query: How to reflect a beam of light on a mirror using cycles?
positive_passages.docid: 16989
positive_passages.text: reflecting direct light on glossy surface in Cycles
negative_passages.docid: 17468
negative_passages.text: how do I bake an animated sky box using cycles?
negative_passages.docid: 63877
negative_passages.text: How to render lightning in Cycles
negative_passages.docid: 67737
negative_passages.text: How can I create Light Streaks in Cycles?
negative_passages.docid: 44376
negative_passages.text: How to mirror a bone?
negative_passages.docid: 61006
negative_passages.text: Can a lens shader be made in cycles
negative_passages.docid: 154838
negative_passages.text: How can I avoid colored light reflections?
negative_passages.docid: 21109
negative_passages.text: How to illuminate the darkness inside glass objects in Cycles?
negative_passages.docid: 22399
negative_passages.text: How to achieve a solid glass/emission material with certain refraction and color
negative_passages.docid: 107782
negative_passages.text: Does light reflect if incident at exactly the critical angle?
negative_passages.docid: 72154
negative_passages.text: Correct way to render crepuscular rays in cycles?
negative_passages.docid: 119516
negative_passages.text: What is the actual mechanism behind the reflection of various colored light by material of different color?
negative_passages.docid: 150542
negative_passages.text: How to make a "reflective tape" material in cycles?
negative_passages.docid: 235
negative_passages.text: How to make a cycles light emisson object invisible to the camera?
negative_passages.docid: 66906
negative_passages.text: Why does a mirror split my laser beam?
negative_passages.docid: 36049
negative_passages.text: Make a gold reflective object
negative_passages.docid: 9859
negative_passages.text: Scaling a mirrored object