query: The uses between pointer and reference in C++
positive_passages.docid: 5165
positive_passages.text: What are the differences between a pointer variable and a reference variable in C++?
negative_passages.docid: 66487
negative_passages.text: What are the Pointer-to-Member ->* and .* Operators in C++?
negative_passages.docid: 7789
negative_passages.text: Is it better in C++ to pass by value or pass by constant reference?
negative_passages.docid: 119780
negative_passages.text: How do pointer-to-pointer's work in C? (and when might you use them?)
negative_passages.docid: 77781
negative_passages.text: Is passing pointer argument, pass by value in C++?
negative_passages.docid: 134130
negative_passages.text: Understanding 'using' keyword : C++
negative_passages.docid: 125416
negative_passages.text: c++ operator overloading memory question
negative_passages.docid: 83972
negative_passages.text: Why do we need to use `int main` and not `void main` in C++?
negative_passages.docid: 4739
negative_passages.text: What is the difference between a function call and function reference?
negative_passages.docid: 121471
negative_passages.text: Reference type still needs pass by ref?
negative_passages.docid: 76488
negative_passages.text: What is a reference-to-pointer?
negative_passages.docid: 65580
negative_passages.text: Difference between pointer and reference as thread parameter
negative_passages.docid: 91999
negative_passages.text: C++: Why pass-by-value is generally more efficient than pass-by-reference for built-in (i.e., C-like) types
negative_passages.docid: 129581
negative_passages.text: Does C++ pass objects by value or reference?
negative_passages.docid: 95915
negative_passages.text: Pointer to pointer clarification
negative_passages.docid: 72164
negative_passages.text: constness and pointers to pointers
negative_passages.docid: 137886
negative_passages.text: Pointers and assignment, how does it work with different types?