query: How do I make this sphere follow this bezier curve
positive_passages.docid: 97604
positive_passages.text: How can I make an object follow a path exactly
negative_passages.docid: 37881
negative_passages.text: How can I make a polyline wrap around the world?
negative_passages.docid: 138479
negative_passages.text: How do I disconnect two points of a bezier curve?
negative_passages.docid: 86297
negative_passages.text: How can I make a perfect sweep with bevel object in Bezier curve(3d) (Pipe)
negative_passages.docid: 137539
negative_passages.text: Why does adding a curve modifier move my object to the center of the curve?
negative_passages.docid: 147117
negative_passages.text: How to draw and annotate a spherical coordinate system
negative_passages.docid: 59626
negative_passages.text: How to make a pattern follow a stroke, path or line?
negative_passages.docid: 148173
negative_passages.text: Find a tangent to two quadratic bezier curves
negative_passages.docid: 80818
negative_passages.text: How do I make a curved surface out of rectangular blocks?
negative_passages.docid: 44159
negative_passages.text: How can I draw a tangent ending smoothly in a circle?
negative_passages.docid: 40456
negative_passages.text: How to create a rounded cone
negative_passages.docid: 41707
negative_passages.text: Extruding a circular shape from a non-circular object
negative_passages.docid: 16247
negative_passages.text: How to fill a UIBezierPath with a gradient?
negative_passages.docid: 102061
negative_passages.text: Control points of offset bezier curve
negative_passages.docid: 21860
negative_passages.text: Extrude and bevel an imported svg curve
negative_passages.docid: 25660
negative_passages.text: Is it possible to have multiple bevel objects along a curve?
negative_passages.docid: 136001
negative_passages.text: Adding a texture map to a beveled curve or path