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/*
** Copyright (c) 2012 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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<script type="application/x-javascript" src="../unit.js"></script>
<script type="application/x-javascript" src="../util.js"></script>
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Tests.startUnit = function () {
  var canvas = document.getElementById('gl');
  var gl = getGLContext(canvas);
  return [gl];
}

Tests.testDeleteBuffer = function(gl) {
  assertThrowNoGLError(gl, "number ", function(){ gl.deleteBuffer(1); });
  assertGLError(gl, gl.NO_ERROR, "null", function(){ gl.deleteBuffer(null); });
  assertThrowNoGLError(gl, "0", function(){ gl.deleteBuffer(0); });
  assertThrowNoGLError(gl, "false", function(){ gl.deleteBuffer(false); });
  assertThrowNoGLError(gl, "true", function(){ gl.deleteBuffer(true); });
  assertThrowNoGLError(gl, "{}", function(){ gl.deleteBuffer({}); });
  var tex = gl.createTexture();
  assertThrowNoGLError(gl, "tex as buf", function(){ gl.deleteBuffer(tex); });
  var buf = gl.createBuffer();
  assertOk(function(){ gl.deleteBuffer(buf); });
  assertOk(function(){ gl.deleteBuffer(buf); });
  assertOk(function(){ gl.deleteBuffer(buf); });
  assertOk(function(){ gl.deleteTexture(tex); });
}

Tests.endUnit = function(gl) {
}

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<canvas id="gl" width="16" height="16"></canvas>
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