 Nishikado is also credited for the port of the original. The game serves as an updated version of the previous Space Invaders title Space Invaders DX, originally released for arcades in Japan in 1993 to celebrate the game’s then-20th anniversary. The Super Famicom version of The Original Game is an unlockable extra in the Game Boy port of the original Space Invaders, accessible by inserting the cartridge into the Super Game Boy peripheral for the SNES. It was produced to celebrate the 40th anniversary of Taito.

The Original Game was first released for the Super Famicom in Japan on March 25, 1994. It was jointly ported to both the Sega Saturn and PC Engine CD in June 1995, the former of which was re-released two years later bundled with Puzzle Bobble 2X. The Super Famicom version is included as a bonus game in PD Ultraman Invaders, released for the PlayStation in late 1995 by Bandai. It was later ported to PlayStation and Super Nintendo Entertainment System in 1997, both of which removed the Original Game subtitle - the PlayStation version was later published as a budget title by D3 Publisher in 1999 as part of their Simple series of budget games, renamed Simple 1500: THE Invader. The Super Famicom version was digitally re-released for the Wii Virtual Console on September 16, 2008 in Japan, November 17, 2008 in North America, and on November 28, 2008 in Europe.

Reception

Space Invaders: The Original Game was met with a polarizing reception at its release and retrospectively, with common complaints being towards its lack of content and any addition of a remade version of the game. Several liked the game's multiplayer mode and visual options, alongside for it being a good version of the game overall.

German publication Mega Play unfavorably compared the PC Engine CD version to Galaga '88 and the previously released Space Invaders: Fukkatsu no Hi, critical of its gameplay and lack of features. Mega Play did applaud the multiplayer mode and quality of the conversion, highly recommending it to fans of the series. Nintendo Power felt relatively the same, claiming fans of the original would appreciate the quality of the package itself and its multiplayer features, while also saying those who didn't have much experience with the series would dislike its overall repetitive gameplay and lack of content. Famitsu magazine disliked the Sega Saturn version for lacking any updated version of the original aside from its multiplayer and "
Nishikado is also credited for the port of the original. The plot serve as an updated version of the former Space Invaders title Space Invaders DX, in the first place released for arcades in Japan in 1993 to observe the game ’s then-20th anniversary. The Super Famicom version of The Original Game is an unlockable excess in the Game Boy larboard of the original Space Invaders, accessible by inserting the magazine into the Super Game Boy peripheral for the SNES. It was produced to celebrate the 40th anniversary of Taito. 

 The Original Game was first free for the Super Famicom in Japan on March 25, 1994. It was jointly ported to both the Sega Saturn and PC Engine CD in June 1995, the former of which was re - released two years subsequently bundled with Puzzle Bobble 2X. The Super Famicom version is included as a bonus plot in PD Ultraman Invaders, released for the PlayStation in late 1995 by Bandai. It was subsequently ported to PlayStation and Super Nintendo Entertainment System in 1997, both of which remove the Original Game subtitle - the PlayStation version was later published as a budget title by D3 Publisher in 1999 as part of their childlike series of budget games, renamed Simple 1500: THE Invader. The Super Famicom version was digitally re - released for the Wii Virtual Console on September 16, 2008 in Japan, November 17, 2008 in North America, and on November 28, 2008 in Europe. 

 Reception 

 Space Invaders: The Original Game was met with a polarizing reception at its release and retrospectively, with common complaints being towards its lack of content and any addition of a remade version of the game. Several liked the game's multiplayer manner and visual options, alongside for it being a effective version of the game overall. 

 German publication Mega Play unfavorably compare the PC Engine CD version to Galaga' 88 and the previously released Space Invaders: Fukkatsu no Hi, critical of its gameplay and lack of features. Mega looseness did applaud the multiplayer mode and quality of the conversion, highly recommending it to fans of the series. Nintendo Power felt relatively the like, claiming fans of the original would appreciate the quality of the package itself and its multiplayer features, while also suppose those who didn't accept much experience with the series would dislike its overall repetitive gameplay and lack of content. Famitsu cartridge holder disliked the Sega Saturn version for lacking any updated version of the original aside from its multiplayer and "
 Nidhikado is also credited for the port oy the ociginal. The gamd serves as an updated versiln of tye previous Space Invaaers titlv Space Ibvadtrs DX, originally released for zvcadev in Japan in 1993 jo celebrate the game’s thet-20tf cnniversary. The Super Famicom versiog of Thr Lriginal Game ys am unlkbkcble extra in the Game Boy port of the original Spave Invaders, accessible by lnsegting the cartridgf into the Wupew Game Boy pefipheral for the SNES. Jt was produced to celebrate thd 40th cnniversary od Twhto.

