[9.x] New db:show, db:table and db:monitor commands

This PR adds three new Artisan commands which provide information about the database directly from a Laravel project.
In summary, it exposes information such as:

A list of all tables with row count and table size
Overall size of the database
Current number of database connections
Column types
List of indexes
List of foreign keys and table references
Ability to monitor the database and listen for events when the database is under load

db:show
This command gives you an overview of the database as a whole. Out of the box, it will utilise your default connection, but you may optionally choose the connection you wish to inspect.
Upon running the command, you will see a summary of the database including database type, connection details, number of connections, total rows and overall size.
You will also see a breakdown of tables including table size and optionally (using the --with-counts option), the number of rows. This is an option as it can be an expensive operation on larger databases.
Additionally, using the --with-views option, you may also see a summary of the database views.
The output for this command is also available in JSON using the --json option.

Example JSON
{
  "platform": {
    "config": {
      "driver": "mysql",
      "url": null,
      "host": "<IP_ADDRESS>",
      "port": "3306",
      "database": "vapor_app",
      "username": "root",
      "unix_socket": "",
      "charset": "utf8mb4",
      "collation": "utf8mb4_unicode_ci",
      "prefix": "",
      "prefix_indexes": true,
      "strict": true,
      "engine": null,
      "options": []
    },
    "name": "MySQL 8",
    "open_connections": 2
  },
  "tables": [
    {
      "table": "failed_jobs",
      "size": 16384,
      "rows": null,
      "engine": "InnoDB",
      "comment": ""
    },
    {
      "table": "migrations",
      "size": 16384,
      "rows": null,
      "engine": "InnoDB",
      "comment": ""
    },
    {
      "table": "password_resets",
      "size": 16384,
      "rows": null,
      "engine": "InnoDB",
      "comment": ""
    },
    {
      "table": "personal_access_tokens",
      "size": 16384,
      "rows": null,
      "engine": "InnoDB",
      "comment": ""
    },
    {
      "table": "posts",
      "size": 32768,
      "rows": null,
      "engine": "InnoDB",
      "comment": ""
    },
    {
      "table": "users",
      "size": 16384,
      "rows": null,
      "engine": "InnoDB",
      "comment": ""
    }
  ]
}

This command is really useful to get a better understanding of the health of your database.

db:table
Where db:show allows you to see the state of a database as a whole, db:table allows you to see the state of an individual table by passing the table name as an argument or selecting the table from the list of tables provided.
As with db:show, the command will use your default database connection, but you may pass the connection you wish to use.
This command provides a summary of the table including the size and number of rows as well as a breakdown of every column along with its attributes and data type.
Additionally, it presents an overview of all indexes and foreign keys including the columns and tables referenced. It’s a great way to get a better understanding of a given table and how it relates to others.
The output for this command is also available in JSON using the --json option.

Example JSON
{
  "table": {
    "name": "posts",
    "columns": 4,
    "size": 32768
  },
  "columns": {
    "id": {
      "column": "id",
      "attributes": {
        "0": "autoincrement",
        "type": "bigint",
        "1": "unsigned"
      },
      "default": null,
      "type": "bigint"
    },
    "user_id": {
      "column": "user_id",
      "attributes": {
        "type": "bigint",
        "1": "unsigned"
      },
      "default": null,
      "type": "bigint"
    },
    "created_at": {
      "column": "created_at",
      "attributes": {
        "type": "datetime",
        "2": "nullable"
      },
      "default": null,
      "type": "datetime"
    },
    "updated_at": {
      "column": "updated_at",
      "attributes": {
        "type": "datetime",
        "2": "nullable"
      },
      "default": null,
      "type": "datetime"
    }
  },
  "indexes": {
    "posts_user_id_foreign": {
      "name": "posts_user_id_foreign",
      "columns": [
        "user_id"
      ],
      "attributes": []
    },
    "primary": {
      "name": "PRIMARY",
      "columns": [
        "id"
      ],
      "attributes": [
        "unique",
        "primary"
      ]
    }
  },
  "foreign_keys": {
    "posts_user_id_foreign": {
      "name": "posts_user_id_foreign",
      "local_table": "posts",
      "local_columns": [
        "user_id"
      ],
      "foreign_table": "users",
      "foreign_columns": [
        "id"
      ],
      "on_update": "no action",
      "on_delete": "cascade"
    }
  }
}

db:monitor
Much like the queue:monitor command, db:monitor allows you to quickly see the number of connections your database is handling, which is a great indicator of the load it is currently under.
In addition, you may pass the --max option which will dispatch a DatabaseBusy event when the number of connections is ≥ the max provided. If no --max value is provided, no events will be dispatched. Your application may listen for this event in order to, for instance, send an email to the operations team notifying them the database is under strain.
Typically, this would be run as a scheduled command as often as you would like the check to be carried out.

Would this also show table check constraints?

Would this also show table check constraints?

Not currently it doesn't.

I want to suggest to keep database as an option as that's by far the most frequently used way of doing that across our commands.

I feel like the db:table command data may potentially be better off incorporated into the model:show command. I know at one point @jessarcher had the command showing the index info behind a verbose flag, at which point they feel kinda identical - but the db version doesn't show model related stuff as well.
I get that there might be tables that are not backed by a model, but just wanted to make that suggestion.

@timacdonald the way @joedixon and I see this command is that db: is more for production use. You're probably not too interested in what a model looks like when you're on a production server, but you do want to know what's going on with the tables - it's like TablePlus in your Terminal.

@jbrooksuk - What if migrations are not present, and framework directly connect with remote database on production. db:show able to show the schema of the database. hope this works with remotely connected database though.

@timacdonald there's still Laravel apps that don't use Eloquent and just use the database query builder to perform database operations. In that regard it makes sense to me to keep db:table separately so you have the least amount of abstraction.

@jbrooksuk - What if migrations are not present, and framework directly connect with remote database on production. db:show able to show the schema of the database. hope this works with remotely connected database though.

This isn't using migrations to generate the output.

information

@jbrooksuk - I understand that! but the concern is if the app connected with multiple database such as DB1 and DB2 will is there any option that i have to parse along with command db:show --name=db1,db:monitor --name=db1 ,db:table --name=db1 i guess it should have work like this.
could you let us know show it will work with multiple database connection.  can't we have it within model which would have connection property which will display which model connected with which database and will display accordingly.

@jbrooksuk - I understand that! but the concern is if the app connected with multiple database such as DB1 and DB2 will is there any option that i have to parse along with command db:show --name=db1,db:monitor --name=db1 ,db:table --name=db1 i guess it should have work like this.
could you let us know show it will work with multiple database connection. can't we have it within model which would have connection property which will display which model connected with which database and will display accordingly.

Hi @imManish - This set of commands doesn't have any relation to models. It specifically allows you to get a snapshot of a single database/table. The commands will use your default connection, however you are free to choose which database you which to inspect by using the --database option.


🧲 argocd 2.3.2 🧲

What is this PR About?
bug fix update to 2.3.2 argocd
How do we test this?
helm install
cc: @redhat-cop/day-in-the-life

closing in favor of #250


Add git-label variable to terraform template for flux

Closes https://github.com/microsoft/bedrock/issues/813

Here's a manifest repo with the verified new tag: edaena/spartan-cluster-manifests/releases

@andrebriggs @edaena here's the associated PR for https://github.com/microsoft/bedrock/issues/813


Add Clean Code and Container Platforms resources

Great, Thanks Amir, Keep up the good work!

Thanks, Im happy to cooperate with you.


Fix inconsistent definition of IPFIX field in Kibana

Fixes #1368
Tested with new Kibana definition file and the dashboard can show destination services related graph:

Thanks for reviewing. The file is auto-generated and exported from Kibana web page so I think little formatting difference will cause the whole file change (this happens every time I changes and re-generate this ndjson file). Also I fixed a small grouping function bug in one of the graphs, that may also cause the difference.

/skip-all


Add a way to force history for undoredo

Fixes #79750
The problem was that visual shader editor created a new resource that was nested in an external resource and the action was created before that resource had a path. This made EditorUndoRedoManager assume that the nested resource is part of the scene (which is default assumption for built-in resources with empty path). It's difficult to automatically determine where the object should belong in this case, so I added a method force_correct_history(), which allows the user to explicitly tell the undo system that the object belongs to the correct history.
EDIT:
Added a fix for https://github.com/godotengine/godot/pull/91830#issuecomment-2108722973 (error when renaming animation in external SpriteFrames)

Thanks!


Get-Package cmdlet (and related cmdlets in PackageManagement do not work)

Steps to reproduce
Open the PS Core console and type:
Get-Package

Expected behavior
Lists all the packages installed on the system

Actual behavior
There's a pause like something is being done and no output.

Environment data

> $PSVersionTable
Name                           Value
----                           -----
PSVersion                      6.1.0
PSEdition                      Core
GitCommitId                    6.1.0
OS                             Microsoft Windows 10.0.17134
Platform                       Win32NT
PSCompatibleVersions           {1.0, 2.0, 3.0, 4.0...}
PSRemotingProtocolVersion      2.3
SerializationVersion           <IP_ADDRESS>
WSManStackVersion              3.0

I'm not able to reproduce this. Can you check Get-PackageProvider as well?

This is the result of: Get-PackageProvider
PS C:\WINDOWS\system32> Get-PackageProvider

Name                     Version          DynamicOptions
----                     -------          --------------
NuGet                    <IP_ADDRESS>        Destination, ExcludeVersion, Scope, SkipDependencies, Headers, FilterOnTag, Contains, AllowPrereleaseVersions, ConfigFile, SkipValidate
PowerShellGet            <IP_ADDRESS>          PackageManagementProvider, Type, Scope, AllowClobber, SkipPublisherCheck, InstallUpdate, NoPathUpdate, AllowPrereleaseVersions, Filter...

Do you have any modules installed? My output for this command isn't showing the "core" module set, but it is showing third party modules. Not sure if that's the issue or just tangential:
PS C:\Users\Joel> get-package

Name                           Version          Source                           ProviderName
----                           -------          ------                           ------------
IconExport                     2.0.0            https://www.powershellgallery... PowerShellGet
Pester                         4.3.1            https://www.powershellgallery... PowerShellGet
AdvancedHistory                1.0.2            https://www.powershellgallery... PowerShellGet
oh-my-posh                     2.0.207          https://www.powershellgallery... PowerShellGet
posh-git                       0.7.3            https://www.powershellgallery... PowerShellGet
PSKoans                        0.41.0           https://www.powershellgallery... PowerShellGet
PSReadLine                     2.0.0-beta2      https://www.powershellgallery... PowerShellGet

If you execute Get-Package in Windows PowerShell, you could see

Name                     Version          DynamicOptions
----                     -------          --------------
msi                      <IP_ADDRESS>          AdditionalArguments
msu                      <IP_ADDRESS>
NuGet                    <IP_ADDRESS>        Destination, ExcludeVersion, Scope, SkipDependencies, Headers, FilterOnTag, Contains, AllowPrereleaseVersions, ConfigFile, SkipValidate
PowerShellGet            <IP_ADDRESS>          PackageManagementProvider, Type, Scope, AllowClobber, SkipPublisherCheck, InstallUpdate, NoPathUpdate, Filter, Tag, Includes, DscResource, RoleCap...
Programs                 <IP_ADDRESS>          IncludeWindowsInstaller, IncludeSystemComponent

IMO, PSCore doesn't supports msu, msi and programs package provider(as of now). Hence Packages installed by other providers, here nuget and PowerShellGet only shown.

