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+package me.shzylo.mansionazazelvisual.level.tile;%0A%0Aimport me.shzylo.mansionazazelvisual.gfx.Screen;%0Aimport me.shzylo.mansionazazelvisual.gfx.Sprite;%0A%0Apublic class TreeTop_BottomLeftTile extends Tile %7B%0A%0A  public TreeTop_BottomLeftTile(Sprite sprite) %7B%0A%09%09super(sprite);%0A%09%7D%0A%0A%09public void render(int x, int y, Screen screen) %7B%0A%09%09screen.renderTile(x %3C%3C 4, y %3C%3C 4, this);%0A%09%7D%0A%09%0A%09public boolean isSolid() %7B%0A%09%09return true;%0A%09%7D%0A%7D%0A

Create TreeTop_BottomLeftTile.java