query: How can I fix the default orientation of a model?
positive_passages.docid: 144659
positive_passages.text: Imported object shows aligned to the wrong axis
negative_passages.docid: 113581
negative_passages.text: How to handle different orientations in iOS
negative_passages.docid: 133253
negative_passages.text: After import to Unity, all my normals are flipped
negative_passages.docid: 33956
negative_passages.text: Strange shading on model
negative_passages.docid: 56043
negative_passages.text: How to align rotated shape back to 0 degrees?
negative_passages.docid: 102677
negative_passages.text: Wrong position (on separate page) of sideways figures in amsart
negative_passages.docid: 5716
negative_passages.text: Force "portrait" orientation mode
negative_passages.docid: 21632
negative_passages.text: Can't get my model out of wireframe mode
negative_passages.docid: 136205
negative_passages.text: Update an existing (animated) model
negative_passages.docid: 55768
negative_passages.text: Object Location Changes when rendering
negative_passages.docid: 25225
negative_passages.text: Ubuntu 19.04 screen orientation issue
negative_passages.docid: 70459
negative_passages.text: how to change landscape mode
negative_passages.docid: 102489
negative_passages.text: Problem with creating edge rings on a model
negative_passages.docid: 69129
negative_passages.text: How to restore default perspective settings in Eclipse IDE
negative_passages.docid: 29085
negative_passages.text: Setting print layout to portrait using QGIS 3?
negative_passages.docid: 99143
negative_passages.text: Set origin to vertex in edit mode?
negative_passages.docid: 124622
negative_passages.text: How do I make a high poly model from a low poly model and a normal map?