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2e79ccf
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1 Parent(s): 84eafa4

Upload RunBlazePalm.cs

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Files changed (1) hide show
  1. RunBlazePalm.cs +3 -3
RunBlazePalm.cs CHANGED
@@ -11,7 +11,7 @@ using Lays = Unity.Sentis.Layers;
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  * Basic inference script for blaze palm
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  *
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  * Put this script on the Main Camera
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- * Put blazeface.sentis in the Assets/StreamingAssets folder
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  * Create a RawImage of in the scene
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  * Put a link to that image in previewUI
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  * Put a video in Assets/StreamingAssets folder and put the name of it int videoName
@@ -241,7 +241,7 @@ public class RunBlazePalm : MonoBehaviour
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  {
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  for (int n = 0; n < NMAX; n++)
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  {
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- //Draw bounding box of face
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  var box = new BoundingBox
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  {
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  centerX = index3[0, n, 0] * scale.x,
@@ -279,7 +279,7 @@ public class RunBlazePalm : MonoBehaviour
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  worker.Execute(image0);
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- using var boxCoords = worker.PeekOutput("boxCoords") as TensorFloat; //face coords
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  using var regressors = worker.PeekOutput(regressorsOutput) as TensorFloat; //contains markers
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  var NMS = worker.PeekOutput("NMS") as TensorInt;
 
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  * Basic inference script for blaze palm
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  *
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  * Put this script on the Main Camera
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+ * Put palm_detection_lite.sentis in the Assets/StreamingAssets folder
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  * Create a RawImage of in the scene
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  * Put a link to that image in previewUI
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  * Put a video in Assets/StreamingAssets folder and put the name of it int videoName
 
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  {
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  for (int n = 0; n < NMAX; n++)
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  {
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+ //Draw bounding box of the palm
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  var box = new BoundingBox
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  {
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  centerX = index3[0, n, 0] * scale.x,
 
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  worker.Execute(image0);
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+ using var boxCoords = worker.PeekOutput("boxCoords") as TensorFloat; //palm coords
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  using var regressors = worker.PeekOutput(regressorsOutput) as TensorFloat; //contains markers
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  var NMS = worker.PeekOutput("NMS") as TensorInt;