Instruct: Identify the main and secondary category of Arxiv papers based on the titles and abstracts
Query: Setting Players' Behaviors in World of Warcraft through Semi-Supervised
  Learning   Digital games are one of the major and most important fields on the
entertainment domain, which also involves cinema and music. Numerous attempts
have been done to improve the quality of the games including more realistic
artistic production and computer science. Assessing the player's behavior, a
task known as player modeling, is currently the need of the hour which leads to
possible improvements in terms of: (i) better game interaction experience, (ii)
better exploitation of the relationship between players, and (iii)
increasing/maintaining the number of players interested in the game. In this
paper we model players using the basic four behaviors proposed in
\cite{BartleArtigo}, namely: achiever, explorer, socializer and killer. Our
analysis is carried out using data obtained from the game "World of Warcraft"
over 3 years (2006 $-$ 2009). We employ a semi-supervised learning technique in
order to find out characteristics that possibly impact player's behavior.

21
The categories of this paper are: adap-org
8
The categories of this paper are: hep-ex
15
The categories of this paper are: nucl-ex
22
The categories of this paper are: chao-dyn
27
The categories of this paper are: comp-gas
34
The categories of this paper are: chem-ph
23
The categories of this paper are: solv-int
18
The categories of this paper are: econ
11
The categories of this paper are: hep-lat
5
The categories of this paper are: gr-qc
16
The categories of this paper are: stat
33
The categories of this paper are: plasm-ph
0
The categories of this paper are: hep-ph
3
The categories of this paper are: physics
31
The categories of this paper are: ao-sci
9
The categories of this paper are: nlin