query: UV Mapping basic cube results in rectangles instead of squares
positive_passages.docid: 81741
positive_passages.text: Simple UV Mesh Unwrapping Scale issue
negative_passages.docid: 21772
negative_passages.text: Illustrator - my rectangles are all sheared skewed?
negative_passages.docid: 71805
negative_passages.text: UV Mapping Doesn't Display in UV/Image_Editor
negative_passages.docid: 34946
negative_passages.text: Create irregularly shaped gaps in cube
negative_passages.docid: 99242
negative_passages.text: UV mapping a straight image around a ring shaped flat mesh
negative_passages.docid: 113381
negative_passages.text: Removing square objects
negative_passages.docid: 90682
negative_passages.text: How to convert every pixel of raster picture to square objects in Illustrator?
negative_passages.docid: 99638
negative_passages.text: Coordinate UV option is missing under Mapping
negative_passages.docid: 30710
negative_passages.text: Unintended edge extensions in 3D Cube rendering
negative_passages.docid: 40543
negative_passages.text: Orange squares appearing on render?
negative_passages.docid: 107449
negative_passages.text: Why is shape with shrinkwrap modifier flat?
negative_passages.docid: 140846
negative_passages.text: Digitizing rectangles/ovals in QGIS?
negative_passages.docid: 69393
negative_passages.text: Calculate rectangle vertices
negative_passages.docid: 130484
negative_passages.text: Move loopcut without distorting UV map
negative_passages.docid: 126617
negative_passages.text: How do I get flat texture projection on a object without distortion?
negative_passages.docid: 18610
negative_passages.text: What is the easiest way to draw a 3D cube with TikZ?
negative_passages.docid: 83493
negative_passages.text: Map an arbitrary triangle to the unit square