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+package me.shzylo.mansionazazelvisual.level;%0A%0Aimport java.util.Random;%0A%0Apublic class RandomLevel extends Level %7B%0A%0A  private static final Random random = new Random();%0A%09%0A%09public RandomLevel(int width, int height) %7B%0A%09%09super(width, height);%0A%09%7D%0A%0A%09protected void generateLevel() %7B%0A%09%09for(int y = 0; y %3C height; y++) %7B%0A%09%09%09for(int x = 0; x %3C width; x++) %7B%0A%09%09%09%09tiles%5Bx + y * width%5D = random.nextInt(4);%0A%09%09%09%7D%0A%09%09%7D%0A%09%7D%0A%7D%0A

Create RandomLevel.java