query: Server and Client are sending multiple objects
positive_passages.docid: 30265
positive_passages.text: java.net.SocketException: Connection reset
negative_passages.docid: 86430
negative_passages.text: Can anyone explain me over ConcurrentModificationException?
negative_passages.docid: 138684
negative_passages.text: How many objects are being created?
negative_passages.docid: 144744
negative_passages.text: Sending data between activities
negative_passages.docid: 154339
negative_passages.text: ConcurrentModificationException despite using synchronized
negative_passages.docid: 139945
negative_passages.text: Understanding C# Events use of sender object
negative_passages.docid: 5525
negative_passages.text: Why JSF calls getters multiple times
negative_passages.docid: 37649
negative_passages.text: Client-server synchronization pattern / algorithm?
negative_passages.docid: 31157
negative_passages.text: Javascript object members that are prototyped as arrays become shared by all class instances
negative_passages.docid: 103137
negative_passages.text: ObjectDisposeException when trying to send thru a reopened socket
negative_passages.docid: 91408
negative_passages.text: Integer wrapper objects share the same instances only within the value 127?
negative_passages.docid: 90510
negative_passages.text: Why is an object stuck to another?
negative_passages.docid: 151317
negative_passages.text: WCF Error "Maximum number of items that can be serialized or deserialized in an object graph is '65536'"
negative_passages.docid: 154276
negative_passages.text: JavaScript and Threads
negative_passages.docid: 11605
negative_passages.text: Synchronizing on String objects in Java
negative_passages.docid: 54923
negative_passages.text: Object set on a visualforce page to repeat up to 5 times. Why doesn't my object appear?
negative_passages.docid: 109516
negative_passages.text: The application may be doing too much work on its main thread