query: Object looses its scale on keyframe change
positive_passages.docid: 154511
positive_passages.text: Blender not saving changes to object's origin point
negative_passages.docid: 117045
negative_passages.text: Blender Object keeps moving back to 0,0,0
negative_passages.docid: 71005
negative_passages.text: Resetting text width in a nested tikzpicture
negative_passages.docid: 144659
negative_passages.text: Imported object shows aligned to the wrong axis
negative_passages.docid: 61979
negative_passages.text: Why is my animation not keeping location and rotation correctly?
negative_passages.docid: 138568
negative_passages.text: QGIS image export changes the map center and scale
negative_passages.docid: 10072
negative_passages.text: How do I scale a skeleton down with out affecting the animation time + the location of the skeleton
negative_passages.docid: 155131
negative_passages.text: how to fix "object has no uniform scale"?
negative_passages.docid: 838
negative_passages.text: Scale and mirror SVG object
negative_passages.docid: 134583
negative_passages.text: How can I get the location of an object at each keyframe?
negative_passages.docid: 62699
negative_passages.text: What do the bars between keyframes mean?
negative_passages.docid: 133803
negative_passages.text: Why are keyframes in global coords, instead of local coords? (Blender 2.70a)
negative_passages.docid: 91838
negative_passages.text: how to keep a 1:1 scale with x and y axis
negative_passages.docid: 88861
negative_passages.text: Recover scaling factor in TikZ
negative_passages.docid: 75173
negative_passages.text: Rotation and Scale have suddenly stopped working?
negative_passages.docid: 99166
negative_passages.text: Viewport pivot point changed from scene objects to around viewport camera origin
negative_passages.docid: 27074
negative_passages.text: How to avoid the break of framed/shaded?