query: Merging objects back after applying boolean difference modifier
positive_passages.docid: 18992
positive_passages.text: How do I join several objects into one?
negative_passages.docid: 54009
negative_passages.text: Array modifier (vary textures on duplicates)
negative_passages.docid: 146601
negative_passages.text: Comparing two objects .
negative_passages.docid: 3526
negative_passages.text: How to determine equality for two JavaScript objects?
negative_passages.docid: 52258
negative_passages.text: Applying And to lists of Booleans
negative_passages.docid: 25298
negative_passages.text: Object reverts back to non-modified state after joining
negative_passages.docid: 146452
negative_passages.text: How to duplicate object properties in another object?
negative_passages.docid: 81333
negative_passages.text: Multiple object instances represented by two slightly shifted rectangles
negative_passages.docid: 137263
negative_passages.text: How to tell if an object is linked with another blend?
negative_passages.docid: 2148
negative_passages.text: Duplicate objects transformation applies to both objects
negative_passages.docid: 108988
negative_passages.text: How to delete the intersecting part of two objects?
negative_passages.docid: 109951
negative_passages.text: How to convert String object to Boolean Object?
negative_passages.docid: 63131
negative_passages.text: Applying Dupli-Objects
negative_passages.docid: 12271
negative_passages.text: When I create a mesh and try to select a previous mesh, it selects them both as if they were one object
negative_passages.docid: 24142
negative_passages.text: Boolean Modifiers not working normally
negative_passages.docid: 103428
negative_passages.text: normals changed after separating object in 2 pieces
negative_passages.docid: 36535
negative_passages.text: data structure used to implement UNDO and REDO option