If a GLTexture is given as a sampler2D it will extract the textureData from it correctly
If a GLTexture is given as a sampler2D it will extract the textureData from it correctly

spayton/phaser,spayton/phaser,photonstorm/phaser,TukekeSoft/phaser,TukekeSoft/phaser,mahill/phaser,mahill/phaser,TukekeSoft/phaser,BeanSeed/phaser,BeanSeed/phaser,photonstorm/phaser