query: Mesh bend as it follow curve along path
positive_passages.docid: 79372
positive_passages.text: Object on curve wont stay flat!
negative_passages.docid: 105653
negative_passages.text: Show path of a body of where it should go after linear impulse is applied
negative_passages.docid: 87054
negative_passages.text: line segments with edges into a curve
negative_passages.docid: 15617
negative_passages.text: How to specify Nurbs path vertices in python?
negative_passages.docid: 15757
negative_passages.text: TikZ: Thick curve segment in a curve
negative_passages.docid: 133067
negative_passages.text: Repeating objects along a path
negative_passages.docid: 115445
negative_passages.text: Fill along the front of a path of an SVG
negative_passages.docid: 79351
negative_passages.text: Uneven movement on camera following a path.
negative_passages.docid: 25660
negative_passages.text: Is it possible to have multiple bevel objects along a curve?
negative_passages.docid: 125051
negative_passages.text: Subdivision Surface on curved mesh
negative_passages.docid: 80165
negative_passages.text: Grid-like lines appearing after using Curvature tool
negative_passages.docid: 138387
negative_passages.text: Using [midway] to label a curved path at its centre
negative_passages.docid: 79514
negative_passages.text: How to bend a large model?
negative_passages.docid: 17173
negative_passages.text: Why is the curve modifier deforming strangely?
negative_passages.docid: 136001
negative_passages.text: Adding a texture map to a beveled curve or path
negative_passages.docid: 130985
negative_passages.text: Is it possible to create a path from an existing object animation?
negative_passages.docid: 153433
negative_passages.text: Mesh deforming when add bezier modifier