query: Artifacts when switch to camera view and render. 3d view looks OK
positive_passages.docid: 156461
positive_passages.text: How can I prevent my text object from flickering?
negative_passages.docid: 142731
negative_passages.text: Why are the materials of my objects not rendering?
negative_passages.docid: 26286
negative_passages.text: Rendered image shows visible "line strokes" artefacts
negative_passages.docid: 154738
negative_passages.text: Textures disappear when the rendering engine is switched to cycles
negative_passages.docid: 148902
negative_passages.text: Render is duplicating random frames when loaded into 3D tracker
negative_passages.docid: 133586
negative_passages.text: GPU Rendering causing strange lines
negative_passages.docid: 110081
negative_passages.text: How do I adjust the resolution of my render accurately? The resolution is off
negative_passages.docid: 144985
negative_passages.text: How to render parts of the camera view and merge afterwards?
negative_passages.docid: 48739
negative_passages.text: Ortho Projection produces artifacts
negative_passages.docid: 126458
negative_passages.text: Object turns white when rendering/render Layer Colors disappear
negative_passages.docid: 13813
negative_passages.text: Render turns black when finished
negative_passages.docid: 115910
negative_passages.text: Object glitching/dissapearing in render due to parenting problems
negative_passages.docid: 6099
negative_passages.text: Texture look lighter in material view than in render view
negative_passages.docid: 18115
negative_passages.text: Why do these dark lines appear in render mode?
negative_passages.docid: 48898
negative_passages.text: Weird artifacts in my UV mapped texture
negative_passages.docid: 7469
negative_passages.text: Why are there non-visible objects in my final render?
negative_passages.docid: 8205
negative_passages.text: Transparent textured planes produce black artifacts