package com.teamrune.symbology.items;

import com.teamrune.symbology.Symbology;
import net.minecraft.item.Item;

public class ItemMortar extends Item
{
    public ItemMortar()
    {
        super();
        setMaxDamage(256);
        setMaxStackSize(1);
        setCreativeTab(Symbology.symbologyTab);
        setUnlocalizedName("mortar");
    }
}

@@ -32,16 +32,86 @@
 items;%0A%0A
+import net.minecraft.item.Item;%0Aimport net.minecraft.item.ItemStack;%0A%0A
 import c
@@ -146,40 +146,8 @@
 ogy;
-%0Aimport net.minecraft.item.Item;
 %0A%0Apu
@@ -333,16 +333,16 @@
 gyTab);%0A
-
         
@@ -377,10 +377,553 @@
 ;%0A    %7D%0A
+    %0A    public boolean doesContainerItemLeaveCraftingGrid(ItemStack itemstack)%0A    %7B%0A    %09return true;%0A    %7D%0A    %0A    @Override%0A    public boolean isDamageable()%0A    %7B%0A    %09return true;%0A    %7D%0A    %0A    @Override%0A    public boolean hasContainerItem(ItemStack itemstack)%0A    %7B%0A    %09return true;%0A    %7D%0A   %0A    @Override%0A    public ItemStack getContainerItem(ItemStack itemStack)%0A    %7B%0A        ItemStack cStack = itemStack.copy();%0A       cStack.setItemDamage(cStack.getItemDamage() + 1);%0A        cStack.stackSize = 1;%0A        return cStack;%0A    %7D%0A
 %7D%0A

Add code to Mortar