// Include files

// local
#include "L1Trigger/RPCTechnicalTrigger/interface/TTUPointingLogic.h"

//-----------------------------------------------------------------------------
// Implementation file for class : TTUPointingLogic
//
// 2009-07-29 : Andres Felipe Osorio Oliveros
//-----------------------------------------------------------------------------

//=============================================================================
// Standard constructor, initializes variables
//=============================================================================
TTUPointingLogic::TTUPointingLogic() {
  m_triggersignal = false;

  m_debug = false;
}
//=============================================================================
// Destructor
//=============================================================================
TTUPointingLogic::~TTUPointingLogic() {}

//=============================================================================
void TTUPointingLogic::setBoardSpecs(const TTUBoardSpecs::TTUBoardConfig& boardspecs) {
  m_wedgeLogic->setBoardSpecs(boardspecs);
}

bool TTUPointingLogic::process(const TTUInput& inmap) {
  if (m_debug)
    std::cout << "TTUPointingLogic::process starts" << std::endl;

  m_triggersignal = false;

  //m_ttuLogic->process( inmap );

  if (m_debug)
    std::cout << "TTUPointingLogic>process ends" << std::endl;

  return true;
}
