query: How to set two different HDRI, one for environment lighting, and another for background, in 2.8 using Eevee?
positive_passages.docid: 5503
positive_passages.text: How to use multiple HDRIs
negative_passages.docid: 114978
negative_passages.text: How to change the shadow color in Blender Cycles?
negative_passages.docid: 13573
negative_passages.text: Control Cycles/Eevee material nodes and material properties using python?
negative_passages.docid: 4091
negative_passages.text: How do I set default display brightness?
negative_passages.docid: 158685
negative_passages.text: Blender is not rendering an HDRI properly
negative_passages.docid: 19077
negative_passages.text: EEVEE seem not to benefit from multiple GPUs for rendering
negative_passages.docid: 80991
negative_passages.text: How to set a solid color wallpaper?
negative_passages.docid: 100695
negative_passages.text: How to switch between hybrid Graphics Intel/nVidia?
negative_passages.docid: 16455
negative_passages.text: Which mode should i trust for lighting?
negative_passages.docid: 1688
negative_passages.text: How do I fade in/out an object in Blender 2.8 Eevee?
negative_passages.docid: 79379
negative_passages.text: How to change background and maintain realistic effect?
negative_passages.docid: 61819
negative_passages.text: How to save brightness settings?
negative_passages.docid: 129802
negative_passages.text: How to make a color appear the same on different backgrounds?
negative_passages.docid: 51372
negative_passages.text: Render scene where camera has background image (Blender 2.8)
negative_passages.docid: 35997
negative_passages.text: Blender 2.8 - AWS EC2 command line EEVEE render
negative_passages.docid: 130504
negative_passages.text: Screen Space Reflections in EEVEE
negative_passages.docid: 35446
negative_passages.text: How to use 2.8's default HDRi's in renders?