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+package parachute.scripts.strategies;%0A%0Aimport org.parabot.environment.api.utils.Time;%0Aimport org.parabot.environment.scripts.framework.Strategy;%0Aimport org.rev317.min.api.methods.Inventory;%0Aimport org.rev317.min.api.methods.Players;%0Aimport org.rev317.min.api.methods.SceneObjects;%0Aimport org.rev317.min.api.wrappers.SceneObject;%0A%0Apublic class CutEvent implements Strategy %7B%0A%09int idwillow = 1308;%0A%0A%09@Override%0A%09public boolean activate() %7B%0A%09%09SceneObject%5B%5D willow = SceneObjects.getNearest(idwillow);%0A%09%09if (willow%5B0%5D != null) %7B%0A%09%09%09if (!Inventory.isFull()) %7B%0A%09%09%09%09return true;%0A%09%09%09%7D%0A%09%09%7D%0A%09%09return false;%0A%09%7D%0A%0A%09@Override%0A%09public void execute() %7B%0A%09%09SceneObject%5B%5D willow = SceneObjects.getNearest(idwillow);%0A%09%09if (willow%5B0%5D != null) %7B%0A%09%09%09if(willow%5B0%5D.getLocation().distanceTo() %3C 20)%7B%0A%09%09%09willow%5B0%5D.interact(46);%0A%09%09%09Time.sleep(1000, 1500);%0A%09%09%09%7D%0A%09%09%09while(Players.getMyPlayer().getAnimation() != -1 && !Inventory.isFull())%7B%0A%09%09%09%09Time.sleep(100);%0A%09%09%09%7D%0A%09%09%7D%0A%09%7D%0A%0A%7D%0A

Create CutEvent.java