code:
/* crc32.c -- compute the CRC-32 of a data stream
 * Copyright (C) 1995-2005 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 *
 * Thanks to Rodney Brown <rbrown64@csc.com.au> for his contribution of faster
 * CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing
 * tables for updating the shift register in one step with three exclusive-ors
 * instead of four steps with four exclusive-ors.  This results in about a
 * factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3.
 */

/* @(#) $Id$ */

/*
  Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore
  protection on the static variables used to control the first-use generation
  of the crc tables.  Therefore, if you #define DYNAMIC_CRC_TABLE, you should
  first call get_crc_table() to initialize the tables before allowing more than
  one thread to use crc32().
 */

#ifdef MAKECRCH
#  include <stdio.h>
#  ifndef DYNAMIC_CRC_TABLE
#    define DYNAMIC_CRC_TABLE
#  endif /* !DYNAMIC_CRC_TABLE */
#endif /* MAKECRCH */

#include "zutil.h"      /* for STDC and FAR definitions */

#define local static

/* Find a four-byte integer type for crc32_little() and crc32_big(). */
#ifndef NOBYFOUR
#  ifdef STDC           /* need ANSI C limits.h to determine sizes */
#    include <limits.h>
#    define BYFOUR
#    if (UINT_MAX == 0xffffffffUL)
       typedef unsigned int u4;
#    else
#      if (ULONG_MAX == 0xffffffffUL)
         typedef unsigned long u4;
#      else
#        if (USHRT_MAX == 0xffffffffUL)
           typedef unsigned short u4;
#        else
#          undef BYFOUR     /* can't find a four-byte integer type! */
#        endif
#      endif
#    endif
#  endif /* STDC */
#endif /* !NOBYFOUR */

/* Definitions for doing the crc four data bytes at a time. */
#ifdef BYFOUR
#  define REV(w) (((w)>>24)+(((w)>>8)&0xff00)+ \
                (((w)&0xff00)<<8)+(((w)&0xff)<<24))
   local unsigned long crc32_little OF((unsigned long,
                        const unsigned char FAR *, unsigned));
   local unsigned long crc32_big OF((unsigned long,
                        const unsigned char FAR *, unsigned));
#  define TBLS 8
#else
#  define TBLS 1
#endif /* BYFOUR */

/* Local functions for crc concatenation */
local unsigned long gf2_matrix_times OF((unsigned long *mat,
                                         unsigned long vec));
local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat));

#ifdef DYNAMIC_CRC_TABLE

local volatile int crc_table_empty = 1;
local unsigned long FAR crc_table[TBLS][256];
local void make_crc_table OF((void));
#ifdef MAKECRCH
   local void write_table OF((FILE *, const unsigned long FAR *));
#endif /* MAKECRCH */
/*
  Generate tables for a byte-wise 32-bit CRC calculation on the polynomial:
  x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.

  Polynomials over GF(2) are represented in binary, one bit per coefficient,
  with the lowest powers in the most significant bit.  Then adding polynomials
  is just exclusive-or, and multiplying a polynomial by x is a right shift by
  one.  If we call the above polynomial p, and represent a byte as the
  polynomial q, also with the lowest power in the most significant bit (so the
  byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
  where a mod b means the remainder after dividing a by b.

  This calculation is done using the shift-register method of multiplying and
  taking the remainder.  The register is initialized to zero, and for each
  incoming bit, x^32 is added mod p to the register if the bit is a one (where
  x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
  x (which is shifting right by one and adding x^32 mod p if the bit shifted
  out is a one).  We start with the highest power (least significant bit) of
  q and repeat for all eight bits of q.

  The first table is simply the CRC of all possible eight bit values.  This is
  all the information needed to generate CRCs on data a byte at a time for all
  combinations of CRC register values and incoming bytes.  The remaining tables
  allow for word-at-a-time CRC calculation for both big-endian and little-
  endian machines, where a word is four bytes.
*/
local void make_crc_table()
{
    unsigned long c;
    int n, k;
    unsigned long poly;                 /* polynomial exclusive-or pattern */
    /* terms of polynomial defining this crc (except x^32): */
    static volatile int first = 1;      /* flag to limit concurrent making */
    static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26};

    /* See if another task is already doing this (not thread-safe, but better
       than nothing -- significantly reduces duration of vulnerability in
       case the advice about DYNAMIC_CRC_TABLE is ignored) */
    if (first) {
        first = 0;

        /* make exclusive-or pattern from polynomial (0xedb88320UL) */
        poly = 0UL;
        for (n = 0; n < sizeof(p)/sizeof(unsigned char); n++)
            poly |= 1UL << (31 - p[n]);

        /* generate a crc for every 8-bit value */
        for (n = 0; n < 256; n++) {
            c = (unsigned long)n;
            for (k = 0; k < 8; k++)
                c = c & 1 ? poly ^ (c >> 1) : c >> 1;
            crc_table[0][n] = c;
        }

#ifdef BYFOUR
        /* generate crc for each value followed by one, two, and three zeros,
           and then the byte reversal of those as well as the first table */
        for (n = 0; n < 256; n++) {
            c = crc_table[0][n];
            crc_table[4][n] = REV(c);
            for (k = 1; k < 4; k++) {
                c = crc_table[0][c & 0xff] ^ (c >> 8);
                crc_table[k][n] = c;
                crc_table[k + 4][n] = REV(c);
            }
        }
#endif /* BYFOUR */

        crc_table_empty = 0;
    }
    else {      /* not first */
        /* wait for the other guy to finish (not efficient, but rare) */
        while (crc_table_empty)
            ;
    }

#ifdef MAKECRCH
    /* write out CRC tables to crc32.h */
    {
        FILE *out;

        out = fopen("crc32.h", "w");
        if (out == NULL) return;
        fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n");
        fprintf(out, " * Generated automatically by crc32.c\n */\n\n");
        fprintf(out, "local const unsigned long FAR ");
        fprintf(out, "crc_table[TBLS][256] =\n{\n  {\n");
        write_table(out, crc_table[0]);
#  ifdef BYFOUR
        fprintf(out, "#ifdef BYFOUR\n");
        for (k = 1; k < 8; k++) {
            fprintf(out, "  },\n  {\n");
            write_table(out, crc_table[k]);
        }
        fprintf(out, "#endif\n");
#  endif /* BYFOUR */
        fprintf(out, "  }\n};\n");
        fclose(out);
    }
#endif /* MAKECRCH */
}

#ifdef MAKECRCH
local void write_table(out, table)
    FILE *out;
    const unsigned long FAR *table;
{
    int n;

    for (n = 0; n < 256; n++)
        fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : "    ", table[n],
                n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", "));
}
#endif /* MAKECRCH */

#else /* !DYNAMIC_CRC_TABLE */
/* ========================================================================
 * Tables of CRC-32s of all single-byte values, made by make_crc_table().
 */
#include "crc32.h"
#endif /* DYNAMIC_CRC_TABLE */

/* =========================================================================
 * This function can be used by asm versions of crc32()
 */
const unsigned long FAR * ZEXPORT get_crc_table()
{
#ifdef DYNAMIC_CRC_TABLE
    if (crc_table_empty)
        make_crc_table();
#endif /* DYNAMIC_CRC_TABLE */
    return (const unsigned long FAR *)crc_table;
}

/* ========================================================================= */
#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8)
#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1

/* ========================================================================= */
unsigned long ZEXPORT crc32(crc, buf, len)
    unsigned long crc;
    const unsigned char FAR *buf;
    unsigned len;
{
    if (buf == Z_NULL) return 0UL;

#ifdef DYNAMIC_CRC_TABLE
    if (crc_table_empty)
        make_crc_table();
#endif /* DYNAMIC_CRC_TABLE */

#ifdef BYFOUR
    if (sizeof(void *) == sizeof(ptrdiff_t)) {
        u4 endian;

        endian = 1;
        if (*((unsigned char *)(&endian)))
            return crc32_little(crc, buf, len);
        else
            return crc32_big(crc, buf, len);
    }
#endif /* BYFOUR */
    crc = crc ^ 0xffffffffUL;
    while (len >= 8) {
        DO8;
        len -= 8;
    }
    if (len) do {
        DO1;
    } while (--len);
    return crc ^ 0xffffffffUL;
}

#ifdef BYFOUR

/* ========================================================================= */
#define DOLIT4 c ^= *buf4++; \
        c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \
            crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24]
#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4

/* ========================================================================= */
local unsigned long crc32_little(crc, buf, len)
    unsigned long crc;
    const unsigned char FAR *buf;
    unsigned len;
{
    register u4 c;
    register const u4 FAR *buf4;

    c = (u4)crc;
    c = ~c;
    while (len && ((ptrdiff_t)buf & 3)) {
        c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
        len--;
    }

    buf4 = (const u4 FAR *)(const void FAR *)buf;
    while (len >= 32) {
        DOLIT32;
        len -= 32;
    }
    while (len >= 4) {
        DOLIT4;
        len -= 4;
    }
    buf = (const unsigned char FAR *)buf4;

    if (len) do {
        c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
    } while (--len);
    c = ~c;
    return (unsigned long)c;
}

/* ========================================================================= */
#define DOBIG4 c ^= *++buf4; \
        c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \
            crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24]
#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4

/* ========================================================================= */
local unsigned long crc32_big(crc, buf, len)
    unsigned long crc;
    const unsigned char FAR *buf;
    unsigned len;
{
    register u4 c;
    register const u4 FAR *buf4;

    c = REV((u4)crc);
    c = ~c;
    while (len && ((ptrdiff_t)buf & 3)) {
        c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
        len--;
    }

    buf4 = (const u4 FAR *)(const void FAR *)buf;
    buf4--;
    while (len >= 32) {
        DOBIG32;
        len -= 32;
    }
    while (len >= 4) {
        DOBIG4;
        len -= 4;
    }
    buf4++;
    buf = (const unsigned char FAR *)buf4;

    if (len) do {
        c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
    } while (--len);
    c = ~c;
    return (unsigned long)(REV(c));
}

