query: Delete all materials on all meshes and only add one default material to all meshes?
positive_passages.docid: 29244
positive_passages.text: Can I delete all materials of all objects in a scene quickly?
negative_passages.docid: 89390
negative_passages.text: Is there a way to uniformly add texture to a complex mesh without using UV mapping?
negative_passages.docid: 11699
negative_passages.text: Duplicating a mesh object
negative_passages.docid: 129221
negative_passages.text: How can I customize different nodepart with different textures?
negative_passages.docid: 1764
negative_passages.text: How to easily make mesh retopology?
negative_passages.docid: 144688
negative_passages.text: How to make different materials for different objects?
negative_passages.docid: 129654
negative_passages.text: Cleaning unwanted overlapping duplicate meshes
negative_passages.docid: 80395
negative_passages.text: How to mix three different shaders on the same material?
negative_passages.docid: 121739
negative_passages.text: How to merge all scene geometry into a single mesh?
negative_passages.docid: 112088
negative_passages.text: Deleting unwanted New objects in the "add Object" menu
negative_passages.docid: 90225
negative_passages.text: Is it possible to de-bevel all or parts of a mesh?
negative_passages.docid: 151273
negative_passages.text: Easiest process for me to apply textures, created externally, to my models
negative_passages.docid: 49797
negative_passages.text: Can you use another material as input to material nodes in cycles?
negative_passages.docid: 35901
negative_passages.text: Is there a quick way to reset a .blend files windows and settings to default
negative_passages.docid: 33970
negative_passages.text: How to properly unwrap my mesh?
negative_passages.docid: 98097
negative_passages.text: Unity Performance: How many Materials per Object?
negative_passages.docid: 1041
negative_passages.text: How to remove interior faces while keeping exterior faces untouched?