query: Elastic collision between two circles
positive_passages.docid: 145448
positive_passages.text: Determine resultant velocity of an elastic particle-particle collision in 3d space
negative_passages.docid: 61455
negative_passages.text: Narrow-phase collision detection algorithms
negative_passages.docid: 26180
negative_passages.text: Identify this symbol: two circles overlapping
negative_passages.docid: 53650
negative_passages.text: Cloth collision with an object
negative_passages.docid: 62698
negative_passages.text: Multiple colliding balls
negative_passages.docid: 147149
negative_passages.text: Intersection of two arcs on sphere
negative_passages.docid: 91219
negative_passages.text: How to properly handle collision in a component-based game?
negative_passages.docid: 21005
negative_passages.text: Parabola and a circle touching at the vertex of the parabola
negative_passages.docid: 79364
negative_passages.text: Finding the circles passing through two points and touching a circle
negative_passages.docid: 132759
negative_passages.text: Area of intersection between two circles
negative_passages.docid: 56996
negative_passages.text: Bouncing ball simulation computer science
negative_passages.docid: 53827
negative_passages.text: 2 balls falling hit the ground at the same time
negative_passages.docid: 145774
negative_passages.text: Rigid Body and Invisible Object Collision
negative_passages.docid: 134722
negative_passages.text: Intersection of straight line and circle
negative_passages.docid: 100237
negative_passages.text: Rectangle and Circle collision detection
negative_passages.docid: 121320
negative_passages.text: Why is there conservation of kinetic energy in elastic collision and not in inelastic collision?
negative_passages.docid: 20474
negative_passages.text: jQuery/JavaScript collision detection