query: Frame Dropping vs AV-Sync?
positive_passages.docid: 20497
positive_passages.text: How do the AV-sync, Frame Dropping and No sync in Timeline work?
negative_passages.docid: 37765
negative_passages.text: VSE isn't multi-threading
negative_passages.docid: 148902
negative_passages.text: Render is duplicating random frames when loaded into 3D tracker
negative_passages.docid: 77339
negative_passages.text: Why are Flash applications so sluggish/crashy?
negative_passages.docid: 39611
negative_passages.text: "Overclocking" an AVR
negative_passages.docid: 110322
negative_passages.text: Why would I choose Libav over FFmpeg, or is there even a difference?
negative_passages.docid: 69560
negative_passages.text: Movie recorded on phone reports inconsistent number of frames when imported to blender (Blender 2.8 vs 2.9)
negative_passages.docid: 77444
negative_passages.text: Why is rendered viewport faster than rendering individual frames?
negative_passages.docid: 20215
negative_passages.text: Way to detect frozen video with ffmpeg?
negative_passages.docid: 148043
negative_passages.text: Video stabilisation software
negative_passages.docid: 43271
negative_passages.text: How to change the speed of video playback
negative_passages.docid: 52265
negative_passages.text: VSE Audio and Video Sync is off by 2 Frames Every Time
negative_passages.docid: 87579
negative_passages.text: How to achieve screen tearing effect or video glitches
negative_passages.docid: 153374
negative_passages.text: CPU frequency scaling for 12.04?
negative_passages.docid: 138296
negative_passages.text: What problem does double or triple buffering solve in modern games?
negative_passages.docid: 66609
negative_passages.text: Pros/cons of splash-screen with articifial loading delay
negative_passages.docid: 149028
negative_passages.text: Performance issue with my system