query: How do I make an object spin around it's own axis?
positive_passages.docid: 86851
positive_passages.text: How do I rotate an object along it's own axis (windmill)
negative_passages.docid: 58887
negative_passages.text: How can I rotate an object based on another's offset to it?
negative_passages.docid: 137146
negative_passages.text: How to round the edges of this object?
negative_passages.docid: 25328
negative_passages.text: I need to turn one side of a cylinder into a square a leave the other side round
negative_passages.docid: 56734
negative_passages.text: Place/spawn objects along curve with randomized scale and rotation?
negative_passages.docid: 43231
negative_passages.text: Object rotate in a strange way
negative_passages.docid: 73617
negative_passages.text: How to twist radial vector to make spirals?
negative_passages.docid: 45550
negative_passages.text: Is it possible to group several objects and then manipulate them (scale, rotate, translate) as one?
negative_passages.docid: 122475
negative_passages.text: How do you get an object's position and rotation through script?
negative_passages.docid: 77653
negative_passages.text: Change object pivot point orientation
negative_passages.docid: 81390
negative_passages.text: Unity 3D - Rotating an object in relation to its velocity
negative_passages.docid: 74104
negative_passages.text: How do I set angular velocity/torque so that it's pointing to velocity/direction?
negative_passages.docid: 89384
negative_passages.text: How can I get this Graphics3D to rotate around a particular point?
negative_passages.docid: 29515
negative_passages.text: How to simulate a rope?
negative_passages.docid: 57257
negative_passages.text: Kinetic energy of an object rotating about an axis not through the center of mass
negative_passages.docid: 38100
negative_passages.text: How do you manipulate this in 2D
negative_passages.docid: 80504
negative_passages.text: How to align an object so one of its faces are axis-aligned? (make an object upright for eg)