Instruct: Identify the main and secondary category of Arxiv papers based on the titles and abstracts
Query: Game AI Research with Fast Planet Wars Variants   This paper describes a new implementation of Planet Wars, designed from the
outset for Game AI research. The skill-depth of the game makes it a challenge
for game-playing agents, and the speed of more than 1 million game ticks per
second enables rapid experimentation and prototyping. The parameterised nature
of the game together with an interchangeable actuator model make it well suited
to automated game tuning. The game is designed to be fun to play for humans,
and is directly playable by General Video Game AI agents.

27
The categories of this paper are: comp-gas
3
The categories of this paper are: physics
0
The categories of this paper are: hep-ph
24
The categories of this paper are: dg-ga
21
The categories of this paper are: adap-org
37
The categories of this paper are: supr-con
13
The categories of this paper are: quant-ph
14
The categories of this paper are: math-ph
19
The categories of this paper are: eess
23
The categories of this paper are: solv-int
18
The categories of this paper are: econ
11
The categories of this paper are: hep-lat
26
The categories of this paper are: bayes-an
4
The categories of this paper are: cond-mat
29
The categories of this paper are: funct-an
2
The categories of this paper are: math