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+/* Elite Class: Defines the opponents the player faces in the game. */%0Aimport java.util.*;%0A%0Apublic class Elite %7B%0A%09%0A%09private String name;%09// Name of Opponent%0A%09private int level;%09// Level of Pokemon (How strong they are)%0A%09private String pkmn1;%09// First Pokemon%0A%09private String pkmn2;%09// Second Pokemon%0A%09private String pkmn3;%09// Third Pokemon%0A%09private String pkmn4;%09// Fourth Pokemon%0A%09private String pkmn5;%09// Fifth Pokemon%0A%09%0A%09/* We run a string through the constructor to define our Elite. Each line comes from the Elite-Four-Pokemon.txt file */%0A%09public Elite (String line)%7B%0A%09%09int nameEnd = line.indexOf(%22 %22);%0A%09%09name = line.substring(0,nameEnd);%0A%09%09String data = line.substring(nameEnd+1);%0A%09%09StringTokenizer tokenizer = new StringTokenizer(data);%0A%09%09level = Integer.parseInt(tokenizer.nextToken());%0A%09%09pkmn1=tokenizer.nextToken();%0A%09%09pkmn2=tokenizer.nextToken();%0A%09%09pkmn3=tokenizer.nextToken();%0A%09%09pkmn4=tokenizer.nextToken();%0A%09%09pkmn5=tokenizer.nextToken();%0A%09%7D%0A%09%0A%09/* Getter Functions! */%0A%09%0A%09public String getName()%7B%0A%09%09return name;%0A%09%7D%0A%09%0A%09public int getLevel()%7B%0A%09%09return level;%0A%09%7D%0A%09%0A%09public String getFirstPokemon()%7B%0A%09%09return pkmn1;%0A%09%7D%0A%09%0A%09public String getSecondPokemon()%7B%0A%09%09return pkmn2;%0A%09%7D%0A%09%0A%09public String getThirdPokemon()%7B%0A%09%09return pkmn3;%0A%09%7D%0A%09%0A%09public String getFourthPokemon()%7B%0A%09%09return pkmn4;%0A%09%7D%0A%09%0A%09public String getFifthPokemon()%7B%0A%09%09return pkmn5;%0A%09%7D%0A%7D%0A

Create Elite.java