These are my results:

Windows Powershell

PS C:\WINDOWS\system32> Get-Package

Name                           Version          Source                           ProviderName
----                           -------          ------                           ------------
7-Zip 18.05 (x64)              18.05                                             Programs
Adblock Plus for IE (32-bit... 1.6                                               msi
Oracle VM VirtualBox 5.2.18    5.2.18                                            msi
Java 10.0.2 (64-bit)           <IP_ADDRESS>         C:\Program Files\Java\jre-10.... msi
CCleaner                       5.47                                              Programs
Java(TM) SE Development Kit... <IP_ADDRESS>         C:\Program Files\Java\jdk-10.... msi
PowerShell 6-x64               <IP_ADDRESS>                                           msi
Java Auto Updater              <IP_ADDRESS>                                          msi
VLC media player               3.0.4                                             Programs
NVIDIA 3D Vision Driver 391.33 391.33                                            Programs
NVIDIA Graphics Driver 391.33  391.33                                            Programs
NVIDIA nView 148.92            148.92                                            Programs
NVIDIA WMI 2.31.0              2.31.0                                            Programs
NVIDIA HD Audio Driver 1.3.... <IP_ADDRESS>                                          Programs
B4A v8.50                                                                        Programs
Definition Update for Windo...                                                   msu
Definition Update for Windo...                                                   msu
Definition Update for Windo...                                                   msu
Definition Update for Windo...                                                   msu
Definition Update for Windo...                                                   msu
Definition Update for Windo...                                                   msu
2018-09 Cumulative Update f...                                                   msu
Definition Update for Windo...                                                   msu
Definition Update for Windo...                                                   msu
Definition Update for Windo...                                                   msu
Definition Update for Windo...                                                   msu
2018-09 Cumulative Update f...                                                   msu
Definition Update for Windo...                                                   msu
Definition Update for Windo...                                                   msu
Definition Update for Windo...                                                   msu
PackageManagement              <IP_ADDRESS>          https://www.powershellgallery... PowerShellGet
PowerShellGet                  1.6.0            https://www.powershellgallery... PowerShellGet

Now pay attention to this, in the list above I have for example CCleaner installed and the results are different, see below:

Windows Powershell

PS C:\WINDOWS\system32> Get-Package CCleaner

Name                           Version          Source                           ProviderName
----                           -------          ------                           ------------
CCleaner                       5.47                                              Programs

