public class Constants {
    public static final int PLANETS_PER_PLAYER = 6;
    public static final int EXTRA_PLANETS = 4;

    public static final int DRAG = 3;
    public static final int MAX_SPEED = 30;
    public static final int MAX_ACCELERATION = 10;

    public static final short MAX_SHIP_HEALTH = 255;
    public static final short BASE_SHIP_HEALTH = 255;
    public static final short DOCKED_SHIP_REGENERATION = 0;

    public static final int WEAPON_COOLDOWN = 1;
    public static final int WEAPON_RADIUS = 5;
    public static final int WEAPON_DAMAGE = 128;
    public static final int EXPLOSION_RADIUS = 5;

    public static final int MAX_DOCKING_DISTANCE = 4;
    public static final int DOCK_TURNS = 5;
    public static final int PRODUCTION_PER_SHIP = 100;
    public static final int BASE_PRODUCTIVITY = 25;
    public static final int ADDITIONAL_PRODUCTIVITY = 25;
}

@@ -346,35 +346,35 @@
 E_SHIP_HEALTH = 
-255
+127
 ;%0A    public sta
@@ -416,17 +416,18 @@
 ATION = 
-0
+32
 ;%0A%0A    p
@@ -565,61 +565,10 @@
 E = 
-128;%0A    public static final int EXPLOSION_RADIUS = 5
+64
 ;%0A%0A 
@@ -723,116 +723,6 @@
 00;%0A
-    public static final int BASE_PRODUCTIVITY = 25;%0A    public static final int ADDITIONAL_PRODUCTIVITY = 25;%0A
 %7D%0A

Update game constants in Java starter kit