query: Blender Eevee (and cycles) not rendering White as pure white
positive_passages.docid: 18784
positive_passages.text: Blender image output is greyish and not white
negative_passages.docid: 1181
negative_passages.text: Freestyle Background color not white?
negative_passages.docid: 44748
negative_passages.text: My glass material isn't transparent in Eevee
negative_passages.docid: 42996
negative_passages.text: Hair particles render not same as 3dView(Eevee)
negative_passages.docid: 54828
negative_passages.text: Different Color When Rendered? (Not Material)
negative_passages.docid: 96609
negative_passages.text: How to turn the white colour portion to transparent
negative_passages.docid: 23858
negative_passages.text: Render turns out plain white
negative_passages.docid: 70924
negative_passages.text: How do I make my textures transparent instead of white?
negative_passages.docid: 27066
negative_passages.text: Images as Planes in Eevee having weird transparency
negative_passages.docid: 2349
negative_passages.text: Does white balance totally correct color shift due to lens glass or coating?
negative_passages.docid: 2764
negative_passages.text: How can I get HDRI shadows in an Eevee scene?
negative_passages.docid: 110983
negative_passages.text: color glitches and weird texture in render
negative_passages.docid: 76602
negative_passages.text: Can't see a glass object through another glass object in Eevee
negative_passages.docid: 16819
negative_passages.text: Why does my scene preview look so different than the render?
negative_passages.docid: 63877
negative_passages.text: How to render lightning in Cycles
negative_passages.docid: 84029
negative_passages.text: White lines between objects in render
negative_passages.docid: 150225
negative_passages.text: How to set two different HDRI, one for environment lighting, and another for background, in 2.8 using Eevee?