query: color glitches and weird texture in render
positive_passages.docid: 7469
positive_passages.text: Why are there non-visible objects in my final render?
negative_passages.docid: 6099
negative_passages.text: Texture look lighter in material view than in render view
negative_passages.docid: 16835
negative_passages.text: Having a UV maping problem, does anyone know what this is, and how to fix it?
negative_passages.docid: 134079
negative_passages.text: QGIS Graphics Glitch after changing CRS
negative_passages.docid: 134341
negative_passages.text: Strange results when using the Cycles renderer
negative_passages.docid: 23123
negative_passages.text: Smooth shaded model has odd shading
negative_passages.docid: 115910
negative_passages.text: Object glitching/dissapearing in render due to parenting problems
negative_passages.docid: 110081
negative_passages.text: How do I adjust the resolution of my render accurately? The resolution is off
negative_passages.docid: 144191
negative_passages.text: UV Mapping External Texture Changes to a Black Diffuse in Texture Paint mode
negative_passages.docid: 108363
negative_passages.text: Texture appears pink in Blender Render
negative_passages.docid: 44280
negative_passages.text: Why are there dark patches in my rendered drop diamonds?
negative_passages.docid: 141818
negative_passages.text: Strange shading on surface. Normals facing right way, no double faces, no double vertices
negative_passages.docid: 28852
negative_passages.text: Layer not rendering correctly
negative_passages.docid: 137909
negative_passages.text: Problems while rendering with Atlas
negative_passages.docid: 38919
negative_passages.text: Faces become distorted, strange and look glitchy when looking through camera view
negative_passages.docid: 14417
negative_passages.text: Textures won't show up when I render an animation
negative_passages.docid: 154738
negative_passages.text: Textures disappear when the rendering engine is switched to cycles