query: How to implement a property with a base value and a changed value?
positive_passages.docid: 60079
positive_passages.text: What's a way to implement a flexible buff/debuff system?
negative_passages.docid: 46715
negative_passages.text: Binding to time-dependent properties
negative_passages.docid: 82613
negative_passages.text: What's the best way to implement `next` and `previous` on an enum type?
negative_passages.docid: 11418
negative_passages.text: What is the best way to give a C# auto-property an initial value?
negative_passages.docid: 80649
negative_passages.text: C#: Any way to skip over one of the base calls in polymorphism?
negative_passages.docid: 46787
negative_passages.text: A way of casting a base type to a derived type
negative_passages.docid: 131222
negative_passages.text: Is there a Java library that can "diff" two Objects?
negative_passages.docid: 135959
negative_passages.text: B extends A, but B.add populates A.prototype.property
negative_passages.docid: 97756
negative_passages.text: How to add property to a class dynamically?
negative_passages.docid: 5850
negative_passages.text: .Net DefaultValueAttribute on Properties
negative_passages.docid: 25657
negative_passages.text: Create an object with dynamic property names
negative_passages.docid: 13489
negative_passages.text: Break on property change in Xdebug
negative_passages.docid: 60130
negative_passages.text: Is there a notification mechanism for when a dependency property has changed?
negative_passages.docid: 148517
negative_passages.text: How to implement the Observer design pattern?
negative_passages.docid: 229
negative_passages.text: How to atomically increment a custom field?
negative_passages.docid: 118034
negative_passages.text: How to copy value from class X to class Y with the same property name in c#?
negative_passages.docid: 127653
negative_passages.text: Is it possible to implement dynamic getters/setters in JavaScript?