query: Why do i get a strange black shadow when i smooth my mesh?
positive_passages.docid: 841
positive_passages.text: Why are some faces in my mesh darker?
negative_passages.docid: 77641
negative_passages.text: Why is my render so fuzzy?
negative_passages.docid: 48898
negative_passages.text: Weird artifacts in my UV mapped texture
negative_passages.docid: 84140
negative_passages.text: Shadow of a 3D object on a plane
negative_passages.docid: 110648
negative_passages.text: Mesh changes its shape in game engine
negative_passages.docid: 58173
negative_passages.text: Render shadow on transparent background with Blender Render
negative_passages.docid: 67707
negative_passages.text: Extrusion creates black artifacts
negative_passages.docid: 104117
negative_passages.text: Render has strange artifacts
negative_passages.docid: 70933
negative_passages.text: Conflicting faces rendering as black
negative_passages.docid: 60639
negative_passages.text: What is causing pinching artifacts in this mesh?
negative_passages.docid: 154227
negative_passages.text: Cause of Alpha or Black Artefacts in Render
negative_passages.docid: 2311
negative_passages.text: Cause of black artifacts in render?
negative_passages.docid: 133586
negative_passages.text: GPU Rendering causing strange lines
negative_passages.docid: 23123
negative_passages.text: Smooth shaded model has odd shading
negative_passages.docid: 36215
negative_passages.text: Fixing shadows in cycles without increasing subdivision
negative_passages.docid: 134778
negative_passages.text: Using python to set object shading to 'smooth'
negative_passages.docid: 145052
negative_passages.text: How to get images to planes objects to receive shadow?