query: Why isn't the texture in rendered view transparent but the material view is
positive_passages.docid: 9777
positive_passages.text: Black artifacts when looking through many transparent objects?
negative_passages.docid: 61325
negative_passages.text: Blender Cycles Bake Not Looking Like Object in Rendered View
negative_passages.docid: 70725
negative_passages.text: Material Opacity in viewport?
negative_passages.docid: 89032
negative_passages.text: What is causing the edges of my models to become semi-transparent?
negative_passages.docid: 92649
negative_passages.text: Rendered image is not as smooth as in 3d preview
negative_passages.docid: 122334
negative_passages.text: I can't see my background image in the 3D view
negative_passages.docid: 72616
negative_passages.text: Blender 2.8 - do Materials always have Textures?
negative_passages.docid: 48802
negative_passages.text: Can blender use the Alpha channel of an image as transparency on a plane?
negative_passages.docid: 133250
negative_passages.text: Texturing each object separately VS all in the same texture file
negative_passages.docid: 13643
negative_passages.text: Gradient appears banded in a SurfaceView, but looks very smooth in a normal View
negative_passages.docid: 110362
negative_passages.text: Texture doesn't fully cover my selected mesh
negative_passages.docid: 26323
negative_passages.text: How can I setup a Material in Cycles for Z-Transparency?
negative_passages.docid: 8205
negative_passages.text: Transparent textured planes produce black artifacts
negative_passages.docid: 140801
negative_passages.text: Glossy materials not rendering correctly
negative_passages.docid: 109322
negative_passages.text: How do I make my textures show in cycles?
negative_passages.docid: 14401
negative_passages.text: Object not visible in render
negative_passages.docid: 133805
negative_passages.text: Object in texture mode looks like solid mode