linux desktop failure based on window size

Steps to Reproduce

On linux with a large monitor, run flutter create bug.
Run flutter -d linux create ..
Run flutter -d linux run.
Maximize the window

Expected results:
The app running on a very large window.  In my case a 4k monitor (3840 x 2098).  i click the cinnamon full size box on the window frame.
Actual results:
Builder cycle is still running but display image is broken and non-responsive to mouse clicks.
App runs when I drag the window larger until the window is bigger than roughly 2000 x 2000 pixels.

Logs

% flutter -d linux run --verbose
[  +73 ms] executing: [/mnt/disk4/home/bob/my/installs/flutter/flutter/] git -c log.showSignature=false log -n 1 --pretty=format:%H
[  +19 ms] Exit code 0 from: git -c log.showSignature=false log -n 1 --pretty=format:%H
[        ] 83dd176777cd04bd2aaca050f6bb6cb9edbf56a1
[        ] executing: [/mnt/disk4/home/bob/my/installs/flutter/flutter/] git tag --points-at HEAD
[   +8 ms] Exit code 0 from: git tag --points-at HEAD
[        ] 1.23.0-4.0.pre
[   +5 ms] executing: [/mnt/disk4/home/bob/my/installs/flutter/flutter/] git rev-parse --abbrev-ref --symbolic @{u}
[   +3 ms] Exit code 0 from: git rev-parse --abbrev-ref --symbolic @{u}
[        ] origin/dev
[        ] executing: [/mnt/disk4/home/bob/my/installs/flutter/flutter/] git ls-remote --get-url origin
[   +2 ms] Exit code 0 from: git ls-remote --get-url origin
[        ] https://github.com/flutter/flutter.git
[  +28 ms] executing: [/mnt/disk4/home/bob/my/installs/flutter/flutter/] git rev-parse --abbrev-ref HEAD
[   +3 ms] Exit code 0 from: git rev-parse --abbrev-ref HEAD
[        ] dev
[  +30 ms] Artifact Instance of 'AndroidMavenArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'AndroidGenSnapshotArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'AndroidInternalBuildArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'IOSEngineArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'FlutterWebSdk' is not required, skipping update.
[   +1 ms] Artifact Instance of 'WindowsEngineArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'MacOSEngineArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'LinuxEngineArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'LinuxFuchsiaSDKArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'MacOSFuchsiaSDKArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'FlutterRunnerSDKArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'FlutterRunnerDebugSymbols' is not required, skipping update.
[  +37 ms] executing: /home/bob/Android/Sdk/platform-tools/adb devices -l
[   +9 ms] Artifact Instance of 'AndroidMavenArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'AndroidGenSnapshotArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'AndroidInternalBuildArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'IOSEngineArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'FlutterWebSdk' is not required, skipping update.
[        ] Artifact Instance of 'WindowsEngineArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'MacOSEngineArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'LinuxFuchsiaSDKArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'MacOSFuchsiaSDKArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'FlutterRunnerSDKArtifacts' is not required, skipping update.
[        ] Artifact Instance of 'FlutterRunnerDebugSymbols' is not required, skipping update.
[  +45 ms] executing: /home/bob/Android/Sdk/platform-tools/adb devices -l
[  +84 ms] Generating /home/bob/junk/flutter_junk/android/app/src/main/java/io/flutter/plugins/GeneratedPluginRegistrant.java
[  +41 ms] Starting incremental build...
[   +1 ms] Initializing file store
[   +5 ms] Skipping target: gen_localizations
[   +3 ms] complete
[   +3 ms] Launching lib/main.dart on Linux in debug mode...
[   +3 ms] /mnt/disk4/home/bob/my/installs/flutter/flutter/bin/cache/dart-sdk/bin/dart --disable-dart-dev
/mnt/disk4/home/bob/my/installs/flutter/flutter/bin/cache/artifacts/engine/linux-x64/frontend_server.dart.snapshot --sdk-root
/mnt/disk4/home/bob/my/installs/flutter/flutter/bin/cache/artifacts/engine/common/flutter_patched_sdk/ --incremental --target=flutter --debugger-module-names
--experimental-emit-debug-metadata -Ddart.developer.causal_async_stacks=true --output-dill /tmp/flutter_tools.CPQHCR/flutter_tool.DSKZLX/app.dill --packages .packages
-Ddart.vm.profile=false -Ddart.vm.product=false
--bytecode-options=source-positions,local-var-info,debugger-stops,instance-field-initializers,keep-unreachable-code,avoid-closure-call-instructions --enable-asserts
--track-widget-creation --filesystem-scheme org-dartlang-root --initialize-from-dill build/cache.dill.track.dill
[  +12 ms] Building Linux application...
[  +18 ms] <- compile package:flutter_junk/main.dart
[   +1 ms] executing: [build/linux/debug/] cmake -G Ninja -DCMAKE_BUILD_TYPE=Debug /home/bob/junk/flutter_junk/linux
[   +6 ms] List of devices attached
[   +1 ms] List of devices attached
[  +28 ms] -- Configuring done
[  +23 ms] -- Generating done
[        ] -- Build files have been written to: /home/bob/junk/flutter_junk/build/linux/debug
[   +1 ms] executing: ninja -C build/linux/debug install
[   +4 ms] ninja: Entering directory `build/linux/debug'
[+3201 ms] [1/5] Generating /home/bob/junk/flutter_junk/linux/flutter/ephemeral/libflutter_linux_gtk.so,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_basic_message_channel.h,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_binary_codec.h, /home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_binary_messenger.h,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_dart_project.h, /home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_engine.h,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_json_message_codec.h,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_json_method_codec.h, /home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_message_codec.h,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_method_call.h, /home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_method_channel.h,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_method_codec.h, /home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_method_response.h,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_plugin_registrar.h, /home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_plugin_registry.h,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_standard_message_codec.h,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_standard_method_codec.h,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_string_codec.h, /home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_value.h,
/home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/fl_view.h, /home/bob/junk/flutter_junk/linux/flutter/ephemeral/flutter_linux/flutter_linux.h, phony
[   +2 ms] [  +85 ms] executing: [/mnt/disk4/home/bob/my/installs/flutter/flutter/] git -c log.showSignature=false log -n 1 --pretty=format:%H
[        ] [  +25 ms] Exit code 0 from: git -c log.showSignature=false log -n 1 --pretty=format:%H
[        ] [        ] 83dd176777cd04bd2aaca050f6bb6cb9edbf56a1
[        ] [        ] executing: [/mnt/disk4/home/bob/my/installs/flutter/flutter/] git tag --points-at HEAD
[        ] [   +9 ms] Exit code 0 from: git tag --points-at HEAD
[        ] [        ] 1.23.0-4.0.pre
[        ] [   +7 ms] executing: [/mnt/disk4/home/bob/my/installs/flutter/flutter/] git rev-parse --abbrev-ref --symbolic @{u}
[        ] [   +3 ms] Exit code 0 from: git rev-parse --abbrev-ref --symbolic @{u}
[        ] [        ] origin/dev
[        ] [        ] executing: [/mnt/disk4/home/bob/my/installs/flutter/flutter/] git ls-remote --get-url origin
[        ] [   +3 ms] Exit code 0 from: git ls-remote --get-url origin
[        ] [        ] https://github.com/flutter/flutter.git
[        ] [  +31 ms] executing: [/mnt/disk4/home/bob/my/installs/flutter/flutter/] git rev-parse --abbrev-ref HEAD
[        ] [   +3 ms] Exit code 0 from: git rev-parse --abbrev-ref HEAD
[        ] [        ] dev
[        ] [  +30 ms] Artifact Instance of 'AndroidMavenArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'AndroidGenSnapshotArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'AndroidInternalBuildArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'IOSEngineArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'FlutterWebSdk' is not required, skipping update.
[        ] [   +1 ms] Artifact Instance of 'WindowsEngineArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'MacOSEngineArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'LinuxEngineArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'LinuxFuchsiaSDKArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'MacOSFuchsiaSDKArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'FlutterRunnerSDKArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'FlutterRunnerDebugSymbols' is not required, skipping update.
[        ] [  +30 ms] Artifact Instance of 'MaterialFonts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'GradleWrapper' is not required, skipping update.
[        ] [        ] Artifact Instance of 'AndroidMavenArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'AndroidGenSnapshotArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'AndroidInternalBuildArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'IOSEngineArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'FlutterWebSdk' is not required, skipping update.
[        ] [        ] Artifact Instance of 'FlutterSdk' is not required, skipping update.
[        ] [        ] Artifact Instance of 'WindowsEngineArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'MacOSEngineArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'LinuxEngineArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'LinuxFuchsiaSDKArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'MacOSFuchsiaSDKArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'FlutterRunnerSDKArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'FlutterRunnerDebugSymbols' is not required, skipping update.
[        ] [        ] Artifact Instance of 'IosUsbArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'IosUsbArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'IosUsbArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'IosUsbArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'IosUsbArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'FontSubsetArtifacts' is not required, skipping update.
[        ] [        ] Artifact Instance of 'PubDependencies' is not required, skipping update.
[        ] [  +63 ms] Initializing file store
[        ] [   +3 ms] Done initializing file store
[        ] [  +17 ms] Skipping target: gen_localizations
[        ] [ +999 ms] Skipping target: kernel_snapshot
[        ] [+1236 ms] Skipping target: unpack_linux
[        ] [ +259 ms] Skipping target: debug_bundle_linux_assets
[        ] [        ] Persisting file store
[        ] [   +4 ms] Done persisting file store
[        ] [   +2 ms] build succeeded.
[        ] [   +5 ms] "flutter assemble" took 2,633ms.
[        ] [  +41 ms] ensureAnalyticsSent: 38ms
[        ] [   +1 ms] Running shutdown hooks
[        ] [        ] Shutdown hooks complete
[        ] [        ] exiting with code 0
[ +352 ms] [2/5] Building CXX object CMakeFiles/flutter_junk.dir/flutter/generated_plugin_registrant.cc.o
[   +7 ms] [3/5] Building CXX object CMakeFiles/flutter_junk.dir/my_application.cc.o
[  +99 ms] [4/5] Linking CXX executable intermediates_do_not_run/flutter_junk
[        ] [4/5] Install the project...
[   +6 ms] -- Install configuration: "Debug"
[  +12 ms] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/flutter_junk
[        ] -- Set runtime path of "/home/bob/junk/flutter_junk/build/linux/debug/bundle/flutter_junk" to "$ORIGIN/lib"
[        ] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/icudtl.dat
[        ] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/lib/libflutter_linux_gtk.so
[  +82 ms] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/flutter_assets
[        ] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/flutter_assets/fonts
[        ] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/flutter_assets/fonts/MaterialIcons-Regular.otf
[        ] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/flutter_assets/packages
[        ] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/flutter_assets/packages/cupertino_icons
[        ] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/flutter_assets/packages/cupertino_icons/assets
[        ] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/flutter_assets/packages/cupertino_icons/assets/CupertinoIcons.ttf
[        ] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/flutter_assets/NOTICES
[        ] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/flutter_assets/kernel_blob.bin
[  +22 ms] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/flutter_assets/FontManifest.json
[        ] -- Installing: /home/bob/junk/flutter_junk/build/linux/debug/bundle/data/flutter_assets/AssetManifest.json
[   +7 ms] Building Linux application... (completed in 3.9s)
[ +164 ms] libEGL warning: DRI2: failed to authenticate
[ +266 ms] Observatory URL on device: http://<IP_ADDRESS>:43537/tJO8nhs5biI=/
[   +2 ms] Caching compiled dill
[  +20 ms] Connecting to service protocol: http://<IP_ADDRESS>:43537/tJO8nhs5biI=/
[   +1 ms] Launching a Dart Developer Service (DDS) instance at http://<IP_ADDRESS>:0, connecting to VM service at http://<IP_ADDRESS>:43537/tJO8nhs5biI=/.
[ +119 ms] DDS is listening at http://<IP_ADDRESS>:41451/jls26Ntvb6o=/.
[  +49 ms] Successfully connected to service protocol: http://<IP_ADDRESS>:43537/tJO8nhs5biI=/
[        ] Waiting for Linux to report its views...
[   +3 ms] Waiting for Linux to report its views... (completed in 3ms)
[   +5 ms] DevFS: Creating new filesystem on the device (null)
[  +11 ms] DevFS: Created new filesystem on the device (file:///tmp/flutter_junkQSVMHA/flutter_junk/)
[   +1 ms] Updating assets
[  +54 ms] Syncing files to device Linux...
[        ] Scanning asset files
[   +1 ms] <- reset
[        ] Compiling dart to kernel with 0 updated files
[        ] <- recompile package:flutter_junk/main.dart 04b36e17-3c7d-4f9a-9f36-275a3d600361
[        ] <- 04b36e17-3c7d-4f9a-9f36-275a3d600361
[  +45 ms] Updating files
[  +68 ms] DevFS: Sync finished
[        ] Syncing files to device Linux... (completed in 116ms)
[        ] Synced 1.8MB.
[        ] <- accept
[   +1 ms] Connected to _flutterView/0x2cb37e0.
[        ] Flutter run key commands.
[   +1 ms] r Hot reload. 🔥🔥🔥
[        ] R Hot restart.
[        ] h Repeat this help message.
[        ] d Detach (terminate "flutter run" but leave application running).
[        ] c Clear the screen
[        ] q Quit (terminate the application on the device).
[        ] An Observatory debugger and profiler on Linux is available at: http://<IP_ADDRESS>:41451/jls26Ntvb6o=/
[+26618 ms] Service protocol connection closed.
[        ] Lost connection to device.
[   +2 ms] DevFS: Deleting filesystem on the device (file:///tmp/flutter_junkQSVMHA/flutter_junk/)
[ +252 ms] Ignored error while cleaning up DevFS: TimeoutException after 0:00:00.250000: Future not completed
[   +3 ms] "flutter run" took 31,851ms.
[  +57 ms] ensureAnalyticsSent: 53ms
[        ] Running shutdown hooks
[        ] Shutdown hook priority 4
[   +2 ms] Shutdown hooks complete
[        ] exiting with code 0

