package goodtime.mod.Industrial.common.Items;

import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import goodtime.mod.Industrial.common.core.CreativeTabGTI;
import net.minecraft.item.Item;
import net.minecraft.item.ItemFood;

public class Food extends Item {
	
	public static Item DimApple = new ItemFood(1005, 10 , false)
	.setUnlocalizedName("ʯƻ")
	.setCreativeTab(CreativeTabGTI.tab)
	.setTextureName("gti:itemDiamondApple");
	
	@Mod.EventHandler
    public static void preInit(FMLPreInitializationEvent event) {
		GameRegistry.registerItem(DimApple, "DiamondApple");
	}
	
	static {
		LanguageRegistry.addName(DimApple, "ʯƻ");
	}
	
	static {
		
	}
}

@@ -295,16 +295,88 @@
 TabGTI;%0A
+import net.minecraft.block.Block;%0Aimport net.minecraft.block.BlockDirt;%0A
 import n
@@ -434,16 +434,53 @@
 temFood;
+%0Aimport net.minecraft.item.ItemStack;
 %0A%0Apublic
@@ -894,14 +894,166 @@
 tic %7B%0A%09%09
+GameRegistry.addRecipe(new ItemStack(DimApple , 1) , new Object%5B%5D %7B%22XXX%22 , %22XAX%22 , %22XXX%22 , 'X' , Block.getBlockById(57) , 'A' , Item.getItemById(260)%7D);
 %0A%09%7D%0A%7D%0A

Add DiamondApple Recipe