query: Boost gil get buffer from rgb8_view_t
positive_passages.docid: 16057
positive_passages.text: Getting raw pointer from boost::gil::view
negative_passages.docid: 16430
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negative_passages.text: Objective-C RGB to HSB
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negative_passages.text: RGB to hex and hex to RGB
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negative_passages.text: What does UNDEF and notype() mean when seeing the C++ library information using dumpbin?
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negative_passages.text: What is the 'libc gethostbyname buffer overflow' and how can I protect myself from it
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negative_passages.text: How can I play videos in a framebuffer?
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negative_passages.text: Is std::function supported in the NDK?
negative_passages.docid: 87359
negative_passages.text: What kind of variables consume registers in CUDA?
negative_passages.docid: 31137
negative_passages.text: How to observe CUDA events and metrics for a subsection of an executable (e.g. only during a kernel execution time)?
negative_passages.docid: 66434
negative_passages.text: How does OpenGL work at the lowest level?
negative_passages.docid: 154963
negative_passages.text: Convert RGB to HEX programatically - Android
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negative_passages.text: Pixel RGB with ImageMagick and Rails
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negative_passages.text: Where is the render display mode setting in 2.8?
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negative_passages.text: Display Value of a nodes RGB input in a panel
negative_passages.docid: 57422
negative_passages.text: How can I convert a string length to a pixel unit?