query: What is the difference between int* a = nullptr; and int *a = nullptr?
positive_passages.docid: 21841
positive_passages.text: Placement of the asterisk in pointer declarations
negative_passages.docid: 23680
negative_passages.text: What is the difference between char * const and const char *?
negative_passages.docid: 15607
negative_passages.text: Converting a pointer into an integer
negative_passages.docid: 10150
negative_passages.text: Should I use static_cast or reinterpret_cast when casting a void* to whatever
negative_passages.docid: 105829
negative_passages.text: Difference between char* and char[]
negative_passages.docid: 96843
negative_passages.text: What will happen when I call a member function on a NULL object pointer?
negative_passages.docid: 138823
negative_passages.text: Why cast null to Object?
negative_passages.docid: 124080
negative_passages.text: How does the assignment of the null literal to a System.Nullable type get handled by .Net (C#)?
negative_passages.docid: 79477
negative_passages.text: Why is "null" present in C# and Java?
negative_passages.docid: 1784
negative_passages.text: What's the difference between passing by reference vs. passing by value?
negative_passages.docid: 134216
negative_passages.text: Are a, &a, *a, a[0], &a[0] and &a[0][0] identical pointers?
negative_passages.docid: 76488
negative_passages.text: What is a reference-to-pointer?
negative_passages.docid: 2865
negative_passages.text: What's the difference between assignment operator and copy constructor?
negative_passages.docid: 39781
negative_passages.text: Why does the is operator return false when given null?
negative_passages.docid: 133992
negative_passages.text: What happens when I assign a temporary int to a const reference in C++?
negative_passages.docid: 120041
negative_passages.text: Why does c++ pointer * associate to the variable declared, not the type?
negative_passages.docid: 80018
negative_passages.text: Accessing class members on a NULL pointer