@@ -0,0 +1,1830 @@
+%0A/**%0A * This class is part of the %22World of NolsPotLex%22 application. %22World of NolsPotLex%22 is a%0A * very simple, text based adventure game.%0A * %0A * A %22Character%22 represents a person in the scenery of the game. He can give you some indications.%0A * %0A * @author Alexandre Boursier & Nolan Potier%0A * @version 2011.10.25%0A */%0Apublic class Character %7B%0A%0A    private String name;%0A    private String dialogue;%0A    private boolean hasSpoken;%0A%0A    /**%0A     * Create a character object. First and second words must be supplied.%0A     * %0A     * @param name%0A     *          The name of the character %0A     * @param dialogue%0A     *          The tip he will give to the player  %0A     */%0A    public Character(String name, String dialogue) %7B%0A        this.name = name;%0A        this.dialogue = dialogue;%0A        this.hasSpoken = false;%0A    %7D%0A%0A    /**%0A     * @return the name of character%0A     */%0A    public String getName() %7B%0A        return name;%0A    %7D%0A%0A    /**%0A     * Define the name of character%0A     * @param name%0A     *           the name to set%0A     */%0A    public void setName(String name) %7B%0A        this.name = name;%0A    %7D%0A%0A    /**%0A     * @return the dialogue%0A     */%0A    public String getDialogue() %7B%0A        return dialogue;%0A    %7D%0A%0A    /**%0A     * Define the dialogue of character when meeting%0A     * %0A     * @param dialogue %0A     *          the dialogue to set%0A     */%0A    public void setDialogue(String dialogue) %7B%0A        this.dialogue = dialogue;%0A    %7D%0A%0A    /**%0A     * Check if character has spoken or not%0A     * %0A     * @return the hasSpoken%0A     */%0A    public boolean hasSpoken() %7B%0A        return hasSpoken;%0A    %7D%0A%0A    /**%0A     * Define if character has spoken or not%0A     * %0A     * @param hasSpoken %0A     *          the hasSpoken to set%0A     */%0A    public void setHasSpoken(boolean hasSpoken) %7B%0A        this.hasSpoken = hasSpoken;%0A    %7D%0A%0A%7D%0A

Create Character.java