query: Constructing new output object graphics
positive_passages.docid: 3962
positive_passages.text: How to create expanding summary boxes like the ones displayed for InterpolatingFunction, NearestFunction, etc.?
negative_passages.docid: 39255
negative_passages.text: Making holes in an object using an image as a reference
negative_passages.docid: 79197
negative_passages.text: How to convert an output of a matrix into a PNG image?
negative_passages.docid: 14511
negative_passages.text: How to color particles based on the texture of the object from which they are emitted, using the "grid" emission setting?
negative_passages.docid: 48781
negative_passages.text: How can I get the output from Image Trace to be Strokes instead of a Fill?
negative_passages.docid: 24901
negative_passages.text: Creating new legend using ArcObjects?
negative_passages.docid: 51633
negative_passages.text: Generating STL (3D) file from raster ASTER GDEM data?
negative_passages.docid: 158942
negative_passages.text: Can graphs in GAP be obtained as a visual output
negative_passages.docid: 158027
negative_passages.text: How to add fill color to a 2D Graphics object?
negative_passages.docid: 119382
negative_passages.text: Recreating images from a source
negative_passages.docid: 43251
negative_passages.text: How to write the output of Blender console out to a file
negative_passages.docid: 65669
negative_passages.text: ASCII art generator
negative_passages.docid: 126047
negative_passages.text: How can I set the maximum draw type for multiple objects?
negative_passages.docid: 22606
negative_passages.text: Output of plots from within Do[ ] Command
negative_passages.docid: 82579
negative_passages.text: Export/list out object information as text format
negative_passages.docid: 101659
negative_passages.text: What would be the easiest way to UV map a complex object?
negative_passages.docid: 88321
negative_passages.text: How can I resize a 2D vector of objects given the width and height?