query: How do I change the viewable boundary within camera 0
positive_passages.docid: 28748
positive_passages.text: How to increase camera frames view area?
negative_passages.docid: 235
negative_passages.text: How to make a cycles light emisson object invisible to the camera?
negative_passages.docid: 11548
negative_passages.text: How can I make a camera the active one?
negative_passages.docid: 120144
negative_passages.text: How can I view the camera through an object as a material in Cycles?
negative_passages.docid: 134214
negative_passages.text: How to change the snapping increment in different units?
negative_passages.docid: 95955
negative_passages.text: Mouse location is off due to camera
negative_passages.docid: 9685
negative_passages.text: how to move or copy all the viewport visibility keyframes to render-visibility channels?
negative_passages.docid: 99166
negative_passages.text: Viewport pivot point changed from scene objects to around viewport camera origin
negative_passages.docid: 27860
negative_passages.text: How do I clear the render border?
negative_passages.docid: 70445
negative_passages.text: What's the quickest, easiest way to point the camera somewhere in blender?
negative_passages.docid: 24207
negative_passages.text: How do I align the viewport to a face normal?
negative_passages.docid: 37846
negative_passages.text: Edit Mode Transparent Objects
negative_passages.docid: 144604
negative_passages.text: How can I make a "Movie Clip" node start at a certain frame of the scene?
negative_passages.docid: 1041
negative_passages.text: How to remove interior faces while keeping exterior faces untouched?
negative_passages.docid: 158522
negative_passages.text: How to capture the scene exactly as my eyes can see?
negative_passages.docid: 114689
negative_passages.text: Blur specific part of an image (rectangular, circular)?
negative_passages.docid: 97302
negative_passages.text: Align camera to view precisely and automatically, without manual fiddling