package tv.rocketbeans.supermafiosi.minigame.roulette;

import tv.rocketbeans.supermafiosi.minigame.AbstractMiniGame;

/**
 * In this final mini game the players need to pull the trigger in round
 * robin. The chances are higher for a shot if more bullets are loaded.
 */
public class RouletteMiniGame extends AbstractMiniGame {

	@Override
	public void initialise() {
		// XXX Auto-generated method stub
		
	}

	@Override
	public void cleanup() {
		
	}

	@Override
	public void update(float delta) {
		
	}

}

@@ -49,16 +49,76 @@
 lette;%0A%0A
+import tv.rocketbeans.supermafiosi.core.MafiosiGameContext;%0A
 import t
@@ -382,18 +382,149 @@
 iGame %7B%0A
+%09
 %0A%09
+private final MafiosiGameContext context;%0A%09%0A%09public RouletteMiniGame(MafiosiGameContext context) %7B%0A%09%09this.context = context;%0A%09%7D%0A%0A%09
 @Overrid
@@ -556,44 +556,8 @@
 () %7B
-%0A%09%09// XXX Auto-generated method stub
 %0A%09%09%0A

Fix the build. whoops