/*-
 * #%L
 * Scenery-backed 3D visualization package for ImageJ.
 * %%
 * Copyright (C) 2016 - 2018 SciView developers.
 * %%
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 * 
 * 1. Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 * #L%
 */
package sc.iview;

import io.scif.SCIFIOService;

import net.imagej.ImageJService;

import org.scijava.Context;
import org.scijava.service.SciJavaService;
import org.scijava.thread.ThreadService;
import org.scijava.ui.UIService;

import cleargl.GLVector;

/**
 * Entry point for testing SciView functionality.
 * 
 * @author Kyle Harrington
 */
public class Main {
    public static void main( String... args ) {
        System.setProperty( "scijava.log.level:sc.iview", "debug" );
        Context context = new Context( ImageJService.class, SciJavaService.class, SCIFIOService.class, ThreadService.class);

        UIService ui = context.service( UIService.class );
        if( !ui.isVisible() ) ui.showUI();

        SciViewService sciViewService = context.service( SciViewService.class );
        SciView sciView = sciViewService.getOrCreateActiveSciView();
        sciView.getCamera().setPosition( new GLVector( 0.0f, 0.0f, 5.0f ) );
        sciView.getCamera().setTargeted( true );
        sciView.getCamera().setTarget( new GLVector( 0, 0, 0 ) );
        sciView.getCamera().setDirty( true );
        sciView.getCamera().setNeedsUpdate( true );
        //sciView.getCamera().setNeedsUpdateWorld(true);
    }
}

@@ -1455,16 +1455,53 @@
 iview;%0A%0A
+import graphics.scenery.SceneryBase;%0A
 import i
@@ -1514,32 +1514,32 @@
 .SCIFIOService;%0A
-
 %0Aimport net.imag
@@ -1886,16 +1886,54 @@
 rgs ) %7B%0A
+        SceneryBase.xinitThreads();%0A%0A%0A
         
@@ -2295,32 +2295,32 @@
 ervice.class );%0A
+
         SciView 
@@ -2376,355 +2376,8 @@
 ();%0A
-        sciView.getCamera().setPosition( new GLVector( 0.0f, 0.0f, 5.0f ) );%0A        sciView.getCamera().setTargeted( true );%0A        sciView.getCamera().setTarget( new GLVector( 0, 0, 0 ) );%0A        sciView.getCamera().setDirty( true );%0A        sciView.getCamera().setNeedsUpdate( true );%0A        //sciView.getCamera().setNeedsUpdateWorld(true);%0A
     

Use new xinitThreads