query: Kitkat ART (Android Runtime) optimization?
positive_passages.docid: 93319
positive_passages.text: Android apk compile to ART runtime and dalvik runtime
negative_passages.docid: 52996
negative_passages.text: Increasing the Android SDK emulator speed
negative_passages.docid: 135826
negative_passages.text: How can I Run/Download Android Apps on a PC?
negative_passages.docid: 21447
negative_passages.text: OutOfMemoryError: bitmap size exceeds VM budget :- Android
negative_passages.docid: 3769
negative_passages.text: Stack Exchange app iPhone X optimization
negative_passages.docid: 75607
negative_passages.text: How do you install an APK file in the Android emulator?
negative_passages.docid: 93791
negative_passages.text: ArcMap, ArcCatalog slow to open on laptop with ample resources?
negative_passages.docid: 17524
negative_passages.text: When will my device get the Android 4.4 update (KitKat)?
negative_passages.docid: 34992
negative_passages.text: How can I develop my Android game for different phone resolutions?
negative_passages.docid: 91743
negative_passages.text: Can SMT give worse performance than normal CPU?
negative_passages.docid: 57200
negative_passages.text: Fitting Android game to different screen sizes
negative_passages.docid: 87845
negative_passages.text: Should I follow the Android guideline or keep my app's own style when porting it from iOS?
negative_passages.docid: 131662
negative_passages.text: Runtime.availableProcessors: what is it going to return?
negative_passages.docid: 49679
negative_passages.text: Reducing mobile build size
negative_passages.docid: 108314
negative_passages.text: How to configure an app to run correctly on a machine with a high DPI setting (e.g. 150%)?
negative_passages.docid: 13498
negative_passages.text: Is there a way to run Python on Android?
negative_passages.docid: 152022
negative_passages.text: Why does CreateCompatibleBitmap fail after about a thousand executions?