query: Why I don't receive Exception if I use the object after I destroy it?
positive_passages.docid: 73246
positive_passages.text: Why are Delphi objects assigned even after calling .Free?
negative_passages.docid: 151684
negative_passages.text: Why has the destructor been called only once?
negative_passages.docid: 88563
negative_passages.text: Exception cannot be converted to Throwable
negative_passages.docid: 53614
negative_passages.text: Can't select and delete an object
negative_passages.docid: 135931
negative_passages.text: What does "Method '~' of object '~' failed" at runtime mean?
negative_passages.docid: 98942
negative_passages.text: Does the using statement dispose only the first variable it create?
negative_passages.docid: 142409
negative_passages.text: How to handle exception and execute remaining statements?
negative_passages.docid: 96843
negative_passages.text: What will happen when I call a member function on a NULL object pointer?
negative_passages.docid: 48235
negative_passages.text: Setting Objects to Null/Nothing after use in .NET
negative_passages.docid: 24249
negative_passages.text: When is the Killing form null?
negative_passages.docid: 50458
negative_passages.text: C++ delete - It deletes my objects but I can still access the data?
negative_passages.docid: 69411
negative_passages.text: What kind of Exceptions cannot be handled?
negative_passages.docid: 145723
negative_passages.text: Garbage Collection: Is it necessary to set large objects to null in a Dispose method?
negative_passages.docid: 55592
negative_passages.text: What is the proper way to re-throw an exception in C#?
negative_passages.docid: 85118
negative_passages.text: What happens with event handlers when an object goes out of scope?
negative_passages.docid: 74803
negative_passages.text: Why am I getting "must be caught or declared to be thrown" on my program?
negative_passages.docid: 151826
negative_passages.text: Why should I not try to use "this" value after "delete this"?