query: /testfor moving player
positive_passages.docid: 18070
positive_passages.text: How to tell when a player isn't moving?
negative_passages.docid: 58598
negative_passages.text: How can I make my player move in the direction the camera faces?
negative_passages.docid: 32088
negative_passages.text: How do I find playtesters?
negative_passages.docid: 156431
negative_passages.text: Testing for a vector of reals
negative_passages.docid: 90723
negative_passages.text: How to tell if a certain item is in a player inventory?
negative_passages.docid: 17597
negative_passages.text: Character doesn't move anymore after gameover and clicked play
negative_passages.docid: 158487
negative_passages.text: Helper & Trigger Testing Assistance
negative_passages.docid: 31816
negative_passages.text: Measure FPS of the game
negative_passages.docid: 96402
negative_passages.text: Detect a dropper with items in it without /testfor
negative_passages.docid: 138772
negative_passages.text: moving object on game background after scaling it based on screen size
negative_passages.docid: 144506
negative_passages.text: Where's the Move Trainer and Move Deleter?
negative_passages.docid: 119135
negative_passages.text: How to deal with player MacGyver-ism?
negative_passages.docid: 7420
negative_passages.text: Is there a dancing pony on the screen? (Visual testing)
negative_passages.docid: 34741
negative_passages.text: How can I test if I can write to a filehandle?
negative_passages.docid: 66330
negative_passages.text: Use /testfor to make a custom command
negative_passages.docid: 47191
negative_passages.text: How do I test if all minecraft players on a server are in a radius?
negative_passages.docid: 8987
negative_passages.text: How to run a moving window function in a conditional statement in PostGIS for buffer artifact removing?