query: Texture Paint window not showing any light
positive_passages.docid: 148508
positive_passages.text: blender 2.8 texture paint material mode not showing shaded object, just flat color is shown?
negative_passages.docid: 57699
negative_passages.text: I UV unwrapped my mesh, but the image texture doesn't show in my object
negative_passages.docid: 80167
negative_passages.text: Texture Channel animated, doesn't appear in viewport
negative_passages.docid: 89063
negative_passages.text: How do I emit light from inside a object?
negative_passages.docid: 129154
negative_passages.text: Transparent bitmaps or graphics in gui objects initially appear wrong
negative_passages.docid: 19410
negative_passages.text: Material setings in properties window is missing
negative_passages.docid: 141518
negative_passages.text: Textures Not Showing in Viewport (Blender 2.8)
negative_passages.docid: 124952
negative_passages.text: Brightness not working after installing NVIDIA driver
negative_passages.docid: 150731
negative_passages.text: How to render a texture partly transparent?
negative_passages.docid: 129601
negative_passages.text: xbacklight: No outputs have backlight property - No /sys/class/backlight folder
negative_passages.docid: 16059
negative_passages.text: Is there a textured but unlit (full bright) viewport mode?
negative_passages.docid: 145788
negative_passages.text: Objects in edit mode are all black
negative_passages.docid: 105203
negative_passages.text: A part of my blender render is invisible?
negative_passages.docid: 18047
negative_passages.text: Why is this environment texture image showing only a solid color in the 3D view, using Cycles?
negative_passages.docid: 93883
negative_passages.text: Object won't show in render. None of the suggested solves I've found have helped
negative_passages.docid: 89196
negative_passages.text: How do I make a window transparent in KDE?
negative_passages.docid: 74472
negative_passages.text: Cycles not using transparency in decal texture?