def select_winner(player_action: str, cpu_action: str):
    """
    Based on the selected actions (choices), finds the winner of the game
    :param player_action: the player's choice
    :param cpu_action: the CPU player's choice
    :returns:
        - 0: if draw
        - 1: if the player wins
        - -1: if the CPU player wins
    :rtype: int
    """
    if player_action == cpu_action:
        return 0
    elif (player_action == 'Rock' and cpu_action == 'Scissors') or (player_action == 'Paper' and cpu_action == 'Rock')\
            or (player_action == 'Scissors' and cpu_action == 'Paper'):
        return 1
    else:
        return -1