- Prevents a memory leak when using FlxSound.proximity (the FlxPoints couldn't be 'putWeak' inside 'FlxMath.getDistance' because 'get()' was used instead of 'weak()')
- Prevents a memory leak when using FlxSound.proximity (the FlxPoints couldn't be 'putWeak' inside 'FlxMath.getDistance' because 'get()' was used instead of 'weak()')

HaxeFlixel/flixel