query: Help with joining parts of a model using boolean modifier
positive_passages.docid: 23682
positive_passages.text: The Boolean modifier is not working
negative_passages.docid: 121335
negative_passages.text: Elegantly determine if more than one boolean is "true"
negative_passages.docid: 69733
negative_passages.text: Using Boolean Wraps texture awkwardly
negative_passages.docid: 102489
negative_passages.text: Problem with creating edge rings on a model
negative_passages.docid: 158135
negative_passages.text: How to generally match, unify and merge patterns?
negative_passages.docid: 114939
negative_passages.text: Joining Meshes to Curves
negative_passages.docid: 127035
negative_passages.text: Comparing non nested models with AIC
negative_passages.docid: 130612
negative_passages.text: How do I join two separate objects so I can edit them as one mesh?
negative_passages.docid: 15728
negative_passages.text: How to use a a trained model
negative_passages.docid: 23283
negative_passages.text: Joining attributes from nearest point in QGIS?
negative_passages.docid: 36802
negative_passages.text: How do I fix a boolean/bisected surface edge?
negative_passages.docid: 127302
negative_passages.text: How to merge vertices in Blender?
negative_passages.docid: 134862
negative_passages.text: Assign material to part of mesh
negative_passages.docid: 91404
negative_passages.text: Apply a Material just to the part of an object that was edited by a boolean modifier
negative_passages.docid: 13222
negative_passages.text: Intuitive interface for Composing Boolean Logic?
negative_passages.docid: 78511
negative_passages.text: Splitting disconnected vertices in different objects
negative_passages.docid: 43036
negative_passages.text: How to organically merge nested associations?