# Copyright 2018 DeepMind Technologies Limited. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

"""ValueDice agent implementation, using JAX."""

from typing import Callable, Iterator, List, Optional

from acme import adders
from acme import core
from acme import specs
from acme import types
from acme.adders import reverb as adders_reverb
from acme.agents.jax import actor_core as actor_core_lib
from acme.agents.jax import actors
from acme.agents.jax import builders
from acme.agents.jax.value_dice import config as value_dice_config
from acme.agents.jax.value_dice import learning
from acme.agents.jax.value_dice import networks as value_dice_networks
from acme.datasets import reverb as datasets
from acme.jax import networks as networks_lib
from acme.jax import utils
from acme.jax import variable_utils
from acme.utils import counting
from acme.utils import loggers
import jax
import optax
import reverb
from reverb import rate_limiters


class ValueDiceBuilder(
    builders.ActorLearnerBuilder[value_dice_networks.ValueDiceNetworks,
                                 actor_core_lib.FeedForwardPolicy,
                                 reverb.ReplaySample]):
  """ValueDice Builder.

  This builder is an entry point for online version of ValueDice.
  For offline please use the ValueDiceLearner directly.
  """

  def __init__(self, config: value_dice_config.ValueDiceConfig,
               make_demonstrations: Callable[[int],
                                             Iterator[types.Transition]]):
    self._make_demonstrations = make_demonstrations
    self._config = config

  def make_learner(
      self,
      random_key: networks_lib.PRNGKey,
      networks: value_dice_networks.ValueDiceNetworks,
      dataset: Iterator[reverb.ReplaySample],
      logger_fn: loggers.LoggerFactory,
      environment_spec: specs.EnvironmentSpec,
      replay_client: Optional[reverb.Client] = None,
      counter: Optional[counting.Counter] = None,
  ) -> core.Learner:
    del environment_spec, replay_client
    iterator_demonstration = self._make_demonstrations(
        self._config.batch_size * self._config.num_sgd_steps_per_step)
    policy_optimizer = optax.adam(
        learning_rate=self._config.policy_learning_rate)
    nu_optimizer = optax.adam(learning_rate=self._config.nu_learning_rate)
    return learning.ValueDiceLearner(
        networks=networks,
        policy_optimizer=policy_optimizer,
        nu_optimizer=nu_optimizer,
        discount=self._config.discount,
        rng=random_key,
        alpha=self._config.alpha,
        policy_reg_scale=self._config.policy_reg_scale,
        nu_reg_scale=self._config.nu_reg_scale,
        num_sgd_steps_per_step=self._config.num_sgd_steps_per_step,
        iterator_replay=dataset,
        iterator_demonstrations=iterator_demonstration,
        logger=logger_fn('learner'),
        counter=counter,
    )

  def make_replay_tables(
      self,
      environment_spec: specs.EnvironmentSpec,
      policy: actor_core_lib.FeedForwardPolicy,
  ) -> List[reverb.Table]:
    del policy
    samples_per_insert_tolerance = (
        self._config.samples_per_insert_tolerance_rate *
        self._config.samples_per_insert)
    error_buffer = self._config.min_replay_size * samples_per_insert_tolerance
    limiter = rate_limiters.SampleToInsertRatio(
        min_size_to_sample=self._config.min_replay_size,
        samples_per_insert=self._config.samples_per_insert,
        error_buffer=error_buffer)
    return [reverb.Table(
        name=self._config.replay_table_name,
        sampler=reverb.selectors.Uniform(),
        remover=reverb.selectors.Fifo(),
        max_size=self._config.max_replay_size,
        rate_limiter=limiter,
        signature=adders_reverb.NStepTransitionAdder.signature(
            environment_spec))]

  def make_dataset_iterator(
      self, replay_client: reverb.Client) -> Iterator[reverb.ReplaySample]:
    """Creates a dataset iterator to use for learning."""
    dataset = datasets.make_reverb_dataset(
        table=self._config.replay_table_name,
        server_address=replay_client.server_address,
        batch_size=(
            self._config.batch_size * self._config.num_sgd_steps_per_step),
        prefetch_size=self._config.prefetch_size)
    return utils.device_put(dataset.as_numpy_iterator(), jax.devices()[0])

  def make_adder(
      self, replay_client: reverb.Client,
      environment_spec: Optional[specs.EnvironmentSpec],
      policy: Optional[actor_core_lib.FeedForwardPolicy]
  ) -> Optional[adders.Adder]:
    del environment_spec, policy
    return adders_reverb.NStepTransitionAdder(
        priority_fns={self._config.replay_table_name: None},
        client=replay_client,
        n_step=1,
        discount=self._config.discount)

  def make_actor(
      self,
      random_key: networks_lib.PRNGKey,
      policy: actor_core_lib.FeedForwardPolicy,
      environment_spec: specs.EnvironmentSpec,
      variable_source: Optional[core.VariableSource] = None,
      adder: Optional[adders.Adder] = None,
  ) -> core.Actor:
    del environment_spec
    assert variable_source is not None
    actor_core = actor_core_lib.batched_feed_forward_to_actor_core(policy)
    # Inference happens on CPU, so it's better to move variables there too.
    variable_client = variable_utils.VariableClient(variable_source, 'policy',
                                                    device='cpu')
    return actors.GenericActor(
        actor_core, random_key, variable_client, adder, backend='cpu')

@@ -6019,16 +6019,369 @@
  backend='cpu')%0A
+%0A  def make_policy(self,%0A                  networks: value_dice_networks.ValueDiceNetworks,%0A                  environment_spec: specs.EnvironmentSpec,%0A                  evaluation: bool = False) -%3E actor_core_lib.FeedForwardPolicy:%0A    del environment_spec%0A    return value_dice_networks.apply_policy_and_sample(%0A        networks, eval_mode=evaluation)%0A

Update ValueDice builder.