/*
 * This file is part of the Yildiz-Engine project, licenced under the MIT License  (MIT)
 *
 * Copyright (c) 2017 Grégory Van den Borre
 *
 * More infos available: https://www.yildiz-games.be
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
 * documentation files (the "Software"), to deal in the Software without restriction, including without
 * limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
 * of the Software, and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all copies or substantial
 * portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
 * WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
 * OR COPYRIGHT  HOLDERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE  SOFTWARE.
 */

package be.yildiz.shared.player;

import be.yildiz.common.util.Checker;

/**
 * Possible status for a player.
 *
 * @author Grégory Van den Borre
 */
public enum PlayerStatus {

    /**
     * Represent the current player in this session, only one by game.
     */
    ME,

    /**
     * For all player who are ally with this session.
     */
    ALLY,

    /**
     * Default status for all unit.
     */
    HOSTILE,

    /**
     * Default status for all doodads.
     */
    NEUTRAL;


    /**
     * Simple constructor.
     */
    PlayerStatus() {
    }


    /**
     * Get a status from an ordinal value.
     *
     * @param ord Place of the enumeration value to retrieve.
     * @return The matching enumeration value.
     */
    public static PlayerStatus getFromOrdinal(final int ord) {
        if (!Checker.inArrayRange(ord, PlayerStatus.values())) {
            throw new IllegalArgumentException(ord + " is invalid value.");
        }
        return PlayerStatus.values()[ord];
    }
}

@@ -1532,16 +1532,19 @@
 /%0A    ME
+(0)
 ,%0A%0A    /
@@ -1616,16 +1616,19 @@
     ALLY
+(1)
 ,%0A%0A    /
@@ -1685,16 +1685,19 @@
  HOSTILE
+(2)
 ,%0A%0A    /
@@ -1757,18 +1757,49 @@
  NEUTRAL
+(3);%0A%0A    public final int value
 ;
-%0A
 %0A%0A    /*
@@ -1852,19 +1852,56 @@
 rStatus(
-) %7B
+int value) %7B%0A        this.value = value;
 %0A    %7D%0A%0A
@@ -2072,24 +2072,472 @@
 ue.%0A     */%0A
+    public static PlayerStatus valueOf(final int ord) %7B%0A        if (!Checker.inArrayRange(ord, PlayerStatus.values())) %7B%0A            throw new IllegalArgumentException(ord + %22 is invalid value.%22);%0A        %7D%0A        return PlayerStatus.values()%5Bord%5D;%0A    %7D%0A%0A    /**%0A     * Get a status from an ordinal value.%0A     *%0A     * @param ord Place of the enumeration value to retrieve.%0A     * @return The matching enumeration value.%0A     */%0A    @Deprecated%0A
     public s

Use value instead of ordinal.