query: C++11 struct before return type
positive_passages.docid: 23045
positive_passages.text: struct and typedef in C versus C++
negative_passages.docid: 35116
negative_passages.text: Function overloading by return type?
negative_passages.docid: 130160
negative_passages.text: Is there a template in C++11 to deduce the optimal type to use when passing a value to a function?
negative_passages.docid: 139917
negative_passages.text: How can I set the value of auto property backing fields in a struct constructor?
negative_passages.docid: 19118
negative_passages.text: Overloading by return type
negative_passages.docid: 62940
negative_passages.text: Declaring readonly variables on a C++ class or struct
negative_passages.docid: 53354
negative_passages.text: Structure of a C++ Object in Memory Vs a Struct
negative_passages.docid: 72449
negative_passages.text: Having problems with accessing struct
negative_passages.docid: 20368
negative_passages.text: Unmangling the result of std::type_info::name
negative_passages.docid: 89622
negative_passages.text: Override binary << operator on struct
negative_passages.docid: 119244
negative_passages.text: How do I check for C++11 support?
negative_passages.docid: 31437
negative_passages.text: When should you use a class vs a struct in C++?
negative_passages.docid: 54362
negative_passages.text: Overriding and return type compatibility
negative_passages.docid: 58024
negative_passages.text: How do you mark a struct template as friend?
negative_passages.docid: 37572
negative_passages.text: What breaking changes are introduced in C++11?
negative_passages.docid: 75062
negative_passages.text: Vectors, structs and std::find
negative_passages.docid: 118110
negative_passages.text: Forward declaration of nested types/classes in C++