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| ; Engine configuration file. | |
| ; It's best edited using the editor UI and not directly, | |
| ; since the parameters that go here are not all obvious. | |
| ; | |
| ; Format: | |
| ; [section] ; section goes between [] | |
| ; param=value ; assign values to parameters | |
| config_version=5 | |
| _global_script_classes=[{ | |
| "base": "Node2D", | |
| "class": &"ISensor2D", | |
| "language": &"GDScript", | |
| "path": "res://addons/godot_rl_agents/sensors/sensors_2d/ISensor2D.gd" | |
| }, { | |
| "base": "Node3D", | |
| "class": &"ISensor3D", | |
| "language": &"GDScript", | |
| "path": "res://addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd" | |
| }, { | |
| "base": "Node3D", | |
| "class": &"RGBCameraSensor3D", | |
| "language": &"GDScript", | |
| "path": "res://addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.gd" | |
| }, { | |
| "base": "ISensor3D", | |
| "class": &"RayCastSensor3D", | |
| "language": &"GDScript", | |
| "path": "res://addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd" | |
| }, { | |
| "base": "ISensor2D", | |
| "class": &"RaycastSensor2D", | |
| "language": &"GDScript", | |
| "path": "res://addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd" | |
| }] | |
| _global_script_class_icons={ | |
| "ISensor2D": "", | |
| "ISensor3D": "", | |
| "RGBCameraSensor3D": "", | |
| "RayCastSensor3D": "", | |
| "RaycastSensor2D": "" | |
| } | |
| [application] | |
| config/name="FlyBy" | |
| run/main_scene="res://FlyBy.tscn" | |
| config/features=PackedStringArray("4.0") | |
| config/icon="res://icon.png" | |
| [editor_plugins] | |
| enabled=PackedStringArray() | |
| [input] | |
| throttle_up={ | |
| "deadzone": 0.5, | |
| "events": [] | |
| } | |
| throttle_down={ | |
| "deadzone": 0.5, | |
| "events": [] | |
| } | |
| pitch_up={ | |
| "deadzone": 0.5, | |
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null) | |
| ] | |
| } | |
| pitch_down={ | |
| "deadzone": 0.5, | |
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null) | |
| ] | |
| } | |
| roll_left={ | |
| "deadzone": 0.5, | |
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null) | |
| ] | |
| } | |
| roll_right={ | |
| "deadzone": 0.5, | |
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null) | |
| ] | |
| } | |
| r_key={ | |
| "deadzone": 0.5, | |
| "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"unicode":0,"echo":false,"script":null) | |
| ] | |
| } | |
| [physics] | |
| common/enable_pause_aware_picking=true | |
| [rendering] | |
| quality/filters/use_fxaa=true | |
| environment/default_environment="res://default_env.tres" | |