query: python - pygame, .tick_busy_loop is STILL counting even if I don't call the function it's in
positive_passages.docid: 148750
positive_passages.text: Faster version of 'pygame.event.get()'. Why are events being missed and why are the events delayed?
negative_passages.docid: 153980
negative_passages.text: Python: My function returns "None" after it does what I want it to
negative_passages.docid: 50295
negative_passages.text: How to connect a GUI button to function?
negative_passages.docid: 38814
negative_passages.text: Can someone please explain this weird Pygame importing convention?
negative_passages.docid: 74032
negative_passages.text: python pygame blit. Getting an image to display
negative_passages.docid: 133547
negative_passages.text: Python wait x secs for a key and continue execution if not pressed
negative_passages.docid: 147957
negative_passages.text: Why is my pygame window not opening after I close another window and producing an unexpected error?
negative_passages.docid: 149456
negative_passages.text: Using matplotlib in pygame
negative_passages.docid: 3949
negative_passages.text: How do I update the GUI from another thread?
negative_passages.docid: 124016
negative_passages.text: Adding a delay without Thread.sleep and a while loop doing nothing
negative_passages.docid: 111618
negative_passages.text: How do I check the progress of Badblocks if it's running in the background?
negative_passages.docid: 26886
negative_passages.text: Pygame Tic Tak Toe Logic? How Would I Do It
negative_passages.docid: 43406
negative_passages.text: fp - How to keep running sum in variable?
negative_passages.docid: 152835
negative_passages.text: How to collect result continuously (interruptible calculation) when running parallel calculations?
negative_passages.docid: 99811
negative_passages.text: setinterval says not defined function but it is
negative_passages.docid: 36800
negative_passages.text: python, trouble with calling functions from a module
negative_passages.docid: 93819
negative_passages.text: Shooting a bullet in pygame in the direction of mouse