query: Why are my objects invisible and in the wrong places?
positive_passages.docid: 1267
positive_passages.text: AMD GPU Material in "material preview mode" and "rendered mode", is entirely gray as background. Only outline is displayed
negative_passages.docid: 145788
negative_passages.text: Objects in edit mode are all black
negative_passages.docid: 102409
negative_passages.text: Objects with transparent texture not always show transparency in 3dview
negative_passages.docid: 116830
negative_passages.text: Some mesh-edges in object-mode aren't displayed
negative_passages.docid: 77405
negative_passages.text: Why does an object with a particle system not appear in the render?
negative_passages.docid: 44815
negative_passages.text: How could I place objects (buildings) on a flat surface in the BGE?
negative_passages.docid: 9777
negative_passages.text: Black artifacts when looking through many transparent objects?
negative_passages.docid: 26335
negative_passages.text: How exactly do objects move
negative_passages.docid: 61967
negative_passages.text: Why some of my objects suddenly start to move together?
negative_passages.docid: 107731
negative_passages.text: Floats appearing in wrong places
negative_passages.docid: 14401
negative_passages.text: Object not visible in render
negative_passages.docid: 31618
negative_passages.text: Why do objects appear smaller when farther away?
negative_passages.docid: 157237
negative_passages.text: Objects rendering well in Shading but not in Layout
negative_passages.docid: 117754
negative_passages.text: Objects behind glass appear too dark
negative_passages.docid: 100651
negative_passages.text: Objects disappear when looking through camera
negative_passages.docid: 21209
negative_passages.text: One Object won't Show up in Final Render even though it shows up in the Preview Render
negative_passages.docid: 114135
negative_passages.text: Why are my particle settings grayed out?