query: RPG hit/miss formula
positive_passages.docid: 94398
positive_passages.text: How to develop RPG Damage Formulas?
negative_passages.docid: 134465
negative_passages.text: Don't drop zero count: dodged barplot
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negative_passages.text: Overview of D&D retro-clones
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negative_passages.text: How do hit dice affect my attacks?
negative_passages.docid: 78539
negative_passages.text: How can I estimate difficulty in a FATE based game?
negative_passages.docid: 55603
negative_passages.text: Finding online RPG players for a play-by-chat RPG Campaign?
negative_passages.docid: 34246
negative_passages.text: What is the expected value of the number of die rolls necessary to get a specific number?
negative_passages.docid: 129495
negative_passages.text: Calculating Hit Points past Level 1
negative_passages.docid: 10104
negative_passages.text: Standard formula for quick calculation of scores
negative_passages.docid: 91280
negative_passages.text: Probability Dice Game Follow Up
negative_passages.docid: 69322
negative_passages.text: How to Measure Luck vs Skill in Games?
negative_passages.docid: 150926
negative_passages.text: How to create adjustable formula for RPG level up requirements?
negative_passages.docid: 28710
negative_passages.text: Top Down RPG Movement w/ Correction?
negative_passages.docid: 36851
negative_passages.text: How to easily determine the results distribution for multiple dice?
negative_passages.docid: 29146
negative_passages.text: A comparison between Grade, Mark, Score and Point
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negative_passages.text: Tools for tracking NPC/PC relationships and attitudes