def check_collisions(x, y, collision_radius, objs):
    """
        Checks if the position x,y collide with any obj in objs with a
        collision_raidus of collision_radius
    """
    epsilon = 0.2
    for obj in objs:
        if (obj.x - x)**2 + (obj.y - y)**2 <= \
                (obj.collision_radius + collision_radius + epsilon)**2:
            return False
    return True