@@ -0,0 +1,1667 @@
+package org.zeroxlab.game;%0A%0Aimport android.view.MotionEvent;%0Aimport android.os.SystemClock;%0A%0Aimport com.stickycoding.rokon.Scene;%0Aimport com.stickycoding.rokon.Sprite;%0Aimport com.stickycoding.rokon.background.FixedBackground;%0Aimport com.stickycoding.rokon.TextureAtlas;%0Aimport com.stickycoding.rokon.Texture;%0Aimport com.stickycoding.rokon.Drawable;%0Aimport com.stickycoding.rokon.Rokon;%0A%0Apublic class MenuScene extends Scene %7B%0A%0A    private static float sSceneWidth = 480f;%0A    private static float sSceneHeight = 320f;%0A    private FixedBackground background;%0A    private Texture menuPuke;%0A    private Texture backTexture;%0A    private Sprite mPuke;%0A%0A    public MenuScene() %7B%0A        super(1, 3);%0A%0A        TextureAtlas atlas = new TextureAtlas();%0A        backTexture = new Texture(%22menu_background.png%22);%0A        menuPuke    = new Texture(%22puke.png%22);%0A        atlas.insert(backTexture);%0A        atlas.insert(menuPuke);%0A        atlas.complete();%0A%0A        setBackground(background = new FixedBackground(backTexture));%0A%0A        float bX = sSceneWidth  * 0.38f;%0A        float bY = sSceneHeight * 0.6f;;%0A        float bW = sSceneHeight * 0.64f;%0A        float bH = sSceneHeight * 0.2f;%0A        mPuke = new Sprite(bX, bY, bW, bH);%0A        mPuke.setTexture(menuPuke);%0A        add(0, mPuke);%0A    %7D%0A%0A    @Override%0A    public void onGameLoop() %7B%0A    %7D%0A%0A    @Override%0A    public void onTouchDown(Drawable object, float x, float y, MotionEvent event, int pointerCount, int pointerId) %7B%0A        if (object == mPuke) %7B%0A        %7D%0A    %7D%0A%0A    @Override%0A    public void onPause() %7B%0A    %7D%0A%0A    @Override%0A    public void onResume() %7B%0A    %7D%0A%0A    @Override%0A    public void onReady() %7B%0A    %7D%0A%7D%0A

Add MenuScene