query: What is the alternative for Multiple Inheritance in C#?
positive_passages.docid: 6524
positive_passages.text: Multiple Inheritance in C#
negative_passages.docid: 51341
negative_passages.text: Visual Studio: Is there a "move class to different namespace" refactoring?
negative_passages.docid: 11736
negative_passages.text: When should I use a struct rather than a class in C#?
negative_passages.docid: 156211
negative_passages.text: How can I prevent a base constructor from being called by an inheritor in C#?
negative_passages.docid: 125
negative_passages.text: Inheriting constructors
negative_passages.docid: 125893
negative_passages.text: Generic base class with multiple children
negative_passages.docid: 42661
negative_passages.text: Good reasons to prohibit inheritance in Java?
negative_passages.docid: 116392
negative_passages.text: C#: Inheritance Problem with List
negative_passages.docid: 127595
negative_passages.text: Does C# support a variable number of arguments, and how?
negative_passages.docid: 93171
negative_passages.text: Polymorphism and casting
negative_passages.docid: 40789
negative_passages.text: Class inheritance: recreate base class items (or instance) from a property of the inherited class
negative_passages.docid: 116994
negative_passages.text: Can you use generic forms in C#?
negative_passages.docid: 29279
negative_passages.text: C# - Multiple generic types in one list
negative_passages.docid: 144074
negative_passages.text: Method chaining + inheritance don't play well together?
negative_passages.docid: 108678
negative_passages.text: c# multi assignment
negative_passages.docid: 46787
negative_passages.text: A way of casting a base type to a derived type
negative_passages.docid: 79244
negative_passages.text: Multiple Inheritance in java