query: How can I convert Input.gyro.attitude into a float?
positive_passages.docid: 142391
positive_passages.text: Set the start orientation of the gyroscope to initial phone orientation
negative_passages.docid: 130884
negative_passages.text: How can I accurately simulate orbits in Unity?
negative_passages.docid: 140872
negative_passages.text: My view is displaying y=-20 dispite its frame set to y=0. After rotation it snaps back to y=0
negative_passages.docid: 34057
negative_passages.text: How to convert Distance, Azimuth, Dip to XYZ?
negative_passages.docid: 58628
negative_passages.text: Floating Objects and Weight
negative_passages.docid: 125236
negative_passages.text: Without using rotational mechanics, why does a gyroscope precess the direction it does?
negative_passages.docid: 57500
negative_passages.text: How do I make an object spin around it's own axis?
negative_passages.docid: 104652
negative_passages.text: Convert string to float in Objective-C
negative_passages.docid: 55987
negative_passages.text: How to Set/Calculate pole angle of IK constraint so the chain does not move?
negative_passages.docid: 122475
negative_passages.text: How do you get an object's position and rotation through script?
negative_passages.docid: 60985
negative_passages.text: Converting a string to a float data type
negative_passages.docid: 5965
negative_passages.text: How to use ^^^ coordinate systems for motion nbt
negative_passages.docid: 830
negative_passages.text: Python: String will not convert to float
negative_passages.docid: 119182
negative_passages.text: Is there a way to read the rotation_quaternion data of an object that is under the control of the physics engine?
negative_passages.docid: 36640
negative_passages.text: What's a proper way of type-punning a float to an int and vice-versa?
negative_passages.docid: 4431
negative_passages.text: Display float value w/o scientific notation
negative_passages.docid: 134510
negative_passages.text: How do you get $\rm{var}(\Theta -\hat\theta) = \rm{var}(\Theta)$?