package reborncore.mcmultipart.item;

import net.minecraft.block.SoundType;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import reborncore.mcmultipart.multipart.IMultipart;
import reborncore.mcmultipart.multipart.MultipartHelper;

/**
 * {@link ItemMultiPart} is an {@link Item} that can handle multipart placement.<br/>
 * Implement {@link ItemMultiPart#place(World, BlockPos, EnumFacing, Vec3, ItemStack, EntityPlayer)} and optionally override
 * {@link ItemMultiPart#consumeItem(ItemStack)} and {@link ItemMultiPart#getPlacementSound(ItemStack)} to place your part in the world.
 */
public abstract class ItemMultiPart extends Item implements IItemMultipartFactory {

	@Override
	public abstract IMultipart createPart(World world, BlockPos pos, EnumFacing side, Vec3d hit, ItemStack stack, EntityPlayer player);

	public boolean place(World world, BlockPos pos, EnumFacing side, Vec3d hit, ItemStack stack, EntityPlayer player) {

		if (!player.canPlayerEdit(pos, side, stack))
			return false;

		IMultipart part = createPart(world, pos, side, hit, stack, player);

		if (part != null && MultipartHelper.canAddPart(world, pos, part)) {
			if (!world.isRemote)
				MultipartHelper.addPart(world, pos, part);
			consumeItem(stack);

			SoundType sound = getPlacementSound(stack);
			if (sound != null)
				world.playSound(player, pos, sound.getPlaceSound(), SoundCategory.BLOCKS, sound.getVolume(), sound.getPitch());

			return true;
		}

		return false;
	}

	protected void consumeItem(ItemStack stack) {
		stack.setCount(-1);
	}

	@Override
	public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {

		Vec3d hit = new Vec3d(hitX, hitY, hitZ);
		double depth = ((hit.xCoord * 2 - 1) * side.getFrontOffsetX() + (hit.yCoord * 2 - 1) * side.getFrontOffsetY()
			+ (hit.zCoord * 2 - 1) * side.getFrontOffsetZ());
		if (depth < 1 && place(world, pos, side, hit, player.getHeldItem(hand), player))
			return EnumActionResult.SUCCESS;
		if (place(world, pos.offset(side), side.getOpposite(), hit, player.getHeldItem(hand), player))
			return EnumActionResult.SUCCESS;
		return EnumActionResult.PASS;
	}

	public SoundType getPlacementSound(ItemStack stack) {

		return SoundType.GLASS;
	}

	@Override
	public boolean canItemEditBlocks() {

		return true;
	}

}

@@ -1860,17 +1860,14 @@
 ck.s
-etCount(-
+hrink(
 1);%0A

Fix https://github.com/TechReborn/TechReborn/issues/826