package eco.game;

public class AggressionScore {
	
	public int value;
	
	private static int min = 0;
	private static int max = 100;
	
	public AggressionScore(){
		value = Util.randInt(0, max / 10);
	}
	
	public void update(){
		
		
		value = Math.max(min, value);
		value = Math.min(max, value);
	}
			

}

@@ -43,17 +43,16 @@
 Score %7B%0A
-%09
 %0A%09public
@@ -60,16 +60,25 @@
 int 
-valu
+aggressionScor
 e;%0A
-%09
 %0A%09pr
@@ -134,17 +134,16 @@
  = 100;%0A
-%09
 %0A%09public
@@ -166,49 +166,36 @@
 ()%7B%0A
+%0A
 %09%09
-value = Util.randInt(0, max / 10);
+aggressionScore = 0;%0A
 %0A%09%7D%0A
-%09
 %0A%09pu
@@ -203,99 +203,105 @@
 lic 
-void update()%7B%0A%09%09%0A%09%09%0A%09%09value = Math.max(min, value);%0A%09%09value = Math.min(max, value);%0A%09%7D%0A%09%09%09
+int calculateAggressionScore(int wPop) %7B%0A%0A%09%09aggressionScore = wPop;%0A%09%09return aggressionScore;%0A%0A%09%7D
 %0A%0A%7D%0A

Update AggressionScore.java