query: Shadow above candleflame
positive_passages.docid: 147042
positive_passages.text: The refraction through hot air around a candle flame
negative_passages.docid: 107832
negative_passages.text: Cycles: Emission Shader does not bring enough light
negative_passages.docid: 26074
negative_passages.text: Seeing strange things in light
negative_passages.docid: 91876
negative_passages.text: How to achieve a wet and dark outline like this
negative_passages.docid: 154273
negative_passages.text: Translucent shadow (ceramic material)
negative_passages.docid: 114978
negative_passages.text: How to change the shadow color in Blender Cycles?
negative_passages.docid: 19885
negative_passages.text: Lighting in a Minecraftian World
negative_passages.docid: 2784
negative_passages.text: Rendering smoke in Cycles?
negative_passages.docid: 149771
negative_passages.text: Cycles Emit Light from area on Texture
negative_passages.docid: 7840
negative_passages.text: Creating volumetric lighting (crepuscular rays) in Cycles
negative_passages.docid: 149797
negative_passages.text: What determines the sharpness of a shadow?
negative_passages.docid: 144528
negative_passages.text: Lighting specific objects in cycles with volumetric atmosphere
negative_passages.docid: 16658
negative_passages.text: Cycles : shadows on smooth shaded mesh, strange behavior
negative_passages.docid: 14710
negative_passages.text: Shadow problems with point light radius
negative_passages.docid: 107970
negative_passages.text: Laser, wire, and a circle of light
negative_passages.docid: 36215
negative_passages.text: Fixing shadows in cycles without increasing subdivision
negative_passages.docid: 33956
negative_passages.text: Strange shading on model