query: Selecting a range of hex tiles within radius of main tile
positive_passages.docid: 29297
positive_passages.text: Showing range on hexagonal grid
negative_passages.docid: 67173
negative_passages.text: How to collapse consecutive numbers into ranges?
negative_passages.docid: 104350
negative_passages.text: Collapse continuous integer runs to strings of ranges
negative_passages.docid: 101912
negative_passages.text: Finding minimum bounding extent of given pixel value within raster?
negative_passages.docid: 122558
negative_passages.text: Testing for players within a specified rectangular area
negative_passages.docid: 132288
negative_passages.text: Switch with range of values
negative_passages.docid: 115339
negative_passages.text: How can I find the minimum number of tiles?
negative_passages.docid: 24866
negative_passages.text: How do I select vertices that are directly under the other?
negative_passages.docid: 75492
negative_passages.text: Select 1px aliased border
negative_passages.docid: 58362
negative_passages.text: A way to always dodge a histogram?
negative_passages.docid: 145304
negative_passages.text: Path finding in grid for objects that occupy more than one tile
negative_passages.docid: 3432
negative_passages.text: Is there a utility to replace one block type with another within a region?
negative_passages.docid: 27406
negative_passages.text: How to clamp an integer to some range?
negative_passages.docid: 64380
negative_passages.text: How to select only a border of selected area?
negative_passages.docid: 112698
negative_passages.text: Determine if two rectangles overlap each other?
negative_passages.docid: 5566
negative_passages.text: How can I invert a 'clip' selection within TikZ?
negative_passages.docid: 34871
negative_passages.text: splitting of screen areas and retrieving the active area with python