package net.minecraft.world.biome;

import net.minecraft.entity.EntityLiving;

public class SpawnListEntry {
    public SpawnListEntry(Class<? extends EntityLiving> entityClass, int weightedProb, int min, int max) {
        this.field_76300_b = entityClass;
        this.field_76292_a = weightedProb;
        this.field_76301_c = min;
        this.field_76299_d = max;

    }

    public Class<? extends EntityLiving> field_76300_b;
    int field_76292_a;
    int field_76301_c;
    int field_76299_d;
}

@@ -426,24 +426,31 @@
 6300_b;%0A    
+public 
 int field_76
@@ -456,24 +456,31 @@
 6292_a;%0A    
+public 
 int field_76
@@ -490,16 +490,23 @@
 _c;%0A    
+public 
 int fiel

Fix spawn list fields visibility (438)