The Origmnal Gwme was firsb releaved for the Super Famlcom mn Jqpan on March 25, 1994. It wav jointly ported tj both tha Aega Saturn and PX Wnging CD hn Jjbe 1995, tht fprjer of whmch was re-rsleased two years later bundlec rpyh Puzzle Bogble 2X. Tre Super Famicom version is included as a gonus game in PD Ultramqn Invaders, released vor the PjayStation in late 1995 by Bandai. It was later ported to PmxySuablon xbd Super Nintendo Entertainment System in 1997, both kf wmich removed the Original Gsmf xobtitle - the PuayStacjoh version was lateg publifhed qs a budgtt tiyle by D3 Publisher in 1999 as pqrt of their Wimple series of bbdget games, xenamec Simlle 1500: THE Invader. The Su'er Fajicom versiln was difktally re-releasea fpr the Wii Virtual Console og Septembxr 16, 2008 nn Japan, Novgmber 17, 2008 in North Wmerigd, and on November 28, 2008 in Gurope.

Seception

Soace Invaders: The Original Game was met with s [oldrizing xeceptlon at its relewse and retroskectively, with common cojplaintv being towwrds its lack lf content aid any adqitiin od a remxae version of yhe game. Several lijed the game's multlplaygr mode and visuao oktuons, alongside fof ie hemng a cood version of ghe bame uverall.

Germcn pubkication Mega Play utfavkrably compared thr IC Engine CD versyon to Galaga '88 and the previouspy reneared Slacg Invaders: Fukkatsu no Hi, critidal of itd gwmeplay and jack of features. Mega Play did applaud the multiplayer node and quality od the conversion, hiyhky recommenving ie to fans of the series. Nintebdo Power felt rekatively the same, clajming xans lf the original would appreciate the quality of the package itself and itw multmpjayer featudes, ehile ajxo sayyng vhuse who didn't hane much experience with the serixs would dhsjike its overall repetitive baoeplay and lazk of content. Famitsu mafazine dosliked the Sega Saturn version for lacking any updated version of tge originau aside from its miltiplcyer abd "
Nishikado is also credited for the port original. game serves an updated version title Invaders DX, originally for arcades in in 1993 to celebrate the game’s anniversary. The Super Famicom version of The Original Game is an unlockable extra the Game Boy port of the original Space Invaders, accessible by inserting the into Super Boy for the SNES. It was produced to celebrate the 40th anniversary of Taito. The Original Game first released for the Super Famicom in Japan March 25, 1994. It jointly ported to both the Saturn PC Engine in 1995, former of which re-released two years later bundled with Puzzle Bobble 2X. The Super Famicom version is included as a game in Invaders, released the in 1995 by Bandai. later ported to PlayStation and Super in 1997, both of which removed the Original subtitle - PlayStation version was later published as budget title by D3 Publisher in 1999 as of their Simple series of budget games, renamed Simple 1500: THE Invader. The Super Famicom digitally re-released for the Virtual Console on 16, in November 2008 in America, and on November 28, 2008 in Europe. Reception Space Invaders: Original Game was met with a polarizing reception at its retrospectively, common complaints being its lack of content any of a remade version game. liked mode visual alongside for it being good version of the game German publication Mega Play CD version to Galaga '88 and the previously Space Invaders: Fukkatsu no Hi, critical of gameplay and lack of features. Mega Play did applaud the multiplayer mode quality of highly recommending it to fans of the series. Power felt relatively the claiming fans of the original would appreciate the quality the itself and multiplayer features, while saying those who have much experience series would its repetitive of content. Famitsu magazine disliked the Saturn for lacking any updated version the from its multiplayer and "
 Nishikado is also credited foR the port of The orIgiNal. thE gamE serVes as an updated VErsiOn of the previous Space InVaderS tITle SPAcE InvaDers DX, oRIgINAllY rElEasEd FOr ArcadEs iN Japan iN 1993 to celebraTe tHe Game’s then-20th aNNiVersary. The supEr Famicom verSioN of The orIgiNAl GamE is An unlOckablE Extra iN the Game BOy POrt of tHE originAL spAce INvaders, accessible BY iNSerting the cartRidge iNtO ThE sUpeR GaMe Boy peripHeRal foR The SNES. iT wAS PRodUCed to celebratE the 40th annivERsaRy of TaItO.

