query: Export 3d model as SVG
positive_passages.docid: 140505
positive_passages.text: Render 3D mesh to 2D SVG export
negative_passages.docid: 38942
negative_passages.text: include svg images with the svg package
negative_passages.docid: 48424
negative_passages.text: Exporting animation created with animate package
negative_passages.docid: 21860
negative_passages.text: Extrude and bevel an imported svg curve
negative_passages.docid: 20783
negative_passages.text: Create hexagonal mesh on 3D Parametric Plot and 3D spheres?
negative_passages.docid: 41269
negative_passages.text: Export Plot3D in Mathematica 10.1 is Rasterized by default
negative_passages.docid: 59130
negative_passages.text: How do I convert WKT geometry from 3D to 2D
negative_passages.docid: 5232
negative_passages.text: Model a simple 3D spiral shape?
negative_passages.docid: 73422
negative_passages.text: Preview of CAD files in format .dwg
negative_passages.docid: 42910
negative_passages.text: Compile TeX (directly) into SVG using the command line
negative_passages.docid: 138513
negative_passages.text: How do I export blender file to UE4 with textures?
negative_passages.docid: 57858
negative_passages.text: open .stl file with blender
negative_passages.docid: 96828
negative_passages.text: SVG export from Illustrator CC distorts paths
negative_passages.docid: 111924
negative_passages.text: How to fill a mesh inner geometry to make a completely solid model
negative_passages.docid: 30702
negative_passages.text: SVG rendering in a PyGame application
negative_passages.docid: 81033
negative_passages.text: Exporting 2D vector graphic from ArcScene to Illustrator
negative_passages.docid: 114678
negative_passages.text: Displaying SVG in OpenGL without intermediate raster