query: How does a variable declared in switch statement out of case work?
positive_passages.docid: 1742
positive_passages.text: Why can't variables be declared in a switch statement?
negative_passages.docid: 91006
negative_passages.text: Why can I refer to a variable outside of an if/unless/case statement that never ran?
negative_passages.docid: 74476
negative_passages.text: C/C++: switch for non-integers
negative_passages.docid: 71634
negative_passages.text: Can a variable be defined only in the scope of an if-statement, similar to how it's often done for for-loops?
negative_passages.docid: 105797
negative_passages.text: Why can't we define a variable inside an if statement?
negative_passages.docid: 47412
negative_passages.text: Why swapping two values based on pointers don't work outside function scope?
negative_passages.docid: 60378
negative_passages.text: When $SHELL variable does not change when I switch shell
negative_passages.docid: 57211
negative_passages.text: Is "else if" faster than "switch() case"?
negative_passages.docid: 74292
negative_passages.text: Why can't an enum value be fully qualified in a switch statement?
negative_passages.docid: 96721
negative_passages.text: How to break out of a loop from inside a switch?
negative_passages.docid: 42294
negative_passages.text: Variable declaration in a C# switch statement
negative_passages.docid: 36541
negative_passages.text: Compilation error - switch with enum
negative_passages.docid: 130811
negative_passages.text: How do I select a range of values in a switch statement?
negative_passages.docid: 55712
negative_passages.text: Large Switch statements: Bad OOP?
negative_passages.docid: 3449
negative_passages.text: Is there any benefit to this switch / pattern matching idea?
negative_passages.docid: 65856
negative_passages.text: How to make C# Switch Statement use IgnoreCase
negative_passages.docid: 106239
negative_passages.text: Expression inside switch case statement