question: Why do monitors display more things on the screen while they have the same resolution as laptop screens?
comment: Laptop screen resolutions can indeed show as much content as desktops, but they are physically smaller. Condensing to that scale would work, but everyone would be squinting at their laptops.
passages: The resolution for computer monitors has increased over time. From 320x200 during the early 1980s, to 1024x768 during the late 1990s. Since 2009, the most commonly sold resolution for computer monitors is 1920x1080. Before 2013 top-end consumer LCD monitors were limited to 2560x1600 at , excluding Apple products and CRT monitors. Apple introduced 2880x1800 with Retina MacBook Pro at on June 12, 2012, and introduced a 5120x2880 Retina iMac at on October 16, 2014. By 2015 most major display manufacturers had released 3840x2160 resolution displays.
  
  Section::::Measurements of performance.:Gamut.
   On June 11, 2012, Apple introduced the 2012 MacBook Pro with a resolution of 2880×1800 or 5.2 megapixels – doubling the pixel density in both dimensions. The laptop shipped with a version of MacOS that provided support to scale the user interface twice as big as it has been previously been. This feature is called HighDPI mode in MacOS and it uses a fixed scaling factor of 2 to increase the size of the user interface for high-DPI screens. Apple also introduced support for scaling the UI by rendering the user interface on higher or smaller resolution that the laptop's built-in native resolution and scaling the output to the laptop screen. One obvious downside of this approach is either a decreased performance on rendering the UI on a higher than native resolution or increased blurriness when rendering lower than native resolution. Thus, while the MacOS's user interface can be scaled using this approach, the UI itself is not resolution-independent.
   Section::::Current standards.:Computer monitors.:2010s.
  
  , 1366 × 768 was the most common display resolution.
  
  In 2010, 27-inch LCD monitors with the 2560 × 1440-pixel resolution were released by multiple manufacturers including Apple, and in 2012, Apple introduced a 2880 × 1800 display on the MacBook Pro. Panels for professional environments, such as medical use and air traffic control, support resolutions of up to 4096 × 2160 pixels.
  
  Section::::Current standards.:Computer monitors.:Common display resolutions.
  
  The following table lists the usage share of display resolutions from several sources, as of May 2019. The numbers are not representative of computer users in general.
   Most LCD monitors are able to inform the PC of their native resolution using Extended display identification data (EDID); however, some LCD TVs, especially those with 1366x768 pixels, fail to provide their native resolution and only provide a set of lower resolutions, resulting in a less than pixel perfect output.
   Computers can use pixels to display an image, often an abstract image that represents a GUI. The resolution of this image is called the display resolution and is determined by the video card of the computer. LCD monitors also use pixels to display an image, and have a native resolution. Each pixel is made up of triads, with the number of these triads determining the native resolution. On some CRT monitors, the beam sweep rate may be fixed, resulting in a fixed native resolution. Most CRT monitors do not have a fixed beam sweep rate, meaning they do not have a native resolution at all - instead they have a set of resolutions that are equally well supported.
   Section::::Technologies.:Organic light-emitting diode.
  
  Organic light-emitting diode (OLED) monitors provide higher contrast and better viewing angles than LCDs but they require more power when displaying documents with white or bright backgrounds and have a severe problem known as burn-in.
  
  Section::::Measurements of performance.
  
  The performance of a monitor is measured by the following parameters:
  
  BULLET::::- Luminance is measured in candelas per square meter (cd/m also called a Nit).
  
  BULLET::::- Color depth is measured in bits per primary color or bits for all colors.
   UXGA has been the native resolution of many fullscreen monitors of 15 inches or more, including laptop LCDs such as the ones in ThinkPad A21p, A30p, A31p, T42p, T43p and T60p; Dell Inspiron 8000/8100/8200; Panasonic Toughbook CF-51; and the original Alienware Area 51m. However, in more recent times, UXGA is not used in laptops at all but rather in desktop UXGA monitors that have been made in sizes of 20 inches and 21.3 inches. Some 14-inch laptop LCDs with UXGA have also existed, but these were very rare.
   By the end of the 1980s color CRT monitors that could clearly display 1024 x 768 pixels were widely available and increasingly affordable. During the following decade, maximum display resolutions gradually increased and prices continued to fall. CRT technology remained dominant in the PC monitor market into the new millennium partly because it was cheaper to produce and offered to view angles close to 180 degrees. CRTs still offer some image quality advantages over LCDs but improvements to the latter have made them much less obvious. The dynamic range of early LCD panels was very poor, and although text and other motionless graphics were sharper than on a CRT, an LCD characteristic known as pixel lag caused moving graphics to appear noticeably smeared and blurry.
   BULLET::::- 8K UHD (7680 × 4320 progressive scan)
  
  Section::::Current standards.:Computer monitors.
  
