query: Generate nonoverlapping random circles
positive_passages.docid: 12508
positive_passages.text: Efficient way to generate random points with a predefined lower bound on their pairwise Euclidean distance
negative_passages.docid: 41707
negative_passages.text: Extruding a circular shape from a non-circular object
negative_passages.docid: 73610
negative_passages.text: Random sized cylinders with no intersection/gaps
negative_passages.docid: 124955
negative_passages.text: How to make an irregular blended circle effect?
negative_passages.docid: 129721
negative_passages.text: Expected value of the distance between 2 uniformly distributed points on circle
negative_passages.docid: 70572
negative_passages.text: How to generate random directed acyclic graphs?
negative_passages.docid: 107681
negative_passages.text: Create Random Number Sequence with No Repeats
negative_passages.docid: 76549
negative_passages.text: How to generate random numbers with no repeat javascript
negative_passages.docid: 26463
negative_passages.text: How to generate a random snowflake
negative_passages.docid: 56261
negative_passages.text: Creating random numbers with no duplicates
negative_passages.docid: 13504
negative_passages.text: Randomly place and scale objects?
negative_passages.docid: 121185
negative_passages.text: Draw integers independently & uniformly at random from 1 to $N$ using fair d6?
negative_passages.docid: 80013
negative_passages.text: randomize falling pattern of an array
negative_passages.docid: 56734
negative_passages.text: Place/spawn objects along curve with randomized scale and rotation?
negative_passages.docid: 56635
negative_passages.text: Generating uniform random numbers in Lua
negative_passages.docid: 147560
negative_passages.text: How-to cast a set of random points on the surface of a cuboid?
negative_passages.docid: 40985
negative_passages.text: How do I generate a smooth random horizontal 2D tunnel?