package betterlight;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;

public class LampBlock extends Block {

	private static String unlocalizedName = "lampBlock"; 
	
	protected LampBlock() {
		super(Material.rock); 
		
		setBlockName(BetterLight.MODID + "_" + unlocalizedName);
		setCreativeTab(CreativeTabs.tabBlock); 
		setBlockTextureName(BetterLight.MODID + ":" + unlocalizedName); 
	}

}

@@ -463,12 +463,61 @@
 me); %0A%09%7D
+%0A%09%0A%09public int getLightValue() %7B%0A%09%09return 15; %0A%09%7D
 %0A%0A%7D%0A

Set lightValue.