package oneil.marcel;

public class Die {
	private int numSides;
	private int value;

	Die(int numFaces) {
		numSides = numFaces;
	}

	public void roll() {
		value = (int) (Math.random() * numSides) + 1;
	}

	public int getValue() {
		return value;
	}
}

@@ -80,16 +80,23 @@
 alue;%0A%0A%09
+public 
 Die(int 
@@ -109,16 +109,21 @@
 es) %7B%0A%09%09
+this.
 numSides

Update Die constructor