query: Car wheels in a turn
positive_passages.docid: 153131
positive_passages.text: During a turn, do the rear wheels necessarily trace out the same arcs as the front wheels?
negative_passages.docid: 137575
negative_passages.text: Particle system - steers along path
negative_passages.docid: 111660
negative_passages.text: Driving car with (almost) the speed of the light and switch the headlights on
negative_passages.docid: 68862
negative_passages.text: Function for creating color wheels
negative_passages.docid: 112817
negative_passages.text: Two circles intersection
negative_passages.docid: 75324
negative_passages.text: Sphere rolling up a ramp
negative_passages.docid: 100526
negative_passages.text: How can I Intercept object with a circular motion
negative_passages.docid: 12345
negative_passages.text: Formula for controlling the movement of a tank-like vehicle?
negative_passages.docid: 2025
negative_passages.text: Animating a Ferris Wheel
negative_passages.docid: 866
negative_passages.text: A fly in an accelerating car
negative_passages.docid: 79603
negative_passages.text: Does a car use friction to move?
negative_passages.docid: 70988
negative_passages.text: How can an object move from point A to point B?
negative_passages.docid: 52316
negative_passages.text: Geodesics and Curves on a Plane
negative_passages.docid: 94613
negative_passages.text: I am looking to create realistic car movement using vectors
negative_passages.docid: 14811
negative_passages.text: How do changes to your speed that occur on your own turn affect your available movement?
negative_passages.docid: 53888
negative_passages.text: Why does friction play the role of centripetal force during the turning of a car?
negative_passages.docid: 38618
negative_passages.text: Rotation of rigid body with two different angular velocities