Make sure to initialize the new gameobject so that draw will actually be called.
Make sure to initialize the new gameobject so that draw will actually be called.

KDE/gluon,pranavrc/example-gluon,pranavrc/example-gluon,KDE/gluon,KDE/gluon,pranavrc/example-gluon,KDE/gluon,pranavrc/example-gluon