query: Applying Two Different Materials on 2 Sides of a Face
positive_passages.docid: 19601
positive_passages.text: How can I make a material only apply to a side of a plane?
negative_passages.docid: 55208
negative_passages.text: Assigning Material with texture
negative_passages.docid: 108685
negative_passages.text: Material won't apply to mesh with UV map
negative_passages.docid: 48662
negative_passages.text: How to connect faces between 2 edge loops?
negative_passages.docid: 30073
negative_passages.text: How to select faces by area
negative_passages.docid: 80122
negative_passages.text: How do I fill an area with faces lined up in a grid over a not flat surface?
negative_passages.docid: 138991
negative_passages.text: How can I use multiple Textures in Graphics3D
negative_passages.docid: 41271
negative_passages.text: How to divide a face into a square grid?
negative_passages.docid: 55115
negative_passages.text: How Do I Get a Material to Assign to All Faces?
negative_passages.docid: 76332
negative_passages.text: How to avoid duplicating assigned materials when duplicating a mesh?
negative_passages.docid: 126122
negative_passages.text: Different Materials with Linked Objects
negative_passages.docid: 67425
negative_passages.text: What is the right way to apply an image texture over a glass or plastic material?
negative_passages.docid: 62681
negative_passages.text: How do you apply a texture to select faces of a mesh
negative_passages.docid: 122648
negative_passages.text: Assigning a new material to a face makes it transparent
negative_passages.docid: 33327
negative_passages.text: How to fill a rectangular hole with an even amount of vertices on either side?
negative_passages.docid: 26323
negative_passages.text: How can I setup a Material in Cycles for Z-Transparency?
negative_passages.docid: 32685
negative_passages.text: Filling areas under multiple adjacent curves