query: no modifier vs protected
positive_passages.docid: 1279
positive_passages.text: What is the difference between public, protected, package-private and private in Java?
negative_passages.docid: 4743
negative_passages.text: Safe vs Unsafe code
negative_passages.docid: 64940
negative_passages.text: An interface in Java can have one and only one modifier which is public. Why are the rest not allowed?
negative_passages.docid: 18218
negative_passages.text: What does the "static" modifier after "import" mean?
negative_passages.docid: 100062
negative_passages.text: Can we have a "isprotected" search operator?
negative_passages.docid: 45035
negative_passages.text: error: Illegal modifier for parameter
negative_passages.docid: 6003
negative_passages.text: Isn't the const modifier here unnecessary?
negative_passages.docid: 143215
negative_passages.text: Eeeek! Something stole the protection! (Why is this protected question unprotected?)
negative_passages.docid: 18128
negative_passages.text: "static const" vs "#define" vs "enum"
negative_passages.docid: 6372
negative_passages.text: \protect vs \texorpdfstring in description lists' keys
negative_passages.docid: 124232
negative_passages.text: Default access modifier for a Java constructor
negative_passages.docid: 77788
negative_passages.text: What is the difference between private and protected members of C++ classes?
negative_passages.docid: 149791
negative_passages.text: Why can't I access a protected member from an instance of a derived class?
negative_passages.docid: 23413
negative_passages.text: Is there a way to reach a `protected` member of another object from a derived type?
negative_passages.docid: 116318
negative_passages.text: Don't display "protected" notice if the question is locked or closed
negative_passages.docid: 60764
negative_passages.text: Can modifiers be called in the Game Engine?
negative_passages.docid: 10723
negative_passages.text: What is the difference between const and readonly in C#?