flutter analyze
Analyzing flutter_junk...
No issues found! (ran in 1.8s)

% flutter doctor -v
[✓] Flutter (Channel dev, 1.23.0-4.0.pre, on Linux, locale en_US.UTF-8)
• Flutter version 1.23.0-4.0.pre at /mnt/disk4/home/bob/my/installs/flutter/flutter
• Framework revision 83dd176777 (21 hours ago), 2020-09-22 12:04:44 -0700
• Engine revision 2abe69c608
• Dart version 2.10.0 (build 2.10.0-136.0.dev)
[✓] Android toolchain - develop for Android devices (Android SDK version 29.0.2)
• Android SDK at /home/bob/Android/Sdk
• Platform android-29, build-tools 29.0.2
• ANDROID_HOME = /home/bob/Android/Sdk
• ANDROID_SDK_ROOT = /home/bob/Android/Sdk
• Java binary at: /mnt/disk4/home/bob/my/installs/android/android-studio/jre/bin/java
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6222593)
• All Android licenses accepted.
[✓] Chrome - develop for the web
• Chrome at google-chrome
[✓] Linux toolchain - develop for Linux desktop
• clang version 10.0.0-4ubuntu1
• cmake version 3.16.3
• ninja version 1.10.0
• pkg-config version 0.29.1
[✓] Android Studio (version 4.0)
• Android Studio at /mnt/disk4/home/bob/my/installs/android/android-studio
• Flutter plugin version 49.0.2
• Dart plugin version 193.7547
• Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6222593)
[✓] Connected device (3 available)
• Linux (desktop)  • linux      • linux-x64      • Linux
• Web Server (web) • web-server • web-javascript • Flutter Tools
• Chrome (web)     • chrome     • web-javascript • Google Chrome 84.0.4147.105
• No issues found!

Correction.  the app still responds to the mouse, but since the display is so severely broken, it's not easy to find where to click.

No issues on 1080p

flutter doctor -v
[✓] Flutter (Channel dev, 1.23.0-4.0.pre, on Linux, locale en_US.UTF-8)
    • Flutter version 1.23.0-4.0.pre at /home/taha/Code/flutter_dev
    • Framework revision 83dd176777 (2 days ago), 2020-09-22 12:04:44 -0700
    • Engine revision 2abe69c608
    • Dart version 2.10.0 (build 2.10.0-136.0.dev)

[✓] Android toolchain - develop for Android devices (Android SDK version 30.0.2)
    • Android SDK at /home/taha/Code/sdk
    • Platform android-30, build-tools 30.0.2
    • ANDROID_HOME = /home/taha/Code/sdk
    • Java binary at: /home/taha/Code/android-studio/jre/bin/java
    • Java version OpenJDK Runtime Environment (build
      1.8.0_242-release-1644-b3-6222593)
    • All Android licenses accepted.

[✓] Chrome - develop for the web
    • Chrome at google-chrome

[✓] Linux toolchain - develop for Linux desktop
    • clang version 10.0.0-4ubuntu1
    • cmake version 3.16.3
    • ninja version 1.10.0
    • pkg-config version 0.29.1

[✓] Android Studio (version 4.0)
    • Android Studio at /home/taha/Code/android-studio
    • Flutter plugin version 49.0.2
    • Dart plugin version 193.7547
    • Java version OpenJDK Runtime Environment (build
      1.8.0_242-release-1644-b3-6222593)

[✓] VS Code (version 1.49.1)
    • VS Code at /usr/share/code
    • Flutter extension version 3.14.1

[✓] Connected device (3 available)
    • Linux (desktop)  • linux      • linux-x64      • Linux
    • Web Server (web) • web-server • web-javascript • Flutter Tools
    • Chrome (web)     • chrome     • web-javascript • Google Chrome
      85.0.4183.121

• No issues found!

that is correct.  please test on a larger monitor.  if flutter is going to make it to the desktop, it will have to function on monitors bigger than 1920x1080.

apologies.  apparently it was an error in my linux installation.  thanks!


Image specific filter is retained when switching to all content types search

Description

When switching from image search to all content types search, image specific filters are retained in the URL.
Reproduction

 Visit https://search-staging.openverse.engineering/search/?q=galah&license=cc0

 Switch the search type to images and enable the JPEG file extension filter

 Use the search type switcher in the header to switch back to the all content type search

Observe that extension=jpg is still in the query string.

Expectation

Any content type specific filters should be removed when navigating to the all content search.
Additional context

This doesn't appear to happen with audio search. If I try the same thing with MP3 I wasn't able to reproduce it. Likewise, it does not happen if you visit the image search page directly and then navigate to the all content search (or at least I wasn't able to reproduce it in that case).
Marking this as low as it doesn't appear to effect the fetched search results, I still see audio files in the all content view for example even when visiting https://search-staging.openverse.engineering/search/?q=galah&license=cc0&extension=jpg directly.
Resolution

[ ] 🙋 I would be interested in resolving this bug.

This is no longer reproducible (probably fixed by @obulat during the pinia migration).


Micronaut doesn't provide error details and ways to resolve it

Hi
We use Gradle Docker image where we added and installed GraalVM using SDKMan.
However if we try to build native image:
gradle --no-daemon -Dorg.gradle.java.home=/root/.sdkman/candidates/java/<IP_ADDRESS>.r11-grl -Djava.vendor.version=graal clean nativeImage
we always receive an error:
A problem occurred starting process 'command 'native-image'
Even if we add --info or --debug arguments no additional information is printed. However it turned out that Micronaut plugin requires GRAALVM_HOME environment variable:
ARG GRAALVM_HOME=/root/.sdkman/candidates/java/<IP_ADDRESS>.r11-grl
Please, add this information to the documentation section and error message.

