query: How do I make two objects into one?
positive_passages.docid: 18992
positive_passages.text: How do I join several objects into one?
negative_passages.docid: 22126
negative_passages.text: Splitting pieces of a mesh into a new object
negative_passages.docid: 11699
negative_passages.text: Duplicating a mesh object
negative_passages.docid: 142370
negative_passages.text: How to unwrap multiple objects?
negative_passages.docid: 23599
negative_passages.text: How to move an element into another element?
negative_passages.docid: 14705
negative_passages.text: How can I reuse existing materials, objects, etc from an existing .blend?
negative_passages.docid: 41610
negative_passages.text: Deform object after another object
negative_passages.docid: 21013
negative_passages.text: Why are two identical objects not equal to each other?
negative_passages.docid: 50131
negative_passages.text: How can I cut one shape inside another?
negative_passages.docid: 57365
negative_passages.text: How do I use nodes to combine two images when both have transparent areas?
negative_passages.docid: 105381
negative_passages.text: Make object from a child
negative_passages.docid: 28711
negative_passages.text: How can I make a gameObject "stick" to another gameObject after it has collided with it?
negative_passages.docid: 120396
negative_passages.text: Merge two (or more) lists into one, in C# .NET
negative_passages.docid: 137371
negative_passages.text: Is it possible to add multiple materials to a text object?
negative_passages.docid: 10961
negative_passages.text: Copy material to another object?
negative_passages.docid: 117727
negative_passages.text: How to create a shape, in a form of two basic shapes partially substracted?
negative_passages.docid: 12204
negative_passages.text: How do you make a deep copy of an object?