query: SignalR or NodeJS/Socket.IO?
positive_passages.docid: 152128
positive_passages.text: Node.Js + Socket.IO vs SignalR vs C# WebSocket Server
negative_passages.docid: 153547
negative_passages.text: How do I write a python HTTP server to listen on multiple ports?
negative_passages.docid: 17788
negative_passages.text: Is the TCP protocol good enough for real-time multiplayer games?
negative_passages.docid: 88947
negative_passages.text: Sending a simple TCP message using Netcat
negative_passages.docid: 62225
negative_passages.text: How's This for a Simple HTTP Callout Retry Framework?
negative_passages.docid: 37231
negative_passages.text: How can I share code between Node.js and the browser?
negative_passages.docid: 70016
negative_passages.text: Can someone explain me OpenTTD's train signals quick and easy?
negative_passages.docid: 138519
negative_passages.text: Biggest differences of Thrift vs Protocol Buffers?
negative_passages.docid: 48890
negative_passages.text: simple inter-process communication
negative_passages.docid: 141345
negative_passages.text: Developing NodeJS for Ubuntu Touch:
negative_passages.docid: 92995
negative_passages.text: Do websockets allow for p2p (browser to browser) communication?
negative_passages.docid: 58577
negative_passages.text: Advanced Console IO in .NET
negative_passages.docid: 134653
negative_passages.text: Dart language support async/await programming style, or similar?
negative_passages.docid: 139388
negative_passages.text: Server 2008 Net Send or Msg?
negative_passages.docid: 26152
negative_passages.text: PHP vs NodeJS - text based RPG
negative_passages.docid: 119733
negative_passages.text: Is NodeJS really Single-Threaded?
negative_passages.docid: 32664
negative_passages.text: How to use java.net.URLConnection to fire and handle HTTP requests?