Separating parts of a 3D object for isolated functions in Unity
8256
How can I select part of a mesh and make it seperate?
59496
Convert large particle system(s) to one object efficiently
102974
Export every object into separate files
30460
Is it possible to induce Mathematica to chop off parts of Graphics objects that exist outside of a Frame?
34857
Separate Mirrored mesh when exporting?
133746
Texture also applying to separated object
41707
Extruding a circular shape from a non-circular object
131249
How can I "squeeze" a game object when it is pressed between two others?
120414
Separate two objects along an axis
126122
Different Materials with Linked Objects
37843
Unity prefab script "GameObjects" can't be ones on the scene?
137359
rigid body simulation - unwated spaces between objects
73531
How to disconnect selected mesh geometry?
21711
Symbolizing multiple polygons as one by dropping internal boundaries?
130465
How can I use colours to separate texture node treatment?
33793
Is it possible to export a single object from an entire scene?
45494
How to splice together several instances of InterpolatingFunction?