query: Can i place slip in a wave like pattern?
positive_passages.docid: 157065
positive_passages.text: Can I place fielders wherever I want?
negative_passages.docid: 85720
negative_passages.text: How do you generate tileable Perlin noise?
negative_passages.docid: 33491
negative_passages.text: What are the limitations on the Shape Water cantrip?
negative_passages.docid: 31874
negative_passages.text: Smooth transition between two materials
negative_passages.docid: 134074
negative_passages.text: What is the approximation equation for making the day/night wave
negative_passages.docid: 150542
negative_passages.text: How to make a "reflective tape" material in cycles?
negative_passages.docid: 128782
negative_passages.text: avoiding a tiled looking ocean simulation
negative_passages.docid: 44675
negative_passages.text: Animating wire/cable/rope wrapping around a cylinder
negative_passages.docid: 151182
negative_passages.text: Creating sine or square wave in C#
negative_passages.docid: 56619
negative_passages.text: How can I make a surface look wet in cycles?
negative_passages.docid: 130511
negative_passages.text: Move object in inches instead of feet?
negative_passages.docid: 47197
negative_passages.text: How to create ball moving under blanket effect
negative_passages.docid: 73908
negative_passages.text: How can I "merge" patterns in a single line?
negative_passages.docid: 142393
negative_passages.text: Animating appearing/extending strip with gaps
negative_passages.docid: 116821
negative_passages.text: Does velocity add like vectors?
negative_passages.docid: 59626
negative_passages.text: How to make a pattern follow a stroke, path or line?
negative_passages.docid: 28971
negative_passages.text: Do Photons Move in a Wave Like Pattern?