query: Why a pentaprism and not a simple flat mirror?
positive_passages.docid: 146207
positive_passages.text: What does the pentaprism/pentamirror do?
negative_passages.docid: 54122
negative_passages.text: Why does using a tilt-shift lens make things look miniature?
negative_passages.docid: 50588
negative_passages.text: Mirror Modifier making ugly smoothing on mirrored faces
negative_passages.docid: 87931
negative_passages.text: Sign convention for mirror and lens formulas
negative_passages.docid: 150352
negative_passages.text: Why light moves sideways?
negative_passages.docid: 32084
negative_passages.text: Two mirrors facing each other
negative_passages.docid: 142660
negative_passages.text: Why is angle of incidence equal to angle of reflection?
negative_passages.docid: 33480
negative_passages.text: Mirror modifier is not working, no mirrored object?
negative_passages.docid: 47120
negative_passages.text: Mirror changes to side of cube across all six sides
negative_passages.docid: 137074
negative_passages.text: Why has a circle when the point light through my glass？
negative_passages.docid: 152334
negative_passages.text: What if a light clock travels perpendicular to mirrors that make up the clock?
negative_passages.docid: 132753
negative_passages.text: What do Pentax and Sigma DSLRs offer that differs from Canon and Nikon?
negative_passages.docid: 7424
negative_passages.text: Flat quads (or, why is my mesh so funky?)
negative_passages.docid: 10864
negative_passages.text: How to create a mirror shader?
negative_passages.docid: 73777
negative_passages.text: Why are mirror images flipped horizontally but not vertically?
negative_passages.docid: 90419
negative_passages.text: How to create a good glass reflection with Principled BSDF
negative_passages.docid: 28061
negative_passages.text: How to do weight paint on one side, even with mirror modifier