query: rotate to movement direction
positive_passages.docid: 32424
positive_passages.text: How can I calculate the angle and proper turn direction between two 2D vectors?
negative_passages.docid: 56043
negative_passages.text: How to align rotated shape back to 0 degrees?
negative_passages.docid: 133602
negative_passages.text: How to rotate a table?
negative_passages.docid: 108757
negative_passages.text: Summoning an item in 1.9 with motion
negative_passages.docid: 157282
negative_passages.text: rotate to mouse kinetic js
negative_passages.docid: 151538
negative_passages.text: Slide right to left?
negative_passages.docid: 28710
negative_passages.text: Top Down RPG Movement w/ Correction?
negative_passages.docid: 82158
negative_passages.text: Can a character move after using the Help action in combat?
negative_passages.docid: 142091
negative_passages.text: Is there a Rotate Tool in QGIS?
negative_passages.docid: 122827
negative_passages.text: How do you rotate an object so that a particular face is parallel to the ground?
negative_passages.docid: 5965
negative_passages.text: How to use ^^^ coordinate systems for motion nbt
negative_passages.docid: 13179
negative_passages.text: How to define a rotates function
negative_passages.docid: 127574
negative_passages.text: Rotate an object smoothly on the Y axis in Unity
negative_passages.docid: 143344
negative_passages.text: How to Rotate a Window's Orientation?
negative_passages.docid: 43909
negative_passages.text: Rotating a point about another point (2D)
negative_passages.docid: 12318
negative_passages.text: Turning a sprite such that it rotates in the direction that's most efficient
negative_passages.docid: 126033
negative_passages.text: Rotate a point on a circle with known radius and position