query: Display object textured regardless of viewport display mode
positive_passages.docid: 16416
positive_passages.text: How do I set a background image while I am editing?
negative_passages.docid: 1557
negative_passages.text: Animated textures don't work in Blender viewport playback
negative_passages.docid: 48898
negative_passages.text: Weird artifacts in my UV mapped texture
negative_passages.docid: 43133
negative_passages.text: Object appears in Object mode but not in Render
negative_passages.docid: 42963
negative_passages.text: How to display and use Vertex Color from OBJ model
negative_passages.docid: 116830
negative_passages.text: Some mesh-edges in object-mode aren't displayed
negative_passages.docid: 37772
negative_passages.text: Transparent Image different in viewport than render
negative_passages.docid: 29829
negative_passages.text: Objects not rotating or scaling in viewport
negative_passages.docid: 129154
negative_passages.text: Transparent bitmaps or graphics in gui objects initially appear wrong
negative_passages.docid: 157237
negative_passages.text: Objects rendering well in Shading but not in Layout
negative_passages.docid: 144191
negative_passages.text: UV Mapping External Texture Changes to a Black Diffuse in Texture Paint mode
negative_passages.docid: 80167
negative_passages.text: Texture Channel animated, doesn't appear in viewport
negative_passages.docid: 16151
negative_passages.text: Cycles not rendering image or movie clip used as background in the viewport
negative_passages.docid: 33850
negative_passages.text: Where can the viewport clipping parameters be changed?
negative_passages.docid: 90621
negative_passages.text: Viewport Shading all grey
negative_passages.docid: 17033
negative_passages.text: How to show textures in the 3D View editor?
negative_passages.docid: 19830
negative_passages.text: Render looks way different from viewport render mode. How can I fix this?