From Raymond de Vries, "This fix tests the right variable before it is allocated. Fortunately, until now it tested another variable (_particleSizeUniform, which is, at that moment, not allocated as well) and everything went ok. So it does not fix a crash or so, it is a matter of correct code.
From Raymond de Vries, "This fix tests the right variable before it is allocated. Fortunately, until now it tested another variable (_particleSizeUniform, which is, at that moment, not allocated as well) and everything went ok. So it does not fix a crash or so, it is a matter of correct code.

Line 353 is changed from

if (!_particleSizeUniform)

to

if (!_particleColorUniform)
" 


marchelbling/osg,jtorresfabra/osg,artoolkit/osg,openscenegraph/osg,jtorresfabra/osg,jtorresfabra/osg,openscenegraph/osg,tomasthoresen/osg,artoolkit/osg,tomasthoresen/osg,tomasthoresen/osg,tomasthoresen/osg,artoolkit/osg,marchelbling/osg,scrawl/osg,scrawl/osg,scrawl/osg,marchelbling/osg,scrawl/osg,openscenegraph/osg,jtorresfabra/osg,openscenegraph/osg,artoolkit/osg,marchelbling/osg