query: Modeling a Game character
positive_passages.docid: 25549
positive_passages.text: Modeling vs Sculpting when to use?
negative_passages.docid: 127212
negative_passages.text: Molding an object - Negative mold
negative_passages.docid: 33146
negative_passages.text: How to implement dual-classing in a non-levelled RPG game?
negative_passages.docid: 3916
negative_passages.text: How do I create a D&D character correctly as a total newbie?
negative_passages.docid: 112149
negative_passages.text: sculpting and connecting from different bodyparts
negative_passages.docid: 42533
negative_passages.text: Animate a character by using a recorded video
negative_passages.docid: 50841
negative_passages.text: Detecting the dimension where a player is
negative_passages.docid: 122520
negative_passages.text: How to program a cutting tool for 3D model in game
negative_passages.docid: 87706
negative_passages.text: Realistic rendering of mesh together with image?
negative_passages.docid: 48071
negative_passages.text: How to make a FPS-like camera in BGE
negative_passages.docid: 189
negative_passages.text: How closely can a game legally resemble another?
negative_passages.docid: 77320
negative_passages.text: How to create data driven effects/abilities for collectable card game
negative_passages.docid: 57847
negative_passages.text: Creating the personality of a character different from myself
negative_passages.docid: 19401
negative_passages.text: Rendering 2D sprites in a 3D world?
negative_passages.docid: 146045
negative_passages.text: Generating stippled (Penrose-style) drawings of surfaces
negative_passages.docid: 92229
negative_passages.text: How can I model indentations on a surface?
negative_passages.docid: 24476
negative_passages.text: How to create a Geometric Polygonal Art portrait