query: How do I selectively apply a glare filter to one individual object?
positive_passages.docid: 148625
positive_passages.text: One part of the render layer glowing?
negative_passages.docid: 56868
negative_passages.text: How does one adjust ColorFunction quality independently of surface quality?
negative_passages.docid: 33345
negative_passages.text: Can I have a unique UV map for each frame?
negative_passages.docid: 133746
negative_passages.text: Texture also applying to separated object
negative_passages.docid: 44627
negative_passages.text: Can I use an HDRI for reflections only, and not have its light affect the scene?
negative_passages.docid: 65767
negative_passages.text: Any way to control light halos in the compositor based on emission level?
negative_passages.docid: 50554
negative_passages.text: How do I define or deselect areas where the "Color to Alpha" effect should not be applied?
negative_passages.docid: 70814
negative_passages.text: How can I maximize the "blurry background, sharp subject" (bokeh) effect?
negative_passages.docid: 54338
negative_passages.text: How to make colored backgrounds not influence the color of an object
negative_passages.docid: 90419
negative_passages.text: How to create a good glass reflection with Principled BSDF
negative_passages.docid: 773
negative_passages.text: How can I create a multi-color blurred background?
negative_passages.docid: 112855
negative_passages.text: Limit scope of external css to only a specific element?
negative_passages.docid: 46941
negative_passages.text: How can I animate the Restrict Visibility property of an object?
negative_passages.docid: 24432
negative_passages.text: Create magnified call-out loupe effect on image
negative_passages.docid: 127157
negative_passages.text: How to make a light emitting material sensitive to external light
negative_passages.docid: 44369
negative_passages.text: Transparency/Masking : See through an Outer Sphere and see Inner Sphere in true colours
negative_passages.docid: 80954
negative_passages.text: Using a Smart Object as a mask for another layer?