package edu.miamioh.cse283.htw;

public class CaveServer extends Server {
	// networking code
	// 
	// send cave description to client
	// client sends actions to server
	// (play the game)
}

@@ -28,16 +28,37 @@
 htw;%0D%0A%0D%0A
+import java.io.*;%0D%0A%0D%0A
 public c
@@ -115,17 +115,16 @@
 ode%0D%0A%09//
- 
 %0D%0A%09// se
@@ -190,16 +190,16 @@
 server%0D%0A
-
 %09// (pla
@@ -211,11 +211,382 @@
  game)%0D%0A
+%09public final static int PORT = 4484;%0D%0A%0D%0A%09public static void main(String%5B%5D args) %7B%0D%0A%09%09try %7B%0D%0A%09%09%09CaveServer c = new CaveServer();%0D%0A%09%09%09c.run();%0D%0A%09%09%7D catch (IOException e) %7B%0D%0A%09%09%09e.printStackTrace();%0D%0A%09%09%09System.err.println(%22There was a problem, please try again later.%22);%0D%0A%09%09%7D%0D%0A%09%7D%0D%0A%0D%0A%09public CaveServer() throws IOException %7B%0D%0A%09%09super(PORT);%0D%0A%09%7D%0D%0A%0D%0A%09public void run() %7B%0D%0A%09%7D%0D%0A
 %7D%0D%0A

add some basic methods to CaveServer