Does Deep Blue give handicaps? IBM's "Deep Blue" computer can beat any human being, including a former world champion such as Gary Kasparov. Thus, it follows that Deep Blue must give a handicap to a human player in order for a human to have a chance of winning.

In games like golf, handicaps are relative to "par," that is, the number of strokes a "scratch" golfer would require to play a hole or a field. By definition, most players require a positive handicap relative to "par;" a few can get by with a negative handicap. In "Deep Blue's" case, all the handicaps would be positive.

Has Deep Blue, in fact, given such handicaps to humans (a pawn, piece, or more)? If so, what were the results? Can a handicapping system be constructed around how large a handicap a human player would need to beat "Deep Blue?"
Note that IBM's chess computer was called "Deep Blue", not "Big Blue". It was dismantled a long time ago and current chess engines are significantly stronger than it anyway.

There have been some handicap matches against computer chess engines, although I'm not aware of any very recent ones.

In 2007 Rybka played a match against GM Jaan Ehlvest with pawn odds, winning 5.5-2.5.

In 2008 Rybka played a match against GM Dzindichashvili with pawn and move odds, winning 2.5-1.5.

Also in 2008 Rybka played a match against GM Milov with two regular games (winning 1.5-0.5), two pawn and move odds games (losing 1.5-0.5) and four games with exchange odds (losing 2.5-1.5).

I'm not aware of more recent handicap matches. At this point I think that the handicap required for a GM to have an equal chance against the strongest chess engines would be large enough that the GM would not find such a match appealing.