Once #228 is merged, we're going to use the official GraalVM plugin which provides better error messages in this context.


edupont04 from OPS portal: Merge from master to live

OPS Build status updates of commit 8cdd3d4:
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dynamics-gp/payroll/AdvancedPayroll.md
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This comment lists only the first 50 files in the pull request.

dynamics-gp/installation/ProfServicesToolsLibrary.md

Line 623: [Warning] Invalid file link:(~/installation/media/51043b306addcd813fc1de1071a5ce51.jpg).
Line 645: [Warning] Invalid file link:(~/installation/media/57f8b2ae7d26b178176adfc7e8cf1d70.jpg).
Line 747: [Warning] Invalid file link:(~/installation/media/7dfc3dfe73a52902fe9a88f3dc4d8d05.jpg).
Line 802: [Warning] Invalid file link:(~/installation/media/6e87b8ff4a476026db4102542602b0d7.jpg).
Line 831: [Warning] Invalid file link:(~/installation/media/b46f5819dbd446008227ace25469d45a.jpg).
Line 862: [Warning] Invalid file link:(~/installation/media/dab50933fff5188b269046bb2537650a.jpg).
Line 874: [Warning] Invalid file link:(~/installation/media/e9ee2a1d4204acac692f5431d54349d6.jpg).
Line 898: [Warning] Invalid file link:(~/installation/media/b1d2cb4dc84cd4830ad1b4a082785974.jpg).
Line 922: [Warning] Invalid file link:(~/installation/media/8ac1cd7a0995b1655083fd883416a512.jpg).
Line 945: [Warning] Invalid file link:(~/installation/media/6346596ff60bc29163e079652ac6dc27.jpg).
Line 1115: [Warning] Invalid file link:(~/installation/media/57dfd93b57a510254fd8750a7761a96c.jpg).
Line 1178: [Warning] Invalid file link:(~/installation/media/b64a60fc657a7ff60a52e834b610c85c.jpg).
Line 1245: [Warning] Invalid file link:(~/installation/media/0cd4ee5bc05eca0373eb73ed79a5f7e4.jpg).
Line 1281: [Warning] Invalid file link:(~/installation/media/c1191b26fd8c4b16fbd42dc3cfd908fd.jpg).
Line 1310: [Warning] Invalid file link:(~/installation/media/5a4c5a9e7c53c8d89a0f5fd2cdb19771.jpg).
Line 1359: [Warning] Invalid file link:(~/installation/media/c14af4a366e6717fcfb00e3387148407.jpg).
Line 1430: [Warning] Invalid file link:(~/installation/media/e98c1352cd449d7aa876197e6c740aea.jpg).
Line 1460: [Warning] Invalid file link:(~/installation/media/f6cd48c209fdd7cacf54e6965ea45cab.jpg).
Line 1490: [Warning] Invalid file link:(~/installation/media/14d96c71a001e5f12450c7f34eca1f74.jpg).
Line 1518: [Warning] Invalid file link:(~/installation/media/0e6852a93880e5b59c05b21cc5ee6cac.jpg).
Line 1569: [Warning] Invalid file link:(~/installation/media/522477c75245b10318d8f5a971306177.jpg).
Line 1684: [Warning] Invalid file link:(~/installation/media/577c501cb87929fc73ecf070d08df050.jpg).

dynamics-gp/payroll/AdvancedPayroll.md

Line 617: [Warning] Invalid file link:(~/payroll/media/4be45bdfbfa7fa5b8e5e1273c99fe1ca.jpg).
Line 665: [Warning] Invalid file link:(~/payroll/media/1b7a7d0d2105d38b4f108fcbcae8a9ea.jpg).
Line 806: [Warning] Invalid file link:(~/payroll/media/4be45bdfbfa7fa5b8e5e1273c99fe1ca.jpg).
Line 850: [Warning] Invalid file link:(~/payroll/media/1b7a7d0d2105d38b4f108fcbcae8a9ea.jpg).
Line 905: [Warning] Invalid file link:(~/payroll/media/3682febe7f8380e092213bf04723673a.jpg).
Line 934: [Warning] Invalid file link:(~/payroll/media/3682febe7f8380e092213bf04723673a.jpg).
Line 1156: [Warning] Invalid file link:(~/payroll/media/38faa911c7b27828dae0557600159f32.jpg).
Line 1217: [Warning] Invalid file link:(~/payroll/media/38faa911c7b27828dae0557600159f32.jpg).
Line 1319: [Warning] Invalid file link:(~/payroll/media/1859a5d77be20b8a7241e4ea2624640f.jpg).
Line 1361: [Warning] Invalid file link:(~/payroll/media/48e1813c069cc3809e85f08cf7e45bcb.jpg).
Line 1565: [Warning] Invalid file link:(~/payroll/media/1859a5d77be20b8a7241e4ea2624640f.jpg).
Line 1605: [Warning] Invalid file link:(~/payroll/media/48e1813c069cc3809e85f08cf7e45bcb.jpg).
Line 1737: [Warning] Invalid file link:(~/payroll/media/1496d6c0f31bccc37099c5590b1b3092.jpg).
Line 1761: [Warning] Invalid file link:(~/payroll/media/7977806af2f0ec351776e5cb71069fb1.jpg).
Line 1774: [Warning] Invalid file link:(~/payroll/media/1496d6c0f31bccc37099c5590b1b3092.jpg).
Line 1797: [Warning] Invalid file link:(~/payroll/media/7977806af2f0ec351776e5cb71069fb1.jpg).
Line 2247: [Warning] Invalid file link:(~/payroll/media/10d43b370e55069491f108e962d29310.jpg).
Line 2276: [Warning] Invalid file link:(~/payroll/media/0a40d3be32d5491e1636f612d457a794.jpg).
Line 2458: [Warning] Invalid file link:(~/payroll/media/10d43b370e55069491f108e962d29310.jpg).
Line 2487: [Warning] Invalid file link:(~/payroll/media/0a40d3be32d5491e1636f612d457a794.jpg).

For more details, please refer to the build report.
Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report.


Need help!: problem flashing the bootloader

Hi, first of all thanks for the work you put in. But i have met a problem that i can't seem to solve:
board nrfMicro 1.4
When i tried flashing the chip with a bluepill flashed with bmp they output this error:
Target voltage: ABSENT!
Exception: SWDP invalid ACK
SW-DP scan failed!
Attaching to Remote target failed
Target does not support this command.
i thought that i solder something wrong, after a few weeks of frustrations and google searching, even hooking up a pull up resistor doesn't seems to fix the problem, even ordering another bluepill to test output the same error, and when i tried an st-link flash with cmis-dap patch they output this:
Open On-Chip Debugger 0.11.0
Licensed under GNU GPL v2
For bug reports, read
http://openocd.org/doc/doxygen/bugs.html
debug_level: 2
swd
Warn : Using CMSIS-DAPv2 interface 1 with wrong class 10 subclass 0 or protocol 0
Info : Using CMSIS-DAPv2 interface with VID:PID=0xc251:0xf001, serial=0001A0000000
Warn : could not claim interface: Resource busy
Error: error writing data: Input/Output Error
Error: CMSIS-DAP command CMD_INFO failed.
the kernel log:
[ 5017.882236] usb 1-7.4: Product: CMSIS-DAP
[ 5017.882237] usb 1-7.4: Manufacturer: X893 ARM
[ 5017.882239] usb 1-7.4: SerialNumber: 0001A0000000
[ 5017.907217] cdc_acm 1-7.4:1.0: ttyACM0: USB ACM device
[ 5017.907894] hid-generic 0003:C251:F001.0013: hiddev3,hidraw7: USB HID v1.00 Device [X893 ARM CMSIS-DAP] on usb-0000:02:00.0-7.4/input2
[ 5254.884960] usb 1-7.4: usbfs: process 13627 (openocd) did not claim interface 1 before use
[ 5307.286692] usb 1-7.4: usbfs: process 13957 (openocd) did not claim interface 1 before use
this seems like openocd cant claims the interfaces for cmisdap,is theres anyway else to flashing the nrfMicro? i might even try the j-link but i dont think it will be better

I don't know really =( try flashing a standalone module maybe it's soldering.


fix empty simpletable #555

I try to learn and understand SILE since a few days. I do not really
know what I am doing, but I could somehow fix the issue #555 .
A problem is that the command noindent is only applyed to the first
cell.
I hope to get some feedback to make the PR ready.

Coverage remained the same at 92.385% when pulling aeca40cdde5f1eb55c981a2583ee1f9e89c66315 on ck3d:fix-simpletable into 65c92c88513b51740c44cb98b91ae5d3df843873 on simoncozens:master.

This looks like a much tidier way of doing things anyway!
What I would do, before entering the table is temporarily set document.parindent to zero, to turn off indentation altogether.

Thanks for reviewing. I updated the PR according to your feedback and made the PR ready to merge.

Thanks for the contribution @ck3d.


Modify scope of the hash module in the coinbase module to pub use

In the current code, the hash module is imported privately within the coinbase module. This prevents external modules from directly accessing and utilizing the functionalities of the hash module. This could be inconvenient for developers. I propose modifying the scope of the hash module to be public (pub use).

Closing as this PR is no longer relevant in light of #2401


test workflows eager loading with scientist

get some metrics on the performance impact of this code, going to start with disabled and then turn on for this a percent of the time, and ramp it up to see if it causes the current behaviour.
Review checklist

[ ] First, the most important one: is this PR small enough that you can actually review it? Feel free to just reject a branch if the changes are hard to review due to the length of the diff.
[ ] If there are any migrations, will they the previous version of the app work correctly after they've been run (e.g. the don't remove columns still known about by ActiveRecord).
[ ] If anything changed with regards to the public API, are those changes also documented in the apiary.apib file?
[ ] Are all the changes covered by tests? Think about any possible edge cases that might be left untested.

LGTM but wait for the tests to confirm that super works there (and isn't broken by instance_eval trickery).


Role of ReactoKinesix vs. Kinesis Client Library

Hi, wondering what the long term plan for RX is in terms of the Kinesis Client library for .net.
I don't think anyone is overly attracted to taking the weird life cycle dependency on the java runtime, but it's the 'official' method and I'd be frustrated if I started using Reacto and it went dormant 3 weeks later.
Thanks allot,
Gary Lucas

Sorry, I guess another way to ask the same question would be to say:  What is the problem you're trying to solve vs. using the KCL (not that I'm a fan of the KCL mechanism).

Hi, I started this project around the time Amazon announced Kinesis, I was really excited to try it out only to find everything the documentation referred to was Java only, and there was no KCL for any other language. Which was why I started this project and the hope was (still is!) that there will come a day when there'd be an official .Net client library would render this library unnecessary.
(on a side note, I also created a producer library that supports a number of things:

auto-splitting shards based on throttle rate
sync and async send (latency is still an issue, though it's much better than the 100ms per record when the service first came out which really necessitated the need for sending stuff in the background)
back-pressure handling
additional metrics in CloudWatch (which they seem to have caught up, mostly))

Like you, I'm not a fan of the .Net KCL as it stands right now, so as things stand I will still continue to maintain this library (we also have a bunch of production code depending on it too). But your point is totally valid, this is an open-source project with only one active maintainer, so there's definitely risk involved. In the short-term at least I don't see any reason for me to abandon this project though.
The way I see, the bulk of the work is in the processing logic anyway, so even if I was to stop working on this library it's not a big ask to move to the KCL. I actually borrowed a lot of design idea from the KCL at the time, including how it uses DynamoDB to track state of the stream processors, so from a consumer's point-of-view it should be easy to switch.

That makes sense, thanks for the overview.  Much appreciated.
I'm experimenting with ripping an existing process that's currently living on a 0MQ bus and running it entirely on Kinesis.  I will investigate Darkseid as it looks like the Kinesis Producer Library is again, java only.  I have a ton of background with C# and none with F# so it's making for some fun reading :)


Error : This game requires a display driver that supports DirectX9.0c 3D acceleration.

Trying to run Remix on Kane and Lynch 2 Dog Days, I get following error after launching game.

Error : This game requires a display driver that supports DirectX9.0c 3D acceleration.

