query: After rendering with OpenGL it's always rendering with OpenGL with v2.69
positive_passages.docid: 1249
positive_passages.text: Blender is rendering an older version my project
negative_passages.docid: 20603
negative_passages.text: Why does cycle rendering only use one core from an AMD GPU?
negative_passages.docid: 38143
negative_passages.text: Why does an object with a glossy shader render in black?
negative_passages.docid: 3508
negative_passages.text: Render result is completely blank
negative_passages.docid: 78863
negative_passages.text: Blender 2.9 does not recognize my GPU
negative_passages.docid: 98170
negative_passages.text: Rendering Vector Graphics in OpenGL?
negative_passages.docid: 23858
negative_passages.text: Render turns out plain white
negative_passages.docid: 76067
negative_passages.text: What's wrong with my render?
negative_passages.docid: 53534
negative_passages.text: How can I make OpenGL draw something using VBOs in XCODE?
negative_passages.docid: 134341
negative_passages.text: Strange results when using the Cycles renderer
negative_passages.docid: 6963
negative_passages.text: Ubuntu 14.04.5/16.04 and newer on AMD graphics
negative_passages.docid: 66434
negative_passages.text: How does OpenGL work at the lowest level?
negative_passages.docid: 127101
negative_passages.text: Opengl Mesa : use opengl 4.0
negative_passages.docid: 379
negative_passages.text: OpenGL ES 2.0 gluUnProject
negative_passages.docid: 35446
negative_passages.text: How to use 2.8's default HDRi's in renders?
negative_passages.docid: 112122
negative_passages.text: OpenGL normals misunderstanding?
negative_passages.docid: 73653
negative_passages.text: Warning! Legacy WGL is unable to select between different OpenGL versions