package game;

import model.Grid;

/**
 * Created by kuro on 10/03/16.
 */
public class Game {

    private Grid grid;

    public Game()
    {
        grid = new Grid();
    }

    /**
     * Launch the main loop of the game
     */
    public void loop()
    {

    }

    public Grid getGrid() {
        return grid;
    }
}

@@ -116,143 +116,333 @@
 id;%0A
-%0A    public Game()%0A    %7B%0A        grid = new Grid();%0A    %7D%0A%0A    /**%0A     * Launch the main loop of the game%0A     */%0A    public void loop
+    private boolean gameLooping;%0A%0A%0A    public Game()%0A    %7B%0A        //Setup game environement here%0A        grid = new Grid();%0A%0A        gameLooping = true;%0A    %7D%0A%0A    /**%0A     * Launch the main loop of the game%0A     */%0A    public void loop()%0A    %7B%0A        while(gameLooping)%0A            update();%0A    %7D%0A%0A    private void update
 ()%0A 

Add simple game loop