query: C++ Virtual Function Overriding and Overloading
positive_passages.docid: 11281
positive_passages.text: Function with same name but different signature in derived class
negative_passages.docid: 16150
negative_passages.text: C++ overload resolution
negative_passages.docid: 68277
negative_passages.text: Generic methods and method overloading
negative_passages.docid: 112931
negative_passages.text: Why C# implements methods as non-virtual by default?
negative_passages.docid: 37804
negative_passages.text: In C++, what is a virtual base class?
negative_passages.docid: 157481
negative_passages.text: Derived class not inheriting overloaded method from base class
negative_passages.docid: 42055
negative_passages.text: Overload a C++ function according to the return value
negative_passages.docid: 54701
negative_passages.text: Does C++ allow default return types for functions?
negative_passages.docid: 5770
negative_passages.text: C++ "virtual" keyword for functions in derived classes. Is it necessary?
negative_passages.docid: 27460
negative_passages.text: Virtual functions
negative_passages.docid: 73499
negative_passages.text: Why is Default constructor called in virtual inheritance?
negative_passages.docid: 88027
negative_passages.text: "template polymorphism" when calling function for templated parameter of base type, with derived type?
negative_passages.docid: 94015
negative_passages.text: What is the difference between an abstract function and a virtual function?
negative_passages.docid: 130991
negative_passages.text: Can I Override with derived types?
negative_passages.docid: 79888
negative_passages.text: Why should I declare a virtual destructor for an abstract class in C++?
negative_passages.docid: 35116
negative_passages.text: Function overloading by return type?
negative_passages.docid: 101241
negative_passages.text: simple c++: How to overload the multiplication operator so that float*myClass and myClass*float works