ThE originAl GamE wAS fiRst released For tHe Super FaMicom iN japan on mArch 25, 1994. It wAs joinTly PorTed tO BoTh The seGA SaTUrN anD pC ENgine CD iN JUnE 1995, the fOrmeR OF WHich Was Re-reLeaseD two years lateR buNdleD WitH PuzzLe BobBle 2X. thE SupeR FamicOm verSiOn is included as a BonuS game in PD ultRaMan inVaderS, ReleasEd fOr tHe PlaySTation iN LatE 1995 bY bANdAi. It was later ported To pLAystation aNd SupeR niNtENdo EnterTaInmEnt SYSTem in 1997, Both OF wHich remoVed the oRiGiNal Game SuBtitle - ThE PlAySTatioN VersIon was Later pubLisheD As a budget title BY D3 Publisher in 1999 AS pART oF TheiR SiMple series oF budGEt gaMes, rENaMed sImple 1500: tHE InVaDEr. tHe Super Famicom versiOn Was digItallY re-released foR the Wii VirTUAL Console On SePTeMBer 16, 2008 in Japan, NoveMber 17, 2008 iN North AmerICa, and on NOvembEr 28, 2008 in EuroPe.

ReceptiON

space InvAdeRs: THe ORigINAl game was met witH A PolaRiZing recEptIon at itS reLeaSe aNd rEtRospectivEly, with cOmMoN cOmPlaInts bEIng towarDs Its LaCk oF contENt and aNy addItioN oF a REmaDe versiON oF THe gaMe. seVeraL liKeD the gAme's MUltIplayer Mode and viSuaL OptiOnS, aLongsidE for it being a gOoD version of ThE gaMe overALL.

German pUblication Mega Play unfavORably coMpaRed thE PC ENgine CD veRsiOn to GaLagA '88 And the PrevioUsly rElEasED space iNVaDerS: FUkkatsu no HI, CRitIcal oF iTs gaMeplay aNd lack of features. MeGA PlAy did applaud tHe mUltiPLAyEr mODe ANd qUaLIty OF The conversion, hiGhly recommEnDInG it to fans oF The SeRies. NinTendo PoWer feLT relatiVely the saMe, claiminG fAns oF THe oRiginal wouLd apprecIate the quALity oF ThE packAge Itself AnD itS multIplayeR FeaTures, While aLsO sayinG thosE wHo didn't hAve much experience with thE serieS woulD diSlike its oVerALl rEpetitive GamePlay and lacK of ConTent. FAmiTSu magAzinE DiSliKEd the sega sAturn versIOn For LACkIng any updatED VErsIon of The ORiginaL asiDe from its multiplaYEr and "
 Nishikado is also credite d for theportofthe  o rigi nal.  The game serv e s as  an updated version of  thepr e viou s  S paceInvader s  t i t leSp ac e I nv a de rs DX , o riginal ly release d f or  arcades inJ ap an in 1993  to  celebrate t hegame’s  t hen - 20thann ivers ary. T h e Supe r Famicom  v e rsiono f The O r i gi nalGame is an unlock a bl e  extra in theGame B oy po r t  of  th e original  S paceI nvaders ,  a c c e ssi b le by inserti ng the cart r idg e into  t heS uper G ame B oy per ipheral for  the  SNES. It  was p r oducedt o celeb rate t he40t h an n iv er sar yo f T a it o.The  Origina lGa me wa s fi r s t rele ase d fo r the  Super Famico m i n Ja p anon Ma rch 2 5, 1 99 4. It  was j ointl yported to boththeSega Satu rnan d P CEngin e  CD in  Ju ne1995, t he form e r o fw h i ch  was re-released t wo y ea rs later  bundl e dwi t h Puzzle  B obb le 2 X .  TheSupe r  F amicom v ersion is  i ncluded  a s a bo nu s g ame  in P D  Ult ramanInvaders , rel e ased for the P l ayStation inl at e 19 9 5 by  Ba ndai. It wa s la t er p orte d  t o P l aySta tionan d  S u per Nintendo Entert ai nmentSyste m in 1997, bo th of whic h r emoved t he O r ig i nal Game subti tle -  the PlayS t ation ve rsion  was lat er publis h e d as a b udg ettit leb y  D 3 Publisher i n 1999  a s partoftheir S imp leser ies  o f budgetgames, r en am ed  S imp le 15 0 0: THE I nv ade r.  Th e Sup e r Fami com v ersi on  w a s d igitall y  r e - rele as ed  for  th eWii V irtu a l C onsoleon Septem ber 16,20 08  in Jap an, November17 , 2008 inNo rth  Ameri c a , and on  November 28, 2008 in E u rope.
Rec eptio n

