query: Why we don't consider these incident rays while drawing a ray diagram?
positive_passages.docid: 27106
positive_passages.text: Inconsistency in ray diagram
negative_passages.docid: 104084
negative_passages.text: Area Light vs. Emissive Polygon
negative_passages.docid: 54
negative_passages.text: Is manufacturing roughness really the only reason we don't see optical interference in thick dielectrics like windows?
negative_passages.docid: 50434
negative_passages.text: Understanding the diagrams of electromagnetic waves
negative_passages.docid: 56604
negative_passages.text: Why is my object appearing as a series of incomplete lines in the 3D view?
negative_passages.docid: 76502
negative_passages.text: Ray Intersecting Plane Formula in C++/DirectX
negative_passages.docid: 25570
negative_passages.text: Why do "stripes" appear on raster?
negative_passages.docid: 30671
negative_passages.text: Why can't we see images reflected on a piece of paper?
negative_passages.docid: 116045
negative_passages.text: Is this a counterexample to "continuous function...can be drawn without lifting" ? (Abbott P111 exm4.3.6)
negative_passages.docid: 73727
negative_passages.text: Unpolarized light - Why don't light sources then look invisible?
negative_passages.docid: 69213
negative_passages.text: Phasors with tikz
negative_passages.docid: 114699
negative_passages.text: Is there a physical reason for level repulsion and avoided crossings?
negative_passages.docid: 117237
negative_passages.text: Strange object.ray_cast() behavior
negative_passages.docid: 107782
negative_passages.text: Does light reflect if incident at exactly the critical angle?
negative_passages.docid: 140380
negative_passages.text: Is there a physical reason for colors to be located in a very narrow band of the EM spectrum?
negative_passages.docid: 106435
negative_passages.text: Ray-Casting algorithm in Ray-triangle intersection
negative_passages.docid: 133044
negative_passages.text: Intuitive explanation of the difference between waves in odd and even dimensions