#ifndef TrackingRecHitGlobalState_H
#define TrackingRecHitGlobalState_H

#include "DataFormats/GeometryVector/interface/Basic3DVector.h"

// position and error in global coord
struct TrackingRecHitGlobalState {
  // using Vector = Basic3DVector<float>;
  typedef Basic3DVector<float> Vector;

  Vector position;
  float r, phi;
  float errorR, errorZ, errorRPhi;
};

#endif
