query: C floating point arithmetic: multiple wrong answers
positive_passages.docid: 43
positive_passages.text: Is floating point math broken?
negative_passages.docid: 44529
negative_passages.text: Wrong number of parameters to printf leads to strange results
negative_passages.docid: 3115
negative_passages.text: How deterministic is floating point inaccuracy?
negative_passages.docid: 134745
negative_passages.text: float result is inaccurate
negative_passages.docid: 31983
negative_passages.text: How do I restrict a float value to only two places after the decimal point in C?
negative_passages.docid: 79113
negative_passages.text: Error subtracting floating point numbers when passing through 0.0
negative_passages.docid: 128038
negative_passages.text: How to cancel floating point factors?
negative_passages.docid: 43160
negative_passages.text: How to deal with floating point number precision in JavaScript?
negative_passages.docid: 136211
negative_passages.text: Are the shift operators (>) arithmetic or logical in C?
negative_passages.docid: 35622
negative_passages.text: Is floating-point == ever OK?
negative_passages.docid: 64352
negative_passages.text: Pointer Arithmetic In C
negative_passages.docid: 48726
negative_passages.text: Displaying floating point variable as a hex integer screws up neighbouring integer
negative_passages.docid: 157069
negative_passages.text: sum of double precision gives weird results
negative_passages.docid: 27325
negative_passages.text: How does printf and co differentiate between float and double
negative_passages.docid: 65624
negative_passages.text: Real vs. Floating Point vs. Money
negative_passages.docid: 30117
negative_passages.text: Adding and subtracting doubles are giving strange results
negative_passages.docid: 55359
negative_passages.text: Why is floating point arithmetic in C# imprecise?