query: EEVEE rendering materials don't work
positive_passages.docid: 1267
positive_passages.text: AMD GPU Material in "material preview mode" and "rendered mode", is entirely gray as background. Only outline is displayed
negative_passages.docid: 135506
negative_passages.text: Material options missing?
negative_passages.docid: 44643
negative_passages.text: Using "Material Preview" HDRI in Renders?
negative_passages.docid: 97913
negative_passages.text: How do I set a vertex color material in Blender 2.8?
negative_passages.docid: 89667
negative_passages.text: How can I make an object render with a wireframe in the game engine?
negative_passages.docid: 93381
negative_passages.text: How do I show shading for test renderings
negative_passages.docid: 19364
negative_passages.text: How do I get transparency to work with the Principled BSDF shader?
negative_passages.docid: 90216
negative_passages.text: UV Maps not showing in render
negative_passages.docid: 1688
negative_passages.text: How do I fade in/out an object in Blender 2.8 Eevee?
negative_passages.docid: 30807
negative_passages.text: How can I make a shiny edge material in cycles?
negative_passages.docid: 109322
negative_passages.text: How do I make my textures show in cycles?
negative_passages.docid: 27066
negative_passages.text: Images as Planes in Eevee having weird transparency
negative_passages.docid: 76602
negative_passages.text: Can't see a glass object through another glass object in Eevee
negative_passages.docid: 93883
negative_passages.text: Object won't show in render. None of the suggested solves I've found have helped
negative_passages.docid: 42996
negative_passages.text: Hair particles render not same as 3dView(Eevee)
negative_passages.docid: 60204
negative_passages.text: How do I get the Glare node to output transparent instead of Black background
negative_passages.docid: 65053
negative_passages.text: It Won't Render: Stuck on the 1st 4 tiles, played with Resolution, sample size and max steps with no luck