query: Is there anyway to make a bezier curve into a mesh object?
positive_passages.docid: 18718
positive_passages.text: How can curves be converted to meshes?
negative_passages.docid: 130985
negative_passages.text: Is it possible to create a path from an existing object animation?
negative_passages.docid: 133983
negative_passages.text: Rounded caps on a Bezier Curve pipe
negative_passages.docid: 87982
negative_passages.text: How to separate two meshes in one object
negative_passages.docid: 1764
negative_passages.text: How to easily make mesh retopology?
negative_passages.docid: 11699
negative_passages.text: Duplicating a mesh object
negative_passages.docid: 23668
negative_passages.text: How to convert mesh back to text object?
negative_passages.docid: 149069
negative_passages.text: Cut big mesh (plane) in quadratic parts
negative_passages.docid: 27301
negative_passages.text: To draw a surface with a curve
negative_passages.docid: 95850
negative_passages.text: How do I convert a triangle mesh to a quads one?
negative_passages.docid: 65228
negative_passages.text: Wrap curve around sphere
negative_passages.docid: 116147
negative_passages.text: How to deform a 2d shape to make a 3d object?
negative_passages.docid: 86297
negative_passages.text: How can I make a perfect sweep with bevel object in Bezier curve(3d) (Pipe)
negative_passages.docid: 125051
negative_passages.text: Subdivision Surface on curved mesh
negative_passages.docid: 86385
negative_passages.text: importing a good mesh
negative_passages.docid: 44442
negative_passages.text: Is there a way to unfold a mesh?
negative_passages.docid: 104146
negative_passages.text: How to make a curve path from scratch given a list of (x, y, z) points?