query: Deflect Missiles against unusual projectiles?
positive_passages.docid: 145381
positive_passages.text: Catching poisoned arrows
negative_passages.docid: 15334
negative_passages.text: How to calculate a ballistic trajectory for a suborbital flight?
negative_passages.docid: 154332
negative_passages.text: Is there anything that cancels out Small creatures' disadvantage to attack when using Heavy weapons?
negative_passages.docid: 149892
negative_passages.text: BGE: Create a sight system for an enemy
negative_passages.docid: 38952
negative_passages.text: How do I counter-knife an enemy?
negative_passages.docid: 64199
negative_passages.text: How can I launch a GameObject at a target if I am given everything except for its launch angle?
negative_passages.docid: 22737
negative_passages.text: Are there attacks that break collision resistance but not preimage resistance?
negative_passages.docid: 48199
negative_passages.text: Is there any way to "hit with an attack" without making an attack roll?
negative_passages.docid: 103848
negative_passages.text: Can you throw more than one weapon per turn?
negative_passages.docid: 129003
negative_passages.text: Is there any way to attract or repel neutrons?
negative_passages.docid: 108327
negative_passages.text: Move into nonhostile space attack and move
negative_passages.docid: 57755
negative_passages.text: Does a falling creature provoke Opportunity Attacks on the way down?
negative_passages.docid: 67250
negative_passages.text: How do hit dice affect my attacks?
negative_passages.docid: 110288
negative_passages.text: How can I implement a directional melee attack?
negative_passages.docid: 51304
negative_passages.text: Is it theoretically possible to shield gravitational fields or waves?
negative_passages.docid: 7030
negative_passages.text: Can you attack with different weapons using Extra Attack?
negative_passages.docid: 41038
negative_passages.text: How do I handle collision detection so fast objects are not allowed to pass through walls?