query: How do I get rid of all the invisible/black stuff on this render?
positive_passages.docid: 172
positive_passages.text: Add a transparent image on top of a material
negative_passages.docid: 75676
negative_passages.text: Avoid rendering hidden objects (blender 2.8)
negative_passages.docid: 27860
negative_passages.text: How do I clear the render border?
negative_passages.docid: 91520
negative_passages.text: Transparent render layers
negative_passages.docid: 96774
negative_passages.text: How do I recreate the colours and what seems to be a filter on the image
negative_passages.docid: 40543
negative_passages.text: Orange squares appearing on render?
negative_passages.docid: 18115
negative_passages.text: Why do these dark lines appear in render mode?
negative_passages.docid: 2216
negative_passages.text: Object visible in preview disappears when I render
negative_passages.docid: 94277
negative_passages.text: 3D graphics render as though no illumination
negative_passages.docid: 48898
negative_passages.text: Weird artifacts in my UV mapped texture
negative_passages.docid: 8568
negative_passages.text: How to get rid of internal shadows/blackness in glass/transparent/refractive materials?
negative_passages.docid: 7469
negative_passages.text: Why are there non-visible objects in my final render?
negative_passages.docid: 71733
negative_passages.text: Transparent Mesh when rendering
negative_passages.docid: 79962
negative_passages.text: Jagged/Black edge artifacts when modeling
negative_passages.docid: 12193
negative_passages.text: My objects are semi-transparent, and not one behind the other in the compositor
negative_passages.docid: 115910
negative_passages.text: Object glitching/dissapearing in render due to parenting problems
negative_passages.docid: 8348
negative_passages.text: How to properly render smoke on a transparent background?