<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<script src="../../../resources/js-test.js"></script>
<script src="resources/webgl-test.js"></script>
<script src="resources/webgl-test-utils.js"></script>
<script src="resources/tex-image-and-sub-image-2d-with-video.js"></script>
<script>
// As a workaround for https://bugs.webkit.org/show_bug.cgi?id=87448, this code needs to
// be run from an inline script in a main resource.
window.jsTestIsAsync = true;
if (window.testRunner)
    testRunner.waitUntilDone();

function testPrologue(gl) {
    return true;
}
</script>
</head>
<body onload='generateTest("RGB", "UNSIGNED_SHORT_5_6_5", testPrologue)()'>
<canvas id="example" width="32px" height="32px"></canvas>
<div id="description"></div>
<div id="console"></div>
<video width="640" height="228" id="vid" controls>
  <source src="resources/red-green.mp4"  type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"' />
  <source src="resources/red-green.webmvp8.webm" type='video/webm; codecs="vp8, vorbis"' />
  <source src="resources/red-green.theora.ogv"  type='video/ogg; codecs="theora, vorbis"' />
</video>
</body>
</html>
