query: Create 3D world map from .svg file
positive_passages.docid: 21860
positive_passages.text: Extrude and bevel an imported svg curve
negative_passages.docid: 56163
negative_passages.text: Generate Tikz tree from filecontents
negative_passages.docid: 6481
negative_passages.text: Can blender export 2D curves to svg?
negative_passages.docid: 21951
negative_passages.text: Creating rings from existing polygons using QGIS?
negative_passages.docid: 109252
negative_passages.text: I am struggling to convert .dwg to .shp, ideas?
negative_passages.docid: 18630
negative_passages.text: New map file with MikTeX
negative_passages.docid: 154073
negative_passages.text: Getting shapefile of river from OpenStreetMap?
negative_passages.docid: 114678
negative_passages.text: Displaying SVG in OpenGL without intermediate raster
negative_passages.docid: 86556
negative_passages.text: How to create a simple cross eyed 3d plot
negative_passages.docid: 30702
negative_passages.text: SVG rendering in a PyGame application
negative_passages.docid: 86385
negative_passages.text: importing a good mesh
negative_passages.docid: 90158
negative_passages.text: Creating shapefile from current dataframe extents in layout view of ArcMap?
negative_passages.docid: 156729
negative_passages.text: How to export SVG without lines, polylines and polygons?
negative_passages.docid: 68034
negative_passages.text: How can I use TikZ to make standalone (SVG) graphics?
negative_passages.docid: 14122
negative_passages.text: draw colored world/US map in LaTeX
negative_passages.docid: 5829
negative_passages.text: Convert SVG to image (JPEG, PNG, etc.) in the browser
negative_passages.docid: 123205
negative_passages.text: I need to do a very simple terrain with texture map