query: Operator as vs Enum.TryParse
positive_passages.docid: 1815
positive_passages.text: Convert a string to an enum in C#
negative_passages.docid: 34172
negative_passages.text: How to parse a string into a nullable int
negative_passages.docid: 89746
negative_passages.text: What is performance of ContainsKey and TryGetValue?
negative_passages.docid: 80409
negative_passages.text: How does the Java cast operator work?
negative_passages.docid: 154147
negative_passages.text: try/catch + using, right syntax
negative_passages.docid: 15182
negative_passages.text: Casting vs using the 'as' keyword in the CLR
negative_passages.docid: 127039
negative_passages.text: What is the difference between & and && in Java?
negative_passages.docid: 102793
negative_passages.text: Convert from enum ordinal to enum type
negative_passages.docid: 41093
negative_passages.text: Converting/Parsing an Enumeration to a String More Generically
negative_passages.docid: 71732
negative_passages.text: How do I use an enum value in a switch statement in C++?
negative_passages.docid: 7454
negative_passages.text: Generic Parse Method without Boxing
negative_passages.docid: 109876
negative_passages.text: In the msdn guidance on Equals override, why the cast to object in the null check?
negative_passages.docid: 60308
negative_passages.text: Anyone know a good workaround for the lack of an enum generic constraint?
negative_passages.docid: 155686
negative_passages.text: What is a reason of placing boolean or null before comparison operator?
negative_passages.docid: 86213
negative_passages.text: Validate Enum Values
negative_passages.docid: 59640
negative_passages.text: << operator in C++?
negative_passages.docid: 9731
negative_passages.text: Generic C# Code and the Plus Operator