question: if my internet speed is 500mbps download, why do my devices download at less than 10% of my internets capability?
comment: Well, first of all, your speed will be limited by either your download speed or the uploaders upload speed, whatever is slowest. If the Xbox network only allows you to download at 30 Mbps, that's what you'll get. Secondly, there's a difference between MBps and Mbps. One MBps is 8 Mbps. So if your download speed is 500 Mbps, that's "only" 62.5 MBps.
passages: Smartphones can browse the Internet with a tiered add-on. This includes 100 MB for $10 and 2 GB for $25. If this allowance is exceeded, usage-based billing begins, costing $5 for an amount equivalent to that initially included with the add-on.
   Low-power devices (such as a typical USB keyboard) may draw at most 1 unit load (1 unit load is 100 mA for USB devices up to USB 2.0, while USB 3.0 defines a unit load as 150 mA), and all devices must act as Low-power devices when starting out as unconfigured.
  
  High-power devices (such as a typical 2.5-inch USB Hard Drive) draw at least 1 unit load and at most 5 unit loads (500 mA) for devices up to USB 2.0 or 6 unit loads (900 mA) for SuperSpeed devices.
   Some vendors include the headers in the size settings while others do not, that is either the "maximum frame size" (including frame headers, maximum layer 2 packet size) or the "maximum transfer unit (MTU)" (maximum layer 3 packet size excluding frame headers). Therefore, you might find that different values must be configured in equipment from different vendors to make the settings match. A mixture of devices configured for jumbo frames and devices not configured for jumbo frames on a network has the potential to cause network performance issues.
  
  Section::::Bandwidth efficiency.
   In a typical well-conducted review of a number of high-performance USB 3.0 drives, a drive that could read large files at 68 MB/s and write at 46 MB/s, could only manage 14 MB/s and 0.3 MB/s with many small files. When combining streaming reads and writes the speed of another drive, that could read at 92 MB/s and write at 70 MB/s, was 8 MB/s. These differences differ radically from one drive to another; some drives could write small files at over 10% of the speed for large ones. The examples given are chosen to illustrate extremes...′
  
  Section::::Uses.
  
  Section::::Uses.:Personal data transport.
   Network equipment that performs complex manipulation of packets, such as firewalls or VPN routers, often have non-wire rate performance and as such it can not deliver wire rate performance on small 64 byte packets, this is easier at 1500 byte packets - but none of these packet sizes resemble actual traffic seen on the Internet over some time. 
   USB flash drives usually specify their read and write speeds in megabytes per second (MB/s); read speed is usually faster. These speeds are for optimal conditions; real-world speeds are usually slower. In particular, circumstances that often lead to speeds much lower than advertised are transfer (particularly writing) of many small files rather than a few very large ones, and mixed reading and writing to the same device.
   The limit to device power draw is stated in terms of a "unit load", which is 100 mA or 150 mA for SuperSpeed devices. Low-power devices may draw at most 1 unit load, and all devices must act as low-power devices before they are configured. High-power devices draw at most 5 unit loads (900 mA) or 6 unit loads (1200 mA) for SuperSpeed devices. A high-powered device must be configured, and may only draw as much power as specified in its configuration. I.e., the maximum power may not be available.
   The amount of data used by video streaming services depends on the quality of the video. Thus, Android Central breaks down how much data is used (on a smartphone) with regards to different video resolutions. According to their findings, per hour video between 240p and 320p resolution uses roughly 0.3GB. Standard video, which is clocked in at a resolution of 480p, uses approximately 0.7GB per hour. 
   Due to the difference in the frame (header) lengths of these two media, the packet size of an application determines the speed of the data transfer. This means that an application which uses small packets (e.g. VoIP) creates a data flow with a high overhead traffic (e.g. a low goodput).
  
  Other factors which contribute to the overall application data rate are the speed with which the application transmits the packets (i.e. the data rate) and the energy with which the wireless signal is received. The latter is determined by distance and by the configured output power of the communicating devices.
   For data transfer, the phone can use EDGE to upload up to 35.2 kbit/s and download up to 178.6 kbit/s, and is a GPRS multislot class 10, up to 80 kbit/s.
  
  Section::::Known issues.
  
