query: Why those hexagons appears in sculpting mode
positive_passages.docid: 131434
positive_passages.text: Why are there hexagonal holes in my donut?
negative_passages.docid: 896
negative_passages.text: Why does my material panel look different?
negative_passages.docid: 108512
negative_passages.text: Why is the mesh deformed when sculpted with Subsurf modifier?
negative_passages.docid: 140688
negative_passages.text: Why does one of the faces show dotted in editmode?
negative_passages.docid: 7846
negative_passages.text: What is this design style called in which lots of simple polygons make up an image?
negative_passages.docid: 80165
negative_passages.text: Grid-like lines appearing after using Curvature tool
negative_passages.docid: 98488
negative_passages.text: Wrapped hexagon topology
negative_passages.docid: 41377
negative_passages.text: Best way to create blended cylinder/hexagon?
negative_passages.docid: 51776
negative_passages.text: In Pathfinder window, what is the difference between a shape mode and a pathfinder?
negative_passages.docid: 49778
negative_passages.text: How do I add polygons to fill a face?
negative_passages.docid: 95854
negative_passages.text: Is a hexagonal house feasible?
negative_passages.docid: 144595
negative_passages.text: ApplySymbologyFromLayer_management sets polygon outlines to default
negative_passages.docid: 5638
negative_passages.text: Missing vertices in Edit Mode
negative_passages.docid: 131709
negative_passages.text: How do I get this appearance in 16.04?
negative_passages.docid: 103297
negative_passages.text: Causes of hexagonal shape of Saturn's jet stream
negative_passages.docid: 112930
negative_passages.text: edges missing in wireframe view, but visible in edit mode
negative_passages.docid: 122188
negative_passages.text: How do I stop vertices being hidden by the Subsurf modifier in Edit mode?