package net.acomputerdog.BlazeLoader.fix.core.fixBlockAir;

import net.acomputerdog.BlazeLoader.fix.Fix;
import net.minecraft.src.Material;

/**
 * Adds BlockAir with ID 0 to simplify checking for air blocks.
 */
public class FixBlockAir extends Fix {
    /**
     * Applies the fix.
     */
    @Override
    public void apply() {
        new BlockAir(0, Material.air);
    }
}

@@ -369,11 +369,231 @@
 );%0A    %7D
+%0A%0A    /**%0A     * Gets the name of the fix to be displayed in debug messages.%0A     *%0A     * @return Returns the name of the fix.%0A     */%0A    @Override%0A    public String getFixName() %7B%0A        return %22Air block fix%22;%0A    %7D
 %0A%7D%0A

Update FixBlockAir to use better name