@@ -0,0 +1,400 @@
+package Entities;%0A%0Aimport org.jsfml.graphics.Sprite;%0A%0A/**%0A * Created by steven on 10/10/14.%0A */%0Apublic class GameBaseEntity extends Sprite%7B%0A%0A    // Angle of the entity relative to origin%0A    private int angle;%0A    // Radius of the entity relative to origin%0A    private int radius;%0A%0A    public GameBaseEntity() %7B%0A        this.setPosition(0,0);%0A        this.angle = 0;%0A        this.radius = 0;%0A    %7D%0A%7D%0A

Add BaseGameEntity.