query: why the mesh moves from its position with curve modifier
positive_passages.docid: 154924
positive_passages.text: Why curve modifier goes in different direction
negative_passages.docid: 93457
negative_passages.text: Move meshes of several objects without affecting relative position
negative_passages.docid: 1380
negative_passages.text: Subdivision Surface not making things smooth as they are in the tutorial I am following
negative_passages.docid: 3391
negative_passages.text: Torus object stretched in array curve modifier
negative_passages.docid: 32097
negative_passages.text: Distorted mesh when I use a bevel object on Nurbs curve vs. Bezier curve
negative_passages.docid: 23943
negative_passages.text: Problems with Curve Modifier
negative_passages.docid: 20914
negative_passages.text: Make a mesh/plane deform on collision (and stay deformed)
negative_passages.docid: 32863
negative_passages.text: How to animate a mesh that changes through editing?
negative_passages.docid: 3565
negative_passages.text: Why does mesh behave like mirrored in Edit mode without Mirror modifier?
negative_passages.docid: 49779
negative_passages.text: Why do gaps appear in my mesh when I animate it?
negative_passages.docid: 108437
negative_passages.text: Choppy curves with Manipulate
negative_passages.docid: 43485
negative_passages.text: Can only move object origin in object mode, cant move the mesh
negative_passages.docid: 51670
negative_passages.text: The Subdivision Modifier Keeps Causing My Models To Warp Inside Of Itself
negative_passages.docid: 90436
negative_passages.text: Everything moves, not just the selected vertex
negative_passages.docid: 54781
negative_passages.text: How to avoid pinching on concave shapes with the bevel modifier and subsurf?
negative_passages.docid: 153566
negative_passages.text: Why subdivided faces with smooth shading acting weird?
negative_passages.docid: 83045
negative_passages.text: How can noodles (the lines that connect nodes) be changed from straight to curved lines?