query: SVG Imports: Getting the mesh right
positive_passages.docid: 111627
positive_passages.text: How to reduce artifacts on curved text/vector
negative_passages.docid: 74492
negative_passages.text: How are texture maps imported into Blender?
negative_passages.docid: 92238
negative_passages.text: SVG: draw text with solid background color
negative_passages.docid: 146652
negative_passages.text: Does reusing symbols improve SVG performance?
negative_passages.docid: 127499
negative_passages.text: How can I get vertex positions from a mesh?
negative_passages.docid: 25973
negative_passages.text: How to use z-index in svg elements?
negative_passages.docid: 111012
negative_passages.text: When importing svg from inkscape, losses of color and definition
negative_passages.docid: 81038
negative_passages.text: Drawing SVG in .NET/C#?
negative_passages.docid: 1042
negative_passages.text: Why when importing an obj file nothing appears even when zooming?
negative_passages.docid: 147091
negative_passages.text: How to get vertex normals from a shape-key in Python?
negative_passages.docid: 53262
negative_passages.text: Importing SVG into GIS?
negative_passages.docid: 68034
negative_passages.text: How can I use TikZ to make standalone (SVG) graphics?
negative_passages.docid: 81325
negative_passages.text: How to display the edges of a mesh while in Object mode?
negative_passages.docid: 108411
negative_passages.text: Import PLY doesn't display vertex colors
negative_passages.docid: 4181
negative_passages.text: Making a double-helix mesh
negative_passages.docid: 20420
negative_passages.text: Image looks embossed when converted to SVG
negative_passages.docid: 144659
negative_passages.text: Imported object shows aligned to the wrong axis