
package yotris.logic;
import yotris.logic.Tile;
import yotris.logic.Piece;

public class Tetrimino {
	public static final boolean[][] BLOCK = 
			new boolean[][] 
			{
			{false, true, 	true, false},
			{false, true, 	true, false},
			{false, false, 	false, false},
			{false, false, 	false, false}
			};

	public static final boolean[][] LONG = 
			new boolean[][] 
			{
			{false, true, 	false, false},
			{false, true, 	false, false},
			{false, true, 	false, false},
			{false, true, 	false, false}
			};
}

@@ -132,13 +132,9 @@
 %5D%5B%5D 
-BLOCK
+O
  = %0A
@@ -333,12 +333,9 @@
 %5D%5B%5D 
-LONG
+I
  = %0A

rename shapes