query: what is magic values floating in erlang?
positive_passages.docid: 88162
positive_passages.text: What is a magic number, and why is it bad?
negative_passages.docid: 81127
negative_passages.text: Why floating point value such as 3.14 are considered as double by default in MSVC?
negative_passages.docid: 19004
negative_passages.text: How is floating point stored? When does it matter?
negative_passages.docid: 36640
negative_passages.text: What's a proper way of type-punning a float to an int and vice-versa?
negative_passages.docid: 135516
negative_passages.text: Anything similar in javascript to ruby's #{value} (string interpolation)
negative_passages.docid: 62410
negative_passages.text: Extract float/double value
negative_passages.docid: 12593
negative_passages.text: Strange results with floating-point comparison
negative_passages.docid: 30206
negative_passages.text: Where and how is the _ (underscore) variable specified?
negative_passages.docid: 134318
negative_passages.text: Is it safe to check floating point values for equality to 0?
negative_passages.docid: 18866
negative_passages.text: what is the meaning of "let x = x in x" and "data Float#" in GHC.Prim in Haskell
negative_passages.docid: 14017
negative_passages.text: Float/double precision in debug/release modes
negative_passages.docid: 62399
negative_passages.text: Why don't languages raise errors on integer overflow by default?
negative_passages.docid: 47604
negative_passages.text: What is the standard (or best supported) big number (arbitrary precision) library for Lua?
negative_passages.docid: 2199
negative_passages.text: Why are integer literals with leading zeroes interpreted strangely?
negative_passages.docid: 81180
negative_passages.text: How do magic \dots work in amsmath?
negative_passages.docid: 48726
negative_passages.text: Displaying floating point variable as a hex integer screws up neighbouring integer
negative_passages.docid: 150263
negative_passages.text: Why can't erf be expressed in terms of elementary functions?