query: Settlers of Catan: Building Roads 'Through' Settlements
positive_passages.docid: 155566
positive_passages.text: Can you build a road on the other side of another player's settlement?
negative_passages.docid: 113241
negative_passages.text: Freaky subdivision with n-gons (2.8)
negative_passages.docid: 125503
negative_passages.text: Short-version of Settlers of Catan
negative_passages.docid: 114024
negative_passages.text: Are there published rules for navigating and travelling through jungles?
negative_passages.docid: 89016
negative_passages.text: Google Maps Route Generation with Waypoints
negative_passages.docid: 101934
negative_passages.text: Catan: Play any development card before rolling
negative_passages.docid: 92203
negative_passages.text: Moving around/avoiding obstacles
negative_passages.docid: 17871
negative_passages.text: Structuring game narrative. Handling NPC, Quest, General Dialogue. Is Json/XML the right way to go? Or any other solutions?
negative_passages.docid: 37668
negative_passages.text: Arrive steering behavior
negative_passages.docid: 82907
negative_passages.text: QGIS Shortest Route Network Analysis using multiple features
negative_passages.docid: 93517
negative_passages.text: Create a road along large terrain
negative_passages.docid: 137575
negative_passages.text: Particle system - steers along path
negative_passages.docid: 130457
negative_passages.text: How can you make an NPC move house?
negative_passages.docid: 129487
negative_passages.text: Displaying intersecting roads and creating multiple labels for long roads in QGIS?
negative_passages.docid: 46682
negative_passages.text: How can a path animation be used as an action in the game engine?
negative_passages.docid: 142162
negative_passages.text: Alien surface transport that walks, not rolls
negative_passages.docid: 131113
negative_passages.text: What is the best way to defend settlements?