package org.pfaa.fabrica.entity;

import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.IFluidHandler;
import net.minecraftforge.fluids.TileFluidHandler;

public class TileEntityHood extends TileFluidHandler implements IFluidHandler {

	public boolean canUpdate()
    {
        return false;
    }
	
    @Override
    public boolean canFill(ForgeDirection from, Fluid fluid)
    {
        return from == ForgeDirection.DOWN;
    }

    @Override
    public boolean canDrain(ForgeDirection from, Fluid fluid)
    {
        return from != ForgeDirection.DOWN;
    }
}

@@ -121,16 +121,117 @@
 .Fluid;%0A
+import net.minecraftforge.fluids.FluidContainerRegistry;%0Aimport net.minecraftforge.fluids.FluidTank;%0A
 import n
@@ -403,16 +403,120 @@
 dler %7B%0A%0A
+%09public TileEntityHood() %7B%0A%09%09this.tank = new FluidTank(FluidContainerRegistry.BUCKET_VOLUME * 20);%0A%09%7D%0A%09%0A
 %09public 

increase size of hood buffer since gases are bigger