simp [ht]
α : Type
inst✝ : Proper α
s : State α
i✝¹ : ID
v✝¹ : Value
rtr✝³ : α
u₁ : LawfulUpdate Component.Valued.stv i✝¹ v✝¹ s.rtr rtr✝³
i✝ : ID
v✝ : Value
rtr✝² : α
u₂ :
  LawfulUpdate Component.Valued.stv i✝ v✝ { rtr := rtr✝³, tag := s.tag, progress := s.progress, events := s.events }.rtr
    rtr✝²
rtr✝¹ : α
u₃ : LawfulUpdate Component.Valued.stv i✝ v✝ s.rtr rtr✝¹
rtr✝ : α
u₄ :
  LawfulUpdate Component.Valued.stv i✝¹ v✝¹
    { rtr := rtr✝¹, tag := s.tag, progress := s.progress, events := s.events }.rtr rtr✝
ht : ¬i✝¹ = i✝
⊢ Component.Valued.stv ≠ Component.Valued.stv ∨ i✝¹ ≠ i✝
no goals