query: How does one teach kids about how to handle "Stranger Danger?"
positive_passages.docid: 18234
positive_passages.text: Is it harmful to a child's social development to tell them "don't talk to strangers"?
negative_passages.docid: 84863
negative_passages.text: How to make skill use on investigations "important" but failure not derail the plot?
negative_passages.docid: 10096
negative_passages.text: Dealing with questions of nefarious intent
negative_passages.docid: 151249
negative_passages.text: How to deal with the child when both the parents are not on the same page?
negative_passages.docid: 121634
negative_passages.text: What happens when your group is victim of a surprise attack but you can't be surprised?
negative_passages.docid: 95255
negative_passages.text: How to get players to be curious and ask questions?
negative_passages.docid: 151052
negative_passages.text: Dealing with Norm, Complex situation not desired
negative_passages.docid: 96472
negative_passages.text: How do I resolve the attack of a Ranger's Animal Companion when they are acting independently?
negative_passages.docid: 92063
negative_passages.text: How do users escalate concerns about an abusive employee?
negative_passages.docid: 61653
negative_passages.text: How to play with friends who don't want to read the rules?
negative_passages.docid: 36889
negative_passages.text: How can we discipline a strong-willed, misbehaving 5 year-old?
negative_passages.docid: 50973
negative_passages.text: One word - someone so scared that he can't move
negative_passages.docid: 46197
negative_passages.text: How would one throw an unwilling creature?
negative_passages.docid: 53028
negative_passages.text: Idiom: People caring about minor stuff while something terrible is happening
negative_passages.docid: 61569
negative_passages.text: How can I teach Siri how to spell my child's name correctly in texts?
negative_passages.docid: 84776
negative_passages.text: How to resolve surprise and "instant actioning" initiating combat
negative_passages.docid: 60425
negative_passages.text: How to limit magical friendly fire risks during a fight