/*
 * Project: UHC
 * Class: gg.uhc.uhc.modules.death.DeathLightningModule
 *
 * The MIT License (MIT)
 *
 * Copyright (c) 2015 Graham Howden <graham_howden1 at yahoo.co.uk>.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

package gg.uhc.uhc.modules.death;

import gg.uhc.uhc.modules.DisableableModule;
import gg.uhc.uhc.modules.ModuleRegistry;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.PlayerDeathEvent;

public class DeathLightningModule extends DisableableModule {

    protected static final String ICON_NAME = "Death Lightning";

    public DeathLightningModule() {
        this.iconName = ICON_NAME;

        this.icon.setType(Material.EXPLOSIVE_MINECART);
        this.icon.setWeight(ModuleRegistry.CATEGORY_DEATH);
    }

    @Override
    public void rerender() {
        super.rerender();

        icon.setLore(isEnabled() ? "Fake lightning strikes at death location when a player dies" : "Death lightning is disabled");
    }

    @EventHandler
    public void on(PlayerDeathEvent event) {
        if (!isEnabled()) return;

        event.getEntity().getWorld().strikeLightningEffect(event.getEntity().getLocation());
    }

    @Override
    protected boolean isEnabledByDefault() {
        return true;
    }
}

@@ -1436,16 +1436,50 @@
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+import org.bukkit.event.Listener;%0A
 import o
@@ -1580,16 +1580,36 @@
 eModule 
+implements Listener 
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fix death lightning module not working