/*
* Copyright (C) 2003 Thiago Ponte, Rafael Rizzato.  All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/

package luajava;

import java.lang.reflect.InvocationHandler;
import java.lang.reflect.Method;

/**
 * Class that implements the InvocationHandler interface.
 * This class is used in the LuaJava's proxy system.
 * When a proxy object is accessed, the method invoked is
 * called from Lua
 * @author Rizzato
 * @author Thiago Ponte
 */
public class LuaInvocationHandler implements InvocationHandler
{
	private LuaObject obj;

	
	public LuaInvocationHandler(LuaObject obj)
	{
		this.obj = obj;
	}
	
	/**
	 * Function called when a proxy object function is invoked.
	 */
  public Object invoke(Object proxy, Method method, Object[] args) throws LuaException
  {
    synchronized(obj.L)
    {
	  	String methodName = method.getName();
	  	LuaObject func    = obj.getField(methodName);
	  	
	  	if ( func.isNil() )
	  	{
	  		return null;
	  	}
	  	
	  	Class retType = method.getReturnType();
	  	Object ret;

	  	// Checks if returned type is void. if it is returns null.
	  	if ( retType.equals( Void.class ) || retType.equals( void.class ) )
	  	{
	  		func.call( args , 0 );
	  		ret = null;
	  	}
	  	else
	  	{
	  		ret = func.call(args, 1)[0];
	  	}
	  	
	  	return ret;
	  }
  }
}

@@ -2279,16 +2279,141 @@
  1)%5B0%5D;%0A
+%09  %09%09if( ret != null && ret instanceof Double )%0A%09  %09%09%7B%0A%09  %09%09  ret = LuaState.convertLuaNumber((Double) ret, retType);%0A%09  %09%09%7D%0A
 %09  %09%7D%0A%09 

check return type for number