MacOS build can't run on other MacOS devices

System information

OS Platform and Distribution (e.g., Linux Ubuntu 20.04, WSL2): MacOS 10.15
Target (e.g. desktop cpu, android arm64): desktop cpu
Bazel version: 3.7.2
Python version: 3.9.4
GCC/G++ version: 12.0.0
Unity version: 2020.3.0f1
Android NDK version (if building for Android): None
Xcode version (if building for iOS): None

Describe the problem
Hi, it seems that the MacOS build cannot run on other Macbook Pro or iMac Desktop which don't pre-install the mediapipe. If I want other devices to run the MacOS stand alone, what can I do? Thank you for your help in advance!
Steps to reproduce the issue
The project is running well in my Unity Editor, and the build of it is also able to run on my Macbook Pro.
When I copied it to try running it on other devices, it though out the error of: DllNotFoundException: mediapipe_c
Full logs
Begin MonoManager ReloadAssembly
- Completed reload, in  0.094 seconds
UnloadTime: 0.908546 ms
Graph Changed: Face Detection
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
GraphSelectorController:OnValueChanged(Dropdown) (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/GraphSelectorController.cs:68)
GraphSelectorController:InitializeOptions() (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/GraphSelectorController.cs:55)
GraphSelectorController:Start() (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/GraphSelectorController.cs:30)

(Filename: /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/GraphSelectorController.cs Line: 68)

Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/mediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/mediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
DllNotFoundException: mediapipe_c
  at (wrapper managed-to-native) Mediapipe.SafeNativeMethods.mp_api__ResetResourceManager(Mediapipe.ResourceManager/CacheFilePathResolver,Mediapipe.ResourceManager/ReadFileHandler)
  at Mediapipe.ResourceManager..ctor () [0x00011] in /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/SDK/Scripts/Util/ResourceManager.cs:23
  at Mediapipe.AssetBundleManager..ctor () [0x00000] in /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/SDK/Scripts/Util/AssetBundleManager.cs:20
  at AssetBundleLoader.Start () [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/ResourceManager/AssetBundleLoader.cs:5

(Filename: /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/SDK/Scripts/Util/ResourceManager.cs Line: 23)

Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/mediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/mediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/joleencheung/Desktop/MediaPipeMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
WebCamDevice Changed: FaceTime HD鏡頭（內置）
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
WebCamDeviceSelectorController:OnValueChanged(Dropdown) (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/WebCamDeviceSelectorController.cs:61)
WebCamDeviceSelectorController:ResetOptions(WebCamDevice[]) (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/WebCamDeviceSelectorController.cs:56)
<Start>d__2:MoveNext() (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/WebCamDeviceSelectorController.cs:45)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)

(Filename: /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/WebCamDeviceSelectorController.cs Line: 61)

WebCamTexture Graphics Format: B8G8R8A8_UNorm
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<ResetScreen>d__16:MoveNext() (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/WebCamScreenController.cs:54)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
SceneDirector:ResetCamera(Nullable`1) (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/SceneDirector.cs:86)
SceneDirector:ChangeWebCamDevice(Nullable`1) (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/SceneDirector.cs:75)
WebCamDeviceSelectorController:OnValueChanged(Dropdown) (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/WebCamDeviceSelectorController.cs:62)
WebCamDeviceSelectorController:ResetOptions(WebCamDevice[]) (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/WebCamDeviceSelectorController.cs:56)
<Start>d__2:MoveNext() (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/WebCamDeviceSelectorController.cs:45)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)

(Filename: /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/WebCamScreenController.cs Line: 54)

Waiting for a WebCamDevice
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<>c__DisplayClass25_0:<WaitForCamera>b__0() (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/SceneDirector.cs:213)
UnityEngine.WaitUntil:get_keepWaiting() (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/WaitUntil.cs:9)
UnityEngine.CustomYieldInstruction:MoveNext() (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/CustomYieldInstruction.cs:19)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)

(Filename: /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/SceneDirector.cs Line: 213)

Waiting for a WebCamDevice
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<>c__DisplayClass25_0:<WaitForCamera>b__0() (at /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/SceneDirector.cs:213)
UnityEngine.WaitUntil:get_keepWaiting() (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/WaitUntil.cs:9)
UnityEngine.CustomYieldInstruction:MoveNext() (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/CustomYieldInstruction.cs:19)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)

(Filename: /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/SceneDirector.cs Line: 213)