Remix-0.1.1
Gigabyte RTX 3080ti Eagle
531.41.0
Kane and Lynch 2 Dog Days (Steam)

NvRemixBridge.log
[13:57:54.827] info:  No default config found for: E:\Steam Games\Kane & Lynch 2 - Dog Days\kl2.exe
[13:57:54.932] info:  Trying to open config file: E:\Steam Games\Kane & Lynch 2 - Dog Days\.trex\bridge.conf
[13:57:54.932] info:  Using shared heap for textures.
[13:57:54.932] info:  Using shared heap for static buffers.
[13:57:54.933] info:  Using shared heap for dynamic buffers.
[13:57:54.933] info:  ==================
[13:57:54.933] info:  NVIDIA RTX Remix Bridge Server
[13:57:54.934] info:  ==================
[13:57:54.934] info:  Version: remix-0.1.1-2-gdc825b6
[13:57:54.935] info:  Running in x64 mode!
[13:57:54.935] info:  Launched server with GUID 2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db
[13:57:54.936] info:  Shared memory: [ClientChannel_2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db] created and initialized successfully!
[13:57:54.936] debug: CreateSemaphore returned existing semaphore by the same name ClientDataQueue.
[13:57:54.937] info:  Shared memory: [ServerChannel_2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db] created and initialized successfully!
[13:57:54.937] debug: CreateSemaphore returned existing semaphore by the same name ServerDataQueue.
[13:57:54.937] info:  Shared memory: [SharedDataHeap_meta_2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db] created and initialized successfully!
[13:57:54.938] info:  Shared memory: [SharedDataHeap_data_0_2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db] created and initialized successfully!
[13:57:54.938] info:  Shared memory: [SharedDataHeap_data_1_2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db] created and initialized successfully!
[13:57:54.939] debug: CreateSemaphore returned existing semaphore by the same name Present.
[13:57:54.939] info:  Server started up, waiting for connection from client...
[13:57:54.940] info:  Registering exit callback in case client exits unexpectedly.
[13:57:54.940] info:  Registering message channel for asynchronous message handling.
[13:57:54.940] info:  Initializing D3D9...
[13:57:54.941] info:  Message channel MessageChannelServer established.
[13:57:56.120] info:  D3D9 interface object creation succeeded!
[13:57:56.121] info:  Loaded D3D9 from E:\Steam Games\Kane & Lynch 2 - Dog Days\.trex\d3d9.dll
[13:57:56.121] info:  Version of d3d9 loaded is DXVK
[13:57:56.121] info:  Sync request received, sending ACK response...
[13:57:56.122] info:  Done! Now waiting for client to consume the response...
[13:57:56.123] info:  Handshake completed! Now waiting for incoming commands...
[13:57:57.294] info:  No leaked objects dicovered at Direct3D module eviction.
[13:57:57.394] info:  Command processing loop finished, cleaning up and exiting...
[13:57:57.405] info:  Shutdown cleanup successful, exiting now!
[13:57:57.406] info:  [Uptime]: 2s

d3d9.log
[13:57:54.350] info:  No default config found for: E:\Steam Games\KAYNE\Kane & Lynch 2 - Dog Days\kl2.exe
[13:57:54.351] info:  Trying to open config file: E:\Steam Games\KAYNE\Kane & Lynch 2 - Dog Days\.trex\bridge.conf
[13:57:54.351] info:  Using shared heap for textures.
[13:57:54.351] info:  Using shared heap for static buffers.
[13:57:54.352] info:  Using shared heap for dynamic buffers.
[13:57:54.352] info:  ==================
[13:57:54.352] info:  NVIDIA RTX Remix Bridge Client
[13:57:54.353] info:  ==================
[13:57:54.353] info:  Version: remix-0.1.1-2-gdc825b6
[13:57:54.353] info:  Loaded d3d9.dll from E:\Steam Games\KAYNE\Kane & Lynch 2 - Dog Days\kl2.exe
[13:57:54.366] info:  DirectInput8 hook attached.
[13:57:54.376] info:  DirectInput hook attached.
[13:57:54.377] info:  Initializing new shared memory object.
[13:57:54.412] info:  Shared memory: [ClientChannel_2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db] created and initialized successfully!
[13:57:54.412] info:  Initializing new shared memory object.
[13:57:54.422] info:  Shared memory: [ServerChannel_2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db] created and initialized successfully!
[13:57:54.422] info:  Initializing new shared memory object.
[13:57:54.423] info:  Shared memory: [SharedDataHeap_meta_2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db] created and initialized successfully!
[13:57:54.423] info:  Initializing new shared memory object.
[13:57:54.493] info:  Shared memory: [SharedDataHeap_data_0_2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db] created and initialized successfully!
[13:57:54.494] info:  Initializing new shared memory object.
[13:57:54.563] info:  Shared memory: [SharedDataHeap_data_1_2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db] created and initialized successfully!
[13:57:54.808] info:  Launching server with GUID 2caab0f4-6fb7-483c-b32a-5a2ef7e5a6db
[13:57:54.812] info:  Sending SYN command, waiting for ACK from server...
[13:57:56.122] info:  Ack received! Handshake completed! Telling server to continue waiting for commands...
[13:57:56.123] info:  Server crash recovery enabled
[13:57:57.310] info:  About to unload bridge client.
[13:57:57.310] info:  Sending Terminate command to server...
[13:57:57.457] info:  Shutdown cleanup successful, exiting now!
[13:57:57.457] info:  DirectInput8 hook detached.
[13:57:57.458] info:  DirectInput hook detached.
[13:57:57.458] info:  [Uptime]: 2s

kl2_d3d9.log
info:  Game: kl2.exe
info:  DXVK_Remix: v1.9.3
info:  	positions
info:  	indices
info:  	texcoords
info:  	geometrydescriptor
info:  	positions
info:  	indices
info:  	geometrydescriptor
info:  Built-in extension providers:
info:    Win32 WSI
info:    OpenVR
info:    OpenXR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
info:  Enabled instance extensions:
info:    VK_KHR_get_physical_device_properties2
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
info:  Enabled Layer Names:
info:  D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info:  NVIDIA GeForce RTX 3080 Ti:
info:    Driver: 531.41.0
info:    Vulkan: 1.3.236
info:    Memory Heap[0]:
info:      Size: 12100 MiB
info:      Flags: 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[4]: Property Flags = 0x7
info:    Memory Heap[1]:
info:      Size: 16254 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x6
info:      Memory Type[3]: Property Flags = 0xe
info:  Process set as DPI aware

IIRC DX9c games are not compatible with Remix

IIRC DX9c games are not compatible with Remix

It's now working with 0.2.0! no more error I see the Alt + X message, However game crashes after loading screen.

Do you have a new log to share?

@CycloneRing Is this still an issue? Are you able to share logs?

Hello! Will you please test this on the latest release and let us know if the issue persists? Thank you!


Generic type in interface breaks TSX syntax highlighting

From @tomduncalf on July 5, 2016 14:14

VSCode Version: 1.3.0-insider a1293f5056e79c3f0e2cd3e24909f41ff4eef472 (does not affect 1.2.1)
OS Version: OS X 10.11.3

Steps to Reproduce:

Create an interface which has a property of a type which uses a generic in its signature
Subsequent code is incorrectly highlighted, presumably due to angle brackets being interpreted as JSX

Example code:
interface Test<T> {
    test: T;
}

interface Props {
    prop: Test<T>;
}

class Whatever {
}

Actual result:

Expected result: class should be highlighted properly e.g.

Copied from original issue: Microsoft/vscode#8761

From @lediur on July 5, 2016 21:36
I can reproduce this too. Other Intellisense features (e.g. type inference, info on hover) works, so it seems like just a syntax highlighting bug.
Version: 1.3.0-insider a1293f5
OS: Windows 10 Pro Insider 14379
Here's a gif:

From @tomduncalf on July 8, 2016 7:14
Ah thanks @PascalSenn, looks a bit ugly but better than no syntax highlighting!

From @PascalSenn on July 8, 2016 7:1
Workaround: If you put a whitespace between the generic and the angle brackets the syntax should highlight correctly

This has probably to do with https://github.com/Microsoft/TypeScript-TmLanguage/pull/19 which we are currently running of. TS looks good, but TSX shows the issue above.

Also see https://github.com/Microsoft/vscode/issues/8045

Probably the same issue as #196

I reverted tsx to the version we had in 1.2 (current master, https://github.com/Microsoft/TypeScript-TmLanguage/commit/a78f05a1af40a3dbc1a87992b37e34e69631c94d). ts and js still use the changes of this pull request #191 which seems to work well.


Support installing without cert-manager

Enables users to supply their own certificate for the admission
webhooks.
Closes #531

@jsok openssl is probably better given the project implementation is fairly technology agnostic, a link will be fine

I've fixed some conflicts and added a link to what seems like a trustworthy and also stable set of documentation.
Realistically I think anyone who is going to be doing this already has a mechanism or their own googling skills to work it out 🤷 .


Bar Chart: Hide Bar which are having values 0 in them

Version
5.4
Link to Minimal Reproduction
https://echarts.apache.org/examples/en/editor.html?c=dataset-simple0
Steps to Reproduce
In Multiple Bar chart , if some data value has zero then it is not hiding fully in chart, it is taking space in between them.

Current Behavior
In Multiple Bar chart , if some data value has zero then it is not hiding fully in chart, it is taking space in between them.
Expected Behavior
Hide Bars in chart if the value is 0 or null or undefined.
Environment
- OS:
- Browser:
- Framework:

Any additional comments?
No response

You could try using xAxis: {type: 'value} as outlined here and see if it resolves your use case.

duplicate of #9899
@MatthiasMert, thank you for the link - good brainstorming and a viable solution from Kikon.
Hope it will put to rest that recurring issue.
Demo Code

We do not have plan to support this for now. You may use custom series if you want.

Close for duplication

@Ovilia Can you please tag which is duplicate one?

duplicate of #9899 @MatthiasMert, thank you for the link - good brainstorming and a viable solution from Kikon. Hope it will put to rest that recurring issue. Demo Code

Hi @helgasoft , may I know how to remove the Original chart and show only the Combined (zero excluded) chart?

@shiraineko - Demo

Hi @helgasoft , really appreciate your help! I am sorry because I have another question regarding this solution. Is it possible to apply this solution to bar chart with multiple series of data? The bar chart is something like this - https://codesandbox.io/p/sandbox/9t5jj2 Thank you!


Implement Hash#keep_if

@st0012 I've realized that if you intend to have destructive methods on Hash/Array (eg. select!), this method is actually redundant (which is not good for Goby design), so it can be closed (or better, I can rename the method to select!).

