query: Why is my particle instance object rotated?
positive_passages.docid: 25668
positive_passages.text: Leaf Particles falling through plane
negative_passages.docid: 24474
negative_passages.text: Why does a bezier curve twist when rotated?
negative_passages.docid: 114991
negative_passages.text: Particles are clumping on each frame
negative_passages.docid: 5055
negative_passages.text: Why does this object periodically turn itself?
negative_passages.docid: 143344
negative_passages.text: How to Rotate a Window's Orientation?
negative_passages.docid: 118756
negative_passages.text: What can I do with a moved-from object?
negative_passages.docid: 115945
negative_passages.text: Rotation systems. Problem interpreting an equation
negative_passages.docid: 62136
negative_passages.text: Halo particles don't render in Cycles
negative_passages.docid: 98536
negative_passages.text: How to edit a rotated mesh in pose mode
negative_passages.docid: 77405
negative_passages.text: Why does an object with a particle system not appear in the render?
negative_passages.docid: 114135
negative_passages.text: Why are my particle settings grayed out?
negative_passages.docid: 138530
negative_passages.text: Baking multiple objects to keyframes resets their orientation by their origins
negative_passages.docid: 26523
negative_passages.text: Can't hide object which particles are based on, without losing particles
negative_passages.docid: 26632
negative_passages.text: Why am I getting objects printed twice?
negative_passages.docid: 112085
negative_passages.text: Particle not showing up in Cycles
negative_passages.docid: 98754
negative_passages.text: Setting the pivot point of an object
negative_passages.docid: 73001
negative_passages.text: Mirrored object not symmetrical