query: Marketing my mobile game
positive_passages.docid: 15528
positive_passages.text: How can I promote my game?
negative_passages.docid: 106218
negative_passages.text: Is it legal to sell or monetize games created with the Unity 3D free edition?
negative_passages.docid: 109319
negative_passages.text: How can I play the same world between PS4 and Mobile?
negative_passages.docid: 3031
negative_passages.text: Steps to be done before selling your iPhone
negative_passages.docid: 116646
negative_passages.text: implementing functions in a game
negative_passages.docid: 149679
negative_passages.text: Where to go to self publish a game?
negative_passages.docid: 49679
negative_passages.text: Reducing mobile build size
negative_passages.docid: 70022
negative_passages.text: How do I determine if I'm allowed to use an asset from the web in my game?
negative_passages.docid: 154904
negative_passages.text: Is there any advantage in marketing my product for £99.99 instead of £100?
negative_passages.docid: 64330
negative_passages.text: Does it matter that people "Game" Badges?
negative_passages.docid: 74256
negative_passages.text: How do I let the world know about my role-playing system?
negative_passages.docid: 134556
negative_passages.text: How can I play user-provided music stored on the phone inside my game?
negative_passages.docid: 1801
negative_passages.text: Place for indie developers to promote their own software
negative_passages.docid: 43704
negative_passages.text: How do I recruit beta testers?
negative_passages.docid: 58336
negative_passages.text: Is there another way of launching the Messages app in iOS? (for donations)
negative_passages.docid: 34992
negative_passages.text: How can I develop my Android game for different phone resolutions?
negative_passages.docid: 77755
negative_passages.text: Role of games within games