query: How to change transparent object to solid object
positive_passages.docid: 1267
positive_passages.text: AMD GPU Material in "material preview mode" and "rendered mode", is entirely gray as background. Only outline is displayed
negative_passages.docid: 78297
negative_passages.text: Can I transfer an already made UV to another object?
negative_passages.docid: 107649
negative_passages.text: How can I change the color of an object at runtime?
negative_passages.docid: 12193
negative_passages.text: My objects are semi-transparent, and not one behind the other in the compositor
negative_passages.docid: 96957
negative_passages.text: How to make an area transparent in Illustrator
negative_passages.docid: 51579
negative_passages.text: Cycles - Baking Transparent Background
negative_passages.docid: 144418
negative_passages.text: How to convert an image to an icon without losing transparency?
negative_passages.docid: 89979
negative_passages.text: How to fill a mesh with solid color
negative_passages.docid: 44748
negative_passages.text: My glass material isn't transparent in Eevee
negative_passages.docid: 144688
negative_passages.text: How to make different materials for different objects?
negative_passages.docid: 125686
negative_passages.text: graphics with \setbeamercovered{transparent}
negative_passages.docid: 71733
negative_passages.text: Transparent Mesh when rendering
negative_passages.docid: 31861
negative_passages.text: Ubuntu 20.04 change background to solid colour
negative_passages.docid: 145293
negative_passages.text: Making an image with a transparent background
negative_passages.docid: 107933
negative_passages.text: Intersecting transparent object causing artifacts in cycles
negative_passages.docid: 172
negative_passages.text: Add a transparent image on top of a material
negative_passages.docid: 17460
negative_passages.text: How to convert Graphics3D object into an Image3D object?