query: How could I create a sand dune animation?
positive_passages.docid: 26965
positive_passages.text: how to create realistic/physically accurate sand blowing over dunes animation?
negative_passages.docid: 9752
negative_passages.text: How to create animated GIFs of prototype mockups, like the ones on Dribbble?
negative_passages.docid: 139996
negative_passages.text: Is it possible to insert an animated image into Mathematica notebook?
negative_passages.docid: 25111
negative_passages.text: How do I pre-generate a Minecraft world?
negative_passages.docid: 109727
negative_passages.text: How to create a seamlessly looping ocean
negative_passages.docid: 71952
negative_passages.text: How do I create an animated gif from still images (preferably with the command line)?
negative_passages.docid: 127266
negative_passages.text: Create acceleration with direction
negative_passages.docid: 87618
negative_passages.text: How can I make my animation play for longer than 250 Frames?
negative_passages.docid: 140671
negative_passages.text: How can I generate biome borders?
negative_passages.docid: 96088
negative_passages.text: How can I create a smooth looping animation for cloth simulation?
negative_passages.docid: 154734
negative_passages.text: Which animation method to use in blender for later use in Unity?
negative_passages.docid: 54259
negative_passages.text: How do I animate time?
negative_passages.docid: 112445
negative_passages.text: How do I keep my Animate running at high resolution?
negative_passages.docid: 2784
negative_passages.text: Rendering smoke in Cycles?
negative_passages.docid: 102965
negative_passages.text: Adding dynamic graphics to an animation
negative_passages.docid: 50854
negative_passages.text: What's the best way to animate an illustration for the web?
negative_passages.docid: 27353
negative_passages.text: Randomly populating procedural shape (or Image Texture) in Cycles