Actually I don’t want any method that does mutation. So this method is fine for me.
I didn’t merge it because there were too many PRs and I usually updated some PRs but forgot to merge them, then I need to sync them again 😅

Actually I don’t want any method that does mutation. So this method is fine for me.
I didn’t merge it because there were too many PRs and I usually updated some PRs but forgot to merge them, then I need to sync them again :sweat_smile:

Good to know. I think I forgot about the Goby design related to the destructive methods :laughing:

@saveriomiroddi This looks good to me, but I don't want to mutate the original hash (I didn't actually know this until I took a closer look today, sorry), which will make this method act just like #select. So I'm not sure about adding this method. Any thoughts? @goby-lang/maintainers

@saveriomiroddi And I know I already merged some methods like delete_if, which is also my fault (sorry again).
I think we should use this chance to discuss that if my thoughts on the mutation method is reasonable.

This looks good to me, but I don't want to mutate the original hash (I didn't actually know this until I took a closer look today, sorry), which will make this method act just like #select.

No problem. This is a very interesting subject. I think use cases should be thought out carefully, to see which design can satisfy the typical uses cases.
Is there any sprcific reason not to use Hash#new() (which right now is disabled)?
I could see that satisfy both the immutability requirement, and the common use cases.
When I refer to common use cases, in particular, I refer to two:

Hash.new(0): this is useful for hashes holding counters
Hash.new { |h, k| h[k] = [] }: this is useful for hash holding collections

And I know I already merged some methods like delete_if, which is also my fault (sorry again).

From my perspective, immutability as design can be a reasonable point (even if I personally use mutability at work), as for collections, there are always duplicate mutable/immutable methods, and I don't think there are cases where not having mutable methods cause trickiness in the code.

@saveriomiroddi My thoughts about Goby's design is very simple: reduce the chance for developer to screw things up. (especially for not very experienced developers).
Ruby gives a lot of powers to developers. This can let experienced developers get their work done more easily, but can also make it easier for those not experienced developers to screw things up. And I believe in reality the later case is more frequently seen than the first case.
So in Goby I want to change this. And I believe reducing mutation is one of the approaches, because unintentionally modifying data is often the causes of bugs.
(Maybe I should write done my view or expectation on Goby in somewhere?)

BTW I'm not saying I don't like mutation at all (I'm not a big fan of those zero mutation, functional programming concept). I just think methods with side effects bring more troubles than advantages overall.

(Maybe I should write done my view or expectation on Goby in somewhere?)

I think it's a good idea to have the design philosophy and/or an at least basic specification, so that people can have from the beginning a better idea about how to implement contributions (eg. what not to do :smile: ).
By the way, I've just realized that my discussion about Hash.new was in the wrong place, so ignore it :smile:

@st0012 based on the discussion above, I'm closing this PR.


Create AWS AppSync graphql API

Endpoints:

[ ] #16
[ ] #17

Use AWS Amplify - https://rangle.io/blog/creating-a-useful-graphql-server-using-aws-amplify/

Done 3119634f106dbba16cb51e498f22e2216a1b61c7


Have you considered TokenMix in hidden layers?

In addition to TokenMix before the first Transformer block, have you considered or tried TokenMix in the middle of the model?

I did try it.
If I understand correctly, it is close to Manifold Mixup. I believe this will be an interesting extension of CutMix/TokenMix (etc) in the feature space.
Have you tried CutMix in the feature space?

Yep, I am indeed effectively talking about Manfold Mixup for TokenMix/CutMix. The Manifold Mixup paper is very interesting and thank you so much for bringing it up. I haven't tried the hidden layer version of CutMix/TokenMix. If you have tried hidden-layer TokenMix, could you share the results?

Of course.

Great! Do you want to share the results on this issue or somewhere else?

@jihaonew Did you get any results?


Signing out when Keycloak is the OIDC provider lets you click back button to get back to DataHub

When signing out on DataHub, if the OIDC provider is Keycloak, users are able to use the back arrow of the browser to go back to the DataHub homepage and can still access it. This does not happen for native users.

Keycloak must provide end_session_endpoint in their OIDC configs


only full ways get highlighted, even if only parts of them are covered

For example, I made a U-Turn on my bikle on https://www.openstreetmap.org/way/184049387 before it bends.
On https://kartaview.org/map/@52.6544863276543,13.28101225889236,18z it gets painted in blue all the way.

yep, can confirm this is the snapping-to-road behaviour – partial way coverage is not supported yet but on the roadmap

For reference #327:

In comparison to wandrer.earth, i do not know which ways will get painted in blue on the map after i upload a sequence taken there.
On wandrer.earth I can enable untravelled ways on my Big Map (login required), I would like this for KartaView aswell.


Fixed the table-level restrictions sample

There was twice the same query. I guess the second one should be for changing the insert grant.

thanks for the PR


Gekijouban Madoka Magicka: The Battle Pentagram [PCSG00214]

App summary

App name: Gekijouban Madoka Magicka: The Battle Pentagram
App serial: PCSG00214
App version: 1.00

Vita3K summary

Version: v0.1
Build number: 1804
Commit hash: https://github.com/vita3k/vita3k/commit/9230dc8e

Test environment summary

Tested by: Yeff Scry
OS: Windows 10
CPU: AMD Ryzen 3 1300x
GPU: Nvidia GeForce GTX 1050 Ti
RAM: 8 GB

Issues
Shows a black screen and an fps counter and plays a loud repeating sound.
Log
vita3k.log

Screenshots:

The game runs at 2 fps max lmao

The game runs at 2 fps max lmao

game is full speed now

The game runs at 2 fps max lmao

game is full speed now

The game runs at 2 fps max lmao

game is full speed now

I mean, that's awesome, but the audio during the story parts is still pretty choppy lol, still finally playable

I've also noticed the graphic bugs that make most of the background parts kinda clip through the characters, which can be quite bothersome at times lol

I've also noticed the graphic bugs that make most of the background parts kinda clip through the characters, which can be quite bothersome at times lol

yèes no worry, is cvommun issue on very lot game, transparance issue etc

With modules set to automatic I get random crashes. With manual mode and selecting only libpgf and libpvf the game becomes more stable.

the game started, the only bug that I noticed is that the game can sometimes hang tightly. madoka hovered in place and began to shake at the end of the mission
pentium e6700
4 gb ram
gts 450
screenshot of game

ok, audio issue have been fixed.but graphics bugs is still exist.
At least we can run this game almost normally now.

how are y'all getting more FPS than 20 lmao please tell me T_T

having a good pc, thats it.

Whenever I enable scaling or not, some screen effects (arrow effects, explode effects, etc) render only on 1/4 of the screen (OpenGL)
Madoka's arrow effects are cut off to the top-left of the screen (OpenGL):

It renders correctly with Vulkan, which should look like this:

Homura's rocket launcher explosion effects are scaled to the top-left of the screen:

Vulkan renders correctly:

The weird screen filter effect when Madoka drops Quebey is also scaled:

What's more, shadows can't be rendered normally neither with OpenGL nor with Vulkan (see the screenshots above)

Also I have another problem every time I try to use homura the screen remains completely and does not show me the character when instead I use it as a partner the 3d model of Homura is not seen if the character does not exist How can I solve the rest everything is fine for the rest attacks you hear the voice is but and like a   @haojiezhe12345 Maybe it will be the fault of my version is damaged that you can send me the download link for the fixed versions tell me

I want to clarify it happens to me only with homura

I didn't face any problems when playing on the latest vita3k update

the game runs great until the last stage of the prologue (Walpurgis' Barrier), where most of the screen becomes gray (does not freeze).

the game runs great until the last stage of the prologue (Walpurgis' Barrier), where most of the screen becomes gray (does not freeze).

When you used akemi homura it will be gray screen(vulkan mode)
The only way to solved this is run game in opengl mode

the game runs great until the last stage of the prologue (Walpurgis' Barrier), where most of the screen becomes gray (does not freeze).

When you used akemi homura it will be gray screen(vulkan mode) The only way to solved this is run game in opengl mode

oh, nice! thanks for the advice!

Hi! I am on Windows 11 and running the latest version of Vita3K. I am running the translation patch of this game (It was finished a few months ago) and it's getting stuck right after opening the game. This error repeats continuously. Log files attached.
[19:11:53.402] |C| [ArmDynarmicCallback::MemoryRead]: PC is 0x0
[19:11:53.403] |E| [ArmDynarmicCallback::MemoryRead]: Invalid read of uint32_t at address: 0x8
PC: 0x00000000,   SP: 0x00122000,   LR: 0x000e1001
r0 : 0x00000000   r6 : 0x00000000
r1 : 0x00000000   r7 : 0x00000000
r2 : 0x00000000   r8 : 0x00000000
r3 : 0x00000000   r9 : 0x00000000
r4 : 0x00000000   r10: 0x00000000
r5 : 0x00000000   r11: 0x00000000
r12: 0x00000000
Thumb: false
Any help would be greatly appreciated as I've waited a few years to play this game. Thanks!
vita3k.log

Wait... It worked in a previous version? Do you know in which one? Also, if you don't mind to share. How did you make the patch work? I want to learn as well :)). Also, thanks a lot!

Wait... It worked in a previous version? Do you know in which one? Also, if you don't mind to share. How did you make the patch work? I want to learn as well :)). Also, thanks a lot!

[https://gbatemp.net/threads/gekijouban-mahou-shoujo-madoka-magica-the-battle-pentagram-translation-project.608242/page-2#post-9896129](Translation project reply #30)
The translation patcher assumes that the eboot.bin is decrypted, but not decompressed (this is the case when you decrypt eboot.bin using FAGDec from real Vita, and also, the previous version of Vita3K), so it will try to decompress it first using vita-unmake-fself.exe, then change those Japanese strings, then apply patches using vita-elf-inject.exe.
But in the later version of Vita3K, when you install the game, the eboot.bin is decrypted, and,  decompressed by the emulator.
So when the translator decompresses the eboot.bin already decompressed by the emulator, it will result in the file being corrupted.
What I have done was just simply change those strings directly in the eboot.bin. Note that it can only be used in Vita3K, the real Vita doesn't recognize the decompressed eboot.bin.

Nice. Thanks for the explanation! It makes sense.

getting some errors when trying to play as homura (grey screen with no freezing, it's a rendering problem) on latest vita3k as for 13/2/24

crashed after some time playing which cause my system ui to crash/have black wallpaper,the device i am using is Redmi Note 9s
I use the eng patch version,the part it crashed on is random and doesn't have a pattern..play for a bit(1 stage),saved the file..play another stage and then it crash..
vita3k version used is android 11

Whenever I enable scaling or not, some screen effects (arrow effects, explode effects, etc) render only on 1/4 of the screen (OpenGL)
Madoka's arrow effects are cut off to the top-left of the screen (OpenGL):  It renders correctly with Vulkan, which should look like this:
Homura's rocket launcher explosion effects are scaled to the top-left of the screen:  Vulkan renders correctly:
The weird screen filter effect when Madoka drops Quebey is also scaled:
What's more, shadows can't be rendered normally neither with OpenGL nor with Vulkan (see the screenshots above)

how did you get homura to render properly in vulkan mode? every time I load a map with her on it in vulkan it turns gray


Need script to release on chocolatey

Now too much work
Current steps:
https://github.com/NuGetPackageExplorer/NuGetPackageExplorer/blob/master/README-developers.md

duplicate of https://github.com/NuGetPackageExplorer/NuGetPackageExplorer/issues/88


[Fixes #5689] Remove Alias when Item is Destroyed

Hi @hannan-azam, I'm your friendly neighborhood .NET Foundation Pull Request Bot (You can call me DNFBOT). Thanks for your contribution!

