from blender_wrapper.api import Scene
from blender_wrapper.api import Camera
from blender_wrapper.api import SunLamp
from blender_wrapper.api import ORIGIN


def main():
    scene = Scene(1500, 1000, filepath="~/Desktop/")
    scene.setup()

    camera = Camera((1, 0, 1), (90, 0, 0), view_align=True)
    camera.add_to_scene()

    lamp = SunLamp(10, (0, 0, 3), ORIGIN)
    lamp.add_to_scene()

    scene.render(resolution_percentage=100)


# Execute running:
#   blender --background -P ./test.py
if __name__ == "__main__":
    main()

@@ -110,16 +110,60 @@
 SunLamp%0A
+from blender_wrapper.api import Plane, Cone%0A
 from ble
@@ -251,17 +251,9 @@
 th=%22
-~/Desktop
+.
 /%22)%0A
@@ -421,24 +421,152 @@
 to_scene()%0A%0A
+    floor = Plane(ORIGIN, ORIGIN)%0A    floor.add_to_scene()%0A%0A    cone = Cone(ORIGIN, ORIGIN, depth=2.5)%0A    cone.add_to_scene()%0A%0A
     scene.re

Add objects to example