query: Damage reduction vs Dying/Bleeding Out
positive_passages.docid: 21227
positive_passages.text: How do I determine number of damage sources for calculating Damage Reduction?
negative_passages.docid: 91224
negative_passages.text: How to halve the damage on a successful saving throw?
negative_passages.docid: 54702
negative_passages.text: How much HP/MP you get with Vampire/Siphon/Balance runes?
negative_passages.docid: 45613
negative_passages.text: Conservation of energy when slowing an object down
negative_passages.docid: 71979
negative_passages.text: What are the differences between combat damage, direct damage, and loss of life?
negative_passages.docid: 46832
negative_passages.text: How do Death Saves interact with Actions that have multiple Attacks?
negative_passages.docid: 16192
negative_passages.text: Optimal Ratio for Crit Chance/Dmg
negative_passages.docid: 60425
negative_passages.text: How to limit magical friendly fire risks during a fight
negative_passages.docid: 101410
negative_passages.text: When a Battle Master fighter gets a critical hit and uses a maneuver that adds a superiority die to the damage, is that damage die doubled?
negative_passages.docid: 42281
negative_passages.text: What are weapon damage dice?
negative_passages.docid: 21955
negative_passages.text: Is there a way to bypass resistance/immunity to fire damage?
negative_passages.docid: 120120
negative_passages.text: What is the formula for damage mitigation in Ingress?
negative_passages.docid: 126616
negative_passages.text: Weapon damage bonuses and critical hits
negative_passages.docid: 38351
negative_passages.text: What types of damage are affected by the lance special rule?
negative_passages.docid: 143312
negative_passages.text: Precision damage and damage reduction
negative_passages.docid: 94398
negative_passages.text: How to develop RPG Damage Formulas?
negative_passages.docid: 55496
negative_passages.text: Is damage from multiple damage types cumulative for death and massive damage?