query: Synchronicity in Starting Threads
positive_passages.docid: 6258
positive_passages.text: Captured variable in a loop in C#
negative_passages.docid: 65045
negative_passages.text: Thread safety of static blocks in Java
negative_passages.docid: 100941
negative_passages.text: Synchronising twice on the same object?
negative_passages.docid: 63106
negative_passages.text: Can I use __syncthreads() after having dropped threads?
negative_passages.docid: 143549
negative_passages.text: Are Thread.stop and friends ever safe in Java?
negative_passages.docid: 75222
negative_passages.text: Thread Confinement
negative_passages.docid: 33557
negative_passages.text: Java: starting a new thread in a constructor
negative_passages.docid: 109516
negative_passages.text: The application may be doing too much work on its main thread
negative_passages.docid: 37649
negative_passages.text: Client-server synchronization pattern / algorithm?
negative_passages.docid: 8843
negative_passages.text: Is there an advantage to use a Synchronized Method instead of a Synchronized Block?
negative_passages.docid: 42299
negative_passages.text: Multithreading in C++ ... where to start?
negative_passages.docid: 37018
negative_passages.text: Simple example of threading in C++
negative_passages.docid: 140581
negative_passages.text: Java thread affinity
negative_passages.docid: 53457
negative_passages.text: Concurrent Prime Generator
negative_passages.docid: 28098
negative_passages.text: When would you call java's thread.run() instead of thread.start()?
negative_passages.docid: 63326
negative_passages.text: Can anyone explain thread monitors and wait?
negative_passages.docid: 104507
negative_passages.text: Asynchronous vs synchronous execution, what does it really mean?