from typing import List


def bullet2unity_position(bullet_position: List[float]):
    """Converts from bullet to unity position
    
    Args:
        bullet_position: The xyz position in bullet.
    
    Returns:
        unity_position: The xyz position in Unity.
    """
    # unity_position = np.copy(bullet_position)
    # x = bullet_position[0]
    # y = bullet_position[1]
    # z = bullet_position[2]
    # new_vector = swap_axes(new_vector, 1, 2)  # swap y and z
    # new_vector = swap_axes(new_vector, 0, 2)  # swap x and z
    # new_vector[2] *= -1  # Negate z
    x, y, z = bullet_position
    unity_position = [y, z, -x]
    return unity_position