query: Texture-painted images turn black when used?
positive_passages.docid: 2751
positive_passages.text: UV map / model turned black on saving - how to recover?
negative_passages.docid: 95570
negative_passages.text: I can't color some parts of my model
negative_passages.docid: 63776
negative_passages.text: Why am I only getting grayscales / monotones when applying colors in Adobe Illustrator?
negative_passages.docid: 109322
negative_passages.text: How do I make my textures show in cycles?
negative_passages.docid: 70924
negative_passages.text: How do I make my textures transparent instead of white?
negative_passages.docid: 5795
negative_passages.text: Texture disappear on joining
negative_passages.docid: 125845
negative_passages.text: Texture not appearing in render?
negative_passages.docid: 47129
negative_passages.text: Transparent image textures in cycles
negative_passages.docid: 133979
negative_passages.text: How do you texture multiple objects with a single image?
negative_passages.docid: 14125
negative_passages.text: Rendered image looks pixelated
negative_passages.docid: 38143
negative_passages.text: Why does an object with a glossy shader render in black?
negative_passages.docid: 121665
negative_passages.text: Environment looks fine in rendered preview mode, but completely black in final render?
negative_passages.docid: 26362
negative_passages.text: Low-res texture blurry
negative_passages.docid: 94436
negative_passages.text: How to export textures?
negative_passages.docid: 129154
negative_passages.text: Transparent bitmaps or graphics in gui objects initially appear wrong
negative_passages.docid: 18115
negative_passages.text: Why do these dark lines appear in render mode?
negative_passages.docid: 47464
negative_passages.text: Why do RAW images in Darktable have a lot of noise?