Sketchup designed object printing first layer incorrectly I am a 3D printing beginner but wanted to get stuck in straight away and design my own 3D objects. I used Sketchup to design a badge of one of my logos. I make sure that all faces of my object are not inside out and show a white face in Sketchup. I also make my entire object a component before exporting into a .stl file. However, when I import into Ultimaker Cura, the base of the object is red. This to my understanding means there is an issue with that face.I have played around with Sketchup several times by not creating a component, reversing the face and I still have no luck. When I reverse the base face in Sketchup so that it is grey, it then shows up in Ultimaker Cura as okay (not red). But when I 3D print it, it still prints it very strangely. I would like to note I am 3D printing with a raft and when I do not use a raft, the object prints fine. Also I have tested printing a small 3D cube with the same settings and the results are exactly the same. Surely you can design objects in Sketchup and print with a raft?
A red surface coloring is normal for the bottom when viewed in Ultimaker Cura, nothing to worry about that (e.i. when that face is touching the build plate; if it is unsupported, you should add support structures but a raft is generally not necessary for PLA).

Rafts are useful when you print high temperature materials that have a large shrinkage when cooled from print to bed temperature (this somewhat mitigates the problems of curling up corners or warping prints), for PLA it is not needed. As seen from the print that is printed on the raft, it's clear that the print to raft distance is to large, the first print object layer is not adhering to the top raft layer very well.

The print that is printed without a raft doesn't look too bad. Some printer extruder calibration could further improve the quality.