query: How do I add grunge & rusting texture to a pre-made material? [CYCLE]
positive_passages.docid: 146424
positive_passages.text: Need to make (node setup) of realistic dirt/ grime/grunge on top of image texture of ceramic tiles
negative_passages.docid: 95529
negative_passages.text: Using realistic materials in a Game Engine
negative_passages.docid: 20435
negative_passages.text: Export cycles material to unity
negative_passages.docid: 108685
negative_passages.text: Material won't apply to mesh with UV map
negative_passages.docid: 121346
negative_passages.text: How do I pack textures for sending off to a render farm
negative_passages.docid: 129395
negative_passages.text: How to create reflective puddles from noise texture?
negative_passages.docid: 41947
negative_passages.text: How to make a Copper/Rose Gold smudge material?
negative_passages.docid: 128499
negative_passages.text: How do I create metal materials in Cycles?
negative_passages.docid: 12625
negative_passages.text: Is there really a way to make a true toon shader material in Cycles?
negative_passages.docid: 18628
negative_passages.text: How to place a .png texture with transparency over a material
negative_passages.docid: 16364
negative_passages.text: Which is the best workflow to follow when texturing and importing textures from Substance Painter?
negative_passages.docid: 61888
negative_passages.text: How to create a gradient texture?
negative_passages.docid: 24001
negative_passages.text: How to refresh loaded textures
negative_passages.docid: 6791
negative_passages.text: Baking multiple materials into one texture
negative_passages.docid: 43982
negative_passages.text: How to add textures to a collada file imported from Fuse
negative_passages.docid: 134213
negative_passages.text: How to texture a downloaded model made of stretched triangles?
negative_passages.docid: 88400
negative_passages.text: Need some help baking, "No active image found in material"