package net.teamio.taam.content.common;

import net.minecraftforge.fluids.Fluid;

public class FluidDye extends Fluid {

	public FluidDye(String fluidName) {
		super(fluidName, null, null);//TODO: ResourceLocations
		setViscosity(400);
		setDensity(1300);
	}

}

@@ -34,16 +34,60 @@
 ommon;%0A%0A
+import net.minecraft.util.ResourceLocation;%0A
 import n
@@ -219,17 +219,79 @@
 e, n
-ull, null
+ew ResourceLocation(%22taam%22, %22dye%22), new ResourceLocation(%22taam%22, %22dye%22)
 );//

Fix a crash with fluid dyes