query: Appropriateness of a Big Bad with player class levels
positive_passages.docid: 156244
positive_passages.text: What is the CR/XP-Character Level relationship for opponents?
negative_passages.docid: 150926
negative_passages.text: How to create adjustable formula for RPG level up requirements?
negative_passages.docid: 50205
negative_passages.text: What traits are available in the game, and what does each of them do?
negative_passages.docid: 90412
negative_passages.text: Will this house-rule method of choosing prepared spells unbalance the game?
negative_passages.docid: 142378
negative_passages.text: Levels: how do they work?
negative_passages.docid: 142686
negative_passages.text: Is the ethical necromancer still viable in 5e?
negative_passages.docid: 40254
negative_passages.text: How can a human be viable in an Underdark-focused game?
negative_passages.docid: 128713
negative_passages.text: Can players "Ready" outside of combat?
negative_passages.docid: 143324
negative_passages.text: What level of bodily damage can the Raise Dead spell repair?
negative_passages.docid: 33146
negative_passages.text: How to implement dual-classing in a non-levelled RPG game?
negative_passages.docid: 10670
negative_passages.text: Can a Ranger select two humanoid races as their favored enemies at 6th and 14th levels?
negative_passages.docid: 37899
negative_passages.text: How do I get my PCs to not be a bunch of murderous cretins?
negative_passages.docid: 121822
negative_passages.text: How do I design my RPG-like class system in a more modular way?
negative_passages.docid: 109619
negative_passages.text: Should players get a surprise attack by interrupting a villain's speech?
negative_passages.docid: 2294
negative_passages.text: Can multi-classing prerequisite ability score(s) be met through a magic item?
negative_passages.docid: 158901
negative_passages.text: Do there Exist Proper Classes that aren't "Too Big"
negative_passages.docid: 915
negative_passages.text: Can I attack a specific player?