Powershell Core

PS C:\WINDOWS\system32> Get-Package CCleaner
Get-Package : No package found for 'CCleaner'.
At line:1 char:1
+ Get-Package CCleaner
+ ~~~~~~~~~~~~~~~~~~~~
+ CategoryInfo          : ObjectNotFound: (Microsoft.Power...lets.GetPackage:GetPackage) [Get-Package], Exception
+ FullyQualifiedErrorId : NoMatchFound,Microsoft.PowerShell.PackageManagement.Cmdlets.GetPackage

I believe, because Programs package provider is not supported by PSCore.

Hi all,
Has there been any progress on this issue? Alternatively, can someone confirm @kvprasoon's reason for the issue, and/or recommend some workarounds?
Many thanks.

I have a replacement module for PackageManagment called AnyPackage, there is a Programs and Msu provider. You'll be able to list out installed programs and uninstall them.
@SydneyhSmith can this be closed/moved into the OneGet repository?

@SteveL-MSFT looks like I don't have transfer permissions in this repo, can you transfer to OneGet please


[gui error report] Error: ENOENT: no such file or directory, open '\?\C:\Users\itali\AppDa

👉 Please describe what you were doing when this error happened.
Specifications

OS: win32
IPFS Desktop Version: 0.23.0
Electron Version: 19.0.9
Chrome Version: 102.0.5005.167

Error
Error: ENOENT: no such file or directory, open '\\?\C:\Users\itali\AppData\Local\Programs\IPFS Desktop\resources\app.asar.unpacked\node_modules\go-ipfs\package.json'
    at Object.openSync (node:fs:585:3)
    at Object.func [as openSync] (node:electron/js2c/asar_bundle:5:1812)
    at Object.readFileSync (node:fs:453:35)
    at e.readFileSync (node:electron/js2c/asar_bundle:5:9160)
    at u.internalModuleReadJSON (node:electron/js2c/asar_bundle:5:11697)
    at Object.read (node:internal/modules/package_json_reader:21:60)
    at readPackage (node:internal/modules/cjs/loader:303:36)
    at resolveExports (node:internal/modules/cjs/loader:486:15)
    at Module._findPath (node:internal/modules/cjs/loader:529:31)
    at Module._resolveFilename (node:internal/modules/cjs/loader:926:27)

@ghost thanks for submitting this issue. Can you describe more about what you were doing when this error happened?


Distributed scans

Need to develop an agent. But .. eval is evil isn't it ?
Perhaps more related to evilprobe project.
Long term.

cleanup


Client Allocation Request for: 河南中创算力信息科技有公司

Client Allocation Questions
Core Information

Name: 河南中创算力信息科技有公司
Website / Social Media: ZhongchuangIPFS on Slack
Region: Greater China
DataCap Requested: 5TiB
Addresses to be Notarized: f3wwiudiv2vjdswtc4aab5o3qs6ygeujrrixyv6a2z4o6aoma34rjayapsmwvqxxgn7aavmzomfquzwd2dn3fa
Notary Requested: neogeweb3

Hey @KIMQI001, thanks for the request. I have some questions regarding your request. Please describe answers as much specificity as you can.

Can you introduce yourself? Where can I find you online? (Github, Twitter, Linkedin handle, Wechat, etc.)
If you represent an organization, what is the name, nature, registration country, time since inception, and named officers of your organization?
In which region(s) do you intend to use the DataCap?
What is your use case for the DataCap being requested?
Do you plan to specify advanced features when utilizing a DataCap in your storage deal? If so, please specify the feature.
How many miners do you plan on allocating the DataCap? If you have a specific miner(s) you would like to allocate a DataCap, please specify.
Do you agree on providing transparency of DataCap allocation decisions & execution details in public to prevent excessive/unfair self-dealing?

Moreover, I encourage you to take a look of my allocation strategy  and flow which shows how I utilize the assessment. Thanks.

I think maybe I should request another the cap after I read ur strategy


Google Summer of Code’22: Port fortran-lang.org to Sphinx

This PR is to port the Existing site of fortran-lang.org to sphinx.
This GSoC’22 project is done by Henil Shalin Panchal under the Guidance of GSoC mentors Sebastian Ehlert @awvwgk and Rohit Goswami @HaoZeke .I request all the members of the organisation fortran-lang https://github.com/orgs/fortran-lang/teams/admins https://github.com/fortran-lang please review this PR and add suggestions and comments on this PR.
https://summerofcode.withgoogle.com/programs/2022/projects/L28fukIz
This PR Fixes the Following Issues :

[x] resolves the setup python bug #4 ( there was a bug in v4 which prevented the detection of python version , setting that version of python manually resolves the bug.)
[x] resolves the ablog #36  dependabot pr.
[x] github pages url for pr preview.

Thanks and Regards,
Henil Shalin Panchal
CC @awvwgk

#build_preview

The badge-link has not enough padding / margin and doesn't look good compared to the original button:

Sure sir, will patch that.

This PR has been built with Sphinx and can be previewed at: /pr/37

It would be nice if this gave you a full URL that you could click on, like https://fortran-lang.github.io/webpage/pr/37/ or /pr/37

@zmoon  we would have done that but as the current url of gh-pages is  https://fortran-lang.github.io/webpage/ whereas the url of gh-pages of fortran-lang.org is  https://fortran-lang.github.io/ thus after we shift the url then we would have to rechange it to  redirect correctly after domain change.
Thanks and Regards,
Henil Shalin Panchal
CC @awvwgk

yes, sir I will be pacthing this.@zmoon
Thanks and Regards,
Henil Shalin Panchal

@awvwgk sir I suggest that till the bug (https://github.com/executablebooks/sphinx-design/issues/44) is not fixed, we should avoid translating these 2 buttons on the learn page, as there are not feasible solutions that would be able to replace the existing button. In same time , I am also trying to fix this and send a pr there (https://github.com/executablebooks/sphinx-design/issues/44) so, that our bug is also resolved in 1 shot.
Thanks and Regards,
Henil Shalin Panchal
CC @awvwgk

#delete_preview

#build_preview

Have a look at Have a look at https://github.com/fortran-lang/fpm-docs/pull/69 for the solution adapted in the fpm-docs.

#delete_preview

#build_preview

@awvwgk Sir, Thanks for the help it looks great and almost similar to the older button-links directive.
Thanks and Regards,
Henil Shalin Panchal
CC @awvwgk

#build_preview

@awvwgk Sir, I have shifted from custom navbar to original for better longevity and to avoid changes due to pydata version changes and also to improve the language navigation bug.
Thanks and Regards,
Henil Shalin Panchal

#delete_preview

#build_preview

#delete_preview

#build_preview

Something is wrong with the card color here

Something is wrong with the card color here

Fixed them in PR.

@awvwgk I would like to request to please merge this PR .

#delete_preview

#build_preview

@awvwgk I would like to request to please merge this PR .
Thanks and Regards,
Henil Shalin Panchal
@awvwgk

#delete_preview

#delete_preview

#delete_preview


Anyone care to help with this coding conundrum?

Please note this is not Master
https://github.com/Windows-XAML/Template10/blob/UpdateNav/Template10 (Library)/Services/NavigationService/NavigationService.cs#L473
I can't seem to call async operations from the updated NavService.
Does anyone @Windows-XAML/contributors see what I am doing wrong?
Thanks.

My guess is something is not okay around the NavigateAsync method called with ConfigureAwait(false) in the Navigate method. In other hand I can't fix it in a half an hour.
https://github.com/Windows-XAML/Template10/blob/UpdateNav/Template10 (Library)/Services/NavigationService/NavigationService.cs#L184

Will look tomorrow no computer close...

Thank you @totht91. Problem solved.

:) how did you solve it?

Changed the synchronous methods.
NavAsync().ConfigureAwait(false).GetAwaiter().GetResult();
to NavAsync().ConfigureAwait(true);


[INFRA] Only enable Jacoco with explicit profile

:mag: Description
Issue References 🔗

Currently, we always enable Jacoco, which would add additional building time and produce lots of HTML files, also increase the IDEA indexing burden.

Describe Your Solution 🔧
Add a new maven profile codecov, only enable it in CI with codecov enabled.
Types of changes :bookmark:

[ ] Bugfix (non-breaking change which fixes an issue)
[ ] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to change)

Test Plan 🧪
See CI result.

Checklists
📝 Author Self Checklist

[x] My code follows the style guidelines of this project
[x] I have performed a self-review
[ ] I have commented my code, particularly in hard-to-understand areas
[ ] I have made corresponding changes to the documentation
[x] My changes generate no new warnings
[ ] I have added tests that prove my fix is effective or that my feature works
[x] New and existing unit tests pass locally with my changes
[x] This patch was not authored or co-authored using Generative Tooling

📝 Committer Pre-Merge Checklist

[ ] Pull request title is okay.
[ ] No license issues.
[ ] Milestone correctly set?
[ ] Test coverage is ok
[ ] Assignees are selected.
[ ] Minimum number of approvals
[ ] No changes are requested

Be nice. Be informative.

Codecov Report
All modified and coverable lines are covered by tests :white_check_mark:

Comparison is base (79b24a7) 61.42% compared to head (97d0b22) 61.45%.

Additional details and impacted files
@@             Coverage Diff              @@
##             master    #5837      +/-   ##
============================================
+ Coverage     61.42%   61.45%   +0.03%
  Complexity       23       23
============================================
  Files           608      608
  Lines         36094    36094
  Branches       4952     4952
============================================
+ Hits          22172    22183      +11
+ Misses        11524    11519       -5
+ Partials       2398     2392       -6

:umbrella: View full report in Codecov by Sentry.
:loudspeaker: Have feedback on the report? Share it here.

Merged to master/1.8


fix: Add mandatory AppDelegate line (or APNS does not work)

See also: https://capacitorjs.com/docs/guides/push-notifications-firebase#add-initialization-code

Sorry for late reply. What do you mean with apns does not work ? Sending iOS push messages works fine for me...

Please see the description on my PR. Firebase caches the APNS token until it expires. So iOS push notifications will work when you test it. But when you then let it sit for a week, and test it again, it will have stopped working, because you didn't refresh the APNS token in Firebase.

Thanks! Released in 1.2.7


change default rekor type for attestations from 'intoto:0.0.2' to 'dsse'

Description
This has not been rolled out into the production sigstore environment yet, but it is available in staging (rekor.sigstage.dev).
https://github.com/sigstore/rekor/pull/1487 added support for a new pluggable type dsse which has the following benefits:

The JSON schema more clearly separates the proposed entry from what is persisted to simplify client expectations
The DSSE envelope is provided as a JSON string, rather than double-encoding values in base64
The DSSE envelope is not stored by Rekor; this is to set the client expectation that attestation storage in Rekor should not be relied upon for attestation discovery.

The default was finally changed in the v3.0.0 release of the @sigstore/sign library. See release notes.


HU version of intro.html

Thanks for this! We are using a translation system, http://go.blokada.org/blog_translate, so we'll have to move it there but it should be easy. I'm still reworking those pages so please wait with translations until make everything ready :)

I didn't check around before I started the translation :D thanks for the info


says it needs fabric 0.28.1

help when i open it it says "Could not find required mod: immersive_portals requires {fabric @ [>=0.28.1]}"
fabric 0.28.1 doesn't exist
or dose it

Download/Update your fabric API
https://www.curseforge.com/minecraft/mc-mods/fabric-api/files/3276155


#option variables

Default values for #option variables.
#option variables as parameters to the Start() function, in addition to as global variables.
Viewing documentation for and listing #option variables as an engine command line flag

add a similar flag to -d, -D but that lets you use typical command line syntax, e.g.
teak -D script.teak SayHello friend
would do the same thing as teak -d script.teak SayHello("friend")
And presumably things like --flag could be mapped to boolean arguments, and a trailing str[] args could pick up any additional arguments
And if -D not specified it could be interpreted as args for Start


Update photo of summons id: Petition_introduction

Pictures of Summons/petition are small

Assoc Sample summons.pdf


Add retrofit-clients project

@pnepywoda

Going to merge this. We should grab Nick's code in a later commit.

Cool. Will make a new release of this together with the feign 8.15.0 update.
On Sat, Mar 5, 2016 at 6:58 PM Mark Elliot<EMAIL_ADDRESS>wrote:

Merged #78 https://github.com/palantir/http-remoting/pull/78.
—
Reply to this email directly or view it on GitHub
https://github.com/palantir/http-remoting/pull/78#event-578918154.


Fix generated XML for sshAgent wrapper

This fixes the inconsistency in XML generated for sshAgent wrapper by replicating the configuration from using the UI to configure the job.
This is what gets generated using job-dsl:
<com.cloudbees.jenkins.plugins.sshagent.SSHAgentBuildWrapper>
    <user>6ba0ca8d-6cc6-4b42-be1b-6c2508f824f1</user>
