@@ -0,0 +1,845 @@
+package edu.stuy.starlorn.world;%0A%0Aimport edu.stuy.starlorn.entities.EnemyShip;%0A%0Apublic class Wave %7B%0A    protected Path _path;%0A    protected EnemyShip _enemyType;%0A    protected int _numEnemies;%0A    %0A    public Wave(Path path, EnemyShip enemyType, int numEnemies) %7B%0A        _path = path;%0A        _enemyType = enemyType;%0A        _numEnemies = numEnemies;%0A    %7D%0A%0A    public Wave() %7B%0A        this(new Path(), new EnemyShip(), 10);%0A    %7D%0A%0A    public Path getPath() %7B%0A        return _path;%0A    %7D%0A    %0A    public void setPath(Path p) %7B%0A        _path = p;%0A    %7D%0A    %0A    public EnemyShip getEnemyType() %7B%0A        return _enemyType;%0A    %7D%0A%0A    public void setEnemyType(EnemyShip e) %7B%0A        _enemyType = e;%0A    %7D%0A%0A    public int getNumEnemies() %7B%0A        return _numEnemies;%0A    %7D%0A%0A    public void setNumEnemies(int n) %7B%0A        _numEnemies = n;%0A    %7D%0A%7D%0A

Add wave class