query: Is it possible to vary material colour depending upon thickness of the underlying mesh?
positive_passages.docid: 24244
positive_passages.text: Distance from the surface as an input node for use with volumetric materials
negative_passages.docid: 139548
negative_passages.text: Cycles mixed material
negative_passages.docid: 120076
negative_passages.text: Global Variable/Node across multiple materials?
negative_passages.docid: 49797
negative_passages.text: Can you use another material as input to material nodes in cycles?
negative_passages.docid: 79412
negative_passages.text: Select mesh perimeter
negative_passages.docid: 42798
negative_passages.text: Change style properties of several layers simultaneously?
negative_passages.docid: 55529
negative_passages.text: How to remove extra materials from a mesh if the mesh has more than 1 material?
negative_passages.docid: 47832
negative_passages.text: shade plane with a color function color(x,y)
negative_passages.docid: 134862
negative_passages.text: Assign material to part of mesh
negative_passages.docid: 41858
negative_passages.text: Increase thickness only on specific parts of a 3D model
negative_passages.docid: 1182
negative_passages.text: Removing unwanted appearance of underlying mesh
negative_passages.docid: 90225
negative_passages.text: Is it possible to de-bevel all or parts of a mesh?
negative_passages.docid: 55115
negative_passages.text: How Do I Get a Material to Assign to All Faces?
negative_passages.docid: 12543
negative_passages.text: dircolors: modify color settings globaly
negative_passages.docid: 114110
negative_passages.text: Vary the thickness of a plotted function
negative_passages.docid: 153093
negative_passages.text: How can I add thickness to a 3D surface plot?
negative_passages.docid: 91404
negative_passages.text: Apply a Material just to the part of an object that was edited by a boolean modifier