from ..utils import *


##
# Minions

# Holy Champion
class AT_011:
	events = Heal().on(Buff(SELF, "AT_011e"))


# Spawn of Shadows
class AT_012:
	inspire = Hit(ALL_HEROES, 4)


##
# Spells

# Power Word: Glory
class AT_013:
	play = Buff(TARGET, "AT_013e")

class AT_013e:
	events = Attack(OWNER).on(Heal(FRIENDLY_HERO, 4))


# Convert
class AT_015:
	play = Give(CONTROLLER, Copy(TARGET))


# Confuse
class AT_016:
	play = Buff(ALL_MINIONS, "AT_016e")


# Flash Heal
class AT_055:
	play = Heal(TARGET, 5)

@@ -171,16 +171,189 @@
 S, 4)%0A%0A%0A
+# Shadowfiend%0Aclass AT_014:%0A%09events = Draw(CONTROLLER).on(Buff(Draw.Args.CARD, %22AT_014e%22))%0A%0A%0A# Wyrmrest Agent%0Aclass AT_116:%0A%09play = HOLDING_DRAGON & Buff(SELF, %22AT_116e%22)%0A%0A%0A
 ##%0A# Spe

Implement more TGT Priest cards