query: How to flatten a non-planar face to a targeted plane?
positive_passages.docid: 144536
positive_passages.text: How to flatten a face to avoid distortion (make an ngon planar)
negative_passages.docid: 20914
negative_passages.text: Make a mesh/plane deform on collision (and stay deformed)
negative_passages.docid: 154918
negative_passages.text: How to reconnect a split face to its mesh?
negative_passages.docid: 74274
negative_passages.text: How to round corners of plane?
negative_passages.docid: 49778
negative_passages.text: How do I add polygons to fill a face?
negative_passages.docid: 17382
negative_passages.text: How do I put an image on the complex plane?
negative_passages.docid: 1182
negative_passages.text: Removing unwanted appearance of underlying mesh
negative_passages.docid: 37739
negative_passages.text: How do I make a plane have thickness?
negative_passages.docid: 74067
negative_passages.text: How to snap the center of a face to another face?
negative_passages.docid: 24548
negative_passages.text: Remove part of a plane
negative_passages.docid: 129993
negative_passages.text: How to cut one group of faces with another group of faces?
negative_passages.docid: 24693
negative_passages.text: Bring all planes in mesh to same level
negative_passages.docid: 126617
negative_passages.text: How do I get flat texture projection on a object without distortion?
negative_passages.docid: 91800
negative_passages.text: Basic question about Merging faces
negative_passages.docid: 16429
negative_passages.text: How to extrude inwards without leaving faces?
negative_passages.docid: 120779
negative_passages.text: how can I extrude curve shapes onto curve without tapering
negative_passages.docid: 112864
negative_passages.text: Is it possible to perform operations individually to faces?