query: Game Similarity Legal Consequences
positive_passages.docid: 189
positive_passages.text: How closely can a game legally resemble another?
negative_passages.docid: 82442
negative_passages.text: Secure Online Highscore Lists for Non-Web Games
negative_passages.docid: 14216
negative_passages.text: Contract Bridge Games Verses Party Bridge Scoring?
negative_passages.docid: 55723
negative_passages.text: Game Theory and Uniform Distribution question?
negative_passages.docid: 135124
negative_passages.text: Calculating the expected payoff in a 2-finger morra game
negative_passages.docid: 57515
negative_passages.text: Similar matrices and field extensions
negative_passages.docid: 134469
negative_passages.text: What are the legal issues concerning copying the look and feel of the name and logo of Stack Overflow?
negative_passages.docid: 101136
negative_passages.text: The Monty Hall Problem - where does our intuition fail us?
negative_passages.docid: 111571
negative_passages.text: How do you prevent your JavaScript / HTML5 web game from being copied or altered?
negative_passages.docid: 121605
negative_passages.text: A coin tossing game which leads to a contradiction
negative_passages.docid: 13583
negative_passages.text: Preventing cheating for on-line arcade high score board
negative_passages.docid: 44620
negative_passages.text: Reference for combinatorial game theory.
negative_passages.docid: 52506
negative_passages.text: Best Practice: License enforcement for Java Desktop application
negative_passages.docid: 17448
negative_passages.text: Are (un)tapped permanents still legal targets for "(un)tap target permanent" effects?
negative_passages.docid: 53612
negative_passages.text: Same solution implying row equivalence?
negative_passages.docid: 80859
negative_passages.text: What happens when identical overlapping effects have their end-condition met?
negative_passages.docid: 130355
negative_passages.text: How can metagaming retries on poor skill checks be prevented?