Book recommendation for chess engine building This might be too broad a question, but can anyone recommend specific books that deal with chess engines, including hard-coded ones such as Stockfish, Komodo, and other ones also based on neural networks and reinforcement learning? I want to get a broad overview of the logic behind chess engines, and maybe experiment in building one myself. For starters, is there anywhere I can refer to understand the Stockfish source code for example, and Alpha Zero respectively?
To my knowledge there is no book on chess engine programming because there is no market.
People study the source code simply by reading it. If you have any question, please join Stockfish/LC0 discord. It worked well for me, I just ask online anything I don't understand.
I would suggest the following on learning. Many more I may have missed.

https://www.chessprogramming.org/Main_Page
https://www.talkchess.com
https://lib.vsu.by/jspui/handle/123456789/20821 (Deep learning for chess ai)
Stockfish/LC0 discoards
https://groups.google.com/forum/#!forum/fishcooking