query: How to rasterize a Graphics3D expression into an Image3D?
positive_passages.docid: 17460
positive_passages.text: How to convert Graphics3D object into an Image3D object?
negative_passages.docid: 90682
negative_passages.text: How to convert every pixel of raster picture to square objects in Illustrator?
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negative_passages.text: Image equation to TeX
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negative_passages.text: How to transform and combine multiple Graphics3D into one?
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negative_passages.text: Rendering a pixelated image
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negative_passages.text: How to insert graphics primitives into a plot?
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negative_passages.text: How do I put an image on the complex plane?
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negative_passages.text: Flip over min/max values in a stretched symbology for raster data
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negative_passages.text: Render just part of a final image from Cycles?
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negative_passages.text: Antialiasing in 3D
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negative_passages.text: How to translate interactive graphics from Mathematica to standard HTML+SVG?
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negative_passages.text: How can I convert empty images so that they would show in the render?
negative_passages.docid: 96955
negative_passages.text: How to create a gradient color expression in data defined properties
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negative_passages.text: Tracing a monochrome image into a 3D, extruded object with a script
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negative_passages.text: How can the pixel values of a raster image be extracted under a polygon fishnet?
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negative_passages.text: Recreating images from a source
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negative_passages.text: How to evaluate raster calculator expressions from the console?