package model;

/**
 * Top-level player container.
 */
public class PlayerModel {
  public Level level = null;
  public Move move = null;

  public VariationCtrl variation = null;
  public PlayerState playerState = PlayerState.NONE;

  /**
   * Create a new player model.
   *
   * @constructor
   */
  public PlayerModel() {}
}

@@ -9,16 +9,56 @@
 model;%0A%0A
+import controller.PlayerVariationCtrl;%0A%0A
 /**%0A * T
@@ -181,16 +181,22 @@
  public 
+Player
 Variatio

Fix variable type in model