Mesh A changes after joining it to mesh B
25298
Object reverts back to non-modified state after joining
22126
Splitting pieces of a mesh into a new object
41610
Deform object after another object
5795
Texture disappear on joining
51543
Bones moving wrong part of mesh?
86385
importing a good mesh
115594
Subdividing a beveled mesh creates new vertices in wrong places
14569
Mesh deforms after automatic weights (IK and pole vector)
108512
Why is the mesh deformed when sculpted with Subsurf modifier?
97664
Linking the mesh and location of objects with different materials in different scenes
20564
create mesh then add vertices to it in python
150598
Mirrored mesh splits when manipulating bones
3565
Why does mesh behave like mirrored in Edit mode without Mirror modifier?
91800
Basic question about Merging faces
58451
Duplicating non primitive mesh with Python
31874
Smooth transition between two materials
9008
Bones are deforming the mesh at different rates. Is there a way to fix this?