query: Export 3d model from blender to unity correctly with material
positive_passages.docid: 7988
positive_passages.text: .fbx export why there are no materials or textures?
negative_passages.docid: 112326
negative_passages.text: Bake Simple Deform animation into mesh for Unity3D export?
negative_passages.docid: 143001
negative_passages.text: How to add texture to solid Graphics3D object such as cylinder?
negative_passages.docid: 3573
negative_passages.text: Import CAD with all layers into Blender
negative_passages.docid: 126250
negative_passages.text: Transparent model when exporting fbx file to Unity
negative_passages.docid: 20028
negative_passages.text: Import/export 3ds format in Blender 2.8
negative_passages.docid: 138513
negative_passages.text: How do I export blender file to UE4 with textures?
negative_passages.docid: 10961
negative_passages.text: Copy material to another object?
negative_passages.docid: 3956
negative_passages.text: Messed up Blender models when exporting to Unity3D
negative_passages.docid: 66438
negative_passages.text: Blender export fbx file holes in mesh deformed
negative_passages.docid: 81740
negative_passages.text: Why is my mesh inversed when Imported to Unity?
negative_passages.docid: 121346
negative_passages.text: How do I pack textures for sending off to a render farm
negative_passages.docid: 133805
negative_passages.text: Object in texture mode looks like solid mode
negative_passages.docid: 92356
negative_passages.text: How do you export GLTF from Blender?
negative_passages.docid: 148499
negative_passages.text: Unexpected rotation when exporting .fbx for Unity
negative_passages.docid: 33793
negative_passages.text: Is it possible to export a single object from an entire scene?
negative_passages.docid: 102599
negative_passages.text: creating model mesh and face explosions on Panda3d and Blender