def lsymbol(self, x="", y="", symang="", symtyp="", symsiz="", keybmp="",
            **kwargs):
    """Creates annotation symbols (GUI).

    APDL Command: /LSYMBOL

    Parameters
    ----------
    x
        X location for symbol (-1.0 < X < 2.0).

    y
        Y location for symbol (-1.0 < Y < 1.0).

    symang
        Symbol orientation angle.

    symtyp
        Symbol type:

        1 - Arrow.

        2 - Tee.

        3 - Circle.

        4 - Triangle.

        5 - Star.

    symsiz
        Symbol size multiplier (0.1 to 20.0).  Defaults to 1.0.

    keybmp
        If KEYBMP = 1, the annotation is a bitmap. SYMTYP will then be a
        number from 1-99, indicating the bitmap type (see notes), and X and
        Y will define the lower left corner of the bitmap. The SYMANG,
        SYMSIZarguments are ignored. If KEYBMP = 0, or blank, then the
        argument definitions above apply.

    Notes
    -----
    Defines annotation symbols to be written directly onto the display at a
    specified location.  This is a command generated by the GUI and will
    appear in the log file (Jobname.LOG) if annotation is used.  This
    command is not intended to be typed in directly in an ANSYS session
    (although it can be included in an input file for batch input or for
    use with the /INPUT command).

    All symbols are shown on subsequent displays unless the annotation is
    turned off or deleted.  Use the /LSPEC command to set the attributes of
    the symbol.

    The KEYBMP argument reads the symtype argument to determine which
    bitmap to insert. This bitmap is defined by an integer between 1 and
    99. Numbers 1 through 40 correspond to the standard texture values
    found in the /TXTRE  command, while numbers 51 through 99 correspond to
    user supplied bitmaps, as defined using the Filename option of the
    /TXTRE command. Numbers 51 through 57 are predefined (the logos, clamps
    and arrows available from the GUI) but can be overridden. Numbers 41
    through 50 are reserved.

    This command is valid in any processor.
    """
    command = f"/LSYMBOL,{x},{y},{symang},{symtyp},{symsiz},{keybmp}"
    return self.run(command, **kwargs)