private void setRect(int x, int y, int width, int height) {
    """
	Sets the attributes of the reusable {@link Rectangle2D} object that is
	used by the {@link SVGGraphics2D#drawRect(int, int, int, int)} and
	{@link SVGGraphics2D#fillRect(int, int, int, int)} methods.
	
	@param x  the x-coordinate.
	@param y  the y-coordinate.
	@param width  the width.
	@param height  the height.
    """
        if (this.rect == null) {
            this.rect = new Rectangle2D.Double(x, y, width, height);
        } else {
            this.rect.setRect(x, y, width, height);
        }
    }
private void setRect(int x, int y, int width, int height) {
        if (this.rect == null) {
            this.rect = new Rectangle2D.Double(x, y, width, height);
        } else {
            this.rect.setRect(x, y, width, height);
        }
    }
private void setRect ( int x , int y , int width , int height ) { if ( this . rect == null ) { this . rect = new Rectangle2D . Double ( x , y , width , height ) ; } else { this . rect . setRect ( x , y , width , height ) ; } }
Sets the attributes of the reusable {@link Rectangle2D} object that is
used by the {@link SVGGraphics2D#drawRect(int, int, int, int)} and
{@link SVGGraphics2D#fillRect(int, int, int, int)} methods.

@param x  the x-coordinate.
@param y  the y-coordinate.
@param width  the width.
@param height  the height.
Sets the attributes of the reusable { @link Rectangle2D } object that is used by the { @link SVGGraphics2D#drawRect ( int int int int ) } and { @link SVGGraphics2D#fillRect ( int int int int ) } methods .