import random

def get_roll(inp):
    top = int(inp)
    randomNum = random.randint(1, top)
    return int(randomNum)

def get_message(name):
    top = int(10)
    result = get_roll(top)
    return_string = ''

    if (result == 1):
        return_string = "%s is picked up with Force Grip and tossed off the edge!" % (name)

    if (result == 2):
        return_string = "%s is picked up with Force Grip, but they are able to break out!" % (name)

    if (result == 3):
        return_string = "%s is picked up with Force Grip and then released!" % (name)

    if (result == 4):
        return_string = "%s is picked up with Force Grip, BunkoJuice comes to their rescue!" % (name)

    if (result == 5):
        return_string = "Force Grip fails on %s!" % (name)
        
    if (result == 6):
        return_string = "%s is picked up with Force Grip, they use their Force Push to break out!" % (name)
        
    if (result == 7):
        return_string = "%s is tossed into the air with Force Grip then hit with Lightning!" % (name)
        
    if (result == 8):
        return_string = "Force Grip fails on %s, is hit with Force Lighting instead!" % (name)
        
    if (result == 9):
        return_string = "%s is Force Pulled into range then Force Gripped!" % (name)
        
    if (result == 10):
        return_string = "%s is picked up with Force Grip, Force Drain proceeds to absord their energy!" % (name)
    
    return return_string
    
async def forcegrip(client, message):
        i = str(message.content).split(' ')
        name = i[1]
        fmessage = get_message(name)
        await client.send_message(message.channel, fmessage)
        

@@ -635,14 +635,14 @@
 ip, 
-B
+b
 unko
-J
+j
 uice
@@ -1132,16 +1132,17 @@
 ce Light
+n
 ing inst
@@ -1366,19 +1366,19 @@
 ip, 
-Force Drain
+Drain Force
  pro
@@ -1390,20 +1390,17 @@
  to 
-absord their
+siphon %25s
  ene

Update forcegrip.py