query: Iterate through variables as Base class objects while casting to Child classes and use their overriden methods in C++
positive_passages.docid: 3177
positive_passages.text: What is object slicing?
negative_passages.docid: 30111
negative_passages.text: Derived template-class access to base-class member-data
negative_passages.docid: 80933
negative_passages.text: Overloads of inherited member functions
negative_passages.docid: 127772
negative_passages.text: this pointer to base class constructor?
negative_passages.docid: 57077
negative_passages.text: Run-time Polymorphism in Java without "abstract"?
negative_passages.docid: 79542
negative_passages.text: Java: How to find if a method is overridden from base class?
negative_passages.docid: 7178
negative_passages.text: Is there any way to call the parent version of an overridden method? (C# .NET)
negative_passages.docid: 6299
negative_passages.text: Conversion of pointer-to-pointer between derived and base classes?
negative_passages.docid: 35448
negative_passages.text: Virtual multiple inheritance - final overrider
negative_passages.docid: 36443
negative_passages.text: Specifying the return type of an abstract method from a Base Class according to a Sub Class
negative_passages.docid: 34405
negative_passages.text: Calling Overridden Constructor and Base Constructor in C#
negative_passages.docid: 125799
negative_passages.text: c++ vector pointer to base class, and access to multiple derived classes methods
negative_passages.docid: 114582
negative_passages.text: Java Inheritance - instance variables overriding
negative_passages.docid: 68240
negative_passages.text: accessing protected members of superclass in C++ with templates
negative_passages.docid: 139658
negative_passages.text: Inner Class access to Outer Class members
negative_passages.docid: 22911
negative_passages.text: method overloading from parent class vs. overriding
negative_passages.docid: 46641
negative_passages.text: What are the rules for calling the base class constructor?