query: Gray polygon appears in render/camera view but not user perspective
positive_passages.docid: 154392
positive_passages.text: Polygonal darkness appearing in render
negative_passages.docid: 40097
negative_passages.text: Why Does The Background Image Not Show in Orthographic View?
negative_passages.docid: 89627
negative_passages.text: Rendered image doesn't show what Rendered Viewport shows... (pictures below)
negative_passages.docid: 43133
negative_passages.text: Object appears in Object mode but not in Render
negative_passages.docid: 33663
negative_passages.text: Why can't I get the camera view like in the tutorial?
negative_passages.docid: 26477
negative_passages.text: Object looks fine in rendered mode, but appears black in material mode
negative_passages.docid: 131421
negative_passages.text: Graphics3D not rendering Ball as a filled object
negative_passages.docid: 90216
negative_passages.text: UV Maps not showing in render
negative_passages.docid: 54810
negative_passages.text: How do I apply a perspective transform to a UIView?
negative_passages.docid: 122334
negative_passages.text: I can't see my background image in the 3D view
negative_passages.docid: 14417
negative_passages.text: Textures won't show up when I render an animation
negative_passages.docid: 126458
negative_passages.text: Object turns white when rendering/render Layer Colors disappear
negative_passages.docid: 80044
negative_passages.text: Disappearance of 3D axis from viewport
negative_passages.docid: 133100
negative_passages.text: No render output node in scene
negative_passages.docid: 74840
negative_passages.text: Background picture does not appear in the render?
negative_passages.docid: 29892
negative_passages.text: Object appears smoothed after rendering but not in viewport
negative_passages.docid: 13281
negative_passages.text: Can't save my render as an image