How to use existing UV unwrap texture on model
21963
How to properly hook up various maps types in Cycles?
62681
How do you apply a texture to select faces of a mesh
70155
How do I bake/add material colors onto my UVmap?
40887
What does unwrapping a model do and why is it important?
19617
Why doesn't my unwrapped model appear in the UV Editor?
92511
How to find which materials use a missing texture?
134213
How to texture a downloaded model made of stretched triangles?
118895
Color all of my models using one texture
138991
How can I use multiple Textures in Graphics3D
75637
Is there a way of easily identifying which mesh face a UV face corresponds to?
47318
Why is the resulting UV map stretched out when unwrapping my object?
74492
How are texture maps imported into Blender?
153102
What is the relationship between UV image and material texture?
16386
How do I bake multiple texture maps into 1 UV, In Blender Cycles?
121346
How do I pack textures for sending off to a render farm
24001
How to refresh loaded textures
149009
Edited texture not replacing old texture in render