<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=666446
-->
<head>
  <title>Test for Bug 666446 - Animated Raster Images inside of SVG Frames</title>
  <script src="/tests/SimpleTest/SimpleTest.js"></script>
  <script src="/tests/SimpleTest/WindowSnapshot.js"></script>
  <script type="application/javascript" src="imgutils.js"></script>
  <script type="application/javascript" src="animationPolling.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>

<!--  Make sure embed element is snapped to an exact pixel. -->
<div class="bug-header" style="height: 100px;">
  <a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=666446">
  Mozilla Bug 666446: lots of animated gifs swamp us with paint events
  </a>
</div>

<p id="display"></p>
<div id="content">
  <div id="referenceDiv" style="height: 40px; width: 40px;
                                display: none; background: #2aff00"></div>
    <!--
        We use <embed> here instead of <img> because the <img> tag utilizes
        the VectorImage class for SVG, whereas in this test, we are testing
        RasterImage.
     -->
  <embed id="embeddedSVG" src="animation.svg" type="image/svg+xml"
         style="height: 40px; width: 40px; display: none;"/>
</div>
<div id="debug" style="display:none"></div>
<pre id="test">
<script type="text/javascript">

/** Test for Bug 666446 SVGImageFrame/RasterImage**/

const FAILURE_TIMEOUT = 120000; // Fail early after 120 seconds (2 minutes)

function main() {
  var animTest = new AnimationTest(20, FAILURE_TIMEOUT, 'referenceDiv',
                                   'embeddedSVG', 'debug', '');
  animTest.beginTest();
}

window.onload = main;

</script>
</pre>
</body>
</html>
