query: How to move the polygons of an object into other location by bmesh frame by frame?
positive_passages.docid: 145226
positive_passages.text: Can not move polygons but only vertices of an object by bmesh!
negative_passages.docid: 135607
negative_passages.text: How can I remesh a curve that has been converted to mesh?
negative_passages.docid: 119061
negative_passages.text: How to copy object(s) to another layer
negative_passages.docid: 8256
negative_passages.text: How can I select part of a mesh and make it seperate?
negative_passages.docid: 106811
negative_passages.text: Extract all the polygon coordinates from a SpatialPolygonsDataframe?
negative_passages.docid: 65113
negative_passages.text: Cut a polygon by a line
negative_passages.docid: 114238
negative_passages.text: Drag vertices without pulling other faces
negative_passages.docid: 87982
negative_passages.text: How to separate two meshes in one object
negative_passages.docid: 115775
negative_passages.text: How to create a mesh programmatically, without bmesh?
negative_passages.docid: 112064
negative_passages.text: Is it possible to animate a mesh's geometry without using Shape Keys?
negative_passages.docid: 147623
negative_passages.text: Fill a polygon with a graphic file
negative_passages.docid: 49778
negative_passages.text: How do I add polygons to fill a face?
negative_passages.docid: 130612
negative_passages.text: How do I join two separate objects so I can edit them as one mesh?
negative_passages.docid: 70883
negative_passages.text: How to inset near a mesh boundary without creating new border faces?
negative_passages.docid: 56288
negative_passages.text: How move object between scenes
negative_passages.docid: 29431
negative_passages.text: How to move an object's origin to the center of its bounding box?
negative_passages.docid: 6816
negative_passages.text: How to inset (or fill in) a complicated mesh?