import random
from adventurelib import Item, Bag, when, start


people = '123456'
rooms = 'abcdef'

# murder configuration
#  who was where
#  who is the murderer

# current configuration
#  who was where
#  player location

murder_config_people = list(people)
random.shuffle(murder_config_people)
murder_location = random.choice(rooms)
murderer = people[rooms.find(murder_location)]


current_config_people = list(people)
random.shuffle(current_config_people)
current_location = random.choice(rooms)

print( current_config_people)
print( current_location)

@when('where am i')
def my_room():
    print("I am in: " , current_location)

@when('go to the ROOM')
@when('go to ROOM')
def to_room(room):
    if room in rooms:
        print("I am now in %s" % room)
        global current_location
        current_location = room
    else:
        print("I can't find the %s" % room)

start()
@@ -499,64 +499,8 @@
 s)%0A%0A
-print( current_config_people)%0Aprint( current_location)%0A%0A
 @whe
@@ -586,20 +586,16 @@
 ('go to 
-the 
 ROOM')%0A@
@@ -602,24 +602,28 @@
 when('go to 
+the 
 ROOM')%0Adef t

remove prints