query: How to draw random simple closed smooth curves but with the same perimeter?
positive_passages.docid: 87099
positive_passages.text: tikz: Distribute evenly and randomly circles
negative_passages.docid: 7234
negative_passages.text: Generate $n$ randomly oriented non-intersecting cylinders with fixed radius and length
negative_passages.docid: 89434
negative_passages.text: pgfplots fillbetween with multiple curves
negative_passages.docid: 23194
negative_passages.text: Filling between boundaries
negative_passages.docid: 46496
negative_passages.text: What is the fastest way to add vertices to a curve at a specific point?
negative_passages.docid: 9637
negative_passages.text: How to smooth shade an object while retaining hard edges?
negative_passages.docid: 106879
negative_passages.text: How to draw smooth images with C#?
negative_passages.docid: 115843
negative_passages.text: How to avoid mistakes when drawing Gaussian curvature image of explicit function?
negative_passages.docid: 141555
negative_passages.text: Knots in Smoothing Splines
negative_passages.docid: 158822
negative_passages.text: Spline chart smooth corners
negative_passages.docid: 95451
negative_passages.text: Drawing a constant randomly distorted circle
negative_passages.docid: 22548
negative_passages.text: Random color generator
negative_passages.docid: 136631
negative_passages.text: Generating random points uniformly on a disk
negative_passages.docid: 106020
negative_passages.text: How to draw Brownian motions in tikz/pgf
negative_passages.docid: 109784
negative_passages.text: Coloring a region bounded by curves
negative_passages.docid: 60548
negative_passages.text: How can I create a rectangular graphic with curved edges?
negative_passages.docid: 37432
negative_passages.text: Make Curve Have A Fill and Border