query: Two textures in the same object (not using assign)
positive_passages.docid: 172
positive_passages.text: Add a transparent image on top of a material
negative_passages.docid: 14705
negative_passages.text: How can I reuse existing materials, objects, etc from an existing .blend?
negative_passages.docid: 89390
negative_passages.text: Is there a way to uniformly add texture to a complex mesh without using UV mapping?
negative_passages.docid: 122648
negative_passages.text: Assigning a new material to a face makes it transparent
negative_passages.docid: 133787
negative_passages.text: How do I put a stencil-like texture across a sectioned object?
negative_passages.docid: 113932
negative_passages.text: Getting noise texture to flow continuously across multiple objects
negative_passages.docid: 151685
negative_passages.text: How do I make multiple Blender objects into one?
negative_passages.docid: 120414
negative_passages.text: Separate two objects along an axis
negative_passages.docid: 118947
negative_passages.text: How to remap my UV without messing with textures already applied to a mesh?
negative_passages.docid: 127116
negative_passages.text: Is it possible to apply modifiers to multiple objects at once?
negative_passages.docid: 46167
negative_passages.text: How can I connect a texture node to a material with Python?
negative_passages.docid: 120084
negative_passages.text: Capture object properties to use in a Cycles material
negative_passages.docid: 140010
negative_passages.text: How to load an image from disc and assign it to a newly created image texture node?
negative_passages.docid: 129850
negative_passages.text: Single a single material across several objects with individual control
negative_passages.docid: 126122
negative_passages.text: Different Materials with Linked Objects
negative_passages.docid: 125041
negative_passages.text: Why dont I see my texture on the object?
negative_passages.docid: 130612
negative_passages.text: How do I join two separate objects so I can edit them as one mesh?