</com.cloudbees.jenkins.plugins.sshagent.SSHAgentBuildWrapper>

This is what I get when I configure a job in the UI:
<com.cloudbees.jenkins.plugins.sshagent.SSHAgentBuildWrapper<EMAIL_ADDRESS>    <credentialIds>
        <string>6ba0ca8d-6cc6-4b42-be1b-6c2508f824f1</string>
    </credentialIds>
    <ignoreMissing>false</ignoreMissing>
</com.cloudbees.jenkins.plugins.sshagent.SSHAgentBuildWrapper>

Thank you for a pull request! Please check this document for how the Jenkins project handles pull requests

Why does it need to be fixed? The SSH Agent plugin handle the migration and this will break compatibility for everyone using older versions of the SSH Agent plugin.

Ah, I see what you mean now. I took a peek at the XML generated using the Jenkins UI and it didn't match the XML outputted from JobDsl. Thanks for the clarification.


[8.x] Fixes alreadyExists on ListenerMakeCommand

This PR fixes the issue on the command make:listener as it is right now it overwrites the class event if the class already exist.
Before:

After

Also on EventMakeCommand the $this->files->exists($this->getPath($this->qualifyClass($rawName))) is the same on the parent class so I changed to:
return class_exists($rawName) || parent::alreadyExists($rawName);

Hope that helps,
Thanks,
Francisco

Hi there - I'm not changing this for now.

Got it @taylorotwell . you should reconsider at least the make:listener since it should not overwrite.


fix: fix base.js

Signed-off-by: moweiwei<EMAIL_ADDRESS>
What type of PR is this?

What this PR does / why we need it:
Which issue(s) this PR fixes:

Fixes #68
Special notes for reviewers:

Does this PR introduced a user-facing change?

Additional documentation, usage docs, etc.:

/lgtm
/approve


About unit test inference

Thank you for the great work!
I would to ask if there are anything unit test that can make me inference the single image (just the function)?
if not , can i contribute a pr?
moreover, does sam.cpp support vit_h model? or it just support the vit_b model?
Thank you very much .

Sam.cpp supports all checkpoints of SAM - Vit_B, Vit_L and Vit_H
I am not really sure what do you mean by "unit test that can make me inference the single image (just the function)?".
Can you explain what would be the exact input and output of such unit test ? The current example we have allows changing images by dropping new ones, but allows segmenting only one image by choosing points or hovering if you don't change the initial image.

Sam.cpp supports all checkpoints of SAM - Vit_B, Vit_L and Vit_H
I am not really sure what do you mean by "unit test that can make me inference the single image (just the function)?". Can you explain what would be the exact input and output of such unit test ? The current example we have allows changing images by dropping new ones, but allows segmenting only one image by choosing points or hovering if you don't change the initial image.

Sam.cpp supports all checkpoints of SAM - Vit_B, Vit_L and Vit_H Thank's cool !
about  "unit test that can make me inference the single image (just the function)?"
The purpose of this unit test is to achieve minimal dependencies. I can compile this file by including the appropriate header files. The functionality of this file is to use OpenCV to read an image and provide click operations with a function that outputs the result. Additionally, there is another file that simulates multiple click actions (e.g., double-clicking). We know that the inputs needed for the first and second clicks are different, with the latter requiring an intermediate variable called "logit". For this, I only need the image and the points to generate the final mask. Afterward, the program can save the result as a local image using OpenCV. This is a standalone and simplified executable program.

So there are two possible:

Basically you are talking about a new similar example without SDL, but using OpenCV ?
Currently we are using stb_image to load the image and save it. We use SDL + OpenGL to render the image on the screen. If you want to create an additional and OpenGL example without SDL, that is fine, but I don't understand how introducing OpenCV will help here and achieve anything.

Creating a simple unit test doesn't require actually either OpenCV nor SDL nor OpenGL. It can work only with stb_image, which is already in the repository. You can checkout the ggml SAM example https://github.com/ggerganov/ggml/tree/master/examples/sam. There we don't have any GUI, so just hardcoded point and input image from the command line arguments. The example only uses stb_image.

So there are two possible options:

Basically you are talking about a new similar example without SDL, but using OpenCV ?
Currently we are using stb_image to load the image and save it. We use SDL + OpenGL to render the image on the screen. If you want to create an additional and OpenGL example without SDL, that is fine, but I don't understand how introducing OpenCV will help here and achieve anything.
Creating a simple unit test doesn't require actually either OpenCV nor SDL nor OpenGL. It can work only with stb_image, which is already in the repository. You can checkout the ggml SAM example https://github.com/ggerganov/ggml/tree/master/examples/sam. There we don't have any GUI, so just hardcoded point and input image from the command line arguments. The example only uses stb_image.

Yes ! i actually need the second one , Thank you very much, I will take a try.

So there are two possible options:

Basically you are talking about a new similar example without SDL, but using OpenCV ?
Currently we are using stb_image to load the image and save it. We use SDL + OpenGL to render the image on the screen. If you want to create an additional and OpenGL example without SDL, that is fine, but I don't understand how introducing OpenCV will help here and achieve anything.
Creating a simple unit test doesn't require actually either OpenCV nor SDL nor OpenGL. It can work only with stb_image, which is already in the repository. You can checkout the ggml SAM example https://github.com/ggerganov/ggml/tree/master/examples/sam. There we don't have any GUI, so just hardcoded point and input image from the command line arguments. The example only uses stb_image.

Yes ! i actually need the second one , Thank you very much, I will take a try.
But I have another question ,May I ask how many milliseconds does it take for a single click of the home use CPU? It seems that the initial loading of the code takes around 2 seconds. @YavorGIvanov

Depending on the CPU and the number of threads used (make sure you tune them) should be around 50-60ms

So there are two possible options:

Basically you are talking about a new similar example without SDL, but using OpenCV ?
Currently we are using stb_image to load the image and save it. We use SDL + OpenGL to render the image on the screen. If you want to create an additional and OpenGL example without SDL, that is fine, but I don't understand how introducing OpenCV will help here and achieve anything.
Creating a simple unit test doesn't require actually either OpenCV nor SDL nor OpenGL. It can work only with stb_image, which is already in the repository. You can checkout the ggml SAM example https://github.com/ggerganov/ggml/tree/master/examples/sam. There we don't have any GUI, so just hardcoded point and input image from the command line arguments. The example only uses stb_image.

Yes ! i actually need the second one , Thank you very much, I will take a try.
But I have another question ,May I ask how many milliseconds does it take for a single click of the home use CPU? It seems that the initial loading of the code takes around 2 seconds. @YavorGIvanov

Depending on the CPU and the number of threads used (make sure you tune them) should be around 50-60ms

WOW! That's cool, Even for vit-H, is it also just a few tens of milliseconds? That's great!


add get_property in Specinfra::Command::Solaris::Base::Service

To implement 'its(:property)' syntax to test property of Solaris service,
add get_property in Specinfra::Command::Solaris::Base::Service.

Thanks!

Released as v2.23.0.


Release 0.18

@dchen1107 this is the correct one sigh

#9426 was into master, not release-0.18, this one is into the correct branch.

LGTM
But just noticed that previous release is called <IP_ADDRESS>,  not 0.18.1. Why?

I messed up when I built the original thing I uploaded to github and it was in a dirty git client.  So I re-uploaded, and rather than overwrite 0.18.1, I added <IP_ADDRESS>


Calendar View: Display Due Date more clearly - Main Repo: #2715

Tickets related to the calendar should be posted to the calendar plugin bug tracker: Calendar View: Display Due Date more clearly
This is still open.

Thanks for creating this issue @NoodleBB , I will follow it as well ;)

Any update on this? At the moment calendar view is little bit unclear to many users. Hopefully fixed soon.

A "little bit" is an understatement

Yeah you right :)
This "12a" means 12am and its task start time. It should be removed by default because my opinion it's not needed in calendar.
Bigger issues is those bars, why it breaks between due date and day before that.
The problem is in this plugin. I tested to update fullcalendar.min.js and moment.min.js to newest version but still same  problem (which are used by this calendar plugin) :(
And I don't think this localization problems either.


Not Working on android

Describe the bug
I have already integrated the reanimated and gesture handler and both are working on android. But on android its showing the image but its not reacting to the gesture on the image for example pinch to zoom although everything is working fine on ios.
<ImageZoom uri={imagePath} />

Can you provide more details please?
Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Steps to reproduce the behavior:

Go to '...'
Click on '....'
Scroll down to '....'
See error

Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):

OS: [e.g. iOS]
Browser [e.g. chrome, safari]
Version [e.g. 22]

Smartphone (please complete the following information):

Device: [e.g. iPhone6]
OS: [e.g. iOS8.1]
Browser [e.g. stock browser, safari]
Version [e.g. 22]

Additional context
Add any other context about the problem here.

@taatiq882 I see that you were looking for the same pinch to zoom library over the internet. How did you resolved it please?

@taatiq882 Maybe you need wrap your component or screen with a HOC of react-native-gesture-handler?

I have wrapped my component in the HOC but still not working on android

`import {
StyleSheet,
Text,
View,
TouchableWithoutFeedback,
Dimensions,
TouchableOpacity,
} from 'react-native';
import React, {useContext, useEffect, useState} from 'react';
import colors from '../../../shared/colors';
import fonts from '../../../shared/fonts';
import languageContext from '../../../contexts/language.context';
import {useTranslation} from 'react-i18next';
import {Image} from 'react-native-elements';
import {BottomSheet} from 'react-native-elements';
import {ImageZoom} from '@likashefqet/react-native-image-zoom';
import {gestureHandlerRootHOC} from 'react-native-gesture-handler';
const OrderDetails = gestureHandlerRootHOC(() => {
const {ticketDetail, setTickDetail} = useContext(languageContext);
const [present, setPresent] = useState(false);
const [showMe, setShowMe] = useState(null);
const {t} = useTranslation();
useEffect(() => {
console.log('lala', ticketDetail.ticket_Details);
}, []);
return (

<BottomSheet
isVisible={present}
containerStyle={{flex: 1, height: '100%'}}>
<TouchableWithoutFeedback onPress={() => setPresent(false)}>
<View
style={{
flex: 1,
height: Dimensions.get('window').height,
alignItems: 'center',
justifyContent: 'center',
}}>
<ImageZoom
source={{uri: showMe}}
resizeMode="contain"
style={{
width: 287,
height: 371,
alignSelf: 'center',
}}
minScale={1}
maxScale={5}
/>

{/* client name /}
<View style={[styles.row, {marginTop: 0}]}>
{t('client')}
{ticketDetail.data.customer_name}

{/ date /}

{t('date')}
<Text style={[styles.value, {textTransform: 'none'}]}>
{ticketDetail.ticket_Details.ticket_info.booking_date}

{/ time /}

{t('time')}
<Text style={[styles.value, {textTransform: 'none'}]}>
{ticketDetail.ticket_Details.ticket_info.time_slot}

{/ estimation /}
{/
{t('estimation')}

{ticketDetail.ticket_Details.ticket_info.estimation_allow
? ticketDetail.ticket_Details.ticket_info.estimation_allow
: 'fixed'}

 /}
{/ payment /}

{t('payment')}

{ticketDetail.ticket_Details.charges_info.payment_mode}

{/ charges */}
  {/* charges after discount */}
  <View style={styles.row}>
    <Text style={styles.key}>{t('additional charges')}</Text>
    <Text style={styles.value}>
      {ticketDetail.ticket_Details.charges_info.additional_charge}{' '}
      <Text style={{textTransform: 'uppercase'}}>KWD</Text>
    </Text>
  </View>

  <View style={styles.row}>
    <Text style={styles.key}>{t('service charge')}</Text>
    <Text style={styles.value}>
      {ticketDetail.ticket_Details.charges_info.service_charge}{' '}
      <Text style={{textTransform: 'uppercase'}}>KWD</Text>
    </Text>
  </View>

  <View style={styles.row}>
    <Text style={styles.key}>{t('discount amount')}</Text>
    <Text style={styles.value}>
      {ticketDetail.ticket_Details.charges_info.discount_amount}{' '}
      <Text style={{textTransform: 'uppercase'}}>KWD</Text>
    </Text>
  </View>
  <View style={styles.row}>
    <Text style={styles.key}>{t('Total charges')}</Text>
