOverlayHint(PanelComponent panelComponent, ClueScrollPlugin plugin)
	{
		panelComponent.getChildren().add(TitleComponent.builder().text("Cipher Clue").build());
		panelComponent.getChildren().add(LineComponent.builder().left("NPC:").build());
		panelComponent.getChildren().add(LineComponent.builder()
			.left(getNpc())
			.leftColor(TITLED_CONTENT_COLOR)
			.build());

		panelComponent.getChildren().add(LineComponent.builder().left("Area:").build());
		panelComponent.getChildren().add(LineComponent.builder()
			.left(getArea())
			.leftColor(TITLED_CONTENT_COLOR)
			.build());

		if (getAnswer() != null)
		{
			panelComponent.getChildren().add(LineComponent.builder().left("Answer:").build());
			panelComponent.getChildren().add(LineComponent.builder()
				.left(getAnswer())
				.leftColor(TITLED_CONTENT_COLOR)
				.build());
		}
	}

	@Override
	public void makeWorldOverlayHint(Graphics2D graphics, ClueScrollPlugin plugin)
	{
		if (!getLocation().isInScene(plugin.getClient()))
		{
			return;
		}

		if (plugin.getNpcsToMark() != null)
		{
			for (NPC npc : plugin.getNpcsToMark())
			{
				OverlayUtil.renderActorOverlayImage(graphics, npc, CLUE_SCROLL_IMAGE, Color.ORANGE, IMAGE_Z_OFFSET);
			}
		}
	}

	public static CipherClue forText(String text)
	{
		for (CipherClue clue : CLUES)
		{
			if (clue.text.equalsIgnoreCase(text))
			{
				return clue;
			}
		}

		return null;
	}
}

@@ -3465,11 +3465,13 @@
 lm, 
-2nd
+first
  flo

Use British floor numbering in cipher clues