code: 
  
  
  
  from typing import TYPE_CHECKING
  
  from ...utils import OptionalDependencyNotAvailable, _LazyModule, is_sentencepiece_available, is_tokenizers_available
  
  
  __A       					=		{}
  
  try:
  	if not is_sentencepiece_available():
  		raise OptionalDependencyNotAvailable()
  except OptionalDependencyNotAvailable:
  	pass
  else:
  	__A       					=		['CpmTokenizer']
  
  try:
  	if not is_tokenizers_available():
  		raise OptionalDependencyNotAvailable()
  except OptionalDependencyNotAvailable:
  	pass
  else:
  	__A       					=		['CpmTokenizerFast']
  
  
  if TYPE_CHECKING:
  	try:
  		if not is_sentencepiece_available():
  			raise OptionalDependencyNotAvailable()
  	except OptionalDependencyNotAvailable:
  		pass
  	else:
  		from .tokenization_cpm import CpmTokenizer
  
  	try:
  		if not is_tokenizers_available():
  			raise OptionalDependencyNotAvailable()
  	except OptionalDependencyNotAvailable:
  		pass
  	else:
  		from .tokenization_cpm_fast import CpmTokenizerFast
  
  else:
  	import sys
  
  	__A       					=		_LazyModule(__name__, globals()['''__file__'''], _import_structure, module_spec=__spec__)
  
  
  
  
style_context: 
  
  
  
  from __future__ import annotations
  
  import os
  
  
  
  
  
  
  class 	lowercase		:
  
  
  
  
  
  
  	"""simple docstring"""
  
  
  	a__   :      List[str]	     =							(
  	    "High card",
  	    "One pair",
  	    "Two pairs",
  	    "Three of a kind",
  	    "Straight",
  	    "Flush",
  	    "Full house",
  	    "Four of a kind",
  	    "Straight flush",
  	    "Royal flush",
  	)
  
  	a__   :      Optional[Any]	     =							(
  	    "",  # placeholder as tuples are zero-indexed
  	    "One",
  	    "Two",
  	    "Three",
  	    "Four",
  	    "Five",
  	    "Six",
  	    "Seven",
  	    "Eight",
  	    "Nine",
  	    "Ten",
  	    "Jack",
  	    "Queen",
  	    "King",
  	    "Ace",
  	)
  
  
  
  
  	def __init__(			self			:		Tuple		,						__UpperCAmelCase			:		str  )    ->				None:
  							if not isinstance(__UpperCAmelCase		,						__UpperCAmelCase  ):
  													UpperCAmelCase_=     F"""Hand should be of type 'str': {hand!r}"""
  													raise TypeError(__UpperCAmelCase  )
  							# split removes duplicate whitespaces so no need of strip
  							if len(hand.split(""" """  )  ) != 5:
  													UpperCAmelCase_=     F"""Hand should contain only 5 cards: {hand!r}"""
  													raise ValueError(__UpperCAmelCase  )
  							UpperCAmelCase_=     hand
  							UpperCAmelCase_=     0
  							UpperCAmelCase_=     0
  							UpperCAmelCase_,     UpperCAmelCase_=     self._internal_state()
  							UpperCAmelCase_=     self._get_hand_type()
  							UpperCAmelCase_=     self._card_values[0]
  
  
  
  
  	@property
  	def 						_SCREAMING_SNAKE_CASE	(			self			:		int  )    ->				Union[str, Any]:
  							return self._hand
  
  
  
  
  	def 						_SCREAMING_SNAKE_CASE	(			self			:		List[Any]		,						__UpperCAmelCase			:		PokerHand  )    ->				str:
  							# Breaking the tie works on the following order of precedence:
  							# 1. First pair (default 0)
  							# 2. Second pair (default 0)
  							# 3. Compare all cards in reverse order because they are sorted.
  
  							# First pair and second pair will only be a non-zero value if the card
  							# type is either from the following:
  							# 21: Four of a kind
  							# 20: Full house
  							# 17: Three of a kind
  							# 16: Two pairs
  							# 15: One pair
  							if self._hand_type > other._hand_type:
  													return "Win"
  							elif self._hand_type < other._hand_type:
  													return "Loss"
  							elif self._first_pair == other._first_pair:
  													if self._second_pair == other._second_pair:
  																			return self._compare_cards(__UpperCAmelCase  )
  													else:
  																			return "Win" if self._second_pair > other._second_pair else "Loss"
  							return "Win" if self._first_pair > other._first_pair else "Loss"
  
