query: Rendering: Excluding a layer while keeping it's influence (Masking?)
positive_passages.docid: 16136
positive_passages.text: Transparency of whole image at the position of an object
negative_passages.docid: 134744
negative_passages.text: Limited pixel values in layer effects and styles (Photoshop)
negative_passages.docid: 39019
negative_passages.text: How to apply a bevel modifier, so that it affects only specific edges?
negative_passages.docid: 77926
negative_passages.text: How do I avoid selection box shrinkage when working with transparent layers?
negative_passages.docid: 5063
negative_passages.text: How to avoid noisy renders in Cycles?
negative_passages.docid: 757
negative_passages.text: How do I avoid rendering glitches from overlapping faces?
negative_passages.docid: 111537
negative_passages.text: Illustrator: How to exclude textured strokes (Chalkboard effect)
negative_passages.docid: 50554
negative_passages.text: How do I define or deselect areas where the "Color to Alpha" effect should not be applied?
negative_passages.docid: 49955
negative_passages.text: Layer visibility shortcut in Photoshop
negative_passages.docid: 130276
negative_passages.text: Cycles: How do I exclude the Environment Texture from reflections?
negative_passages.docid: 96157
negative_passages.text: Why masksToBounds = YES prevents CALayer shadow?
negative_passages.docid: 75676
negative_passages.text: Avoid rendering hidden objects (blender 2.8)
negative_passages.docid: 136121
negative_passages.text: Used mirror modifier to create an object but don't want the texture to be mirrored
negative_passages.docid: 1041
negative_passages.text: How to remove interior faces while keeping exterior faces untouched?
negative_passages.docid: 66327
negative_passages.text: Node for setting render colour, regardless of lighting
negative_passages.docid: 42658
negative_passages.text: How to render a mesh transparent with a color on its edges only, with nodes?
negative_passages.docid: 87686
negative_passages.text: Altium: How can I dim the layers I'm not currently using?