query: C++ Overloaded operator is not exported to dll
positive_passages.docid: 151647
positive_passages.text: How do I export templated classes from a dll without explicit specification?
negative_passages.docid: 9556
negative_passages.text: Overloading operator<< for a templated class
negative_passages.docid: 150233
negative_passages.text: Why doesn't reference-to-member exist in C++?
negative_passages.docid: 157481
negative_passages.text: Derived class not inheriting overloaded method from base class
negative_passages.docid: 63389
negative_passages.text: C# not inferring overloaded method via return type
negative_passages.docid: 122222
negative_passages.text: If an operator is overloaded for a C++ class how could I use a default operator instead?
negative_passages.docid: 6027
negative_passages.text: Should operator<< be implemented as a friend or as a member function?
negative_passages.docid: 151880
negative_passages.text: Is signed integer overflow still undefined behavior in C++?
negative_passages.docid: 101241
negative_passages.text: simple c++: How to overload the multiplication operator so that float*myClass and myClass*float works
negative_passages.docid: 40050
negative_passages.text: Overloading assignment operator in C#
negative_passages.docid: 84688
negative_passages.text: Implicit type conversion rules in C++ operators
negative_passages.docid: 1505
negative_passages.text: How to properly overload the << operator for an ostream?
negative_passages.docid: 143499
negative_passages.text: Why is it not possible to overload class templates?
negative_passages.docid: 76997
negative_passages.text: Why doesn't C++ have a pointer to member function type?
negative_passages.docid: 75305
negative_passages.text: Overloading member access operators ->, .*
negative_passages.docid: 108998
negative_passages.text: How do I safely pass objects, especially STL objects, to and from a DLL?
negative_passages.docid: 12944
negative_passages.text: Why does C++ not have reflection?