query: How do I combine mesh layers?
positive_passages.docid: 1320
positive_passages.text: Merge multiple meshes into one single mesh?
negative_passages.docid: 95850
negative_passages.text: How do I convert a triangle mesh to a quads one?
negative_passages.docid: 87982
negative_passages.text: How to separate two meshes in one object
negative_passages.docid: 24693
negative_passages.text: Bring all planes in mesh to same level
negative_passages.docid: 86385
negative_passages.text: importing a good mesh
negative_passages.docid: 20564
negative_passages.text: create mesh then add vertices to it in python
negative_passages.docid: 15222
negative_passages.text: How to combine two different textures into one
negative_passages.docid: 40729
negative_passages.text: How to produce multiple maps with same layout for different layers' extents?
negative_passages.docid: 84369
negative_passages.text: Making a model out of cubes, can't fix overlap
negative_passages.docid: 55529
negative_passages.text: How to remove extra materials from a mesh if the mesh has more than 1 material?
negative_passages.docid: 45909
negative_passages.text: How can I link the mesh data of several objects so they all use the same?
negative_passages.docid: 89390
negative_passages.text: Is there a way to uniformly add texture to a complex mesh without using UV mapping?
negative_passages.docid: 151685
negative_passages.text: How do I make multiple Blender objects into one?
negative_passages.docid: 121739
negative_passages.text: How to merge all scene geometry into a single mesh?
negative_passages.docid: 62681
negative_passages.text: How do you apply a texture to select faces of a mesh
negative_passages.docid: 147900
negative_passages.text: How do I import a .blend into another .blend?
negative_passages.docid: 147288
negative_passages.text: Same mesh with different colors