package jmini3d;

public class Texture {
	public String image;
	public int status = 0;

	public Texture(String image) {
		this.image = image;
	}
}

@@ -137,11 +137,183 @@
 mage;%0A%09%7D
+%0A%0A%09// TODO unload previous image%0A%09public void setImage(String image) %7B%0A%09%09if (this.image == null %7C%7C !this.image.equals(image)) %7B%0A%09%09%09this.image = image;%0A%09%09%09status = 0;%0A%09%09%7D%0A%09%7D
 %0A%7D%0A

Support changing the image in a texture