This seems like a small (but important) contribution, so no Contribution License Agreement is required at this point. Real humans will now evaluate your PR.

TTYL, DNFBOT;


Fix err check in deploy

this was not caught in previous check because the --recycle option is not used in the presubmit

/gcbrun

/gcbrun

Pull Request Test Coverage Report for Build<PHONE_NUMBER>

1 of 1 (100.0%)  changed or added relevant line in 1 file are covered.
No unchanged relevant lines lost coverage.
Overall coverage increased (+0.06%) to 62.266%

Totals

Change from base Build<PHONE_NUMBER>:
0.06%

Covered Lines:
2896

Relevant Lines:
4651

💛  - Coveralls


Store unexpected exceptions (or all of them?) somewhere inside .scala

from @alexarchambault :
So that: we don't print the whole stack trace by default, but users can still report issues with the full stack trace, even in hard to reproduce cases.

Ah, sorry. This task is about UX, so all non-cached earlier errors are presented in user friendly way to user, however full information (stack traced) is logged and can be inspected.
The source of inspiration may be sbt: when task results in non-recoverable exception only Error kind and message are printed and full stack trace is hidden (but logged) with information how to see it all.

Sth like this?

Fixed in #461


Fixes key error in metadata and ignores ink

This implements default values for metadata keys used elsewhere in code (avoiding key errors)
It also raises an exception for ink annotations for handwritten notes, effectively ignoring them.

Thanks for your contribution @jmhammond


Rename for all Operation types

Currently, there are methods and types that include the word Operation that are not related to an LRO. Operation is a reserved word in the .NET SDKs, so we need to come up with an alternative term

We decided to keep the Operation word since the types actually represent running LROs in the service. We just have to be careful with the ModelOperation class, since that ending the name of the type with Operation could lead customers to believe that it is a subclass of Operation<T>. For this and other reasons, it will be renamed to DocumentModelOperationDetails.


Feature Request: remove line breaks or carriage returns

for Utils:
find and remove line breaks and carriage returns from text

Hi @duckexmachina,
This is already covered by the 'Remove whitespace' operation. See this example.
Thanks for the suggestion though, it's a good one.


VK: update track info on every event

Track info could be undefined on early startup, so sometimes we need to update
it on progress

👍 I noticed this issue too.

Thanks :+1:


load packages from workspace-state.json, missing packages can show

main package --> local A --> local B
if local A depends on local B
local B will not be shown in dependency list unless writting the dependency local B in main package expicitly
I've found workspaceState?.object.dependencies is exactly the same results as in the Xcode
And the other thing is Xcode shows the name of packages but this is showing identify of package
Here is helping locate the issue fast, Free free to close

[x] all dependencies can be shown
[x] editing dependencies can be shown
[x] exposed edit locally for remote package
[x] edit locally and use local package both work OK
[x]  show product name rather than package name as Xcode doing

https://swift-server.slack.com/archives/C02PV8T5HQD/p1658595325605139

@swift-server-bot test this please

@adam-fowler
Now I confirmed that
[Package.swift + Package.resolved] --> resovle --> update workspace-state.json --> dependency UI
Package.swift  + Package.resolved determine what versions should be fetched
the UI should fully map with workspace-state.json

I created a quite general project that could cover more test cases, Please check the readme
https://github.com/aelam/vscode-swift-test-packages

FYI. I noticed that, the dependencies of workspace-state.json is not exactly the showing-list, for example
I add package A in package.swift and delete it.
A will be in workspace-state.json but it's not actually used in current package
I will fix it

Why are you traversing the packages to run swift package describe on all of them? Has the workspace-state.json not got enough information. Also it looks you are assuming swift package resolve will have been run on all your local dependencies because you are assuming the workspace-state.json file has been created for each of these packages, when you call dependencyVersion.

Has the workspace-state.json not got enough information.
Right, it's not enough
The case is when you add a package in package.swift -->  resolve --> comment out the package in package.swift --> resolve, there is basically no change in workspace-state.json

because you are assuming the workspace-state.json file has been created for each of these packages,

I think so? if we watch the workspace-state.json, there should be no problem, because we can get the final dependencies in the end
dependencyVersion should be no problem because workspace-state.json is ready, if it's still updating, then that dependency is missing  but finally it will be shown normally
if you run swift package show-dependency, this is the really correct dependency tree which calls recursively just as I am doing
Here are some interesting code  in spm
https://github.com/apple/swift-package-manager/blob/2f7ecad9d551ba66525b39c5a9b43807bee67fbb/Sources/Commands/SwiftPackageTool.swift#L459
https://github.com/apple/swift-package-manager/blob/57af70f2f9f5645514a9ce8e6279995c701333b0/Sources/Commands/SwiftPackageTool.swift#L759
https://github.com/apple/swift-package-manager/blob/62454085787f58b56f94cdf248567639caf42a10/Sources/Commands/Utilities/DependenciesSerializer.swift#L71

The case is when you add a package in package.swift --> resolve --> comment out the package in package.swift --> resolve, there is basically no change in workspace-state.json

Ok, there should be easier ways to sort this out. This is quite a niche issue and rebuilding the whole code base to fix this seems a bit of an over reaction.

if we watch the workspace-state.json

Currently workspace-state.json is hit all the time. Not sure I want to be updating the UI every time it is updated.

if you run swift package show-dependency, this is the really correct dependency tree which calls recursively just as I am doing

swift package show-dependency can be an expensive operation. It can kick off unwanted resolves.
I would like to break down this PR into smaller sections. I have a very basic branch which gives you the basics of displaying local dependencies of local dependencies #377. It currently loads workspace-state.json twice but that can be fixed easily. Maybe once that is merged we can consider a PR using workspace-state.json for all dependencies.

Currently workspace-state.json is hit all the time. Not sure I want to be updating the UI every time it is updated.

As my observation, it's updated when resolve  or show-dependency is done

swift package show-dependency can be an expensive operation. It can kick off unwanted resolves.

I agree, it will trigger package.resolved if it's originally triggered by package.resolved change

I would like to break down this PR into smaller sections. I have a very basic branch which gives you the basics of displaying local dependencies of local dependencies https://github.com/swift-server/vscode-swift/pull/377. It currently loads workspace-state.json twice but that can be fixed easily. Maybe once that is merged we can consider a PR using workspace-state.json for all dependencies.

Thank you! But firstly let me confirm something

It currently loads workspace-state.json twice

I just debugged but I didn't see it's loaded twice.  Do you mean the case that we watch workspace-state.json

how do I create PR, do I create PR based on your branch?

As my observation, it's updated when resolve or show-dependency is done

I've seen updates on every build, maybe I should verify. If this isn't the case then maybe as another PR we could look at adding a workspace-state file watcher and add a new event workspaceStateUpdated which the UI updates triggers off. If you haven't worked out already. I like small PRs. They give me a better chance of working out what all the implications are of changes. You have to remember we are supporting back to swift 5.4 across macOS, Linux and Windows.

I just debugged but I didn't see it's loaded twice

I fixed that after writing the comment.
That PR is just waiting to be approved and then you can build off of that one.

I've seen updates on every build

Oh, I didn't observe on swift build, just checked it does change workspace-state.json every time,
probably there is no content change but it's still updated, if we want to use workspace-state.json maybe we need to cache  it then update the UI until it's necessary?

The case is when you add a package in package.swift --> resolve --> comment out the package in package.swift --> resolve, there is basically no change in workspace-state.json

Ok, there should be easier ways to sort this out. This is quite a niche issue and rebuilding the whole code base to fix this seems a bit of an over reaction.

Do you mean just showing the dependencies from workspace-state.json is OK? (I'm thinking maybe it's apple's bug?)

I have a very basic branch which gives you the basics of displaying local dependencies of local dependencies https://github.com/swift-server/vscode-swift/pull/377

this is now merged. You can create a PR off that one. Lets first merge the three functions getLocalDependencies, getRemoteDependencies and getEditedDependencies into one function which uses workspace-state.json to get its data. I guess you'll need the checkoutStatus as well in WorkspaceStateDependency

Shall we close this now?


get base64 for the image

how can i get base64 of the image uploaded and send it as text to server side when form summit
i use this command
       $('.cropme').simpleCropper();
	$('#fimag').on("DOMSubtreeModified",function(){
			 document.getElementById("inputimage").value = $('#fimag').find('img').prop("src");
                         console.log("Test");
	});

but it seem that any JavaScript doesn't work in this block of code
console doesn't  print test text in browser console

I created a pull request which allows you to pass in a callback function which gets called when the crop has been completed: https://github.com/tomazdragar/SimpleCropper/pull/3


extraObj.startUpload(); Doble File

Hello, I need to send a file using startUpload(); But when validating the console sends it twice. I would like to know if it is a mistake and how to solve it
var extraObj = $("#fileuploader").uploadFile({Options}); dynamicFormData: function()     {     var data ={ generals:$(".test").val()}     console.log(data);     return data;     }, $("#extrabutton").click(function() {   extraObj.startUpload(); });
Console.log(data) Prints the request twice

It does not send the file twice.
If you select two files, it will send two requests. one request per file.
If you want all the files in single request serialize:false


AddressSanitizer: initialization-order-fiasco in source/common/http/filter/ratelimit.cc

==946550==ERROR: AddressSanitizer: initialization-order-fiasco on address 0x000002691ff8 at pc 0x00000077bce6 bp 0x7fff3f79d000 sp 0x7fff3f79cff8
READ of size 8 at 0x000002691ff8 thread T0
#0 0x77bce5 in std::unique_ptr<Http::HeaderMapImpl::StaticLookupEntry, std::default_deleteHttp::HeaderMapImpl::StaticLookupEntry >::get() const bits/unique_ptr.h:305:16
#1 0x7783cd in Http::HeaderMapImpl::StaticLookupTable::find(char const*) const third_party/envoy/src/source/common/http/header_map_impl.cc:225:36
#2 0x778d60 in Http::HeaderMapImpl::insertByKey(Http::HeaderString&&, Http::HeaderString&&) third_party/envoy/src/source/common/http/header_map_impl.cc:278:56
#3 0x7786d0 in Http::HeaderMapImpl::HeaderMapImpl(std::initializer_list<std::pair<Http::LowerCaseString, std::string> > const&) third_party/envoy/src/source/common/http/header_map_impl.cc:259:5
#4 0x4806ad in __cxx_global_var_init.48 third_party/envoy/src/source/common/http/filter/ratelimit.cc:23:63
#5 0x480837 in _GLOBAL__sub_I_ratelimit.cc third_party/envoy/src/source/common/http/filter/ratelimit.cc
#6 0x10376e5 in __do_global_ctors_aux
0x000002691ff8 is located 472 bytes inside of global variable 'Http::HeaderMapImpl::static_lookup_table_' defined in 'third_party/envoy/src/source/common/http/header_map_impl.cc:196:55' (0x2691e20) of size 2056
registered at:
#0 0x50a01e in __asan_register_globals third_party/llvm/llvm/projects/compiler-rt/lib/asan/asan_globals.cc:338:3
#1 0x77ba1b in asan.module_ctor
#2 0x41e0c6 in _init
#3 0x7ffdf23b6cfe in __libc_start_main
#4 0x4e02a8 in _start
SUMMARY: AddressSanitizer: initialization-order-fiasco bits/unique_ptr.h:305:16 in std::unique_ptr<Http::HeaderMapImpl::StaticLookupEntry, std::default_deleteHttp::HeaderMapImpl::StaticLookupEntry >::get() const

Close this, as it has been fixed already.


