package com.blazeloader.event.mixin.common;

import org.spongepowered.asm.mixin.Interface;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;

import com.blazeloader.api.privileged.IWorld;
import com.blazeloader.bl.interop.ForgeWorldAccess;
import com.blazeloader.event.handlers.EventHandler;
import com.blazeloader.event.handlers.InternalEventHandler;
import com.blazeloader.util.time.WorldClock;

import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;

@Mixin(World.class)
@Interface(iface = IWorld.class, prefix = "wd")
public abstract class MWorld implements ForgeWorldAccess, IWorld {
	
	public double MAX_ENTITY_RADIUS;
	
	private WorldClock clock;
	
	@Override
	public double getMaxEntitySize(double def) {
		return MAX_ENTITY_RADIUS;
	}
	
	@Override
	public void setMaxEntitySize(double size) {
		MAX_ENTITY_RADIUS = size;
	}
	
	@Invoker("isValid")
	public abstract boolean wd$isCoordValid(BlockPos pos);
	
	@Invoker("isOutsideBuildHeight")
	public abstract boolean wd$isOutsideBuildHeight(BlockPos pos);
	
	public WorldClock wd$getWorldClock() {
		if (clock == null) clock = new WorldClock((World)(Object)this);
		return clock;
	}
	
	@Inject(method = "setBlockState(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z", at = @At("HEAD"), cancellable = true)
	private void onSetBlockState(BlockPos pos, IBlockState state, int flag, CallbackInfoReturnable<Boolean> info) {
		EventHandler.eventSetBlockState(info, (World)(Object)this, pos, state);
	}
	
	@Inject(method = "spawnEntity(Lnet/minecraft/entity/Entity;)Z", at = @At("HEAD"), cancellable = true)
	private void onSpawnEntityInWorld(Entity entity, CallbackInfoReturnable<Boolean> info) {
		EventHandler.eventSpawnEntityInWorld(info, (World)(Object)this, entity);
	}
	
	@Inject(method = "canBlockFreeze(Lnet/minecraft/util/math/BlockPos;Z)Z", at = @At("HEAD"), cancellable = true)
	private void internalCanBlockFreeze(BlockPos pos, boolean noWaterAdj, CallbackInfoReturnable<Boolean> info) {
		InternalEventHandler.eventCanBlockFreeze((World)(Object)this, pos, noWaterAdj, info);
	}
}

@@ -1196,19 +1196,16 @@
 boolean 
-wd$
 isCoordV
@@ -1326,16 +1326,27 @@
 pos);%0A%09%0A
+%09@Override%0A
 %09public 
@@ -1356,19 +1356,16 @@
 ldClock 
-wd$
 getWorld

Fix infinite loop in loading a world