<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=911595
-->
<head>
  <title>Test for spinning the event loop inside position handlers</title>
  <script src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
  <script type="text/javascript" src="geolocation_common.js"></script>

  <link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css" />
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=911595 ">Mozilla Bug 911595</a>
<p id="display"></p>
<div id="content" style="display: none">
  
</div>
<pre id="test">
<script class="testbody" type="text/javascript">

/*
 * In bug 911595 , spinning the event loop from inside position
 * handlers could cause both success and error callbacks to be
 * fired for the same request if that request has a small timeout.
 */

SimpleTest.waitForExplicitFinish();

resume_geolocationProvider(function() {
  force_prompt(true, test1);
});

var successCallbackCalled = false;
function successCallback(position) {
  successCallbackCalled = true;
  check_geolocation(position);
  while (!timeoutPassed) {
    SpecialPowers.spinEventLoop(window);
  }
  info("TEST-INFO | successCallback called");
  check();
}

var errorCallbackCalled = false;
function errorCallback(error) {
  errorCallbackCalled = true;
  info("TEST-INFO | errorCallback called");
  check();
}

function check() {
  ok(successCallbackCalled != errorCallbackCalled, "Ensure only one callback is called");
  SimpleTest.finish();
}

var timeoutPassed = false;
var timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
function test1() {
  SpecialPowers.pushPrefEnv({"set": [["geo.provider.network.timeToWaitBeforeSending", 10]]}, function() {
    navigator.geolocation.getCurrentPosition(successCallback, errorCallback, {timeout: 500});
    timer.initWithCallback(timer => {
      timeoutPassed = true;
    }, 600, Ci.nsITimer.TYPE_ONE_SHOT);
  });
}
</script>
</pre>
</body>
</html>
