package com.lothrazar.cyclicmagic.gui;

import com.lothrazar.cyclicmagic.ModMain;
import com.lothrazar.cyclicmagic.util.Const;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraftforge.common.config.ConfigElement;
import net.minecraftforge.fml.client.config.GuiConfig;

public class IngameConfigGui extends GuiConfig {

	public IngameConfigGui(GuiScreen parent) {

		super(parent, new ConfigElement(ModMain.getConfig().getCategory(Const.MODID)).getChildElements(), Const.MODID, false, false, "Cyclic Magic");
		//this.titleLine2 = "See the " + Const.MODID + ".cfg file for even more options";
	}

	@Override
	public void initGui() {

		super.initGui();
	}

	@Override
	public void drawScreen(int mouseX, int mouseY, float partialTicks) {

		super.drawScreen(mouseX, mouseY, partialTicks);
	}

	@Override
	protected void actionPerformed(GuiButton button) {

		super.actionPerformed(button);
	}
}

@@ -407,25 +407,24 @@
 n parent) %7B%0A
-%0A
 %09%09super(pare
@@ -523,17 +523,21 @@
 t.MODID,
- 
+%0A%09%09%09%09
 false, f
@@ -553,102 +553,12 @@
 clic
- Magic
 %22);%0A
-%09%09//this.titleLine2 = %22See the %22 + Const.MODID + %22.cfg file for even more options%22;%0A
 %09%7D%0A%0A
@@ -589,25 +589,24 @@
 initGui() %7B%0A
-%0A
 %09%09super.init

fix mod name in config gui