have p := unit_pow_zero_mod_three
a b c : ℤθ
q : ℤ
h : 0 < q ∨ q ≤ 0
⊢ (↑(unit ^ (3 * q))).f % 3 = 1 ∧ (↑(unit ^ (3 * q))).g % 3 = 0 ∧ (↑(unit ^ (3 * q))).h % 3 = 0
a b c : ℤθ
q : ℤ
h : 0 < q ∨ q ≤ 0
p :
  ∀ (k : ℕ),
    ((↑(unit ^ (3 * ↑k))).f % 3 = 1 ∧ (↑(unit ^ (3 * ↑k))).g % 3 = 0 ∧ (↑(unit ^ (3 * ↑k))).h % 3 = 0) ∧
      (↑(unit ^ (3 * -↑k))).f % 3 = 1 ∧ (↑(unit ^ (3 * -↑k))).g % 3 = 0 ∧ (↑(unit ^ (3 * -↑k))).h % 3 = 0
⊢ (↑(unit ^ (3 * q))).f % 3 = 1 ∧ (↑(unit ^ (3 * q))).g % 3 = 0 ∧ (↑(unit ^ (3 * q))).h % 3 = 0