query: Getting divider line between 2 mirror
positive_passages.docid: 13469
positive_passages.text: Why does the mirror modifier sometimes give me an overlapping mesh?
negative_passages.docid: 40879
negative_passages.text: How to calculate distance between two parallel lines?
negative_passages.docid: 132235
negative_passages.text: Evaluate the line segment intergal
negative_passages.docid: 12231
negative_passages.text: How do I exclude the vertical line plotted at a discontinuity?
negative_passages.docid: 36336
negative_passages.text: Gradient borders
negative_passages.docid: 92453
negative_passages.text: How do you select the fastest mirror from the command line?
negative_passages.docid: 154918
negative_passages.text: How to reconnect a split face to its mesh?
negative_passages.docid: 128384
negative_passages.text: How to setup shaders for semitransparent mirrors?
negative_passages.docid: 6120
negative_passages.text: What is the name of the horizontal division line?
negative_passages.docid: 58784
negative_passages.text: What color would you see if you place 2 mirrors in opposit when one is a one way mirror
negative_passages.docid: 114814
negative_passages.text: Dividing line in a matrix
negative_passages.docid: 125032
negative_passages.text: Phase added on reflection at a beam splitter?
negative_passages.docid: 90419
negative_passages.text: How to create a good glass reflection with Principled BSDF
negative_passages.docid: 72530
negative_passages.text: Mirror modifier. Mirrored half is not aligned, but rotated
negative_passages.docid: 34857
negative_passages.text: Separate Mirrored mesh when exporting?
negative_passages.docid: 110871
negative_passages.text: Getting a crease when using a Mirror Modifier
negative_passages.docid: 7254
negative_passages.text: aligning split equation