package net.shadowfacts.foodies.item;

import cpw.mods.fml.common.registry.GameRegistry;

/**
 * Helper class for registering items.
 * @author shadowfacts
 */
public class FItems {
	// Foods
	public static Food toast;
	public static Food tomato;
	public static Food beefPattie;

	public static void preInit() {
		// Create Items
		toast = new Food(5, 0.3f).setUnlocalizedName("foodToast").setTextureName("foodToast");
		tomato = new Food(1, 0.1f).setUnlocalizedName("fruitTomato").setTextureName("fruitTomato");
		beefPattie = new Food(7, 0.4f).setUnlocalizedName("foodBeefPattie").setTextureName("foodBeefPattie");

		// Register items
		GameRegistry.registerItem(toast, "foodToast");
		GameRegistry.registerItem(tomato, "fruitTomato");
		GameRegistry.registerItem(beefPattie, "foodBeefPattie");
	}

	public static void load() {

	}

	public static void postInit() {

	}
}

@@ -271,16 +271,47 @@
 fPattie;
+%0A%09public static Food hamburger;
 %0A%0A%09publi
@@ -640,16 +640,117 @@
 attie%22);
+%0A%09%09hamburger = new Food(5, 0.7f).setUnlocalizedName(%22foodHamburger%22).setTextureName(%22foodHamburger%22);
 %0A%0A%09%09// R
@@ -860,24 +860,24 @@
 itTomato%22);%0A
-
 %09%09GameRegist
@@ -923,16 +923,73 @@
 ttie%22);%0A
+%09%09GameRegistry.registerItem(hamburger, %22foodHamburger%22);%0A
 %09%7D%0A%0A%09pub

Add hamburger