/*
Cosmic Intruders
Authors: James, Nick, Jon

The main class controlling the overall application.
*/
import javax.swing.JFrame;
import javax.swing.ImageIcon;
import java.awt.BorderLayout;
import java.awt.Image;
import javafx.scene.media.Media;
import javafx.scene.media.MediaPlayer;
import javafx.application.Application;
public class GameApp
{
	public static void main(String[] args)
	{
		JFrame gameWindow = new JFrame(); //create the game window
		GamePanel panel = new GamePanel(); //create the game panel
		gameWindow.setSize(1024, 576);
		gameWindow.add(panel, BorderLayout.CENTER);
		gameWindow.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		gameWindow.setLocationRelativeTo(null); //set the window to appear centered in the screen
		gameWindow.setTitle("Cosmic Intruders");
		Image image = new ImageIcon("Application".getClass().getResource("/cosmiclogo.png")).getImage();
		gameWindow.setIconImage(image);
		//playMusic();
		gameWindow.setVisible(true);
	}
	/*
	public static void playMusic()
	{
		Application.launch();
		Media bgmusic = new Media("Application".getClass().getResource("/pinballspring.mp3").toString());
		MediaPlayer player = new MediaPlayer(bgmusic);
		player.play();
	}
	*/
}

@@ -382,16 +382,84 @@
 rgs)%0A%09%7B%0A
+%09%09Sound danksound = new Sound(%22dankmusic.wav%22);%0A%09%09danksound.loop();%0A
 %09%09JFrame

Update GameApp.java