    <Text style={styles.value}>
      {ticketDetail.ticket_Details.charges_info.total_charge}
      <Text style={{textTransform: 'uppercase'}}> KWD</Text>
    </Text>
  </View>

  {/* job description */}
  <View style={styles.headsup}>
    <Text style={[styles.key, {textTransform: 'capitalize'}]}>
      {t('job description')}
    </Text>
    {/* decription text */}
    <Text
      style={[
        styles.value,
        {fontSize: 14, paddingTop: 10, textTransform: 'none'},
      ]}>
      {ticketDetail.ticket_Details.ticket_info.service_comment}
    </Text>

    <View style={styles.images}>
      {ticketDetail.ticket_Details.service_image.map(item => (
        <TouchableOpacity
          key={item.image_id}
          onPress={() => {
            setShowMe(item.full_path);
            setPresent(true);
          }}>
          <Image
            source={{uri: item.full_path}}
            style={styles.image}
            resizeMode={'cover'}
          />
        </TouchableOpacity>
      ))}
    </View>
  </View>
</View>

);
});
export default OrderDetails;
const styles = StyleSheet.create({
image: {
width: 70,
height: 70,
marginRight: 15,
},
images: {
flexDirection: 'row',
marginTop: 15,
},
headsup: {
borderTopColor: colors.greenDark100,
borderTopWidth: 1,
marginVertical: 20,
paddingTop: 20,
},
value: {
fontFamily: fonts.semiBold,
fontWeight: '600',
fontSize: 16,
color: colors.greenDark800,
textTransform: 'capitalize',
},
key: {
fontFamily: fonts.regular,
fontWeight: '400',
fontSize: 16,
color: colors.greenDark800,
textTransform: 'capitalize',
},
row: {
flexDirection: 'row',
alignItems: 'center',
justifyContent: 'space-between',
marginTop: 20,
},
container: {
marginTop: 12,
backgroundColor: colors.white,
paddingHorizontal: 20,
paddingVertical: 10,
},
});
`
This is my code

same issue

I was able to solve mine. I was using a modal. So I  changed the modal to a separate screen for zooming and it worked.
So please check if you're using the zoom in a modal, it won't work on android.

I was able to solve mine. I was using a modal. So I changed the modal to a separate screen for zooming and it worked. So please check if you're using the zoom in a modal, it won't work on android.

Thanks, I will try

I was able to solve mine. I was using a modal. So I changed the modal to a separate screen for zooming and it worked. So please check if you're using the zoom in a modal, it won't work on android.

Please make sure to read the docs to get gestures handler working on android https://docs.swmansion.com/react-native-gesture-handler/docs/2.1.1/#usage-with-modals-on-android
check: https://github.com/likashefqet/react-native-image-zoom/issues/6#issuecomment-1007753770


Question about: "depth cannot be negative."

Hi. I've been running Swinject successfully for months. Two days ago, my app failed with the following error:
assert(resolutionDepth > 0, "The depth cannot be negative.")
This has never happened before or since, it's a total one off. Is it anything to worry about?

It looks something wrong with .graph scope or another custom scope if you created.

It happened just once, and never since. Is that not odd?

It sounds odd.


Adds pt-BR to skill.json

Issue #, if available:
Description of changes:
Adds pt-BR to skill.json so it is enabled by default, like others.
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.

just a quick update - I've been investigating this, but still trying to connect with a native speaker to provide a language review.

Great!
BTW @franklin-lobb I'm a native :smile:

I figured, and I don't have any concerns - it's just protocol to have it reviewed by an Amazonian before merging.

Made minor changes based on feedback.  Thanks!


[Removal]: i writng to confirm you please removal me

Hotspot Name
Fluffy Felt Parrot
Hotspot b58 Address
14jSpFfaiA3fmzX7imX9NQTrpF9jPqAN3ZieTcHJtezJqtp1i3w
Discord Handle
no response
Hotspot Manufacturer
bobcat
Removal Reason
i buy second hand for me and frind in china and have new location. I deployed my hotspot in real location and have no idea why I am on the denylist, please remove my hotspot from the denylist, thank you!
Modifications
No
Extra forwarders
No
Extra antennas
No
Additional Information
The hotspot is deployed in real location and has no modification, I used stock antenna and connected with Ethernet cable and I put the hotspot by the window

dear please help me

If I may ask, why are your images missing the claimed Ethernet cable?

If I may ask, why are your images missing the claimed Ethernet cable?

why? bobcat can not connect with wifi?

dear havegood time
i waiting for good news from you my bobcats in denylist
please hilp me go out i lost money i don't know why i go in this list
many thanks for hilp your customer

hi dear can you help and answer me


Fixed bitstream content download error when using special groups

References

Fixes #8301

Description
The methods of org.dspace.app.rest.utils.BitstreamResource classs used to take the content of a bitstream initialize a new context without setting any special groups present in the original context. This can cause read permission problems on the bitstream. With this change I introduced a test to verify this behavior and I solved the problem by setting them.
Checklist
This checklist provides a reminder of what we are going to look for when reviewing your PR. You need not complete this checklist prior to creating your PR (draft PRs are always welcome). If you are unsure about an item in the checklist, don't hesitate to ask. We're here to help!

[X] My PR is small in size (e.g. less than 1,000 lines of code, not including comments & integration tests). Exceptions may be made if previously agreed upon.
[X] My PR passes Checkstyle validation based on the Code Style Guide.
[X] My PR includes Javadoc for all new (or modified) public methods and classes. It also includes Javadoc for large or complex private methods.
[X] My PR passes all tests and includes new/updated Unit or Integration Tests based on the Code Testing Guide.
[X] If my PR includes new, third-party dependencies (in any pom.xml), I've made sure their licenses align with the DSpace BSD License based on the Licensing of Contributions documentation.
[X] If my PR modifies the REST API, I've linked to the REST Contract page (or open PR) related to this change.

Hi LucaGiamminonni. I confirm it fixed  #8301 for both Shibboleth access and IP-Authentication access too without having to add the anonymous group as a subgroup and I also tried accessing a sample bitstream with a direct link as an anonymous user and got prompted to login which is the expected.
Thank you so much

Hi @LucaGiamminonni @tdonohue
Just wanted to report this: With the fixed applied bitstreams thumbnails are not visible to Shibboleth users but the IP users can see the Thumbnails with the inherited group permission set ( No anonymous permission on this collection or this item or bitstream  ).
Running [dspace]/bin/dspace filter-media on the bitstream always set the inherited group permission on this bitstream even after allowing the public permission on this bitstream in dspace.cfg with the settings you see below which should give the anonymous users access to this thumbnail.
#Publicly accessible thumbnails of restricted content.
#List the MediaFilter name's that would get publicly accessible permissions
#Any media filters not listed will instead inherit the permissions of the parent bitstream
filter.org.dspace.app.mediafilter.publicPermission = JPEGFilter, JPEG Thumbnail, PDFBox JPEG Thumbnail

@samj55 please report the previous comment as a separate bug


Can't publish two Nanopublications without reloading the page.

Hi, I'm not sure if this is an issue or if I'm missing something related to managing wasm.
If I create a nanopublication, publish it, then create another one and try to publish that one, I get a wasm null pointer error.
This is the code structure:
        const nanopub =  new Nanopub(rdfStr1);
        nanopubPublished = await nanopub.publish(profile, NANOPUBS_SERVER);

        const nanopub2 = new Nanopub(rdfStr2);;
        const nanopubPublished2 = await nanopub2.publish(
          profile,
          NANOPUBS_SERVER
        );

And this is how the both nanopubs and the published one look on the browser console:

And then when I run nanopub2.publish(...) I get the error
web.js:870 Uncaught (in promise) Error: null pointer passed to rust
    at imports.wbg.__wbindgen_throw (web.js:870:1)
    at web_bg.6cae08b3ffcfcf4586ae.wasm:0x21a8f8
    at web_bg.6cae08b3ffcfcf4586ae.wasm:0x21a9c0
    at web_bg.6cae08b3ffcfcf4586ae.wasm:0x1a13af
    at Nanopub.publish (web.js:402:1)
    at AppPostPage.tsx:87:1

Well spotted @pepoospina, thanks a lot! I forgot to use pointers for the profile in JS bindings, so the profile object was "consumed" on the rust side
I have fixed this in the main branch, it will be fixed at next release
btw if you just console.log(np) you'll just see the pointer to the rust object, to see more details about the nanopub use np.info()


When removing VmReplicaSet, the scaled-up VMs are not deleted

I am playing with virtual replica set. I have Q about behavior on deleting of replica set from cluster.
I have read documentation but I didn't find any about behavior on delete operation.
So I took a look at K8S documentation, and there is
To delete a ReplicaSet and all its pods, use kubectl delete.
Kubectl will scale the ReplicaSet to zero and wait for it to delete each pod
before deleting the ReplicaSet itself.

Unfortunately when I remove VmReplicaSet, it doesn't scale down VMs to 0, but leave them there ...
Is the current behavior correct ?
My steps:
kubectl create -f kubevirt/cluser/replicateset.yaml
kubectl get vmrs  # testreplicaset as expected
kubectl get vms  # 3 vms as expected
kubectl  delete vmrs testreplicaset  # success
kubectl get vms  # there are still 3 vms

I think you can use --cascade flag, k8s does not remove automatically
nested resources.
On Nov 23, 2017 2:27 PM, "Lukas Bednar"<EMAIL_ADDRESS>wrote:

I am playing with virtual replica set. I have Q about behavior on deleting
of replica set from cluster.
I have read documentation
https://github.com/kubevirt/kubevirt/blob/master/docs/replica-sets.md
but I didn't find any about behavior on delete operation.
So I took a look at K8S documentation
https://kubernetes.io/docs/concepts/workloads/controllers/replicaset/,
and there is
To delete a ReplicaSet and all its pods, use kubectl delete.
Kubectl will scale the ReplicaSet to zero and wait for it to delete each pod
before deleting the ReplicaSet itself.
Unfortunately when I remove VmReplicaSet, it doesn't scale down VMs to 0,
but leave them there ...
Is the current behavior correct ?
My steps:
kubectl create -f kubevirt/cluser/replicateset.yaml
kubectl get vmrs  # testreplicaset as expected
kubectl get vms  # 3 vms as expected
kubectl  delete vmrs testreplicaset  # success
kubectl get vms  # there are still 3 vms
—
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub
https://github.com/kubevirt/kubevirt/issues/590, or mute the thread
https://github.com/notifications/unsubscribe-auth/AEfKKjFPKxWxWm8KRwau6fGbFxQ4elO6ks5s5WSagaJpZM4QorJ8
.

@lukas-bednar you are right, it does not do that. The reason is, that we are not yet using something like the aggregated api-server. Therefore, we have no chance of introducing a graceful-delete (which means that the controller is just marked as deleted and the controller can clean up and delete itself after it is done). Therefore it works like a --cascade=false is specified.

I think you can use --cascade flag, k8s does not remove automatically
nested resources.

@cynepco3hahue but I want get my VMs get removed :-)


Could you provide some instructions for creating the electron density function database?

Hi, I am trying to reproduce your model, but it seems hard to find the description of the dataset.
Could you provide the direct links to download the dft datset of OCP (i.e. google drive or figshare) or give detailed instruction to reproduce the dataset?
Thank you.

Hello,
Thank you for your interest in my work!
I have just added a script  that you may find helpful for converting the ASE DBs to VASP input files.
Be advised that running all of the calculations and storing the CHGCARs will require about 3TB of disk space. Once you have the CHGCARs you can compress it back to a DB which will require about 1TB.


updating docstring for applicable assembly-types

Description
Axial expansion changer is only designed to work with vertically oriented, pin-type assemblies. Just adding a note to explicitly say so.

Checklist

[x] The code is understandable and maintainable to people beyond the author.
[x] There is no commented out code in this PR.
[x] The commit message follows good practices.
[x] All docstrings are still up-to-date with these changes.

@john-science

This PR is fine.
Since this PR only changes a docstring, the change in coverage can only be a fault of the coverage tool or how we designed our unit test.


App registration error 'unrecognized arguments: --available-to-other-tenants false'

Describe the bug
Running the app registration gives an error: unrecognized arguments: --available-to-other-tenants false
To Reproduce
Steps to reproduce the behavior:

From https://provisiongenie.com/deploymentguide/1-registerapp/
Logged in to https://portal.azure.com/#cloudshell/
Run the script ./Create-AadAppRegistration.ps1
See error

