query: Keep track of successful pin in Bandit CTF 24 to 25
positive_passages.docid: 152687
positive_passages.text: Brute-force 4 digit pin with pass using shell script
negative_passages.docid: 15531
negative_passages.text: Is there a hook that runs after a user logs in?
negative_passages.docid: 9279
negative_passages.text: How to find specifics of what Defender detected in real time protection?
negative_passages.docid: 153678
negative_passages.text: How can I obtain total number of points?
negative_passages.docid: 152076
negative_passages.text: Why when I perform RSA 5 times do I get my original input back out?
negative_passages.docid: 43855
negative_passages.text: Give mods a "flag for followup" flag ability
negative_passages.docid: 94645
negative_passages.text: How to make a safe in vanilla Minecraft that locks and unlocks with a key?
negative_passages.docid: 120733
negative_passages.text: Scoreboard Player First Join
negative_passages.docid: 124123
negative_passages.text: How do I prevent identity spoofing in a multiplayer game?
negative_passages.docid: 76659
negative_passages.text: Mathematical formula for switching the key for OTP?
negative_passages.docid: 37032
negative_passages.text: Is there a bulletproof way to know a file has been successfully decrypted?
negative_passages.docid: 68355
negative_passages.text: How to Teleport Players When They Enter a Certain Area/Coordinates
negative_passages.docid: 89449
negative_passages.text: How can I check if a player is in the air with /testfor?
negative_passages.docid: 145994
negative_passages.text: Can I use a HMAC for Replay Attack protection?
negative_passages.docid: 128100
negative_passages.text: how to add a radius to an enemy using A* so it can only detect the player inside it
negative_passages.docid: 87759
negative_passages.text: Handling a character who frequently pickpockets teammates
negative_passages.docid: 9448
negative_passages.text: Prevent Multiplayer Cheating