query: How to assign a command to an item?
positive_passages.docid: 2588
positive_passages.text: How can I apply an effect when a player left-clicks/right-clicks with an item in hand?
negative_passages.docid: 28169
negative_passages.text: How can I modify an item while it is inside the player's inventory?
negative_passages.docid: 62241
negative_passages.text: How do I set a variable to the output of a command in Bash?
negative_passages.docid: 93289
negative_passages.text: Move an item inside a list?
negative_passages.docid: 70239
negative_passages.text: How do I craft command blocks?
negative_passages.docid: 77366
negative_passages.text: Commands that may take a variable number of arguments
negative_passages.docid: 104923
negative_passages.text: How to create a new command for parameters?
negative_passages.docid: 25487
negative_passages.text: How to store a command in a variable in a shell script?
negative_passages.docid: 21499
negative_passages.text: How to make the command Text a function
negative_passages.docid: 137124
negative_passages.text: Simplify itemize commands typesetting
negative_passages.docid: 130505
negative_passages.text: some \newcommand instructions not working
negative_passages.docid: 73036
negative_passages.text: How do I run a command?
negative_passages.docid: 136952
negative_passages.text: Assign command output to a variable and do if branch on the return value
negative_passages.docid: 127889
negative_passages.text: How do I change the command that a launcher item launches?
negative_passages.docid: 95358
negative_passages.text: 2.8 - Is it possible to assign (override) a material to a whole collection?
negative_passages.docid: 79272
negative_passages.text: Optional argument to \item
negative_passages.docid: 134123
negative_passages.text: Create shortcut from command