@@ -0,0 +1,1012 @@
+package view.runner;%0A%0Aimport javafx.fxml.FXML;%0Aimport javafx.scene.Node;%0Aimport javafx.scene.layout.BorderPane;%0Aimport javafx.scene.layout.GridPane;%0Aimport javafx.scene.layout.Pane;%0Aimport view.gui.GUIContainer;%0A%0A%0A/**%0A * Game Runner View Controller%0A * holds scene graph as well as button pane, status pane, and minimap%0A * %0A * @author Jonathan Tseng%0A *%0A */%0Apublic class GameRunnerPaneController extends GUIContainer %7B%0A%0A    @FXML%0A    private BorderPane root;%0A    @FXML%0A    private BorderPane sceneGraphPane;%0A    @FXML%0A    private GridPane buttonPane;%0A    @FXML%0A    private Pane statusPane;%0A    @FXML%0A    private BorderPane minimapPane;%0A    %0A    @Override%0A    public Node getRoot () %7B%0A        return root;%0A    %7D%0A%0A    public void attachSceneGraph (Node sceneGraph) %7B%0A        sceneGraphPane.setCenter(sceneGraph);%0A    %7D%0A%0A    public void attachMiniMap (Node miniMap) %7B%0A        minimapPane.setCenter(miniMap);%0A    %7D%0A%0A    @Override%0A    protected void init () %7B%0A%0A    %7D%0A%0A    @Override%0A    public void update () %7B%0A%0A    %7D%0A%0A%7D

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