query: The best way to store and protect game data
positive_passages.docid: 11882
positive_passages.text: How can I protect my save data from casual hacking?
negative_passages.docid: 122273
negative_passages.text: How to share an encrypted storage on Windows, Mac OS X and Linux in a secure way
negative_passages.docid: 86645
negative_passages.text: How to store extremely large numbers?
negative_passages.docid: 106607
negative_passages.text: Game resource timers - general implementation
negative_passages.docid: 43099
negative_passages.text: Storing a file in a database as opposed to the file system?
negative_passages.docid: 27118
negative_passages.text: How to protect copying files out of flash memory?
negative_passages.docid: 73918
negative_passages.text: Questions on the legal protection of games and their parts (assets, sounds, title)
negative_passages.docid: 125515
negative_passages.text: How do you save game state?
negative_passages.docid: 117333
negative_passages.text: What is a good way to store tilemap data?
negative_passages.docid: 157623
negative_passages.text: A way to store potentially infinite 2D map data?
negative_passages.docid: 59244
negative_passages.text: Securely erasing all data from a hard drive
negative_passages.docid: 125407
negative_passages.text: SQLite with encryption/password protection
negative_passages.docid: 139843
negative_passages.text: Incremental (delta) backup of a encrypted data
negative_passages.docid: 86135
negative_passages.text: Implementing and Testing iOS data protection
negative_passages.docid: 65800
negative_passages.text: I want to use the GameJolt API, how do I protect my private key which is in my game?
negative_passages.docid: 60778
negative_passages.text: Where can I safely store my stuff?
negative_passages.docid: 124123
negative_passages.text: How do I prevent identity spoofing in a multiplayer game?