{"ast_node_type":"other","tokens":[{"end":84,"kind":"keyword","start":0,"text":"//!"}]}
//! The overhead of calculating the correct byte width for each edge is mitigated by
//! encoded with 0 bytes in order to not require 3 bits to store the byte width of the edges.
//! building edge lists with [`EdgesVec`] which keeps a running max of the edges in a node.