query: Material showing on wrong faces
positive_passages.docid: 25146
positive_passages.text: UV mapping not filling faces
negative_passages.docid: 92511
negative_passages.text: How to find which materials use a missing texture?
negative_passages.docid: 63248
negative_passages.text: How to make hair material different from the plane itself?
negative_passages.docid: 50588
negative_passages.text: Mirror Modifier making ugly smoothing on mirrored faces
negative_passages.docid: 66435
negative_passages.text: I can't change materials
negative_passages.docid: 99557
negative_passages.text: Smeared creamy look effect
negative_passages.docid: 139548
negative_passages.text: Cycles mixed material
negative_passages.docid: 86708
negative_passages.text: Adding materials to more than one object
negative_passages.docid: 73001
negative_passages.text: Mirrored object not symmetrical
negative_passages.docid: 35527
negative_passages.text: Blender models adding extra faces in Element 3d
negative_passages.docid: 1182
negative_passages.text: Removing unwanted appearance of underlying mesh
negative_passages.docid: 12710
negative_passages.text: Weird line in my mirrored mesh
negative_passages.docid: 841
negative_passages.text: Why are some faces in my mesh darker?
negative_passages.docid: 67425
negative_passages.text: What is the right way to apply an image texture over a glass or plastic material?
negative_passages.docid: 153566
negative_passages.text: Why subdivided faces with smooth shading acting weird?
negative_passages.docid: 78453
negative_passages.text: 212(a)(6)(C)(i) Material Misrepresentation
negative_passages.docid: 89043
negative_passages.text: Why does an even subdivide change the displayed texture?