package org.runestar.client.game.api;

public final class WeaponType {

    private WeaponType() {}

    public static final int UNARMED = 0;
    public static final int AXE = 1;
    public static final int _2 = 2;
    public static final int _3 = 3;
    public static final int _4 = 4;
    public static final int _5 = 5;
    public static final int SALAMANDER = 6;
    public static final int CHINCHOMPA = 7;
    public static final int _8 = 8;
    public static final int _9 = 9;
    public static final int _10 = 10;
    public static final int PICKAXE = 11;
    public static final int _12 = 12;
    public static final int _13 = 13;
    public static final int _14 = 14;
    public static final int _15 = 15;
    public static final int _16 = 16;
    public static final int _17 = 17;
    public static final int STAFF = 18;
    public static final int _19 = 19;
    public static final int WHIP = 20;
    public static final int _21 = 21;
    public static final int _22 = 22;
    public static final int TRIDENT = 23;
    public static final int _24 = 24;
    public static final int _25 = 25;
    public static final int _26 = 26;
    public static final int BULWARK = 27;
}

@@ -125,436 +125,250 @@
  int
- UNARMED = 0;%0A    public static final int AXE = 1;%0A    public static final int _2 = 2;%0A    public static final int _3 = 3;%0A    public static final int _4 = 4;%0A    public static final int _5 = 5;%0A    public static final int SALAMANDER = 6;%0A    public static final int CHINCHOMPA = 7;%0A    public static final int _8 = 8;%0A    public static final int _9 = 9;%0A    public static final int
+%0A            UNARMED=0,%0A            AXE=1,%0A            _2=2,%0A            _3=3,%0A            _4=4,%0A            _5=5,%0A            SALAMANDER=6,%0A            CHINCHOMPA=7,%0A            _8=8,%0A            _9=9,%0A           
  _10
- = 10;
+=10,
 %0A    
-public static final int
+       
  PICKAXE
  = 1
@@ -367,471 +367,255 @@
 KAXE
- = 11;
+=11,
 %0A    
-public static final int
+       
  _12
- = 12;
+=12,
 %0A    
-public static final int
+       
  _13
- = 13;
+=13,
 %0A    
-public static final int _14 = 14;%0A    public static final int
+        _14=14,%0A           
  _15
- = 15;
+=15,
 %0A    
-public static final int
+       
  _16
- = 16;
+=16,
 %0A    
-public static final int
+       
  _17
- = 17;
+=17,
 %0A    
-public static final int
+       
  STAFF
- = 18;
+=18,
 %0A    
-public static final int
+       
  _19
- = 19;
+=19,
 %0A    
-public static final int WHIP = 20;%0A    public static final int
+        WHIP=20,%0A           
  _21
- = 21;
+=21,
 %0A    
-public static final int
+       
  _22
- = 22;
+=22,
 %0A    
-public static final int
+       
  TRIDENT
  = 2
@@ -614,164 +614,92 @@
 DENT
- = 23;
+=23,
 %0A    
-public static final int
+       
  _24
- = 24;
+=24,
 %0A    
-public static final int
+       
  _25
- = 25;
+=25,
 %0A    
-public static final int
+       
  _26
- = 26;
+=26,
 %0A    
-public static final int
+       
  BULWARK
  = 2
@@ -698,11 +698,9 @@
 WARK
- = 
+=
 27;%0A

Reformat WeaponType