query: python pygame blit - mixed pixels - added black rectangle
positive_passages.docid: 17921
positive_passages.text: How to convert the background color of image to match the color of Pygame window?
negative_passages.docid: 148741
negative_passages.text: How can you draw more detailed/smoother images in pygame?
negative_passages.docid: 29707
negative_passages.text: Image Alpha Background Renders Black when using "Import Images as Planes"
negative_passages.docid: 13813
negative_passages.text: Render turns black when finished
negative_passages.docid: 8205
negative_passages.text: Transparent textured planes produce black artifacts
negative_passages.docid: 154227
negative_passages.text: Cause of Alpha or Black Artefacts in Render
negative_passages.docid: 4052
negative_passages.text: deprecated pixel format used, make sure you did set range correctly
negative_passages.docid: 9777
negative_passages.text: Black artifacts when looking through many transparent objects?
negative_passages.docid: 48868
negative_passages.text: Object renders black
negative_passages.docid: 28301
negative_passages.text: Black highlight bar with GDI
negative_passages.docid: 147957
negative_passages.text: Why is my pygame window not opening after I close another window and producing an unexpected error?
negative_passages.docid: 182
negative_passages.text: Some areas of the mesh are dark (Shadow artefacts)
negative_passages.docid: 126798
negative_passages.text: Why am I getting a weird, blocky black background on my Windows desktop?
negative_passages.docid: 63977
negative_passages.text: How do I detect collision in pygame?
negative_passages.docid: 144191
negative_passages.text: UV Mapping External Texture Changes to a Black Diffuse in Texture Paint mode
negative_passages.docid: 16243
negative_passages.text: How do I make a 2D game resolution independent?
negative_passages.docid: 147839
negative_passages.text: How to recreate subpixel anti-aliasing like Windows Command Prompt