query: Dealing with problematic killer DM?
positive_passages.docid: 3576
positive_passages.text: How can I suggest the DM stop trying to kill us?
negative_passages.docid: 39089
negative_passages.text: How can I play as a DM, and still have a character who keeps up in levels and can influence the story?
negative_passages.docid: 127782
negative_passages.text: How to deal with a player who refuses to learn the description of their spells and abilities?
negative_passages.docid: 75049
negative_passages.text: Players playing weird characters breaking the immersion of my group
negative_passages.docid: 38952
negative_passages.text: How do I counter-knife an enemy?
negative_passages.docid: 92496
negative_passages.text: I want to run vast and realistic dungeons, but my players get frustrated trying to search every room
negative_passages.docid: 90870
negative_passages.text: How can I quickly get a player back into a session after their character dies?
negative_passages.docid: 66139
negative_passages.text: How are you supposed to fight a discard deck?
negative_passages.docid: 119135
negative_passages.text: How to deal with player MacGyver-ism?
negative_passages.docid: 38122
negative_passages.text: My DM insists on rolling a single save for groups affected by AoE save spells. How does this affect my odds of successfully affecting the enemy?
negative_passages.docid: 134253
negative_passages.text: How to encourage the GM-curious?
negative_passages.docid: 121637
negative_passages.text: How can I play around targeted discard?
negative_passages.docid: 123859
negative_passages.text: How to handle inventory and story of a player leaving
negative_passages.docid: 140658
negative_passages.text: Handling party progression in a dungeon
negative_passages.docid: 63826
negative_passages.text: Can the DM force player vs. player social checks?
negative_passages.docid: 147421
negative_passages.text: How do I deal with an experienced player who doesn't interact well with my group?
negative_passages.docid: 22654
negative_passages.text: How do you discourage "player knowledge" as a GM?