@@ -0,0 +1,476 @@
+from . import SceneNode%0A%0Afrom Cura.View.Renderer import Renderer%0Afrom Cura.MeshHandling.MeshData import MeshData%0A%0Aclass ToolHandle(SceneNode.SceneNode):%0A    def __init__(self, parent = None):%0A        super().__init__(parent)%0A%0A        self.setMeshData(MeshData())%0A%0A    def render(self, renderer):%0A        renderer.setDepthTesting(False)%0A        renderer.renderLines(self.getGlobalTransformation(), self.getMeshData())%0A        renderer.setDepthTesting(True)%0A        return True%0A

Add a ToolHandle class that can be used as base class for tool handles