@@ -0,0 +1,351 @@
+package me.shzylo.mansionazazelvisual.level.tile;%0A%0Aimport me.shzylo.mansionazazelvisual.gfx.Screen;%0Aimport me.shzylo.mansionazazelvisual.gfx.Sprite;%0A%0Apublic class WoodLeftTile extends Tile %7B%0A%0A  public WoodLeftTile(Sprite sprite) %7B%0A%09%09super(sprite);%0A%09%7D%0A%0A%09public void render(int x, int y, Screen screen) %7B%0A%09%09screen.renderTile(x %3C%3C 4, y %3C%3C 4, this);%0A%09%7D%0A%7D%0A

Create WoodLeftTile.java