package com.fundynamic.d2tm.game.behaviors;

import com.fundynamic.d2tm.math.Vector2D;

public interface Moveable {

    public void moveTo(Vector2D target);

}

@@ -114,23 +114,16 @@
  %7B%0A%0A    
-public 
 void mov

remove 'public' keyword because it is obselete in an interface