@@ -0,0 +1,427 @@
+package info.u_team.u_team_core.gui.render;%0A%0Aimport net.minecraft.client.Minecraft;%0Aimport net.minecraft.client.renderer.texture.TextureAtlasSprite;%0Aimport net.minecraft.inventory.container.PlayerContainer;%0Aimport net.minecraft.util.ResourceLocation;%0Aimport net.minecraftforge.fluids.FluidStack;%0A%0Apublic class FluidInventoryRender %7B%0A%09%0A%09private static final ResourceLocation ATLAS = PlayerContainer.LOCATION_BLOCKS_TEXTURE;%0A%09%0A%7D%0A

Add fluid inventory render class