query: "Games creation" vs "Creation of games" and similar
positive_passages.docid: 28373
positive_passages.text: Attributive nouns vs. of-genitive
negative_passages.docid: 81493
negative_passages.text: "Easy" vs. "simple"
negative_passages.docid: 107136
negative_passages.text: "Object of" vs. "subject of" -- which one is correct? Does it depend on context?
negative_passages.docid: 134877
negative_passages.text: What is the difference between a game framework and a game engine?
negative_passages.docid: 64675
negative_passages.text: "Not enough memory" vs. "no enough memory"
negative_passages.docid: 70982
negative_passages.text: Difference between "artifact" and "artefact"
negative_passages.docid: 59256
negative_passages.text: Difference between Modification and Indistinguishable
negative_passages.docid: 23595
negative_passages.text: "object-oriented" vs "object oriented"
negative_passages.docid: 84567
negative_passages.text: Difference between various methods for producing text in math mode
negative_passages.docid: 29328
negative_passages.text: What is the source for defaulting to plain English readings of non-game terms?
negative_passages.docid: 11169
negative_passages.text: Semantic meaning of writing functions
negative_passages.docid: 151889
negative_passages.text: What is the difference between “do” and “make”?
negative_passages.docid: 6668
negative_passages.text: Conundrum: "cleverer" or "more clever", "simpler" or "more simple" etc
negative_passages.docid: 85125
negative_passages.text: "Amount" vs. "number" vs. "quantity"
negative_passages.docid: 97120
negative_passages.text: Is it more efficient to add scripts to each GameObject or to a single parent object?
negative_passages.docid: 51652
negative_passages.text: Do I require a game engine  when I want to make a game?
negative_passages.docid: 62409
negative_passages.text: What is the difference between a definition and a declaration?