Rebooting intercom

When my users log out i run shutdownIntercom which works as expected except i can not seem to reboot intercom? i tried re-initiating the loadIntercom but it does not seem to work. Should i maybe replace showdownIntercom with updateIntercom to remove any user data?

@PaulPCIO you should be able to use window.Intercom('boot') to re-open or simply use initIntercomWindow method.

@PaulPCIO you should be able to use window.Intercom('boot') to re-open or simply use initIntercomWindow method.

I'm also having this problem if i try to use the library methods. If i call straight up window.Intercom('shtudown') then window.Intercom('boot', {app_id: 'MY_APP_ID'}) it works. I use typescript though so I had to do some configuration to get the Window type to work correctly:
interface MyWindow extends Window {
    Intercom?: (event: string, options?: unknown | null) => void;
}

export const restartIntercom = () => {
    stopIntercom();
    bootIntercom();
};

export const stopIntercom = () => {
    const w = window as MyWindow;
    if (process.browser && window && w.Intercom) {
        w.Intercom('shutdown');
    }
};

export const bootIntercom = () => {
    const w = window as MyWindow;
    if (process.browser && window && w.Intercom) {
        w.Intercom('boot', { app_id: config.intercom.appId });
    }
};

Hello @Neilpoulin, I think it would make sense for this change something like a reboot command. If process.browser is removed this can be added in. The window method should be the feature detection.


Fix NSP Warnings

According to NSP Advisories (https://nodesecurity.io/advisories), on June 16th a vulnerability was added:
Regular Expression Denial of Service:
negotiator
Vulnerable:<= 0.6.0
Patched:>= 0.6.1

Express depends on this negotiator through accepts. Needs to be updated.

Nvm. It is already updated.


Added show angles option to line and area tools

Fixes AB#1837

What side is the 177.27 deg angle

What side is the 177.22 deg angle

I use the  smallest angle between the lines. Or in other words, the inverse cosine of the dot product between the vectors of the two lines.

I use the smallest angle between the lines. Or in other words, the inverse cosine of the dot product between the vectors of the two lines.

I know I have read your code, I just find the display of the angle a bit confusing when it's close to 180° as the user can't really know which side the angle is. It can be confusing if for instance the smallest angle is an angle in the z plane and the user is watching from above.
Anyway we can display the measured angle ?

@jproust Ah I see. Perhaps I could render a little angle symbol between the lines. Something like

@OsiJr What do you think?


Request: Build Platform Option

The CLI has an option to set --build-platform, it would be great if this were an option for the bake-action as well.
Currently we cannot use Github OIDC if we want to run depot bake with a specific build platform. Thanks!

Hey, I've added this in #11, it should be released now 👍
We're adding support for the depot CLI itself to perform the OIDC exchange, which means it will support OIDC outside of the actions, but in case you do need OIDC sooner, the depot/setup-action can also perform the token exchange:
- uses: depot/setup-action@v1
  with:
    oidc: true


SpongeForge Not making Config

Hey,
When i launch my SpongeForge server my LuckPerms doesn't make a config file, i tried making one myself but that didn't work either. Here i a screen shot of my luckperms folder

Check the console for errors.

I'm not getting any error's

Where are you checking for the config?

/config/luckperms

Full log please

[23:41:42] [Server thread/INFO] [FML]: Identifying ItemStackHolder annotations
[23:41:42] [Server thread/INFO] [FML]: Found 0 ItemStackHolder annotations
[23:41:42] [Server thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[23:41:42] [Forge Version Check/INFO] [forge.VersionCheck]: [spongeforge] Starting version check at https://files.minecraftforge.net/maven/org/spongepowered/spongeforge/promotions_slim.json
[23:41:43] [Forge Version Check/INFO] [forge.VersionCheck]: [spongeforge] Found status: OUTDATED Target: 7.1.2
[23:41:43] [Forge Version Check/INFO] [forge.VersionCheck]: [forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json
[23:41:43] [Forge Version Check/INFO] [forge.VersionCheck]: [forge] Found status: UP_TO_DATE Target: null
[23:41:43] [Server thread/INFO] [minecraft/DedicatedServer]:         __
[23:41:43] [Server thread/INFO] [minecraft/DedicatedServer]:   |    |)   LuckPerms v5.0.136
[23:41:43] [Server thread/INFO] [minecraft/DedicatedServer]:   |_ |      Running on Sponge - SpongeForge
[23:41:43] [Server thread/INFO] [minecraft/DedicatedServer]:
[23:41:43] [Server thread/INFO] [luckperms]: Loading configuration...
[23:41:44] [Server thread/INFO] [luckperms]: Loading storage provider... [H2]
[23:41:48] [Server thread/INFO] [luckperms]: Loading internal permission managers...
[23:41:48] [Server thread/INFO] [luckperms]: Registering PermissionService...
[23:41:48] [Server thread/INFO] [luckperms]: Performing initial data load...
[23:41:48] [Server thread/INFO] [luckperms]: Successfully enabled. (took 5146ms)
[23:41:48] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:48] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:48] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:48] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:48] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix sponge for name human, expected spongeforge. This could be a intended override, but in most cases indicates a broken mod.
[23:41:48] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:48] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:48] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:48] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:48] [Server thread/INFO] [FML]: Injecting itemstacks
[23:41:48] [Server thread/INFO] [FML]: Itemstack injection complete
[23:41:48] [Server thread/INFO] [minecraft/DedicatedServer]: Loading properties
[23:41:48] [Server thread/INFO] [minecraft/DedicatedServer]: Default game type: SURVIVAL
[23:41:48] [Server thread/INFO] [minecraft/DedicatedServer]: Generating keypair
[23:41:49] [Server thread/INFO] [minecraft/DedicatedServer]: Starting Minecraft server on *:25567
[23:41:49] [Server thread/INFO] [minecraft/NetworkSystem]: Using epoll channel type
[23:41:49] [Server thread/WARN] [minecraft/DedicatedServer]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[23:41:49] [Server thread/WARN] [minecraft/DedicatedServer]: The server will make no attempt to authenticate usernames. Beware.
[23:41:49] [Server thread/WARN] [minecraft/DedicatedServer]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[23:41:49] [Server thread/WARN] [minecraft/DedicatedServer]: To change this, set "online-mode" to "true" in the server.properties file.
[23:41:49] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:49] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:49] [Server thread/INFO] [FML]: Injecting itemstacks
[23:41:49] [Server thread/INFO] [FML]: Itemstack injection complete
[23:41:50] [Server thread/INFO] [FML]: Forge Mod Loader has successfully loaded 8 mods
[23:41:50] [Server thread/INFO] [minecraft/DedicatedServer]: Preparing level "world"
[23:41:50] [Server thread/INFO] [Sponge]: Checking for worlds that need to be migrated...
[23:41:50] [Server thread/INFO] [Sponge]: No worlds were found in need of migration.
[23:41:50] [Server thread/INFO] [FML]: Injecting existing registry data into this server instance
[23:41:50] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:50] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:52] [Server thread/INFO] [minecraft/AdvancementList]: Loaded 488 advancements
[23:41:52] [Server thread/INFO] [minecraft/AdvancementList]: Loaded 6 advancement trees
[23:41:52] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing start region for world world (minecraft:overworld/0)
[23:41:53] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing spawn area: 0%
[23:41:54] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing spawn area: 33%
[23:41:55] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing spawn area: 76%
[23:41:56] [Server thread/INFO] [Sponge]: Loading world [world] (minecraft:overworld/0)
[23:41:56] [Server thread/INFO] [minecraft/AdvancementList]: Loaded 488 advancements
[23:41:56] [Server thread/INFO] [minecraft/AdvancementList]: Loaded 6 advancement trees
[23:41:56] [Server thread/INFO] [Sponge]: Loading world [DIM-1] (minecraft:nether/-1)
[23:41:56] [Server thread/INFO] [minecraft/AdvancementList]: Loaded 488 advancements
[23:41:56] [Server thread/INFO] [minecraft/AdvancementList]: Loaded 6 advancement trees
[23:41:56] [Server thread/INFO] [Sponge]: Loading world [DIM1] (minecraft:the_end/1)
[23:41:56] [Server thread/INFO] [minecraft/DedicatedServer]: Done (6.629s)! For help, type "help" or "?"

Oeps i now see that my sponge is outdated

That's not the full log. That's the end of the startup log. Full startup log is fine.

