query: How to export materials from Blender for use in another 3d software such as Houdini or Unity?
positive_passages.docid: 7988
positive_passages.text: .fbx export why there are no materials or textures?
negative_passages.docid: 53706
negative_passages.text: Scaling and importing from blender to unity
negative_passages.docid: 17820
negative_passages.text: Render Glass like materials with Alpha Channel to composite in external app
negative_passages.docid: 83038
negative_passages.text: Are Groups or Sketchup-like components feasible in Blender?
negative_passages.docid: 49797
negative_passages.text: Can you use another material as input to material nodes in cycles?
negative_passages.docid: 65756
negative_passages.text: Export File Dialog in Blender 2.80
negative_passages.docid: 127840
negative_passages.text: Material 001 and Material 002 how to intertwine them with another environment
negative_passages.docid: 8566
negative_passages.text: Importing a material from blender to unity
negative_passages.docid: 122529
negative_passages.text: Can I export a PDF from Blender?
negative_passages.docid: 44643
negative_passages.text: Using "Material Preview" HDRI in Renders?
negative_passages.docid: 30792
negative_passages.text: For which formats are Cycles materials completely and accurately exported?
negative_passages.docid: 46570
negative_passages.text: Can I use Cycles materials with Blender Internal?
negative_passages.docid: 14705
negative_passages.text: How can I reuse existing materials, objects, etc from an existing .blend?
negative_passages.docid: 48424
negative_passages.text: Exporting animation created with animate package
negative_passages.docid: 144688
negative_passages.text: How to make different materials for different objects?
negative_passages.docid: 121346
negative_passages.text: How do I pack textures for sending off to a render farm
negative_passages.docid: 61445
negative_passages.text: Substance B2M to Blender Workflow