query: Game programming books?
positive_passages.docid: 19095
positive_passages.text: Must read game development books
negative_passages.docid: 8893
negative_passages.text: The Definitive C++ Book Guide and List
negative_passages.docid: 70799
negative_passages.text: A good book for Probability?
negative_passages.docid: 12521
negative_passages.text: Good books to learn Linear Algebra?
negative_passages.docid: 121063
negative_passages.text: Mathematics of Tetris 2.0
negative_passages.docid: 57727
negative_passages.text: Book recommendation for ordinary differential equations
negative_passages.docid: 104074
negative_passages.text: SDL for 3D game programming?
negative_passages.docid: 112072
negative_passages.text: What's the difference between Gameplay Programming and Graphic Programming?
negative_passages.docid: 31007
negative_passages.text: What is the difference between a gameplay programmer and a game designer/developer?
negative_passages.docid: 154336
negative_passages.text: Books about matroids
negative_passages.docid: 103301
negative_passages.text: Recommended maths book for beginner to study in computer science
negative_passages.docid: 68259
negative_passages.text: What are good JS libraries for game dev?
negative_passages.docid: 29328
negative_passages.text: What is the source for defaulting to plain English readings of non-game terms?
negative_passages.docid: 20725
negative_passages.text: Looking for a rigorous linear algebra book
negative_passages.docid: 66428
negative_passages.text: Book recommendation for Linear algebra.
negative_passages.docid: 138981
negative_passages.text: Looking for a Calculus Textbook
negative_passages.docid: 28412
negative_passages.text: How can I effectively manage a hobby game project?