package com.soniccandle.view.components;

import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;

import javax.swing.JLabel;
import javax.swing.JPanel;

import com.soniccandle.model.MainModel;

public class ColorBox extends JPanel {
	private static final long serialVersionUID = -3870442884382904214L;
	MainModel m;

	public ColorBox(MainModel m) {
		this.m = m;
		this.add(new JLabel("    "));
		updateUI();
	}

	public void updateBox() {
		updateUI();
	}

	@Override
	public void paint(Graphics g1) {
		Graphics2D g = (Graphics2D) g1;
		Color bgColor = new Color(Integer.parseInt(m.bgColorRed.getText()),
				Integer.parseInt(m.bgColorGreen.getText()),
				Integer.parseInt(m.bgColorBlue.getText()));

		Color barColor = new Color(Integer.parseInt(m.barColorRed.getText()),
				Integer.parseInt(m.barColorGreen.getText()),
				Integer.parseInt(m.barColorBlue.getText()));

		g.setColor(bgColor);
		g.fillRect(0, 0, this.getWidth(), this.getHeight());
		g.setColor(barColor);
		g.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL,
				RenderingHints.VALUE_STROKE_PURE);
		g.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
				RenderingHints.VALUE_ANTIALIAS_ON);
		// g.fillRoundRect(10, 10, this.getWidth(), this.getHeight(),15,15);
		g.fillOval(3, 3, this.getWidth() - 6, this.getHeight() - 6);
	}

}

@@ -914,24 +914,68 @@
 e.getText())
+,%0A%09%09%09%09Integer.parseInt(m.barAlpha.getText())
 );%0A%0A%09%09g.setC

Fix bug where the colorbox wouldn't render transparency (I forgot a value... whoops)