Rename set* methods to "rotate"
Rename set* methods to "rotate"

This is to handle setting quaternions similar to how Matrix4f handles
setting it to a rotation matrix.
Also add missing rotate overloads.

roquendm/JOML,JOML-CI/JOML,JOML-CI/JOML,FortressBuilder/JOML,roquendm/JOML,JOML-CI/JOML,FortressBuilder/JOML