query: Do you need a Sleep before attempting a Thread Join?
positive_passages.docid: 289
positive_passages.text: What is a NullReferenceException, and how do I fix it?
negative_passages.docid: 17874
negative_passages.text: How to not freeze the main thread in Unity?
negative_passages.docid: 137716
negative_passages.text: Why is creating a Thread said to be expensive?
negative_passages.docid: 66331
negative_passages.text: SO cache going nuts? Or do I need a lot of sleep?
negative_passages.docid: 152872
negative_passages.text: Why does thread priority have no effect?
negative_passages.docid: 76851
negative_passages.text: In Java, how do you determine if a thread is running?
negative_passages.docid: 34119
negative_passages.text: Thread.Sleep(0) doesn't work as described?
negative_passages.docid: 105884
negative_passages.text: How can multithreading speed up an application (when threads can't run concurrently)?
negative_passages.docid: 55123
negative_passages.text: Start thread with member function
negative_passages.docid: 149310
negative_passages.text: Are there specific technical considerations that would make it detrimental to put your computer in sleep mode every time?
negative_passages.docid: 137985
negative_passages.text: How accurate is Thread.Sleep(TimeSpan)?
negative_passages.docid: 124197
negative_passages.text: Pause Thread While Another Thread Is Executing A Task
negative_passages.docid: 91727
negative_passages.text: Class object affecting other class object when thread.sleep- Python
negative_passages.docid: 150054
negative_passages.text: Insert a "Let us continue this discussion in chat" comment before thread gets messy
negative_passages.docid: 44005
negative_passages.text: How to start/stop/restart a thread in Java?
negative_passages.docid: 62325
negative_passages.text: How to make a Java thread wait for another thread's output?
negative_passages.docid: 27288
negative_passages.text: Possible to run scripts on sleep and wake?