  Computer monitors have traditionally possessed higher resolutions than most televisions.
  
  Section::::Current standards.:Computer monitors.:2000s.
  
  , 1024 × 768 eXtended Graphics Array was the most common display resolution. Many web sites and multimedia products were re-designed from the previous 800 × 600 format to the layouts optimized for 1024 × 768.
   Internally, a display is an LCD panel which could be TFT backlit or LED backlit which talks to the laptop using the LVDS protocol, while externally, it can be a glossy screen or a matte screen. Most modern laptops feature a or larger color active matrix display based on LED lighting with resolutions of 1280×800 () or 1366×768 () pixels and above. Models with LED-based lighting offer lesser power consumption and often increased brightness. Netbooks with a or smaller screen typically use a resolution of 1024×600, while netbooks and subnotebooks with an or screen use standard notebook resolutions. Having a higher resolution display allows more items to fit onscreen at a time, improving the user's ability to multitask, although at the higher resolutions on smaller screens, the resolution may only serve to display sharper graphics and text rather than increasing the usable area. Since the introduction of the MacBook Pro with Retina display in 2012, there has been an increase in the availability of very-high-resolution (1920×1080 and higher) displays, even in relatively small systems, and in typical 15-inch screens resolutions as high as 3200×1800 are available. External displays can be connected to most laptops, and models with a Mini DisplayPort can handle up to three.
   GDI+ in Windows XP adds resolution-independent text rendering however, the UI in Windows versions up to Windows XP is not completely high-DPI aware as displays with very high resolutions and high pixel densities were not available in that time frame. Windows Vista and Windows 7 scale better at higher DPIs.
   Displays reached 640x480 (VGA) resolution by 1988 (Compaq SLT/286), and color screens started becoming a common upgrade in 1991, with increases in resolution and screen size occurring frequently until the introduction of 17" screen laptops in 2003. Hard drives started to be used in portables, encouraged by the introduction of 3.5" drives in the late 1980s, and became common in laptops starting with the introduction of 2.5" and smaller drives around 1990; capacities have typically lagged behind physically larger desktop drives. Optical storage, read-only CD-ROM followed by writeable CD and later read-only or writeable DVD and Blu-ray players, became common in laptops early in the 2000s.
   Section::::Additional features.
  
  Section::::Additional features.:Power saving.
  
  Most modern monitors will switch to a power-saving mode if no video-input signal is received. This allows modern operating systems to turn off a monitor after a specified period of inactivity. This also extends the monitor's service life. Some monitors will also switch themselves off after a time period on standby.
  
  Most modern laptops provide a method of screen dimming after periods of inactivity or when the battery is in use. This extends battery life and reduces wear.
  
  Section::::Additional features.:Integrated accessories.
   The terms "multisync" or "multiscan" do not apply to LCD monitors in the same way they do to CRT monitors. LCD monitors are fixed-pixel monitors. For compatibility with boot screens and legacy software, stand-alone LCD monitors are usually required to support VGA scan rates in addition to their native resolution. In order to support the lower resolutions, a circuit is used to convert the incoming signal to the monitor's native resolution. The resulting image either appears in a small 1:1 pixel mapped window, or more commonly is stretched to fill the screen. In the latter case, the circuitry is referred to as a scaler. 
   Modelines may no longer be necessary in XFree86 versions 4 and higher, since for many monitors and HDTVs they are now calculated by the X server at startup based on two factors:
  
  BULLET::::- other, more generic and intuitive, settings in the server configuration file
  
  BULLET::::- monitor capabilities acquired via an EDID query
   Section::::Current standards.:Computer monitors.:Evolution of standards.
   High dynamic range (HDR) has been implemented into high-end LCD monitors to improve color accuracy. Since around the late 2000s, widescreen LCD monitors have become popular, in part due to television series, motion pictures and video games transitioning to high-definition (HD), which makes standard-width monitors unable to display them correctly as they either stretch or crop HD content. These types of monitors may also display it in the proper width, however they usually fill the extra space at the top and bottom of the image with black bars. Other advantages of widescreen monitors over standard-width monitors is that they make work more productive by displaying more of a user's documents and images, and allow displaying toolbars with documents. They also have a larger viewing area, with a typical widescreen monitor having a 16:9 aspect ratio, compared to the 4:3 aspect ratio of a typical standard-width monitor.
   BULLET::::- Display resolution is the number of distinct pixels in each dimension that can be displayed. For a given display size, maximum resolution is limited by dot pitch.
  
  BULLET::::- Dot pitch is the distance between sub-pixels of the same color in millimeters. In general, the smaller the dot pitch, the sharper the picture will appear.
  