#endif /* BYFOUR */

#define GF2_DIM 32      /* dimension of GF(2) vectors (length of CRC) */

/* ========================================================================= */
local unsigned long gf2_matrix_times(mat, vec)
    unsigned long *mat;
    unsigned long vec;
{
    unsigned long sum;

    sum = 0;
    while (vec) {
        if (vec & 1)
            sum ^= *mat;
        vec >>= 1;
        mat++;
    }
    return sum;
}

/* ========================================================================= */
local void gf2_matrix_square(square, mat)
    unsigned long *square;
    unsigned long *mat;
{
    int n;

    for (n = 0; n < GF2_DIM; n++)
        square[n] = gf2_matrix_times(mat, mat[n]);
}

/* ========================================================================= */
uLong ZEXPORT crc32_combine(crc1, crc2, len2)
    uLong crc1;
    uLong crc2;
    z_off_t len2;
{
    int n;
    unsigned long row;
    unsigned long even[GF2_DIM];    /* even-power-of-two zeros operator */
    unsigned long odd[GF2_DIM];     /* odd-power-of-two zeros operator */

    /* degenerate case */
    if (len2 == 0)
        return crc1;

    /* put operator for one zero bit in odd */
    odd[0] = 0xedb88320L;           /* CRC-32 polynomial */
    row = 1;
    for (n = 1; n < GF2_DIM; n++) {
        odd[n] = row;
        row <<= 1;
    }

    /* put operator for two zero bits in even */
    gf2_matrix_square(even, odd);

    /* put operator for four zero bits in odd */
    gf2_matrix_square(odd, even);

    /* apply len2 zeros to crc1 (first square will put the operator for one
       zero byte, eight zero bits, in even) */
    do {
        /* apply zeros operator for this bit of len2 */
        gf2_matrix_square(even, odd);
        if (len2 & 1)
            crc1 = gf2_matrix_times(even, crc1);
        len2 >>= 1;

        /* if no more bits set, then done */
        if (len2 == 0)
            break;

        /* another iteration of the loop with odd and even swapped */
        gf2_matrix_square(odd, even);
        if (len2 & 1)
            crc1 = gf2_matrix_times(odd, crc1);
        len2 >>= 1;

        /* if no more bits set, then done */
    } while (len2 != 0);

    /* return combined crc */
    crc1 ^= crc2;
    return crc1;
}


code:
/* deflate.c -- compress data using the deflation algorithm
 * Copyright (C) 1995-2005 Jean-loup Gailly.
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

/*
 *  ALGORITHM
 *
 *      The "deflation" process depends on being able to identify portions
 *      of the input text which are identical to earlier input (within a
 *      sliding window trailing behind the input currently being processed).
 *
 *      The most straightforward technique turns out to be the fastest for
 *      most input files: try all possible matches and select the longest.
 *      The key feature of this algorithm is that insertions into the string
 *      dictionary are very simple and thus fast, and deletions are avoided
 *      completely. Insertions are performed at each input character, whereas
 *      string matches are performed only when the previous match ends. So it
 *      is preferable to spend more time in matches to allow very fast string
 *      insertions and avoid deletions. The matching algorithm for small
 *      strings is inspired from that of Rabin & Karp. A brute force approach
 *      is used to find longer strings when a small match has been found.
 *      A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
 *      (by Leonid Broukhis).
 *         A previous version of this file used a more sophisticated algorithm
 *      (by Fiala and Greene) which is guaranteed to run in linear amortized
 *      time, but has a larger average cost, uses more memory and is patented.
 *      However the F&G algorithm may be faster for some highly redundant
 *      files if the parameter max_chain_length (described below) is too large.
 *
 *  ACKNOWLEDGEMENTS
 *
 *      The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
 *      I found it in 'freeze' written by Leonid Broukhis.
 *      Thanks to many people for bug reports and testing.
 *
 *  REFERENCES
 *
 *      Deutsch, L.P.,"DEFLATE Compressed Data Format Specification".
 *      Available in http://www.ietf.org/rfc/rfc1951.txt
 *
 *      A description of the Rabin and Karp algorithm is given in the book
 *         "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
 *
 *      Fiala,E.R., and Greene,D.H.
 *         Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
 *
 */

/* @(#) $Id$ */

#include "deflate.h"

const char deflate_copyright[] =
   " deflate 1.2.3 Copyright 1995-2005 Jean-loup Gailly ";
/*
  If you use the zlib library in a product, an acknowledgment is welcome
  in the documentation of your product. If for some reason you cannot
  include such an acknowledgment, I would appreciate that you keep this
  copyright string in the executable of your product.
 */

/* ===========================================================================
 *  Function prototypes.
 */
typedef enum {
    need_more,      /* block not completed, need more input or more output */
    block_done,     /* block flush performed */
    finish_started, /* finish started, need only more output at next deflate */
    finish_done     /* finish done, accept no more input or output */
} block_state;

typedef block_state (*compress_func) OF((deflate_state *s, int flush));
/* Compression function. Returns the block state after the call. */

local void fill_window    OF((deflate_state *s));
local block_state deflate_stored OF((deflate_state *s, int flush));
local block_state deflate_fast   OF((deflate_state *s, int flush));
#ifndef FASTEST
local block_state deflate_slow   OF((deflate_state *s, int flush));
#endif
local void lm_init        OF((deflate_state *s));
local void putShortMSB    OF((deflate_state *s, uInt b));
local void flush_pending  OF((z_streamp strm));
local int read_buf        OF((z_streamp strm, Bytef *buf, unsigned size));
#ifndef FASTEST
#ifdef ASMV
      void match_init OF((void)); /* asm code initialization */
      uInt longest_match  OF((deflate_state *s, IPos cur_match));
#else
local uInt longest_match  OF((deflate_state *s, IPos cur_match));
#endif
#endif
local uInt longest_match_fast OF((deflate_state *s, IPos cur_match));

#ifdef DEBUG
local  void check_match OF((deflate_state *s, IPos start, IPos match,
                            int length));
#endif

/* ===========================================================================
 * Local data
 */

#define NIL 0
/* Tail of hash chains */

#ifndef TOO_FAR
#  define TOO_FAR 4096
#endif
/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */

#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
 * See deflate.c for comments about the MIN_MATCH+1.
 */

/* Values for max_lazy_match, good_match and max_chain_length, depending on
 * the desired pack level (0..9). The values given below have been tuned to
 * exclude worst case performance for pathological files. Better values may be
 * found for specific files.
 */
typedef struct config_s {
   ush good_length; /* reduce lazy search above this match length */
   ush max_lazy;    /* do not perform lazy search above this match length */
   ush nice_length; /* quit search above this match length */
   ush max_chain;
   compress_func func;
} config;

#ifdef FASTEST
local const config configuration_table[2] = {
/*      good lazy nice chain */
/* 0 */ {0,    0,  0,    0, deflate_stored},  /* store only */
/* 1 */ {4,    4,  8,    4, deflate_fast}}; /* max speed, no lazy matches */
#else
local const config configuration_table[10] = {
/*      good lazy nice chain */
/* 0 */ {0,    0,  0,    0, deflate_stored},  /* store only */
/* 1 */ {4,    4,  8,    4, deflate_fast}, /* max speed, no lazy matches */
/* 2 */ {4,    5, 16,    8, deflate_fast},
/* 3 */ {4,    6, 32,   32, deflate_fast},

/* 4 */ {4,    4, 16,   16, deflate_slow},  /* lazy matches */
/* 5 */ {8,   16, 32,   32, deflate_slow},
/* 6 */ {8,   16, 128, 128, deflate_slow},
/* 7 */ {8,   32, 128, 256, deflate_slow},
/* 8 */ {32, 128, 258, 1024, deflate_slow},
/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */
#endif

/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
 * For deflate_fast() (levels <= 3) good is ignored and lazy has a different
 * meaning.
 */

#define EQUAL 0
/* result of memcmp for equal strings */

#ifndef NO_DUMMY_DECL
struct static_tree_desc_s {int dummy;}; /* for buggy compilers */
#endif

/* ===========================================================================
 * Update a hash value with the given input byte
 * IN  assertion: all calls to to UPDATE_HASH are made with consecutive
 *    input characters, so that a running hash key can be computed from the
 *    previous key instead of complete recalculation each time.
 */
#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)

/* ===========================================================================
 * Insert string str in the dictionary and set match_head to the previous head
 * of the hash chain (the most recent string with same hash key). Return
 * the previous length of the hash chain.
 * If this file is compiled with -DFASTEST, the compression level is forced
 * to 1, and no hash chains are maintained.
 * IN  assertion: all calls to to INSERT_STRING are made with consecutive
 *    input characters and the first MIN_MATCH bytes of str are valid
 *    (except for the last MIN_MATCH-1 bytes of the input file).
 */
#ifdef FASTEST
#define INSERT_STRING(s, str, match_head) \
   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
    match_head = s->head[s->ins_h], \
    s->head[s->ins_h] = (Pos)(str))
#else
#define INSERT_STRING(s, str, match_head) \
   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
    match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \
    s->head[s->ins_h] = (Pos)(str))
#endif

/* ===========================================================================
 * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
 * prev[] will be initialized on the fly.
 */
#define CLEAR_HASH(s) \
    s->head[s->hash_size-1] = NIL; \
    zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));

/* ========================================================================= */
int ZEXPORT deflateInit_(strm, level, version, stream_size)
    z_streamp strm;
    int level;
    const char *version;
    int stream_size;
{
    return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
                         Z_DEFAULT_STRATEGY, version, stream_size);
    /* To do: ignore strm->next_in if we use it as window */
}

