# Classical AI in Unity

Now that we studied the theory behind classical AI in Games, the best way to experiment **is to try to make your own NPCs**.

The best course to help you getting started with AI in Unity is [Penny De Byl's](https://www.youtube.com/@AliveTeam) one called [Artificial Intelligence for Beginners](https://learn.unity.com/course/artificial-intelligence-for-beginners), where you'll learn to code most of the algorithms we talked about.

- [Penny De Byl's Artificial Intelligence for Beginners Course](https://learn.unity.com/course/artificial-intelligence-for-beginners)
- [Navigation Meshes with Unity](https://www.youtube.com/watch?v=CHV1ymlw-P8&ab_channel=Brackeys)
- [Behavior Designer (paid tool)](https://www.youtube.com/watch?v=T_of4_jRoJA&t=131s&pp=ygUTYmVoYXZpb3IgdHJlZSB1bml0eQ%3D%3D)


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