query: Light and mirrors
positive_passages.docid: 54757
positive_passages.text: Why is the light reflected at the same angle from mirror?
negative_passages.docid: 41537
negative_passages.text: How does light combine to make new colours?
negative_passages.docid: 10864
negative_passages.text: How to create a mirror shader?
negative_passages.docid: 43493
negative_passages.text: How can I mirror weight painting?
negative_passages.docid: 97660
negative_passages.text: Does a reflection still transfer momentum to an mirror?
negative_passages.docid: 73001
negative_passages.text: Mirrored object not symmetrical
negative_passages.docid: 47988
negative_passages.text: Reflection At Speed of Light
negative_passages.docid: 58784
negative_passages.text: What color would you see if you place 2 mirrors in opposit when one is a one way mirror
negative_passages.docid: 128577
negative_passages.text: Intensity of light
negative_passages.docid: 21031
negative_passages.text: Prevent area light from being reflected on glass?
negative_passages.docid: 148913
negative_passages.text: Image of concave mirror when object is farther than the focal point
negative_passages.docid: 132257
negative_passages.text: What technique should I use in a shader to give this reflective effect?
negative_passages.docid: 44358
negative_passages.text: What is the difference between a white object and a mirror?
negative_passages.docid: 35142
negative_passages.text: Rendering a fake mirror
negative_passages.docid: 139777
negative_passages.text: What do we see while watching light? Waves or particles?
negative_passages.docid: 67057
negative_passages.text: Why do some materials reflect (metals) and other materials reflect and refract (glass) from the quantum perspective?
negative_passages.docid: 12267
negative_passages.text: (Almost) double light speed