query: How to expose the hue of a Color Ramp node inside a node group?
positive_passages.docid: 96080
positive_passages.text: Control a property with no socket (color ramp swatch, etc) from a Group Node input?
negative_passages.docid: 122440
negative_passages.text: How to define lighter/darker color from already defined color in TeX?
negative_passages.docid: 133654
negative_passages.text: \selectcolormodel{gray} doesn't always work with tikzducks
negative_passages.docid: 29127
negative_passages.text: Alpha channel in colortbl
negative_passages.docid: 158027
negative_passages.text: How to add fill color to a 2D Graphics object?
negative_passages.docid: 135151
negative_passages.text: how to hide green pyramid of group objects handler
negative_passages.docid: 99379
negative_passages.text: Brightness dependent texture on mesh
negative_passages.docid: 11229
negative_passages.text: Display Value of a nodes RGB input in a panel
negative_passages.docid: 110136
negative_passages.text: Is there an easy way to invert colors?
negative_passages.docid: 55025
negative_passages.text: What is the meaning of the color of the node sockets in the node editor?
negative_passages.docid: 27120
negative_passages.text: Shader turns black when connected to node group
negative_passages.docid: 52488
negative_passages.text: Manually setting group colors for ggplot2
negative_passages.docid: 61146
negative_passages.text: How to map value to color using TikZ?
negative_passages.docid: 128101
negative_passages.text: Tikz: Color a region
negative_passages.docid: 117629
negative_passages.text: Z depth pass in Cycles, rendering white
negative_passages.docid: 65638
negative_passages.text: Proportional Coloring within polygon for multiple variables
negative_passages.docid: 89827
negative_passages.text: show org-mode outline up to a certain heading level