3D model with errors when exporting to Cura I 3D modeled a cartoon car using Blender, mostly using add and subtract with boolean tools. When I export to Ultimaker Cura, I get these cuts along the model. Does anyone know why this is happening? Appreciate any feedback on the model.


The blender file: https://github.com/dantedaiki/jQuery-File-Upload/blob/master/Cartoon%20Car.blend
In blender, you can occasionally have faces with flipped normals. Those areas then are &quot;inside out&quot;. Such areas are just ignored in Cura. Fixing the files is as simple as recalculating the normals, but you'd best use a program like NetFabb for for that.