query: volatile in c++: should I define a variable which may changes by several thread as volatile?
positive_passages.docid: 150815
positive_passages.text: When to use volatile with multi threading?
negative_passages.docid: 29491
negative_passages.text: Garbage Collection in C++11
negative_passages.docid: 65045
negative_passages.text: Thread safety of static blocks in Java
negative_passages.docid: 117626
negative_passages.text: How would you implement your own reader/writer lock in C++11?
negative_passages.docid: 60648
negative_passages.text: Is Meyers' implementation of the Singleton pattern thread safe?
negative_passages.docid: 21785
negative_passages.text: What is the volatile keyword useful for?
negative_passages.docid: 62940
negative_passages.text: Declaring readonly variables on a C++ class or struct
negative_passages.docid: 133145
negative_passages.text: Confusion about Thread
negative_passages.docid: 77663
negative_passages.text: Why does RAM have to be volatile?
negative_passages.docid: 131997
negative_passages.text: When and how should I use a ThreadLocal variable?
negative_passages.docid: 19040
negative_passages.text: Are locks unnecessary in multi-threaded Python code because of the GIL?
negative_passages.docid: 19589
negative_passages.text: Recursive Lock (Mutex) vs Non-Recursive Lock (Mutex)
negative_passages.docid: 15306
negative_passages.text: Should we pass a shared_ptr by reference or by value?
negative_passages.docid: 54506
negative_passages.text: How to avoid memory leak with shared_ptr?
negative_passages.docid: 71179
negative_passages.text: Named blocks to limit variable scope: good idea?
negative_passages.docid: 61941
negative_passages.text: PostgreSQL: Immutable, Volatile, Stable
negative_passages.docid: 78810
negative_passages.text: How to create a memory leak in C++?