PS /home/andrew/ProvisionGenie/Deployment/Scripts> ./Create-AadAppRegistration.ps1
Active Subscription is bde94792-7a97-4c4d-bbcd-07c4f67bf39b (Development & Test)
WARNING: This command or command group has been migrated to Microsoft Graph API. Please carefully review all breaking changes introduced during this migration: https://docs.microsoft.com/cli/azure/microsoft-graph-migration
Creating AzureAD application
WARNING: This command or command group has been migrated to Microsoft Graph API. Please carefully review all breaking changes introduced during this migration: https://docs.microsoft.com/cli/azure/microsoft-graph-migration
ERROR: unrecognized arguments: --available-to-other-tenants false
Examples from AI knowledge base:
az ad app create --display-name mytestapp --optional-claims @manifest.json
Create an application with optional claims
az ad app create --display-name mytestapp --identifier-uris https://mytestapp.websites.net --app-roles @manifest.json
Create an application with a role
https://docs.microsoft.com/en-US/cli/azure/ad/app#az_ad_app_create
Read more about the command in reference docs
Creating service principal
This command or command group has been migrated to Microsoft Graph API. Please carefully review all breaking changes introduced during this migration: https://docs.microsoft.com/cli/azure/microsoft-graph-migration
argument --id: expected one argument
Examples from AI knowledge base:
az ad sp create --id 00000000-0000-0000-0000-000000000000
Create a service principal. (autogenerated)
https://docs.microsoft.com/en-US/cli/azure/ad/sp#az_ad_sp_create
Read more about the command in reference docs
PS /home/andrew/ProvisionGenie/Deployment/Scripts>

This possibly results in the permissions step on this page: https://provisiongenie.com/deploymentguide/2-importsolution/ "Select the ProvisionGenieApp (it's the app that you registered with the script in the previous step)" being unable to be completed. The app is not in the AAD.
https://provisiongenie.com/deploymentguide/2-importsolution/

Create an application user
Open the Power Platform admin center
Select the environment that you want to use for ProvisionGenie
Select Settings
Select Users + permissions
Select application users
Select New app user
Select Add an app
Select the ProvisionGenieApp (it's the app that you registered with the script in the previous step) <--- unable to find app
Select Add

Removed "--available-to-other-tenants false" and the script ran with no additional errors.


import folder is not recognizing your code.

Describe the bug
When I import a project I find that it doesn't really recognize the code from all the other files. If I ask it to code something similar from another page, but with x criteria it doesn't really look at the other variables that I set and use the same ones in that code. For example I have a project setup in firebase and it thought that I had a local db json file and wrote the code for that.
Is there a way to prompt it so that it recognizes your projects better? I tried to tell it to review all the code first before I ask it to code anything else for me, but it still doesn't seem like it worked.
Link to the Bolt URL that caused the error
localhost
Steps to reproduce

import a code project without the dependencies
try and create a new page following how the code is written on other pages.

Expected behavior
to understand your project code.
Screen Recording / Screenshot
No response
Platform
No response
Provider Used
No response
Model Used
No response
Additional context
No response

can you provide some screen shots, or share the chat export ?


add support for neo4j vector store

Using Neo4j's built-in levehnstein distance, create a new neo4j vector db

Recreated ticket


✨ Svelte language syntax support (.svelte)

Is your feature request related to a problem? Please describe.
No response
Describe the solution you'd like
Add syntax highlighting for .svelte files
Describe alternatives you've considered
This could perhaps be an extension but it's more akin to the first class support JSX files currently have
Additional context
Theres a svelte language project that you may be able to take and implement rather than writing from scratch.
https://github.com/sveltejs/language-tools

@mattpilott This issue doesn't belong here, it belongs in https://github.com/CodeEditApp/CodeEditLanguages/issues/10 feel free to contribute .svelte, but first make a comment that you're working on it.


prelude, or something

use bincode::{Encode, Decode};
use bincode::enc::Encoder;
use bincode::de::Decoder;
use bincode::error::{EncodeError, DecodeError};

All a bit much for what could be a 1-liner.

We'd expect most users to only need use bincode::{Encode, Decode};. The other types are only needed for implementing a custom decode/encode. Is this assumption correct?
We could make a pub mod impl_prelude or something

Yes, that would be lovely.

A contributing factor here is that the current way that bincode has organized items into modules is not well aligned with what items programmers will most often be using together. I don't feel that a prelude is the solution; I would not use one if one existed. Instead I'd prefer the module hierarchy to be revamped a bit.
For the same set of imports that @purpleposeidon wrote as 4 lines above, I would expect to write:
use bincode::enc::{Encode, Encoder, EncodeError};
use bincode::de::{Decode, Decoder, DecodeError};

which seems reasonable to me and does not begin to necessitate a prelude in my opinion.


docs: fix typo "Bublé" -> "Babel"

Thank you for your contribution! However, this fix is not necessary as we actually meant Buble here

Ohk. Never heard of that before.


Code refactoring \w minimal behavior change

Goal: Achieve cleaner and more idiomatic codes.
Changes:

Removal of dead codes (including jokes)
Refactoring of functions to have one sole purpose (to adhere with SRP)
Function relocation / displacement (moving a function from file a.py to b.py)
Source code placement restructuring
Renaming of autoabsen module

Any suggestions?

added misc.py for quick access into configure.py, but still can't configure how to make it work in 2 different OS (Windows & Linux)

gud :sunglasses:


Release for GHC 9.4.1

We are quickly approaching the final GHC 9.4.1 release, which we plan to ship with 2368e9329e6600b46000abd24ec00b7e27bcae75 . A Hackage release of this commit would be greatly appreciated.

We need another release which includes this revert #1522

Hello, just wondering if anything is blocking this release? Anything I can help with?
(Currently walking my way up the dependencies to try to get hackage-server working with ghc 9.4)

Is this 2.27.0? If so should this be closed @bgamari ?


QPID-7541: [Broker-J] Close consumers when a Queue is deleted

The proposed changes allow to close queue sending and receiving links and mark all in-progress queue transactions as read-only. If in-progress transaction is in process of committing/rollingback when queue is deleted, the deletion functionality is waiting for the transaction discharge to complete in order to avoid loosing any messages in case of pushing deleted queue messages into alternate destination.

PR is resolved by commit ce967f5dcea22c06b52b8d707f9f30c7365135da


Issue formatting list from Andriod phone/dropbox

Getting an error when I try to put list through formatter using my android phone and my lists are on my Dropbox. The location seems to get changed once I select my roster file (rosz) and I can't seem to correct it. The app doesn't seem to recognize it. Get some kind of "inbound" location that doesn't seem to be correct

Hm, interesting, on iPhone it just doesn't allow me to open any file from a Dropbox folder. Is this file physically downloaded on the device at the moment of selection?
I've changed a couple of settings in the website configuration that should allow you to select files regardless of extensions (turns out, it's not supported on mobile devices in general), maybe it will influence the situation, I'd appreciate if you can check if the bug still exists.


Crate generates inappropiate words in some cases

It may worth a mention in the docs that Proquints could generate profanities in some cases. Just to ensure people are not integrating this library in places where those identifier would cause trouble.
Example:
use proqnt::IntoProquints;

fn main() {
    println!(
        "{}",
        [0x04ED, 0x20ED, 0x3DC3, 0x8AE9, 0x93DC, 0x94CC, 0xAF59, 0xC868, 0xEA1D]
            .into_iter()
            .map(|x: u16| x.proquint_encode().to_string())
            .collect::<Vec<_>>()
            .join(", ")
    );
}

I mean most of those are spelled improperly, but I see how they could be taken wrong. What's the right way to put this?


How to do client side configuration in Next.js 13 App folder app/layout.jsx? Instead of pages/_document.jsx

I have an application, where I am completely using the new app folder for leveraging layouts, pages features.
So now when I tried to install NewRelic, I tried to use client side loading in app/layout.jsx from the guidance of pages/_document.jsx . But I was unsuccessful, in this regard, I kindly request to provide me a solution for integrating it in client side inside app/layout.jsx file.

This should work with the App Router:
import newrelic from "newrelic";

export default function RootLayout({ children }: React.PropsWithChildren) {
  const browserTimingHeader = newrelic.getBrowserTimingHeader({
    hasToRemoveScriptWrapper: true,
  });

  return (
    <html lang="en">
      <body>
        <head>
          <script
            type="text/javascript"
            dangerouslySetInnerHTML={{ __html: browserTimingHeader }}
          ></script>
        </head>
        {children}
      </body>
    </html>
  );
}

Although it causes build errors. NewRelic documentation is incorrect and misleading.

I am having the same problem here. Any updates?

Do we have any official example git repository that is working if app router?

Please refer to this layout.ts file for the time being.
Additionally, you'll have to add this line to your next.config.js file.
Hope this helps.

We have working examples from the Node.js agent team who maintains this.  You can look at this FAQ


UI Design Ideas

Surfbird currently looks like TweetDeck, which is done on purpose, as the column-based layout itself is pretty good for Twitter clients.
What I want to change is the general style direction, so it does not look like TweetDeck anymore, but as I'm more working on the code side of things, having other people to help me figure out stuff together is more efficient than me switching between code and design constantly!
So, if you have any ideas/feedback, throw them in here, anything is appreciated!

Hey! You know I would get involved, didn't you?
In fact, I think the idea of it "looking like TweetDeck" is a bit wrong. Sure, your design currently looks very similar, however the column browsing is something that is associated with many Twitter clients and not just TweetDeck. You kind of already said that, but I think there's virtually nothing you can do so that it doesn't look like TweetDeck in a way. Those that don't have multiple columns are generally slow and non-intuitive. The web Twitter app is generally the least preferable one, considering most of the Android clients (including the default Twitter one now) have at least two columns which can be swiped back and forth. Now, on a desktop, you can fit multiple columns on one screen so it's preferable to do so.
Why TweetDeck works so well is specifically because it has the best design idea if not the only valid one in this field.
I would focus design on removing the most bloat possible. Something like a "mobile" theme that emulates the design of the Android/iPhone app would be a start. Of course, a native TweetDeck look-alike would be a good theme for people to start. Of course, I suppose I don't need to introduce you to snwflk, because I've already shamelessly advertised it quite a lot.
Something you can try is a very Material theme like ModernDeck, though I feel its UI is bloated with stuff that's too large and takes too much space, and poorly optimized animations that are quite bad on the RAM. Otherwise, it has okay design ideas. One thing I specifically loathe, however, is displaying the tweet actions buttons (reply, favorite, RT and all that stuff) always on, even when the tweet's not being hovered. Perhaps looking into Materialize.css and the Material guidelines would be a good thing to start.
An iOS theme, maybe? The iOS design language has no specific or public guidelines, but it's mostly about lots of white, muted "frosted glass" (read: blurry semi-transparent) backgrounds, contrasting light black font and thin icons.
I think the thin icons is an important design element. New Metro/Modern uses it particularly well and this is perhaps the only feature I'd save from Tweeten.
Something I thought of for the profile is this design which I like very much from Google+. Notice the header is repeated with frosted glass effect underneath the profile.

Display name (obviously)
Username/ @name (do we put it underneath or next to the display name, with a muted color and smaller font? I like the second one better). Verified/translator badge should be put there.
Bio, this one is obvious as well.
Website. (75% opacity unless hovered)
Location. (75% opacity unless hovered)
Number of tweets (ex: 75k, displays the exact amount like 75,258 when hovered)
