query: How do I use render layers to give my model more light/dark contrast?
positive_passages.docid: 16675
positive_passages.text: Add contrast or saturation to render?
negative_passages.docid: 148977
negative_passages.text: How to use an alpha map in Blender Render?
negative_passages.docid: 152418
negative_passages.text: How do you create a washed out effect with deep blacks?
negative_passages.docid: 147689
negative_passages.text: How do I take a portrait at night with detail in the background instead of just blackness?
negative_passages.docid: 16819
negative_passages.text: Why does my scene preview look so different than the render?
negative_passages.docid: 93381
negative_passages.text: How do I show shading for test renderings
negative_passages.docid: 61338
negative_passages.text: Render looks darker than Look Dev mode
negative_passages.docid: 35007
negative_passages.text: How to speed up rendering of transparent areas?
negative_passages.docid: 37321
negative_passages.text: How can I colorize an imported model?
negative_passages.docid: 92649
negative_passages.text: Rendered image is not as smooth as in 3d preview
negative_passages.docid: 38143
negative_passages.text: Why does an object with a glossy shader render in black?
negative_passages.docid: 71468
negative_passages.text: How can I acheive a smooth 2D lighting effect?
negative_passages.docid: 110081
negative_passages.text: How do I adjust the resolution of my render accurately? The resolution is off
negative_passages.docid: 58173
negative_passages.text: Render shadow on transparent background with Blender Render
negative_passages.docid: 99379
negative_passages.text: Brightness dependent texture on mesh
negative_passages.docid: 77641
negative_passages.text: Why is my render so fuzzy?
negative_passages.docid: 117629
negative_passages.text: Z depth pass in Cycles, rendering white