public static void addFrame(Context context, Uri uri, long time, Bitmap bitmap) {
    """
	Adds the given bitmap at the given time for the given data source.
	Uses <tt>path</tt> to call {@link org.robolectric.shadows.util.DataSource#toDataSource(Context, Uri)} and
	then calls {@link #addFrame(DataSource, long, Bitmap)}. This
	method is retained mostly for backwards compatibility;
	you can call {@link #addFrame(DataSource, long, Bitmap)} directly.
	
	@param context the Context object to match on the data source.
	@param uri the Uri of the data source.
	@param time the playback time at which the specified bitmap
	should be retrieved.
	@param bitmap the bitmap to retrieve.
    """
    addFrame(toDataSource(context, uri), time, bitmap);
  }
public static void addFrame(Context context, Uri uri, long time, Bitmap bitmap) {
    addFrame(toDataSource(context, uri), time, bitmap);
  }
public static void addFrame ( Context context , Uri uri , long time , Bitmap bitmap ) { addFrame ( toDataSource ( context , uri ) , time , bitmap ) ; }
Adds the given bitmap at the given time for the given data source.
Uses <tt>path</tt> to call {@link org.robolectric.shadows.util.DataSource#toDataSource(Context, Uri)} and
then calls {@link #addFrame(DataSource, long, Bitmap)}. This
method is retained mostly for backwards compatibility;
you can call {@link #addFrame(DataSource, long, Bitmap)} directly.

@param context the Context object to match on the data source.
@param uri the Uri of the data source.
@param time the playback time at which the specified bitmap
should be retrieved.
@param bitmap the bitmap to retrieve.
Adds the given bitmap at the given time for the given data source . Uses <tt > path< / tt > to call { @link org . robolectric . shadows . util . DataSource#toDataSource ( Context Uri ) } and then calls { @link #addFrame ( DataSource long Bitmap ) } . This method is retained mostly for backwards compatibility ; you can call { @link #addFrame ( DataSource long Bitmap ) } directly .