/* ========================================================================= */
int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
                  version, stream_size)
    z_streamp strm;
    int  level;
    int  method;
    int  windowBits;
    int  memLevel;
    int  strategy;
    const char *version;
    int stream_size;
{
    deflate_state *s;
    int wrap = 1;
    static const char my_version[] = ZLIB_VERSION;

    ushf *overlay;
    /* We overlay pending_buf and d_buf+l_buf. This works since the average
     * output size for (length,distance) codes is <= 24 bits.
     */

    if (version == Z_NULL || version[0] != my_version[0] ||
        stream_size != sizeof(z_stream)) {
        return Z_VERSION_ERROR;
    }
    if (strm == Z_NULL) return Z_STREAM_ERROR;

    strm->msg = Z_NULL;
    if (strm->zalloc == (alloc_func)0) {
        strm->zalloc = zcalloc;
        strm->opaque = (voidpf)0;
    }
    if (strm->zfree == (free_func)0) strm->zfree = zcfree;

#ifdef FASTEST
    if (level != 0) level = 1;
#else
    if (level == Z_DEFAULT_COMPRESSION) level = 6;
#endif

    if (windowBits < 0) { /* suppress zlib wrapper */
        wrap = 0;
        windowBits = -windowBits;
    }
#ifdef GZIP
    else if (windowBits > 15) {
        wrap = 2;       /* write gzip wrapper instead */
        windowBits -= 16;
    }
#endif
    if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
        windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
        strategy < 0 || strategy > Z_FIXED) {
        return Z_STREAM_ERROR;
    }
    if (windowBits == 8) windowBits = 9;  /* until 256-byte window bug fixed */
    s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
    if (s == Z_NULL) return Z_MEM_ERROR;
    strm->state = (struct internal_state FAR *)s;
    s->strm = strm;

    s->wrap = wrap;
    s->gzhead = Z_NULL;
    s->w_bits = windowBits;
    s->w_size = 1 << s->w_bits;
    s->w_mask = s->w_size - 1;

    s->hash_bits = memLevel + 7;
    s->hash_size = 1 << s->hash_bits;
    s->hash_mask = s->hash_size - 1;
    s->hash_shift =  ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);

    s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
    s->prev   = (Posf *)  ZALLOC(strm, s->w_size, sizeof(Pos));
    s->head   = (Posf *)  ZALLOC(strm, s->hash_size, sizeof(Pos));

    s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */

    overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
    s->pending_buf = (uchf *) overlay;
    s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);

    if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
        s->pending_buf == Z_NULL) {
        s->status = FINISH_STATE;
        strm->msg = (char*)ERR_MSG(Z_MEM_ERROR);
        deflateEnd (strm);
        return Z_MEM_ERROR;
    }
    s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
    s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;

    s->level = level;
    s->strategy = strategy;
    s->method = (Byte)method;

    return deflateReset(strm);
}

/* ========================================================================= */
int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
    z_streamp strm;
    const Bytef *dictionary;
    uInt  dictLength;
{
    deflate_state *s;
    uInt length = dictLength;
    uInt n;
    IPos hash_head = 0;

    if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL ||
        strm->state->wrap == 2 ||
        (strm->state->wrap == 1 && strm->state->status != INIT_STATE))
        return Z_STREAM_ERROR;

    s = strm->state;
    if (s->wrap)
        strm->adler = adler32(strm->adler, dictionary, dictLength);

    if (length < MIN_MATCH) return Z_OK;
    if (length > MAX_DIST(s)) {
        length = MAX_DIST(s);
        dictionary += dictLength - length; /* use the tail of the dictionary */
    }
    zmemcpy(s->window, dictionary, length);
    s->strstart = length;
    s->block_start = (long)length;

    /* Insert all strings in the hash table (except for the last two bytes).
     * s->lookahead stays null, so s->ins_h will be recomputed at the next
     * call of fill_window.
     */
    s->ins_h = s->window[0];
    UPDATE_HASH(s, s->ins_h, s->window[1]);
    for (n = 0; n <= length - MIN_MATCH; n++) {
        INSERT_STRING(s, n, hash_head);
    }
    if (hash_head) hash_head = 0;  /* to make compiler happy */
    return Z_OK;
}

/* ========================================================================= */
int ZEXPORT deflateReset (strm)
    z_streamp strm;
{
    deflate_state *s;

    if (strm == Z_NULL || strm->state == Z_NULL ||
        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0) {
        return Z_STREAM_ERROR;
    }

    strm->total_in = strm->total_out = 0;
    strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
    strm->data_type = Z_UNKNOWN;

    s = (deflate_state *)strm->state;
    s->pending = 0;
    s->pending_out = s->pending_buf;

    if (s->wrap < 0) {
        s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */
    }
    s->status = s->wrap ? INIT_STATE : BUSY_STATE;
    strm->adler =
#ifdef GZIP
        s->wrap == 2 ? crc32(0L, Z_NULL, 0) :
#endif
        adler32(0L, Z_NULL, 0);
    s->last_flush = Z_NO_FLUSH;

    _tr_init(s);
    lm_init(s);

    return Z_OK;
}

/* ========================================================================= */
int ZEXPORT deflateSetHeader (strm, head)
    z_streamp strm;
    gz_headerp head;
{
    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
    if (strm->state->wrap != 2) return Z_STREAM_ERROR;
    strm->state->gzhead = head;
    return Z_OK;
}

/* ========================================================================= */
int ZEXPORT deflatePrime (strm, bits, value)
    z_streamp strm;
    int bits;
    int value;
{
    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
    strm->state->bi_valid = bits;
    strm->state->bi_buf = (ush)(value & ((1 << bits) - 1));
    return Z_OK;
}

/* ========================================================================= */
int ZEXPORT deflateParams(strm, level, strategy)
    z_streamp strm;
    int level;
    int strategy;
{
    deflate_state *s;
    compress_func func;
    int err = Z_OK;

    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
    s = strm->state;

#ifdef FASTEST
    if (level != 0) level = 1;
#else
    if (level == Z_DEFAULT_COMPRESSION) level = 6;
#endif
    if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
        return Z_STREAM_ERROR;
    }
    func = configuration_table[s->level].func;

    if (func != configuration_table[level].func && strm->total_in != 0) {
        /* Flush the last buffer: */
        err = deflate(strm, Z_PARTIAL_FLUSH);
    }
    if (s->level != level) {
        s->level = level;
        s->max_lazy_match   = configuration_table[level].max_lazy;
        s->good_match       = configuration_table[level].good_length;
        s->nice_match       = configuration_table[level].nice_length;
        s->max_chain_length = configuration_table[level].max_chain;
    }
    s->strategy = strategy;
    return err;
}

/* ========================================================================= */
int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
    z_streamp strm;
    int good_length;
    int max_lazy;
    int nice_length;
    int max_chain;
{
    deflate_state *s;

    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
    s = strm->state;
    s->good_match = good_length;
    s->max_lazy_match = max_lazy;
    s->nice_match = nice_length;
    s->max_chain_length = max_chain;
    return Z_OK;
}

/* =========================================================================
 * For the default windowBits of 15 and memLevel of 8, this function returns
 * a close to exact, as well as small, upper bound on the compressed size.
 * They are coded as constants here for a reason--if the #define's are
 * changed, then this function needs to be changed as well.  The return
 * value for 15 and 8 only works for those exact settings.
 *
 * For any setting other than those defaults for windowBits and memLevel,
 * the value returned is a conservative worst case for the maximum expansion
 * resulting from using fixed blocks instead of stored blocks, which deflate
 * can emit on compressed data for some combinations of the parameters.
 *
 * This function could be more sophisticated to provide closer upper bounds
 * for every combination of windowBits and memLevel, as well as wrap.
 * But even the conservative upper bound of about 14% expansion does not
 * seem onerous for output buffer allocation.
 */
uLong ZEXPORT deflateBound(strm, sourceLen)
    z_streamp strm;
    uLong sourceLen;
{
    deflate_state *s;
    uLong destLen;

    /* conservative upper bound */
    destLen = sourceLen +
              ((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 11;

    /* if can't get parameters, return conservative bound */
    if (strm == Z_NULL || strm->state == Z_NULL)
        return destLen;

    /* if not default parameters, return conservative bound */
    s = strm->state;
    if (s->w_bits != 15 || s->hash_bits != 8 + 7)
        return destLen;

    /* default settings: return tight bound for that case */
    return compressBound(sourceLen);
}

/* =========================================================================
 * Put a short in the pending buffer. The 16-bit value is put in MSB order.
 * IN assertion: the stream state is correct and there is enough room in
 * pending_buf.
 */
local void putShortMSB (s, b)
    deflate_state *s;
    uInt b;
{
    put_byte(s, (Byte)(b >> 8));
    put_byte(s, (Byte)(b & 0xff));
}

/* =========================================================================
 * Flush as much pending output as possible. All deflate() output goes
 * through this function so some applications may wish to modify it
 * to avoid allocating a large strm->next_out buffer and copying into it.
 * (See also read_buf()).
 */
local void flush_pending(strm)
    z_streamp strm;
{
    unsigned len = strm->state->pending;

    if (len > strm->avail_out) len = strm->avail_out;
    if (len == 0) return;

    zmemcpy(strm->next_out, strm->state->pending_out, len);
    strm->next_out  += len;
    strm->state->pending_out  += len;
    strm->total_out += len;
    strm->avail_out  -= len;
    strm->state->pending -= len;
    if (strm->state->pending == 0) {
        strm->state->pending_out = strm->state->pending_buf;
    }
}

