#ifndef DDI_Sphere_h
#define DDI_Sphere_h

#include <iosfwd>
#include "Solid.h"

namespace DDI {

  class Sphere : public DDI::Solid {
  public:
    Sphere(double innerRadius, double outerRadius, double startPhi, double deltaPhi, double startZ, double deltaZ);

    double volume() const override;
    void stream(std::ostream &) const override;
  };

}  // namespace DDI

#endif
