photogrammetry with partially translucent objects I've captured a stationary spinning object in a computer game. It's semi translucent and there are stationary objects behind it.

As I expected it did not convert using Autodesk's remake. It gives no explanation other than 'Error'. I obviously can't paint the object. Are there any techniques in Photoshop that will let me manually fix the images to reduce the translucency? 

Any other program that might produce a mesh from images? The game objects can't be extracted via any other program I've tried.
I found at least 2 online pages that'll create a 3D stl from an image, basically using intensity (brightness) to determine depth. 

selva3d.com  and   embossify.com  

I used it with success on a binary (black or white) image, at least.