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+import pygame%0A%0Apygame.init()%0AgameDisplay = pygame.display.set_mode((800,600))%0Apygame.display.set_caption('A bit Racey')%0Aclock = pygame.time.Clock()%0A%0Acrashed = False%0A%0Awhile not crashed:%0A%0A    for event in pygame.event.get():%0A        if event.type == pygame.QUIT:%0A            crashed = True%0A%0A        print(event)%0A%0A    pygame.display.update()%0A    clock.tick(60)%0A%0Apygame.quit()%0Aquit()%0A

Create part1.py