@@ -0,0 +1,880 @@
+package platformer.blocks;%0A%0Aimport java.awt.Image;%0A%0Apublic class Block %7B%0A%0A%09private Image texture;%0A%09%0A%09private boolean collision = true;%0A%09%0A%09private char id;%0A%09%0A%09private String name = %22%22;%0A%09%0A%09private boolean liquid = false;%0A%09%0A%09public Block()%7B%0A%09%7D%0A%0A%09public boolean canCollideWithPlayer() %7B%0A%09%09return collision;%0A%09%7D%0A%0A%09public void setCollideWithPlayer(boolean collision) %7B%0A%09%09this.collision = collision;%0A%09%7D%0A%0A%09public boolean isLiquid() %7B%0A%09%09return liquid;%0A%09%7D%0A%0A%09public void setLiquid(boolean liquid) %7B%0A%09%09this.liquid = liquid;%0A%09%7D%0A%0A%09public char getId() %7B%0A%09%09return id;%0A%09%7D%0A%0A%09public void setId(char id) %7B%0A%09%09this.id = id;%0A%09%7D%0A%0A%09public String getName() %7B%0A%09%09return name;%0A%09%7D%0A%0A%09public void setName(String name) %7B%0A%09%09this.name = name;%0A%09%7D%0A%0A%09public Image getTexture() %7B%0A%09%09return texture;%0A%09%7D%0A%0A%09public void setTexture(Image texture) %7B%0A%09%09this.texture = texture;%0A%09%7D%0A%0A%09public void onUpdate(int x, int y)%7B%0A%09%09%0A%09%7D%0A%09%0A%7D%0A

Create Block.java