package ljfa.glassshards;

import ljfa.glassshards.items.ModItems;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraftforge.oredict.OreDictionary;
import net.minecraftforge.oredict.ShapedOreRecipe;
import cpw.mods.fml.common.registry.GameRegistry;

public class ModRecipes {
    public static final String[] dyes = {"White", "Orange", "Magenta", "LightBlue", "Yellow", "Lime",
        "Pink", "Gray", "LightGray", "Cyan", "Purple", "Blue", "Brown", "Green", "Red", "Black"};
    
    //public static Set<String> registeredOres;
    
    public static void init() {
        ModRecipes.addOredict();
        //registeredOres = new HashSet<String>(Arrays.asList(OreDictionary.getOreNames()));
        ModRecipes.addCrafting();
        ModRecipes.addSmelting();
    }
    
    private static void addOredict() {
        OreDictionary.registerOre("dustGlass", new ItemStack(ModItems.glass_shards, 1, OreDictionary.WILDCARD_VALUE));
        OreDictionary.registerOre("shardsGlass", new ItemStack(ModItems.glass_shards, 1, OreDictionary.WILDCARD_VALUE));
        for(int i = 0; i < 16; i++) {
            OreDictionary.registerOre("dustGlass" + dyes[i], new ItemStack(ModItems.glass_shards, 1, i));
            OreDictionary.registerOre("shardsGlass" + dyes[i], new ItemStack(ModItems.glass_shards, 1, i));
        }
    }
    
    private static void addCrafting() {
        if(Config.recipesRecolor)
            for(int i = 0; i < 16; i++) {
                GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.glass_shards, 1, i),
                    "SSS", "SDS", "SSS", 'S', "shardsGlass", 'D', "dye" + dyes[i]));
            }
        
        if(Config.recipeUncolor)
            GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.glass_shards, 1, 16),
                "SSS", "SGS", "SSS", 'S', "shardsGlass", 'G', Items.gunpowder));
    }
    
    private static void addSmelting() {
        GameRegistry.addSmelting(new ItemStack(ModItems.glass_shards, 1, 16), new ItemStack(Blocks.glass), 0.05f);
        for(int i = 0; i < 16; i++) {
            GameRegistry.addSmelting(new ItemStack(ModItems.glass_shards, 1, i), new ItemStack(Blocks.stained_glass, 1, i), 0.05f);
        }
    }
}

@@ -1595,25 +1595,25 @@
 ass_shards, 
-1
+8
 , i),%0A      
@@ -1835,25 +1835,25 @@
 ass_shards, 
-1
+8
 , 16),%0A     

Fix recipe derp