query: Detect usage of STL in C++
positive_passages.docid: 146465
positive_passages.text: How can I ensure no code uses an API?
negative_passages.docid: 25263
negative_passages.text: Work out the type of c# application a class contained in a DLL is being used by
negative_passages.docid: 48097
negative_passages.text: Padding stl strings in C++
negative_passages.docid: 27752
negative_passages.text: How to detect which .NET runtime is being used (MS vs. Mono)?
negative_passages.docid: 42061
negative_passages.text: Identifying primitive types in templates
negative_passages.docid: 98342
negative_passages.text: Compile time type checking C++
negative_passages.docid: 94454
negative_passages.text: Pretty-print C++ STL containers
negative_passages.docid: 559
negative_passages.text: Profiling the C++ compilation process
negative_passages.docid: 15693
negative_passages.text: How to detect existence of a class using SFINAE?
negative_passages.docid: 44433
negative_passages.text: Detecting EOF in C++ from a file redirected to STDIN
negative_passages.docid: 57858
negative_passages.text: open .stl file with blender
negative_passages.docid: 28989
negative_passages.text: What is C# analog of C++ std::pair?
negative_passages.docid: 22425
negative_passages.text: Checking for underflow/overflow in C++?
negative_passages.docid: 94099
negative_passages.text: How to Bypass a Standard C++ Function While Maintaining Its Functionality
negative_passages.docid: 118160
negative_passages.text: In Visual Studio C++, what are the memory allocation representations?
negative_passages.docid: 15112
negative_passages.text: How to find out if an item is present in a std::vector?
negative_passages.docid: 108998
negative_passages.text: How do I safely pass objects, especially STL objects, to and from a DLL?