query: Cycles Material: How to make a UV image not tile?
positive_passages.docid: 56375
positive_passages.text: Cycles option to turn off texture tiling?
negative_passages.docid: 103346
negative_passages.text: How do I convince gdal2tiles to output pngs with transparency?
negative_passages.docid: 18047
negative_passages.text: Why is this environment texture image showing only a solid color in the 3D view, using Cycles?
negative_passages.docid: 49093
negative_passages.text: Is there a way to have Cycles skip rendering alpha?
negative_passages.docid: 112936
negative_passages.text: How to render as only wireframe in Cycles?
negative_passages.docid: 79812
negative_passages.text: How can you save Blender materials as image files?
negative_passages.docid: 139789
negative_passages.text: Cycles Gradient Texture node: Why "Linear" is not linear on a "default" plane?
negative_passages.docid: 103609
negative_passages.text: How can I set an image to be the Notebook's background?
negative_passages.docid: 61888
negative_passages.text: How to create a gradient texture?
negative_passages.docid: 54342
negative_passages.text: How do you overlay an image on a shader in Cycles?
negative_passages.docid: 118832
negative_passages.text: Unwrap model with UVs at proper size?
negative_passages.docid: 59433
negative_passages.text: How do I scale down/zoom out an environment texture?
negative_passages.docid: 85859
negative_passages.text: Is there a UV maps limit?
negative_passages.docid: 92342
negative_passages.text: Cannot replace a packed image in the uv image editor
negative_passages.docid: 118947
negative_passages.text: How to remap my UV without messing with textures already applied to a mesh?
negative_passages.docid: 144418
negative_passages.text: How to convert an image to an icon without losing transparency?
negative_passages.docid: 70185
negative_passages.text: Editing a material without assigning it to the active object