query: What happens in Android: Netrunner when your deck runs out and you need to draw a card?
positive_passages.docid: 19636
positive_passages.text: What happens when the Runner stack is empty?
negative_passages.docid: 50392
negative_passages.text: What happens in the event of a standoff in Magic?
negative_passages.docid: 139858
negative_passages.text: Probability of drawing a flush from a standard deck of cards
negative_passages.docid: 98042
negative_passages.text: What happens to cards cast from exile?
negative_passages.docid: 25457
negative_passages.text: FreeCell: How many cards can be moved at once?
negative_passages.docid: 132583
negative_passages.text: When you discard cards in the beginning of the game, where do they go?
negative_passages.docid: 148019
negative_passages.text: If my opponent takes control of my creature, then it's exiled and later returns, is it still theirs?
negative_passages.docid: 129563
negative_passages.text: Once a due date passes and the card is done, how do I keep the card and lose the red due date alert?
negative_passages.docid: 71853
negative_passages.text: What can I do if the game disconnects while a Pokemon is being caught?
negative_passages.docid: 74634
negative_passages.text: End-game card priority? How does it work?
negative_passages.docid: 37629
negative_passages.text: Combinatorial card game
negative_passages.docid: 11163
negative_passages.text: Do Card Effects Stack?
negative_passages.docid: 92117
negative_passages.text: What happens when you run out of movement while jumping?
negative_passages.docid: 90251
negative_passages.text: How do you remove a draw handler after it's been added?
negative_passages.docid: 133788
negative_passages.text: How quickly does a player have to say "Uno" to avoid drawing extra cards?
negative_passages.docid: 33087
negative_passages.text: How does the four card limit work?
negative_passages.docid: 66139
negative_passages.text: How are you supposed to fight a discard deck?