query: How to cut a piece off a mesh using another mesh/edge as the cut shape
positive_passages.docid: 15917
positive_passages.text: Cut out surplus material
negative_passages.docid: 137146
negative_passages.text: How to round the edges of this object?
negative_passages.docid: 55782
negative_passages.text: Cutting into cylinder
negative_passages.docid: 26676
negative_passages.text: Cut strokes from other shapes via pathfinder
negative_passages.docid: 38715
negative_passages.text: How do I turn this Bezier thing into a normal mesh that I can edit?
negative_passages.docid: 81325
negative_passages.text: How to display the edges of a mesh while in Object mode?
negative_passages.docid: 86815
negative_passages.text: Cutting a section from a sphere by planes
negative_passages.docid: 127099
negative_passages.text: Extruding surface while keeping the shape
negative_passages.docid: 79412
negative_passages.text: Select mesh perimeter
negative_passages.docid: 114260
negative_passages.text: Is there a simple way to cut a face or add an edge to an existing face?
negative_passages.docid: 30460
negative_passages.text: Is it possible to induce Mathematica to chop off parts of Graphics objects that exist outside of a Frame?
negative_passages.docid: 54317
negative_passages.text: Lines cutting regions
negative_passages.docid: 70485
negative_passages.text: Linking the color of one mesh to a second mesh
negative_passages.docid: 94576
negative_passages.text: Removing unnecessary vertices?
negative_passages.docid: 63808
negative_passages.text: How to cut the non-overlapping part of 2 shapes in Illustrator CS6
negative_passages.docid: 50131
negative_passages.text: How can I cut one shape inside another?
negative_passages.docid: 151987
negative_passages.text: What option do I have to set to remove the mesh from the cylinder?