query: Imported OBJ doesn't seem to render correct in object mode
positive_passages.docid: 33850
positive_passages.text: Where can the viewport clipping parameters be changed?
negative_passages.docid: 23970
negative_passages.text: What are the light blue lines on my imported objects
negative_passages.docid: 149725
negative_passages.text: Foreign text in Blender isn't processed correctly
negative_passages.docid: 7469
negative_passages.text: Why are there non-visible objects in my final render?
negative_passages.docid: 133805
negative_passages.text: Object in texture mode looks like solid mode
negative_passages.docid: 105203
negative_passages.text: A part of my blender render is invisible?
negative_passages.docid: 150295
negative_passages.text: Objects not showing in final render
negative_passages.docid: 29892
negative_passages.text: Object appears smoothed after rendering but not in viewport
negative_passages.docid: 116830
negative_passages.text: Some mesh-edges in object-mode aren't displayed
negative_passages.docid: 43906
negative_passages.text: How can I render the way the render preview renders?
negative_passages.docid: 29829
negative_passages.text: Objects not rotating or scaling in viewport
negative_passages.docid: 3956
negative_passages.text: Messed up Blender models when exporting to Unity3D
negative_passages.docid: 21445
negative_passages.text: Imported 3D scan displays texture in editor, but renders without texture
negative_passages.docid: 23318
negative_passages.text: Modify obj after import using python
negative_passages.docid: 1402
negative_passages.text: How to print object content in correct way?
negative_passages.docid: 28852
negative_passages.text: Layer not rendering correctly
negative_passages.docid: 2106
negative_passages.text: Can compositing be displayed in the viewport render?