package net.wizardsoflua.spell;

import net.minecraftforge.fml.common.eventhandler.Event;

/**
 * The {@link SpellTerminatedEvent} is fired just before a spell is broken.
 * <p>
 * A spell can register for its own break event and do some clean-up before it is going to be
 * terminated.
 */
public class SpellTerminatedEvent extends Event {

  private final SpellEntity spell;

  public SpellTerminatedEvent(SpellEntity spell) {
    this.spell = spell;
  }

  public SpellEntity getSpell() {
    return spell;
  }

}

@@ -88,208 +88,8 @@
 t;%0A%0A
-/**%0A * The %7B@link SpellTerminatedEvent%7D is fired just before a spell is broken.%0A * %3Cp%3E%0A * A spell can register for its own break event and do some clean-up before it is going to be%0A * terminated.%0A */%0A
 publ

Remove incorrect docs