/* ========================================================================= */
int ZEXPORT deflate (strm, flush)
    z_streamp strm;
    int flush;
{
    int old_flush; /* value of flush param for previous deflate call */
    deflate_state *s;

    if (strm == Z_NULL || strm->state == Z_NULL ||
        flush > Z_FINISH || flush < 0) {
        return Z_STREAM_ERROR;
    }
    s = strm->state;

    if (strm->next_out == Z_NULL ||
        (strm->next_in == Z_NULL && strm->avail_in != 0) ||
        (s->status == FINISH_STATE && flush != Z_FINISH)) {
        ERR_RETURN(strm, Z_STREAM_ERROR);
    }
    if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);

    s->strm = strm; /* just in case */
    old_flush = s->last_flush;
    s->last_flush = flush;

    /* Write the header */
    if (s->status == INIT_STATE) {
#ifdef GZIP
        if (s->wrap == 2) {
            strm->adler = crc32(0L, Z_NULL, 0);
            put_byte(s, 31);
            put_byte(s, 139);
            put_byte(s, 8);
            if (s->gzhead == NULL) {
                put_byte(s, 0);
                put_byte(s, 0);
                put_byte(s, 0);
                put_byte(s, 0);
                put_byte(s, 0);
                put_byte(s, s->level == 9 ? 2 :
                            (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
                             4 : 0));
                put_byte(s, OS_CODE);
                s->status = BUSY_STATE;
            }
            else {
                put_byte(s, (s->gzhead->text ? 1 : 0) +
                            (s->gzhead->hcrc ? 2 : 0) +
                            (s->gzhead->extra == Z_NULL ? 0 : 4) +
                            (s->gzhead->name == Z_NULL ? 0 : 8) +
                            (s->gzhead->comment == Z_NULL ? 0 : 16)
                        );
                put_byte(s, (Byte)(s->gzhead->time & 0xff));
                put_byte(s, (Byte)((s->gzhead->time >> 8) & 0xff));
                put_byte(s, (Byte)((s->gzhead->time >> 16) & 0xff));
                put_byte(s, (Byte)((s->gzhead->time >> 24) & 0xff));
                put_byte(s, s->level == 9 ? 2 :
                            (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
                             4 : 0));
                put_byte(s, s->gzhead->os & 0xff);
                if (s->gzhead->extra != NULL) {
                    put_byte(s, s->gzhead->extra_len & 0xff);
                    put_byte(s, (s->gzhead->extra_len >> 8) & 0xff);
                }
                if (s->gzhead->hcrc)
                    strm->adler = crc32(strm->adler, s->pending_buf,
                                        s->pending);
                s->gzindex = 0;
                s->status = EXTRA_STATE;
            }
        }
        else
#endif
        {
            uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
            uInt level_flags;

            if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
                level_flags = 0;
            else if (s->level < 6)
                level_flags = 1;
            else if (s->level == 6)
                level_flags = 2;
            else
                level_flags = 3;
            header |= (level_flags << 6);
            if (s->strstart != 0) header |= PRESET_DICT;
            header += 31 - (header % 31);

            s->status = BUSY_STATE;
            putShortMSB(s, header);

            /* Save the adler32 of the preset dictionary: */
            if (s->strstart != 0) {
                putShortMSB(s, (uInt)(strm->adler >> 16));
                putShortMSB(s, (uInt)(strm->adler & 0xffff));
            }
            strm->adler = adler32(0L, Z_NULL, 0);
        }
    }
#ifdef GZIP
    if (s->status == EXTRA_STATE) {
        if (s->gzhead->extra != NULL) {
            uInt beg = s->pending;  /* start of bytes to update crc */

            while (s->gzindex < (s->gzhead->extra_len & 0xffff)) {
                if (s->pending == s->pending_buf_size) {
                    if (s->gzhead->hcrc && s->pending > beg)
                        strm->adler = crc32(strm->adler, s->pending_buf + beg,
                                            s->pending - beg);
                    flush_pending(strm);
                    beg = s->pending;
                    if (s->pending == s->pending_buf_size)
                        break;
                }
                put_byte(s, s->gzhead->extra[s->gzindex]);
                s->gzindex++;
            }
            if (s->gzhead->hcrc && s->pending > beg)
                strm->adler = crc32(strm->adler, s->pending_buf + beg,
                                    s->pending - beg);
            if (s->gzindex == s->gzhead->extra_len) {
                s->gzindex = 0;
                s->status = NAME_STATE;
            }
        }
        else
            s->status = NAME_STATE;
    }
    if (s->status == NAME_STATE) {
        if (s->gzhead->name != NULL) {
            uInt beg = s->pending;  /* start of bytes to update crc */
            int val;

            do {
                if (s->pending == s->pending_buf_size) {
                    if (s->gzhead->hcrc && s->pending > beg)
                        strm->adler = crc32(strm->adler, s->pending_buf + beg,
                                            s->pending - beg);
                    flush_pending(strm);
                    beg = s->pending;
                    if (s->pending == s->pending_buf_size) {
                        val = 1;
                        break;
                    }
                }
                val = s->gzhead->name[s->gzindex++];
                put_byte(s, val);
            } while (val != 0);
            if (s->gzhead->hcrc && s->pending > beg)
                strm->adler = crc32(strm->adler, s->pending_buf + beg,
                                    s->pending - beg);
            if (val == 0) {
                s->gzindex = 0;
                s->status = COMMENT_STATE;
            }
        }
        else
            s->status = COMMENT_STATE;
    }
    if (s->status == COMMENT_STATE) {
        if (s->gzhead->comment != NULL) {
            uInt beg = s->pending;  /* start of bytes to update crc */
            int val;

            do {
                if (s->pending == s->pending_buf_size) {
                    if (s->gzhead->hcrc && s->pending > beg)
                        strm->adler = crc32(strm->adler, s->pending_buf + beg,
                                            s->pending - beg);
                    flush_pending(strm);
                    beg = s->pending;
                    if (s->pending == s->pending_buf_size) {
                        val = 1;
                        break;
                    }
                }
                val = s->gzhead->comment[s->gzindex++];
                put_byte(s, val);
            } while (val != 0);
            if (s->gzhead->hcrc && s->pending > beg)
                strm->adler = crc32(strm->adler, s->pending_buf + beg,
                                    s->pending - beg);
            if (val == 0)
                s->status = HCRC_STATE;
        }
        else
            s->status = HCRC_STATE;
    }
    if (s->status == HCRC_STATE) {
        if (s->gzhead->hcrc) {
            if (s->pending + 2 > s->pending_buf_size)
                flush_pending(strm);
            if (s->pending + 2 <= s->pending_buf_size) {
                put_byte(s, (Byte)(strm->adler & 0xff));
                put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
                strm->adler = crc32(0L, Z_NULL, 0);
                s->status = BUSY_STATE;
            }
        }
        else
            s->status = BUSY_STATE;
    }
#endif

    /* Flush as much pending output as possible */
    if (s->pending != 0) {
        flush_pending(strm);
        if (strm->avail_out == 0) {
            /* Since avail_out is 0, deflate will be called again with
             * more output space, but possibly with both pending and
             * avail_in equal to zero. There won't be anything to do,
             * but this is not an error situation so make sure we
             * return OK instead of BUF_ERROR at next call of deflate:
             */
            s->last_flush = -1;
            return Z_OK;
        }

    /* Make sure there is something to do and avoid duplicate consecutive
     * flushes. For repeated and useless calls with Z_FINISH, we keep
     * returning Z_STREAM_END instead of Z_BUF_ERROR.
     */
    } else if (strm->avail_in == 0 && flush <= old_flush &&
               flush != Z_FINISH) {
        ERR_RETURN(strm, Z_BUF_ERROR);
    }

    /* User must not provide more input after the first FINISH: */
    if (s->status == FINISH_STATE && strm->avail_in != 0) {
        ERR_RETURN(strm, Z_BUF_ERROR);
    }

    /* Start a new block or continue the current one.
     */
    if (strm->avail_in != 0 || s->lookahead != 0 ||
        (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) {
        block_state bstate;

        bstate = (*(configuration_table[s->level].func))(s, flush);

        if (bstate == finish_started || bstate == finish_done) {
            s->status = FINISH_STATE;
        }
        if (bstate == need_more || bstate == finish_started) {
            if (strm->avail_out == 0) {
                s->last_flush = -1; /* avoid BUF_ERROR next call, see above */
            }
            return Z_OK;
            /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
             * of deflate should use the same flush parameter to make sure
             * that the flush is complete. So we don't have to output an
             * empty block here, this will be done at next call. This also
             * ensures that for a very small output buffer, we emit at most
             * one empty block.
             */
        }
        if (bstate == block_done) {
            if (flush == Z_PARTIAL_FLUSH) {
                _tr_align(s);
            } else { /* FULL_FLUSH or SYNC_FLUSH */
                _tr_stored_block(s, (char*)0, 0L, 0);
                /* For a full flush, this empty block will be recognized
                 * as a special marker by inflate_sync().
                 */
                if (flush == Z_FULL_FLUSH) {
                    CLEAR_HASH(s);             /* forget history */
                }
            }
            flush_pending(strm);
            if (strm->avail_out == 0) {
              s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */
              return Z_OK;
            }
        }
    }
    Assert(strm->avail_out > 0, "bug2");

    if (flush != Z_FINISH) return Z_OK;
    if (s->wrap <= 0) return Z_STREAM_END;

