query: Which rolls does the GM make in secret for the party?
positive_passages.docid: 20036
positive_passages.text: Can I roll for a PC in secret?
negative_passages.docid: 104824
negative_passages.text: How do i testfor a item a player is holding?
negative_passages.docid: 30921
negative_passages.text: When GMing a game, how much should you prepare in advance?
negative_passages.docid: 10133
negative_passages.text: Is it possible to mark or modify a player with a specific item in their inventory
negative_passages.docid: 120965
negative_passages.text: Word for Party *Steward*?
negative_passages.docid: 44862
negative_passages.text: Does the Lucky feat allow the character to see the enemy's die roll?
negative_passages.docid: 130326
negative_passages.text: Remind players of critical information that would be obvious to the characters?
negative_passages.docid: 97485
negative_passages.text: How many spell slots does a character get?
negative_passages.docid: 83157
negative_passages.text: How are materials on DMs Guild classified?
negative_passages.docid: 37848
negative_passages.text: When should I make my players actually roll for stuff?
negative_passages.docid: 140061
negative_passages.text: How to put dice rolls in an array?
negative_passages.docid: 38122
negative_passages.text: My DM insists on rolling a single save for groups affected by AoE save spells. How does this affect my odds of successfully affecting the enemy?
negative_passages.docid: 32456
negative_passages.text: Is "Unearthed Arcana: Players Make All Rolls" Correct?
negative_passages.docid: 158875
negative_passages.text: Can a character use a luck point to affect a roll that was replaced by Portent?
negative_passages.docid: 144364
negative_passages.text: Can I play an evil character without letting anyone but the DM know?
negative_passages.docid: 58153
negative_passages.text: How to Handle a Powergamer / Munchkin
negative_passages.docid: 73019
negative_passages.text: What are the options for player characters to create traps?