NullReferenceException: Object reference not set to an instance of an object
  at AssetBundleLoader.PrepareAsset (System.String name, System.String uniqueKey, System.Boolean overwrite) [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/ResourceManager/AssetBundleLoader.cs:13
  at DemoGraph.PrepareDependentAsset (System.String assetName, System.String uniqueKey, System.Boolean overwrite) [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/DemoGraph.cs:192
  at DemoGraph.PrepareDependentAsset (System.String assetName, System.Boolean overwrite) [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/DemoGraph.cs:196
  at FaceDetectionGraph.PrepareDependentAssets () [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Graphs/FaceDetection/Scripts/FaceDetectionGraph.cs:44
  at DemoGraph.Initialize () [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/DemoGraph.cs:46
  at SceneDirector+<RunGraph>d__23.MoveNext () [0x00148] in /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/SceneDirector.cs:171
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17

(Filename: /Users/christina/Desktop/MediaPipeUnityPlugin/Assets/MediaPipe/Examples/Scripts/ResourceManager/AssetBundleLoader.cs Line: 13)

libmediapipe_c.so is linked to OpenCV dynamically, so OpenCV needs to be installed the running machine.
Instead, OpenCV can be linked statically, and I just implemented such an option.
https://github.com/homuler/MediaPipeUnityPlugin#build-command
Will you try the below command and see if it works?
python build.py build --desktop --opencv=cmake -v

With the above option, OpenCV is built with minimum dependencies to external libraries.
If you'd like to use custom OpenCV binaries, I think you need to include them (and dependent libraries) to the app and load them on startup.
You can also link local OpenCV statically, but you need to edit BUILD file currently.

python build.py build --desktop --opencv=cmake -v

Hi homuler, really appreciate your very supportive help!
I did what you said, however the stand alone cannot run on my own Macbook pro now.
I got the following error, could you help to take a look?
** Full logs **
Mono path[0] = '/Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Resources/Data/Managed'
Mono config path = '/Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/MonoBleedingEdge/etc'
PlayerConnection initialized from /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Resources/Data (debug = 0)
PlayerConnection initialized network socket : <IP_ADDRESS> 55146
Multi-casting "[IP] <IP_ADDRESS> [Port] 55146 [Flags] 2 [Guid] 923743078 [EditorId]<PHONE_NUMBER> [Version] 1048832 [Id] OSXPlayer(TinaZ-MacBook-Pro.local) [Debug] 0 [PackageName] OSXPlayer [ProjectName] MediaPipeUnityPlugin" to [<IP_ADDRESS>:54997]...
Started listening to [<IP_ADDRESS>:55146]
PlayerConnection already initialized - listening to [<IP_ADDRESS>:55146]
Initialize engine version: 2020.3.0f1c1 (1e553bf703d9)
[Subsystems] Discovering subsystems at path /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Resources/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
2021-05-01 11:33:19.060 MediaPipeUnityPlugin[38482:12428191] Color LCD preferred device: Intel(R) Iris(TM) Graphics 6100 (low power)
2021-05-01 11:33:19.060 MediaPipeUnityPlugin[38482:12428191] Metal devices available: 1
2021-05-01 11:33:19.060 MediaPipeUnityPlugin[38482:12428191] 0: Intel(R) Iris(TM) Graphics 6100 (low power)
2021-05-01 11:33:19.061 MediaPipeUnityPlugin[38482:12428191] Using device Intel(R) Iris(TM) Graphics 6100 (low power)
Initializing Metal device caps: Intel(R) Iris(TM) Graphics 6100
Begin MonoManager ReloadAssembly
- Completed reload, in  0.176 seconds
UnloadTime: 5.580730 ms
Graph Changed: Face Detection
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
GraphSelectorController:OnValueChanged (UnityEngine.UI.Dropdown) (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/GraphSelectorController.cs:68)
GraphSelectorController:InitializeOptions () (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/GraphSelectorController.cs:55)
GraphSelectorController:Start () (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/GraphSelectorController.cs:30)

(Filename: /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs Line: 37)

Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/mediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/mediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
DllNotFoundException: mediapipe_c
  at (wrapper managed-to-native) Mediapipe.SafeNativeMethods.mp_api__ResetResourceManager(Mediapipe.ResourceManager/CacheFilePathResolver,Mediapipe.ResourceManager/ReadFileHandler)
  at Mediapipe.ResourceManager..ctor () [0x00011] in /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/ResourceManager.cs:23
  at Mediapipe.AssetBundleManager..ctor () [0x00000] in /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/AssetBundleManager.cs:20
  at AssetBundleLoader.Start () [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/ResourceManager/AssetBundleLoader.cs:5

