query: Practicality of virtual destructor in Base Class
positive_passages.docid: 8590
positive_passages.text: When to use virtual destructors?
negative_passages.docid: 82264
negative_passages.text: C++ object size with virtual methods
negative_passages.docid: 95
negative_passages.text: Calling virtual functions inside constructors
negative_passages.docid: 85712
negative_passages.text: In C#, do you need to call the base constructor?
negative_passages.docid: 27460
negative_passages.text: Virtual functions
negative_passages.docid: 125799
negative_passages.text: c++ vector pointer to base class, and access to multiple derived classes methods
negative_passages.docid: 77305
negative_passages.text: Does a const reference class member prolong the life of a temporary?
negative_passages.docid: 20390
negative_passages.text: Virtual member call in a constructor
negative_passages.docid: 131
negative_passages.text: Is there a destructor for Java?
negative_passages.docid: 50583
negative_passages.text: minimal reflection in C++
negative_passages.docid: 13791
negative_passages.text: What's the best way to ensure a base class's static constructor is called?
negative_passages.docid: 134746
negative_passages.text: Where do "pure virtual function call" crashes come from?
negative_passages.docid: 23738
negative_passages.text: Is "delete this" allowed in C++?
negative_passages.docid: 151684
negative_passages.text: Why has the destructor been called only once?
negative_passages.docid: 104783
negative_passages.text: Multiple Inheritance : size of class for virtual pointers?
negative_passages.docid: 145465
negative_passages.text: Why can't static_cast be used to down-cast when virtual inheritance is involved?
negative_passages.docid: 46787
negative_passages.text: A way of casting a base type to a derived type