query: Snap objects to floor
positive_passages.docid: 16529
positive_passages.text: How to place any object on the 'floor' of a scene?
negative_passages.docid: 102041
negative_passages.text: Pinpoint the area light to object
negative_passages.docid: 21231
negative_passages.text: How to stop objects from falling down?
negative_passages.docid: 26335
negative_passages.text: How exactly do objects move
negative_passages.docid: 69769
negative_passages.text: Good floor planner program?
negative_passages.docid: 122477
negative_passages.text: How do I drop an object to the sand?
negative_passages.docid: 18992
negative_passages.text: How do I join several objects into one?
negative_passages.docid: 68448
negative_passages.text: Snap feature for Mac?
negative_passages.docid: 93016
negative_passages.text: Object Transform Origin to Geometry Floor
negative_passages.docid: 134862
negative_passages.text: Assign material to part of mesh
negative_passages.docid: 122827
negative_passages.text: How do you rotate an object so that a particular face is parallel to the ground?
negative_passages.docid: 157050
negative_passages.text: What's a good strategy for designing a room with multiple objects in it?
negative_passages.docid: 122424
negative_passages.text: How can I change the durability of items using commands?
negative_passages.docid: 31499
negative_passages.text: Spawn prefabs from list one by one when trigger is touched
negative_passages.docid: 32483
negative_passages.text: Is there anyway to snap to vertices while using Edge Slide with Clamp Off?
negative_passages.docid: 97770
negative_passages.text: Sphere rolling up a step
negative_passages.docid: 110893
negative_passages.text: How to get fragments of an exploded object to react more accurately to collisions with a plane?