query: How to exclude sky reflections from material?
positive_passages.docid: 130276
positive_passages.text: Cycles: How do I exclude the Environment Texture from reflections?
negative_passages.docid: 72242
negative_passages.text: soften shadows projected by HDRi
negative_passages.docid: 53097
negative_passages.text: Is it possible to have an object ignore a certain light source but still be affected by others?
negative_passages.docid: 70924
negative_passages.text: How do I make my textures transparent instead of white?
negative_passages.docid: 131765
negative_passages.text: Make light paths only pass through non-emitted areas?
negative_passages.docid: 67613
negative_passages.text: Surface reflectance product - do I always need it?
negative_passages.docid: 132387
negative_passages.text: Removing gutter shadows from scanned pages
negative_passages.docid: 90419
negative_passages.text: How to create a good glass reflection with Principled BSDF
negative_passages.docid: 30469
negative_passages.text: How can I exclude a collection from rendering with Python?
negative_passages.docid: 126267
negative_passages.text: Suppress the processing of all images
negative_passages.docid: 134292
negative_passages.text: Using mask as a garbage matte to hide an object
negative_passages.docid: 38446
negative_passages.text: How to correctly calculate the colour of the sky?
negative_passages.docid: 74413
negative_passages.text: How can I get the right exposure when parts of the scene are in the shade and others are in the sun?
negative_passages.docid: 33817
negative_passages.text: Cycles material node set-up for diffuse, specular, reflection/refraction, normal and illumination/emission map
negative_passages.docid: 35773
negative_passages.text: Prevent point lamp from shining through mesh lamp in reflection
negative_passages.docid: 116841
negative_passages.text: Reflection is quad dependent and looks non realistic
negative_passages.docid: 132257
negative_passages.text: What technique should I use in a shader to give this reflective effect?