(Filename: /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Packages/com.github.homuler.mediapipe/Runtime/Scripts/Util/ResourceManager.cs Line: 23)

WebCamDevice Changed: FaceTime HD Camera
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
WebCamDeviceSelectorController:OnValueChanged (UnityEngine.UI.Dropdown) (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:61)
WebCamDeviceSelectorController:ResetOptions (UnityEngine.WebCamDevice[]) (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:56)
WebCamDeviceSelectorController/<Start>d__2:MoveNext () (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:45)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)

(Filename: /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs Line: 37)

WebCamTexture Graphics Format: B8G8R8A8_UNorm
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
WebCamScreenController/<ResetScreen>d__16:MoveNext () (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/WebCamScreenController.cs:54)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
SceneDirector:ResetCamera (System.Nullable`1<UnityEngine.WebCamDevice>) (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/SceneDirector.cs:86)
SceneDirector:ChangeWebCamDevice (System.Nullable`1<UnityEngine.WebCamDevice>) (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/SceneDirector.cs:75)
WebCamDeviceSelectorController:OnValueChanged (UnityEngine.UI.Dropdown) (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:62)
WebCamDeviceSelectorController:ResetOptions (UnityEngine.WebCamDevice[]) (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:56)
WebCamDeviceSelectorController/<Start>d__2:MoveNext () (at /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:45)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)

(Filename: /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs Line: 37)

Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/mediapipe_c
NullReferenceException: Object reference not set to an instance of an object
  at AssetBundleLoader.PrepareAsset (System.String name, System.String uniqueKey, System.Boolean overwrite) [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/ResourceManager/AssetBundleLoader.cs:13
  at DemoGraph.PrepareDependentAsset (System.String assetName, System.String uniqueKey, System.Boolean overwrite) [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/DemoGraph.cs:192
  at DemoGraph.PrepareDependentAsset (System.String assetName, System.Boolean overwrite) [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/DemoGraph.cs:196
  at FaceDetectionGraph.PrepareDependentAssets () [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Graphs/FaceDetection/Scripts/FaceDetectionGraph.cs:44
  at DemoGraph.Initialize () [0x00001] in /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/DemoGraph.cs:46
  at SceneDirector+<RunGraph>d__23.MoveNext () [0x00148] in /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/SceneDirector.cs:171
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17

(Filename: /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets/Mediapipe/Samples/Scripts/ResourceManager/AssetBundleLoader.cs Line: 13)

Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/mediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.dylib
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.so
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c.bundle
Fallback handler could not load library /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/MediaPipe.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmediapipe_c

I'm sorry, I made a mistake so you may have failed to build the native library.
Here is the right command.
python build.py build --desktop cpu --opencv=cmake -v

If this error still occurs, will you share below logs?

Editor log that is output when you check Load on startup in the plugin inspector (cf. https://github.com/homuler/MediaPipeUnityPlugin#dllnotfoundexception-mediapipe_c)
otool -L Packages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
nm -u Packages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib

Hi homuler,
Please check following Logs:

Editor log that is output when you check Load on startup in the plugin inspector

[Licensing::Module] Channel doesn't exist: "LicenseClient-christina"
Launching external process: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/Resources/Unity.Licensing.Client
[Licensing::Module] Successfully launched the LicensingClient (PId: 5389)
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-christina" (connect: 1.13s, validation: 0.07s, handshake: 0.32s)
[Licensing::Module] Connected to LicensingClient (PId: 5389, launch time: 0.01, total connection time: 1.53s)
Entitlement-based licensing initiated
[LicensingClient] Licenses updated successfully
[Licensing::Module] Serial number assigned to: "F4-DDA2-BJEH-XBAG-8EQ9-XXXX"
[Package Manager] Server::Start -- Port 64148 was selected
Launching external process: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/Server/UnityPackageManager

 COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/MacOS/Unity
-projectpath
/Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3
-useHub
-hubIPC
-cloudEnvironment
production
-hubSessionId
a7132ef0-abd8-11eb-93ed-699480a62e29
-accessToken
n9_ag2R6DF0FMnVXKtSk6YUevhjJtQWGZiVQ3zE2qUA011f
Successfully changed project path to: /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3
/Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3
Using Asset Import Pipeline V2.
[Package Manager] Restoring resolved packages state from cache
[Package Manager] Done checking package constraints in 0.00s seconds
[Package Manager]
Registered 54 packages:
  Packages from [https://packages.unity.cn]:
<EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS><EMAIL_ADDRESS>(location<EMAIL_ADDRESS>  Built-in packages:
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.2d.sprite)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.2d.tilemap)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.ai)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.androidjni)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.animation)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.assetbundle)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.audio)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.cloth)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.director)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.imageconversion)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.imgui)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.jsonserialize)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.particlesystem)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.physics)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.physics2d)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.screencapture)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.terrain)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.terrainphysics)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.tilemap)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.ui)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.uielements)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.umbra)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unityanalytics)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequest)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestassetbundle)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestaudio)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequesttexture)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.unitywebrequestwww)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.vehicles)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.video)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.vr)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.wind)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.xr)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.subsystems)
<EMAIL_ADDRESS>(location: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.modules.uielementsnative)
  Embedded packages:
    com.github.homuler.mediapipe@file:/Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Packages/com.github.homuler.mediapipe (location: /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Packages/com.github.homuler.mediapipe)

[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
[Package Manager] Done registering packages in 0.09s seconds
Refreshing native plugins compatible for Editor in 82.90 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2020.3.0f1c1 (1e553bf703d9)
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/christina/Desktop/MediaPipeUnityPlugin-0.5.3/Assets
GfxDevice: creating device client; threaded=1
2021-05-03 14:29:09.113 Unity[5388:66871] Color LCD preferred device: Intel(R) Iris(TM) Graphics 6100 (low power)
2021-05-03 14:29:09.113 Unity[5388:66871] Metal devices available: 1
2021-05-03 14:29:09.113 Unity[5388:66871] 0: Intel(R) Iris(TM) Graphics 6100 (low power)
2021-05-03 14:29:09.114 Unity[5388:66871] Using device Intel(R) Iris(TM) Graphics 6100 (low power)
Initializing Metal device caps: Intel(R) Iris(TM) Graphics 6100
Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = '/Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=<IP_ADDRESS>:56388
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/2020.3.0f1c1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/2020.3.0f1c1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/2020.3.0f1c1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.028150 seconds.
Native extension for WindowsStandalone target not found
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
[usbmuxd] Send listen message
Native extension for iOS target not found
Native extension for Android target not found
Native extension for OSXStandalone target not found
Refreshing native plugins compatible for Editor in 46.90 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Invoked RoslynAnalysisRunner static constructor.
RoslynAnalysisRunner will not be running.
RoslynAnalysisRunner has terminated.
Mono: successfully reloaded assembly
- Completed reload, in  5.761 seconds
Platform modules already initialized, skipping
Validating Project structure ... 0.016496 seconds.

LICENSE SYSTEM [202153 14:29:15] Next license update check is after 2021-05-04T06:27:45

Shader import version has changed; will reimport all shaders...
Upgrading shader files ...0.006378 seconds.
Application.AssetDatabase Initial Script Refresh Start
Registering precompiled user dll's ...
Registered in 0.004463 seconds.
AssetDatabase: script compilation time: 0.124002s
Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for OSXStandalone target not found
Refreshing native plugins compatible for Editor in 47.46 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/advapi32.dll
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/advapi32
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/advapi32.dll
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/advapi32
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll
Invoked RoslynAnalysisRunner static constructor.
RoslynAnalysisRunner will not be running.
RoslynAnalysisRunner has terminated.
Mono: successfully reloaded assembly
- Completed reload, in  1.866 seconds
Platform modules already initialized, skipping
RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions) scanfilter:  ... 1 filters
RefreshProfiler: Total: 4195.002ms
	InvokeBeforeRefreshCallbacks: 0.320ms
	ApplyChangesToAssetFolders: 0.077ms
	Scan: 260.247ms
	OnSourceAssetsModified: 0.017ms
	InitializeImportedAssetsSnapshot: 0.226ms
	GetAllGuidsForCategorization: 0.449ms
	CategorizeAssets: 43.098ms
	ImportAndPostprocessOutOfDateAssets: 3871.671ms (3743.978ms without children)
		CompileScripts: 125.267ms
		PostProcessAllAssets: 0.000ms
		EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.308ms
		InitializingProgressBar: 1.228ms
		PostProcessAllAssetNotificationsAddChangedAssets: 0.273ms
		RestoreLoadedAssetsState: 0.616ms
	ReloadSourceAssets: 0.431ms
	UnloadImportedAssets: 0.003ms
	Hotreload: 2.104ms
	FixTempGuids: 0.006ms
	GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
	UnloadStreamsBegin: 0.277ms
	LoadedImportedAssetsSnapshotReleaseGCHandles: 0.005ms
	GetLoadedSourceAssetsSnapshot: 0.678ms
	PersistCurrentRevisions: 0.620ms
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Reloading assemblies for play mode.
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Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll
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[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-MediaPipeUnityPlugin
Mono: successfully reloaded assembly
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Platform modules already initialized, skipping
Loaded scene 'Temp/__Backupscenes/0.backup'
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Graph Changed: Face Detection
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
GraphSelectorController:OnValueChanged (UnityEngine.UI.Dropdown) (at Assets/Mediapipe/Samples/Scripts/GraphSelectorController.cs:68)
GraphSelectorController:InitializeOptions () (at Assets/Mediapipe/Samples/Scripts/GraphSelectorController.cs:55)
GraphSelectorController:Start () (at Assets/Mediapipe/Samples/Scripts/GraphSelectorController.cs:30)

