query: casting away the constness using const_cast
positive_passages.docid: 16184
positive_passages.text: When should static_cast, dynamic_cast, const_cast and reinterpret_cast be used?
negative_passages.docid: 68554
negative_passages.text: Casting a function pointer to another type
negative_passages.docid: 41814
negative_passages.text: C++ cast syntax styles
negative_passages.docid: 119443
negative_passages.text: const usage with pointers in C
negative_passages.docid: 83295
negative_passages.text: Modifying a char *const string
negative_passages.docid: 149928
negative_passages.text: define() vs. const
negative_passages.docid: 95988
negative_passages.text: const in C vs const in C++
negative_passages.docid: 93385
negative_passages.text: Can const-correctness improve performance?
negative_passages.docid: 38483
negative_passages.text: "const correctness" in C#
negative_passages.docid: 142268
negative_passages.text: Constructor-style casting in function call parameters
negative_passages.docid: 23680
negative_passages.text: What is the difference between char * const and const char *?
negative_passages.docid: 125377
negative_passages.text: When to use reinterpret_cast?
negative_passages.docid: 96321
negative_passages.text: Which is correct: vector OR const vector?
negative_passages.docid: 114495
negative_passages.text: Declare a const array
negative_passages.docid: 18873
negative_passages.text: How to convert a std::string to const char* or char*?
negative_passages.docid: 148229
negative_passages.text: C++ static const access through a NULL pointer
negative_passages.docid: 3065
negative_passages.text: Use of 'const' for function parameters