<!--

/*
** Copyright (c) 2014 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/

-->

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Conformance test for WebGL2 texture image formats specification</title>
<link rel="stylesheet" href="../../../resources/js-test-style.css"/>
<script src="../../../js/js-test-pre.js"></script>
<script src="../../../js/webgl-test-utils.js"></script>
</head>
<body>
<div id="description"></div>
<canvas id="canvas" width="64" height="64"> </canvas>
<div id="console"></div>


<script>
"use strict";
description("This test verifies that texture image specification entry points " +
            "accept new formats introduced in WebGL2, and accept sized internalformats.");

debug("");

var wtu = WebGLTestUtils;
var canvas = document.getElementById("canvas");
var gl = wtu.create3DContext(canvas, null, 2);
var vao = null;

if (!gl) {
    testFailed("WebGL context does not exist");
} else {
    testPassed("WebGL context exists");

    runTexFormatsTest();

    wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors");
}

function enumToString(value) {
  return wtu.glEnumToString(gl, value);
}

function runTexFormatsTest()
{
    // texFormats is Table 3.2 and Table 3.3 from the OpenGL ES 3.0.4 spec.
    var texFormats = [
        {
            sizedformat: "RGBA8",
            unsizedformat: "RGBA",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "RGB5_A1",
            unsizedformat: "RGBA",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "RGBA4",
            unsizedformat: "RGBA",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "SRGB8_ALPHA8",
            unsizedformat: "RGBA",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "RGBA8_SNORM",
            unsizedformat: "RGBA",
            type: "BYTE",
        },
        {
            sizedformat: "RGBA4",
            unsizedformat: "RGBA",
            type: "UNSIGNED_SHORT_4_4_4_4",
        },
        {
            sizedformat: "RGB5_A1",
            unsizedformat: "RGBA",
            type: "UNSIGNED_SHORT_5_5_5_1",
        },
        {
            sizedformat: "RGB10_A2",
            unsizedformat: "RGBA",
            type: "UNSIGNED_INT_2_10_10_10_REV",
        },
        {
            sizedformat: "RGB5_A1",
            unsizedformat: "RGBA",
            type: "UNSIGNED_INT_2_10_10_10_REV",
        },
        {
            sizedformat: "RGBA16F",
            unsizedformat: "RGBA",
            type: "HALF_FLOAT",
        },
        {
            sizedformat: "RGBA32F",
            unsizedformat: "RGBA",
            type: "FLOAT",
        },
        {
            sizedformat: "RGBA16F",
            unsizedformat: "RGBA",
            type: "FLOAT",
        },
        {
            sizedformat: "RGBA8UI",
            unsizedformat: "RGBA_INTEGER",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "RGBA8I",
            unsizedformat: "RGBA_INTEGER",
            type: "BYTE",
        },
        {
            sizedformat: "RGBA16UI",
            unsizedformat: "RGBA_INTEGER",
            type: "UNSIGNED_SHORT",
        },
        {
            sizedformat: "RGBA16I",
            unsizedformat: "RGBA_INTEGER",
            type: "SHORT",
        },
        {
            sizedformat: "RGBA32UI",
            unsizedformat: "RGBA_INTEGER",
            type: "UNSIGNED_INT",
        },
        {
            sizedformat: "RGBA32I",
            unsizedformat: "RGBA_INTEGER",
            type: "INT",
        },
        {
            sizedformat: "RGB10_A2UI",
            unsizedformat: "RGBA_INTEGER",
            type: "UNSIGNED_INT_2_10_10_10_REV",
        },
        {
            sizedformat: "RGB8",
            unsizedformat: "RGB",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "RGB565",
            unsizedformat: "RGB",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "SRGB8",
            unsizedformat: "RGB",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "RGB8_SNORM",
            unsizedformat: "RGB",
            type: "BYTE",
        },
        {
            sizedformat: "RGB565",
            unsizedformat: "RGB",
            type: "UNSIGNED_SHORT_5_6_5",
        },
        {
            sizedformat: "R11F_G11F_B10F",
            unsizedformat: "RGB",
            type: "UNSIGNED_INT_10F_11F_11F_REV",
        },
        {
            sizedformat: "RGB9_E5",
            unsizedformat: "RGB",
            type: "UNSIGNED_INT_5_9_9_9_REV",
        },
        {
            sizedformat: "RGB16F",
            unsizedformat: "RGB",
            type: "HALF_FLOAT",
        },
        {
            sizedformat: "R11F_G11F_B10F",
            unsizedformat: "RGB",
            type: "HALF_FLOAT",
        },
        {
            sizedformat: "RGB9_E5",
            unsizedformat: "RGB",
            type: "HALF_FLOAT",
        },
        {
            sizedformat: "RGB32F",
            unsizedformat: "RGB",
            type: "FLOAT",
        },
        {
            sizedformat: "RGB16F",
            unsizedformat: "RGB",
            type: "FLOAT",
        },
        {
            sizedformat: "R11F_G11F_B10F",
            unsizedformat: "RGB",
            type: "FLOAT",
        },
        {
            sizedformat: "RGB9_E5",
            unsizedformat: "RGB",
            type: "FLOAT",
        },
        {
            sizedformat: "RGB8UI",
