Work toward incorporate Oculus Rendering with Pangolin. Use Oculus shader and appropriate rotation matrix from SensorFusion
Work toward incorporate Oculus Rendering with Pangolin. Use Oculus shader and appropriate rotation matrix from SensorFusion

tschmidt23/Pangolin,tschmidt23/Pangolin,janjachnik/Pangolin,pinglin/Pangolin,mp3guy/Pangolin,wxdzju/Pangolin,mp3guy/Pangolin,janjachnik/Pangolin,visigoth/Pangolin,visigoth/Pangolin,pinglin/Pangolin,arpg/Pangolin,renzodenardi/Pangolin,tschmidt23/Pangolin,randi120/Pangolin,stevenlovegrove/Pangolin,randi120/Pangolin,wxdzju/Pangolin,arpg/Pangolin,mp3guy/Pangolin,renzodenardi/Pangolin,stevenlovegrove/Pangolin,stevenlovegrove/Pangolin