package util;

public class Point {
	public Point(int x, int y) {
		this.x = x;
		this.y = y;
	}

	int x;
	int y;
}

@@ -50,18 +50,24 @@
 int(
-int x, int
+double x, double
  y) 
@@ -110,20 +110,26 @@
 %0A%0D%0A%09
-int x;%0D%0A%09int
+double x;%0D%0A%09double
  y;%0D

change Point to use double precision