query: hair renders weirdly
positive_passages.docid: 17644
positive_passages.text: Hair renders different than the preview
negative_passages.docid: 16819
negative_passages.text: Why does my scene preview look so different than the render?
negative_passages.docid: 78481
negative_passages.text: Render Image is further back than viewport image
negative_passages.docid: 11111
negative_passages.text: Strange black shading. Cannot fully light mesh. (Cycles)
negative_passages.docid: 140690
negative_passages.text: Strange seams while rendering glass object
negative_passages.docid: 132924
negative_passages.text: Would this spiky hair be doable using particles system?
negative_passages.docid: 150371
negative_passages.text: how to make a distort effect?
negative_passages.docid: 18516
negative_passages.text: Why is my render coming out blurry?
negative_passages.docid: 148625
negative_passages.text: One part of the render layer glowing?
negative_passages.docid: 58599
negative_passages.text: Looks to be an obscure page rendering problem
negative_passages.docid: 17173
negative_passages.text: Why is the curve modifier deforming strangely?
negative_passages.docid: 53668
negative_passages.text: I'm using a high number of samples. Why is my render coming out in low quality?
negative_passages.docid: 77641
negative_passages.text: Why is my render so fuzzy?
negative_passages.docid: 43906
negative_passages.text: How can I render the way the render preview renders?
negative_passages.docid: 84024
negative_passages.text: Gpu rendering problem
negative_passages.docid: 37772
negative_passages.text: Transparent Image different in viewport than render
negative_passages.docid: 7469
negative_passages.text: Why are there non-visible objects in my final render?