query: How do I apply different colours to an object that change depending on the z location of the object to make a contoured heightmap?
positive_passages.docid: 22969
positive_passages.text: How do I colour a 3D terrain based on its height?
negative_passages.docid: 132160
negative_passages.text: outline object effect
negative_passages.docid: 107649
negative_passages.text: How can I change the color of an object at runtime?
negative_passages.docid: 61888
negative_passages.text: How to create a gradient texture?
negative_passages.docid: 70935
negative_passages.text: RADIAL Colorramp gradient texture
negative_passages.docid: 8890
negative_passages.text: Painting terrain with a selection circle
negative_passages.docid: 136001
negative_passages.text: Adding a texture map to a beveled curve or path
negative_passages.docid: 143605
negative_passages.text: Illustrator: How to select a colour range
negative_passages.docid: 121347
negative_passages.text: Same Colors to Match Two Contour Plots
negative_passages.docid: 112594
negative_passages.text: What is this "colour template/effect"?
negative_passages.docid: 32492
negative_passages.text: How do I create subtle background gradients like this?
negative_passages.docid: 121567
negative_passages.text: how to fill color in image in particular area?
negative_passages.docid: 120651
negative_passages.text: Generate 3d surface plot using black and white heightmap and pgfplots
negative_passages.docid: 105340
negative_passages.text: How do I fill in a circle made by ParametricPlot with one solid color?
negative_passages.docid: 113615
negative_passages.text: In Geoserver, how to give different colors of features within a single shapefile based on the value of a field?
negative_passages.docid: 83141
negative_passages.text: How to apply layer style to one object and apply it to multiple layers
negative_passages.docid: 101659
negative_passages.text: What would be the easiest way to UV map a complex object?