query: Virtual Destructor - c++
positive_passages.docid: 144475
positive_passages.text: How do virtual destructors work?
negative_passages.docid: 134746
negative_passages.text: Where do "pure virtual function call" crashes come from?
negative_passages.docid: 73499
negative_passages.text: Why is Default constructor called in virtual inheritance?
negative_passages.docid: 111465
negative_passages.text: Why aren't copy constructors "chained" like default constructors and destructors?
negative_passages.docid: 129015
negative_passages.text: Deleting a heap then dereferencing a pointer to that memory
negative_passages.docid: 53313
negative_passages.text: What is the difference between using IDisposable vs a destructor in C#?
negative_passages.docid: 58679
negative_passages.text: Does std::list::remove method call destructor of each removed element?
negative_passages.docid: 150351
negative_passages.text: delete vs delete[] operators in C++
negative_passages.docid: 4160
negative_passages.text: How do I use a custom deleter with a std::unique_ptr member?
negative_passages.docid: 35448
negative_passages.text: Virtual multiple inheritance - final overrider
negative_passages.docid: 62797
negative_passages.text: Calling virtual method in base class constructor
negative_passages.docid: 147796
negative_passages.text: What does deleting a pointer mean?
negative_passages.docid: 39095
negative_passages.text: Is there any reason not to make a member function virtual?
negative_passages.docid: 22950
negative_passages.text: C++ vs. C++/CLI: Const qualification of virtual function parameters
negative_passages.docid: 145465
negative_passages.text: Why can't static_cast be used to down-cast when virtual inheritance is involved?
negative_passages.docid: 95
negative_passages.text: Calling virtual functions inside constructors
negative_passages.docid: 153466
negative_passages.text: Implementing pure virtual functions with multiple inheritance