fix : when mob rushed player to fight him mob had longer attack reach then player. Though the formula was correct the effect was annoying. Now mob simply does not take into count he's attack range but only the enemy's attack range to make sure they can both attack when he reaches the target.
fix : when mob rushed player to fight him mob had longer attack reach then player. Though the formula was correct the effect was annoying. Now mob simply does not take into count he's attack range but only the enemy's attack range to make sure they can both attack when he reaches the target.

sysuzhang/arcemu,arcemu/arcemu,JoMiro/arcemu,JoMiro/arcemu,lbfamous/arcemu,JoMiro/arcemu,arcemu-ng/arcemu,arcemu/arcemu,arcemu-ng/arcemu,dberga/arcbliz,dberga/arcbliz,dberga/arcbliz,lbfamous/arcemu,JoMiro/arcemu,arcemu/arcemu,sysuzhang/arcemu,dberga/arcbliz,arcemu-ng/arcemu,JoMiro/arcemu,sysuzhang/arcemu,dberga/arcbliz,arcemu-ng/arcemu,arcemu/arcemu,arcemu-ng/arcemu,lbfamous/arcemu,lbfamous/arcemu,lbfamous/arcemu,arcemu/arcemu,sysuzhang/arcemu,lbfamous/arcemu,sysuzhang/arcemu,sysuzhang/arcemu,JoMiro/arcemu,arcemu-ng/arcemu,arcemu/arcemu