/**
 * This file is part of SpongeAPI, licensed under the MIT License (MIT).
 *
 * Copyright (c) 2014 SpongePowered <http://spongepowered.org/>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package org.spongepowered.api;

import org.apache.logging.log4j.Logger;
import org.spongepowered.api.event.EventManager;
import org.spongepowered.api.plugin.PluginManager;
import org.spongepowered.api.world.World;

import java.util.Collection;
import java.util.UUID;

/**
 * The core accessor of the API. The implementation uses this to pass constructed objects.
 */
public interface Game {
    /**
     * Gets the {@link org.apache.logging.log4j.Logger} of the implementation.
     *
     * @return The logger
     */
    Logger getLogger();

    /**
     * Returns the {@link org.spongepowered.api.Platform} the implementation is executing from.
     *
     * @return The platform
     */
    Platform getPlatform();

    /**
     * Gets the {@link org.spongepowered.api.plugin.PluginManager}.
     *
     * @return The plugin manager
     */
    PluginManager getPluginManager();

    /**
     * Gets the {@link org.spongepowered.api.event.EventManager}.
     *
     * @return The event manager
     */
    EventManager getEventManager();

    /**
     * Gets the {@link org.spongepowered.api.GameRegistry}.
     *
     * @return The game registry
     */
    GameRegistry getRegistry();

    /**
     * Gets all currently loaded {@link org.spongepowered.api.world.World}s.
     *
     * @return Collection of loaded worlds
     */
    Collection<World> getWorlds();

    /**
     * Gets a loaded {@link World} by its unique id ({@link java.util.UUID}.
     *
     * @param uniqueId UUID to lookup
     * @return The world or null if not found
     */
    World getWorld(UUID uniqueId);

    /**
     * Gets a loaded {@link World} by name
     *
     * @param worldName Name to lookup
     * @return The world or null if not found
     */
    World getWorld(String worldName);

    /**
     * Sends the given message to all online players
     *
     * @param message The message to send
     */
    void broadcastMessage(String message);

    /**
     * Gets the API version.
     *
     * @return The API version
     */
    String getAPIVersion();

    /**
     * Gets the implementation version.
     *
     * @return The implementation version
     */
    String getImplementationVersion();
}

@@ -1283,24 +1283,69 @@
 og4j.Logger;
+%0A%0Aimport org.spongepowered.api.entity.Player;
 %0Aimport org.
@@ -1529,16 +1529,51 @@
 .UUID;%0A%0A
+import javax.annotation.Nullable;%0A%0A
 /**%0A * T
@@ -2484,24 +2484,542 @@
 egistry();%0A%0A
+    /*%0A     * Gets the %7B@link Player%7Ds currently online%0A     *%0A     * @return a %7B@link Collection%7D of online players%0A     */%0A    Collection%3CPlayer%3E getOnlinePlayers();%0A%0A    /**%0A     * Gets the max players allowed on this server%0A     *%0A     * @return Maximum number of connected players%0A     */%0A    int getMaxPlayers();%0A%0A    /**%0A     * Gets a %7B@link Player%7D by their unique id%0A     *%0A     * @param uniqueId%0A     * @return %7B@link Player%7D or null if none found%0A     */%0A    @Nullable%0A    Player getPlayer(UUID uniqueId);%0A%0A
     /**%0A    

Add collection of online players, max number of players, and a getPlayer method to `Game`