query: What are these triangles along the model edges?
positive_passages.docid: 79962
positive_passages.text: Jagged/Black edge artifacts when modeling
negative_passages.docid: 73037
negative_passages.text: Geometric visualization of nested radicals
negative_passages.docid: 94567
negative_passages.text: Triangle Draw Method
negative_passages.docid: 98435
negative_passages.text: Probability that a triangle can be formed from a permutation of three edges of random length
negative_passages.docid: 72156
negative_passages.text: Triangular grid fill
negative_passages.docid: 61444
negative_passages.text: Identify shape of the polygons: elongation, roundness, etc
negative_passages.docid: 129611
negative_passages.text: How to solidify edges
negative_passages.docid: 51942
negative_passages.text: Axis/vector notation in Minkowski diagrams
negative_passages.docid: 116888
negative_passages.text: Why does my text object look weird along its edge?
negative_passages.docid: 81975
negative_passages.text: Sequence of triangles with exponentiated sides
negative_passages.docid: 39464
negative_passages.text: How can I build a model out of hexagons? (honeycomb effect)
negative_passages.docid: 137146
negative_passages.text: How to round the edges of this object?
negative_passages.docid: 112930
negative_passages.text: edges missing in wireframe view, but visible in edit mode
negative_passages.docid: 22540
negative_passages.text: Bisecting line segments in a tetrahedron.
negative_passages.docid: 41907
negative_passages.text: Triangulation of a simple polygon (elementary proof?)
negative_passages.docid: 116830
negative_passages.text: Some mesh-edges in object-mode aren't displayed
negative_passages.docid: 153792
negative_passages.text: Some edges on model won't Bevel