package systems.speedy.lmf.time;

public class Constants {
	public static final int NUM_OF_TIMESTAMPS = 300_000;
	public static final int NUM_OF_WARMUPS    = 5;
	public static final int REPETITIONS       = 10;
}

@@ -101,9 +101,9 @@
 S = 
-3
+2
 00_0
@@ -155,9 +155,10 @@
   = 
-5
+10
 ;%0A%09p

Increase number of warmup runs and decrease number of timestamps to avoid GC.