query: Holding, Delaying, or Readying an Action? - Rules As Written
positive_passages.docid: 5697
positive_passages.text: Can I choose to delay my turn in combat?
negative_passages.docid: 119428
negative_passages.text: How are simultaneously-triggered Readied actions resolved?
negative_passages.docid: 103694
negative_passages.text: About Deadlines
negative_passages.docid: 97207
negative_passages.text: How to determine which item/role mechanic overrules another, if they contradict each other?
negative_passages.docid: 3478
negative_passages.text: Title does not specify "On Hold"
negative_passages.docid: 36810
negative_passages.text: Executing periodic actions
negative_passages.docid: 52976
negative_passages.text: Product rule intuition
negative_passages.docid: 23161
negative_passages.text: Do conditional triggered abilities check their condition again before resolving?
negative_passages.docid: 73381
negative_passages.text: Using a familiar to deliver a touch attack with the Ready action
negative_passages.docid: 51753
negative_passages.text: Priority and timing between enchantments and instants
negative_passages.docid: 121351
negative_passages.text: Triggered abilities from multiple players. Whose resolves first?
negative_passages.docid: 109909
negative_passages.text: Can you ready an action for "immediately before my next turn"?
negative_passages.docid: 77020
negative_passages.text: Generalised rule for verb usage in simple present tense using participle
negative_passages.docid: 124340
negative_passages.text: Attack moving or Attack Canceling
negative_passages.docid: 10512
negative_passages.text: Can I use a spell with a casting time of "Bonus Action" as my action?
negative_passages.docid: 124986
negative_passages.text: Would allowing a cantrip cast as a bonus action to be used on the same turn as a non-cantrip cast as an action break the game?
negative_passages.docid: 27080
negative_passages.text: When should I use a fixed or variable time step?