query: C# object references and Action types
positive_passages.docid: 6258
positive_passages.text: Captured variable in a loop in C#
negative_passages.docid: 816
negative_passages.text: What is the difference between a variable, object, and reference?
negative_passages.docid: 17441
negative_passages.text: .net XML Serialization - Storing Reference instead of Object Copy
negative_passages.docid: 102997
negative_passages.text: Differences in assigning C# event handlers?
negative_passages.docid: 37674
negative_passages.text: \ref shows names of referenced objects
negative_passages.docid: 142031
negative_passages.text: Variable scope confusion in C#
negative_passages.docid: 26859
negative_passages.text: Comparing object properties in c#
negative_passages.docid: 97993
negative_passages.text: How to pass a List to a service reference (C#, VS2008)
negative_passages.docid: 90783
negative_passages.text: When to use pointers in C#/.NET?
negative_passages.docid: 44037
negative_passages.text: Are arrays or lists passed by default by reference in c#?
negative_passages.docid: 92446
negative_passages.text: C#: How to pass null to a function expecting a ref?
negative_passages.docid: 70704
negative_passages.text: In .NET, what thread will Events be handled in?
negative_passages.docid: 24658
negative_passages.text: Using Action dictionaries instead of switch statements
negative_passages.docid: 11324
negative_passages.text: What are generics in C#?
negative_passages.docid: 132361
negative_passages.text: Find references to the object in runtime
negative_passages.docid: 121471
negative_passages.text: Reference type still needs pass by ref?
negative_passages.docid: 54000
negative_passages.text: Equivalent functionality of `this` and `ref` in c#