package de.eightbitboy.ecorealms;

import com.badlogic.gdx.Application;
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.PerspectiveCamera;
import com.badlogic.gdx.graphics.g3d.Environment;
import com.badlogic.gdx.graphics.g3d.ModelBatch;
import com.badlogic.gdx.graphics.g3d.attributes.ColorAttribute;
import com.badlogic.gdx.graphics.g3d.environment.DirectionalLight;
import com.badlogic.gdx.math.Vector3;

import de.eightbitboy.ecorealms.config.EcoRealmsConfig;
import de.eightbitboy.ecorealms.control.Control;
import de.eightbitboy.ecorealms.control.ControlActionMapping;
import de.eightbitboy.ecorealms.map.Map;
import de.eightbitboy.ecorealms.world.meta.GridLines;
import de.eightbitboy.ecorealms.world.World;
import de.eightbitboy.ecorealms.world.meta.Gizmo;
import de.eightbitboy.ecorealms.world.tool.Highlighter;

public class EcoRealms extends ApplicationAdapter {
	private EcoRealmsConfig config;
	private Map map;
	private World world;

	private Environment environment;
	private PerspectiveCamera camera;
	private ModelBatch modelBatch;

	private Control control;
	private Gizmo gizmo;
	private GridLines gridLines;
	private Highlighter highlighter;

	public EcoRealms() {
		this.config = new EcoRealmsConfig();
	}

	@Override
	public void create() {
		Gdx.app.setLogLevel(Application.LOG_DEBUG);

		setupWorld();
		setupEnvironment();
		setupCamera();

		control = new Control(camera, ControlActionMapping.getInstance(), map);
		Gdx.input.setInputProcessor(control);

		modelBatch = new ModelBatch();
		gridLines = new GridLines(map);
		highlighter = new Highlighter();
		gizmo = new Gizmo();
	}

	@Override
	public void render() {
		Gdx.gl.glViewport(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
		Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT | GL20.GL_DEPTH_BUFFER_BIT);
		Gdx.gl.glEnable(GL20.GL_BLEND);
		Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);

		control.updateCamera();
		ControlActionMapping.getInstance().update();
		camera.update();

		modelBatch.begin(camera);
		renderModels();
		modelBatch.end();
	}

	@Override
	public void dispose() {
		modelBatch.dispose();
	}

	private void renderModels() {
		modelBatch.render(world.getModelInstances(), environment);
		modelBatch.render(gridLines.getModelInstances(), environment);
		modelBatch.render(highlighter.getModelInstances(), environment);

		//noinspection ConstantConditions
		if(config.showGizmo) {
			modelBatch.render(gizmo.getModelInstances(), environment);
		}
	}

	private void setupWorld() {
		map = new Map(config.WORLD_SIZE_X, config.WORLD_SIZE_Y);
		world = new World(map);
	}

	private void setupEnvironment() {
		environment = new Environment();
		environment.set(new ColorAttribute(ColorAttribute.AmbientLight, 0.4f, 0.4f, 0.4f, 1f));
		environment.add(new DirectionalLight().set(0.8f, 0.8f, 0.8f, 1f, 0.5f, -0.8f));
	}

	private void setupCamera() {
		camera = new PerspectiveCamera(67, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
		camera.position.set(-10f, -10f, 10f);
		camera.rotate(new Vector3(1, 0, 0), 90);
		camera.lookAt(0, 0, -5);
		camera.near = 1f;
		camera.far = 300f;
		camera.update();
	}
}

@@ -1459,120 +1459,23 @@
 ();%0A
-%0A
 %09%09
-control = new Control(camera, ControlActionMapping.getInstance(), map);%0A%09%09Gdx.input.setInputProcessor(control
+setupControl(
 );%0A%0A
@@ -3130,11 +3130,160 @@
 te();%0A%09%7D
+%0A%0A%09private void setupControl() %7B%0A%09%09control = new Control(camera, ControlActionMapping.getInstance(), map);%0A%09%09Gdx.input.setInputProcessor(control);%0A%09%7D
 %0A%7D%0A

Rearrange code