  It has been frequently reported that fine dust get into the space between the LCD screen and the transparent plastic cover. The dust can be manually removed by opening the plastic case.
   Packet fragmentation can also be used to improve throughput in noisy/congested conditions. Although packet fragmentation is often thought of as something bad, and does indeed add a large overhead, reducing throughput, it is sometimes necessary. For example, in a congested situation, ping times of 30 byte packets can be excellent, while ping times of 1450 byte packets can be very poor with high packet loss. Dividing the packet in half, by setting the fragmentation threshold to 750, can vastly improve the throughput. The fragmentation threshold should be a division of the MTU, typically 1500, so should be 750, 500, 375, etc. However, excessive fragmentation can make the problem worse, since the increased overhead will increase congestion.
   Data rates, including those given in this article, are usually defined and advertised in terms of the maximum or peak download rate. In practice, these maximum data rates are not always reliably available to the customer. Actual end-to-end data rates can be lower due to a number of factors. In late June 2016, internet connection speeds averaged about 6 Mbit/s globally. Physical link quality can vary with distance and for wireless access with terrain, weather, building construction, antenna placement, and interference from other radio sources. Network bottlenecks may exist at points anywhere on the path from the end-user to the remote server or service being used and not just on the first or last link providing Internet access to the end-user.
   Some ISPs offer flat rates for mobile access. Data transfer limits apply to most mobile broadband access which is usually shaped to a certain speed after the data transfer limit is reached.
  
  Section::::Internet.:Internet censorship and surveillance.
   The following table is derived from table 5.1a of the release 11 of 3GPP TS 25.306 and shows maximum data rates of different device classes and by what combination of features they are achieved. The per-cell per-stream data rate is limited by the "maximum number of bits of an HS-DSCH transport block received within an HS-DSCH TTI" and the "minimum inter-TTI interval". The TTI is 2 ms. So, for example, Cat 10 can decode 27,952 bits/2 ms = 13.976 MBit/s (and not 14.4 MBit/s as often claimed incorrectly). Categories 1-4 and 11 have inter-TTI intervals of 2 or 3, which reduces the maximum data rate by that factor. Dual-Cell and MIMO 2x2 each multiply the maximum data rate by 2, because multiple independent transport blocks are transmitted over different carriers or spatial streams, respectively. The data rates given in the table are rounded to one decimal point.
   Smallband
  
  Smallband (or reduced speed) is the slow internet connection speed given by Belgian Internet service providers when the monthly data-transfer limit has been reached. The internet providers themselves do not use the word" smallband" in official communications; they simply refer to reduced speed. 
   There are varying levels of compatibility among FAT32-compatible cameras, MP3 players, PDAs, and other devices. While any device that claims FAT32-capability should read and write to a FAT32-formatted card without problems, some devices are tripped up by cards larger than 2 GB that are completely unformatted, while others may take longer to apply a FAT32 format.
   According to routine testing performed by CNet, write operations to typical Hi-Speed hard drives can sustain rates of 25–30 MB/s, while read operations are at 30–42 MB/s; this is 70% of the total available bus bandwidth. For USB 3.0, typical write speed is 70–90 MB/s, while read speed is 90–110 MB/s. Mask tests, also known as eye diagram tests, are used to determine the quality of a signal in the time domain. They are defined in the referenced document as part of the electrical test description for the high-speed (HS) mode at 480 Mbit/s.
   According to the Acceptable use policy of most providers where this limitation is in place, the speed is comparable to that of an old dial-up connection. However, there were numerous complaints by customers that the actual speed was lower. In response to these complaints, Telenet (cable internet provider) in October 2007 increased the speed from 32 kbps downstream and 16 kbit/s upstream to 192 kbit/s downstream and 64 kbit/s upstream, for http data traffic only. All other traffic shaping remained at 32 kbit/s downstream and 16 kbit/s upstream.
   However, amendments proposed in 2010 to the Digital Economy Bill by the industry regulator Ofcom, made ISPs with fewer than 400,000 subscribers exempt. Also exempt are ISPs that provide mobile broadband access due in part to the way in which this service operates. One of the main reasons for providing the exemption is the costs and time-scale required for smaller ISPs to put the monitoring in place.
   For example, if a file is transferred, the goodput that the user experiences corresponds to the file size in bits divided by the file transfer time. The goodput is always lower than the throughput (the gross bit rate that is transferred physically), which generally is lower than network access connection speed (the channel capacity or bandwidth).
  
