query: Why and when should I use "this" to access methods from base class during inheritance in c#?
positive_passages.docid: 21484
positive_passages.text: When do you use the "this" keyword?
negative_passages.docid: 78272
negative_passages.text: What is an example of "this" assignment in C#?
negative_passages.docid: 80933
negative_passages.text: Overloads of inherited member functions
negative_passages.docid: 104046
negative_passages.text: Calling base method from derived class
negative_passages.docid: 70321
negative_passages.text: what does this() mean in Java
negative_passages.docid: 11736
negative_passages.text: When should I use a struct rather than a class in C#?
negative_passages.docid: 6524
negative_passages.text: Multiple Inheritance in C#
negative_passages.docid: 127599
negative_passages.text: Odd situation for "cannot reference this before supertype constructor has been called"
negative_passages.docid: 39776
negative_passages.text: Order of calling constructors/destructors in inheritance
negative_passages.docid: 77308
negative_passages.text: Force calling the base method from outside a derived class
negative_passages.docid: 96077
negative_passages.text: Why does C++ not let baseclasses implement a derived class' inherited interface?
negative_passages.docid: 24967
negative_passages.text: Overriding and Inheritance in C#
negative_passages.docid: 115847
negative_passages.text: Why are C# interface methods not declared abstract or virtual?
negative_passages.docid: 124985
negative_passages.text: Excessive use of `this` in C++
negative_passages.docid: 22390
negative_passages.text: How does "this" keyword work within a function?
negative_passages.docid: 75006
negative_passages.text: Is there a way to prevent a method from being overridden in subclasses?
negative_passages.docid: 22369
negative_passages.text: Preserving a reference to "this" in JavaScript prototype functions