query: Declaration of a Class in different ways
positive_passages.docid: 153366
positive_passages.text: Is there any benefit of using an Object Initializer?
negative_passages.docid: 126102
negative_passages.text: Declare IDisposable for the class or interface?
negative_passages.docid: 3482
negative_passages.text: What are the differences between class, set, family, and collection?
negative_passages.docid: 39615
negative_passages.text: Polymorphism vs Overriding vs Overloading
negative_passages.docid: 70199
negative_passages.text: When do I use a dot, arrow, or double colon to refer to members of a class in C++?
negative_passages.docid: 53834
negative_passages.text: What are the different calling conventions in C/C++ and what do each mean?
negative_passages.docid: 44265
negative_passages.text: What's the scope of the "using" declaration in C++?
negative_passages.docid: 64333
negative_passages.text: Declaring static data members of normal class and class template
negative_passages.docid: 151651
negative_passages.text: "Mixed declaration and code" warning, is it worth addressing?
negative_passages.docid: 39738
negative_passages.text: Why must I put a semicolon at the end of class declaration in C++?
negative_passages.docid: 50304
negative_passages.text: Static vs non-static class members
negative_passages.docid: 57067
negative_passages.text: Naming Conventions For Class Containing Acronym
negative_passages.docid: 144021
negative_passages.text: Defining/Calling Objects with weird names?
negative_passages.docid: 28214
negative_passages.text: What do parentheses surrounding an object/function/class declaration mean?
negative_passages.docid: 51619
negative_passages.text: Can I avoid an ambiguity, when I declare a fixed length vector in class?
negative_passages.docid: 27022
negative_passages.text: The difference between Classes, Objects, and Instances
negative_passages.docid: 7571
negative_passages.text: What are the differences between struct and class in C++?