query: Returning C++ Object - Best Practice
positive_passages.docid: 35227
positive_passages.text: How to "return an object" in C++?
negative_passages.docid: 37406
negative_passages.text: Is there a standard "never returns" attribute for C# functions?
negative_passages.docid: 53242
negative_passages.text: C++ - Arguments for Exceptions over Return Codes
negative_passages.docid: 23697
negative_passages.text: Returning method object from inside block
negative_passages.docid: 156481
negative_passages.text: C++ return string keeps getting junk
negative_passages.docid: 95621
negative_passages.text: Why do constructors not return values?
negative_passages.docid: 82611
negative_passages.text: c++: when to use pointers?
negative_passages.docid: 81624
negative_passages.text: Is returning null bad design?
negative_passages.docid: 77570
negative_passages.text: Returning Arrays/Pointers from a function
negative_passages.docid: 83978
negative_passages.text: Is it legal to recurse into main() in C++?
negative_passages.docid: 67597
negative_passages.text: Can constructor return a null object?
negative_passages.docid: 77918
negative_passages.text: What is returned from a constructor?
negative_passages.docid: 48204
negative_passages.text: Why can a constructor only return an object?
negative_passages.docid: 64184
negative_passages.text: When should I use the new keyword in C++?
negative_passages.docid: 41538
negative_passages.text: Why should C++ programmers minimize use of 'new'?
negative_passages.docid: 19118
negative_passages.text: Overloading by return type
negative_passages.docid: 26941
negative_passages.text: Does std::cout have a return value?