How to make a mesh deform accurately with smaller rigid bodies (rope animation)?
111086
Create a shower hose with correct physics
88316
How to extrude and scale with an even offset?
130673
Which is the correct triangle to draw to derive the force component along a rope?
44030
Model process for curved objects (Stool Legs)
13738
Tighten rope without turnbuckles?
22191
Is it possible to prevent a Displacement modifier from affecting certain parts of a mesh?
52072
How to make rig that reacts to gravity or seem to behave physically correct?
134213
How to texture a downloaded model made of stretched triangles?
29515
How to simulate a rope?
4181
Making a double-helix mesh
110648
Mesh changes its shape in game engine
112326
Bake Simple Deform animation into mesh for Unity3D export?
114939
Joining Meshes to Curves
149441
How to build building that is made of small pieces - how to correctly put rigid body over rigid body?
112156
Lofting: can I copy a Shape-Keyed mesh for each frame of its animation?
28445
How do I make animations a steady speed?
48412
How to create reeling (spool) effect?