package net.mostlyoriginal.game;

/**
 * @author Daan van Yperen
 */
public class G {

    public static final String version = "'v3";

    public static final int CANVAS_WIDTH = 1280;
    public static final int CANVAS_HEIGHT = 720;
    public static final int SCREEN_HEIGHT = CANVAS_HEIGHT / MainScreen.CAMERA_ZOOM_FACTOR;
    public static final int SCREEN_WIDTH = CANVAS_WIDTH / MainScreen.CAMERA_ZOOM_FACTOR;
}

@@ -126,11 +126,10 @@
  = %22
-'v3
+v4
 %22;%0A%0A

Bump to v4.