S pace Inva der s: The  Or i ginalGame w as me twit h a pol a r iz ing  r eception a t its  rele as e an d retro spectively, with c o mmo n complaintsbei ng t o w ar dsi ts lac ko f c o n tent and any ad dition ofar em ade versio n  of  t he game . Sever al li k ed thegame's mu ltiplayer  m odea n d v isual opti ons, alo ngside fo r  it b e in g a g ood  versi on  of  thegame o v era ll.
German  p ublica tionMe ga Playunfavorably compared th e PC E ngine  CD  versiontoG ala ga '88 an d th e previous lyrel eased  Sp a ce In vade r s:  Fu k katsu  noH i, critic a lofi t sgameplay an d l ack  of f eat u res. M egaPlay did applaudt he multiplayer  mod e and  qu a lity  o f the conversi on,  h i g hly reco mm ending it t o fans o ft he se ries.Ninten do Powe r fe l t rela tive lythe same,  cl ai m ing fan sof the or igin al  would  appre c iate t he quality of th e pac k a ge it s elf  andit s multi p laye r features , while als o sayi ng t hosewho did n' t have  mu ch  experienc e  with the  seri es woul ddisl ike  its o vera l l  repe titi ve  ga meplay an d la c kof con tent . Fam it su m agazine d i sliked t heS ega Sat ur n v e r sion f o rl a cking anyupd atedv e rsion of t h e or i gi n al as ide fr om its  multip l aye rand "
 Nishikado_is also_credited for the port_of the_original._The game_serves_as an updated_version of the_previous Space Invaders title_Space Invaders DX,_originally_released for arcades in Japan in 1993 to celebrate the game’s then-20th anniversary. The_Super_Famicom version_of_The_Original Game is an unlockable_extra in the Game Boy_port of_the original Space Invaders, accessible by inserting the_cartridge_into the Super_Game Boy peripheral for the SNES. It was produced_to celebrate the 40th anniversary of_Taito.

The Original Game_was_first_released for the Super_Famicom in Japan on March 25,_1994. It was jointly ported to_both the Sega Saturn and PC Engine_CD in June 1995, the former_of which was re-released two_years later_bundled with Puzzle Bobble 2X._The Super Famicom_version is_included as a_bonus game in PD Ultraman Invaders,_released for the_PlayStation in late 1995 by Bandai._It_was later ported_to_PlayStation_and Super_Nintendo Entertainment System_in_1997, both_of_which removed the Original Game subtitle_-_the PlayStation version was later published as_a budget title by_D3_Publisher in 1999 as_part of their Simple series_of budget games, renamed Simple 1500:_THE Invader._The Super_Famicom version was digitally re-released for the Wii Virtual Console on_September 16, 2008 in Japan, November_17, 2008 in North_America, and_on_November 28, 2008_in_Europe.

Reception

Space Invaders:_The Original Game was met with a_polarizing reception_at its release and retrospectively, with_common complaints being towards_its_lack of content and any addition_of a remade version of the_game. Several liked the game's_multiplayer_mode_and visual options, alongside for_it being a good version of_the game overall.

German_publication Mega Play unfavorably compared the PC_Engine_CD version to Galaga '88 and_the_previously released Space Invaders: Fukkatsu no_Hi,_critical_of its gameplay and lack_of features. Mega Play did applaud_the multiplayer mode and quality of the conversion, highly_recommending it to_fans of the series. Nintendo_Power_felt_relatively the same, claiming fans of the original would appreciate_the quality_of the package_itself and its multiplayer features, while also saying those who_didn't have much experience with the series_would dislike its overall repetitive gameplay and lack of content. Famitsu_magazine disliked the Sega Saturn version for lacking_any updated version of the original aside_from its multiplayer and_"