  
  
  
  	def 						_SCREAMING_SNAKE_CASE	(			self			:		Optional[int]  )    ->				str:
  							UpperCAmelCase_=     PokerHand._HAND_NAME[self._hand_type - 14]
  							UpperCAmelCase_=     PokerHand._CARD_NAME[self._high_card]
  							UpperCAmelCase_=     PokerHand._CARD_NAME[self._first_pair]
  							UpperCAmelCase_=     PokerHand._CARD_NAME[self._second_pair]
  							if self._hand_type in [22, 19, 18]:
  													return name + F""", {high}-high"""
  							elif self._hand_type in [21, 17, 15]:
  													return name + F""", {paira}s"""
  							elif self._hand_type in [20, 16]:
  													UpperCAmelCase_=     """over""" if self._hand_type == 20 else """and"""
  													return name + F""", {paira}s {join} {paira}s"""
  							elif self._hand_type == 23:
  													return name
  							else:
  													return name + F""", {high}"""
  
  
  
  
  	def 						_SCREAMING_SNAKE_CASE	(			self			:		Optional[int]		,						__UpperCAmelCase			:		PokerHand  )    ->				str:
  							# Enumerate gives us the index as well as the element of a list
  							for index, card_value in enumerate(self._card_values  ):
  													if card_value != other._card_values[index]:
  																			return "Win" if card_value > other._card_values[index] else "Loss"
  							return "Tie"
  
  
  
  
  	def 						_SCREAMING_SNAKE_CASE	(			self			:		List[Any]  )    ->				int:
  							# Number representing the type of hand internally:
  							# 23: Royal flush
  							# 22: Straight flush
  							# 21: Four of a kind
  							# 20: Full house
  							# 19: Flush
  							# 18: Straight
  							# 17: Three of a kind
  							# 16: Two pairs
  							# 15: One pair
  							# 14: High card
  							if self._is_flush():
  													if self._is_five_high_straight() or self._is_straight():
  																			return 23 if sum(self._card_values  ) == 60 else 22
  													return 19
  							elif self._is_five_high_straight() or self._is_straight():
  													return 18
  							return 14 + self._is_same_kind()
  
  
  
  
  	def 						_SCREAMING_SNAKE_CASE	(			self			:		Dict  )    ->				bool:
  							return len(self._card_suit  ) == 1
  
  
  
  
  	def 						_SCREAMING_SNAKE_CASE	(			self			:		Optional[Any]  )    ->				bool:
  							# If a card is a five high straight (low ace) change the location of
  							# ace from the start of the list to the end. Check whether the first
  							# element is ace or not. (Don't want to change again)
  							# Five high straight (low ace): AH 2H 3S 4C 5D
  							# Why use sorted here? One call to this function will mutate the list to
  							# [5, 4, 3, 2, 14] and so for subsequent calls (which will be rare) we
  							# need to compare the sorted version.
  							# Refer test_multiple_calls_five_high_straight in test_poker_hand.py
  							if sorted(self._card_values  ) == [2, 3, 4, 5, 14]:
  													if self._card_values[0] == 14:
  																			# Remember, our list is sorted in reverse order
  																			UpperCAmelCase_=     self._card_values.pop(0  )
  																			self._card_values.append(__UpperCAmelCase  )
  													return True
  							return False
  
  
  
  
  	def 						_SCREAMING_SNAKE_CASE	(			self			:		Tuple  )    ->				bool:
  							for i in range(4  ):
  													if self._card_values[i] - self._card_values[i + 1] != 1:
  																			return False
  							return True
  
  
  
  
  	def 						_SCREAMING_SNAKE_CASE	(			self			:		Any  )    ->				int:
  							# Kind Values for internal use:
  							# 7: Four of a kind
  							# 6: Full house
  							# 3: Three of a kind
  							# 2: Two pairs
  							# 1: One pair
  							# 0: False
  							UpperCAmelCase_=     UpperCAmelCase_=     UpperCAmelCase_=     0
  							for i in range(4  ):
  													# Compare two cards at a time, if they are same increase 'kind',
  													# add the value of the card to val1, if it is repeating again we
  													# will add 2 to 'kind' as there are now 3 cards with same value.
  													# If we get card of different value than val1, we will do the same
  													# thing with val2
  													if self._card_values[i] == self._card_values[i + 1]:
  																			if not vala:
  																									UpperCAmelCase_=     self._card_values[i]
  																									kind += 1
  																			elif vala == self._card_values[i]:
  																									kind += 2
  																			elif not vala:
  																									UpperCAmelCase_=     self._card_values[i]
  																									kind += 1
  																			elif vala == self._card_values[i]:
  																									kind += 2
          # For consistency in hand type (look at note in _get_hand_type function)
  							UpperCAmelCase_=     kind + 2 if kind in [4, 5] else kind
  							# first meaning first pair to compare in 'compare_with'
  							UpperCAmelCase_=     max(__UpperCAmelCase		,						__UpperCAmelCase  )
  							UpperCAmelCase_=     min(__UpperCAmelCase		,						__UpperCAmelCase  )
  							# If it's full house (three count pair + two count pair), make sure
  							# first pair is three count and if not then switch them both.
  							if kind == 6 and self._card_values.count(__UpperCAmelCase  ) != 3:
  													UpperCAmelCase_,     UpperCAmelCase_=     second, first
  							UpperCAmelCase_=     first
  							UpperCAmelCase_=     second
  							return kind
  
