query: How to transition between mountain and desert material?
positive_passages.docid: 192
positive_passages.text: How can you smooth the edge between two materials?
negative_passages.docid: 96072
negative_passages.text: How do i export materials in Blender
negative_passages.docid: 28991
negative_passages.text: Methods to achieve a similar light grain texture?
negative_passages.docid: 59691
negative_passages.text: Add scratches to a material in Cycles?
negative_passages.docid: 69692
negative_passages.text: Is there a hot key for switching between 3D Object and Sculpt modes?
negative_passages.docid: 23194
negative_passages.text: Filling between boundaries
negative_passages.docid: 9780
negative_passages.text: Changing from Dashed to Solid
negative_passages.docid: 134534
negative_passages.text: How to link a variable of a material to another material?
negative_passages.docid: 151273
negative_passages.text: Easiest process for me to apply textures, created externally, to my models
negative_passages.docid: 63248
negative_passages.text: How to make hair material different from the plane itself?
negative_passages.docid: 70155
negative_passages.text: How do I bake/add material colors onto my UVmap?
negative_passages.docid: 80395
negative_passages.text: How to mix three different shaders on the same material?
negative_passages.docid: 65563
negative_passages.text: How can I make a procedural polished granite material?
negative_passages.docid: 50784
negative_passages.text: How should I prepare for Hardmode?
negative_passages.docid: 13048
negative_passages.text: What is the best way to "carve" a terrain created from a heightmap?
negative_passages.docid: 93038
negative_passages.text: Switching temperature of two objects
negative_passages.docid: 86001
negative_passages.text: Transitioning the overlap of multiple objects