package com.print_stack_trace.voogasalad.controller.player;

import com.print_stack_trace.voogasalad.controller.TabController;
import com.print_stack_trace.voogasalad.model.engine.GameEngine;

import javafx.scene.Group;

public class GamePlayer implements TabController {
	private Group root = new Group();
	private GameEngine gameEngine;
	
	public Group initialize(GameEngine gameEngine) {
		this.gameEngine = gameEngine;
		//TODO: Implement
		return root;
	}
}

@@ -454,10 +454,103 @@
 oot;%0A%09%7D%0A
+%09%0A%09/**%0A%09 * uses the engine to update the players view%0A%09 */%0A%09public void updateScene()%7B%0A%09%09%0A%09%7D%0A
 %7D%0A

update scene method stub for player