query: Easy way of snapping Objects and Faces to vertices?
positive_passages.docid: 157566
positive_passages.text: translate like sketchup move
negative_passages.docid: 781
negative_passages.text: Is there an easy way to TeX geometric pictures?
negative_passages.docid: 101659
negative_passages.text: What would be the easiest way to UV map a complex object?
negative_passages.docid: 66197
negative_passages.text: Snap an inset face to edge instead of in the center?
negative_passages.docid: 39062
negative_passages.text: How to align an object by one or two edges to xyz axes?
negative_passages.docid: 13342
negative_passages.text: Export face groups as paths(vectors)
negative_passages.docid: 31446
negative_passages.text: Selecting faces on object from UV editor window
negative_passages.docid: 55228
negative_passages.text: Easiest way to create vintage grane/corners/angles in Ai
negative_passages.docid: 83038
negative_passages.text: Are Groups or Sketchup-like components feasible in Blender?
negative_passages.docid: 74067
negative_passages.text: How to snap the center of a face to another face?
negative_passages.docid: 62681
negative_passages.text: How do you apply a texture to select faces of a mesh
negative_passages.docid: 27235
negative_passages.text: I can't snap 2d cursor to vertex in UV editor in blender 2.8
negative_passages.docid: 84012
negative_passages.text: how to crop image in to pieces programmatically
negative_passages.docid: 95232
negative_passages.text: How to convert many triangles to one mesh?
negative_passages.docid: 18992
negative_passages.text: How do I join several objects into one?
negative_passages.docid: 4173
negative_passages.text: How to pull up tool menu for vertices?
negative_passages.docid: 156404
negative_passages.text: How can I bake the cloth simulation into keyframed vertices or shape keyed vertices?