/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "mozilla/dom/cache/CacheWorkerRef.h"

#include "mozilla/dom/cache/ActorChild.h"
#include "mozilla/dom/WorkerPrivate.h"
#include "mozilla/dom/WorkerRef.h"

namespace mozilla::dom::cache {

// static
SafeRefPtr<CacheWorkerRef> CacheWorkerRef::Create(WorkerPrivate* aWorkerPrivate,
                                                  Behavior aBehavior) {
  MOZ_DIAGNOSTIC_ASSERT(aWorkerPrivate);

  // XXX This looks as if this could be simplified now by moving into the ctor
  // of CacheWorkerRef, since we can now use SafeRefPtrFromThis in the ctor
  auto workerRef =
      MakeSafeRefPtr<CacheWorkerRef>(aBehavior, ConstructorGuard{});
  auto notify = [workerRef = workerRef.clonePtr()] { workerRef->Notify(); };
  if (aBehavior == eStrongWorkerRef) {
    workerRef->mStrongWorkerRef = StrongWorkerRef::Create(
        aWorkerPrivate, "CacheWorkerRef-Strong", std::move(notify));
  } else {
    MOZ_ASSERT(aBehavior == eIPCWorkerRef);
    workerRef->mIPCWorkerRef = IPCWorkerRef::Create(
        aWorkerPrivate, "CacheWorkerRef-IPC", std::move(notify));
  }

  if (NS_WARN_IF(!workerRef->mIPCWorkerRef && !workerRef->mStrongWorkerRef)) {
    return nullptr;
  }

  return workerRef;
}

// static
SafeRefPtr<CacheWorkerRef> CacheWorkerRef::PreferBehavior(
    SafeRefPtr<CacheWorkerRef> aCurrentRef, Behavior aBehavior) {
  if (!aCurrentRef) {
    return nullptr;
  }

  SafeRefPtr<CacheWorkerRef> orig = std::move(aCurrentRef);
  if (orig->mBehavior == aBehavior) {
    return orig;
  }

  WorkerPrivate* workerPrivate = nullptr;
  if (orig->mBehavior == eStrongWorkerRef) {
    workerPrivate = orig->mStrongWorkerRef->Private();
  } else {
    MOZ_ASSERT(orig->mBehavior == eIPCWorkerRef);
    workerPrivate = orig->mIPCWorkerRef->Private();
  }

  MOZ_ASSERT(workerPrivate);

  SafeRefPtr<CacheWorkerRef> replace = Create(workerPrivate, aBehavior);
  return static_cast<bool>(replace) ? std::move(replace) : std::move(orig);
}

void CacheWorkerRef::AddActor(ActorChild& aActor) {
  NS_ASSERT_OWNINGTHREAD(CacheWorkerRef);
  MOZ_ASSERT(!mActorList.Contains(&aActor));

  mActorList.AppendElement(WrapNotNullUnchecked(&aActor));

  // Allow an actor to be added after we've entered the Notifying case.  We
  // can't stop the actor creation from racing with out destruction of the
  // other actors and we need to wait for this extra one to close as well.
  // Signal it should destroy itself right away.
  if (mNotified) {
    aActor.StartDestroy();
  }
}

void CacheWorkerRef::RemoveActor(ActorChild& aActor) {
  NS_ASSERT_OWNINGTHREAD(CacheWorkerRef);

#if defined(RELEASE_OR_BETA)
  mActorList.RemoveElement(&aActor);
#else
  MOZ_DIAGNOSTIC_ASSERT(mActorList.RemoveElement(&aActor));
#endif

  MOZ_ASSERT(!mActorList.Contains(&aActor));

  if (mActorList.IsEmpty()) {
    mStrongWorkerRef = nullptr;
    mIPCWorkerRef = nullptr;
  }
}

bool CacheWorkerRef::Notified() const { return mNotified; }

void CacheWorkerRef::Notify() {
  NS_ASSERT_OWNINGTHREAD(CacheWorkerRef);

  mNotified = true;

  // Start the asynchronous destruction of our actors.  These will call back
  // into RemoveActor() once the actor is destroyed.
  for (const auto& actor : mActorList) {
    actor->StartDestroy();
  }
}

CacheWorkerRef::CacheWorkerRef(Behavior aBehavior, ConstructorGuard)
    : mBehavior(aBehavior), mNotified(false) {}

CacheWorkerRef::~CacheWorkerRef() {
  NS_ASSERT_OWNINGTHREAD(CacheWorkerRef);
  MOZ_DIAGNOSTIC_ASSERT(mActorList.IsEmpty());
}

}  // namespace mozilla::dom::cache
