query: Default initializer points to same data for all instances of object?
positive_passages.docid: 4434
positive_passages.text: "Least Astonishment" and the Mutable Default Argument
negative_passages.docid: 40077
negative_passages.text: C# member variable initialization; best practice?
negative_passages.docid: 100770
negative_passages.text: Initializing members with members
negative_passages.docid: 31157
negative_passages.text: Javascript object members that are prototyped as arrays become shared by all class instances
negative_passages.docid: 151617
negative_passages.text: Initialization global and static variable to 0 is always unnecessary?
negative_passages.docid: 93211
negative_passages.text: When several classes need to access the same data, where should the data be declared?
negative_passages.docid: 91778
negative_passages.text: Object array initialization without default constructor
negative_passages.docid: 5938
negative_passages.text: Are multiple mutations within initializer lists undefined behavior?
negative_passages.docid: 56938
negative_passages.text: Initialization of all elements of an array to one default value in C++?
negative_passages.docid: 98178
negative_passages.text: Are Javascript Object Properties assigned in order?
negative_passages.docid: 116576
negative_passages.text: Why must local variables, including primitives, always be initialized in Java?
negative_passages.docid: 40910
negative_passages.text: Custom Collection Initializers
negative_passages.docid: 32960
negative_passages.text: Initialize parameter of method with default value
negative_passages.docid: 16807
negative_passages.text: Should I always/ever/never initialize object fields to default values?
negative_passages.docid: 1138
negative_passages.text: How to avoid having class data shared among instances?
negative_passages.docid: 100106
negative_passages.text: C++11; Can non-static data member initializations access other data members?
negative_passages.docid: 146862
negative_passages.text: Compiler error: "initializer element is not a compile-time constant"