query: Why in World Trigger do the characters have times when their faces get blank during dialog?
positive_passages.docid: 150164
positive_passages.text: When characters take off their glasses, why do their eyes turn into a "lip eyes" icon?
negative_passages.docid: 95054
negative_passages.text: The "New Contributor" dialog is masked
negative_passages.docid: 52569
negative_passages.text: example code of dialog box makes a mess
negative_passages.docid: 116727
negative_passages.text: Why do double-faced planeswalkers from Origins get exiled before being transformed?
negative_passages.docid: 95996
negative_passages.text: Why are my villagers attempting to breed (they have the red hearts) but then stop breeding suddenly and gray "angry" particles pop up?
negative_passages.docid: 63061
negative_passages.text: Why do some open applications appear as "question marks" in the Unity launcher?
negative_passages.docid: 13364
negative_passages.text: Are there rules for creating level 0 characters?
negative_passages.docid: 43557
negative_passages.text: Inconsistency in display of animated avatars
negative_passages.docid: 104937
negative_passages.text: How do I identify the process that owns a spurious dialog box?
negative_passages.docid: 44604
negative_passages.text: What is the difference between a dialog being dismissed or canceled in Android?
negative_passages.docid: 67078
negative_passages.text: Can a player respond while a spell is resolving?
negative_passages.docid: 141575
negative_passages.text: How do continuous effects interact with "enters the battlefield" triggers?
negative_passages.docid: 84507
negative_passages.text: Flag dialogs for grayed-out posts are also grayed-out
negative_passages.docid: 134693
negative_passages.text: Dragon souls not activating new words
negative_passages.docid: 23747
negative_passages.text: jquery ui Dialog: cannot call methods on dialog prior to initialization
negative_passages.docid: 147457
negative_passages.text: Significant delays when opening flag dialog?
negative_passages.docid: 26489
negative_passages.text: Don't impose delay loading Close dialog when you haven't just loaded it