query: How to make a warped spacetime grid?
positive_passages.docid: 20914
positive_passages.text: Make a mesh/plane deform on collision (and stay deformed)
negative_passages.docid: 4181
negative_passages.text: Making a double-helix mesh
negative_passages.docid: 121839
negative_passages.text: Generating shapefile containing UTM grid (graticule)?
negative_passages.docid: 120494
negative_passages.text: How to make a cyclorama
negative_passages.docid: 49910
negative_passages.text: Can a LatticeData image be displayed in a space filled fashion
negative_passages.docid: 116147
negative_passages.text: How to deform a 2d shape to make a 3d object?
negative_passages.docid: 39464
negative_passages.text: How can I build a model out of hexagons? (honeycomb effect)
negative_passages.docid: 70187
negative_passages.text: How to create trapezoidal multicols?
negative_passages.docid: 36225
negative_passages.text: How do I create an equilateral tetrahedron?
negative_passages.docid: 60548
negative_passages.text: How can I create a rectangular graphic with curved edges?
negative_passages.docid: 70053
negative_passages.text: How to create a "heat distortion" effect with a cycles procedural node set up without compositing
negative_passages.docid: 95058
negative_passages.text: Finding a conformal map of slit disk on to unit disk
negative_passages.docid: 10178
negative_passages.text: How can mass bend spacetime, if there's nothing to bend?
negative_passages.docid: 96921
negative_passages.text: Is there a way to split a hollow mesh by faces?
negative_passages.docid: 13378
negative_passages.text: Round a float to a regular grid of predefined points
negative_passages.docid: 76963
negative_passages.text: Responsive grid of hexagons
negative_passages.docid: 105320
negative_passages.text: How to generate a mesh with quadrilateral elements?