package j2048;

/**
 * A tile in a game of 2048.
 * 
 * @author William Chargin
 * 
 */
public class Tile {

	/**
	 * The current value of this tile.
	 */
	private int value;

	public int getValue() {
		return value;
	}

	public void setValue(int value) {
		this.value = value;
	}

}

@@ -174,51 +174,233 @@
 ;%0A%0A%09
-public int getValue() %7B%0A%09%09return value;%0A%09%7D%0A
+/**%0A%09 * Gets the current value of this tile.%0A%09 * %0A%09 * @return the tile value%0A%09 */%0A%09public int getValue() %7B%0A%09%09return value;%0A%09%7D%0A%0A%09/**%0A%09 * Sets the value of this tile.%0A%09 * %0A%09 * @param value%0A%09 *            the new tile value%0A%09 */
 %0A%09pu

Add Javadoc to Tile accessors