query: How do I make a slow clock without taking up space?
positive_passages.docid: 57360
positive_passages.text: How do I create a very long delay with Redstone?
negative_passages.docid: 54259
negative_passages.text: How do I animate time?
negative_passages.docid: 112952
negative_passages.text: Wrap text around a Circle without deforming it. (numbers on clock)
negative_passages.docid: 113726
negative_passages.text: How to run a program for a fixed period of time?
negative_passages.docid: 8678
negative_passages.text: How to get less spacing in math mode
negative_passages.docid: 128367
negative_passages.text: Is there any software or hardware which lets you stop, slow down, speed up or even reverse time?
negative_passages.docid: 14572
negative_passages.text: How can I make a time delay in Python?
negative_passages.docid: 13613
negative_passages.text: How to calculate the time of one single tick on microcontroller
negative_passages.docid: 116224
negative_passages.text: How do I simulate a low bandwidth, high latency environment?
negative_passages.docid: 99378
negative_passages.text: How can I programmatically pause an NSTimer?
negative_passages.docid: 5771
negative_passages.text: How do I time a specific command?
negative_passages.docid: 107232
negative_passages.text: How to find a player's redstone clock (or other aggressive circuitry)?
negative_passages.docid: 54404
negative_passages.text: Set STM32 GPIO clock and data pins as fast as possible
negative_passages.docid: 78074
negative_passages.text: How much faster would a Clock without gravity run?
negative_passages.docid: 44018
negative_passages.text: how to display upright letters in math mode without manually creating space?
negative_passages.docid: 54572
negative_passages.text: 555 timer in astable mode: How can I achieve longer low output than high?
negative_passages.docid: 43144
negative_passages.text: Fastest way to clamp a real (fixed/floating point) value?