mesa: force height of 1D textures to be 1 in texture views
mesa: force height of 1D textures to be 1 in texture views

Signed-off-by: Ilia Mirkin <bcbbb7aa705ec3a5fc5824c01a845186c3d62fca@alum.mit.edu>
Reviewed-by: Chris Forbes <5dcac483e7a6e31a5cbe89f38cc69dff8ee93dac@ijw.co.nz>

tokyovigilante/glsl-optimizer,dellis1972/glsl-optimizer,zeux/glsl-optimizer,benaadams/glsl-optimizer,tokyovigilante/glsl-optimizer,bkaradzic/glsl-optimizer,mcanthony/glsl-optimizer,zeux/glsl-optimizer,benaadams/glsl-optimizer,djreep81/glsl-optimizer,tokyovigilante/glsl-optimizer,dellis1972/glsl-optimizer,zz85/glsl-optimizer,mcanthony/glsl-optimizer,wolf96/glsl-optimizer,bkaradzic/glsl-optimizer,metora/MesaGLSLCompiler,wolf96/glsl-optimizer,zz85/glsl-optimizer,wolf96/glsl-optimizer,zz85/glsl-optimizer,bkaradzic/glsl-optimizer,benaadams/glsl-optimizer,jbarczak/glsl-optimizer,djreep81/glsl-optimizer,zeux/glsl-optimizer,benaadams/glsl-optimizer,dellis1972/glsl-optimizer,dellis1972/glsl-optimizer,djreep81/glsl-optimizer,mcanthony/glsl-optimizer,benaadams/glsl-optimizer,wolf96/glsl-optimizer,jbarczak/glsl-optimizer,bkaradzic/glsl-optimizer,jbarczak/glsl-optimizer,benaadams/glsl-optimizer,jbarczak/glsl-optimizer,zz85/glsl-optimizer,jbarczak/glsl-optimizer,metora/MesaGLSLCompiler,zeux/glsl-optimizer,zz85/glsl-optimizer,dellis1972/glsl-optimizer,djreep81/glsl-optimizer,metora/MesaGLSLCompiler,tokyovigilante/glsl-optimizer,djreep81/glsl-optimizer,zeux/glsl-optimizer,mcanthony/glsl-optimizer,mcanthony/glsl-optimizer,zz85/glsl-optimizer,wolf96/glsl-optimizer,bkaradzic/glsl-optimizer,tokyovigilante/glsl-optimizer