How do I avoid going through objects at high speed?
41038
How do I handle collision detection so fast objects are not allowed to pass through walls?
22737
Are there attacks that break collision resistance but not preimage resistance?
32734
How do I calculate paths for objects with limited acceleration?
111391
How can I make A* finish faster when the destination is impassable?
86321
How to avoid getting shocked by static electricity?
151271
How does holodeck keep people from running into the walls?
108219
Why can I see through my objects?
22600
How to prevent SIGPIPEs (or handle them properly)
27123
How should I deal with an object who looks like this
48199
Is there any way to "hit with an attack" without making an attack roll?
92771
Run faster than outer turret attacks
32168
How can we move an object with zero velocity?
74124
Does Heavy Armor reduce your speed?
24804
Is there a way I can avoid imperial ships?
149946
Manually make it look like an object is going through the floor (of a real life photograph)
44491
How can I speed up combat with a large number of enemies?
41134
Nearby objects won't move independently?