Make chess great again Chess at the highest level has changed a lot perhaps helped by computers, so that nowadays we have:


black often playing for a draw
GM analyzing some opening lines all the way to the endgame
opponents blitzing out 30 moves of theory
some openings considered to be drawish
games ending more often than not in draws
GM playing obscure openings like the London system, etc, not with the aim to gain an opening advantage, but with the aim of keeping enough pieces on the board and to achieve less analyzed positions.


, and other, similar factors which make for less interesting (to watch) games. I was wondering, what proposals there are to lessen the influence of computer analysis on human games and to focus more on the work done at the board instead of at home? A few I am aware of:


chess960 (Fischer Random)
reduced time control
Sofia rules


What else is there?
Play Chess Variants

Capablanca suggested to add to new pieces, a Bishop-Knight compound and a Rook-Knight-compound, to the setup and enlarge the board size to 10 files and 8 rows. Computer experiments suggest that Capablanca Chess and some variations of it (putting the new pieces on different files than Capablanca) are less drawish than Classical Chess, see this comment on Schoolbook on chessvariants.org)

If you want a balanced and very decisive Chess Variant, try Shogi.