  Examples of factors that cause lower goodput than throughput are:
  
  BULLET::::- "Protocol overhead": Typically, transport layer, network layer and sometimes datalink layer protocol overhead is included in the throughput, but is excluded from the goodput.
   The following table is derived from table 5.1a of the release 11 of 3GPP TS 25.306 and shows maximum data rates of different device classes and by what combination of features they are achieved. The per-cell per-stream data rate is limited by the "Maximum number of bits of an HS-DSCH transport block received within an HS-DSCH TTI" and the "Minimum inter-TTI interval". The TTI is 2 ms. So for example Cat 10 can decode 27,952 bits/2 ms = 13.976 MBit/s (and not 14.4 MBit/s as often claimed incorrectly). Categories 1-4 and 11 have inter-TTI intervals of 2 or 3, which reduces the maximum data rate by that factor. Dual-Cell and MIMO 2x2 each multiply the maximum data rate by 2, because multiple independent transport blocks are transmitted over different carriers or spatial streams, respectively. The data rates given in the table are rounded to one decimal point.
   BULLET::::- When installing applications whose size is 130-150kb using the Nokia PC suite, an error message appears saying that the file is too large to be installed on the phone although the maximum size that can be installed on the Nokia 6070 is 150kb. Applications which have a size of 130-150kb can be installed via OTA (over-the-air) download using GPRS.
  
  BULLET::::- Sometimes, when the phone is using GPRS and the memory is about to become full (due to the internet cache being enabled), the phone crashes and White Screen of Death appears.
   The marketing reasons for an asymmetric connection are that, firstly, most users of internet traffic will require less data to be uploaded than downloaded. For example, in normal web browsing, a user will visit a number of web sites and will need to download the data that comprises the web pages from the site, images, text, sound files etc. but they will only upload a small amount of data, as the only uploaded data is that used for the purpose of verifying the receipt of the downloaded data or any data inputted by the user into forms etc. This provides a justification for internet service providers to offer a more expensive service aimed at commercial users who host websites, and who therefore need a service which allows for as much data to be uploaded as downloaded. File sharing applications are an obvious exception to this situation. Secondly internet service providers, seeking to avoid overloading of their backbone connections, have traditionally tried to limit uses such as file sharing which generate a lot of uploads.
   Download speeds in Brussels are now reaching a good level, however, the majority of Belgians have bandwidth caps in place to limit the amount of data users can transfer through their connection. Typically these are between 5GB/month and 1000GB/month and show that the competition in this market has not been strong enough to drive out these practices which have vanished in other western and eastern European countries.
  
  In June 2008 the Belgian Internet providers Dommel and Yabu ADSL announced nationwide ADSL subscriptions without the data limits.
   Section::::Cabling.
  
  The USB 1.1 standard specifies that a standard cable can have a maximum length of with devices operating at full speed (12 Mbit/s), and a maximum length of with devices operating at low speed (1.5 Mbit/s).
  
  USB 2.0 provides for a maximum cable length of for devices running at high speed (480 Mbit/s).
  
  The USB 3.0 standard does not directly specify a maximum cable length, requiring only that all cables meet an electrical specification: for copper cabling with AWG 26 wires the maximum practical length is .
  
  Section::::Power.
  
  USB supplies power at 5 V ± 5% to power USB downstream devices.
  
  Section::::Power.:Low-power and high-power devices.
  
presuppositions: If download speed is 500mbps per second, then the user of the internet connection should be able to download at speeds near 500mbps.
corrections: Download speed is limited by multiple factors, if uploader's speed is lower, it can also lower the speed of the download, secondly the network that you download from can limit how fast things can be downloaded, and lastly there's a large difference between MBps and Mbps, meaning a download speed of 500Mbps can actually equate to 62.5MBps.
raw_presuppositions: If download speed is 500mbps per second, then the user of the internet connection should be able to download at speeds near 500mbps. All upload speeds are the same.
raw_corrections: Download speed is limited by multiple factors, if uploader's speed is lower, it can also lower the speed of the download, secondly the network that you download from can limit how fast things can be downloaded, and lastly there's a large difference between MBps and Mbps, meaning a download speed of 500Mbps can actually equate to 62.5MBps. Upload speeds are different, causing download speeds to change.