query: GPU skinning weird issue
positive_passages.docid: 151419
positive_passages.text: Problem when animating MD5 model (GPU Skinning)
negative_passages.docid: 77710
negative_passages.text: Mesh causing abnormal results with subsurf modifier
negative_passages.docid: 140690
negative_passages.text: Strange seams while rendering glass object
negative_passages.docid: 49908
negative_passages.text: Inaccurate shading on object
negative_passages.docid: 6951
negative_passages.text: Texture is missing in Cycles?
negative_passages.docid: 52080
negative_passages.text: Illustrator strange artifacts on curves
negative_passages.docid: 150214
negative_passages.text: GPU not rendering in Cycles
negative_passages.docid: 1267
negative_passages.text: AMD GPU Material in "material preview mode" and "rendered mode", is entirely gray as background. Only outline is displayed
negative_passages.docid: 64011
negative_passages.text: Texture messes up after extruding a modified plane
negative_passages.docid: 154227
negative_passages.text: Cause of Alpha or Black Artefacts in Render
negative_passages.docid: 14982
negative_passages.text: Weight painting is acting wierd
negative_passages.docid: 111825
negative_passages.text: Texture appears stretched on extruded sections of mesh
negative_passages.docid: 48898
negative_passages.text: Weird artifacts in my UV mapped texture
negative_passages.docid: 79962
negative_passages.text: Jagged/Black edge artifacts when modeling
negative_passages.docid: 12193
negative_passages.text: My objects are semi-transparent, and not one behind the other in the compositor
negative_passages.docid: 5795
negative_passages.text: Texture disappear on joining
negative_passages.docid: 148625
negative_passages.text: One part of the render layer glowing?