    /* Write the trailer */
#ifdef GZIP
    if (s->wrap == 2) {
        put_byte(s, (Byte)(strm->adler & 0xff));
        put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
        put_byte(s, (Byte)((strm->adler >> 16) & 0xff));
        put_byte(s, (Byte)((strm->adler >> 24) & 0xff));
        put_byte(s, (Byte)(strm->total_in & 0xff));
        put_byte(s, (Byte)((strm->total_in >> 8) & 0xff));
        put_byte(s, (Byte)((strm->total_in >> 16) & 0xff));
        put_byte(s, (Byte)((strm->total_in >> 24) & 0xff));
    }
    else
#endif
    {
        putShortMSB(s, (uInt)(strm->adler >> 16));
        putShortMSB(s, (uInt)(strm->adler & 0xffff));
    }
    flush_pending(strm);
    /* If avail_out is zero, the application will call deflate again
     * to flush the rest.
     */
    if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */
    return s->pending != 0 ? Z_OK : Z_STREAM_END;
}

/* ========================================================================= */
int ZEXPORT deflateEnd (strm)
    z_streamp strm;
{
    int status;

    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;

    status = strm->state->status;
    if (status != INIT_STATE &&
        status != EXTRA_STATE &&
        status != NAME_STATE &&
        status != COMMENT_STATE &&
        status != HCRC_STATE &&
        status != BUSY_STATE &&
        status != FINISH_STATE) {
      return Z_STREAM_ERROR;
    }

    /* Deallocate in reverse order of allocations: */
    TRY_FREE(strm, strm->state->pending_buf);
    TRY_FREE(strm, strm->state->head);
    TRY_FREE(strm, strm->state->prev);
    TRY_FREE(strm, strm->state->window);

    ZFREE(strm, strm->state);
    strm->state = Z_NULL;

    return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
}

/* =========================================================================
 * Copy the source state to the destination state.
 * To simplify the source, this is not supported for 16-bit MSDOS (which
 * doesn't have enough memory anyway to duplicate compression states).
 */
int ZEXPORT deflateCopy (dest, source)
    z_streamp dest;
    z_streamp source;
{
#ifdef MAXSEG_64K
    return Z_STREAM_ERROR;
#else
    deflate_state *ds;
    deflate_state *ss;
    ushf *overlay;

    if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {
        return Z_STREAM_ERROR;
    }

    ss = source->state;

    zmemcpy(dest, source, sizeof(z_stream));

    ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));
    if (ds == Z_NULL) return Z_MEM_ERROR;
    dest->state = (struct internal_state FAR *) ds;
    zmemcpy(ds, ss, sizeof(deflate_state));
    ds->strm = dest;

    ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
    ds->prev   = (Posf *)  ZALLOC(dest, ds->w_size, sizeof(Pos));
    ds->head   = (Posf *)  ZALLOC(dest, ds->hash_size, sizeof(Pos));
    overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
    ds->pending_buf = (uchf *) overlay;

    if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
        ds->pending_buf == Z_NULL) {
        deflateEnd (dest);
        return Z_MEM_ERROR;
    }
    /* following zmemcpy do not work for 16-bit MSDOS */
    zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));
    zmemcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos));
    zmemcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos));
    zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);

    ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
    ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
    ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;

    ds->l_desc.dyn_tree = ds->dyn_ltree;
    ds->d_desc.dyn_tree = ds->dyn_dtree;
    ds->bl_desc.dyn_tree = ds->bl_tree;

    return Z_OK;
#endif /* MAXSEG_64K */
}

/* ===========================================================================
 * Read a new buffer from the current input stream, update the adler32
 * and total number of bytes read.  All deflate() input goes through
 * this function so some applications may wish to modify it to avoid
 * allocating a large strm->next_in buffer and copying from it.
 * (See also flush_pending()).
 */
local int read_buf(strm, buf, size)
    z_streamp strm;
    Bytef *buf;
    unsigned size;
{
    unsigned len = strm->avail_in;

    if (len > size) len = size;
    if (len == 0) return 0;

    strm->avail_in  -= len;

    if (strm->state->wrap == 1) {
        strm->adler = adler32(strm->adler, strm->next_in, len);
    }
#ifdef GZIP
    else if (strm->state->wrap == 2) {
        strm->adler = crc32(strm->adler, strm->next_in, len);
    }
#endif
    zmemcpy(buf, strm->next_in, len);
    strm->next_in  += len;
    strm->total_in += len;

    return (int)len;
}

/* ===========================================================================
 * Initialize the "longest match" routines for a new zlib stream
 */
local void lm_init (s)
    deflate_state *s;
{
    s->window_size = (ulg)2L*s->w_size;

    CLEAR_HASH(s);

    /* Set the default configuration parameters:
     */
    s->max_lazy_match   = configuration_table[s->level].max_lazy;
    s->good_match       = configuration_table[s->level].good_length;
    s->nice_match       = configuration_table[s->level].nice_length;
    s->max_chain_length = configuration_table[s->level].max_chain;

    s->strstart = 0;
    s->block_start = 0L;
    s->lookahead = 0;
    s->match_length = s->prev_length = MIN_MATCH-1;
    s->match_available = 0;
    s->ins_h = 0;
#ifndef FASTEST
#ifdef ASMV
    match_init(); /* initialize the asm code */
#endif
#endif
}

#ifndef FASTEST
/* ===========================================================================
 * Set match_start to the longest match starting at the given string and
 * return its length. Matches shorter or equal to prev_length are discarded,
 * in which case the result is equal to prev_length and match_start is
 * garbage.
 * IN assertions: cur_match is the head of the hash chain for the current
 *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
 * OUT assertion: the match length is not greater than s->lookahead.
 */
#ifndef ASMV
/* For 80x86 and 680x0, an optimized version will be provided in match.asm or
 * match.S. The code will be functionally equivalent.
 */
local uInt longest_match(s, cur_match)
    deflate_state *s;
    IPos cur_match;                             /* current match */
{
    unsigned chain_length = s->max_chain_length;/* max hash chain length */
    register Bytef *scan = s->window + s->strstart; /* current string */
    register Bytef *match;                       /* matched string */
    register int len;                           /* length of current match */
    int best_len = s->prev_length;              /* best match length so far */
    int nice_match = s->nice_match;             /* stop if match long enough */
    IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
        s->strstart - (IPos)MAX_DIST(s) : NIL;
    /* Stop when cur_match becomes <= limit. To simplify the code,
     * we prevent matches with the string of window index 0.
     */
    Posf *prev = s->prev;
    uInt wmask = s->w_mask;

#ifdef UNALIGNED_OK
    /* Compare two bytes at a time. Note: this is not always beneficial.
     * Try with and without -DUNALIGNED_OK to check.
     */
    register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1;
    register ush scan_start = *(ushf*)scan;
    register ush scan_end   = *(ushf*)(scan+best_len-1);
#else
    register Bytef *strend = s->window + s->strstart + MAX_MATCH;
    register Byte scan_end1  = scan[best_len-1];
    register Byte scan_end   = scan[best_len];
#endif

    /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
     * It is easy to get rid of this optimization if necessary.
     */
    Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");

    /* Do not waste too much time if we already have a good match: */
    if (s->prev_length >= s->good_match) {
        chain_length >>= 2;
    }
    /* Do not look for matches beyond the end of the input. This is necessary
     * to make deflate deterministic.
     */
    if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;

    Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");

    do {
        Assert(cur_match < s->strstart, "no future");
        match = s->window + cur_match;

        /* Skip to next match if the match length cannot increase
         * or if the match length is less than 2.  Note that the checks below
         * for insufficient lookahead only occur occasionally for performance
         * reasons.  Therefore uninitialized memory will be accessed, and
         * conditional jumps will be made that depend on those values.
         * However the length of the match is limited to the lookahead, so
         * the output of deflate is not affected by the uninitialized values.
         */
#if (defined(UNALIGNED_OK) && MAX_MATCH == 258)
        /* This code assumes sizeof(unsigned short) == 2. Do not use
         * UNALIGNED_OK if your compiler uses a different size.
         */
        if (*(ushf*)(match+best_len-1) != scan_end ||
            *(ushf*)match != scan_start) continue;

        /* It is not necessary to compare scan[2] and match[2] since they are
         * always equal when the other bytes match, given that the hash keys
         * are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
         * strstart+3, +5, ... up to strstart+257. We check for insufficient
         * lookahead only every 4th comparison; the 128th check will be made
         * at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
         * necessary to put more guard bytes at the end of the window, or
         * to check more often for insufficient lookahead.
         */
        Assert(scan[2] == match[2], "scan[2]?");
        scan++, match++;
        do {
        } while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 scan < strend);
        /* The funny "do {}" generates better code on most compilers */

        /* Here, scan <= window+strstart+257 */
        Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
        if (*scan == *match) scan++;

        len = (MAX_MATCH - 1) - (int)(strend-scan);
        scan = strend - (MAX_MATCH-1);

#else /* UNALIGNED_OK */

        if (match[best_len]   != scan_end  ||
            match[best_len-1] != scan_end1 ||
            *match            != *scan     ||
            *++match          != scan[1])      continue;

        /* The check at best_len-1 can be removed because it will be made
         * again later. (This heuristic is not always a win.)
         * It is not necessary to compare scan[2] and match[2] since they
         * are always equal when the other bytes match, given that
         * the hash keys are equal and that HASH_BITS >= 8.
         */
        scan += 2, match++;
        Assert(*scan == *match, "match[2]?");

        /* We check for insufficient lookahead only every 8th comparison;
         * the 256th check will be made at strstart+258.
         */
        do {
        } while (*++scan == *++match && *++scan == *++match &&
                 *++scan == *++match && *++scan == *++match &&
                 *++scan == *++match && *++scan == *++match &&
                 *++scan == *++match && *++scan == *++match &&
                 scan < strend);

        Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");

        len = MAX_MATCH - (int)(strend - scan);
        scan = strend - MAX_MATCH;

