query: Initialization in definition vs. initialization in constructor
positive_passages.docid: 147254
positive_passages.text: What are the best practices for determining the tasks of Constructor, Initialization and Reset methods
negative_passages.docid: 87285
negative_passages.text: Is self-initialization 'A a = a;' allowed?
negative_passages.docid: 78122
negative_passages.text: What's the behavior of an uninitialized variable used as its own initializer?
negative_passages.docid: 99189
negative_passages.text: C++, What does the colon after a constructor mean?
negative_passages.docid: 46597
negative_passages.text: Array initialization syntax when not in a declaration
negative_passages.docid: 86296
negative_passages.text: Why can't we initialize members inside a structure?
negative_passages.docid: 140833
negative_passages.text: Object referencing its own property on initialization
negative_passages.docid: 85826
negative_passages.text: Constructors vs Factory Methods
negative_passages.docid: 51238
negative_passages.text: Why is it OK to jump into the scope of an object of scalar type w/o an initializer?
negative_passages.docid: 49662
negative_passages.text: Confused with direct initialization and copy initialization
negative_passages.docid: 77161
negative_passages.text: Why would you use a class method constructor versus alloc/init?
negative_passages.docid: 153366
negative_passages.text: Is there any benefit of using an Object Initializer?
negative_passages.docid: 55217
negative_passages.text: Why do this() and super() have to be the first statement in a constructor?
negative_passages.docid: 8591
negative_passages.text: Order of operations using Object Initializer Syntax
negative_passages.docid: 73866
negative_passages.text: Why must local variables have initial values?
negative_passages.docid: 146419
negative_passages.text: How is conditional initialization handled and is it a good practice?
negative_passages.docid: 33908
negative_passages.text: Why are C# 3.0 object initializer constructor parentheses optional?