query: Blender renders circles instead of squares
positive_passages.docid: 155631
positive_passages.text: Deactivate smoothing
negative_passages.docid: 103880
negative_passages.text: Problem with particles, converted into mesh objects
negative_passages.docid: 66749
negative_passages.text: Issue with particles in blender donut tutorial
negative_passages.docid: 79819
negative_passages.text: Cycles Render Renders all white
negative_passages.docid: 124955
negative_passages.text: How to make an irregular blended circle effect?
negative_passages.docid: 3956
negative_passages.text: Messed up Blender models when exporting to Unity3D
negative_passages.docid: 81325
negative_passages.text: How to display the edges of a mesh while in Object mode?
negative_passages.docid: 131421
negative_passages.text: Graphics3D not rendering Ball as a filled object
negative_passages.docid: 140372
negative_passages.text: Mixing rounded corners and square corners
negative_passages.docid: 86617
negative_passages.text: Blender 2.93 Cycles render does not work
negative_passages.docid: 140690
negative_passages.text: Strange seams while rendering glass object
negative_passages.docid: 116830
negative_passages.text: Some mesh-edges in object-mode aren't displayed
negative_passages.docid: 29892
negative_passages.text: Object appears smoothed after rendering but not in viewport
negative_passages.docid: 25627
negative_passages.text: Bad Shading on Imported Mesh
negative_passages.docid: 32097
negative_passages.text: Distorted mesh when I use a bevel object on Nurbs curve vs. Bezier curve
negative_passages.docid: 74928
negative_passages.text: Vertex count appears incorrect after removing doubles
negative_passages.docid: 154392
negative_passages.text: Polygonal darkness appearing in render