            unsizedformat: "RGB_INTEGER",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "RGB8I",
            unsizedformat: "RGB_INTEGER",
            type: "BYTE",
        },
        {
            sizedformat: "RGB16UI",
            unsizedformat: "RGB_INTEGER",
            type: "UNSIGNED_SHORT",
        },
        {
            sizedformat: "RGB16I",
            unsizedformat: "RGB_INTEGER",
            type: "SHORT",
        },
        {
            sizedformat: "RGB32UI",
            unsizedformat: "RGB_INTEGER",
            type: "UNSIGNED_INT",
        },
        {
            sizedformat: "RGB32I",
            unsizedformat: "RGB_INTEGER",
            type: "INT",
        },
        {
            sizedformat: "RG8",
            unsizedformat: "RG",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "RG8_SNORM",
            unsizedformat: "RG",
            type: "BYTE",
        },
        {
            sizedformat: "RG16F",
            unsizedformat: "RG",
            type: "HALF_FLOAT",
        },
        {
            sizedformat: "RG32F",
            unsizedformat: "RG",
            type: "FLOAT",
        },
        {
            sizedformat: "RG16F",
            unsizedformat: "RG",
            type: "FLOAT",
        },
        {
            sizedformat: "RG8UI",
            unsizedformat: "RG_INTEGER",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "RG8I",
            unsizedformat: "RG_INTEGER",
            type: "BYTE",
        },
        {
            sizedformat: "RG16UI",
            unsizedformat: "RG_INTEGER",
            type: "UNSIGNED_SHORT",
        },
        {
            sizedformat: "RG16I",
            unsizedformat: "RG_INTEGER",
            type: "SHORT",
        },
        {
            sizedformat: "RG32UI",
            unsizedformat: "RG_INTEGER",
            type: "UNSIGNED_INT",
        },
        {
            sizedformat: "RG32I",
            unsizedformat: "RG_INTEGER",
            type: "INT",
        },
        {
            sizedformat: "R8",
            unsizedformat: "RED",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "R8_SNORM",
            unsizedformat: "RED",
            type: "BYTE",
        },
        {
            sizedformat: "R16F",
            unsizedformat: "RED",
            type: "HALF_FLOAT",
        },
        {
            sizedformat: "R32F",
            unsizedformat: "RED",
            type: "FLOAT",
        },
        {
            sizedformat: "R16F",
            unsizedformat: "RED",
            type: "FLOAT",
        },
        {
            sizedformat: "R8UI",
            unsizedformat: "RED_INTEGER",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: "R8I",
            unsizedformat: "RED_INTEGER",
            type: "BYTE",
        },
        {
            sizedformat: "R16UI",
            unsizedformat: "RED_INTEGER",
            type: "UNSIGNED_SHORT",
        },
        {
            sizedformat: "R16I",
            unsizedformat: "RED_INTEGER",
            type: "SHORT",
        },
        {
            sizedformat: "R32UI",
            unsizedformat: "RED_INTEGER",
            type: "UNSIGNED_INT",
        },
        {
            sizedformat: "R32I",
            unsizedformat: "RED_INTEGER",
            type: "INT",
        },
        {
            sizedformat: "DEPTH_COMPONENT16",
            unsizedformat: "DEPTH_COMPONENT",
            type: "UNSIGNED_SHORT",
        },
        {
            sizedformat: "DEPTH_COMPONENT24",
            unsizedformat: "DEPTH_COMPONENT",
            type: "UNSIGNED_INT",
        },
        {
            sizedformat: "DEPTH_COMPONENT16",
            unsizedformat: "DEPTH_COMPONENT",
            type: "UNSIGNED_INT",
        },
        {
            sizedformat: "DEPTH_COMPONENT32F",
            unsizedformat: "DEPTH_COMPONENT",
            type: "FLOAT",
        },
        {
            sizedformat: "DEPTH24_STENCIL8",
            unsizedformat: "DEPTH_STENCIL",
            type: "UNSIGNED_INT_24_8",
        },
        // No good typed array type for this format, just allow this format when  pixel is null.
        {
            sizedformat: "DEPTH32F_STENCIL8",
            unsizedformat: "DEPTH_STENCIL",
            type: "FLOAT_32_UNSIGNED_INT_24_8_REV",
        },
        // internalFormat of texImage2D may be unsized format according Table 3.3 in OpenGL ES 3.0.4 spec.
        {
            sizedformat: undefined,
            unsizedformat: "RGBA",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: undefined,
            unsizedformat: "RGBA",
            type: "UNSIGNED_SHORT_4_4_4_4",
        },
        {
            sizedformat: undefined,
            unsizedformat: "RGBA",
            type: "UNSIGNED_SHORT_5_5_5_1",
        },
        {
            sizedformat: undefined,
            unsizedformat: "RGB",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: undefined,
            unsizedformat: "RGB",
            type: "UNSIGNED_SHORT_5_6_5",
        },
        {
            sizedformat: undefined,
            unsizedformat: "LUMINANCE_ALPHA",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: undefined,
            unsizedformat: "LUMINANCE",
            type: "UNSIGNED_BYTE",
        },
        {
            sizedformat: undefined,
            unsizedformat: "ALPHA",
            type: "UNSIGNED_BYTE",
        },
    ];

