query: How to curve the mesh without using bezier?
positive_passages.docid: 152755
positive_passages.text: How would I create an arch?
negative_passages.docid: 47520
negative_passages.text: How to vary the thickness of a Bezier curve?
negative_passages.docid: 49903
negative_passages.text: What is the simplest way to compute principal curvature for a mesh triangle?
negative_passages.docid: 135607
negative_passages.text: How can I remesh a curve that has been converted to mesh?
negative_passages.docid: 5232
negative_passages.text: Model a simple 3D spiral shape?
negative_passages.docid: 98414
negative_passages.text: How to create a puffy looking mesh?
negative_passages.docid: 79408
negative_passages.text: Is it possible to transform an armature into a curve?
negative_passages.docid: 129416
negative_passages.text: How To Curve Road Without Array Modifier?
negative_passages.docid: 65228
negative_passages.text: Wrap curve around sphere
negative_passages.docid: 134522
negative_passages.text: How to create a vector curve programmatically?
negative_passages.docid: 58451
negative_passages.text: Duplicating non primitive mesh with Python
negative_passages.docid: 6749
negative_passages.text: How do I change the angle of the axis without changing the angle of the object?
negative_passages.docid: 152209
negative_passages.text: How to Inset Text/Curve Mesh?
negative_passages.docid: 32097
negative_passages.text: Distorted mesh when I use a bevel object on Nurbs curve vs. Bezier curve
negative_passages.docid: 94527
negative_passages.text: How to know form of plotted Bézier function
negative_passages.docid: 79514
negative_passages.text: How to bend a large model?
negative_passages.docid: 131372
negative_passages.text: Equidistant points across Bezier curves