@@ -0,0 +1,704 @@
+package boilerplate.client.renderers;%0A%0Aimport net.minecraft.client.renderer.entity.RenderItem;%0Aimport net.minecraft.client.renderer.entity.RenderManager;%0Aimport net.minecraft.entity.item.EntityItem;%0A%0Apublic class RenderFloatingItem extends RenderItem%0A%7B%0A  private boolean bob;%0A  private boolean spread;%0A%0A  public RenderFloatingItem(boolean bob, boolean spread)%0A  %7B%0A    this.bob = bob;%0A    this.spread = spread;%0A    this.setRenderManager(RenderManager.instance);%0A  %7D%0A%0A  public void render(EntityItem item, float x, float y, float z)%0A  %7B%0A    doRender(item, x, y, z, 0, 0);%0A  %7D%0A%0A  public boolean shouldBob()%0A  %7B%0A    return this.bob;%0A  %7D%0A%0A  public boolean shouldSpreadItems()%0A  %7B%0A    return this.spread;%0A  %7D%0A%7D

Test renderer for rendering items in blocks