package net.shadowfacts.foodies.recipe;

import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.shadowfacts.foodies.item.FItems;

/**
 * A helper class for registering recipes.
 * @author shadowfacts
 */
public class FRecipes {
	public static void preInit() {
		GameRegistry.addSmelting(Items.bread, new ItemStack(FItems.toast, 1), 0.2f);
	}

	public static void load() {

	}

	public static void postInit() {

	}
}

@@ -329,16 +329,424 @@
 nit() %7B%0A
+%09%09// Shapeless%0A%09%09GameRegistry.addShapelessRecipe(new ItemStack(FItems.hamburger), new ItemStack(FItems.toast), new ItemStack(FItems.beefPattie), new ItemStack(FItems.toast));%0A%09%09GameRegistry.addShapelessRecipe(new ItemStack(FItems.cheeseburger), new ItemStack(FItems.hamburger), new ItemStack(FItems.cheese));%0A%0A%09%09// Shaped%0A%0A%0A%0A%0A%09%09registerSmelting();%0A%09%7D%0A%0A%09private static void registerSmelting() %7B%0A%09%09// Smelting%0A
 %09%09GameRe
@@ -807,17 +807,101 @@
 oast
+)
 , 
-1
+0.2f);%0A%09%09GameRegistry.addSmelting(Items.cooked_beef, new ItemStack(FItems.beefPattie
 ), 0.
-2
+3
 f);%0A

Add recipes for new things