def calculate_one_moving_and_one_stationary(
    poly1, poly1_offset, poly1_velocity, poly2, poly2_offset
):
    """
    Determine if the moving polygon will intersect the stationary polygon.
    
    This is the simplest question. Given two polygons, one moving and one not,
    determine if the two polygons will ever intersect (assuming they maintain
    constant velocity).
    
    :param poly1: the geometry of the polygon that is moving
    :type poly1: :class:`pygorithm.geometry.polygon2.Polygon2`
    :param poly1_offset: the starting location of the moving polygon
    :type poly1_offset: :class:`pygorithm.geometry.vector2.Vector2`
    :param poly1_velocity: the velocity of the moving polygon 
    :type poly1_velocity: :class:`pygorithm.geometry.vector2.Vector2`
    :param poly2: the geometry of the stationary polygon
    :type poly2: :class:`pygorithm.geometry.polygon2.Polygon2`
    :param poly2_offset: the offset of the stationary polygon
    :type poly2_offset: :class:`pygorithm.geometry.vector2.Vector2`
    :returns: if they will intersect
    :rtype: bool
    """
    return -1