    texFormats.forEach(function(texformat){
        debug("");
        debug("Testing sized format " + texformat.sizedformat
              + ", unsized format " + texformat.unsizedformat
              + ", type " + texformat.type);
        var tex = gl.createTexture();
        gl.bindTexture(gl.TEXTURE_2D, tex);

        var sizedformat = gl[texformat.sizedformat];
        var unsizedformat = gl[texformat.unsizedformat];
        var type = gl[texformat.type];

        // prepare some good data to feed texImage2D and friends for this type
        var data;
        switch(type) {
            case gl.UNSIGNED_BYTE:
                data = new Uint8Array(4);
                break;
            case gl.BYTE:
                data = new Int8Array(4);
                break;
            case gl.UNSIGNED_SHORT:
            case gl.UNSIGNED_SHORT_4_4_4_4:
            case gl.UNSIGNED_SHORT_5_5_5_1:
            case gl.UNSIGNED_SHORT_5_6_5:
            case gl.HALF_FLOAT:
                data = new Uint16Array(4);
                break;
            case gl.SHORT:
                data = new Int16Array(4);
                break;
            case gl.UNSIGNED_INT:
            case gl.UNSIGNED_INT_5_9_9_9_REV:
            case gl.UNSIGNED_INT_10F_11F_11F_REV:
            case gl.UNSIGNED_INT_2_10_10_10_REV:
            case gl.UNSIGNED_INT_24_8:
                data = new Uint32Array(4);
                break;
            case gl.INT:
                data = new Int32Array(4);
                break;
            case gl.FLOAT:
                data = new Float32Array(4);
                break;
            case gl.FLOAT_32_UNSIGNED_INT_24_8_REV:
                data = null;
        }

