query: Bridge edge loops results in deformed path
positive_passages.docid: 20022
positive_passages.text: How would I smooth a 90 degree pipe angle?
negative_passages.docid: 36193
negative_passages.text: 2D Visualization of links and knots
negative_passages.docid: 97180
negative_passages.text: VertexRenderingFunction (or EdgeRenderingFunction) with movable nodes?
negative_passages.docid: 12369
negative_passages.text: Photoshop using Marque Tool > Path > Circular But Not a perfect shape?
negative_passages.docid: 3391
negative_passages.text: Torus object stretched in array curve modifier
negative_passages.docid: 87440
negative_passages.text: How can I avoid jagged edges?
negative_passages.docid: 65547
negative_passages.text: How to merge two edge loops
negative_passages.docid: 136177
negative_passages.text: Modify path string to improve robustness
negative_passages.docid: 66154
negative_passages.text: Distorted shapes/lines when rescaling - tried previous answers
negative_passages.docid: 33167
negative_passages.text: visualising edge_graph from list pgr_dijkstra graph
negative_passages.docid: 68441
negative_passages.text: Loop cut maintaining circular profile
negative_passages.docid: 79962
negative_passages.text: Jagged/Black edge artifacts when modeling
negative_passages.docid: 119861
negative_passages.text: Is there a way to offset an edge? (extrude edge loop perpendicular to each edge)
negative_passages.docid: 110432
negative_passages.text: TikZ: multiple decorations on a path.
negative_passages.docid: 57362
negative_passages.text: Bounding box is larger than expected when drawing a curved path
negative_passages.docid: 13337
negative_passages.text: How to establish node-anchor-like points on a (tikz) rectangle path (is there a better method than the one described)?
negative_passages.docid: 115594
negative_passages.text: Subdividing a beveled mesh creates new vertices in wrong places