query: Model doesn't mirror correctly
positive_passages.docid: 13469
positive_passages.text: Why does the mirror modifier sometimes give me an overlapping mesh?
negative_passages.docid: 95584
negative_passages.text: How do I make 'X-Axis Mirror' available in Pose Mode?
negative_passages.docid: 76067
negative_passages.text: What's wrong with my render?
negative_passages.docid: 79962
negative_passages.text: Jagged/Black edge artifacts when modeling
negative_passages.docid: 21632
negative_passages.text: Can't get my model out of wireframe mode
negative_passages.docid: 38897
negative_passages.text: The model used to open the store is incompatible with the one used to create the store
negative_passages.docid: 117631
negative_passages.text: Why do objects in front and back view look reversed?
negative_passages.docid: 25013
negative_passages.text: Bevel is not symmetrical
negative_passages.docid: 33956
negative_passages.text: Strange shading on model
negative_passages.docid: 155131
negative_passages.text: how to fix "object has no uniform scale"?
negative_passages.docid: 133936
negative_passages.text: cant get the sub-surf right (Blender guru beginner modeling tutorial)
negative_passages.docid: 72354
negative_passages.text: Render issue - Model doesn't appear to be on any layers and won't render
negative_passages.docid: 51067
negative_passages.text: How can I turn off mirroring in sculpt mode?
negative_passages.docid: 150169
negative_passages.text: Makehuman pose broken between 2.69 and 2.7x
negative_passages.docid: 7501
negative_passages.text: Why doesn't the mirror modifier work with object groups?
negative_passages.docid: 91354
negative_passages.text: Particle effect showing only on one side of mirrored object
negative_passages.docid: 129053
negative_passages.text: Model won't follow its armature in pose mode