query: Turning a UV layout into an image?
positive_passages.docid: 86304
positive_passages.text: Extracting a UV layout
negative_passages.docid: 11692
negative_passages.text: Add album-art cover to mp3/ogg file from command-line in batch mode?
negative_passages.docid: 6519
negative_passages.text: ADDING white background to an image?
negative_passages.docid: 155989
negative_passages.text: How can I convert empty images so that they would show in the render?
negative_passages.docid: 54092
negative_passages.text: Render not showing UV texture
negative_passages.docid: 61336
negative_passages.text: Is there a way to overlay two similar UV islands with identical vertex count?
negative_passages.docid: 39597
negative_passages.text: How to scale a UV Image Texture?
negative_passages.docid: 11804
negative_passages.text: How can I resize/move the "canvas" of an image in the compositor?
negative_passages.docid: 70155
negative_passages.text: How do I bake/add material colors onto my UVmap?
negative_passages.docid: 119382
negative_passages.text: Recreating images from a source
negative_passages.docid: 103609
negative_passages.text: How can I set an image to be the Notebook's background?
negative_passages.docid: 56560
negative_passages.text: How to perfectly align UV coordinates automatically?
negative_passages.docid: 8243
negative_passages.text: How do I straighten UV maps?
negative_passages.docid: 16386
negative_passages.text: How do I bake multiple texture maps into 1 UV, In Blender Cycles?
negative_passages.docid: 99242
negative_passages.text: UV mapping a straight image around a ring shaped flat mesh
negative_passages.docid: 51419
negative_passages.text: Converting Grid Layout
negative_passages.docid: 130484
negative_passages.text: Move loopcut without distorting UV map