@@ -0,0 +1,688 @@
+package game;%0D%0A%0D%0Apublic class Move %7B%0D%0A%09private PieceType piece;%0D%0A%09private Coordinate coordinate;%0D%0A%09private Board board;%0D%0A%0D%0A%09public Move(PieceType piece, Coordinate coordinate, Board board) %7B%0D%0A%09%09this.setPiece(piece);%0D%0A%09%09this.setCoordinate(coordinate);%0D%0A%09%09this.setBoard(board);%0D%0A%09%7D%0D%0A%0D%0A%09public Board getBoard() %7B%0D%0A%09%09return board;%0D%0A%09%7D%0D%0A%0D%0A%09public void setBoard(Board board) %7B%0D%0A%09%09this.board = board;%0D%0A%09%7D%0D%0A%0D%0A%09public Coordinate getCoordinate() %7B%0D%0A%09%09return coordinate;%0D%0A%09%7D%0D%0A%0D%0A%09public void setCoordinate(Coordinate coordinate) %7B%0D%0A%09%09this.coordinate = coordinate;%0D%0A%09%7D%0D%0A%0D%0A%09public PieceType getPiece() %7B%0D%0A%09%09return piece;%0D%0A%09%7D%0D%0A%0D%0A%09public void setPiece(PieceType piece) %7B%0D%0A%09%09this.piece = piece;%0D%0A%09%7D%0D%0A%0D%0A%7D%0D%0A

add Move