query: 15 precision point double variable is rounding incorrectly in C++
positive_passages.docid: 43
positive_passages.text: Is floating point math broken?
negative_passages.docid: 71544
negative_passages.text: Float precision in ruby
negative_passages.docid: 153802
negative_passages.text: Half precision floating points in CUDA
negative_passages.docid: 147899
negative_passages.text: Why does Math.floor return a double?
negative_passages.docid: 107223
negative_passages.text: How do I round a double to two decimal places in Java?
negative_passages.docid: 17663
negative_passages.text: Moving decimal places over in a double
negative_passages.docid: 43160
negative_passages.text: How to deal with floating point number precision in JavaScript?
negative_passages.docid: 63295
negative_passages.text: How do you round a floating point number in Perl?
negative_passages.docid: 148866
negative_passages.text: Java floating point high precision library
negative_passages.docid: 103852
negative_passages.text: How to resolve a Java Rounding Double issue
negative_passages.docid: 48726
negative_passages.text: Displaying floating point variable as a hex integer screws up neighbouring integer
negative_passages.docid: 9091
negative_passages.text: round() doesn't seem to be rounding properly
negative_passages.docid: 103586
negative_passages.text: Applying casts to the results of integer and floating point division: what's going on here?
negative_passages.docid: 152537
negative_passages.text: Precision error with floats in Java
negative_passages.docid: 10823
negative_passages.text: Is floating point arbitrary precision available?
negative_passages.docid: 102442
negative_passages.text: Floating point precision while using Python's max()
negative_passages.docid: 81127
negative_passages.text: Why floating point value such as 3.14 are considered as double by default in MSVC?