package com.kduda.battleships.models;

import javafx.scene.shape.Rectangle;

public class Cell extends Rectangle {
}

@@ -32,16 +32,49 @@
 odels;%0A%0A
+import javafx.scene.paint.Color;%0A
 import j
@@ -103,16 +103,17 @@
 angle;%0A%0A
+%0A
 public c
@@ -142,10 +142,331 @@
 angle %7B%0A
+    public int x, y;%0A    public Unit unit = null;%0A    public boolean wasShot = false;%0A%0A    private Board board;%0A%0A    public Cell(int x, int y, Board board) %7B%0A        super(30, 30);%0A        this.x = x;%0A        this.y = y;%0A        this.board = board;%0A        setFill(Color.LIGHTGRAY);%0A        setStroke(Color.BLACK);%0A    %7D%0A
 %7D%0A

Add Cell.java properties