Added pc.audio.Channel#getDuration() to safely access the duration of the audio clip
Added pc.audio.Channel#getDuration() to safely access the duration of the audio clip

MicroWorldwide/PlayCanvas,SuperStarPL/engine,RainsSoft/engine,3DGEOM/engine,maxwellalive/engine,horryq/engine-1,3DGEOM/engine,sereepap2029/playcanvas,MicroWorldwide/PlayCanvas,aidinabedi/playcanvas-engine,guycalledfrank/engine,horryq/engine-1,maxwellalive/engine,SuperStarPL/engine,3DGEOM/engine,SuperStarPL/engine,H1Gdev/engine,guycalledfrank/engine,nizihabi/engine,playcanvas/engine,nizihabi/engine,playcanvas/engine,aidinabedi/playcanvas-engine,sanyaade-teachings/engine,nizihabi/engine,RainsSoft/engine,sanyaade-teachings/engine,H1Gdev/engine,shinate/engine,sanyaade-teachings/engine,maxwellalive/engine,sereepap2029/playcanvas,shinate/engine,horryq/engine-1,sereepap2029/playcanvas,shinate/engine,RainsSoft/engine