package com.choonster.testmod3.item;

import com.choonster.testmod3.TestMod3;
import com.google.common.collect.ImmutableList;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemArmor;

import java.util.List;

/**
 * Base class for this mod's armour items
 *
 * @author Choonster
 */
public class ItemArmourTestMod3 extends ItemArmor {
	/**
	 * {@link #armorType} to slot name mapping
	 */
	private static final List<String> SLOT_NAMES = ImmutableList.of("helmet", "chestplate", "leggings", "boots");

	public ItemArmourTestMod3(final ArmorMaterial material, final EntityEquipmentSlot equipmentSlot, final String armourName) {
		super(material, -1, equipmentSlot);
		ItemTestMod3.setItemName(this, equipmentSlot.getName() + armourName);
		setCreativeTab(TestMod3.creativeTab);
	}
}

@@ -75,56 +75,8 @@
 d3;%0A
-import com.google.common.collect.ImmutableList;%0A
 impo
@@ -123,16 +123,16 @@
 ntSlot;%0A
+
 import n
@@ -165,32 +165,8 @@
 r;%0A%0A
-import java.util.List;%0A%0A
 /**%0A
@@ -235,16 +235,16 @@
 ter%0A */%0A
+
 public c
@@ -290,173 +290,8 @@
 or %7B
-%0A%09/**%0A%09 * %7B@link #armorType%7D to slot name mapping%0A%09 */%0A%09private static final List%3CString%3E SLOT_NAMES = ImmutableList.of(%22helmet%22, %22chestplate%22, %22leggings%22, %22boots%22);
 %0A%0A%09p

Remove unused field