query: when i rotate a face it rotates the entire thing
positive_passages.docid: 14384
positive_passages.text: Why can't I transform faces, edges, or vertices without transforming the whole object?
negative_passages.docid: 13469
negative_passages.text: Why does the mirror modifier sometimes give me an overlapping mesh?
negative_passages.docid: 79211
negative_passages.text: problem with image rotation
negative_passages.docid: 80107
negative_passages.text: Pose Mode: How to reset transformed armature to its rest position?
negative_passages.docid: 86851
negative_passages.text: How do I rotate an object along it's own axis (windmill)
negative_passages.docid: 58598
negative_passages.text: How can I make my player move in the direction the camera faces?
negative_passages.docid: 98509
negative_passages.text: All Faces to Individual Objects
negative_passages.docid: 69297
negative_passages.text: Particles rotation not working correct
negative_passages.docid: 25702
negative_passages.text: How come my mirror modifier messes up when I apply subdivision?
negative_passages.docid: 132188
negative_passages.text: How do i change just one side of a mirrored model?
negative_passages.docid: 139179
negative_passages.text: How do I rotate and scale edges in Edit Mode?
negative_passages.docid: 12315
negative_passages.text: Object created by joining several objects doesn't rotate uniformly consistently
negative_passages.docid: 61979
negative_passages.text: Why is my animation not keeping location and rotation correctly?
negative_passages.docid: 82855
negative_passages.text: Rotate whole animation by 90 degrees
negative_passages.docid: 1680
negative_passages.text: How do I rotate a bounding box together with a sprite?
negative_passages.docid: 90100
negative_passages.text: Force sidewaysfigure to be in a specific position
negative_passages.docid: 26543
negative_passages.text: Axis is locked when sculpting?