<!DOCTYPE html>
<html lang='en'>
<head>
 <title>filters-diffuse-01-f-manual.svg</title>
 <meta charset='utf-8'>
</head>
<body>
 <h1>Source SVG: filters-diffuse-01-f-manual.svg</h1>
<svg version="1.1" baseProfile="full" id="svg-root"
  width="100%" height="100%" viewBox="0 0 480 360"
  xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
  <!--======================================================================-->
  <!--=  SVG 1.1 2nd Edition Test Case                                     =-->
  <!--======================================================================-->
  <!--=  Copyright 2009 World Wide Web Consortium, (Massachusetts          =-->
  <!--=  Institute of Technology, European Research Consortium for         =-->
  <!--=  Informatics and Mathematics (ERCIM), Keio University).            =-->
  <!--=  All Rights Reserved.                                              =-->
  <!--=  See http://www.w3.org/Consortium/Legal/.                          =-->
  <!--======================================================================-->
  
  <title id="test-title">$RCSfile: filters-diffuse-01-f.svg,v $</title>
  <defs>
    <font-face font-family="SVGFreeSansASCII" unicode-range="U+0-7F">
      <font-face-src>
        <font-face-uri xlink:href="../resources/SVGFreeSans.svg#ascii"/>
      </font-face-src>
    </font-face>
  </defs>
  <g id="test-body-content" font-family="SVGFreeSansASCII,sans-serif" font-size="18">
    <!-- Title -->
    <text x="145" y="30" fill="black" font-size="12" font-family="Arial" font-weight="bold">Filters: feDiffuseLighting</text>
    <!-- ===================================================================== -->
    <!-- Filter definitions                                                    -->
    <!-- ===================================================================== -->
    <defs>
      <!-- ================================================= -->
      <!-- Surface scale                                     -->
      <!-- ================================================= -->
      <filter id="surfaceScaleA" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
        <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="1">
          <feDistantLight azimuth="45" elevation="45"/>
        </feDiffuseLighting>
      </filter>
      <filter id="surfaceScaleB" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
        <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10">
          <feDistantLight azimuth="45" elevation="45"/>
        </feDiffuseLighting>
      </filter>
      <filter id="surfaceScaleC" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
        <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="-10">
          <feDistantLight azimuth="45" elevation="45"/>
        </feDiffuseLighting>
      </filter>
      <!-- ================================================= -->
      <!-- Diffuse Constants                                 -->
      <!-- ================================================= -->
      <filter id="diffuseConstantA" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
        <feDiffuseLighting in="SourceGraphic" diffuseConstant="0" surfaceScale="10">
          <feDistantLight azimuth="45" elevation="45"/>
        </feDiffuseLighting>
      </filter>
      <filter id="diffuseConstantB" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
        <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10">
          <feDistantLight azimuth="45" elevation="45"/>
        </feDiffuseLighting>
      </filter>
      <filter id="diffuseConstantC" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
        <feDiffuseLighting in="SourceGraphic" diffuseConstant="2" surfaceScale="10">
          <feDistantLight azimuth="45" elevation="45"/>
        </feDiffuseLighting>
      </filter>
      <!-- ================================================= -->
      <!-- Lighting colors                                   -->
      <!-- ================================================= -->
      <filter id="lightingColorA" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
        <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="red">
          <feDistantLight azimuth="45" elevation="45"/>
        </feDiffuseLighting>
      </filter>
      <filter id="lightingColorB" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
        <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="yellow">
          <feDistantLight azimuth="45" elevation="45"/>
        </feDiffuseLighting>
      </filter>
      <filter id="lightingColorC" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
        <feDiffuseLighting in="SourceGraphic" diffuseConstant="1" surfaceScale="10" lighting-color="blue">
          <feDistantLight azimuth="45" elevation="45"/>
        </feDiffuseLighting>
      </filter>
    </defs>
    <!-- ==================================================== -->
    <!-- The same image is rendered multiple times with using -->
    <!-- different filters.                                   -->
    <!-- ==================================================== -->
    <!-- Various Surface Scales -->
    <g transform="translate(0, 50)">
      <text x="90" y="25">Various values for surfaceScale: 1, 10 and -10</text>
      <image xlink:href="../images/bumpMap2.png" x="90" y="30" width="50" height="30" filter="url(#surfaceScaleA)"/>
      <image xlink:href="../images/bumpMap2.png" x="160" y="30" width="50" height="30" filter="url(#surfaceScaleB)"/>
      <image xlink:href="../images/bumpMap2.png" x="230" y="30" width="50" height="30" filter="url(#surfaceScaleC)"/>
    </g>
    <!-- Various Diffuse Constants -->
    <g transform="translate(0, 120)">
      <text x="90" y="25">Various values for diffuseConstants: 0, 1 and 2</text>
      <image xlink:href="../images/bumpMap2.png" x="90" y="30" width="50" height="30" filter="url(#diffuseConstantA)"/>
      <image xlink:href="../images/bumpMap2.png" x="160" y="30" width="50" height="30" filter="url(#diffuseConstantB)"/>
      <image xlink:href="../images/bumpMap2.png" x="230" y="30" width="50" height="30" filter="url(#diffuseConstantC)"/>
    </g>
    <!-- Various Light Colors -->
    <g transform="translate(0, 190)">
      <text x="90" y="25">Various values for lighting color: red, yellow and blue</text>
      <image xlink:href="../images/bumpMap2.png" x="90" y="30" width="50" height="30" filter="url(#lightingColorA)"/>
      <image xlink:href="../images/bumpMap2.png" x="160" y="30" width="50" height="30" filter="url(#lightingColorB)"/>
      <image xlink:href="../images/bumpMap2.png" x="230" y="30" width="50" height="30" filter="url(#lightingColorC)"/>
    </g>
    <!-- ===================================================== -->
    <!-- Legends                                               -->
    <!-- ===================================================== -->
    <!-- Surface Scale -->
  </g>
  <g font-family="SVGFreeSansASCII,sans-serif" font-size="32">
    <text id="revision" x="10" y="340" stroke="none" fill="black">$Revision: 1.6 $</text>
  </g>
  <rect id="test-frame" x="1" y="1" width="478" height="358" fill="none" stroke="#000000"/>
  <!-- comment out this watermark once the test is approved -->
  <!--<g id="draft-watermark">
    <rect x="1" y="1" width="478" height="20" fill="red" stroke="black" stroke-width="1"/>
    <text font-family="SVGFreeSansASCII,sans-serif" font-weight="bold" font-size="20" x="240"
      text-anchor="middle" y="18" stroke-width="0.5" stroke="black" fill="white">DRAFT</text>
  </g>-->
</svg>
</body>
</html>
