import{s as J,a as K,n as O,o as R}from"../chunks/scheduler.be7fe76e.js";import{S as B,i as N,e as l,s as i,c as G,h as Q,a as r,d as n,b as o,f as I,g as A,j as H,k as L,l as V,m as a,n as D,t as F,o as U,p as W}from"../chunks/index.0ce520ff.js";import{H as X,E as Y}from"../chunks/MermaidChart.svelte_svelte_type_style_lang.a207c8e3.js";function Z(S){let s,v,d,$,m,w,u,T="Congratulations on finishing this first unit! <strong>With a few steps we’ve just built a robot that’s able to perform actions based on your orders that’s amazing!</strong>",x,c,j="What you can do next is dive deeper into the code in Scripts/Final and look at the final scene in Scenes/Final. I commented on every part of it so it should be relatively straightforward.",b,p,k,y,f,q="In the next Unit, we’re going to <strong>help you define and polish your game idea and write your Game Design Document 🤩</strong>.",C,h,z="Keep Learning, Stay Awesome 🤗",P,g,M,_,E;return m=new X({props:{title:"Conclusion",local:"conclusion",headingTag:"h1"}}),g=new Y({props:{source:"https://github.com/huggingface/making-games-with-ai-course/blob/main/units/en/unit1/conclusion.mdx"}}),{c(){s=l("meta"),v=i(),d=l("p"),$=i(),G(m.$$.fragment),w=i(),u=l("p"),u.innerHTML=T,x=i(),c=l("p"),c.textContent=j,b=i(),p=l("img"),y=i(),f=l("p"),f.innerHTML=q,C=i(),h=l("p"),h.textContent=z,P=i(),G(g.$$.fragment),M=i(),_=l("p"),this.h()},l(t){const e=Q("svelte-u9bgzb",document.head);s=r(e,"META",{name:!0,content:!0}),e.forEach(n),v=o(t),d=r(t,"P",{}),I(d).forEach(n),$=o(t),A(m.$$.fragment,t),w=o(t),u=r(t,"P",{"data-svelte-h":!0}),H(u)!=="svelte-1xv0al3"&&(u.innerHTML=T),x=o(t),c=r(t,"P",{"data-svelte-h":!0}),H(c)!=="svelte-1t0764g"&&(c.textContent=j),b=o(t),p=r(t,"IMG",{src:!0,alt:!0}),y=o(t),f=r(t,"P",{"data-svelte-h":!0}),H(f)!=="svelte-ws7wrz"&&(f.innerHTML=q),C=o(t),h=r(t,"P",{"data-svelte-h":!0}),H(h)!=="svelte-huq67m"&&(h.textContent=z),P=o(t),A(g.$$.fragment,t),M=o(t),_=r(t,"P",{}),I(_).forEach(n),this.h()},h(){L(s,"name","hf:doc:metadata"),L(s,"content",tt),K(p.src,k="https://huggingface.co/datasets/huggingface-ml-4-games-course/course-images/resolve/main/en/unit1/unity/jammo-dance.gif")||L(p,"src",k),L(p,"alt","Jammo dance")},m(t,e){V(document.head,s),a(t,v,e),a(t,d,e),a(t,$,e),D(m,t,e),a(t,w,e),a(t,u,e),a(t,x,e),a(t,c,e),a(t,b,e),a(t,p,e),a(t,y,e),a(t,f,e),a(t,C,e),a(t,h,e),a(t,P,e),D(g,t,e),a(t,M,e),a(t,_,e),E=!0},p:O,i(t){E||(F(m.$$.fragment,t),F(g.$$.fragment,t),E=!0)},o(t){U(m.$$.fragment,t),U(g.$$.fragment,t),E=!1},d(t){t&&(n(v),n(d),n($),n(w),n(u),n(x),n(c),n(b),n(p),n(y),n(f),n(C),n(h),n(P),n(M),n(_)),n(s),W(m,t),W(g,t)}}}const tt='{"title":"Conclusion","local":"conclusion","sections":[],"depth":1}';function et(S){return R(()=>{new URLSearchParams(window.location.search).get("fw")}),[]}class it extends B{constructor(s){super(),N(this,s,et,Z,J,{})}}export{it as component};
