package es.softwareprocess.fillercreep;

public class AIMaximum implements AI {

    public FundamentalStuff evaluate(int playernumber, FillerCreep fillerCreep) {
        FundamentalStuff[] stuff = FillerCreep.getStuffArray();
        int maxscore = -1;
        int maxstuff = -1;
        for (int i = 0; i < stuff.length; i++) {
            int score = fillerCreep.testPlayerPlay(playernumber, stuff[i]);
            if (score > maxscore) {
                maxscore = score;
                maxstuff = i;
            }
        }
        return stuff[maxstuff];
    }

	@Override
	public void MasterAI() {
		// TODO Auto-generated method stub
		
	}

}

@@ -646,7 +646,95 @@
 %0A%09%7D%0A
+%09%0A%09public int iWantTwo() %7B%0A%09%09return 2;%0A%09%7D%0A%09%0A%09public int iWantZero() %7B%0A%09%09return 0;%0A%09%7D%0A%09
 %0A%7D%0A
+%0A%0A

Add the iWantTwo and iWantZero functions ?