query: Combine two textures in OBJ into single texture
positive_passages.docid: 15222
positive_passages.text: How to combine two different textures into one
negative_passages.docid: 1320
negative_passages.text: Merge multiple meshes into one single mesh?
negative_passages.docid: 14567
negative_passages.text: How to Combine two Normal Maps?
negative_passages.docid: 96726
negative_passages.text: How to get additive blending in cycles?
negative_passages.docid: 61888
negative_passages.text: How to create a gradient texture?
negative_passages.docid: 125041
negative_passages.text: Why dont I see my texture on the object?
negative_passages.docid: 142370
negative_passages.text: How to unwrap multiple objects?
negative_passages.docid: 83141
negative_passages.text: How to apply layer style to one object and apply it to multiple layers
negative_passages.docid: 143001
negative_passages.text: How to add texture to solid Graphics3D object such as cylinder?
negative_passages.docid: 11699
negative_passages.text: Duplicating a mesh object
negative_passages.docid: 129850
negative_passages.text: Single a single material across several objects with individual control
negative_passages.docid: 24579
negative_passages.text: How can I make the texture look like this?
negative_passages.docid: 137176
negative_passages.text: How to combine low sample renders?
negative_passages.docid: 54009
negative_passages.text: Array modifier (vary textures on duplicates)
negative_passages.docid: 33793
negative_passages.text: Is it possible to export a single object from an entire scene?
negative_passages.docid: 133746
negative_passages.text: Texture also applying to separated object
negative_passages.docid: 133787
negative_passages.text: How do I put a stencil-like texture across a sectioned object?