<!DOCTYPE HTML>
<html>
<head>
  <script type="application/javascript" src="pc.js"></script>
  <script type="application/javascript" src="stats.js"></script>
</head>
<body>
<pre id="test">
<script type="application/javascript">
  createHTML({
    bug: "1672590",
    title: "Jitter sanity check"
  });

const checkJitter = stats => {
  stats.forEach((stat, mapKey) => {
    if (stat.type == "remote-inbound-rtp") {
      // This should be much lower for audio, TODO: Bug 1330575
      const expectedJitter = stat.kind == "video" ? 0.5 : 1;

      ok(stat.jitter < expectedJitter,
          stat.type + ".jitter is sane number for a local only test. value="
          + stat.jitter);
    }
  });
};

const PC_LOCAL_TEST_LOCAL_JITTER = async test => {
  checkJitter(await waitForSyncedRtcp(test.pcLocal._pc));
}

const PC_REMOTE_TEST_REMOTE_JITTER = async test => {
  checkJitter(await waitForSyncedRtcp(test.pcRemote._pc));
}

runNetworkTest(async function (options) {
  // We don't know how to get QP value when using Android system codecs.
  if (navigator.userAgent.includes("Android")) {
    await pushPrefs(["media.navigator.mediadatadecoder_vpx_enabled", false],
                    ["media.webrtc.hw.h264.enabled", false]);
  }

  const test = new PeerConnectionTest(options);

  test.chain.insertAfter("PC_LOCAL_WAIT_FOR_MEDIA_FLOW",
    [PC_LOCAL_TEST_LOCAL_JITTER]);

  test.chain.insertAfter("PC_REMOTE_WAIT_FOR_MEDIA_FLOW",
    [PC_REMOTE_TEST_REMOTE_JITTER]);

  test.setMediaConstraints([{audio: true}, {video: true}],
                           [{audio: true}, {video: true}]);
  await test.run();
});
</script>
</pre>
</body>
</html>
