query: weird gradients appearing in the final render
positive_passages.docid: 26286
positive_passages.text: Rendered image shows visible "line strokes" artefacts
negative_passages.docid: 107731
negative_passages.text: Floats appearing in wrong places
negative_passages.docid: 112594
negative_passages.text: What is this "colour template/effect"?
negative_passages.docid: 30941
negative_passages.text: Point Renderings Slightly Off in Mathematica
negative_passages.docid: 23123
negative_passages.text: Smooth shaded model has odd shading
negative_passages.docid: 56604
negative_passages.text: Why is my object appearing as a series of incomplete lines in the 3D view?
negative_passages.docid: 36336
negative_passages.text: Gradient borders
negative_passages.docid: 40543
negative_passages.text: Orange squares appearing on render?
negative_passages.docid: 126458
negative_passages.text: Object turns white when rendering/render Layer Colors disappear
negative_passages.docid: 15141
negative_passages.text: Are weird shading artifacts normal with the subdivision modifier in edit mode?
negative_passages.docid: 84029
negative_passages.text: White lines between objects in render
negative_passages.docid: 154227
negative_passages.text: Cause of Alpha or Black Artefacts in Render
negative_passages.docid: 89043
negative_passages.text: Why does an even subdivide change the displayed texture?
negative_passages.docid: 16819
negative_passages.text: Why does my scene preview look so different than the render?
negative_passages.docid: 144191
negative_passages.text: UV Mapping External Texture Changes to a Black Diffuse in Texture Paint mode
negative_passages.docid: 106180
negative_passages.text: How can I fix this jagged Shadows?
negative_passages.docid: 139789
negative_passages.text: Cycles Gradient Texture node: Why "Linear" is not linear on a "default" plane?