#endif /* UNALIGNED_OK */

        if (len > best_len) {
            s->match_start = cur_match;
            best_len = len;
            if (len >= nice_match) break;
#ifdef UNALIGNED_OK
            scan_end = *(ushf*)(scan+best_len-1);
#else
            scan_end1  = scan[best_len-1];
            scan_end   = scan[best_len];
#endif
        }
    } while ((cur_match = prev[cur_match & wmask]) > limit
             && --chain_length != 0);

    if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
    return s->lookahead;
}
#endif /* ASMV */
#endif /* FASTEST */

/* ---------------------------------------------------------------------------
 * Optimized version for level == 1 or strategy == Z_RLE only
 */
local uInt longest_match_fast(s, cur_match)
    deflate_state *s;
    IPos cur_match;                             /* current match */
{
    register Bytef *scan = s->window + s->strstart; /* current string */
    register Bytef *match;                       /* matched string */
    register int len;                           /* length of current match */
    register Bytef *strend = s->window + s->strstart + MAX_MATCH;

    /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
     * It is easy to get rid of this optimization if necessary.
     */
    Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");

    Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");

    Assert(cur_match < s->strstart, "no future");

    match = s->window + cur_match;

    /* Return failure if the match length is less than 2:
     */
    if (match[0] != scan[0] || match[1] != scan[1]) return MIN_MATCH-1;

    /* The check at best_len-1 can be removed because it will be made
     * again later. (This heuristic is not always a win.)
     * It is not necessary to compare scan[2] and match[2] since they
     * are always equal when the other bytes match, given that
     * the hash keys are equal and that HASH_BITS >= 8.
     */
    scan += 2, match += 2;
    Assert(*scan == *match, "match[2]?");

    /* We check for insufficient lookahead only every 8th comparison;
     * the 256th check will be made at strstart+258.
     */
    do {
    } while (*++scan == *++match && *++scan == *++match &&
             *++scan == *++match && *++scan == *++match &&
             *++scan == *++match && *++scan == *++match &&
             *++scan == *++match && *++scan == *++match &&
             scan < strend);

    Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");

    len = MAX_MATCH - (int)(strend - scan);

    if (len < MIN_MATCH) return MIN_MATCH - 1;

    s->match_start = cur_match;
    return (uInt)len <= s->lookahead ? (uInt)len : s->lookahead;
}

#ifdef DEBUG
/* ===========================================================================
 * Check that the match at match_start is indeed a match.
 */
local void check_match(s, start, match, length)
    deflate_state *s;
    IPos start, match;
    int length;
{
    /* check that the match is indeed a match */
    if (zmemcmp(s->window + match,
                s->window + start, length) != EQUAL) {
        fprintf(stderr, " start %u, match %u, length %d\n",
                start, match, length);
        do {
            fprintf(stderr, "%c%c", s->window[match++], s->window[start++]);
        } while (--length != 0);
        z_error("invalid match");
    }
    if (z_verbose > 1) {
        fprintf(stderr,"\\[%d,%d]", start-match, length);
        do { putc(s->window[start++], stderr); } while (--length != 0);
    }
}
#else
#  define check_match(s, start, match, length)
#endif /* DEBUG */

/* ===========================================================================
 * Fill the window when the lookahead becomes insufficient.
 * Updates strstart and lookahead.
 *
 * IN assertion: lookahead < MIN_LOOKAHEAD
 * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
 *    At least one byte has been read, or avail_in == 0; reads are
 *    performed for at least two bytes (required for the zip translate_eol
 *    option -- not supported here).
 */
local void fill_window(s)
    deflate_state *s;
{
    register unsigned n, m;
    register Posf *p;
    unsigned more;    /* Amount of free space at the end of the window. */
    uInt wsize = s->w_size;

    do {
        more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);

        /* Deal with !@#$% 64K limit: */
        if (sizeof(int) <= 2) {
            if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
                more = wsize;

            } else if (more == (unsigned)(-1)) {
                /* Very unlikely, but possible on 16 bit machine if
                 * strstart == 0 && lookahead == 1 (input done a byte at time)
                 */
                more--;
            }
        }

        /* If the window is almost full and there is insufficient lookahead,
         * move the upper half to the lower one to make room in the upper half.
         */
        if (s->strstart >= wsize+MAX_DIST(s)) {

            zmemcpy(s->window, s->window+wsize, (unsigned)wsize);
            s->match_start -= wsize;
            s->strstart    -= wsize; /* we now have strstart >= MAX_DIST */
            s->block_start -= (long) wsize;

            /* Slide the hash table (could be avoided with 32 bit values
               at the expense of memory usage). We slide even when level == 0
               to keep the hash table consistent if we switch back to level > 0
               later. (Using level 0 permanently is not an optimal usage of
               zlib, so we don't care about this pathological case.)
             */
            /* %%% avoid this when Z_RLE */
            n = s->hash_size;
            p = &s->head[n];
            do {
                m = *--p;
                *p = (Pos)(m >= wsize ? m-wsize : NIL);
            } while (--n);

            n = wsize;
#ifndef FASTEST
            p = &s->prev[n];
            do {
                m = *--p;
                *p = (Pos)(m >= wsize ? m-wsize : NIL);
                /* If n is not on any hash chain, prev[n] is garbage but
                 * its value will never be used.
                 */
            } while (--n);
#endif
            more += wsize;
        }
        if (s->strm->avail_in == 0) return;

        /* If there was no sliding:
         *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
         *    more == window_size - lookahead - strstart
         * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
         * => more >= window_size - 2*WSIZE + 2
         * In the BIG_MEM or MMAP case (not yet supported),
         *   window_size == input_size + MIN_LOOKAHEAD  &&
         *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
         * Otherwise, window_size == 2*WSIZE so more >= 2.
         * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
         */
        Assert(more >= 2, "more < 2");

        n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more);
        s->lookahead += n;

        /* Initialize the hash value now that we have some input: */
        if (s->lookahead >= MIN_MATCH) {
            s->ins_h = s->window[s->strstart];
            UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
#if MIN_MATCH != 3
            Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
        }
        /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
         * but this is not important since only literal bytes will be emitted.
         */

    } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);
}

/* ===========================================================================
 * Flush the current block, with given end-of-file flag.
 * IN assertion: strstart is set to the end of the current match.
 */
#define FLUSH_BLOCK_ONLY(s, eof) { \
   _tr_flush_block(s, (s->block_start >= 0L ? \
                   (charf *)&s->window[(unsigned)s->block_start] : \
                   (charf *)Z_NULL), \
                (ulg)((long)s->strstart - s->block_start), \
                (eof)); \
   s->block_start = s->strstart; \
   flush_pending(s->strm); \
   Tracev((stderr,"[FLUSH]")); \
}

/* Same but force premature exit if necessary. */
#define FLUSH_BLOCK(s, eof) { \
   FLUSH_BLOCK_ONLY(s, eof); \
   if (s->strm->avail_out == 0) return (eof) ? finish_started : need_more; \
}

/* ===========================================================================
 * Copy without compression as much as possible from the input stream, return
 * the current block state.
 * This function does not insert new strings in the dictionary since
 * uncompressible data is probably not useful. This function is used
 * only for the level=0 compression option.
 * NOTE: this function should be optimized to avoid extra copying from
 * window to pending_buf.
 */
local block_state deflate_stored(s, flush)
    deflate_state *s;
    int flush;
{
    /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
     * to pending_buf_size, and each stored block has a 5 byte header:
     */
    ulg max_block_size = 0xffff;
    ulg max_start;

    if (max_block_size > s->pending_buf_size - 5) {
        max_block_size = s->pending_buf_size - 5;
    }

    /* Copy as much as possible from input to output: */
    for (;;) {
        /* Fill the window as much as possible: */
        if (s->lookahead <= 1) {

            Assert(s->strstart < s->w_size+MAX_DIST(s) ||
                   s->block_start >= (long)s->w_size, "slide too late");

            fill_window(s);
            if (s->lookahead == 0 && flush == Z_NO_FLUSH) return need_more;

            if (s->lookahead == 0) break; /* flush the current block */
        }
        Assert(s->block_start >= 0L, "block gone");

        s->strstart += s->lookahead;
        s->lookahead = 0;

        /* Emit a stored block if pending_buf will be full: */
        max_start = s->block_start + max_block_size;
        if (s->strstart == 0 || (ulg)s->strstart >= max_start) {
            /* strstart == 0 is possible when wraparound on 16-bit machine */
            s->lookahead = (uInt)(s->strstart - max_start);
            s->strstart = (uInt)max_start;
            FLUSH_BLOCK(s, 0);
        }
        /* Flush if we may have to slide, otherwise block_start may become
         * negative and the data will be gone:
         */
        if (s->strstart - (uInt)s->block_start >= MAX_DIST(s)) {
            FLUSH_BLOCK(s, 0);
        }
    }
    FLUSH_BLOCK(s, flush == Z_FINISH);
    return flush == Z_FINISH ? finish_done : block_done;
}

/* ===========================================================================
 * Compress as much as possible from the input stream, return the current
 * block state.
 * This function does not perform lazy evaluation of matches and inserts
 * new strings in the dictionary only for unmatched strings or for short
 * matches. It is used only for the fast compression options.
 */
local block_state deflate_fast(s, flush)
    deflate_state *s;
    int flush;
{
    IPos hash_head = NIL; /* head of the hash chain */
    int bflush;           /* set if current block must be flushed */

    for (;;) {
        /* Make sure that we always have enough lookahead, except
         * at the end of the input file. We need MAX_MATCH bytes
         * for the next match, plus MIN_MATCH bytes to insert the
         * string following the next match.
         */
        if (s->lookahead < MIN_LOOKAHEAD) {
            fill_window(s);
            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
                return need_more;
            }
            if (s->lookahead == 0) break; /* flush the current block */
        }

        /* Insert the string window[strstart .. strstart+2] in the
         * dictionary, and set hash_head to the head of the hash chain:
         */
        if (s->lookahead >= MIN_MATCH) {
            INSERT_STRING(s, s->strstart, hash_head);
        }

