query: part of an object doesn't render
positive_passages.docid: 14401
positive_passages.text: Object not visible in render
negative_passages.docid: 62743
negative_passages.text: Rendering with wireframe
negative_passages.docid: 119419
negative_passages.text: Object isn't fully displayed in DialogInput
negative_passages.docid: 34690
negative_passages.text: Apply subsurf modifier to only part of an object
negative_passages.docid: 56838
negative_passages.text: Why aren't all objects transparent?
negative_passages.docid: 126458
negative_passages.text: Object turns white when rendering/render Layer Colors disappear
negative_passages.docid: 95570
negative_passages.text: I can't color some parts of my model
negative_passages.docid: 47318
negative_passages.text: Why is the resulting UV map stretched out when unwrapping my object?
negative_passages.docid: 113887
negative_passages.text: An object is not showing in the rendered result
negative_passages.docid: 37772
negative_passages.text: Transparent Image different in viewport than render
negative_passages.docid: 58599
negative_passages.text: Looks to be an obscure page rendering problem
negative_passages.docid: 89627
negative_passages.text: Rendered image doesn't show what Rendered Viewport shows... (pictures below)
negative_passages.docid: 2216
negative_passages.text: Object visible in preview disappears when I render
negative_passages.docid: 81325
negative_passages.text: How to display the edges of a mesh while in Object mode?
negative_passages.docid: 3508
negative_passages.text: Render result is completely blank
negative_passages.docid: 29892
negative_passages.text: Object appears smoothed after rendering but not in viewport
negative_passages.docid: 16136
negative_passages.text: Transparency of whole image at the position of an object