/*
 * Copyright (c) 2017, Devin French <https://github.com/devinfrench>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package net.runelite.client.plugins.combatlevel;

import com.google.inject.Provides;
import java.text.DecimalFormat;
import java.time.temporal.ChronoUnit;
import javax.inject.Inject;
import net.runelite.api.Client;
import net.runelite.api.Experience;
import net.runelite.api.GameState;
import net.runelite.api.Skill;
import net.runelite.api.widgets.Widget;
import net.runelite.api.widgets.WidgetInfo;
import net.runelite.client.config.ConfigManager;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.task.Schedule;

@PluginDescriptor(
	name = "Combat level plugin"
)
public class CombatLevelPlugin extends Plugin
{
	private final DecimalFormat decimalFormat = new DecimalFormat("#.###");

	@Inject
	Client client;

	@Inject
	CombatLevelConfig config;

	@Provides
	CombatLevelConfig provideConfig(ConfigManager configManager)
	{
		return configManager.getConfig(CombatLevelConfig.class);
	}

	@Schedule(
		period = 600,
		unit = ChronoUnit.MILLIS
	)
	public void updateCombatLevel()
	{
		if (client.getGameState() != GameState.LOGGED_IN)
		{
			return;
		}

		Widget combatLevelWidget = client.getWidget(WidgetInfo.COMBAT_LEVEL);
		if (combatLevelWidget == null)
		{
			return;
		}

		if (config.enabled())
		{
			double combatLevelPrecise = Experience.getCombatLevelPrecise(
				client.getRealSkillLevel(Skill.ATTACK),
				client.getRealSkillLevel(Skill.STRENGTH),
				client.getRealSkillLevel(Skill.DEFENCE),
				client.getRealSkillLevel(Skill.HITPOINTS),
				client.getRealSkillLevel(Skill.MAGIC),
				client.getRealSkillLevel(Skill.RANGED),
				client.getRealSkillLevel(Skill.PRAYER)
			);
			combatLevelWidget.setText("Combat Lvl: " + decimalFormat.format(combatLevelPrecise));
		}
		else
		{
			String widgetText = combatLevelWidget.getText();
			if (widgetText.contains("."))
			{
				combatLevelWidget.setText(widgetText.substring(0, widgetText.indexOf(".")));
			}
		}
	}
}

@@ -1444,16 +1444,61 @@
 level;%0A%0A
+import com.google.common.eventbus.Subscribe;%0A
 import c
@@ -1560,46 +1560,8 @@
 at;%0A
-import java.time.temporal.ChronoUnit;%0A
 impo
@@ -1718,16 +1718,57 @@
 .Skill;%0A
+import net.runelite.api.events.GameTick;%0A
 import n
@@ -1991,50 +1991,8 @@
 tor;
-%0Aimport net.runelite.client.task.Schedule;
 %0A%0A@P
@@ -2371,62 +2371,16 @@
 %0A%09@S
-chedule(%0A%09%09period = 600,%0A%09%09unit = ChronoUnit.MILLIS%0A%09)
+ubscribe
 %0A%09pu
@@ -2407,16 +2407,30 @@
 atLevel(
+GameTick event
 )%0A%09%7B%0A%09%09i

change combat level plugin to use game tick event