@@ -0,0 +1,583 @@
+package info.u_team.u_team_core.gui;%0A%0Aimport net.minecraft.client.gui.screen.inventory.ContainerScreen;%0Aimport net.minecraft.entity.player.PlayerInventory;%0Aimport net.minecraft.inventory.container.Container;%0Aimport net.minecraft.util.text.ITextComponent;%0A%0Apublic abstract class FluidContainerScreen%3CT extends Container%3E extends ContainerScreen%3CT%3E %7B%0A%09%0A%09public FluidContainerScreen(T screenContainer, PlayerInventory inv, ITextComponent titleIn) %7B%0A%09%09super(screenContainer, inv, titleIn);%0A%09%7D%0A%09%0A%09@Override%0A%09protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) %7B%0A%09%7D%0A%09%0A%7D%0A

Add basic fluid container screen class