query: Materials not rendering properly
positive_passages.docid: 16455
positive_passages.text: Which mode should i trust for lighting?
negative_passages.docid: 157041
negative_passages.text: Inkscape filters are not rendering correctly
negative_passages.docid: 84024
negative_passages.text: Gpu rendering problem
negative_passages.docid: 19410
negative_passages.text: Material setings in properties window is missing
negative_passages.docid: 92649
negative_passages.text: Rendered image is not as smooth as in 3d preview
negative_passages.docid: 52069
negative_passages.text: Materials, textures and how they relate to models before/after render
negative_passages.docid: 6099
negative_passages.text: Texture look lighter in material view than in render view
negative_passages.docid: 49908
negative_passages.text: Inaccurate shading on object
negative_passages.docid: 14634
negative_passages.text: Bevel not...beveling properly
negative_passages.docid: 19830
negative_passages.text: Render looks way different from viewport render mode. How can I fix this?
negative_passages.docid: 14417
negative_passages.text: Textures won't show up when I render an animation
negative_passages.docid: 54828
negative_passages.text: Different Color When Rendered? (Not Material)
negative_passages.docid: 84029
negative_passages.text: White lines between objects in render
negative_passages.docid: 108685
negative_passages.text: Material won't apply to mesh with UV map
negative_passages.docid: 27479
negative_passages.text: Particles in render not matching preview (Blender 2.8)
negative_passages.docid: 55208
negative_passages.text: Assigning Material with texture
negative_passages.docid: 139548
negative_passages.text: Cycles mixed material