package com.pesegato.collision;

import com.jme3.asset.AssetManager;
import com.jme3.math.ColorRGBA;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import org.dyn4j.dynamics.Body;

public abstract class DebuggableBody extends Body {
    ColorRGBA color;

    public void setColor(ColorRGBA color) {
        this.color = color;
    }

    public abstract Geometry makeHitboxMarker(AssetManager assetManager, Node n, ColorRGBA colH);
}

@@ -258,16 +258,33 @@
 BA color
+ = ColorRGBA.Cyan
 ;%0A%0A    p

Set default color