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+package de.slikey.effectlib.effect;%0A%0Aimport org.bukkit.Location;%0A%0Aimport de.slikey.effectlib.EffectManager;%0Aimport de.slikey.effectlib.EffectType;%0Aimport de.slikey.effectlib.util.ParticleEffect;%0A%0Apublic class DnaLocationEffect extends LocationEffect %7B%0A%0A%09/**%0A%09 * ParticleType of spawned particle%0A%09 */%0A%09public ParticleEffect particleHelix = ParticleEffect.FLAME;%0A%0A%09public ParticleEffect particleBase1 = ParticleEffect.SLIME;%0A%09%0A%09public ParticleEffect particleBase2 = ParticleEffect.SPELL;%0A%09%0A%09%0A%0A%09/**%0A%09 * Current step. Works as counter%0A%09 */%0A%09protected int step = 0;%0A%0A%09public DnaLocationEffect(EffectManager effectManager, Location location) %7B%0A%09%09super(effectManager, location);%0A%09%09type = EffectType.REPEATING;%0A%09%09period = 1;%0A%09%09iterations = 200;%0A%09%7D%0A%0A%09@Override%0A%09public void onRun() %7B%0A%0A%09%7D%0A%0A%7D%0A

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