  
  
  
  	def 						_SCREAMING_SNAKE_CASE	(			self			:		int  )    ->				tuple[list[int], set[str]]:
  							# Internal representation of hand as a list of card values and
  							# a set of card suit
  							UpperCAmelCase_=     {"T": "10", "J": "11", "Q": "12", "K": "13", "A": "14"}
  							UpperCAmelCase_=     self._hand.translate(str.maketrans(__UpperCAmelCase  )  ).split()
  							UpperCAmelCase_=     [int(card[:-1]  ) for card in new_hand]
  							UpperCAmelCase_=     {card[-1] for card in new_hand}
  							return sorted(__UpperCAmelCase		,						reverse=__UpperCAmelCase  ), card_suit
  
  
  
  
  	def __repr__(			self			:		Dict  )    ->				Dict:
  							return F"""{self.__class__}(\"{self._hand}\")"""
  
  
  
  
  	def __str__(			self			:		Tuple  )    ->				List[Any]:
  							return self._hand
  
  
  
  
  	def __eq__(			self			:		List[Any]		,						__UpperCAmelCase			:		Optional[Any]  )    ->				int:
  							if isinstance(__UpperCAmelCase		,						__UpperCAmelCase  ):
  													return self.compare_with(__UpperCAmelCase  ) == "Tie"
  							return NotImplemented
  
  
  
  
  	def __lt__(			self			:		Union[str, Any]		,						__UpperCAmelCase			:		Optional[int]  )    ->				Union[str, Any]:
  							if isinstance(__UpperCAmelCase		,						__UpperCAmelCase  ):
  													return self.compare_with(__UpperCAmelCase  ) == "Loss"
  							return NotImplemented
  
  
  
  
  	def __le__(			self			:		List[str]		,						__UpperCAmelCase			:		Optional[int]  )    ->				Optional[Any]:
  							if isinstance(__UpperCAmelCase		,						__UpperCAmelCase  ):
  													return self < other or self == other
  							return NotImplemented
  
  
  
  
  	def __gt__(			self			:		List[str]		,						__UpperCAmelCase			:		List[str]  )    ->				int:
  							if isinstance(__UpperCAmelCase		,						__UpperCAmelCase  ):
  													return not self < other and self != other
  							return NotImplemented
  
  
  
  
  	def __ge__(			self			:		Union[str, Any]		,						__UpperCAmelCase			:		Tuple  )    ->				Any:
  							if isinstance(__UpperCAmelCase		,						__UpperCAmelCase  ):
  													return not self < other
  							return NotImplemented
  
  
  
  
  	def __hash__(			self			:		Any  )    ->				int:
  							return object.__hash__(self  )
  
  
  
  def  __a  (					)   ->				int:
  
  
  
  
  
  
  						'''simple docstring'''
  
  
  
  						UpperCAmelCase_=     0
  						UpperCAmelCase_=     os.path.abspath(os.path.dirname(lowerCAmelCase_       )       )
  						UpperCAmelCase_=     os.path.join(lowerCAmelCase_    ,"""poker_hands.txt"""       )
  						with open(lowerCAmelCase_       ) as file_hand:
  												for line in file_hand:
  																		UpperCAmelCase_=     line[:14].strip()
  																		UpperCAmelCase_=     line[15:].strip()
  																		UpperCAmelCase_,     UpperCAmelCase_=     PokerHand(lowerCAmelCase_       ), PokerHand(lowerCAmelCase_       )
  																		UpperCAmelCase_=     player.compare_with(lowerCAmelCase_       )
  																		if output == "Win":
  																								answer += 1
  						return answer
  
  
  if __name__ == "__main__":
  	solution()
  
  
  
  
  