query: Java Threads: How to close a socket without getting an error (client / server communication)
positive_passages.docid: 49
positive_passages.text: What is a NullPointerException, and how do I fix it?
negative_passages.docid: 76113
negative_passages.text: How can I wrap a method so that I can kill its execution if it exceeds a specified timeout?
negative_passages.docid: 143252
negative_passages.text: How can I determine if a Win32 thread has terminated?
negative_passages.docid: 4796
negative_passages.text: How to pause/suspend a thread then continue it?
negative_passages.docid: 98690
negative_passages.text: Timeout on connect to socket using NIO SocketChannel
negative_passages.docid: 70450
negative_passages.text: Is it necessary to close each nested OutputStream and Writer separately?
negative_passages.docid: 58747
negative_passages.text: How can I pass a parameter to a Java Thread?
negative_passages.docid: 143519
negative_passages.text: How to kill a thread in C# effectively?
negative_passages.docid: 128392
negative_passages.text: How can a Thread return a value after finishing its job?
negative_passages.docid: 17874
negative_passages.text: How to not freeze the main thread in Unity?
negative_passages.docid: 83433
negative_passages.text: TcpListener vs SocketAsyncEventArgs
negative_passages.docid: 14339
negative_passages.text: How to restart thread in java?
negative_passages.docid: 57001
negative_passages.text: How can I kill a thread? without using stop();
negative_passages.docid: 111169
negative_passages.text: What happens when I terminate a process and the socket send buffer is not empty?
negative_passages.docid: 58008
negative_passages.text: How to abort a thread in a fast and clean way in java?
negative_passages.docid: 29907
negative_passages.text: Are parallel calls to send/recv on the same socket valid?
negative_passages.docid: 103137
negative_passages.text: ObjectDisposeException when trying to send thru a reopened socket