# cspace package glue code
# The modules must be imported in inheritance order, that is,
# if module foo depends on bar, then bar must be imported before.

from core import *
from isndsys import *
from ivaria import *
from csgfx import *
from ivideo import *
from csgeom import *
from imesh import *
import animation
from iengine import *
from cstool import *
from imap import *
try:
    from pycscegui import *
except:
    pass

# Legacy identifiers
csSkeletalState2 = animation.csSkeletalState
iSkeleton2 = animation.iSkeleton
iSkeletonFactory2 = animation.iSkeletonFactory
iSkeletonManager2 = animation.iSkeletonManager
iSkeletonAnimation2  = animation.iSkeletonAnimation
iSkeletonAnimationNode2 =  iSkeletonAnimationNode
iSkeletonAnimationNodeFactory2 =  iSkeletonAnimationNodeFactory
iSkeletonAnimCallback2 =  iSkeletonAnimCallback
iSkeletonAnimNode2 =  iSkeletonAnimNode
iSkeletonAnimNodeFactory2 =  iSkeletonAnimNodeFactory
iSkeletonAnimPacket2 =  iSkeletonAnimPacket
iSkeletonAnimPacketFactory2 =  iSkeletonAnimPacketFactory
iSkeletonBlendNode2 =  iSkeletonBlendNode
iSkeletonBlendNodeFactory2 =  iSkeletonBlendNodeFactory
iSkeletonFSMNode2 =  iSkeletonFSMNode
iSkeletonFSMNodeFactory2 =  iSkeletonFSMNodeFactory
iSkeletonPriorityNode2 =  iSkeletonPriorityNode
iSkeletonPriorityNodeFactory2 =  iSkeletonPriorityNodeFactory
iSkeletonRandomNode2 =  iSkeletonRandomNode
iSkeletonRandomNodeFactory2 = iSkeletonRandomNodeFactory

@@ -686,33 +686,42 @@
 nimationNode2 = 
- 
+animation.
 iSkeletonAnimati
@@ -752,33 +752,42 @@
 nNodeFactory2 = 
- 
+animation.
 iSkeletonAnimati
@@ -821,25 +821,34 @@
 Callback2 = 
- 
+animation.
 iSkeletonAni
@@ -870,33 +870,42 @@
 etonAnimNode2 = 
- 
+animation.
 iSkeletonAnimNod
@@ -926,33 +926,42 @@
 mNodeFactory2 = 
- 
+animation.
 iSkeletonAnimNod
@@ -988,25 +988,34 @@
 imPacket2 = 
- 
+animation.
 iSkeletonAni
@@ -1044,33 +1044,42 @@
 acketFactory2 = 
- 
+animation.
 iSkeletonAnimPac
@@ -1103,33 +1103,42 @@
 tonBlendNode2 = 
- 
+animation.
 iSkeletonBlendNo
@@ -1161,33 +1161,42 @@
 dNodeFactory2 = 
- 
+animation.
 iSkeletonBlendNo
@@ -1217,33 +1217,42 @@
 letonFSMNode2 = 
- 
+animation.
 iSkeletonFSMNode
@@ -1271,33 +1271,42 @@
 MNodeFactory2 = 
- 
+animation.
 iSkeletonFSMNode
@@ -1330,33 +1330,42 @@
 PriorityNode2 = 
- 
+animation.
 iSkeletonPriorit
@@ -1398,25 +1398,34 @@
 eFactory2 = 
- 
+animation.
 iSkeletonPri
@@ -1464,17 +1464,26 @@
 Node2 = 
- 
+animation.
 iSkeleto
@@ -1524,16 +1524,26 @@
 tory2 = 
+animation.
 iSkeleto

Fix 'legacy' identifier imports