query: World Background Solid Colour Cycles
positive_passages.docid: 18047
positive_passages.text: Why is this environment texture image showing only a solid color in the 3D view, using Cycles?
negative_passages.docid: 6519
negative_passages.text: ADDING white background to an image?
negative_passages.docid: 28314
negative_passages.text: How to create custom Graphics primitive?
negative_passages.docid: 66106
negative_passages.text: Render shadows over a transparent background in cycles
negative_passages.docid: 41941
negative_passages.text: Make the background of a graph different colours in different regions
negative_passages.docid: 41638
negative_passages.text: How to see Cycle's material transparency in 3D View
negative_passages.docid: 13741
negative_passages.text: Painting the faces of a cube with distinct colours
negative_passages.docid: 19885
negative_passages.text: Lighting in a Minecraftian World
negative_passages.docid: 95251
negative_passages.text: Putting a background image in a CSS hexagon?
negative_passages.docid: 79379
negative_passages.text: How to change background and maintain realistic effect?
negative_passages.docid: 149771
negative_passages.text: Cycles Emit Light from area on Texture
negative_passages.docid: 64868
negative_passages.text: Render solid color in Eevee
negative_passages.docid: 17045
negative_passages.text: How can I render an object with an hdr background?
negative_passages.docid: 96842
negative_passages.text: Compositing: how to render object on top of background?
negative_passages.docid: 773
negative_passages.text: How can I create a multi-color blurred background?
negative_passages.docid: 149613
negative_passages.text: How to bake to vertex colors in blender cycles?
negative_passages.docid: 96726
negative_passages.text: How to get additive blending in cycles?