query: Find Familiar and visual components to spells
positive_passages.docid: 25088
positive_passages.text: Can a wizard use his familiar's senses to enlarge his "you can see" area?
negative_passages.docid: 137744
negative_passages.text: Are normal spell components consumed by the spell?
negative_passages.docid: 34936
negative_passages.text: From what items can a wizard learn his spells?
negative_passages.docid: 21926
negative_passages.text: Which features of a wizard's familiar, if any, are considered magical?
negative_passages.docid: 95491
negative_passages.text: How can one Identify a Magic Item?
negative_passages.docid: 15146
negative_passages.text: Search custom properties in objects on the scene (Python)
negative_passages.docid: 28493
negative_passages.text: How do I detect whenever a player looks at an entity?
negative_passages.docid: 151282
negative_passages.text: Can a sorcerer make independent spell-effect choices for a Twinned spell?
negative_passages.docid: 49760
negative_passages.text: How to generate good locators for elements in Web pages?
negative_passages.docid: 93856
negative_passages.text: Displaying similar nodes
negative_passages.docid: 75135
negative_passages.text: Can a Sorcerer/Wizard prepare spells from another person's spellbook?
negative_passages.docid: 138257
negative_passages.text: Multiclassed spellcaster, full spell knowledge?
negative_passages.docid: 126248
negative_passages.text: How do I quickly switch between weapons and spells?
negative_passages.docid: 140992
negative_passages.text: Automatic labeling of enumeration items
negative_passages.docid: 111120
negative_passages.text: How should my game characters store their abilities/spells?
negative_passages.docid: 120009
negative_passages.text: How does line of sight for spells work, accounting for familiars?
negative_passages.docid: 97893
negative_passages.text: Where can I find a list of Magic Items by rarity?