query: Wierd Jagged edges in Viewport Shading mode, how to fix?
positive_passages.docid: 9336
positive_passages.text: Shadows along edges of mesh in 3D View
negative_passages.docid: 154227
negative_passages.text: Cause of Alpha or Black Artefacts in Render
negative_passages.docid: 134341
negative_passages.text: Strange results when using the Cycles renderer
negative_passages.docid: 77641
negative_passages.text: Why is my render so fuzzy?
negative_passages.docid: 80044
negative_passages.text: Disappearance of 3D axis from viewport
negative_passages.docid: 66154
negative_passages.text: Distorted shapes/lines when rescaling - tried previous answers
negative_passages.docid: 42974
negative_passages.text: Strange distortions in my background on desktop
negative_passages.docid: 33850
negative_passages.text: Where can the viewport clipping parameters be changed?
negative_passages.docid: 116830
negative_passages.text: Some mesh-edges in object-mode aren't displayed
negative_passages.docid: 49908
negative_passages.text: Inaccurate shading on object
negative_passages.docid: 15141
negative_passages.text: Are weird shading artifacts normal with the subdivision modifier in edit mode?
negative_passages.docid: 99534
negative_passages.text: Why am I getting a jagged brush when sculpting with dynotopo?
negative_passages.docid: 77702
negative_passages.text: Shadow Incorrect at Bottom of Edge
negative_passages.docid: 37772
negative_passages.text: Transparent Image different in viewport than render
negative_passages.docid: 25702
negative_passages.text: How come my mirror modifier messes up when I apply subdivision?
negative_passages.docid: 116888
negative_passages.text: Why does my text object look weird along its edge?
negative_passages.docid: 10087
negative_passages.text: Problem with ragged lines