query: How do you activate different redstone currents each time?
positive_passages.docid: 2326
positive_passages.text: What sources of randomness can be made with commands in Minecraft?
negative_passages.docid: 68820
negative_passages.text: How to turn continuous signal into a short pulse using logic gates?
negative_passages.docid: 69492
negative_passages.text: How to create automatic dual battery changeover/switching circuit for uninterruptible power?
negative_passages.docid: 93225
negative_passages.text: How to generate a 555 fixed time delay even if trigger button is held on?
negative_passages.docid: 67999
negative_passages.text: How can I generate a redstone signal when players are near?
negative_passages.docid: 98318
negative_passages.text: How do I turn off a command that's on repeat on Switch Bedrock?
negative_passages.docid: 121234
negative_passages.text: How to repeatedly perform an action when a button is continuously pressed in obj-c
negative_passages.docid: 135940
negative_passages.text: Is there a way to shut down a Nether portal with redstone?
negative_passages.docid: 83260
negative_passages.text: How to make a button activate its corresponding binary address
negative_passages.docid: 92243
negative_passages.text: Repeat command n times?
negative_passages.docid: 31499
negative_passages.text: Spawn prefabs from list one by one when trigger is touched
negative_passages.docid: 81939
negative_passages.text: How to generate a predetermined number of pulses?
negative_passages.docid: 6097
negative_passages.text: specifying a non-momentary switch?
negative_passages.docid: 125520
negative_passages.text: Giving players one arrow every two seconds, possibly with /replaceitem
negative_passages.docid: 149039
negative_passages.text: How do I make multiple spawn points in minecraft vanilla?
negative_passages.docid: 72916
negative_passages.text: How to turn a pulsed signal into a continuous one?
negative_passages.docid: 131842
negative_passages.text: How can I generate randomness with commands in Bedrock Edition?