query: How to change UV map loaded from obj when change unwrap way
positive_passages.docid: 15989
positive_passages.text: Possible to bake texture to new UV map?
negative_passages.docid: 61573
negative_passages.text: How do I make an animated mesh independent of a shrinkwrap modifier?
negative_passages.docid: 71659
negative_passages.text: Unwrap selected element Javascript or Jquery
negative_passages.docid: 143662
negative_passages.text: Is there a way to convert a mesh's UV's into a second mesh using a script?
negative_passages.docid: 122966
negative_passages.text: Can't unhide objects
negative_passages.docid: 143371
negative_passages.text: Using CURRENT map document in Python script tool?
negative_passages.docid: 118837
negative_passages.text: Link obj files into blender?
negative_passages.docid: 70185
negative_passages.text: Editing a material without assigning it to the active object
negative_passages.docid: 53987
negative_passages.text: Separate selected UV map vertices from surrounding vertices
negative_passages.docid: 19617
negative_passages.text: Why doesn't my unwrapped model appear in the UV Editor?
negative_passages.docid: 31446
negative_passages.text: Selecting faces on object from UV editor window
negative_passages.docid: 42963
negative_passages.text: How to display and use Vertex Color from OBJ model
negative_passages.docid: 107649
negative_passages.text: How can I change the color of an object at runtime?
negative_passages.docid: 55253
negative_passages.text: How can I import an obj sequence into blender?
negative_passages.docid: 55768
negative_passages.text: Object Location Changes when rendering
negative_passages.docid: 154291
negative_passages.text: Some faces of a model don't respond to UV Mapping
negative_passages.docid: 142370
negative_passages.text: How to unwrap multiple objects?