query: Physics Animation Sequence with Transparent Plane
positive_passages.docid: 4186
positive_passages.text: Can Blender render pngs with the background transparent?
negative_passages.docid: 84140
negative_passages.text: Shadow of a 3D object on a plane
negative_passages.docid: 102409
negative_passages.text: Objects with transparent texture not always show transparency in 3dview
negative_passages.docid: 110893
negative_passages.text: How to get fragments of an exploded object to react more accurately to collisions with a plane?
negative_passages.docid: 55821
negative_passages.text: 3D graphics rendering artifact with overlapping planes (z-fighting)
negative_passages.docid: 13238
negative_passages.text: Simple animation using C#/Windows Forms
negative_passages.docid: 51380
negative_passages.text: What is the order-less rendering technique that allows partial transparency?
negative_passages.docid: 112064
negative_passages.text: Is it possible to animate a mesh's geometry without using Shape Keys?
negative_passages.docid: 37241
negative_passages.text: Rigid body animation with constraints and relationships
negative_passages.docid: 8205
negative_passages.text: Transparent textured planes produce black artifacts
negative_passages.docid: 10677
negative_passages.text: Simple animation in WinForms
negative_passages.docid: 90348
negative_passages.text: Copy Physics To Multiple Objects
negative_passages.docid: 53904
negative_passages.text: Convert particle system to animated meshes
negative_passages.docid: 123306
negative_passages.text: Merging two 2D wave animations into one 3D animation?
negative_passages.docid: 32863
negative_passages.text: How to animate a mesh that changes through editing?
negative_passages.docid: 145774
negative_passages.text: Rigid Body and Invisible Object Collision
negative_passages.docid: 99846
negative_passages.text: Animation Blending Basics