query: How can I make texture repeat 'n' times in blender
positive_passages.docid: 150449
positive_passages.text: How to Make a image repeat in cycles
negative_passages.docid: 123725
negative_passages.text: How can a texture converted to be tileable (seamless)?
negative_passages.docid: 24579
negative_passages.text: How can I make the texture look like this?
negative_passages.docid: 154738
negative_passages.text: Textures disappear when the rendering engine is switched to cycles
negative_passages.docid: 136121
negative_passages.text: Used mirror modifier to create an object but don't want the texture to be mirrored
negative_passages.docid: 27590
negative_passages.text: How do I put an image texture on a material in Cycles?
negative_passages.docid: 146942
negative_passages.text: how to make a bump texture in blender?
negative_passages.docid: 158333
negative_passages.text: How to do seperate render passes in blender?
negative_passages.docid: 151273
negative_passages.text: Easiest process for me to apply textures, created externally, to my models
negative_passages.docid: 6951
negative_passages.text: Texture is missing in Cycles?
negative_passages.docid: 123318
negative_passages.text: Create list of single item repeated N times
negative_passages.docid: 113932
negative_passages.text: Getting noise texture to flow continuously across multiple objects
negative_passages.docid: 92243
negative_passages.text: Repeat command n times?
negative_passages.docid: 39542
negative_passages.text: I'd like to have portions of a texture not glossy
negative_passages.docid: 151685
negative_passages.text: How do I make multiple Blender objects into one?
negative_passages.docid: 54923
negative_passages.text: Object set on a visualforce page to repeat up to 5 times. Why doesn't my object appear?
negative_passages.docid: 16386
negative_passages.text: How do I bake multiple texture maps into 1 UV, In Blender Cycles?