def add_val(objective:str, selector:str="@s", value:int=0):
    """
    objective:str -> The id of the scoreboard
    selector:str -> The entity of which scoreboard value needs to be changed
    value:int -> The Value that needs to be added to the specific scoreboard (ONLY +ve)
    """

    if value < 0:
        return f"scoreboard players add {selector} {objective} 0\n##NEGATIVE INTEGERS ISNT ACCEPTED FOR THIS FUNCTION##\n"
    return f"scoreboard players add {selector} {objective} {value}\n"