@@ -0,0 +1,445 @@
+package starpunk;%0A%0Aimport com.badlogic.gdx.Screen;%0A%0Apublic class GameScreen%0A  implements Screen%0A%7B%0A  @Override%0A  public void render( final float delta )%0A  %7B%0A  %7D%0A%0A  @Override%0A  public void resize( int width, int height )%0A  %7B%0A  %7D%0A%0A  @Override%0A  public void show()%0A  %7B%0A  %7D%0A%0A  @Override%0A  public void hide()%0A  %7B%0A  %7D%0A%0A  @Override%0A  public void pause()%0A  %7B%0A  %7D%0A%0A  @Override%0A  public void resume()%0A  %7B%0A  %7D%0A%0A  @Override%0A  public void dispose()%0A  %7B%0A  %7D%0A%7D%0A

Add minimal screen