        /* Find the longest match, discarding those <= prev_length.
         * At this point we have always match_length < MIN_MATCH
         */
        if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) {
            /* To simplify the code, we prevent matches with the string
             * of window index 0 (in particular we have to avoid a match
             * of the string with itself at the start of the input file).
             */
#ifdef FASTEST
            if ((s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) ||
                (s->strategy == Z_RLE && s->strstart - hash_head == 1)) {
                s->match_length = longest_match_fast (s, hash_head);
            }
#else
            if (s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) {
                s->match_length = longest_match (s, hash_head);
            } else if (s->strategy == Z_RLE && s->strstart - hash_head == 1) {
                s->match_length = longest_match_fast (s, hash_head);
            }
#endif
            /* longest_match() or longest_match_fast() sets match_start */
        }
        if (s->match_length >= MIN_MATCH) {
            check_match(s, s->strstart, s->match_start, s->match_length);

            _tr_tally_dist(s, s->strstart - s->match_start,
                           s->match_length - MIN_MATCH, bflush);

            s->lookahead -= s->match_length;

            /* Insert new strings in the hash table only if the match length
             * is not too large. This saves time but degrades compression.
             */
#ifndef FASTEST
            if (s->match_length <= s->max_insert_length &&
                s->lookahead >= MIN_MATCH) {
                s->match_length--; /* string at strstart already in table */
                do {
                    s->strstart++;
                    INSERT_STRING(s, s->strstart, hash_head);
                    /* strstart never exceeds WSIZE-MAX_MATCH, so there are
                     * always MIN_MATCH bytes ahead.
                     */
                } while (--s->match_length != 0);
                s->strstart++;
            } else
#endif
            {
                s->strstart += s->match_length;
                s->match_length = 0;
                s->ins_h = s->window[s->strstart];
                UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
#if MIN_MATCH != 3
                Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
                /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
                 * matter since it will be recomputed at next deflate call.
                 */
            }
        } else {
            /* No match, output a literal byte */
            Tracevv((stderr,"%c", s->window[s->strstart]));
            _tr_tally_lit (s, s->window[s->strstart], bflush);
            s->lookahead--;
            s->strstart++;
        }
        if (bflush) FLUSH_BLOCK(s, 0);
    }
    FLUSH_BLOCK(s, flush == Z_FINISH);
    return flush == Z_FINISH ? finish_done : block_done;
}

#ifndef FASTEST
/* ===========================================================================
 * Same as above, but achieves better compression. We use a lazy
 * evaluation for matches: a match is finally adopted only if there is
 * no better match at the next window position.
 */
local block_state deflate_slow(s, flush)
    deflate_state *s;
    int flush;
{
    IPos hash_head = NIL;    /* head of hash chain */
    int bflush;              /* set if current block must be flushed */

    /* Process the input block. */
    for (;;) {
        /* Make sure that we always have enough lookahead, except
         * at the end of the input file. We need MAX_MATCH bytes
         * for the next match, plus MIN_MATCH bytes to insert the
         * string following the next match.
         */
        if (s->lookahead < MIN_LOOKAHEAD) {
            fill_window(s);
            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
                return need_more;
            }
            if (s->lookahead == 0) break; /* flush the current block */
        }

        /* Insert the string window[strstart .. strstart+2] in the
         * dictionary, and set hash_head to the head of the hash chain:
         */
        if (s->lookahead >= MIN_MATCH) {
            INSERT_STRING(s, s->strstart, hash_head);
        }

        /* Find the longest match, discarding those <= prev_length.
         */
        s->prev_length = s->match_length, s->prev_match = s->match_start;
        s->match_length = MIN_MATCH-1;

        if (hash_head != NIL && s->prev_length < s->max_lazy_match &&
            s->strstart - hash_head <= MAX_DIST(s)) {
            /* To simplify the code, we prevent matches with the string
             * of window index 0 (in particular we have to avoid a match
             * of the string with itself at the start of the input file).
             */
            if (s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) {
                s->match_length = longest_match (s, hash_head);
            } else if (s->strategy == Z_RLE && s->strstart - hash_head == 1) {
                s->match_length = longest_match_fast (s, hash_head);
            }
            /* longest_match() or longest_match_fast() sets match_start */

            if (s->match_length <= 5 && (s->strategy == Z_FILTERED
#if TOO_FAR <= 32767
                || (s->match_length == MIN_MATCH &&
                    s->strstart - s->match_start > TOO_FAR)
#endif
                )) {

                /* If prev_match is also MIN_MATCH, match_start is garbage
                 * but we will ignore the current match anyway.
                 */
                s->match_length = MIN_MATCH-1;
            }
        }
        /* If there was a match at the previous step and the current
         * match is not better, output the previous match:
         */
        if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) {
            uInt max_insert = s->strstart + s->lookahead - MIN_MATCH;
            /* Do not insert strings in hash table beyond this. */

            check_match(s, s->strstart-1, s->prev_match, s->prev_length);

            _tr_tally_dist(s, s->strstart -1 - s->prev_match,
                           s->prev_length - MIN_MATCH, bflush);

            /* Insert in hash table all strings up to the end of the match.
             * strstart-1 and strstart are already inserted. If there is not
             * enough lookahead, the last two strings are not inserted in
             * the hash table.
             */
            s->lookahead -= s->prev_length-1;
            s->prev_length -= 2;
            do {
                if (++s->strstart <= max_insert) {
                    INSERT_STRING(s, s->strstart, hash_head);
                }
            } while (--s->prev_length != 0);
            s->match_available = 0;
            s->match_length = MIN_MATCH-1;
            s->strstart++;

            if (bflush) FLUSH_BLOCK(s, 0);

        } else if (s->match_available) {
            /* If there was no match at the previous position, output a
             * single literal. If there was a match but the current match
             * is longer, truncate the previous match to a single literal.
             */
            Tracevv((stderr,"%c", s->window[s->strstart-1]));
            _tr_tally_lit(s, s->window[s->strstart-1], bflush);
            if (bflush) {
                FLUSH_BLOCK_ONLY(s, 0);
            }
            s->strstart++;
            s->lookahead--;
            if (s->strm->avail_out == 0) return need_more;
        } else {
            /* There is no previous match to compare with, wait for
             * the next step to decide.
             */
            s->match_available = 1;
            s->strstart++;
            s->lookahead--;
        }
    }
    Assert (flush != Z_NO_FLUSH, "no flush?");
    if (s->match_available) {
        Tracevv((stderr,"%c", s->window[s->strstart-1]));
        _tr_tally_lit(s, s->window[s->strstart-1], bflush);
        s->match_available = 0;
    }
    FLUSH_BLOCK(s, flush == Z_FINISH);
    return flush == Z_FINISH ? finish_done : block_done;
}
#endif /* FASTEST */

#if 0
/* ===========================================================================
 * For Z_RLE, simply look for runs of bytes, generate matches only of distance
 * one.  Do not maintain a hash table.  (It will be regenerated if this run of
 * deflate switches away from Z_RLE.)
 */
local block_state deflate_rle(s, flush)
    deflate_state *s;
    int flush;
{
    int bflush;         /* set if current block must be flushed */
    uInt run;           /* length of run */
    uInt max;           /* maximum length of run */
    uInt prev;          /* byte at distance one to match */
    Bytef *scan;        /* scan for end of run */

    for (;;) {
        /* Make sure that we always have enough lookahead, except
         * at the end of the input file. We need MAX_MATCH bytes
         * for the longest encodable run.
         */
        if (s->lookahead < MAX_MATCH) {
            fill_window(s);
            if (s->lookahead < MAX_MATCH && flush == Z_NO_FLUSH) {
                return need_more;
            }
            if (s->lookahead == 0) break; /* flush the current block */
        }

        /* See how many times the previous byte repeats */
        run = 0;
        if (s->strstart > 0) {      /* if there is a previous byte, that is */
            max = s->lookahead < MAX_MATCH ? s->lookahead : MAX_MATCH;
            scan = s->window + s->strstart - 1;
            prev = *scan++;
            do {
                if (*scan++ != prev)
                    break;
            } while (++run < max);
        }

        /* Emit match if have run of MIN_MATCH or longer, else emit literal */
        if (run >= MIN_MATCH) {
            check_match(s, s->strstart, s->strstart - 1, run);
            _tr_tally_dist(s, 1, run - MIN_MATCH, bflush);
            s->lookahead -= run;
            s->strstart += run;
        } else {
            /* No match, output a literal byte */
            Tracevv((stderr,"%c", s->window[s->strstart]));
            _tr_tally_lit (s, s->window[s->strstart], bflush);
            s->lookahead--;
            s->strstart++;
        }
        if (bflush) FLUSH_BLOCK(s, 0);
    }
    FLUSH_BLOCK(s, flush == Z_FINISH);
    return flush == Z_FINISH ? finish_done : block_done;
}
#endif

license: mit


code:
/* deflate.h -- internal compression state
 * Copyright (C) 1995-2004 Jean-loup Gailly
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
 */

/* @(#) $Id$ */

#ifndef DEFLATE_H
#define DEFLATE_H

#include "zutil.h"

/* define NO_GZIP when compiling if you want to disable gzip header and
   trailer creation by deflate().  NO_GZIP would be used to avoid linking in
   the crc code when it is not needed.  For shared libraries, gzip encoding
   should be left enabled. */
#ifndef NO_GZIP
#  define GZIP
#endif

/* ===========================================================================
 * Internal compression state.
 */

#define LENGTH_CODES 29
/* number of length codes, not counting the special END_BLOCK code */

#define LITERALS  256
/* number of literal bytes 0..255 */

#define L_CODES (LITERALS+1+LENGTH_CODES)
/* number of Literal or Length codes, including the END_BLOCK code */

