Recently purchase Race for the Galaxy and its first expansion.For the following things: 1-5 players,solo play,complexity,and play time?(not a fan of 30 to 45 min short games ),is it worth my time ? Are there any rule corrections for gameplay, I should...
83465
i mean i have had long games but once you and the other players learn the game it can be pretty fast... havent played the solo play yet
735669
I am not a fan of multi-player games so I very infrequently access this facet of any game. I can say however that I did access the multi-player game, and yes, there are plenty of online players for those that would like to engage in this form of the game. I have accessed this through the game itself, and also through the "Steam" web site. (steamcommunity.com) You will have to judge for yourself, the value of either.
2225501
This is the base game. There is an expansion but it isn't needed in order to play. I would actually suggest getting familiar with the base game before getting the expansion, if you even want to, later. The expansion gives you these neat petri dishes to hold some of the game pieces in and has a few more job titles and such.
2181852
No starcraft has a decent single player campaign as well as the ability to play scenarios and general free for all against bots or people or a mix. If you get the game do a search for custom maps and scenarios. The map editor is extremely versatile and people have made dozens of custom scenarios and setting. I've even found mini rpgs
1566854
The expansion version adds route options and extra point options, but does not allow for more than the 5 players in the original game. We do enjoy the expansion for the options, and I think more than 5 players would just clog the board and make it more difficult to complete routes.
1034436
I find Dominion to have a much higher replay value. There are millions of combinations of cards to play with. Meaning that you have to devise a new strategy with every game... it is lots of fun. Only downside is the game doesnt really pick up until you get a couple expansions. It's not hard to become a master at the base set. If you give your kids this Base Dominion set, they will be begging for expansions to this in no time at all. It can get a little costly, but totally worth it. Awesome game. I have played both 7 wonders and Dominion. However, I haven't played any 7W expansions and own almost all of the Dominion ones, so take that into consideration. .
2057288
Sure. It's not as enjoyable as with more players. But two would be fine. (You could actually do it as solitaire, I would think. See how many turns it takes you until you get to X number. Then, try to do it in fewer turns.) But it's really a social game, and as such, more people = more fun.
1969899
Ive only played it with 3 players but id rather play with the full 5 races to get the full effect. And also try to play with the same ppl everytime. Also what we do when we play with 3 races is we all randomly choose a race so the same ones are not played over and over
1218715
It is recommended that you play with 2-4 using Dominion and those expansions, but I have regularly played with 5-6. I would recommend buying Prosperity if you want to expand the number of players further. I have played comfortably with 8 people many times using the Platinum/Colony cards the Prosperity expansion provides. They elongate the game enough that with 6-8 people it takes around the same time to complete a normal game with 2-4. Seaside and Intrigue improve replay value, but don't really add an ability for more players. 5-6 is doable, but it really changes the pace of the game. I have played with 10-12 people using Prosperity, adding extra action card piles accordingly. It is recommended that you play with 2-4 using Dominion and those expansions, but I have regularly played with 5-6. I would recommend buying Prosperity if you want to expand the number of players further. I have played comfortably with 8 people many times using the Platinum/Colony cards the Prosperity expansion provides. They elongate the game enough that with 6-8 people it takes around the same time to complete a normal game with 2-4. Seaside and Intrigue improve replay value, but don't really add an ability for more players. 5-6 is doable, but it really changes the pace of the game. I... » Read More It is recommended that you play with 2-4 using Dominion and those expansions, but I have regularly played with 5-6. I would recommend buying Prosperity if you want to expand the number of players further. I have played comfortably with 8 people many times using the Platinum/Colony cards the Prosperity expansion provides. They elongate the game enough that with 6-8 people it takes around the same time to complete a normal game with 2-4. Seaside and Intrigue improve replay value, but don't really add an ability for more players. 5-6 is doable, but it really changes the pace of the game. I have played with 10-12 people using Prosperity, adding extra action card piles accordingly. « Show Less
1163571
Yes. It can be played with as many players as there are ships. For ease of play and speed it is probably best if the number of players do not exceed 4 but as I said the format allows for expansion. You could have ten players with each one running a ship of their own. Great game system. We play it at the store I manage all the time.
1643130
I would say it depends on how many players you had i have 2 expansions and player with 6 people including myself and classes and races seamed to come out pretty slow so if you were playing with 3 people you may only see one perspn with a class amd race at the end of the game i would say grab as many expnsions as you want always leave all the race and class cardsnin but you might want to pull out and reduce the stack depending on the amount of players
1364093
We played it w/ a large group & it last about an hour & a half. You can speed it up a bit, the more people playing, the slower. When you choose players that will participate & dress the part it is the most fun!
413731
I think so! I played on computer against an AI player for dozens of games, and never felt bored. The strategy is quite defferent for only two players compared to that for more than 3 players, so it is quite a new experience. Personally, I even prefer one on one games. However, this game may be a little too competative for couples, especially when both of you care a lot about winning.
1668545
Hi! That depends on what sort of games you play. I currently have 2 because I love to play scenario-based games and use variable point games between 150 and 450 each. I bought two of them at once because I knew I wanted to have at least 6 t/f and 3 x-w. So is more cost effective to buy 2 core sets and the remaining ships separated (to get the unique pilots and habilities). Bottom-line is that you need at least 1 x-w and 1 t/f expansion as long as the core set if you want the cool pilots, so if you test the game and like it I would recommend you to get a copy of each first. But if you already have one of each and want to increase your fleet size I would totally recommend getting another core for price, extra dice and spares (plus the cool box). I hope it helped! May the force be with you!
1749595
Are you talking two players on top of a GM or one player and one GM? The former can be done with a little scaling, but the latter is ill-advised. Keep in mind this is an introductory game based around an adventure and pre-made characters and a pre-made adventure. I've run it for two people (with a couple challenges reduced), but I wouldn't recommend it with just one.
1257104
You can't play with four players, it just wouldn't make sense. Other fun games for 2-4 players? Milles Bornes is a lot of fun; I definitely recommend it.
1536418
The great aspect of this game is you have to customize each game you play with the resource cards you have and don't have and the role cards that are in play. If a player doesn't adapt their game play there are plenty of opportunities to derail their plans. 2 and 3 player games tend to get lobsided as two roles are in play each round, but plays very well 4-6 players. Still trying to get a 7 or more together. The more players however the longer time needed. Also some of the cards rules aren't clear and if misinterpreted can offset the balance of the game. Same with switching in the wrong expansion cards. The great aspect of this game is you have to customize each game you play with the resource cards you have and don't have and the role cards that are in play. If a player doesn't adapt their game play there are plenty of opportunities to derail their plans. 2 and 3 player games tend to get lobsided as two roles are in play each round, but plays very well 4-6 players. Still trying to get a 7 or more together. The more players however the longer time needed. Also some of the cards rules aren't clear and if misinterpreted can offset the balance of the game. Same with switching in the wrong... » Read More The great aspect of this game is you have to customize each game you play with the resource cards you have and don't have and the role cards that are in play. If a player doesn't adapt their game play there are plenty of opportunities to derail their plans. 2 and 3 player games tend to get lobsided as two roles are in play each round, but plays very well 4-6 players. Still trying to get a 7 or more together. The more players however the longer time needed. Also some of the cards rules aren't clear and if misinterpreted can offset the balance of the game. Same with switching in the wrong expansion cards. « Show Less