query: Is it a bug or intended that Unarmored defense from barbarian and monk do not stack with each other?
positive_passages.docid: 23421
positive_passages.text: Can you switch to the other Unarmored Defense by multiclassing?
negative_passages.docid: 44693
negative_passages.text: Does Aura of Menace from multiple Lantern Archons stack?
negative_passages.docid: 89168
negative_passages.text: Does vitality regeneration stack?
negative_passages.docid: 84745
negative_passages.text: Does polymorph cancel rage?
negative_passages.docid: 152233
negative_passages.text: Do multiple instances of the Extra Attack feature stack?
negative_passages.docid: 76526
negative_passages.text: I Roll To Seduce The Dragon! (or, Do doublings of proficiency bonus stack?)
negative_passages.docid: 112580
negative_passages.text: Do Caster Levels from different sources stack?
negative_passages.docid: 19066
negative_passages.text: Does a monk's Unarmored Movement speed increase apply to the fly speed gained from a Fly spell?
negative_passages.docid: 36456
negative_passages.text: Multiple Standard Actions With High Base Attack Bonus
negative_passages.docid: 97207
negative_passages.text: How to determine which item/role mechanic overrules another, if they contradict each other?
negative_passages.docid: 124443
negative_passages.text: Do resistances stack?
negative_passages.docid: 24389
negative_passages.text: How does your proficiency bonus apply to attacks while wild shaped?
negative_passages.docid: 69289
negative_passages.text: Does a fighter's Action Surge trigger Extra Attack?
negative_passages.docid: 142990
negative_passages.text: If you cast a spell with different effect options twice on the same creature, do multiple castings of the spell stack?
negative_passages.docid: 4898
negative_passages.text: Do natural weapons count for two weapon fighting?
negative_passages.docid: 46832
negative_passages.text: How do Death Saves interact with Actions that have multiple Attacks?
negative_passages.docid: 48409
negative_passages.text: Why does Sentinel limit a character to attacking only creatures that target characters without Sentinel?