Number of followed users. (works the same as the number of tweets)
Number of followers. (ditto)
Number of favorited tweets. (again)
Avatars of users you know following this user. (TweetDeck has the same feature) Hovering one avatar displays a pop-out tag (I figure something like a frosted glass pane with a darker shade) that displays the @name of the user.
Follow/unfollow/edit profile button. This one should have a big coloured (the colour of the user's profile, perhaps? I don't know if it's easy to get it from Twitter, but I do recall that Twidere and a few others are able to)/black background and a thick font. Or maybe a FAB would work.
Profile actions. I see this one almost certainly being a click-only horizontal FAB, but the issue with this is that you can't have two FABs on a same object according to Material guidelines, and the FAB should always be the most important action, thereby disqualifying the 11th item, follow button, from being a second FAB, and the Follow button being the most important action disqualifying the 12th item from being a FAB as well.
I totally forgot the "FOLLOWS YOU" display but you can put it pretty much anywhere really.

This design would put the accent on user expression. It doesn't need to take half the space of the screen, but the way TweetDeck handles profiles is ridiculous. It's way too small and feels cramped yet it still fades out the background, meaning that it prioritizes the task over what's in the background. Then, make it so that it does look important. What better way than let users display their fancy header and avatar in a proper resolution? Perhaps you could handle it in a way that it's a slide-in from the left like ModernDeck but with more emphasis of how important it is and much bigger, along with their latest tweets underneath, like a legitimate Twitter profile. That way, you would look at someone's profile and still have one or two columns in the background; since most people's leftmost column is their timeline.
That should be about it on my ideas about the profile, I'll try and do another post when I have a few more ideas.

Hey! You know I would get involved, didn't you?

Of course I did know that :P

I would focus design on removing the most bloat possible.

Code-wise, I already removed most bloat with revising TweetDeck's HTML/CSS and removing helper classes and only using 1-3 CSS classes on an object.

Something like a "mobile" theme [...]

I plan to do something like this with moving the compose drawer to the bottom if the window width is small enough, so you can just view like...1 column but also use the fixed compose-drawer at the bottom.

Something you can try is a very Material theme like ModernDeck [...]

I personally think that Material Design belongs more to the mobile-market, it has nice guidelines but these are not properly suited for web applications, considering they waste a lot of space because of the direct (touch) interaction based contexts.

Perhaps looking into Materialize.css and the Material guidelines would be a good thing to start.

Already tried this, Materialize does not work with my software stack, because of requiring modules at wrong places that is unfixable for me.

An iOS theme, maybe?

Maybe. Yet it wouldn't really be iOS/Mac-ish, but really inspired off the guidelines. I might replace the iconset with something else, considering the fact that FontAwesome icons are really unproportional and that makes the actions look weird inside tweets.

Your profile ideas are already really specific, this issue is mostly about a general styling and specific parts can be discussed later on, yet I like the idea and points you make with this one.
The ability of using CSS backdrop filters also makes the frosted glass effect quite easy to accomplish.

I started with making the entire app platform agnostic, speaking it now uses the preferred system fonts (Helvetica Neue, etc. pp. on Mac OS X, Segoe UI for Windows, Ubuntu for...Ubuntu, etc. etc.)
I also winded down the scrollbars to the small kind-of OS X look.

not properly suited for web applications

I would tend to disagree, but it's just a matter of opinion I guess.
I mean;

they waste a lot of space because of the direct (touch) interaction based contexts.

They can somewhat be adapted, and the very idea of flat design is so that there's less "bloat" on the screen. You can still make UI elements smaller &/or slightly more cramped maybe.

Maybe. Yet it wouldn't really be iOS/Mac-ish, but really inspired off the guidelines. I might replace the iconset with something else, considering the fact that FontAwesome icons are really unproportional and that makes the actions look weird inside tweets.

Well, I sure am glad to hear that. A custom SVG font maybe?

Your profile ideas are already really specific, this issue is mostly about a general styling and specific parts can be discussed later on, yet I like the idea and points you make with this one.

B-b-but I thought we were talking about the default skins!
Yes, it is really specific, it was one of my suggestions for the default theme(s), of course I expect custom themes to maybe work differently. Regardless, I expect users to base themselves on the default themes as a guideline when making a custom one so I suppose each of these themes are going to have to be coherent and consistent in their own way.

the preferred system fonts (Helvetica Neue, etc. pp. on Mac OS X, Segoe UI for Windows, Ubuntu for...Ubuntu, etc. etc.)

Luckily this can be changed manually. Nothing against you; Helvetica Neue is a good font family but Segoe UI has the problem that it's good mostly for displaying big texts (read: at least 20px) but it looks kinda out of place in smaller scales, when Calibri/ Calibri Light does a better job. As for Ubuntu, I've never liked this font. If anything, the only libre font I could ever look at as a proper UI font (or even a proper font at all) is Noto Sans. One of the best UI fonts in my opinion is still Roboto/ RobotoDraft which can obviously be accessed very simply thanks to Google's Fonts API.

I also winded down the scrollbars to the small kind-of OS X look.

Perfect. The huge-ass bloat that is the scrollbar is one of the worst problems of Windows and the one thing I can't ever stand when using TweetDeck without snwflk.

Another suggestion would be to "streamline" the user interface.
For example, opening the Settings menu, changing settings and clicking on Save could close the Settings dialog. This reduces the overall amount of clicks made by the user.
Saving settings could be accompanied by a notification that tells the user that the change took place, e.g. "Changed the settings successfully" (although, does clicking 'save settings' actually do anything currently?). It could either use a desktop notification in the way that one is used whenever an interaction happens, or a small message could pop up in the bottom right corner.

For example, opening the Settings menu, changing settings and clicking on Save could close the Settings dialog.

I'm probably just going to remove that, as settings get applied instantly.

[...] or a small message could pop up in the bottom right corner.

I will do that for the most things, as sending tweets, favoriting, retweeting etc. pp. and also for errors occuring, I just need to find a good library for JS toasts.


Some issues with island detection

This needs to be ironed out, but sometimes the plugin does not detect when sent to hub or limbo. Might be because of an inconsistency in the code.

Implemented fix by adding 5s cooldown before attempting recovery. Seems to work so far.


Update SavePositions to use physobject positions

Potentially fixes: #331

Another solution I might try is rebuilding the entity's bones so that (hopefully) it syncs with its physobj and then this code will be a lot cleaner.

Works on my client, works both for tool and SEnt axis

Thanks. Will merge if I can't find a way to sync entity and physobj.

Looks like wake() doesn't work until next frame, so this is the best solution.


Check very carefully that the client stops any activity after shutdown

I see unexpected messages from clients (about server lost) after all are shutted down. May be it's t-streams problem, but please, check very carefully on your side.

It also must raise IllegalStateException in case the operation comes from the outside (external client code) after shutdown.

It might be connected with #107.


A command for faucet and auto-execution for testnet keychain generation

Developers who use the CLI with the testnet likely will need the Faucet. Right now, they need to make a manual API call and know the URL. It would be easier to have a command for the faucet call.
With the faucet functionality available, it would also make sense to run the faucet for every new keychain generated for the testnet

Adding to this that the command should support the stacking=true faucet calls as well


powertoysrun search files by everyhing

Description of the new feature / enhancement
when we search files can search by everything
Scenario when this would be used?
search files
Supporting information
No response

Hi @xiaochopin
I am going to close this as duplicate of #3278
There is a community plugin available here: https://github.com/lin-ycv/EverythingPowerToys
/dup #3278


Text resizing

Currently, there is an issue with tags/names/tourney/round text not being resized on the VS screen upon activation/scene change. Currently being worked on!

Should be fixed with the latest version of all VS Screens


Add a page where a book reader can log in and add or remove books from their available list for book swapping

Fixed Issue #585

User authentication with text and password inputs
Add, view, and manage your book collection
Arrange book swaps by adding and removing books from your available list
Responsive design with a centered layout
Elegant UI with a soft color palette and box shadows

Before:

@anuragverma108 Please merge this PR. I was assigned this under GSSoC at Level 3. Please review it.

Reopen

Reopen


Feat/address completion interface

And a couple of small creative review feedback pieces:

Maybe we can also round the corner on the overall map container, similar to other extensions?
The Google buttons are a bit different from the search bar. Could we either style the search bar to feel more like the Google inputs, or make the Google inputs feel more 'Directus'.
I don’t know if it’s just an illusion, but the “Search Bar” element’s height doesn’t seem to match the height of the “Map” dropdown button.
And also the text size of the text within the search input field can also be increased by 1 or 2 px since it looks a bit small compared to the others
The checkbox needs to be inline with the text in the dropdown

That's it 🫡

The extension works as expected but throws a deprecation warning during the building process:
The legacy JS API is deprecated and will be removed in Dart Sass 2.0.0.

This needs to be updatd in the directus extensions sdk. Opened an issue here: https://github.com/directus/directus/issues/24136

Pins won't clear after a new address is selected (This doesn't persist through a save or page reload)

Fixed in 62747f0b18ecacaad548f2a3ce462bd41fc1328f

Maybe we can also round the corner on the overall map container, similar to other extensions?

Fixed, now aligned with the map-interface:

The Google buttons are a bit different from the search bar. Could we either style the search bar to feel more like the Google inputs, or make the Google inputs feel more 'Directus'.
I don’t know if it’s just an illusion, but the “Search Bar” element’s height doesn’t seem to match the height of the “Map” dropdown button.
And also the text size of the text within the search input field can also be increased by 1 or 2 px since it looks a bit small compared to the others
The checkbox needs to be inline with the text in the dropdown

Fixed, replaced all UI-Elements with directus-components:


Discuss: always applying getUser middleware

By default, we will attach the getUser middleware to all requests on the application or router instance that is passed into stormpath.init(), as seen here:
https://github.com/stormpath/express-stormpath/blob/master/lib/stormpath.js#L219
As such, we force all requests through our authentication layer and this adds network overhead when you're logged in.  If you accidentally apply our module to your "public" folder (static assets, etc), a folder that doesn't require authentication, you app becomes unexpectedly slow.  Myself and other develoeprs have run into this many times.
Should we be doing this?
My opinion is that stormpath.init() not apply authentication middleware.  We provide explicit middleware functions, such as stormpath.loginRequired.  As such we should allow the developer to tell us what routes that they want protected.

+1 explicit middleware-only
As a programmer who has fallen into this trap recently, I support the vote for only using the explicit ExpressJS middlewares. After all, you are providing a very good set of middlewares to work with, such as loginRequired or groupRequired, and it is very easy to develop custom middlewares when needed for a project.

I fully agree here on only applying middlewares explicitly.

Thanks all for the input!  Let's make this change.  I've changed the title of this issue, I'm going to add it the 3.0 milestone.


Create navigation menu component

[Story Points: 2]
[Priority: High]