#define D_CODES   30
/* number of distance codes */

#define BL_CODES  19
/* number of codes used to transfer the bit lengths */

#define HEAP_SIZE (2*L_CODES+1)
/* maximum heap size */

#define MAX_BITS 15
/* All codes must not exceed MAX_BITS bits */

#define INIT_STATE    42
#define EXTRA_STATE   69
#define NAME_STATE    73
#define COMMENT_STATE 91
#define HCRC_STATE   103
#define BUSY_STATE   113
#define FINISH_STATE 666
/* Stream status */

/* Data structure describing a single value and its code string. */
typedef struct ct_data_s {
    union {
        ush  freq;       /* frequency count */
        ush  code;       /* bit string */
    } fc;
    union {
        ush  dad;        /* father node in Huffman tree */
        ush  len;        /* length of bit string */
    } dl;
} FAR ct_data;

#define Freq fc.freq
#define Code fc.code
#define Dad  dl.dad
#define Len  dl.len

typedef struct static_tree_desc_s  static_tree_desc;

typedef struct tree_desc_s {
    ct_data *dyn_tree;           /* the dynamic tree */
    int     max_code;            /* largest code with non zero frequency */
    static_tree_desc *stat_desc; /* the corresponding static tree */
} FAR tree_desc;

typedef ush Pos;
typedef Pos FAR Posf;
typedef unsigned IPos;

/* A Pos is an index in the character window. We use short instead of int to
 * save space in the various tables. IPos is used only for parameter passing.
 */

typedef struct internal_state {
    z_streamp strm;      /* pointer back to this zlib stream */
    int   status;        /* as the name implies */
    Bytef *pending_buf;  /* output still pending */
    ulg   pending_buf_size; /* size of pending_buf */
    Bytef *pending_out;  /* next pending byte to output to the stream */
    uInt   pending;      /* nb of bytes in the pending buffer */
    int   wrap;          /* bit 0 true for zlib, bit 1 true for gzip */
    gz_headerp  gzhead;  /* gzip header information to write */
    uInt   gzindex;      /* where in extra, name, or comment */
    Byte  method;        /* STORED (for zip only) or DEFLATED */
    int   last_flush;    /* value of flush param for previous deflate call */

                /* used by deflate.c: */

    uInt  w_size;        /* LZ77 window size (32K by default) */
    uInt  w_bits;        /* log2(w_size)  (8..16) */
    uInt  w_mask;        /* w_size - 1 */

    Bytef *window;
    /* Sliding window. Input bytes are read into the second half of the window,
     * and move to the first half later to keep a dictionary of at least wSize
     * bytes. With this organization, matches are limited to a distance of
     * wSize-MAX_MATCH bytes, but this ensures that IO is always
     * performed with a length multiple of the block size. Also, it limits
     * the window size to 64K, which is quite useful on MSDOS.
     * To do: use the user input buffer as sliding window.
     */

    ulg window_size;
    /* Actual size of window: 2*wSize, except when the user input buffer
     * is directly used as sliding window.
     */

    Posf *prev;
    /* Link to older string with same hash index. To limit the size of this
     * array to 64K, this link is maintained only for the last 32K strings.
     * An index in this array is thus a window index modulo 32K.
     */

    Posf *head; /* Heads of the hash chains or NIL. */

    uInt  ins_h;          /* hash index of string to be inserted */
    uInt  hash_size;      /* number of elements in hash table */
    uInt  hash_bits;      /* log2(hash_size) */
    uInt  hash_mask;      /* hash_size-1 */

    uInt  hash_shift;
    /* Number of bits by which ins_h must be shifted at each input
     * step. It must be such that after MIN_MATCH steps, the oldest
     * byte no longer takes part in the hash key, that is:
     *   hash_shift * MIN_MATCH >= hash_bits
     */

    long block_start;
    /* Window position at the beginning of the current output block. Gets
     * negative when the window is moved backwards.
     */

    uInt match_length;           /* length of best match */
    IPos prev_match;             /* previous match */
    int match_available;         /* set if previous match exists */
    uInt strstart;               /* start of string to insert */
    uInt match_start;            /* start of matching string */
    uInt lookahead;              /* number of valid bytes ahead in window */

    uInt prev_length;
    /* Length of the best match at previous step. Matches not greater than this
     * are discarded. This is used in the lazy match evaluation.
     */

    uInt max_chain_length;
    /* To speed up deflation, hash chains are never searched beyond this
     * length.  A higher limit improves compression ratio but degrades the
     * speed.
     */

    uInt max_lazy_match;
    /* Attempt to find a better match only when the current match is strictly
     * smaller than this value. This mechanism is used only for compression
     * levels >= 4.
     */
#   define max_insert_length  max_lazy_match
    /* Insert new strings in the hash table only if the match length is not
     * greater than this length. This saves time but degrades compression.
     * max_insert_length is used only for compression levels <= 3.
     */

    int level;    /* compression level (1..9) */
    int strategy; /* favor or force Huffman coding*/

    uInt good_match;
    /* Use a faster search when the previous match is longer than this */

    int nice_match; /* Stop searching when current match exceeds this */

                /* used by trees.c: */
    /* Didn't use ct_data typedef below to supress compiler warning */
    struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
    struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
    struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */

    struct tree_desc_s l_desc;               /* desc. for literal tree */
    struct tree_desc_s d_desc;               /* desc. for distance tree */
    struct tree_desc_s bl_desc;              /* desc. for bit length tree */

    ush bl_count[MAX_BITS+1];
    /* number of codes at each bit length for an optimal tree */

    int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
    int heap_len;               /* number of elements in the heap */
    int heap_max;               /* element of largest frequency */
    /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
     * The same heap array is used to build all trees.
     */

    uch depth[2*L_CODES+1];
    /* Depth of each subtree used as tie breaker for trees of equal frequency
     */

    uchf *l_buf;          /* buffer for literals or lengths */

    uInt  lit_bufsize;
    /* Size of match buffer for literals/lengths.  There are 4 reasons for
     * limiting lit_bufsize to 64K:
     *   - frequencies can be kept in 16 bit counters
     *   - if compression is not successful for the first block, all input
     *     data is still in the window so we can still emit a stored block even
     *     when input comes from standard input.  (This can also be done for
     *     all blocks if lit_bufsize is not greater than 32K.)
     *   - if compression is not successful for a file smaller than 64K, we can
     *     even emit a stored file instead of a stored block (saving 5 bytes).
     *     This is applicable only for zip (not gzip or zlib).
     *   - creating new Huffman trees less frequently may not provide fast
     *     adaptation to changes in the input data statistics. (Take for
     *     example a binary file with poorly compressible code followed by
     *     a highly compressible string table.) Smaller buffer sizes give
     *     fast adaptation but have of course the overhead of transmitting
     *     trees more frequently.
     *   - I can't count above 4
     */

    uInt last_lit;      /* running index in l_buf */

    ushf *d_buf;
    /* Buffer for distances. To simplify the code, d_buf and l_buf have
     * the same number of elements. To use different lengths, an extra flag
     * array would be necessary.
     */

    ulg opt_len;        /* bit length of current block with optimal trees */
    ulg static_len;     /* bit length of current block with static trees */
    uInt matches;       /* number of string matches in current block */
    int last_eob_len;   /* bit length of EOB code for last block */

#ifdef DEBUG
    ulg compressed_len; /* total bit length of compressed file mod 2^32 */
    ulg bits_sent;      /* bit length of compressed data sent mod 2^32 */
#endif

    ush bi_buf;
    /* Output buffer. bits are inserted starting at the bottom (least
     * significant bits).
     */
    int bi_valid;
    /* Number of valid bits in bi_buf.  All bits above the last valid bit
     * are always zero.
     */

} FAR deflate_state;

/* Output a byte on the stream.
 * IN assertion: there is enough room in pending_buf.
 */
#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}

#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
 * See deflate.c for comments about the MIN_MATCH+1.
 */

#define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
/* In order to simplify the code, particularly on 16 bit machines, match
 * distances are limited to MAX_DIST instead of WSIZE.
 */

        /* in trees.c */
void _tr_init         OF((deflate_state *s));
int  _tr_tally        OF((deflate_state *s, unsigned dist, unsigned lc));
void _tr_flush_block  OF((deflate_state *s, charf *buf, ulg stored_len,
                          int eof));
void _tr_align        OF((deflate_state *s));
void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
                          int eof));

#define d_code(dist) \
   ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
/* Mapping from a distance to a distance code. dist is the distance - 1 and
 * must not have side effects. _dist_code[256] and _dist_code[257] are never
 * used.
 */

#ifndef DEBUG
/* Inline versions of _tr_tally for speed: */

#if defined(GEN_TREES_H) || !defined(STDC)
  extern uch _length_code[];
  extern uch _dist_code[];
#else
  extern const uch _length_code[];
  extern const uch _dist_code[];
#endif

# define _tr_tally_lit(s, c, flush) \
  { uch cc = (c); \
    s->d_buf[s->last_lit] = 0; \
    s->l_buf[s->last_lit++] = cc; \
    s->dyn_ltree[cc].Freq++; \
    flush = (s->last_lit == s->lit_bufsize-1); \
   }
# define _tr_tally_dist(s, distance, length, flush) \
  { uch len = (length); \
    ush dist = (distance); \
    s->d_buf[s->last_lit] = dist; \
    s->l_buf[s->last_lit++] = len; \
    dist--; \
    s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
    s->dyn_dtree[d_code(dist)].Freq++; \
    flush = (s->last_lit == s->lit_bufsize-1); \
  }
#else
# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
# define _tr_tally_dist(s, distance, length, flush) \
              flush = _tr_tally(s, distance, length)
#endif

#endif /* DEFLATE_H */