query: Mirror modifier creates two tails on model?
positive_passages.docid: 150598
positive_passages.text: Mirrored mesh splits when manipulating bones
negative_passages.docid: 6873
negative_passages.text: Subsurf and mirror modifier creating a split in mesh
negative_passages.docid: 21632
negative_passages.text: Can't get my model out of wireframe mode
negative_passages.docid: 17173
negative_passages.text: Why is the curve modifier deforming strangely?
negative_passages.docid: 12710
negative_passages.text: Weird line in my mirrored mesh
negative_passages.docid: 26632
negative_passages.text: Why am I getting objects printed twice?
negative_passages.docid: 77355
negative_passages.text: TikZ: decoration - random steps: how to get twice exactly the same shape?
negative_passages.docid: 147626
negative_passages.text: How can I create a mirror material for the game engine?
negative_passages.docid: 116841
negative_passages.text: Reflection is quad dependent and looks non realistic
negative_passages.docid: 25702
negative_passages.text: How come my mirror modifier messes up when I apply subdivision?
negative_passages.docid: 47120
negative_passages.text: Mirror changes to side of cube across all six sides
negative_passages.docid: 38717
negative_passages.text: How do mirrors work?
negative_passages.docid: 151970
negative_passages.text: How to separate objects created using mirror modifier in Blender?
negative_passages.docid: 129053
negative_passages.text: Model won't follow its armature in pose mode
negative_passages.docid: 12271
negative_passages.text: When I create a mesh and try to select a previous mesh, it selects them both as if they were one object
negative_passages.docid: 536
negative_passages.text: Why does part of my model disappear when I zoom in on it in the 3D Viewport?
negative_passages.docid: 132201
negative_passages.text: Can you cast Mirror Image twice on successive turns and have 6 duplicates of yourself instead of 3?