query: Creating a custom axis for bones to rig
positive_passages.docid: 148623
positive_passages.text: Custom Rotation for a tilted aircraft flap
negative_passages.docid: 80504
negative_passages.text: How to align an object so one of its faces are axis-aligned? (make an object upright for eg)
negative_passages.docid: 103282
negative_passages.text: How to constrain rigid bodies to an axis?
negative_passages.docid: 6749
negative_passages.text: How do I change the angle of the axis without changing the angle of the object?
negative_passages.docid: 98754
negative_passages.text: Setting the pivot point of an object
negative_passages.docid: 130575
negative_passages.text: Build a rotation matrix that rotates 30 degrees along the axis (1,1,1)?
negative_passages.docid: 57500
negative_passages.text: How do I make an object spin around it's own axis?
negative_passages.docid: 144659
negative_passages.text: Imported object shows aligned to the wrong axis
negative_passages.docid: 121371
negative_passages.text: Axes Origin & Labels in 3D Plot
negative_passages.docid: 26630
negative_passages.text: Customize axis labels
negative_passages.docid: 135977
negative_passages.text: How can I set a custom projection matrix for rendering?
negative_passages.docid: 51543
negative_passages.text: Bones moving wrong part of mesh?
negative_passages.docid: 142118
negative_passages.text: How can I scale the y axis?
negative_passages.docid: 10658
negative_passages.text: Manually assigning Axes label position in Plot3D
negative_passages.docid: 29842
negative_passages.text: Compute an object's inertia around an arbitrary axis, using its known values for the x, y and z axes
negative_passages.docid: 66931
negative_passages.text: How to assign vertex groups and bone weights through Blender's Python API?
negative_passages.docid: 86761
negative_passages.text: Subdivide loop at custom position without stretching the texture