query: Smoothness between (Dup)Mirror and Orginal?
positive_passages.docid: 25702
positive_passages.text: How come my mirror modifier messes up when I apply subdivision?
negative_passages.docid: 128384
negative_passages.text: How to setup shaders for semitransparent mirrors?
negative_passages.docid: 27716
negative_passages.text: How to smooth camera animation to have fluid feel?
negative_passages.docid: 21396
negative_passages.text: Mirror modifier mirrors on different axis/axes from the selected one(s)
negative_passages.docid: 136121
negative_passages.text: Used mirror modifier to create an object but don't want the texture to be mirrored
negative_passages.docid: 32736
negative_passages.text: How to build a smooth "transition function" explicitly?
negative_passages.docid: 100833
negative_passages.text: Why is mirror and subdiving co-acting wierdly?
negative_passages.docid: 8774
negative_passages.text: How can I fix the non-stitched seam that is present after applying mirror modifier?
negative_passages.docid: 153566
negative_passages.text: Why subdivided faces with smooth shading acting weird?
negative_passages.docid: 140670
negative_passages.text: How to minimize/soften the shadows?
negative_passages.docid: 87931
negative_passages.text: Sign convention for mirror and lens formulas
negative_passages.docid: 43512
negative_passages.text: How can I smooth a triangle fan?
negative_passages.docid: 97209
negative_passages.text: Smoothness of a surface
negative_passages.docid: 34857
negative_passages.text: Separate Mirrored mesh when exporting?
negative_passages.docid: 9637
negative_passages.text: How to smooth shade an object while retaining hard edges?
negative_passages.docid: 22899
negative_passages.text: Does Blender support dual-GPU rendering if the two GPUs aren't the same?
negative_passages.docid: 31813
negative_passages.text: Why am I getting "size mismatch" errors from the Iceland mirror?