query: Can't shade or color my sculpt
positive_passages.docid: 1267
positive_passages.text: AMD GPU Material in "material preview mode" and "rendered mode", is entirely gray as background. Only outline is displayed
negative_passages.docid: 156330
negative_passages.text: Is there any "Show Brush On Surface" option in sculpt mode?
negative_passages.docid: 18784
negative_passages.text: Blender image output is greyish and not white
negative_passages.docid: 10120
negative_passages.text: How to create a ball shading and to customize 3D lighting manually?
negative_passages.docid: 10864
negative_passages.text: How to create a mirror shader?
negative_passages.docid: 35249
negative_passages.text: Can't find the palette to alter new objects
negative_passages.docid: 94277
negative_passages.text: 3D graphics render as though no illumination
negative_passages.docid: 27120
negative_passages.text: Shader turns black when connected to node group
negative_passages.docid: 125168
negative_passages.text: Volume scatter shader causes black spots
negative_passages.docid: 95918
negative_passages.text: How to change material's color in blender game engine?
negative_passages.docid: 91993
negative_passages.text: Blank image when I render
negative_passages.docid: 135506
negative_passages.text: Material options missing?
negative_passages.docid: 97913
negative_passages.text: How do I set a vertex color material in Blender 2.8?
negative_passages.docid: 19364
negative_passages.text: How do I get transparency to work with the Principled BSDF shader?
negative_passages.docid: 97058
negative_passages.text: Problem giving color to a logo
negative_passages.docid: 63404
negative_passages.text: How to fix sculpting ridges?
negative_passages.docid: 124806
negative_passages.text: Repaint is not functioning properly as required