[23:40:48] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLServerTweaker
[23:40:48] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLServerTweaker
[23:40:48] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLServerTweaker
[23:40:48] [main/INFO] [FML]: Forge Mod Loader version <IP_ADDRESS>68 for Minecraft 1.12.2 loading
[23:40:48] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_241, running on Linux:amd64:4.15.0-76-generic, installed at /usr/lib/jvm/jdk1.8.0_241/jre
[23:40:49] [main/INFO] [FML]: Searching /home/discordmc/Server1/ForgeServer/./mods for mods
[23:40:49] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from spongeforge-1.12.2-2838-7.2.0.jar
[23:40:49] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[23:40:49] [main/INFO] [LaunchWrapper]: Loading tweak class name org.spongepowered.asm.launch.MixinTweaker
[23:40:49] [main/INFO] [mixin]: SpongePowered MIXIN Subsystem Version=0.8 Source=file:/home/discordmc/Server1/ForgeServer/./mods/spongeforge-1.12.2-2838-7.2.0.jar Service=LaunchWrapper Env=SERVER
[23:40:49] [main/WARN] [FML]: The coremod SpongeCoremod (org.spongepowered.mod.SpongeCoremod) is not signed!
[23:40:49] [main/INFO] [mixin]: Compatibility level set to JAVA_8
[23:40:49] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[23:40:49] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[23:40:49] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[23:40:49] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[23:40:52] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[23:40:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[23:40:52] [main/INFO] [LaunchWrapper]: Calling tweak class org.spongepowered.asm.launch.MixinTweaker
[23:40:53] [main/INFO] [mixin]: Initialised Mixin FML Remapper Adapter with net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper@37095ded
[23:40:53] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[23:40:54] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
[23:40:54] [main/INFO] [LaunchWrapper]: Loading tweak class name org.spongepowered.asm.mixin.EnvironmentStateTweaker
[23:40:54] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
[23:40:54] [main/INFO] [LaunchWrapper]: Calling tweak class org.spongepowered.asm.mixin.EnvironmentStateTweaker
[23:40:57] [main/WARN] [mixin]: @Mixin target net/minecraft/block/state/BlockStateContainer$StateImplementation is public in mixins.common.api.json:mcp.block.state.StateImplementationMixin_API and should be specified in value
[23:41:03] [main/WARN] [mixin]: Error loading class: net/minecraftforge/common/util/Constants$BlockFlags (java.lang.ClassNotFoundException: The specified class 'net.minecraftforge.common.util.Constants$BlockFlags' was not found)
[23:41:04] [main/WARN] [mixin]: Static binding violation: PRIVATE @Overwrite method func_189509_E in mixins.common.core.json:world.WorldMixin cannot reduce visibiliy of PUBLIC target method, visibility will be upgraded.
[23:41:08] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.server.MinecraftServer}
[23:41:26] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Starting minecraft server version 1.12.2
[23:41:26] [Server thread/INFO] [FML]: MinecraftForge v<IP_ADDRESS>68 Initialized
[23:41:26] [Server thread/INFO] [FML]: Starts to replace vanilla recipe ingredients with ore ingredients.
[23:41:27] [Server thread/INFO] [FML]: Replaced 1036 ore ingredients
[23:41:28] [Server thread/INFO] [Sponge]: Found mcmod.info at jar:file:/home/discordmc/Server1/ForgeServer/./mods/spongeforge-1.12.2-2838-7.2.0.jar!/mcmod.info
[23:41:28] [Server thread/INFO] [Sponge]: Creating injector in stage 'PRODUCTION'
[23:41:39] [Server thread/INFO] [FML]: Searching /home/discordmc/Server1/ForgeServer/./mods for mods
[23:41:40] [Server thread/INFO] [FML]: Forge Mod Loader has identified 8 mods to load
[23:41:40] [Server thread/WARN] [FML]: Missing English translation for FML: assets/fml/lang/en_us.lang
[23:41:40] [Server thread/WARN] [FML]: Missing English translation for spongeapi: assets/spongeapi/lang/en_us.lang
[23:41:40] [Server thread/WARN] [FML]: Missing English translation for spongeforge: assets/spongeforge/lang/en_us.lang
[23:41:40] [Server thread/WARN] [FML]: Missing English translation for luckperms: assets/luckperms/lang/en_us.lang
[23:41:40] [Server thread/WARN] [Sponge]: The mod spongeforge was designed for forge <IP_ADDRESS>38 but version <IP_ADDRESS>68 is in use. It may not work properly.
[23:41:40] [Server thread/WARN] [Sponge]: The mod spongeforge was designed for forge <IP_ADDRESS>38 but version <IP_ADDRESS>68 is in use. It may not work properly.
[23:41:40] [Server thread/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, spongeapi, sponge, spongeforge, luckperms] at CLIENT
[23:41:40] [Server thread/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, spongeapi, sponge, spongeforge, luckperms] at SERVER
[23:41:41] [Server thread/WARN] [Sponge]: There's no certificate fingerprint available
[23:41:42] [Server thread/INFO] [FML]: Processing ObjectHolder annotations
[23:41:42] [Server thread/INFO] [FML]: Found 1169 ObjectHolder annotations
[23:41:42] [Server thread/INFO] [FML]: Identifying ItemStackHolder annotations
[23:41:42] [Server thread/INFO] [FML]: Found 0 ItemStackHolder annotations
[23:41:42] [Server thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[23:41:42] [Forge Version Check/INFO] [forge.VersionCheck]: [spongeforge] Starting version check at https://files.minecraftforge.net/maven/org/spongepowered/spongeforge/promotions_slim.json
[23:41:43] [Forge Version Check/INFO] [forge.VersionCheck]: [spongeforge] Found status: OUTDATED Target: 7.1.2
[23:41:43] [Forge Version Check/INFO] [forge.VersionCheck]: [forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json
[23:41:43] [Forge Version Check/INFO] [forge.VersionCheck]: [forge] Found status: UP_TO_DATE Target: null
[23:41:43] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]:         __
[23:41:43] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]:   |    |)   LuckPerms v5.0.136
[23:41:43] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]:   |_ |      Running on Sponge - SpongeForge
[23:41:43] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]:
[23:41:43] [Server thread/INFO] [luckperms]: Loading configuration...
[23:41:44] [Server thread/INFO] [luckperms]: Loading storage provider... [H2]
[23:41:48] [Server thread/INFO] [luckperms]: Loading internal permission managers...
[23:41:48] [Server thread/INFO] [luckperms]: Registering PermissionService...
[23:41:48] [Server thread/INFO] [luckperms]: Performing initial data load...
[23:41:48] [Server thread/INFO] [luckperms]: Successfully enabled. (took 5146ms)
[23:41:48] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:48] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:48] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:48] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:48] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix sponge for name human, expected spongeforge. This could be a intended override, but in most cases indicates a broken mod.
[23:41:48] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:48] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:48] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:48] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:48] [Server thread/INFO] [FML]: Injecting itemstacks
[23:41:48] [Server thread/INFO] [FML]: Itemstack injection complete
[23:41:48] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Loading properties
[23:41:48] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Default game type: SURVIVAL
[23:41:48] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Generating keypair
[23:41:49] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Starting Minecraft server on *:25567
[23:41:49] [Server thread/INFO] [net.minecraft.network.NetworkSystem]: Using epoll channel type
[23:41:49] [Server thread/WARN] [net.minecraft.server.dedicated.DedicatedServer]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[23:41:49] [Server thread/WARN] [net.minecraft.server.dedicated.DedicatedServer]: The server will make no attempt to authenticate usernames. Beware.
[23:41:49] [Server thread/WARN] [net.minecraft.server.dedicated.DedicatedServer]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[23:41:49] [Server thread/WARN] [net.minecraft.server.dedicated.DedicatedServer]: To change this, set "online-mode" to "true" in the server.properties file.
[23:41:49] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:49] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:49] [Server thread/INFO] [FML]: Injecting itemstacks
[23:41:49] [Server thread/INFO] [FML]: Itemstack injection complete
[23:41:50] [Server thread/INFO] [FML]: Forge Mod Loader has successfully loaded 8 mods
[23:41:50] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Preparing level "world"
[23:41:50] [Server thread/INFO] [Sponge]: Checking for worlds that need to be migrated...
[23:41:50] [Server thread/INFO] [Sponge]: No worlds were found in need of migration.
[23:41:50] [Server thread/INFO] [FML]: Injecting existing registry data into this server instance
[23:41:50] [Server thread/INFO] [FML]: Applying holder lookups
[23:41:50] [Server thread/INFO] [FML]: Holder lookups applied
[23:41:52] [Server thread/INFO] [net.minecraft.advancements.AdvancementList]: Loaded 488 advancements
[23:41:52] [Server thread/INFO] [net.minecraft.advancements.AdvancementList]: Loaded 6 advancement trees
[23:41:52] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing start region for world world (minecraft:overworld/0)
[23:41:53] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing spawn area: 0%
[23:41:54] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing spawn area: 33%
[23:41:55] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Preparing spawn area: 76%
[23:41:56] [Server thread/INFO] [Sponge]: Loading world [world] (minecraft:overworld/0)
[23:41:56] [Server thread/INFO] [net.minecraft.advancements.AdvancementList]: Loaded 488 advancements
[23:41:56] [Server thread/INFO] [net.minecraft.advancements.AdvancementList]: Loaded 6 advancement trees
[23:41:56] [Server thread/INFO] [Sponge]: Loading world [DIM-1] (minecraft:nether/-1)
[23:41:56] [Server thread/INFO] [net.minecraft.advancements.AdvancementList]: Loaded 488 advancements
[23:41:56] [Server thread/INFO] [net.minecraft.advancements.AdvancementList]: Loaded 6 advancement trees
[23:41:56] [Server thread/INFO] [Sponge]: Loading world [DIM1] (minecraft:the_end/1)
[23:41:56] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Done (6.629s)! For help, type "help" or "?"

I don't see anything that would indicate that the config is not being created. Can you look for it in other places?

Ahh i found it it is in /config/luckperms
Sorry for al this trouble, but thanks for your help

I thought you checked there? https://github.com/lucko/LuckPerms/issues/2204#issuecomment-616830354


[BUG] Synchronous calls with async transport should preserve caller stack trace

What is the bug?
When an OpenSearchClient built with async transport fails, the transports unwrap causes and propagate them if they're RuntimeExceptions. We lose the stack trace since the exception originated in some pooled thread. Can these exceptions instead be re-wrapped in an IOException and propagated as the interface allows?
As it stands I just wrap the existing transport with one that catches and wraps this way, so it's not the end of the world, but it was confusing that we got random stack traces from a "synchronous" call.

That's a good find! Care to fix/contribute, even starting with a test that demonstrates the issue?

Sure - here's a first go: https://github.com/opensearch-project/opensearch-java/pull/656

Sure - here's a first go: https://github.com/opensearch-project/opensearch-java/pull/656


Support nested types in ORC writer

This fixes https://github.com/NVIDIA/spark-rapids/issues/3494 .
And also adds support for lists.
Signed-off-by: Firestarman<EMAIL_ADDRESS>

Depending on https://github.com/rapidsai/cudf/pull/9334. So mark it as draft

@razajafri  Could you review it again ?

overall, LTGM

Marked as draft just because rapidsai/cudf#9334 is not merged yet. When it is merged this can go back to ready.

rapidsai/cudf#9334 is a breaking change to plugin, and this PR should be merged as soon as possible after #9334 being merged. So I plan to get an approval first, then merge the cudf PR and trigger the CI. Then I can merge this PR after CI is done. Otherwise it will take more time to get this in.

approve to unblock CI. Please file following issues later

Thanks, and the test failure can be tracked by https://github.com/NVIDIA/spark-rapids/issues/3784 .