query: Texture also applying to separated object
positive_passages.docid: 144688
positive_passages.text: How to make different materials for different objects?
negative_passages.docid: 102409
negative_passages.text: Objects with transparent texture not always show transparency in 3dview
negative_passages.docid: 59363
negative_passages.text: How can I make a part of a texture glow?
negative_passages.docid: 133805
negative_passages.text: Object in texture mode looks like solid mode
negative_passages.docid: 53987
negative_passages.text: Separate selected UV map vertices from surrounding vertices
negative_passages.docid: 137130
negative_passages.text: Lines appear on the texture in render
negative_passages.docid: 111825
negative_passages.text: Texture appears stretched on extruded sections of mesh
negative_passages.docid: 1884
negative_passages.text: How can I convert a node made material into an image texture?
negative_passages.docid: 34690
negative_passages.text: Apply subsurf modifier to only part of an object
negative_passages.docid: 158333
negative_passages.text: How to do seperate render passes in blender?
negative_passages.docid: 25003
negative_passages.text: How to apply a texture to only one side of a plane
negative_passages.docid: 16386
negative_passages.text: How do I bake multiple texture maps into 1 UV, In Blender Cycles?
negative_passages.docid: 139548
negative_passages.text: Cycles mixed material
negative_passages.docid: 151970
negative_passages.text: How to separate objects created using mirror modifier in Blender?
negative_passages.docid: 142731
negative_passages.text: Why are the materials of my objects not rendering?
negative_passages.docid: 87982
negative_passages.text: How to separate two meshes in one object
negative_passages.docid: 6791
negative_passages.text: Baking multiple materials into one texture