query: Black parts in model texture
positive_passages.docid: 141818
positive_passages.text: Strange shading on surface. Normals facing right way, no double faces, no double vertices
negative_passages.docid: 70933
negative_passages.text: Conflicting faces rendering as black
negative_passages.docid: 3956
negative_passages.text: Messed up Blender models when exporting to Unity3D
negative_passages.docid: 18115
negative_passages.text: Why do these dark lines appear in render mode?
negative_passages.docid: 125845
negative_passages.text: Texture not appearing in render?
negative_passages.docid: 37321
negative_passages.text: How can I colorize an imported model?
negative_passages.docid: 72616
negative_passages.text: Blender 2.8 - do Materials always have Textures?
negative_passages.docid: 148508
negative_passages.text: blender 2.8 texture paint material mode not showing shaded object, just flat color is shown?
negative_passages.docid: 155476
negative_passages.text: Why does my model turn into a mess when in object mode
negative_passages.docid: 811
negative_passages.text: Blender rendered image black
negative_passages.docid: 63054
negative_passages.text: Blurry Text On Model After Render
negative_passages.docid: 79962
negative_passages.text: Jagged/Black edge artifacts when modeling
negative_passages.docid: 89032
negative_passages.text: What is causing the edges of my models to become semi-transparent?
negative_passages.docid: 38143
negative_passages.text: Why does an object with a glossy shader render in black?
negative_passages.docid: 118895
negative_passages.text: Color all of my models using one texture
negative_passages.docid: 141518
negative_passages.text: Textures Not Showing in Viewport (Blender 2.8)
negative_passages.docid: 116830
negative_passages.text: Some mesh-edges in object-mode aren't displayed