  BULLET::::- Refresh rate is the number of times in a second that a display is illuminated. Maximum refresh rate is limited by response time.
   When a computer display resolution is set higher than the physical screen resolution ("native resolution"), some video drivers make the virtual screen scrollable over the physical screen thus realizing a two dimensional virtual desktop with its viewport. Most LCD manufacturers do make note of the panel's native resolution as working in a non-native resolution on LCDs will result in a poorer image, due to dropping of pixels to make the image fit (when using DVI) or insufficient sampling of the analog signal (when using VGA connector). Few CRT manufacturers will quote the true native resolution, because CRTs are analog in nature and can vary their display from as low as 320 × 200 (emulation of older computers or game consoles) to as high as the internal board will allow, or the image becomes too detailed for the vacuum tube to recreate ("i.e.", analog blur). Thus, CRTs provide a variability in resolution that fixed resolution LCDs cannot provide.
   Some monitors are designed exclusively for gamers, featuring higher refresh rates and improved response times at the expense of a lower resolution. E-sports, or competitive gamers, often favor higher framerates at the expense of reduced color accuracy, preferring TN panels over IPS panels.
  
  Section::::Hardware description.:Audio.
  
  Gaming PCs are usually equipped with a dedicated sound card and speakers in a 5.1 or 7.1 surround sound configuration. The speaker setup or a set of quality headphones is required to enjoy the advanced sound found in most modern computer games.
   Section::::Technologies.:Liquid crystal display.
  
  There are multiple technologies that have been used to implement liquid crystal displays (LCD). Throughout the 1990s, the primary use of LCD technology as computer monitors was in laptops where the lower power consumption, lighter weight, and smaller physical size of LCDs justified the higher price versus a CRT. Commonly, the same laptop would be offered with an assortment of display options at increasing price points: (active or passive) monochrome, passive color, or active matrix color (TFT). As volume and manufacturing capability have improved, the monochrome and passive color technologies were dropped from most product lines.
   An example of pixel shape affecting "resolution" or perceived sharpness: displaying more information in a smaller area using a higher resolution makes the image much clearer or "sharper". However, most recent screen technologies are fixed at a certain resolution; making the resolution lower on these kinds of screens will greatly decrease sharpness, as an interpolation process is used to "fix" the non-native resolution input into the display's native resolution output.
   When support for 4K at 60Hz was added in DisplayPort 1.2, no DisplayPort timing controllers (TCONs) existed which were capable of processing the necessary amount of data from a single video stream. As a result, the first 4K monitors from 2013 and early 2014, such as the SHARP PN-K321, ASUS PQ321Q, and Dell UP2414Q and UP3214Q, were addressed internally as two 19202160 monitors side-by-side instead of a single display and made use of DisplayPort's Multi-Stream Transport (MST) feature to multiplex a separate signal for each half over the connection, splitting the data between two timing controllers. Newer timing controllers became available in 2014, and after mid-2014 new 4K monitors such as the Asus PB287Q no longer rely on MST tiling technique to achieve 4K at 60Hz, instead using the standard SST (Single-Stream Transport) approach.
   Programs designed to mimic older hardware such as Atari, Sega, or Nintendo game consoles (emulators) when attached to multiscan CRTs, routinely use much lower resolutions, such as 160 × 200 or 320 × 400 for greater authenticity, though other emulators have taken advantage of pixelation recognition on circle, square, triangle and other geometric features on a lesser resolution for a more scaled vector rendering.
  
  Section::::Current standards.:Computer monitors.:Commonly used.
  
  The list of common display resolutions article lists the most commonly used display resolutions for computer graphics, television, films, and video conferencing.
  
  Section::::See also.
  
  BULLET::::- Graphics display resolution
  
  BULLET::::- Computer display standard
   It is important to remember that when the "refresh rate" setting in a computer operating system is increased, both the horizontal and vertical scan rates increase together. Even although monitors are relatively tolerant of a range of vertical refresh rates, it may take the horizontal scan rate out of range and potentially cause damage.
  
presuppositions: Monitors display more things on the screen than laptop screens. Monitors display more things on the screen even with the same resolution as laptop screens.
corrections: Laptop screen resolutions can display as much content as desktop  monitors, however as they are physically smaller, the picture is not condensed to scale. Laptop screen resolutions can show as much content as desktops.
raw_presuppositions: Monitors display more things on the screen than laptop screens. Monitors display more things on the screen even with the same resolution as laptop screens.
raw_corrections: Laptop screen resolutions can display as much content as desktop  monitors, however as they are physically smaller, the picture is not condensed to scale. Laptop screen resolutions can show as much content as desktops.