(Filename: Assets/Mediapipe/Samples/Scripts/GraphSelectorController.cs Line: 68)

Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
WebCamDevice Changed: FaceTime HD Camera
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
WebCamDeviceSelectorController:OnValueChanged (UnityEngine.UI.Dropdown) (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:61)
WebCamDeviceSelectorController:ResetOptions (UnityEngine.WebCamDevice[]) (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:56)
WebCamDeviceSelectorController/<Start>d__2:MoveNext () (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:45)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /Users/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:859)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:816)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)

(Filename: Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs Line: 61)

WebCamTexture Graphics Format: B8G8R8A8_UNorm
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
WebCamScreenController/<ResetScreen>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scripts/WebCamScreenController.cs:54)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
SceneDirector:ResetCamera (System.Nullable`1<UnityEngine.WebCamDevice>) (at Assets/Mediapipe/Samples/Scripts/SceneDirector.cs:86)
SceneDirector:ChangeWebCamDevice (System.Nullable`1<UnityEngine.WebCamDevice>) (at Assets/Mediapipe/Samples/Scripts/SceneDirector.cs:75)
WebCamDeviceSelectorController:OnValueChanged (UnityEngine.UI.Dropdown) (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:62)
WebCamDeviceSelectorController:ResetOptions (UnityEngine.WebCamDevice[]) (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:56)
WebCamDeviceSelectorController/<Start>d__2:MoveNext () (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:45)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /Users/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:859)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:816)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)

(Filename: Assets/Mediapipe/Samples/Scripts/WebCamScreenController.cs Line: 54)

[MODES] ModeService[default].RefreshMenus
[MODES] ModeService[default].UpdateModeMenus
Loaded dependent assets
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
DemoGraph:Initialize () (at Assets/Mediapipe/Samples/Scripts/DemoGraph.cs:47)
SceneDirector/<RunGraph>d__23:MoveNext () (at Assets/Mediapipe/Samples/Scripts/SceneDirector.cs:171)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)

(Filename: Assets/Mediapipe/Samples/Scripts/DemoGraph.cs Line: 47)

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INFO: Created TensorFlow Lite XNNPACK delegate for CPU.
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Unloading 108 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
	Deserialize:            3.170 ms
	Integration:            7.600 ms
	Integration of assets:  0.007 ms
	Thread Wait Time:       18.327 ms
	Total Operation Time:   29.104 ms
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Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
System memory in use before: 223.8 MB.
System memory in use after: 224.0 MB.

Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 3725.
Total: 11.700802 ms (FindLiveObjects: 0.444663 ms CreateObjectMapping: 0.251582 ms MarkObjects: 10.831601 ms  DeleteObjects: 0.170548 ms)

SpriteAtlasPacking completed in 0.016713 sec
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32
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Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/Kernel32
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32.dylib
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Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32
Native extension for WindowsStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for OSXStandalone target not found
Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
Preloading 1 native plugins for Editor in 2.15 ms.
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll
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Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.so
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Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/advapi32.dll
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/advapi32
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libadvapi32.dll
Invoked RoslynAnalysisRunner static constructor.
RoslynAnalysisRunner will not be running.
RoslynAnalysisRunner has terminated.
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-MediaPipeUnityPlugin
Mono: successfully reloaded assembly
- Completed reload, in  2.338 seconds
Platform modules already initialized, skipping
Loaded scene 'Temp/__Backupscenes/0.backup'
	Deserialize:            2.744 ms
	Integration:            24.245 ms
	Integration of assets:  0.009 ms
	Thread Wait Time:       18.367 ms
	Total Operation Time:   45.365 ms
Graph Changed: Face Detection
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
GraphSelectorController:OnValueChanged (UnityEngine.UI.Dropdown) (at Assets/Mediapipe/Samples/Scripts/GraphSelectorController.cs:68)
GraphSelectorController:InitializeOptions () (at Assets/Mediapipe/Samples/Scripts/GraphSelectorController.cs:55)
GraphSelectorController:Start () (at Assets/Mediapipe/Samples/Scripts/GraphSelectorController.cs:30)

(Filename: Assets/Mediapipe/Samples/Scripts/GraphSelectorController.cs Line: 68)

Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
WebCamDevice Changed: FaceTime HD Camera
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
WebCamDeviceSelectorController:OnValueChanged (UnityEngine.UI.Dropdown) (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:61)
WebCamDeviceSelectorController:ResetOptions (UnityEngine.WebCamDevice[]) (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:56)
WebCamDeviceSelectorController/<Start>d__2:MoveNext () (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:45)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /Users/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:859)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:816)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)

(Filename: Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs Line: 61)

WebCamTexture Graphics Format: B8G8R8A8_UNorm
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
WebCamScreenController/<ResetScreen>d__16:MoveNext () (at Assets/Mediapipe/Samples/Scripts/WebCamScreenController.cs:54)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:91)
SceneDirector:ResetCamera (System.Nullable`1<UnityEngine.WebCamDevice>) (at Assets/Mediapipe/Samples/Scripts/SceneDirector.cs:86)
SceneDirector:ChangeWebCamDevice (System.Nullable`1<UnityEngine.WebCamDevice>) (at Assets/Mediapipe/Samples/Scripts/SceneDirector.cs:75)
WebCamDeviceSelectorController:OnValueChanged (UnityEngine.UI.Dropdown) (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:62)
WebCamDeviceSelectorController:ResetOptions (UnityEngine.WebCamDevice[]) (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:56)
WebCamDeviceSelectorController/<Start>d__2:MoveNext () (at Assets/Mediapipe/Samples/Scripts/WebCamDeviceSelectorController.cs:45)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool)
UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /Users/bokken/buildslave/unity/build/Editor/Mono/PlayModeView/PlayModeView.cs:176)
UnityEditor.GameView:OnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GameView/GameView.cs:859)
UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea:OldOnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:530)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,single,System.Exception&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderers.cs:114)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Material,UnityEngine.Texture,UnityEngine.Texture,UnityEngine.Texture,single,Unity.Collections.NativeSlice`1<UnityEngine.UIElements.UIR.Transform3x4>,Unity.Collections.NativeSlice`1<UnityEngine.Vector4>,UnityEngine.MaterialPropertyBlock,bool,System.Exception&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRenderer/UIRenderDevice.cs:816)
UnityEngine.UIElements.UIR.RenderChain:Render () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRChainBuilder.cs:490)
UnityEngine.UIElements.UIRRepaintUpdater:Update () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Renderer/UIRRepaintUpdater.cs:62)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/VisualTreeUpdater.cs:83)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:829)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:865)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:441)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)

(Filename: Assets/Mediapipe/Samples/Scripts/WebCamScreenController.cs Line: 54)

[MODES] ModeService[default].RefreshMenus
[MODES] ModeService[default].UpdateModeMenus
Loaded dependent assets
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
DemoGraph:Initialize () (at Assets/Mediapipe/Samples/Scripts/DemoGraph.cs:47)
SceneDirector/<RunGraph>d__23:MoveNext () (at Assets/Mediapipe/Samples/Scripts/SceneDirector.cs:171)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)

(Filename: Assets/Mediapipe/Samples/Scripts/DemoGraph.cs Line: 47)

Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.0f1c1/Unity.app/Contents/Frameworks/Mono/lib/libPackages/com.github.homuler.mediapipe/Runtime/Plugins/libmediapipe_c.dylib