/* This file is part of PV-StarAPI for Bukkit, licensed under the MIT License (MIT).
 *
 * Copyright (c) JCThePants (www.jcwhatever.com)
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */


package com.jcwhatever.bukkit.pvs.api.events.players;

import com.jcwhatever.bukkit.pvs.api.arena.Arena;
import com.jcwhatever.bukkit.pvs.api.arena.ArenaPlayer;

/**
 * Called when a player is ready to play in an arena.
 */
public class PlayerReadyEvent extends AbstractPlayerEvent {

    /**
     * Constructor.
     *
     * @param arena   The event arena.
     * @param player  The player who is ready.
     */
    public PlayerReadyEvent(Arena arena, ArenaPlayer player) {
        super(arena, player, false);
    }
}
@@ -1371,16 +1371,50 @@
 aPlayer;
+%0Aimport javax.annotation.Nullable;
 %0A%0A/**%0A *
@@ -1530,16 +1530,46 @@
 vent %7B%0A%0A
+    private String _message;%0A%0A
     /**%0A
@@ -1748,16 +1748,42 @@
 r player
+, @Nullable String message
 ) %7B%0A    
@@ -1814,16 +1814,476 @@
  false);
+%0A%0A        _message = message;%0A    %7D%0A%0A    /**%0A     * Get message that will be displayed to players in the%0A     * related player manager.%0A     */%0A    @Nullable%0A    public String getMessage() %7B%0A        return _message;%0A    %7D%0A%0A    /**%0A     * Set the message that will be displayed to players in%0A     * the related player manager.%0A     *%0A     * @param message  The message to display.%0A     */%0A    public void setMessage(String message) %7B%0A        _message = message;
 %0A    %7D%0A%7D

add message to PlayerReadyEvent