[Risk: High]

DEMO
demo_issue_33.webm


ELK/grafana password

Hello,
I'm looking for the user/password of the nginx proxy for the elk stack and grafana. (and maybe after the kibana/grafana password)
I couldn't find it (source code, secrets, configmap...).
service/elkservice  service/grafana
Thanks,
Thomas.

you can change it here then rebuiuld

Hello,
Yes thank, the issue has been fixed with the rework made recently.
Close.


no boxing, no casting

Isn't this comment a "lie"?  Or is it just pointing out that the programmer doesn't need to box or cast?  Because doesn't boxing/unboxing occur by the List?
// No boxing, no casting:
list1.Add(3);

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: f1df209a-0be4-8d72-1535-d2fd90c3c61d
Version Independent ID: 5b9991c8-9624-a3fe-0b44-1c565a2d378d
Content: Benefits of Generics - C# Programming Guide
Content Source: docs/csharp/programming-guide/generics/benefits-of-generics.md
Product: dotnet-csharp
GitHub Login: @BillWagner
Microsoft Alias: wiwagn

The comment is correct, since the list has type List<int>. One of the advantages of generics besides compile-time type checking, binary code reuse, and clarity of the code was the avoidance of casting and boxing/unboxing.
See e.g. https://blogs.msdn.microsoft.com/jmeier/2006/10/06/performance-guideline-use-generics-to-eliminate-the-cost-of-boxing-casting-and-virtual-calls/ for more information.

@mikkelbu Thanks for providing the answer to @dgibbs-at-uwsp 's question.
I'll close this as an answered question.


"Monitor current run in Azure portal" link is not displayed on Train page after re-open model builder.

System Information (please complete the following information):

Windows OS: Windows-10-Enterprise-21H1
ML.Net Model Builder: <IP_ADDRESS>5801 (Main Branch)
Microsoft Visual Studio Enterprise 2019: 16.11.2

Describe the bug

On which step of the process did you run into an issue: Train page after reloaded model builder
Clear description of the problem: For Azure environment, after training complete, re-open model builder, find that "Monitor current run in Azure portal" link is not displayed.

To Reproduce
Steps to reproduce the behavior:

Select Create a new project from the Visual Studio 2019 start window;
Choose the C# Console App (.NET Core) project template with .Net 5.0;
Add model builder by right click on the project;
Select Image classification + Azure environment;
After training complete, save and close the model builder;
Re-open the model builder and navigate to Train page, see that "Monitor current run in Azure portal" link is not displayed.

Expected behavior
"Monitor current run in Azure portal" link is displayed on Train page after re-open model builder.
Screenshots
If applicable, add screenshots to help explain your problem.

We don't have the link to the training run anymore, so this is expected behavior.

@beccamc , Do you mean the link will also be removed during training in the future?

No, I phrased this poorly. The link to the training run isn't available on reload. We don't save it, and the run might not exist in Azure anymore.

Understood, thanks becca's explanation.


Move composited transform animations to an exercise

If you agree with this change, I'll also delete the corresponding code.

Do we even need TransformAnimation? Either way, this is good to merge.

Never mind on removing transform animations, just saw your comment on the other PR


Uncharted: Golden Abyss™ [PCSF00001]

Game summary

Game name: Uncharted: Golden Abyss™
Game serial: PCSF00001
Game version: 1.03

Vita3K summary

Version: v0.1
Build number: 1071
Commit hash: https://github.com/vita3k/vita3k/commit/205c3ac

Test environment summary

Tested by: Zangetsu38
OS: Windows 10
CPU: AMD Ryzen 2700X
GPU: NVIDIA GTX 1080 Ti
RAM: 16 GB DDR4 3600 mhz

Issues

stop boot on two sceAppMgr function

Log
vita3k.log

can you pls i need image for this game
what error do you have

? what ? lkook log

what what?
i looked the log thx

Why vita3k did you delete my comment

@FranciscoSam Because it didn't belong here, just like that one.
This repo is for testers to post compatibility for games, not random user requests.
Join our Discord for updates.

Vita3K summary

Version: v0.1.6
Build number: 2846
Commit hash: https://github.com/vita3k/vita3k/commit/9b3ce7eb
CPU backend: Dynarmic

Test environment summary

Tested by: othmanead
OS: Windows 11
CPU: Intel i5-10300H
GPU: RTX 3060 mobile
RAM: 16 GB

Issue:
For this game, it works only with vulkan and at 1x OR 5x resolution (5x needs a beefy cpu), there are still some graphical issues found in the game and minor crackling in voices but it playable for the most part and these issues are usually not found in gameplay.
If the game exhibits weird graphical issues in menu, clear the shader cash in settings and try again.
The fps shown is my experience and will vary depending on the cpu used, try both 1x and 5x to see how it performs on your system.
The game looks way better in 5x so try it to experience the best version of golden abyss
Screenshots:

Log
vita3k.log
Recommended labels

Playable
Graphics bug

Emulator crash on startup on AMD.

Emulator crash when i start game on my AMD Ryzen CPU and NVIDIA GPU in Windows 11 22H2. Demo version works fine.

Here emulator crashs on boot the game (Europe with 1.03 update). RTX 3050M, Windows 11, Vulkan, 5x Resolution.

On actual version emulator crash after few min before start new game.
Rx 3600, Vega 64, 16 Gb VRAM, Windows 11.

same as above.Demo runs seems OK, but Emulator crash when i start the game

crash when starting the game

If you run Vita3K as admin you will be able to boot the game. If the game doesn’t boot after this change you will need to clear shader cache and log. Then boot it as admin and the game will run. I have the Ryzen 9 5950X with the same issue and this worked. I know we are not supposed to run Vita3K as admin but is the only workaround I found while testing. Here is my video proof: https://youtu.be/-CG5wc3ehNc
you can pause the video and zoom in to my vita3k debug menu.

Good

I seem to be experiencing much larger graphical problems than other people
Using a Ryzen 5 5600G and an RX 6600XT
OpenGL:

Vulkan:

You need to run the game with Vulkan and resolution at 5X with cpu set to dynamic.On Mar 24, 2023, at 6:16 PM, Kran @.***> wrote:
I seem to be experiencing much larger graphical problems than other people
Using a Ryzen 5 5600G and an RX 6600XT
OpenGL:
Vulkan:
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you commented.Message ID: @.***>

Hi, I'm testing latest Vita3k on this title and have quite annoying glitches on AMD Radeon 7900XTX (as you can see on video linked below). It's most likely caused by GPU, as on my previous one (RTX 2080 Super) I didn't experience those visual artifacts. I've reset shaders multiple times but the issue is persistent even on latest release of the emulator. Can anyone advise me what can be done. Cheers
https://www.youtube.com/watch?v=3aaJyfsRWGQ

Hi, I'm testing latest Vita3k on this title and have quite annoying glitches on AMD Radeon 7900XTX (as you can see on video linked below). It's most likely caused by GPU, as on my previous one (RTX 2080 Super) I didn't experience those visual artifacts. I've reset shaders multiple times but the issue is persistent even on latest release of the emulator. Can anyone advise me what can be done. Cheers
Vita3K summary

Version: v0.1.6
Build number: 3069
Commit hash: Vita3K/Vita3K@73fc1be1
CPU backend: Dynarmic
GPU backend: Vulkan

https://www.youtube.com/watch?v=3aaJyfsRWGQ

Should take a couple of times until the shaders are compiled, I do get those glitches sometimes. I’m using a RTX 3090 Ti, not sure if this will be the case, here is my test of the game: Uncharted Golden Abyss Vita3k PC Gameplay
https://youtu.be/-CG5wc3ehNc

Donde esta el juego?

No se comparten link del juego, eso es ilegal. Y si preguntas por descarga los moderadores te van hacer un ban en la cuenta.Sent from my iPhoneOn May 8, 2023, at 2:47 AM, jsjwbejwiwi @.***> wrote:
Donde esta el juego?
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you commented.Message ID: @.***>

App summary

App name: Uncharted: Golden Abyss ™
App serial: PCSF00001
App version: 1.03

Vita3K summary

Version: 0.1.9
Build number: 3464
CPU backend: Dynarmic
GPU backend: Vulkan

Test environment summary

Tested by: Radomir
OS: Windows 11
CPU: AMD Ryzen 7 5800H with Radeon Graphics
GPU: NVIDIA GeForce RTX 3060 Laptop GPU

Issues
I have this error happening and I do not know how to fix it. Whatever I do. The game only works on Vulkan. I also want to pay attention to the saves that don't work at all. And I also noticed the absence of the photomanager.bin file. If you have it, please attach it. (it is on the way:AppData\Roaming\Vita3K\Vita3K\ux0\user\00\savedata\PCSF00001\slot_000\saves)
Screenshots

Log
vita3k.log
Recommended labels

Ingame+
Graphics bug
Sound bug
Audio quality

i7
RTX 3070
W11
Looks and runs great! Until you die. Screen goes monochrome and it is stuck at the point of where I died/was killed.

Vita3K Build: 3621 appimage
Config for game:

Operating System: CachyOS Linux
KDE Plasma Version: 6.1.2
KDE Frameworks Version: 6.3.0
Qt Version: 6.7.2
Kernel Version: 6.9.8-2-cachyos-lto (64-bit)
Graphics Platform: Wayland
Processors: 12 × AMD Ryzen 5 5600X 6-Core Processor
Memory: 15.5 GiB of RAM
Graphics Processor: AMD Radeon RX 6600 XT
Manufacturer: Gigabyte Technology Co., Ltd.
Product Name: B550 GAMING X V2
System Version: -CF
Don't hesitate to ask me for any additional information.

Doesn't work on the Steam Deck
Vita3K summary - Version: v0.2.0 - Build number: 3624 - Commit hash: https://github.com/vita3k/vita3k/commit/048a8731 - CPU backend: Dynarmic - GPU backend: Vulkan
Playing on a SteamDeck, tried clearing shader cashe multiple times and set the proper settings but the severe graphical issues prevail along with the grayscale death bug, any tips?


Upcoming Events links broken

Steps to reproduce:

Go to the Upcoming Events section.
Click on one of the events.

Expected result: a new tab opens with the Meetup page.
Actual result: a new tab opens to the wrong URL.

I managed to fix this by editing the calendar event. I’m not sure what I changed to fix it—I was having a lot of issues with making the description plain text and making sure the timezone was set correctly. Closing this, albeit the code could use some testing to make sure it can handle whatever’s thrown at it.


Getting available signals from broker

Hi, I would like to write a program which first requests all available signals in the data broker and then reacts based on that. The general idea is then to subscribe to all available signals and write any changes to a CSV-file.
I manually managed to achieve this goal with the 'sdv.databroker.v1' interface using the databroker-cli.
But for my solution, I am using the Python SDK from the kuksa-client through the kuksa.val.v1 interface which seems to have a different behavior here.
kuksa.val.v1:
Using something like
client.get(entries=[EntryRequest('', View.ALL, (Field.UNSPECIFIED,))])

results in ' ({'code': 404, 'reason': 'not_found', 'message': 'Path not found'}, [{'error': {'code': 404, 'reason': 'not_found', 'message': 'Path not found'}}])'. Using '' or something like 'Vehicle.' does not work either.
sdv.databroker.v1:
With the databroker-cli which seems to use the sdv.databroker.v1 interface, running
metadata *

returns a list of all available signals. The proto definition for the GetMetadataRequest states: "If no names are provided, metadata for all known data points will be returned.". This is exactly what I am looking for in the other interface.

Related #411

The mock service currently uses both the old and the new IF just to query all metadata. Would be greatly appreciated if the kuksa.val.v1 would also support this.

Here is the draft PR for autocompletion: https://github.com/eclipse/kuksa.val/pull/605

Done since #605 is merged


call ui data refresh only when new data is received on query

https://github.com/open-cluster-management/backlog/issues/12562

fixed under https://github.com/open-cluster-management/application-ui/pull/1211


how to do a pixel gun dump files?

Sup, dear git'hubers. I have a problem with il2cpp dumpers. Can anyone help me with?

Simple. The metadata is encrypted.


fix: Make Menu work properly with unstable_animated

Codecov Report

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  Branches          ?      427
=========================================
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  Misses            ?       87
  Partials          ?        1

Impacted Files
Coverage Δ

packages/reakit/src/Menu/Menu.tsx
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[HW]

Name: NAME>
Email:
Linkedin Profile:
Attach the homework screenshots below for both step II and step III:
<>

it was very good experience

Thank you for saying so chandamanikanta. BTW, your homework submission looks good, thank you.

Great job! https://api.badgr.io/public/assertions/CaQvQv84RDKFFpc-q-8vSg?identity__url=https%3A%2F%2Fgithub.com%2Fchandamanikanta


Add environment var

what

Environment variable

why

Most cloudposse modules have environment variable. This one doesn't. The PR fixes it.

/codefresh run test

/rebuild-readme

/codefresh run test

/codefresh run test

@okgolove here is new release: https://github.com/cloudposse/terraform-aws-elastic-beanstalk-environment/releases/tag/0.19.0