package edu.stuy.starlorn.upgrades;

public class SpeedShotUpgrade extends GunUpgrade {
    public SpeedShotUpgrade() {
        super();
        _name = "Speed Shot";
        _description = "Shot Speed x 2!";
    }

    @Override
    public double getShotSpeed(double shotspeed) {
        return shotspeed * 2;
    }

    @Override
    public Upgrade clone() {
        return new SpeedShotUpgrade();
    }
}

@@ -303,32 +303,132 @@
 eed * 2;%0A    %7D%0A%0A
+    @Override%0A    public double getCooldown(double cooldown) %7B%0A        return cooldown * .9;%0A    %7D%0A%0A
     @Override%0A  

Add a slight cooldown buff to speedshot to make it less crappy