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openfree 
posted an update 6 days ago
Post
5450
🤖 AI-Generated 6-Nation Military Simulator in a Single HTML File

🚀 Project Highlight
A full-scale military strategy simulator that runs in a single HTML file! This AI-generated wargame implements real military equipment and tactical doctrines from 6 nations (🇰🇷,🇰🇵,🇺🇸,🇷🇺,🇺🇦,🇨🇳) using pure JavaScript only, without any external libraries.

openfree/WAR-Game-Simul

💡 Amazing Achievement of AI Auto-Generation

📁 Single File Magic
One-Click Launch: Just open the HTML file and play instantly
Zero Dependencies: No npm, webpack, or external libraries
Pure Vanilla JS: Implemented with Canvas API only, no frameworks
All-in-One: Rendering, physics engine, AI, and UI in a single file

🎮 Advanced Features AI Implemented
✅ Perlin Noise terrain generation algorithm
✅ Marching Squares contour rendering
✅ Lanchester combat equations
✅ A* pathfinding algorithm
✅ Real-time Line of Sight (LOS) calculations
✅ 40-second battlefield sound loop
🎖️ Implemented Military Systems
🔥 Real Weapon Systems from 6 Nations (100+ Units)

Real tanks: K2 Black Panther, M1A2 Abrams, T-90M
Attack helicopters: Apache, Ka-52, WZ-10
MLRS systems: HIMARS, Chunmoo, BM-21 Grad
Actual performance specs for each nation's unique equipment

⚔️ Realistic Combat Mechanics

Urban Warfare: 70% damage reduction for defenders, 2.5x road mobility
Mountain Combat: 20% range bonus from high ground, ridge defense bonus
Encirclement: Instant victory with 4+ units from 3+ directions
Real-time Combat: 10 engagement calculations per second

📊 Technical Achievement of AI-Generated Code
javascript// Everything in a single file!

🏆 New Standard for AI Wargame Generation
This project proves that AI can auto-generate complex military simulations in a single HTML file. It implements all core mechanics of AAA strategy games using pure JavaScript without any external dependencies.

#AIGenerated #SingleFile #Wargame #NoFramework #VanillaJS #ZeroDependency #HTML5Game #MilitarySimulator

"Real Weapon Systems from 6 Nations (100+ Units)" - if only AI could do better than squares, circles, and pentagons. Can't wait for that!

I click start, nothing happens except loud bombing sounds and a nice JavaScript error in the console:

Uncaught TypeError: spec is undefined
    drawUnit https://openfree-war-game-simul.static.hf.space/index.html:1570
    drawMap https://openfree-war-game-simul.static.hf.space/index.html:1556
    drawMap https://openfree-war-game-simul.static.hf.space/index.html:1555
    setupEventListeners https://openfree-war-game-simul.static.hf.space/index.html:1343

It's a good start, but I hope AI will be used for assistance and not relied upon completely for game development.

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It seems the error occurs because units were not deployed before pressing Start. Please deploy your regiments first, then start the game. This will ensure the required unit specifications are loaded and prevent the issue.

Love it, I have vibe coded sprite systems into these kinds of games, you might find it easier than expected ;) Love the concept

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Thank you so much! It’s inspiring to hear you’ve vibe-coded sprite systems before. I agree—sometimes the intuitive approach makes things flow more easily. I really appreciate your kind words about the concept!