@@ -0,0 +1,358 @@
+import java.util.concurrent.TimeUnit;%0A%0Aimport model.Model;%0A%0A%0Apublic class GameLoop %7B%0A%09private Model model;%0A%09public GameLoop(Model model)%7B%0A%09%09this.model = model;%0A%09%7D%0A%09public void startLoop()%7B%0A%09%09this.gameLoop();%0A%09%7D%0A%09private void gameLoop()%7B%0A%09%09while(true)%7B%0A%09%09%09model.update();%0A%09%09%09try%7B%0A%09%09%09TimeUnit.MILLISECONDS.sleep(18);%0A%09%09%09%7Dcatch(Exception e)%7B%0A%09%09%09%09%0A%09%09%09%7D%0A%09%09%7D%0A%09%7D%0A%7D%0A

Put the gameloop class up