@@ -0,0 +1,1863 @@
+package me.otisdiver.otisarena.game;%0A%0Aimport java.util.ArrayList;%0A%0Aimport org.bukkit.ChatColor;%0Aimport org.bukkit.Material;%0Aimport org.bukkit.inventory.ItemStack;%0Aimport org.bukkit.inventory.meta.ItemMeta;%0A%0Apublic enum Kit %7B%0A    %0A    GORILLA(ChatColor.DARK_GREEN + %22Gorilla%22, %22Groundslam%22, %22Send everyone near you flying away (7 second cooldown).%22),%0A    %0A    ARMADILLO(ChatColor.DARK_GRAY + %22Armadillo%22, %22Rollup%22, %22Block incoming and outgoing damage for 3 seconds.%22),%0A    %0A    SALAMANDER(ChatColor.RED + %22Salmander%22, %22Firespit%22, %22Shoot an explosive fireball (3 second cooldown).%22);%0A    %0A    String displayName;%0A    String abilityName;%0A    String abilityDesc;%0A    %0A    Kit (String displayName, String abilityName, String abilityDesc) %7B%0A        this.displayName = displayName;%0A        this.abilityName = abilityName;%0A        this.abilityDesc = abilityDesc;%0A    %7D%0A    %0A    public String getDisplayName() %7B%0A        return displayName;%0A    %7D%0A    %0A    public String getAbilityName() %7B%0A        return abilityName;%0A    %7D%0A    %0A    public String getAbilityDesc() %7B%0A        return abilityDesc;%0A    %7D%0A    %0A    public ItemStack getNewButton() %7B%0A        // create item%0A        ItemStack button = new ItemStack(Material.IRON_HELMET);%0A        %0A        // set the name/lore%0A        ItemMeta meta = button.getItemMeta();%0A        meta.setDisplayName(displayName);%0A        %0A        ArrayList%3CString%3E lore = new ArrayList%3CString%3E();%0A        StringBuilder nameLine = new StringBuilder();%0A        nameLine.append(ChatColor.YELLOW).append(%22Ability: %22).append(abilityName);%0A        lore.add(nameLine.toString());%0A        StringBuilder descLine = new StringBuilder();%0A        descLine.append(ChatColor.GRAY).append(abilityDesc);%0A        lore.add(descLine.toString());%0A        meta.setLore(lore);%0A        %0A        // finish%0A        button.setItemMeta(meta);%0A        return button;%0A    %7D%0A%0A%7D%0A

create Kit enum