query: What are the rules for a long fall into water?
positive_passages.docid: 72359
positive_passages.text: Are there rules for falling in water vs. diving vs. just jumping in for various depths of water?
negative_passages.docid: 67070
negative_passages.text: Water behaviour under theoretical near-infinite pressure conditions
negative_passages.docid: 99840
negative_passages.text: What formula do I use to calculate the force of impact of a falling object?
negative_passages.docid: 13609
negative_passages.text: Height of Water 'Splashing'
negative_passages.docid: 121788
negative_passages.text: Escape velocity from long ladder
negative_passages.docid: 57755
negative_passages.text: Does a falling creature provoke Opportunity Attacks on the way down?
negative_passages.docid: 33491
negative_passages.text: What are the limitations on the Shape Water cantrip?
negative_passages.docid: 147169
negative_passages.text: Can spells with a verbal component be cast underwater if the caster can't breathe water?
negative_passages.docid: 120120
negative_passages.text: What is the formula for damage mitigation in Ingress?
negative_passages.docid: 60187
negative_passages.text: Is there any way to stop this character's death?
negative_passages.docid: 126911
negative_passages.text: Does deliberately falling cost movement?
negative_passages.docid: 5177
negative_passages.text: If a tree falls in the forest
negative_passages.docid: 91539
negative_passages.text: Is there a timeframe that needs to pass before you can get shot with a zat gun again without dying?
negative_passages.docid: 149304
negative_passages.text: How can 16th-level characters mitigate damage from a lethal (long) fall?
negative_passages.docid: 67931
negative_passages.text: Terminal velocity of a steel ball in water
negative_passages.docid: 122088
negative_passages.text: Can you choose to fail a saving throw?
negative_passages.docid: 100177
negative_passages.text: How do I determine the result of a Saving Throw?