query: model exported into FBX with texture material as "flat" instead of "box" even though its set to box
positive_passages.docid: 7988
positive_passages.text: .fbx export why there are no materials or textures?
negative_passages.docid: 57699
negative_passages.text: I UV unwrapped my mesh, but the image texture doesn't show in my object
negative_passages.docid: 1314
negative_passages.text: How can I tell what part of the model the UV map is from? (In Blender)
negative_passages.docid: 19410
negative_passages.text: Material setings in properties window is missing
negative_passages.docid: 1884
negative_passages.text: How can I convert a node made material into an image texture?
negative_passages.docid: 26326
negative_passages.text: How to render an object with both a base mesh wireframe and subdivision surface wireframe?
negative_passages.docid: 3956
negative_passages.text: Messed up Blender models when exporting to Unity3D
negative_passages.docid: 134213
negative_passages.text: How to texture a downloaded model made of stretched triangles?
negative_passages.docid: 144659
negative_passages.text: Imported object shows aligned to the wrong axis
negative_passages.docid: 70265
negative_passages.text: How can I make my procedural brick texture map correctly to both a cube and cylinder?
negative_passages.docid: 74492
negative_passages.text: How are texture maps imported into Blender?
negative_passages.docid: 139789
negative_passages.text: Cycles Gradient Texture node: Why "Linear" is not linear on a "default" plane?
negative_passages.docid: 46167
negative_passages.text: How can I connect a texture node to a material with Python?
negative_passages.docid: 108685
negative_passages.text: Material won't apply to mesh with UV map
negative_passages.docid: 108363
negative_passages.text: Texture appears pink in Blender Render
negative_passages.docid: 154291
negative_passages.text: Some faces of a model don't respond to UV Mapping
negative_passages.docid: 155074
negative_passages.text: DXF file not to scale in Blender