        // prepare some bad data that doesn't fit this type
        var baddata = (data instanceof Float32Array)
                      ? new Uint8Array(4)
                      : new Float32Array(4);

        // test texImage2D with unsized internalformat
        if (!sizedformat) {
            gl.texImage2D(gl.TEXTURE_2D, 0, unsizedformat, 1, 1, 0, unsizedformat, type, data);
            wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texImage2D should succeed with unsized internalformat");
            gl.texImage2D(gl.TEXTURE_2D, 0, unsizedformat, 1, 1, 0, unsizedformat, type, baddata);
            wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texImage2D should fail with unsized internalformat and data of wrong type");
        } else {
            // test texImage2D with sized internalformat
            gl.texImage2D(gl.TEXTURE_2D, 0, sizedformat, 1, 1, 0, unsizedformat, type, data);
            wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texImage2D should succeed with sized internalformat");
            gl.texImage2D(gl.TEXTURE_2D, 0, sizedformat, 1, 1, 0, unsizedformat, type, baddata);
            wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texImage2D should fail with sized internalformat and data of wrong type");
        }

        // test texSubImage2D
        if (gl.FLOAT_32_UNSIGNED_INT_24_8_REV != type) {
            gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, unsizedformat, type, data);
            wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texSubImage2D should succeed");
            gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, unsizedformat, type, baddata);
            wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texSubImage2D should fail with data of wrong type");
        }

        // test texStorage2D
        if (sizedformat) {
            gl.texStorage2D(gl.TEXTURE_2D, 1, sizedformat, 1, 1);
            wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texStorage2D should succeed");
            if (gl.FLOAT_32_UNSIGNED_INT_24_8_REV != type) {
                gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, unsizedformat, type, data);
                wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texSubImage2D should succeed on immutable-format texture");
                gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, unsizedformat, type, baddata);
                wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texSubImage2D should fail on immutable-format texture with data of wrong type");
            }
        }

        // Test a 3D texture.
        // Formats containing a depth component can't be used for 3D textures.
        var isdepthformat =
            unsizedformat == gl.DEPTH_COMPONENT ||
            unsizedformat == gl.DEPTH_STENCIL;
        if (!isdepthformat) {
            var tex3d = gl.createTexture();
            gl.bindTexture(gl.TEXTURE_3D, tex3d);

            // test texImage3D with unsized internalformat
            if (!sizedformat) {
                gl.texImage3D(gl.TEXTURE_3D, 0, unsizedformat, 1, 1, 1, 0, unsizedformat, type, data);
                wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texImage3D should succeed with unsized internalformat");
                gl.texImage3D(gl.TEXTURE_3D, 0, unsizedformat, 1, 1, 1, 0, unsizedformat, type, baddata);
                wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texImage3D should fail with unsized internalformat and data of wrong type");
            } else {
                // test texImage3D with sized internalformat
                gl.texImage3D(gl.TEXTURE_3D, 0, sizedformat, 1, 1, 1, 0, unsizedformat, type, data);
                wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texImage3D should succeed with sized internalformat");
                gl.texImage3D(gl.TEXTURE_3D, 0, sizedformat, 1, 1, 1, 0, unsizedformat, type, baddata);
                wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texImage3D should fail with sized internalformat and data of wrong type");
            }

            // test texSubImage3D
            gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 1, 1, 1, unsizedformat, type, data);
            wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texSubImage3D should succeed");
            gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 1, 1, 1, unsizedformat, type, baddata);
            wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texSubImage3D should fail with data of wrong type");

            if (sizedformat) {
                gl.texStorage3D(gl.TEXTURE_3D, 1, sizedformat, 1, 1, 1);
                wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texStorage3D should succeed");
                gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 1, 1, 1, unsizedformat, type, data);
                wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texSubImage3D should succeed on immutable-format texture");
                gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 1, 1, 1, unsizedformat, type, baddata);
                wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texSubImage3D should fail on immutable-format texture with data of wrong type");
            }
        }
    });
}

debug("");
var successfullyParsed = true;
</script>
<script src="../../../js/js-test-post.js"></script>

</body>
</html>
