/*
 * Copyright (c) 2003-2004, jMonkeyEngine - Mojo Monkey Coding All rights
 * reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice, this
 * list of conditions and the following disclaimer.
 *
 * Redistributions in binary form must reproduce the above copyright notice,
 * this list of conditions and the following disclaimer in the documentation
 * and/or other materials provided with the distribution.
 *
 * Neither the name of the Mojo Monkey Coding, jME, jMonkey Engine, nor the
 * names of its contributors may be used to endorse or promote products derived
 * from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *
 */
/*
 * Created on 10 avr. 2005
 */
package com.jme.sound.openAL.objects;

import java.nio.FloatBuffer;
import org.lwjgl.BufferUtils;
import com.jme.math.Vector3f;

/**
 * @author Arman
 */
public class Listener {
    
    private final float[] orientation={0, 0, -1, 0,1,0};
    private final FloatBuffer position=BufferUtils.createFloatBuffer(3);
    private final FloatBuffer velocity=BufferUtils.createFloatBuffer(3);
    private final Vector3f vpos=new Vector3f();

    /**
     * Get the 6 coordinate listener's orientation
     * @return an array of six floats
     */
    public float[] getOrientation(){
        return orientation;
    }
    
    public void update(){        
       
    }

    /**
     * @param x
     * @param y
     * @param z
     */
    public void setPosition(Vector3f v) {        
        position.clear();
        position.put(-v.x);
        position.put(v.y);
        position.put(v.z);
        position.rewind();
    }
    
    public Vector3f getPosition(){
        vpos.x=position.get(0);
        vpos.y=position.get(1);
        vpos.z=position.get(2);
        return vpos;
    }

}

@@ -1738,16 +1738,47 @@
 rUtils;%0A
+import org.lwjgl.openal.AL10;%0A%0A
 import c
@@ -1933,28 +1933,77 @@
 nal 
-FloatBuffer position
+float%5B%5D position=%7B0, 0, 0%7D;%0A    private FloatBuffer orientationBuffer
 =Buf
@@ -2021,36 +2021,41 @@
 eateFloatBuffer(
-3
+6
 );%0A
+    %0A
     private fina
@@ -2366,24 +2366,25 @@
 pdate()%7B
+%0A
         
 %0A       
@@ -2375,24 +2375,324 @@
         
-%0A       
+AL10.alListener3f(AL10.AL_POSITION, position%5B0%5D,position%5B1%5D, position%5B2%5D);  %0A        if(orientation !=null)%7B%0A            for(int a=0; a%3Corientation.length; a++)%7B%0A                orientationBuffer.put(a, orientation%5Ba%5D);%0A            %7D%0A        %7D%0A        AL10.alListener(AL10.AL_ORIENTATION, orientationBuffer);
 %0A    %7D%0A%0A
@@ -2825,44 +2825,15 @@
 tion
-.clear();%0A        position.put(-
+%5B0%5D=
 v.x
-)
 ;%0A  
@@ -2850,17 +2850,15 @@
 tion
-.put(
+%5B1%5D=
 v.y
-)
 ;%0A  
@@ -2875,44 +2875,15 @@
 tion
-.put(v.z);%0A        position.rewind()
+%5B2%5D=v.z
 ;%0A  
@@ -2953,15 +2953,11 @@
 tion
-.get(0)
+%5B0%5D
 ;%0A  
@@ -2981,15 +2981,11 @@
 tion
-.get(1)
+%5B1%5D
 ;%0A  
@@ -3009,15 +3009,11 @@
 tion
-.get(2)
+%5B2%5D
 ;%0A  

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