query: how to prevent arm from twisting with rig
positive_passages.docid: 69944
positive_passages.text: Shoulder deformations
negative_passages.docid: 62362
negative_passages.text: Friction during pure rotation
negative_passages.docid: 142535
negative_passages.text: How to stabilize a tripod?
negative_passages.docid: 124510
negative_passages.text: Extrude in same angle?
negative_passages.docid: 65943
negative_passages.text: Why does copy rotation constraint invert after 180 degrees
negative_passages.docid: 18073
negative_passages.text: Changing Rotation Direction in Mid Air
negative_passages.docid: 128248
negative_passages.text: Parent object to a bone and object becomes offsets! How do I prevent object from moving?
negative_passages.docid: 128486
negative_passages.text: Reduce Curve Deformation
negative_passages.docid: 57500
negative_passages.text: How do I make an object spin around it's own axis?
negative_passages.docid: 104262
negative_passages.text: Master Bone to Move Entire Rig
negative_passages.docid: 90100
negative_passages.text: Force sidewaysfigure to be in a specific position
negative_passages.docid: 117796
negative_passages.text: Chain rings slip when crank is turned
negative_passages.docid: 100313
negative_passages.text: Armature keeps spinning around root bone in pose mode when I try to move anything
negative_passages.docid: 102256
negative_passages.text: How can I rig a cylinder so that when it's rotated its end cap will not penetrate the floor?
negative_passages.docid: 47282
negative_passages.text: Is there anyway to change the rotation mode of multiple bones at once?
negative_passages.docid: 61979
negative_passages.text: Why is my animation not keeping location and rotation correctly?
negative_passages.docid: 12395
negative_passages.text: How to avoid gimbal lock